Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 13:42:54 Player: Blue Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1090) 1090 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4095 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 88/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Power Amplifier > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Sensor Array Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Heavy Armor Plating Heavy Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Rocket Launcher Mace > --- INVENTORY -------- Light Ion Engine Light Ion Engine Compact Battery Sensor Array Heavy Armor Plating Heavy Armor Plating Hardened Light Armor Plating Hardlight Generator Tractor Beam Thermic Laser Improved Light Cannon Improved Light Cannon Assault Cannon Grenade Launcher Heavy Flail [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Hardened Light Armor Plating Device Improved Sensor Array Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Thermic Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Parts Attached 43 | 7 4 1 3 28 Power 5 | 1 . . . 4 Engine 4 | 1 . . . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . . 2 3 Treads 4 | 2 . . 2 . Leg 1 | . . . . 1 Wheel 1 | . . . . 1 Hover 1 | . . . . 1 Flight . | . . . . . Utility 17 | 2 2 . 1 12 Device 6 | 1 1 . 1 3 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 8 | . . . . 8 Artifact . | . . . . . Weapon 14 | 2 2 1 . 9 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 6 | . 2 1 . 3 Launcher 2 | . . . . 2 Special Weapon 1 | . . . . 1 Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 12 | . . . . 12 Parts Lost 33 | . . 2 . 31 Power 5 | . . . . 5 Propulsion 6 | . . 1 . 5 Utility 11 | . . . . 11 Weapon 11 | . . 1 . 10 Highest Loss Streak 26 | . . 1 . 26 To Critical Strikes . | . . . . . Average Backups 10 | . 8 8 12 11 Power 1 | . 1 1 1 1 Propulsion . | . . . . . Utility 4 | . 3 4 5 3 Weapon 4 | . 3 3 5 6 Tool/Special . | . . . . . Unused Backups 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 99 97 99 74 Engine 12 | . 14 14 14 10 Treads 21 | . 28 25 27 8 Device 12 | . 14 14 14 10 Storage 11 | . 13 14 13 5 Protection 6 | . . . . 20 Ballistic Cannon 22 | . 27 28 28 9 Special Weapon 1 | . . . . 3 Peak Build Rating 36 | 9 12 10 14 36 Average Rating 15 | 7 10 9 12 25 On Entrance 8 | . 9 10 9 14 Naked Turns 52 | . . . . 52 Heaviest Build 101 | 13 52 52 52 101 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 25 | 1 1 2 2 25 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 18 20 19 17 Most Carried 18 | 2 9 9 18 18 Average Carried 10 | . 8 8 12 11 Final Capacity 20 | 8 20 20 20 5 Final Carried 18 | 2 9 8 18 2 Class Distribution -------------------- 79% | Mutant 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Tank | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1379 | 330 152 277 176 444 Remotely 54 | . . . . 54 Salvage Created 1410 | 124 112 195 700 279 Parts 70 | 7 6 15 27 15 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | 2 . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 23 | . 2 10 3 8 Melee 2 | . . . . 2 Cannons 17 | . 2 10 3 2 AOE 2 | . . . . 2 Classes Destroyed 11 | 2 3 3 1 2 Worker 1 | . 1 . . . Builder 4 | . . . . 4 Tunneler 2 | 2 . . . . Hauler 1 | . 1 . . . Recycler 9 | 1 . . 8 . Turret 1 | . . 1 . . Swarmer 4 | . . 4 . . Grunt 6 | . 2 2 . 2 Sentry 6 | . . . 3 3 Programmer 3 | . . . . 3 Subdweller 4 | . . 4 . . Best Kill Streak 4 | 1 2 4 2 4 Combat Bots Only 4 | . 2 4 2 2 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 758 | . 6 79 10 663 Missed 259 | . . 32 3 224 Hits 499 | . 6 47 7 439 Projectile 499 | . 6 47 7 439 AOE 1 | . . . . 1 Critical Strikes 9 | . . . . 9 Part Disruptions 2 | . . . . 2 Damage Taken 4835 | . 103 530 102 4100 Core 973 | . 18 66 30 859 Absorbed by Shields 396 | . . . . 396 Core Remaining (%) 77 | 100 . . 54 . Volleys Fired 107 | 10 14 34 17 32 Largest 3 | 2 2 2 2 3 Hottest 170 | 40 66 66 66 170 Shots Fired 217 | 20 28 68 34 67 Gun 25 | 20 . . . 5 Cannon 176 | . 28 68 34 46 Launcher 11 | . . . . 11 Special 5 | . . . . 5 Kinetic 196 | 20 28 68 34 46 Thermal 10 | . . . . 10 Explosive 11 | . . . . 11 Electromagnetic . | . . . . . Robot Hit Streak 12 | 6 5 12 10 8 Robot Miss Streak 8 | 4 4 2 3 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 147 | 13 14 45 21 54 Core Hits 68 | 4 5 17 12 30 Critical Kills . | . . . . . Critical Parts Destroyed 5 | . . . . 5 Critical Strikes 12 | . . 1 2 9 Blast 5 | . . 1 2 2 Smash 7 | . . . . 7 Melee Attacks 31 | . . . . 31 Impact 31 | . . . . 31 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3507 | 155 272 852 436 1792 Guns 209 | 155 . . . 54 Cannons 1991 | . 272 852 436 431 Explosions 438 | . . . . 438 Melee 795 | . . . . 795 Ramming 14 | . . . . 14 Kinetic 2146 | 155 272 852 436 431 Thermal 114 | . . . . 114 Explosive 438 | . . . . 438 Electromagnetic . | . . . . . Impact 795 | . . . . 795 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 28 | . . . . 28 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . . . 26 Message Errors 7 | . . . . 7 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 2 | . . . . 2 Misfires 4 | . . . . 4 Misdirections 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 384 | . 