Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.03 @ 18:24:52 Player: NeoBioHazard Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (564) 2820 Value Destroyed (33737) 33737 Prototype IDs (49) 980 Alien Tech Used (8) 1600 Bonus (12965) 12965 TOTAL SCORE: 62202 Bonus ------- High Alert Combat Kills 3312 Follower Combat Kills 536 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 1000 Acquired SGEMP 2000 Friendly Fire -83 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Enhanced Biometal Leg High-density Centrium Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Improved Energy Well Advanced Targeting Computer Advanced Target Analyzer Microwarp Drive > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Compact Particle Reactor Centrium Leg Centrium Leg High-density Centrium Leg Power Amplifier Advanced Heat Sink Medium Storage Unit Graphene Brace Advanced Hardlight Generator Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Gamma Bomb Array SGEMP Prototype [Rating: 222] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Layered Medium Armor Plating Artifact Core Physics Calibrator Weapon Enhanced Nova Cannon Energy Gun Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Gar Sec Acc Slots Evolved 19 | . 1 . 2 . 2 . . 2 . 2 . . . . 2 . . . . 2 . 2 . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . 2 Utility 10 | . . . 2 . 1 . . . . . . . . . 1 . . . . 2 . 2 . 2 . . . . Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 315 | 7 4 2 5 . 4 14 17 2 2 9 10 9 2 1 8 9 1 . 2 9 43 20 8 24 1 9 54 39 Power 26 | 1 1 . . . . 2 3 . . 1 . 2 . . . 2 . . . . 5 . 1 2 . . 3 3 Engine 12 | 1 1 . . . . 2 3 . . 1 . 2 . . . 1 . . . . . . . . . . . 1 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . 1 . . . . 5 . 1 2 . . 3 2 Propulsion 70 | 2 . . 1 . 1 4 7 . . 3 1 3 2 . 3 3 . . 2 . 16 6 2 6 . . 3 5 Treads 35 | 2 . . 1 . 1 4 7 . . 3 1 3 2 . 3 3 . . 2 . 3 . . . . . . . Leg 35 | . . . . . . . . . . . . . . . . . . . . . 13 6 2 6 . . 3 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 129 | 2 . 2 4 . 1 4 2 . . 2 5 3 . . 4 2 1 . . 3 11 10 5 11 1 9 36 11 Device 88 | . . . 3 . . 1 1 . . 1 3 3 . . 3 1 1 . . 3 8 9 3 9 1 5 25 8 Storage 7 | 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 1 . 1 . . Processor 18 | . . . . . 1 2 . . . . . . . . . . . . . . 1 . . 1 . 2 8 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 13 | 1 . 2 . . . 1 1 . . . 2 . . . . 1 . . . . 2 1 1 . . . 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 90 | 2 3 . . . 2 4 5 2 2 3 4 1 . 1 1 2 . . . 6 11 4 . 5 . . 12 20 Energy Gun 19 | 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 8 Energy Cannon 46 | . 2 . . . 2 3 1 2 . 3 . . . 1 1 . . . . 3 8 4 . 5 . . 3 8 Ballistic Gun 7 | . . . . . . . . . . . 3 1 . . . 1 . . . . . . . . . . 2 . Ballistic Cannon 14 | . . . . . . . 4 . 2 . 1 . . . . 1 . . . 2 2 . . . . . . 2 Launcher 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 . . 2 . . . . . . . . 1 . . 1 . . 6 1 5 3 . . 10 . Parts Lost 121 | . . . . . . . 7 . 1 1 1 1 1 . . 1 . . . 18 8 . 2 1 1 2 24 52 Power 13 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . 3 6 Propulsion 24 | . . . . . . . 3 . . . . 1 1 . . . . . . 4 3 . . . . . 1 11 Utility 40 | . . . . . . . 1 . . 1 . . . . . . . . . 5 2 . 2 1 1 2 9 16 Weapon 44 | . . . . . . . 2 . 1 . 1 . . . . 1 . . . 6 3 . . . . . 11 19 Highest Loss Streak 33 | . . . . . . . 6 . 1 1 1 1 1 . . 1 . . . 16 4 . 1 1 1 1 4 33 To Critical Strikes 3 | . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . Average Backups 17 | 1 5 9 8 9 9 15 19 18 18 19 19 19 20 20 19 19 19 19 19 18 14 19 19 17 18 17 15 16 Power 2 | . 1 2 2 2 2 3 3 4 4 3 3 4 5 5 4 2 2 2 2 2 1 2 2 2 2 2 1 . Propulsion 2 | . . 1 . . . 2 4 5 5 3 4 3 3 3 4 5 4 3 3 2 . 3 3 3 3 3 1 1 Utility 6 | . 1 2 2 3 . 2 3 4 4 5 6 6 7 7 6 6 6 7 7 5 8 5 6 5 6 5 8 11 Weapon 6 | . 2 3 4 4 6 7 6 5 5 6 6 5 5 5 5 6 7 7 7 7 4 8 7 7 7 7 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 1 2 . . . 1 1 . . . . 1 . . . 4 . . . . 4 1 1 1 . . 1 2 Power 4 | . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Utility 8 | . . 1 . . . . 1 . . . . . . . . 1 . . . . 2 . 1 1 . . . 1 Weapon 6 | . . 1 . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 87 87 97 100 94 100 96 96 98 99 99 98 99 100 99 99 100 99 99 88 85 97 96 89 90 89 93 85 Engine 3 | . 12 12 10 10 8 8 7 7 7 6 6 6 6 6 11 7 5 5 5 4 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 3 5 5 5 4 7 9 9 8 8 8 6 6 Treads 17 | . 25 25 30 30 29 33 30 28 28 36 37 35 36 37 33 33 33 33 32 22 10 . . . . . . . Leg 9 | . . . . . . . . . . . . . . . . . . . . . 10 27 24 16 16 16 22 26 Device 18 | . . . 17 20 16 16 17 14 14 11 12 12 12 12 11 11 11 11 11 18 18 24 27 30 32 32 22 20 Storage 8 | . 12 12 10 10 8 8 8 7 7 6 6 6 6 6 9 11 11 10 11 10 10 9 9 9 8 8 8 3 Processor 6 | . . . . . 6 8 8 7 7 6 6 6 6 6 5 5 5 5 5 4 3 4 . 3 4 6 15 14 Protection 4 | . 12 12 10 10 8 8 5 7 7 6 6 6 6 6 6 5 5 5 5 5 4 4 5 4 4 . . . Energy Cannon 13 | . 5 25 20 20 16 15 5 10 14 12 13 12 12 12 11 11 11 11 11 9 17 18 17 15 16 16 11 3 Ballistic Gun 1 | . . . . . . . . . . . 8 6 6 6 5 5 5 5 5 4 . . . . . . . . Ballistic Cannon 2 | . . . . . . . 10 14 13 11 1 6 6 6 5 4 5 5 5 5 1 . . . . . . . Peak Build Rating 222 | 7 11 12 24 17 25 32 42 51 51 60 68 67 68 68 89 99 99 99 102 116 149 176 201 212 212 214 222 215 Average Rating 113 | 5 8 11 19 17 23 29 37 50 50 56 61 61 64 68 87 96 98 98 99 106 107 166 179 204 210 206 189 186 On Entrance 85 | . 7 11 12 17 17 25 32 42 51 51 60 67 60 68 68 89 98 99 99 102 67 149 175 201 211 212 208 192 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 7 . . . . . . . . . . 7 2 . . . . 