Cogmind - Beta 15 --- EXPLORER MODE // 2025.09.22 @ 00:07:35 Player: daer'V Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (158) 790 Value Destroyed (4093) 4093 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8083 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 141/300 Energy 34/100 System Corruption 0% Temperature Warning (348) Movement Core (200) Ox3 Location -6/Extension Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Reinforced Deuterium Engine Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Targeting Computer > --- WEAPON ----------- Ion Cannon Plasma Cannon Coil Gun Heavy Flak Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Aluminum Leg [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Weapon Ion Cannon Energy Gun Wave Gun Energy Cannon Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 9 | . 1 2 2 2 2 . Power 3 | . 1 1 . 1 . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . 1 . . 1 . Weapon 2 | . . . 1 . 1 . Parts Attached 75 | 8 2 11 14 19 14 7 Power 19 | 1 2 4 2 5 3 2 Engine 17 | 1 2 4 2 3 3 2 Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 25 | 2 . 2 8 5 6 2 Treads 10 | 2 . 2 5 1 . . Leg 13 | . . . 3 4 6 . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 6 | 2 . 2 . 1 . 1 Device . | . . . . . . . Storage 4 | 1 . 2 . . . 1 Processor 2 | 1 . . . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 3 . 3 4 8 5 2 Energy Gun 7 | 1 . 1 . . 3 2 Energy Cannon 8 | . . . 4 4 . . Ballistic Gun 6 | 2 . . . 3 1 . Ballistic Cannon 3 | . . 2 . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 32 | . . 3 4 8 5 12 Power 13 | . . 2 2 2 2 5 Propulsion 7 | . . 1 1 2 . 3 Utility 4 | . . . 1 2 1 . Weapon 8 | . . . . 2 2 4 Highest Loss Streak 9 | . . 2 1 3 3 9 To Critical Strikes 1 | . . 1 . . . . Average Backups . | . . . . . 2 1 Power . | . . . . . 1 . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 3 | . . 1 . . 1 1 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility . | . . . . . . . Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 78 | . 98 85 85 72 72 56 Engine 16 | . 23 24 16 15 11 9 Core 3 | . . . . 4 10 1 Treads 11 | . 25 18 18 8 . . Leg 9 | . . . 3 15 24 11 Storage 8 | . 12 12 16 7 . 3 Processor 5 | . 12 10 7 1 4 . Energy Gun 4 | . 12 7 . . 2 16 Energy Cannon 7 | . . . 12 13 9 . Ballistic Gun 3 | . 12 2 . 2 4 2 Ballistic Cannon 5 | . . 10 9 1 3 3 Peak Build Rating 44 | 7 8 14 19 33 44 43 Average Rating 21 | 5 7 11 15 26 36 33 On Entrance 16 | . 7 8 14 18 29 39 Naked Turns . | . . . . . . . Heaviest Build 82 | 17 24 66 70 82 55 51 Greatest Support 90 | 40 40 43 63 90 62 62 Greatest Overweight (x) 7 | 4 1 1 3 2 1 7 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 15 | 10 10 15 15 15 5 10 Average Capacity 10 | 9 10 11 15 12 5 7 Most Carried 5 | 1 2 3 4 3 5 3 Average Carried . | . . . . . 2 1 Final Capacity 15 | 10 10 15 15 5 5 10 Final Carried 2 | . 1 . . . 2 1 Class Distribution -------------------- 35% | Hacker-Mutant 28% | Hacker-Gunner 18% | Scavenger-Mutant 17% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 2883 | 298 178 623 430 496 400 458 Remotely . | . . . . . . . Salvage Created 6095 | 205 689 1002 1519 998 635 1047 Parts 314 | 18 42 63 83 43 24 41 Haulers Intercepted 7 | . 1 3 2 1 . . Recyclers Shooed 7 | . 1 . 4 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 80 | . 7 19 24 12 8 10 Guns 28 | . 7 2 . 5 5 9 Cannons 52 | . . 17 24 7 3 1 Classes Destroyed 16 | 3 5 3 2 2 . 1 Worker 25 | 2 5 5 7 6 . . Builder 4 | . 1 1 . 1 . 1 Tunneler 7 | 3 1 . 1 1 1 . Hauler 7 | . 1 3 2 1 . . Recycler 16 | 1 2 3 3 2 1 4 Mechanic 2 | . . . 1 1 . . Operator 5 | . . 1 1 . 2 1 Watcher 12 | . 2 4 2 2 2 . Swarmer 14 | . 2 5 5 . 2 . Grunt 39 | . 5 7 13 5 5 4 Brawler 2 | . . . 1 . . 