9 25 . 350 Projectiles 58 | . 9 25 . 24 Explosions . | . . . . . Melee 326 | . . . . 326 Knockbacks 18 | . . 8 1 9 Impact 5 | . . . . 5 Kinetic 13 | . . 8 1 4 Secondary . | . . . . . Self-Inflicted Damage 117 | . . . . 117 Shots 5 | . . . . 5 Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 644 | . 75 . 33 644 Average Temperature 164 | . 24 . 11 199 Received Heat Transfer 1143 | . 45 165 18 915 Effects 35 | . . . . 35 Shutdowns 8 | . . . . 8 Energy Bleed 6 | . . . . 6 Interference 10 | . . . . 10 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (minor) 4 | . . . . 4 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 5 | . . . . 5 Impact Corruptions 14 | . . . . 14 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 250 | . . . . 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 120 | 5 65 . 61 120 Initial 51 | . . . 51 . Average 9 | 1 6 . 9 11 Influence Increases 850 | 15 94 210 117 414 Destroy 0b10 Robot/C 400 | . 40 140 60 160 Destroy 0b10 Robot/NC 85 | 15 10 . 40 20 Destroy Leader 92 | . 12 10 . 70 Successful Hack 35 | . . . 15 20 Disable Machine 45 | . 15 . . 30 Destroy Structure 28 | . 2 . 2 24 Lose Combat Pursuer 165 | . 15 60 . 90 Influence Decreases 782 | 15 94 102 225 346 Entered New Map 57 | . . . 57 . Time Decay 535 | 15 94 92 168 166 Lost Part 190 | . . 10 . 180 Squads Dispatched 8 | . . . . 8 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 8 12 3 27 Peak Tracking Total 12 | . 4 4 2 12 Tactical Retreats 5 | . 1 2 . 2 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 5 | . 1 2 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 9 | . 1 1 4 3 Terminals 4 | . . . 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 1 . 2 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 3 4 9 5 Successful 15 | . 2 4 7 2 Failed 6 | . 1 . 2 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . . . 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 3 . 3 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . 4 4 2 Record 6 | . . 4 1 1 Part Schematic 1 | . . . 1 . Open DSF 1 | . . . . 1 Alert Level 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 2 . 3 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 3 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 3756 | 92 797 956 979 932 Sensors 3593 | . 726 956 979 932 Terrain 163 | 92 71 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 4162 | 149 805 956 980 1272 Spaces Moved 1544 | 72 329 344 377 422 Core 113 | 8 . . . 105 Treads 1348 | 64 329 344 377 234 Legs 42 | . . . . 42 Wheels 2 | . . . . 2 Hover 39 | . . . . 39 Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 50 Average Speed 234 | 149 223 247 240 239 Slowest Speed 1300 | 160 240 320 320 1300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 46 26 62 10 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . 1 . 1 19 Melee . | . . . . . Projectile 2 | . 1 . 1 . AOE 19 | . . . . 19 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 1819 | 90 372 382 418 557 Wait 37 | . 10 4 . 23 Move 1540 | 71 328 343 376 422 Hop . | . . . . . Pick Up 32 | 2 10 . 16 4 Fast Attach 22 | 7 4 . 3 8 Attach 27 | . . 1 1 25 Detach 10 | . 2 . 2 6 Swap 1 | . . . . 1 Drop 9 | . 4 . 3 2 Fire 107 | 10 14 34 17 32 Melee 31 | . . . . 31 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 7) 740 | -10/Materials | Discovered new exit (range 8) 955 | -10/Materials | Entered Subcaves 956 | -10/Subcaves | Approached by a straggling Scientist 979 | -10/Subcaves | Learned 2 Materials zone layouts 1060 | -10/Subcaves | Discovered new exit (range 10) 1153 | -10/Subcaves | Visited Clippyterm 1161 | -10/Subcaves | Identified exit to Recycling 1161 | -10/Subcaves | Identified exit to Materials 1161 | -10/Subcaves | Learned location of Deep Caves (-6) 1756 | -10/Subcaves | Learned Materials stockpile data 1911 | -10/Subcaves | Entered Recycling 2853 | -8/Recycling | Discovered new exit (range 14) 2891 | -8/Recycling | Entered Factory 2891 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 2911 | -6/Factory | Identified exit to DSF 3196 | -6/Factory | Build established: Tank 3763 | -6/Factory | Garrison activated, responded to threat 3788 | -6/Factory | Lost 3 parts (1u2w) 3940 | -6/Factory | System corruption reached 10% 4020 | -6/Factory | Build established: Mutant 4059 | -6/Factory | Core integrity fell below 50% 4115 | -6/Factory | Lost 26 parts (5p4n9u8w) 4135 | -6/Factory | Core integrity fell below 20% 4163 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slammed into K-01 Serf. EYVL30WDM6H4MPEP:#&>B> Slammed into K-01 Serf. Acquired Gravmag System. Acquired 103 matter. System corrupted: Substantial component data lost. K-01 Serf collects debris. K-01 Serf cleans the Terminal. Gravmag System destroyed. AKL/SR&XGKK7Z&NKK|OCTTA TA O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. O-24 Administrator locks terminal. System corrupted: Component data lost. Acquired Power Amplifier. 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Medium Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed HeartSystemFlamer Manual? 0 Play Time 01:13:55 Cumulative 27.1 hours Start 2025.09.12 @ 12:12:04 End 2025.09.12 @ 13:42:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5d571041-1a26-4909-b628-5eb27e820771