3 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 22 28 28 60 60 68 74 74 87 87 96 96 99 99 99 120 121 118 118 118 133 157 159 166 177 177 175 162 140 Greatest Support 262 | 40 40 40 60 60 82 82 100 100 100 140 148 148 146 146 160 172 172 172 182 182 160 166 178 186 186 186 198 262 Greatest Overweight (x) 17 | . . . . . 1 . 17 . 1 . . . . . . . . . . 1 4 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 Average Capacity 19 | 7 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 Most Carried 22 | 3 10 10 9 9 13 19 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 Average Carried 18 | 1 5 9 8 9 9 15 19 18 18 19 19 19 20 20 19 19 19 19 19 18 16 19 19 19 20 19 19 18 Final Capacity 22 | 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 7 Final Carried 22 | 3 10 10 9 9 9 19 20 18 19 20 20 20 20 20 20 20 19 19 20 7 20 20 20 20 20 20 22 7 Class Distribution -------------------- 53% | Scavenger-Gunner 14% | Hacker-Gunner 13% | Hacker-Mutant 7% | Hacker-Tank 5% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Armory Hacker-Gunner | -3/Research Hacker-Tank | -3/Testing Hacker-Gunner | -2/Research Hacker-Tank | -2/Quarantine Scavenger-Gunner | -2/Garrison Scavenger-Gunner | -2/Section 7 Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Gar Sec Acc Matter Collected 7494 | 203 102 50 . 50 40 165 321 . 176 312 523 278 102 51 363 344 232 . 135 933 1038 210 113 250 40 85 982 396 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34522 | . 135 124 . 72 40 1643 1028 . 122 372 578 737 356 . 662 797 505 . 114 2809 3965 3115 3031 1184 940 2816 7091 2286 Parts 1406 | . 8 8 . . 4 75 51 . . 25 18 23 27 . 22 32 20 . 3 111 157 150 139 41 62 86 235 109 Haulers Intercepted 9 | . . . . . 1 5 . . . . . . . . . . . . . . . 1 . 1 . . 1 . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Gar Sec Acc Combat Hostiles Destroyed 488 | . 5 4 . 5 . 26 26 . 13 8 11 13 3 . 9 15 11 . 2 45 65 43 34 15 11 30 72 22 Guns 64 | . 5 . . . . . . . . . 4 3 . . 2 3 3 . 1 10 1 . . . . . 22 10 Cannons 359 | . . 4 . 5 . 20 24 . 13 8 7 10 2 . 6 11 8 . 1 27 59 36 29 12 9 24 34 10 AOE 12 | . . . . . . 5 . . . . . . . . . . . . . 6 . . . . 1 . . . Classes Destroyed 28 | . 2 1 . 1 1 4 2 . 1 1 1 1 1 . 1 . . . . 2 2 . 5 1 . . 1 . Worker 7 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . 3 . Builder 18 | . . . . . . . . . . . . . . . 1 . . . . 5 . 2 6 . 2 . 1 1 Hauler 9 | . . . . . 1 5 . . . . . . . . . . . . . . . 1 . 1 . . 1 . Recycler 7 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 4 1 Operator 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 1 . Watcher 27 | . . . . . . 2 2 . . . . . . . . . . . . 2 4 3 3 2 2 . 5 2 Swarmer 62 | . 3 2 . . . . 5 . . . 4 2 . . . 5 3 . . 7 7 9 4 4 . 7 . . Cutter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 147 | . 2 1 . 1 . 13 9 . . 2 4 5 . . 6 5 4 . . 24 11 9 9 4 3 9 21 5 Brawler 19 | . . . . . . 2 1 . . . . 5 . . . 1 . . . . . 3 2 . . . 5 . Duelist 21 | . . . . . . 1 1 . . . 1 . . . . . . . . 1 12 1 1 . . . 2 1 Protector 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 . Sentry 67 | . . 1 . . . 9 6 . . 3 2 1 . . 3 2 . . . 5 12 6 3 3 . 2 6 3 Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 Hunter 30 | . . . . . . 1 1 . . 2 . . . . . . . . 2 2 6 4 2 . . 8 2 . Programmer 71 | . . . . . . . . . . 1 . . . . . 1 . . . 5 13 10 6 3 8 3 15 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Behemoth 6 | . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . 1 1 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Zionite 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 16 | . . . . 4 . . . . 12 . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 21 | . 3 2 . 1 1 7 6 . 8 2 7 6 11 . 6 6 7 . 1 21 7 10 6 4 8 6 10 3 Combat Bots Only 20 | . 3 2 . 1 . 6 6 . 8 2 7 6 2 . 5 6 7 . 1 20 7 7 5 4 6 6 9 3 Max Kills in Single Turn 7 | . 2 1 . 1 1 2 1 . 2 1 2 1 1 . 2 1 1 . 1 7 2 2 2 1 2 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 2 . . . . . . . . . . . . . 6 . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Imprinter (-6/Zion) Svarog (-1/Access) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Gar Sec Acc Hostile Shots Fired 3551 | . 19 12 . 5 . 80 188 . 101 93 47 27 32 . 21 52 52 . 22 402 209 138 252 62 28 170 512 1027 Missed 1071 | . 7 4 . 1 . 25 53 . 22 24 24 5 8 . 4 14 13 . 10 133 67 57 114 25 7 49 130 275 Hits 2480 | . 12 8 . 4 . 55 135 . 79 69 23 22 24 . 17 38 39 . 12 269 142 81 138 37 21 121 382 752 Melee 76 | . . . . 1 . . 5 . 7 . . 5 2 . . 3 . . . 3 6 . 11 . . . 14 19 Projectile 2404 | . 12 8 . 3 . 55 130 . 72 69 23 17 22 . 17 35 39 . 12 266 136 81 127 37 21 121 368 733 AOE 15 | . . . . . . . 2 . 12 1 . . . . . . . . . . . . . . . . . . Critical Strikes 96 | . . . . . . 2 10 . 3 1 . . 5 . . 2 1 . 1 14 8 3 6 2 . 4 14 20 Actively Blocked 28 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 20 Part Disruptions 21 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 3 . . 4 11 Damage Taken 31087 | . 88 63 . 47 . 573 1454 . 997 732 159 265 376 . 217 478 415 . 157 3628 1928 1163 1637 778 356 1456 5818 8302 Core 3517 | . 21 5 . 9 . 76 217 . 60 141 16 9 9 . 12 23 34 . 14 357 154 41 109 13 29 131 549 1488 Absorbed by Shields 252 | . . . . . . . . . . . . . . . . . . . . . . . 23 . . 229 . . Ignored by Resistances 18503 | . 55 41 . 29 . 346 875 . 587 384 104 152 222 . 126 284 248 . 93 2162 1153 684 969 447 208 989 3371 4974 Core Remaining (%) 78 | 100 . 89 . 97 . . 46 . 91 . . . . 79 . . . . 91 . 55 . 88 . . . 44 . Volleys Fired 1129 | . 10 6 . 7 3 83 89 . 16 17 21 17 25 . 12 25 15 . 6 71 119 81 93 38 18 57 186 114 Largest 4 | . 2 2 . 2 2 2 2 . 4 4 4 4 4 . 4 4 4 . 4 4 4 4 4 4 4 4 4 4 Hottest 480 | . 115 136 . 136 130 130 133 . 250 310 270 261 261 . 269 269 261 . 261 310 480 480 480 480 480 480 480 452 Shots Fired 3800 | . 