1 Duelist 1 | . . 1 . . . . Sentry 15 | . . 6 5 1 . 3 Hunter 4 | . . . . 4 . . Programmer 4 | . . . . 2 1 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 18 | 3 6 18 6 4 3 4 Combat Bots Only 6 | . 2 6 3 3 3 3 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 443 | . 41 83 81 71 42 125 Missed 116 | . 12 22 27 17 4 34 Hits 327 | . 29 61 54 54 38 91 Melee 5 | . . 2 3 . . . Projectile 322 | . 29 59 51 54 38 91 Critical Strikes 18 | . 1 5 6 2 3 1 Damage Taken 4770 | . 237 624 690 1338 1008 873 Core 1729 | . 28 186 232 433 600 250 Absorbed by Shields . | . . . . . . . Ignored by Resistances 2033 | . 147 319 315 493 258 501 Core Remaining (%) 67 | 100 88 53 57 38 . . Volleys Fired 353 | 11 53 59 103 52 39 36 Largest 4 | 2 2 2 3 3 4 4 Hottest 286 | 60 60 98 150 200 234 286 Shots Fired 737 | 22 85 116 198 129 101 86 Gun 301 | 22 85 47 . 42 38 67 Cannon 436 | . . 69 198 87 63 19 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 335 | 11 53 70 75 55 48 23 Thermal 358 | . . 45 123 74 53 63 Explosive . | . . . . . . . Electromagnetic 44 | 11 32 1 . . . . Robot Hit Streak 44 | 17 44 27 30 41 14 28 Robot Miss Streak 5 | 1 2 2 2 3 5 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 561 | 17 66 95 153 93 73 64 Core Hits 281 | 7 26 40 60 57 32 59 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . . 1 . 1 Critical Strikes 14 | . 3 6 2 1 1 1 Burn 3 | . . 2 . . 1 . Destroy 3 | . 1 . . 1 . 1 Blast 6 | . . 4 2 . . . Corrupt 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10994 | 204 928 1732 2811 2038 1410 1871 Guns 4269 | 204 880 629 . 541 576 1439 Cannons 6478 | . . 1057 2811 1344 834 432 Explosions 237 | . 41 43 . 153 . . Melee . | . . . . . . . Ramming 10 | . 7 3 . . . . Kinetic 4309 | 77 492 1057 980 638 589 476 Thermal 5991 | . 41 656 1831 1247 821 1395 Explosive 153 | . . . . 153 . . Electromagnetic 531 | 127 388 16 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 1 6 . . Average Corruption 3 | . . . 1 4 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . . . 4 22 . . Message Errors 8 | . . . 3 5 . . Matter Fused 5 | . . . 1 4 . . Heat Flow Errors 4 | . . . . 4 . . Energy Discharges 3 | . . . . 3 . . Data Loss (minor) 4 | . . . . 4 . . Data Loss (major) 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 175 | . . 8 51 108 8 . Projectiles 96 | . . 8 51 29 8 . Explosions 79 | . . . . 79 . . Melee . | . . . . . . . Knockbacks 27 | . . 4 11 2 8 2 Impact . | . . . . . . . Kinetic 26 | . . 4 10 2 8 2 Secondary 1 | . . . 1 . . . Self-Inflicted Damage 358 | . 26 . . 332 . . Shots 7 | . 1 . . 6 . . Rammed 2 | . 1 1 . . . . Targets Rammed 2 | . 1 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 920 | . 357 570 640 700 920 781 Average Temperature 204 | . 137 153 166 218 284 241 Received Heat Transfer 1818 | . 183 225 459 273 228 450 Effects 269 | . 6 28 40 69 92 34 Shutdowns 90 | . 1 5 6 32 39 7 Energy Bleed 22 | . . 1 5 4 7 5 Interference 39 | . 3 4 16 7 5 4 Matter Decay 17 | . 1 4 . 1 6 5 Short Circuit 18 | . 1 . 1 6 6 4 Damage (minor) 22 | . . 3 3 6 7 3 Damage (major) 51 | . . 9 7 12 18 5 Damage (core) 10 | . . 2 2 1 4 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 29 | . . . 11 11 2 5 Heat Transferred 11661 | . . 1665 3848 2134 1492 2522 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 155 | 15 86 155 95 81 50 95 Initial 38 | . 7 4 38 1 9 . Average 25 | 3 17 69 28 14 7 24 Influence Increases 2740 | 30 255 651 746 479 280 299 Destroy 0b10 Robot/C 1600 | . 140 380 480 240 160 200 Destroy 0b10 Robot/NC 390 | 30 60 85 85 70 30 30 Destroy Leader 478 | . 46 134 138 66 44 50 Successful Hack 69 | . 3 6 10 18 32 . Disable Machine 80 | . 4 12 . 48 12 4 Destroy Structure 48 | . 2 4 3 37 2 . Lose Combat Pursuer 75 | . . 