20 12 . 14 6 161 161 . 45 65 81 68 100 . 48 95 59 . 24 260 455 324 361 148 71 228 637 357 Gun 610 | . 20 . . . . . . . . . 36 17 25 . 12 24 15 . 6 57 20 . . . . . 201 177 Cannon 3182 | . . 12 . 14 6 156 161 . 45 65 45 51 75 . 36 71 44 . 18 200 435 324 361 148 71 228 436 180 Launcher 8 | . . . . . . 5 . . . . . . . . . . . . . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 589 | . . . . . . . 56 . 31 28 36 34 50 . 24 45 30 . 12 138 72 . . . . . 28 5 Thermal 3076 | . 20 12 . 14 6 156 105 . 14 37 45 34 50 . 24 50 29 . 12 112 358 324 361 148 71 228 606 260 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 135 | . . . . . . 5 . . . . . . . . . . . . . 10 25 . . . . . 3 92 Robot Hit Streak 77 | . 16 26 . 5 5 52 46 . 28 30 29 30 34 . 19 20 56 . 70 48 37 37 43 39 12 31 60 77 Robot Miss Streak 4 | . 1 . . 1 1 1 4 . 1 2 1 1 1 . 1 2 . . 1 1 3 2 2 2 1 1 2 1 Penetration Max 1 | . . . . . . . . . . . 1 1 1 . 1 1 1 . . 1 . . . . . . . . Secondary Targets 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Capacitor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Shots Hit Robots 2553 | . 18 10 . 10 4 113 123 . 27 45 31 42 69 . 34 58 41 . 19 176 321 165 210 72 36 149 465 315 Core Hits 1039 | . 8 5 . 6 1 44 37 . 15 16 18 19 17 . 19 22 18 . 6 103 140 70 82 25 17 53 192 106 Critical Kills 55 | . . . . . . . 2 . . . 1 . . . 5 2 . . . 3 5 7 6 2 1 8 13 . Critical Parts Destroyed 16 | . . . . . . . . . . . . 2 5 . . 4 . . . 3 . . . . . . 2 . Critical Strikes 122 | . . . . . . . 5 . 1 . 1 3 9 . 5 6 . . . 14 8 7 6 2 1 8 32 14 Burn 20 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 16 3 Meltdown 46 | . . . . . . . 2 . . . . . . . 1 1 . . . 2 5 7 6 2 1 8 11 . Destroy 31 | . . . . . . . . . . . 1 3 9 . 4 5 . . . 4 . . . . . . 5 . Blast 13 | . . . . . . . 3 . 1 . . . . . . . . . . 7 1 . . . . . . 1 Corrupt 12 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 10 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 94151 | . 230 204 . 207 109 3349 3306 . 834 1378 952 1341 1938 . 1023 1809 1389 . 430 7626 12085 7719 9235 3157 2022 6460 17516 9832 Guns 12016 | . 230 . . . . . . . . . 294 205 402 . 183 365 278 . 90 1156 399 . . . . . 4502 3912 Cannons 80055 | . . 204 . 207 109 2976 3306 . 829 1378 658 1129 1536 . 840 1444 1111 . 340 4988 11534 7658 9235 3157 2022 6460 13014 5920 Explosions 2049 | . . . . . . 373 . . . . . . . . . . . . . 1482 133 61 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 31 | . . . . . . . . . 5 . . 7 . . . . . . . . 19 . . . . . . . Kinetic 9901 | . . . . . . . 1031 . 468 391 294 371 610 . 384 557 524 . 165 2787 1278 . . . . . 914 127 Thermal 80742 | . 230 204 . 207 109 2976 2275 . 361 987 658 963 1328 . 639 1252 865 . 265 4160 10229 7658 9235 3157 2022 6460 16513 7989 Explosive 61 | . . . . . . . . . . . . . . . . . . . . . . 61 . . . . . . Electromagnetic 3416 | . . . . . . 373 . . . . . . . . . . . . . 679 559 . . . . . 89 1716 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . . . . . 1 1 1 1 . . 3 3 3 3 3 6 1 3 2 5 5 7 13 Average Corruption 3 | . 1 1 . . . . . . . 1 1 1 1 . . 2 3 3 3 1 4 1 1 1 3 4 4 9 Corruption Purged 16 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 6 8 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 236 | . . 5 . . . . . . . 4 10 7 . . . 6 16 4 12 9 67 3 7 1 9 6 18 52 Message Errors 53 | . . 1 . . . . . . . 2 4 2 . . . 2 4 . 2 1 13 1 2 . 4 2 2 11 Matter Fused 49 | . . . . . . . . . . 1 3 1 . . . . 5 2 5 2 14 . 1 . 1 . 5 9 Heat Flow Errors 26 | . . . . . . . . . . . 2 2 . . . . 1 1 1 2 6 . . 1 1 1 1 7 Energy Discharges 27 | . . . . . . . . . . . . 1 . . . 1 3 . 2 . 11 . . . 1 1 2 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Data Loss (minor) 34 | . . 3 . . . . . . . 1 1 1 . . . 2 1 . . 1 11 1 2 . 1 . 5 4 Data Loss (major) 13 | . . 1 . . . . . . . . . . . . . . 1 1 2 . 1 1 1 . . . 1 4 Misfires 6 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 20 | . . . . . . . . . . . . . . . . 1 . . . 2 6 . . . 1 1 2 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1762 | . . 1 . . . 38 60 . 10 11 . 38 . . . . 31 . . 224 214 227 170 81 187 116 287 67 Projectiles 1621 | . . 1 . . . 38 60 . 10 11 . 35 . . . . 31 . . 95 205 227 170 81 187 116 287 67 Explosions 129 | . . . . . . . . . . . . . . . . . . . . 129 . . . . . . . . Melee 12 | . . . . . . . . . . . . 3 . . . . . . . . 9 . . . . . . . Knockbacks 35 | . . . . . . . 4 . 5 2 . 1 1 . 1 . 2 . . 6 13 . . . . . . . Impact 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Kinetic 31 | . . . . . . . 4 . 5 2 . . 1 . . . 2 . . 5 12 . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Self-Inflicted Damage 144 | . . . . . . 37 . . . . . . . . . . . . . 10 . 51 . 46 . . . . Shots 5 | . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . 1 . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 695 | . 393 174 . 126 63 174 301 . 174 695 287 338 146 . 263 335 381 137 149 154 363 . . . . . 459 198 Average Temperature 99 | . 154 71 . 40 34 49 102 . 72 223 110 89 54 . 110 129 147 87 24 32 127 . . . . . 77 107 Received Heat Transfer 5480 | . 63 33 . 18 . 369 1034 . 159 153 45 108 90 . 96 189 162 . . 1141 408 135 181 27 27 79 585 378 Effects 23 | . 3 . . . . . . . . 15 . . . . . . 3 . . . 1 . . . . . 1 . Shutdowns 6 | . 1 . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 1 . Energy Bleed 5 | . 1 . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . Interference 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . Matter Decay 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 6 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . 3 Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 24 | . . . . . . 3 . . . . . . . . . . . . . 4 3 . . . 1 . . 13 Impact Corruptions 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Robots Melted 58 | . . . . . . . 2 . . . . . 1 . 1 1 . . . 2 5 8 6 3 1 11 17 . Combat Hostiles 51 | . . . . . . . 2 . . . . . 1 . 1 1 . . . 2 5 7 6 3 1 6 16 . Parts Melted 241 | . 1 . . 1 . 12 4 . . 2 4 1 2 . 4 1 1 . 1 13 19 24 20 13 4 14 86 14 Heat Transferred 78955 | . 666 370 . 370 148 4070 3219 . 434 1073 703 1036 1461 . 807 1553 1131 . 361 4728 7541 6401 8177 2664 1591 5417 17600 7434 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 . . . . . . . . . . . . . 2 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Gar Sec Acc Maximum Alert Level 3 | . . . . . . . 3 1 1 . . . . . . . . . . 3 1 1 1 1 1 3 3 1 Low Security (%) 70 | 100 100 100 100 100 100 100 18 . 72 100 . . . . 100 . . . . 66 77 98 99 97 95 12 . 77 Level 1 8 | . . . . . . . 13 100 27 . . . . . . . . . . 8 22 1 . 2 4 16 4 22 Level 2 13 | . . . . . . . 29 . . . . . . . . . . . . 13 . . . . . 26 74 . Level 3 8 | . . . . . . . 39 . . . . . . . . . . . . 11 . . . . . 45 21 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 965 | . 65 50 . 30 8 146 950 370 224 77 . . . . 195 . . . . 794 286 229 206 217 201 965 887 389 Initial 407 | . . . . . 3 . 26 370 199 75 . . . . . . . . . . 267 96 18 34 53 108 407 389 Average 204 | . 19 6 . . 1 66 519 370 197 15 . . . . 67 . . . . 246 112 77 66 84 49 575 621 94 Influence Increases 14617 | . 130 115 . 40 8 857 994 . 45 251 230 355 . . 257 340 140 . 50 1539 1847 1319 1161 608 389 997 2325 620 Destroy 0b10 Robot/C 9640 | . 100 80 . 20 . 560 640 . 40 160 220 300 . . 180 300 140 . 40 900 1220 860 720 300 220 680 1520 440 Destroy 0b10 Robot/NC 425 | . . . . . 5 35 10 . . . . . . . 5 . . . . 50 45 40 60 15 25 35 80 20 Destroy Leader 1856 | . 30 20 . 10 2 174 20 . . 60 10 30 . . 50 40 . . 10 174 296 208 86 76 34 80 332 114 Allied During Kill 45 | . . . . . . 1 15 . 1 . . 10 . . . . . . . . 8 . . . . 10 . . Trap Triggered on 0b10 30 | . . . . 10 . . . . . . . . . . . . . . . . . . . . 20 . . . Successful Hack 157 | . . . . . . 5 15 . . . . . . . . . . . . 18 21 . 18 21 21 . 38 . Disable Machine 216 | . . . . . . 28 4 . 4 4 . . . . 4 . . . . 56 28 8 44 4 . . 28 4 Anti-Garrison Action 450 | . . . . . . . 150 . . . . . . . . . . . . 150 . . . . . . 150 . Destroy Structure 1243 | . . . . . 1 39 20 . . 12 . . . . 18 . . . . 176 184 188 128 192 69 117 72 27 Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 15 Lose Combat Pursuer 525 | . . 15 . . . 15 120 . . 15 . 15 . . . . . . . 15 45 15 90 . . 75 105 . Influence Decreases 14617 | . 130 115 . 25 23 803 98 580 221 428 247 355 . . 107 490 140 . 50 795 2342 1524 1123 563 330 218 2433 1477 Entered New Map 2879 | . . . . . 12 . 28 580 171 119 9 . . . . 78 . . . . 477 153 26 48 74 78 558 468 Time Decay 10416 | . 130 115 . 25 11 763 . . . 309 238 329 . . 107 402 140 . 50 615 1614 1371 1077 505 246 . 1635 734 Lost Part 911 | . . . . . . . 70 . 10 . . 6 . . . 10 . . . 180 80 . 20 10 10 20 240 255 Lost Ally 320 | . . . . . . 40 . . 40 . . 20 . . . . . . . . 80 . . . . 120 . 20 Purge Threat 91 | . . . . . . . . . . . . . . . . . . . . . 91 . . . . . . . Squads Dispatched 82 | . . . . 1 . 5 . . 2 5 . 1 . . 2 . . . . 12 9 7 9 3 4 . 17 5 Investigation 9 | . . . . 1 . . . . . 1 . . . . . . . . . 2 1 . 3 . 1 . . . Extermination 28 | . . . . . . . . . . 2 . . . . 1 . . . . 2 5 5 3 2 1 . 5 2 Reinforcement 25 | . . . . . . 3 . . 2 . . . . . 1 . . . . 2 3 1 3 1 1 . 6 2 Assault 9 | . . . . . . 2 . . . . . 1 . . . . . . . 2 . . . . . . 4 . Garrison 8 | . . . . . . . . . . 2 . . . . . . . . . 4 . 1 . . 1 . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Gar Sec Acc Distress Signals 20 | . 1 . 1 . . 3 . . . . . . . . . . . . . 2 4 3 1 . . . 1 4 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 655 | . 7 6 1 10 . 35 34 . 36 9 11 18 16 . 9 15 11 . 2 59 77 50 46 18 14 29 97 45 Peak Tracking Total 12 | . 4 2 2 2 . 8 11 . 12 3 7 7 2 . 4 5 6 . 2 12 6 5 5 6 4 8 8 11 Tactical Retreats 25 | . . 1 . 2 . 1 2 . 3 1 . 1 . . . . . . . 1 3 1 4 . . 2 3 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Gar Sec Acc Traps Triggered 16 | . 1 . . . . 1 1 . . 2 . . . . . . . . . . 3 . 2 . 1 5 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Reused 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Gar Sec Acc Machines Disabled 79 | . . . . . . 7 1 . 1 1 1 1 . . 1 2 3 . . 24 7 2 13 1 . . 13 1 Max in Single Turn 5 | . . . . . . 1 1 . . 1 1 1 . . 1 1 1 . . 5 1 1 2 1 . . 2 1 Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Gar Sec Acc Machines Accessed 61 | . . . . 1 . 6 2 1 . 2 . . . . . 2 . 7 . 2 3 8 7 2 7 2 7 2 Terminals 42 | . . . . . . 5 2 1 . 2 . . . . . 1 . . . 2 3 4 5 1 6 2 7 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . . . . . . . . . . . . 3 1 . 1 . . 1 Total Hacks 125 | . . . . 1 . 7 4 3 . 6 . . . . . 5 . 28 . 4 8 12 13 5 14 3 10 2 Successful 75 | . . . . 1 . 6 2 1 . 1 . . . . . 5 . 28 . 1 3 7 4 2 4 2 7 1 Failed 50 | . . . . . . 1 2 2 . 5 . . . . . . . . . 3 5 5 9 3 10 1 3 1 Catastrophic 12 | . . . . . . . . . . . . . . . . . . . . 2 . 2 3 . 3 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . . . . . . . . . . 6 . . . . . . . . . 4 2 6 10 3 9 . 5 1 Terminals 81 | . . . . . . 6 4 3 . 6 . . . . . 4 . . . 4 8 6 10 3 13 3 10 1 Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . . 3 2 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . . . . . . . . . . . . . 3 1 . 1 . . 1 Terminal Hacks 61 | . . . . 1 . 5 2 1 . 1 . . . . . 5 . 28 . 1 3 1 1 1 3 2 6 . Record 20 | . . . . . . . . . . . . . . . . 4 . 16 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . Open Door 14 | . . . . 1 . 5 1 . . . . . . . . 1 . . . . 1 . . . . 