30 30 . . 15 Influence Decreases 2740 | 15 253 539 871 457 304 301 Entered New Map 134 | . 8 13 91 3 17 2 Time Decay 2404 | 15 245 496 743 384 237 284 Lost Part 202 | . . 30 37 70 50 15 Squads Dispatched 22 | . 1 4 4 6 5 2 Investigation 9 | . 1 2 2 2 2 . Extermination 6 | . . . . 3 3 . Reinforcement 6 | . . 2 2 . . 2 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 12 | . 3 3 4 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 14 28 36 18 13 16 Peak Tracking Total 6 | . 4 6 4 4 3 4 Tactical Retreats 5 | . . 2 2 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 7 | . . 2 2 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 20 | . 1 3 . 12 3 1 Max in Single Turn 3 | . 1 1 . 3 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 25 | . 5 5 2 4 7 2 Terminals 19 | . 4 3 2 3 6 1 Fabricators 2 | . . . . 1 1 . Repair Stations 1 | . . 1 . . . . Recycling Units 3 | . 1 1 . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 62 | . 15 14 9 9 13 2 Successful 54 | . 13 14 8 7 12 . Failed 8 | . 2 . 1 2 1 2 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 52 | . 12 11 9 8 11 1 Fabricators 3 | . . . . 1 2 . Repair Stations 1 | . . 1 . . . . Recycling Units 6 | . 3 2 . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 46 | . 11 11 8 6 10 . Record 25 | . 5 8 4 3 5 . Open Door 1 | . . . . . 1 . Open DSF 2 | . . . . 1 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 3 | . 1 1 1 . . . Repair Station Index 1 | . . 1 . . . . Alert Level 1 | . 1 . . . . . Locate Traps 4 | . 1 . . 2 1 . Dispatch Records 2 | . . 1 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 5 | . 2 . 1 . 2 . Fabricator Hacks 3 | . . . . 1 2 . Network Status 2 | . . . . 1 1 . Build 1 | . . . . . 1 . Repair Station Hacks 1 | . . 1 . . . . Scan Component 1 | . . 1 . . . . Recycling Unit Hacks 4 | . 2 2 . . . . Process 1 | . . 1 . . . . Report Inventory 2 | . 1 1 . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . Used . | . . . . . . . Hacking Detections 17 | . 4 3 2 3 4 1 Full Trace Events 10 | . 2 3 2 1 2 . Feedback Events 2 | . . . 1 1 . . Corruption 2 | . . . 1 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 106 | . . . . . 106 . Total Part Build Rating 12 | . . . . . 12 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 18 | . . 18 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 5414 | 119 588 858 1152 1106 1017 574 Spaces Moved 2265 | 44 221 338 393 539 525 205 Core 6 | 5 . . . . . 1 Treads 1139 | 39 221 338 349 192 . . Legs 1059 | . . . 44 347 525 143 Wheels . | . . . . . . . Hover 61 | . . . . . . 61 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 158 122 120 122 Average Speed 185 | 160 201 192 214 167 162 218 Slowest Speed 400 | 250 240 240 330 260 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 29 | 4 54 46 32 16 17 37 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 43 | . 2 4 2 35 . . Melee . | . . . . . . . Projectile 4 | . . 1 2 1 . . AOE 39 | . 2 3 . 34 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 2837 | 71 280 429 534 640 610 273 Wait 13 | . . . 3 2 8 . Move 2259 | 43 220 337 392 538 524 205 Hop . | . . . . . . . Pick Up 79 | 8 3 12 14 19 15 8 Fast Attach . | . . . . . . . Attach 59 | 8 2 9 9 18 6 7 Detach 4 | . . . . 1 . 3 Swap 22 | . . 4 5 1 9 3 Drop 41 | 1 1 7 8 9 9 6 Fire 353 | 11 53 59 103 52 39 36 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 1 . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 15) 120 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Evolved 1 slot: Power x1 303 | -10/Materials | Build established: Hacker-Mutant 548 | -10/Materials | Identified exit to Materials 548 | -10/Materials | Discovered exit to Materials (range 13) 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1189 | -9/Materials | Identified exit to Mines 1189 | -9/Materials | Discovered exit to Mines (range 8) 1486 | -9/Materials | Identified exit to Materials 1486 | -9/Materials | Discovered exit to Materials (range 15) 1566 | -9/Materials | Entered another Materials area 1566 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2317 | -8/Materials | Build established: Hacker-Gunner 2692 | -8/Materials | Identified exit to Factory 2692 | -8/Materials | Discovered exit to Factory (range 9) 2718 | -8/Materials | Entered Factory 2718 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2824 | -7/Factory | Identified exit to Storage 2824 | -7/Factory | Discovered exit to Storage (range 15) 3058 | -7/Factory | Lost 3 parts (1n1u1w) 3065 | -7/Factory | Garrison activated, responded to threat 3122 | -7/Factory | Crushed by falling debris 3153 | -7/Factory | Lost 3 parts (1p1n1w) 3434 | -7/Factory | Build established: Scavenger-Mutant 3459 | -7/Factory | Core integrity fell below 50% 3783 | -7/Factory | Identified exit to Factory 3783 | -7/Factory | Discovered exit to Factory (range 14) 3824 | -7/Factory | Entered another Factory area 3824 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4400 | -6/Factory | Identified exit to Lower Caves 4400 | -6/Factory | Discovered exit to Lower Caves (range 9) 4434 | -6/Factory | Build established: Scavenger-Gunner 4455 | -6/Factory | Fabricated Wave Gun (x2) 4671 | -6/Factory | Core integrity fell below 50% 4713 | -6/Factory | Lost 3 parts (2p1w) 4824 | -6/Factory | Identified exit to Extension 4824 | -6/Factory | Discovered exit to Extension (range 6) 4841 | -6/Factory | Entered Extension 5037 | -6/Extension | Build established: Hacker-Gunner 5162 | -6/Extension | Core integrity fell below 20% 5216 | -6/Extension | Disrupted transfer network 5367 | -6/Extension | Spotted B-75 Beast 5377 | -6/Extension | Build established: Scavenger-Gunner 5391 | -6/Extension | Destroyed B-75 Beast 5401 | -6/Extension | Spotted B-75 Beast 5415 | -6/Extension | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05391_ Acquired 1 matter. 05391_ B-75 Beast destroyed. 05392_ Overheating: Med. Storage Unit damaged (-86). 05392_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05394_ Acquired 9 matter. 05395_ Overheating: System interference. 05395_ Wave Gun temporarily disabled. 05396_ Overheating: Matter decay (-69). 05399_ Overheating: Energy bleed (-5). 05400_ Overheating: Matter decay (-48). 05401_ Overheating: Matter decay (-43). 05407_ Gravmag System destroyed. 05407_ Hvy. Flak Cannon destroyed. 05412_ Broken Lgt. Deuterium Engine destroyed. 05414_ Machine disabled. 05415_ Wave Gun destroyed. 05415_ Gatling Laser destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????# #######?????????????????????????? | | ?#######???## #?????????????????????????? | | ## #???#"| #?????????????????????????? | | =! 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R u k k ???????????? | | ??????????????????##### % ???????????? | | ??????????????????????# ????????????? | | ??????????????????????# ????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????######T#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 45 Energy Capacity 645 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Wave Gun | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed Made in Tau Ceti IV More Dakka Please Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed HugeCannonPod Manual? 0 Play Time 01:21:17 Cumulative 11.4 hours Start 2025.09.21 @ 22:47:31 End 2025.09.22 @ 00:07:35 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 45 Rogue 40 Adventurer 3 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f74e19cb-49c6-4749-9138-14346cac19d1