1 4 . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 7 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 1 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . . . . . 3 2 1 . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . . . . . . . . . . . . . . . 3 1 . 1 . . 1 Unlock Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 37 | . . . . . . 2 2 . . 2 . . . . . 1 . . . 2 3 4 5 2 7 2 4 1 Full Trace Events 9 | . . . . . . . 1 . . 1 . . . . . 1 . . . 2 1 . 2 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . 169 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . 17 . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 215 | . . . . . . . . . . . . . . . . . . . . . . 169 . 46 . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . . . . . . . 6 . 18 . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Gar Sec Acc Used RIF Installer 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 2 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Programmers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . 2 2 . . . . . . . . 4 . . . . 6 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Gar Sec Acc Total Allies 28 | . . . . . . 2 2 . . . 2 2 . . . . . . . . 4 . . . . 6 . 10 Largest Group 6 | . . . . . . 2 2 2 2 . 2 3 3 . . . . . . . 4 . . . . 5 . 6 Highest-Rated Group 376 | . . . . . . 62 62 62 62 . 62 90 90 . . . . . . . 188 . . . . 170 . 376 Highest-Rated Ally 132 | . . . . . . 31 31 31 31 . 32 32 31 . . . . . . . 47 . . . . 51 . 132 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 160 | . . . . . . 20 26 . 12 . . 16 22 . . . . . . . 13 . . . . 39 . 12 Total Damage 3008 | . . . . . . 273 353 . 189 . . 414 557 . . . . . . . 377 . . . . 644 . 201 Kills 26 | . . . . . . 2 6 . 6 . . 2 5 . . . . . . . . . . . . 4 . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Gar Sec Acc Active Infowar (turns) 3341 | . . . 78 733 122 1125 480 . . . . . . . . . . . . . 2 . . . . . 55 746 Optics 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 . Sensors 31 | . . . 29 . . . . . . . . . . . . . . . . . . . . . . . 2 . IFF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seismic 2509 | . . . 49 733 122 1125 480 . . . . . . . . . . . . . . . . . . . . . Jamming 746 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 746 ECM 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 2 . . . . . . 2 2 . 2 . 2 . . 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Gar Sec Acc Turns Passed 24753 | 77 244 537 85 733 122 1125 1298 13 215 967 1173 1452 361 445 258 1258 954 209 581 869 2339 2156 1555 791 429 1038 2198 1271 Spaces Moved 13047 | 45 123 311 50 411 60 493 612 5 98 456 647 822 170 278 124 708 551 127 337 346 873 1308 862 474 300 641 1197 618 Core 11 | 7 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Treads 7215 | 38 123 311 50 411 60 493 611 5 98 456 647 822 170 278 124 708 551 127 337 346 449 . . . . . . . Legs 5821 | . . . . . . . . . . . . . . . . . . . . . 424 1308 862 474 300 641 1197 615 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 156 156 158 160 160 160 160 160 160 160 160 163 163 163 163 162 120 120 115 115 115 115 115 50 Average Speed 145 | 142 160 160 160 160 175 157 162 160 161 160 160 160 160 160 162 163 163 163 163 165 186 122 119 115 115 115 118 120 Slowest Speed 900 | 160 160 160 160 160 240 158 900 160 240 160 160 160 160 160 163 163 163 163 164 243 400 192 122 115 115 115 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins 22 | . . . . . . . . . . . . . . . . . . . . . . 12 5 3 . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 50 | 3 33 47 7 91 9 88 73 . 86 15 87 90 22 64 5 85 71 60 49 14 64 47 82 15 46 82 68 16 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 6 | . . . . . . . . . . . 1 1 . 1 . . . 3 . . . . . . . . . . Known Exits Taken 25 | 1 1 1 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . 2 . . . . . . 4 3 . 1 . 3 2 . 4 . . . . . . . . . Spaces Dug 121 | . . . . . . 22 . . . . . . . . . . . . . 3 4 34 28 24 6 . . . Terrain Destroyed 782 | . . . . . 1 45 . . . 13 10 18 5 . 10 28 5 . 4 105 107 131 100 104 25 34 28 9 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 606 | . . . . . 1 26 . . . 13 10 18 5 . 10 28 5 . 4 45 70 107 100 68 25 34 28 9 AOE 176 | . . . . . . 19 . . . . . . . . . . . . . 60 37 24 . 36 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Gar Sec Acc Total 16248 | 54 150 342 55 473 71 675 762 10 118 660 736 919 197 279 152 755 572 129 356 470 1280 1662 1157 634 338 799 1568 875 Wait 1346 | . 7 16 . 51 . 82 28 4 2 150 32 47 . . 1 . 2 . 6 35 167 236 178 67 20 59 79 77 Move 13015 | 44 122 310 49 410 59 492 610 4 97 455 646 821 169 277 123 707 550 126 336 345 872 1307 861 473 299 639 1196 616 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 78 | 3 6 3 . . 2 3 4 . . 9 1 2 . . . 4 1 . 2 1 19 2 1 4 . . 6 5 Fast Attach 129 | 7 . . 1 . 1 . 9 . 1 . . 2 1 . 1 . . 1 1 . 21 2 8 11 1 7 30 24 Attach 76 | . . . 3 . 1 . 3 2 . 5 1 . . . 2 1 . 1 . 16 5 2 . 2 . 1 18 13 Detach 25 | . . . 1 . . . 2 . . . . . . . . . . 1 . . 4 . 1 1 . 3 8 4 Swap 178 | . 4 2 1 . 2 14 7 . 1 11 10 7 1 1 7 8 1 . 1 2 28 18 3 14 . 1 25 9 Drop 176 | . 1 5 . . 3 1 10 . . 13 8 9 1 1 6 10 3 . 4 . 23 14 9 24 . 3 18 10 Fire 1129 | . 10 6 . 7 3 83 89 . 16 17 21 17 25 . 12 25 15 . 6 71 119 81 93 38 18 57 186 114 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Crush 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 7 . 2 Rewire 77 | . . . . . . . . . . . 17 13 . . . . . . . . 21 . 2 . . 22 2 . Trap 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Sec x3) -2/Section 7 -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Propulsion x1 249 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Discovered exit to Mines (range 11) 312 | -10/Materials | Build established: Hacker-Mutant 322 | -10/Materials | Entered Mines 405 | -10/Mines | Identified exit to Subcaves 405 | -10/Mines | Discovered exit to Subcaves (range 10) 640 | -10/Mines | Identified exit to Materials 640 | -10/Mines | Discovered exit to Materials (range 15) 688 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 745 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 749 | -10/Mines | Found Prototype Device 859 | -10/Mines | Entered Materials 859 | -9/Materials | Evolved 2 slots: Utility x2 861 | -9/Materials | Identified Exp. Sensor Array 862 | -9/Materials | Identified exit to Mines 862 | -9/Materials | Discovered exit to Mines (range 15) 944 | -9/Materials | Entered Mines 986 | -9/Mines | Learned Materials non-interactive machine intel 1022 | -9/Mines | Assembled infested the area 1278 | -9/Mines | Met a Derelict shopkeep closing up shop 1354 | -9/Mines | Found a hidden stash of uninstalled traps 1375 | -9/Mines | Identified exit to Materials 1375 | -9/Mines | Discovered exit to Materials (range 5) 1393 | -9/Mines | Discovered exit to Materials (range 14) 1511 | -9/Mines | Learned 2 Materials zone layouts 1677 | -9/Mines | Entered Materials 1677 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1679 | -8/Materials | Loaded intel: 38 non-interactive machine locations 1751 | -8/Materials | Identified exit to Storage 1751 | -8/Materials | Discovered exit to Storage (range 15) 1799 | -8/Materials | Entered Storage 2438 | -8/Storage | Met a pair of Derelict thieves 2802 | -8/Storage | Identified exit to Factory 2802 | -8/Storage | Discovered exit to Factory (range 16) 2923 | -8/Storage | Identified exit to Garrison 2924 | -8/Storage | Entered Garrison 3162 | -8/Garrison | Triggered checkpoint 3234 | -8/Garrison | Spotted B-75 Beast 3279 | -8/Garrison | Destroyed B-75 Beast 3324 | -8/Garrison | Core integrity fell below 50% 3333 | -8/Garrison | Lost 6 parts (1p3n2w) 3341 | -8/Garrison | Discovered exit to Factory (range 15) 3460 | -8/Garrison | Rescued a captive Derelict 3461 | -8/Garrison | Rescued a captive Derelict 3612 | -8/Garrison | Triggered checkpoint 3631 | -8/Garrison | Build established: Scavenger-Mutant 3684 | -8/Garrison | Triggered checkpoint 3710 | -8/Garrison | Triggered checkpoint 3770 | -8/Garrison | Discovered exit to Factory (range 9) 3789 | -8/Garrison | Discovered exit to Factory (range 6) 3789 | -8/Garrison | Discovered exit to Factory (range 46) 3789 | -8/Garrison | Discovered exit to Factory (range 43) 3964 | -8/Garrison | Triggered checkpoint 4012 | -8/Garrison | Installed Relay Interface Framework 4222 | -8/Garrison | Entered Factory 4222 | -7/Factory | Accompanied by 2 allies 4222 | -7/Factory | Evolved 2 slots: Weapon x2 4235 | -7/Factory | Identified exit to DSF 4235 | -7/Factory | Entered DSF 4235 | -7/DSF | Accompanied by 2 allies 4245 | -7/DSF | Assembled infested the area 4258 | -7/DSF | Additional patrols routed to DSF 4349 | -7/DSF | Destroyed 8 combat bots 4395 | -7/DSF | Identified exit to Factory 4395 | -7/DSF | Discovered exit to Factory (range 14) 4450 | -7/DSF | Entered Factory 4450 | -6/Factory | Evolved 2 slots: Propulsion x2 4518 | -6/Factory | Build established: Scavenger-Gunner 4978 | -6/Factory | Identified exit to Factory 4978 | -6/Factory | Discovered exit to Factory (range 11) 5193 | -6/Factory | Identified exit to Lower Caves 5227 | -6/Factory | Garrison activated, responded to threat 5417 | -6/Factory | Entered Lower Caves 5467 | -6/Lower Caves | Learned location of Zion (-6) 5950 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6221 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6275 | -6/Lower Caves | Destroyed 7 combat bots 6425 | -6/Lower Caves | Identified exit to Lower Caves 6425 | -6/Lower Caves | Discovered exit to Lower Caves (range 13) 6590 | -6/Lower Caves | Entered another Lower Caves area 6590 | -6/Lower Caves | Accompanied by 2 allies 6591 | -6/Lower Caves | Discovered exit to Factory (range 12) 7199 | -6/Lower Caves | Learned Factory stockpile data 7209 | -6/Lower Caves | Entered a destroyed Warlord outpost 7266 | -6/Lower Caves | Identified exit to Zion 7266 | -6/Lower Caves | Discovered exit to Zion (range 14) 7343 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7750 | -6/Lower Caves | Encountered a Warlord checkpoint 8042 | -6/Lower Caves | Entered Zion 8042 | -6/Zion | Accompanied by 3 allies 8118 | -6/Zion | System corruption cleaned by Quarantine Array 8123 | -6/Zion | RIF detected upon attempting to enter Zion 8123 | -6/Zion | Attacked by Zionites 8124 | -6/Zion | Spotted 28-NLU(B) 8124 | -6/Zion | Spotted 7Z-D3G(B) 8153 | -6/Zion | Destroyed 28-NLU(B) 8160 | -6/Zion | Destroyed 7Z-D3G(B) 8248 | -6/Zion | Destroyed Imprinter 8286 | -6/Zion | Extracted access codes from Imprinter's data core 8379 | -6/Zion | Identified exit to Proximity Caves 8379 | -6/Zion | Discovered exit to Proximity Caves (range 15) 8403 | -6/Zion | Entered Proximity Caves 8507 | -5/Proximity Caves | Learned location of Armory (-4) 8531 | -5/Proximity Caves | Learned 4 Factory zone layouts 8837 | -5/Proximity Caves | Discovered exit to Factory (range 8) 8848 | -5/Proximity Caves | Entered Factory 8848 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8849 | -5/Factory | Identified exit to Upper Caves 9106 | -5/Factory | Entered Upper Caves 9136 | -5/Upper Caves | Spotted B-75 Beast 9137 | -5/Upper Caves | Destroyed B-75 Beast 9215 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9252 | -5/Upper Caves | Learned Factory trap positions 9508 | -5/Upper Caves | Attracted the attention of an 0b10 base 9548 | -5/Upper Caves | Learned Research trap positions 9548 | -5/Upper Caves | Learned Extension trap positions 9855 | -5/Upper Caves | Learned Factory stockpile data 10024 | -5/Upper Caves | Identified exit to Upper Caves 10024 | -5/Upper Caves | Discovered exit to Upper Caves (range 7) 10364 | -5/Upper Caves | Entered another Upper Caves area 10365 | -5/Upper Caves | Encountered a Warlord checkpoint 10423 | -5/Upper Caves | Identified exit to Factory 10423 | -5/Upper Caves | Discovered exit to Factory (range 3) 11019 | -5/Upper Caves | Attracted the attention of an 0b10 base 11071 | -5/Upper Caves | Destroyed 7 combat bots 11224 | -5/Upper Caves | Ambushed by wild Derelicts 11307 | -5/Upper Caves | Identified exit to Zhirov 11307 | -5/Upper Caves | Discovered exit to Zhirov (range 6) 11318 | -5/Upper Caves | Entered Zhirov 11318 | -5/Zhirov | Identified exit to Proximity Caves 11318 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 11348 | -5/Zhirov | Met Zhirov 11379 | -5/Zhirov | Learned location of Quarantine (-2) 11379 | -5/Zhirov | Learned location of Testing (-3) 11379 | -5/Zhirov | Learned location of Command (-1) 11415 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11440 | -5/Zhirov | Found Alien Artifact 11440 | -5/Zhirov | Identified Integrated Dissipator 11440 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11527 | -5/Zhirov | Entered Proximity Caves 11744 | -4/Proximity Caves | Learned Research non-interactive machine intel 12080 | -4/Proximity Caves | Discovered exit to Factory (range 14) 12108 | -4/Proximity Caves | Entered Factory 12108 | -4/Factory | Evolved 2 slots: Utility x2 12109 | -4/Factory | Identified exit to Armory 12110 | -4/Factory | Loaded intel: 107 trap records 12315 | -4/Factory | Build established: Scavenger-Tank 12379 | -4/Factory | Garrison activated, responded to threat 12399 | -4/Factory | Identified exit to Upper Caves 12399 | -4/Factory | Identified exit to Extension 12702 | -4/Factory | Garrison activated, responded to threat 12858 | -4/Factory | First assault squad dispatched 12928 | -4/Factory | Lost 16 parts (3p3n4u6w) 12931 | -4/Factory | Destroyed 20 combat bots 12977 | -4/Factory | Entered Armory 13044 | -4/Armory | Found Prototype Device 13044 | -4/Armory | Identified Exp. ECM Suite 13053 | -4/Armory | Found Prototype Device 13053 | -4/Armory | Identified Adv. EM Shield 13797 | -4/Armory | Build established: Scavenger-Gunner 14228 | -4/Armory | Lost 4 parts (2n1u1w) 14255 | -4/Armory | Destroyed 7 combat bots 14288 | -4/Armory | Identified exit to Research 14288 | -4/Armory | Discovered exit to Research (range 5) 14846 | -4/Armory | Found Gamma Bomb Array 14849 | -4/Armory | Found Gamma Bomb Array 15288 | -4/Armory | Build established: Hacker-Gunner 15316 | -4/Armory | Entered Research 15316 | -3/Research | Evolved 2 slots: Utility x2 15317 | -3/Research | Loaded intel: 58 trap records 15318 | -3/Research | Loaded intel: 77 non-interactive machine locations 15666 | -3/Research | Fabricated Exp. Heat Sink (x1) 15844 | -3/Research | Identified exit to Research 15844 | -3/Research | Discovered exit to Research (range 15) 15973 | -3/Research | Discovered exit to Research (range 15) 16298 | -3/Research | Spotted B-86 Titan 16300 | -3/Research | Destroyed B-86 Titan 16370 | -3/Research | Destroyed 7 combat bots 17099 | -3/Research | Spotted B-86 Titan 17124 | -3/Research | Discovered exit to Research (range 5) 17207 | -3/Research | Garrison activated, responded to threat 17236 | -3/Research | Identified exit to Testing 17472 | -3/Research | Entered Testing 17817 | -3/Testing | Scanned by Researcher 18090 | -3/Testing | Found Imp. Powered Armor 18130 | -3/Testing | Build established: Hacker-Tank 18199 | -3/Testing | Spotted Striker 18200 | -3/Testing | Spotted Striker 18375 | -3/Testing | Destroyed Striker 18378 | -3/Testing | Spotted Alpha 7 18378 | -3/Testing | Destroyed Striker 18394 | -3/Testing | Destroyed Alpha 7 18411 | -3/Testing | Stole the SGEMP Prototype 18652 | -3/Testing | Found Prototype Leg 18652 | -3/Testing | Identified Myomer Exoskeleton 18836 | -3/Testing | Found Prototype Device 18836 | -3/Testing | Identified AEGIS Remote Shield 19011 | -3/Testing | Discovered exit to Research (range 3) 19027 | -3/Testing | Entered Research 19027 | -2/Research | Evolved 2 slots: Utility x2 19097 | -2/Research | Fabricated Enh. Nova Cannon (x2) 19261 | -2/Research | Found Prototype Device 19261 | -2/Research | Identified Exp. Actuator Array 19330 | -2/Research | Build established: Hacker-Gunner 19344 | -2/Research | Identified exit to Quarantine 19658 | -2/Research | Found Prototype Processor 19658 | -2/Research | Identified Exp. Core Analyzer 19818 | -2/Research | Entered Quarantine 20000 | -2/Quarantine | Identified exit to Access 20000 | -2/Quarantine | Discovered exit to Access (range 5) 20070 | -2/Quarantine | Build established: Hacker-Tank 20167 | -2/Quarantine | Garrison activated, responded to threat 20246 | -2/Quarantine | Identified exit to Garrison 20247 | -2/Quarantine | Entered Garrison 20273 | -2/Garrison | Triggered checkpoint 20344 | -2/Garrison | Spotted B-90 Cyclops 20352 | -2/Garrison | Destroyed B-90 Cyclops 20525 | -2/Garrison | Triggered checkpoint 20571 | -2/Garrison | Triggered checkpoint 20648 | -2/Garrison | Identified exit to Section 7 20648 | -2/Garrison | Discovered exit to Section 7 (range 10) 20652 | -2/Garrison | Build established: Hacker-Gunner 20717 | -2/Garrison | Triggered checkpoint 20717 | -2/Garrison | Triggered checkpoint 20787 | -2/Garrison | Triggered checkpoint 20956 | -2/Garrison | Discovered exit to Section 7 (range 14) 20977 | -2/Garrison | Triggered checkpoint 21113 | -2/Garrison | Expanded RIF knowledge: Zone Cloak 21118 | -2/Garrison | Build established: Scavenger-Gunner 21189 | -2/Garrison | Lost 4 allies 21195 | -2/Garrison | Triggered checkpoint 21268 | -2/Garrison | Discovered exit to Section 7 (range 13) 21285 | -2/Garrison | Entered Section 7 21450 | -2/Section 7 | Spotted S7 Guard 21466 | -2/Section 7 | Destroyed S7 Guard 21578 | -2/Section 7 | Lost 4 parts (2u2w) 21580 | -2/Section 7 | Found Alien Artifact 21580 | -2/Section 7 | Identified Microwarp Drive 21660 | -2/Section 7 | Found Alien Artifact 21660 | -2/Section 7 | Identified Core Physics Calibrator 21764 | -2/Section 7 | Found Exp. Core Analyzer 21798 | -2/Section 7 | Scanned by Researcher 21828 | -2/Section 7 | Spotted Executioner 21840 | -2/Section 7 | Spotted Executioner 21841 | -2/Section 7 | Destroyed Executioner 21845 | -2/Section 7 | Destroyed Executioner 21881 | -2/Section 7 | Intercept squad dispatched 21892 | -2/Section 7 | Spotted Tracker 21894 | -2/Section 7 | Spotted Tracker 21897 | -2/Section 7 | Destroyed Tracker 21904 | -2/Section 7 | Destroyed Tracker 21923 | -2/Section 7 | Spotted Combat Programmer 21924 | -2/Section 7 | Destroyed Combat Programmer 21924 | -2/Section 7 | Spotted Combat Programmer 21938 | -2/Section 7 | Destroyed Combat Programmer 21974 | -2/Section 7 | Found Prototype Processor 21974 | -2/Section 7 | Identified Exp. Targeting Computer 21977 | -2/Section 7 | Found Exp. Targeting Computer 22034 | -2/Section 7 | Found Alien Artifact 22034 | -2/Section 7 | Identified Terrabomb 22034 | -2/Section 7 | Used Terrabomb 22051 | -2/Section 7 | Found Alien Artifact 22051 | -2/Section 7 | Identified Transdimensional Reconstructor 22051 | -2/Section 7 | Warped through subspace 22119 | -2/Section 7 | Found Alien Energy Cannon 22151 | -2/Section 7 | Spotted Striker 22151 | -2/Section 7 | Spotted Striker 22168 | -2/Section 7 | Destroyed Striker 22193 | -2/Section 7 | Destroyed Striker 22221 | -2/Section 7 | Spotted Executioner 22230 | -2/Section 7 | Spotted Executioner 22239 | -2/Section 7 | Destroyed Executioner 22248 | -2/Section 7 | Destroyed Executioner 22277 | -2/Section 7 | Lost 3 parts (1p2w) 22397 | -2/Section 7 | Spotted B-99 Colossus 22410 | -2/Section 7 | Destroyed B-99 Colossus 22509 | -2/Section 7 | Found Alien Artifact 22535 | -2/Section 7 | First assault squad dispatched 22567 | -2/Section 7 | Found Alien Artifact 22567 | -2/Section 7 | Identified LRC Storage 22567 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 22569 | -2/Section 7 | Found Alien Artifact 22569 | -2/Section 7 | Identified LRC Inertial Stabilizer 22569 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 22571 | -2/Section 7 | Identified Core Reset Matrix 22571 | -2/Section 7 | Identified Drained L-Cannon 22571 | -2/Section 7 | Used Core Reset Matrix 22575 | -2/Section 7 | Detected hypermatrix surge 22575 | -2/Section 7 | Sensed 14 artifacts in vicinity 22617 | -2/Section 7 | Found Integrated Dissipator 22617 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22620 | -2/Section 7 | Found Integrated Dissipator 22620 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22703 | -2/Section 7 | Destroyed 8 combat bots 22762 | -2/Section 7 | Spotted Alpha 7 22763 | -2/Section 7 | Spotted Alpha 7 22787 | -2/Section 7 | Destroyed Alpha 7 22795 | -2/Section 7 | Destroyed Alpha 7 22864 | -2/Section 7 | Intercept squad dispatched 22877 | -2/Section 7 | Spotted Tracker 22878 | -2/Section 7 | Spotted Tracker 22878 | -2/Section 7 | Spotted Tracker 22880 | -2/Section 7 | Destroyed Tracker 22886 | -2/Section 7 | Core integrity fell below 50% 22887 | -2/Section 7 | Destroyed Tracker 22893 | -2/Section 7 | Destroyed Tracker 22904 | -2/Section 7 | Spotted Combat Programmer 22905 | -2/Section 7 | Spotted Combat Programmer 22910 | -2/Section 7 | Spotted Combat Programmer 22912 | -2/Section 7 | Destroyed Combat Programmer 22926 | -2/Section 7 | Destroyed Combat Programmer 22935 | -2/Section 7 | Destroyed Combat Programmer 22965 | -2/Section 7 | Destroyed 9 combat bots 22987 | -2/Section 7 | Lost 4 parts (2u2w) 23000 | -2/Section 7 | Found Exp. Targeting Computer 23370 | -2/Section 7 | Destroyed 8 combat bots 23461 | -2/Section 7 | Destroyed 8 combat bots 23463 | -2/Section 7 | Lost 3 parts (1u2w) 23463 | -2/Section 7 | Discovered exit to Access (range 10) 23483 | -2/Section 7 | Entered Access 23483 | -1/Access | Evolved 2 slots: Propulsion x2 23485 | -1/Access | Attacked by Zhirov 23506 | -1/Access | Destroyed Svarog 23542 | -1/Access | Found Transdimensional Reconstructor 23542 | -1/Access | Warped through subspace 23560 | -1/Access | Lost 3 parts (2u1w) 23706 | -1/Access | Lost 4 parts (1p1u2w) 23977 | -1/Access | Build established: Scavenger-Mutant 23987 | -1/Access | System corruption reached 10% 24005 | -1/Access | Lost 4 parts (3u1w) 24052 | -1/Access | Found Unknown Device 24052 | -1/Access | Identified Quantum Capacitor 24346 | -1/Access | Build established: Scavenger-Gunner 24476 | -1/Access | Spotted B-99 Colossus 24501 | -1/Access | Destroyed B-99 Colossus 24516 | -1/Access | Spotted B-99 Colossus 24531 | -1/Access | Lost 3 parts (1u2w) 24701 | -1/Access | Intercept squad dispatched 24716 | -1/Access | Core integrity fell below 50% 24729 | -1/Access | Spotted Tracker 24730 | -1/Access | Spotted Tracker 24742 | -1/Access | Emitted hypermatrix ping 24746 | -1/Access | Core integrity fell below 20% 24747 | -1/Access | Assembled emerged from beneath the floor 24754 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 24750_ Detected hypermatrix ping. 24750_ K-01 Serf collects debris. 24750_ U-05 Engineer builds a Wall. 24750_ as-23220 destroyed. 24750_ as-03009 suffers critical hit (Destroy). 24750_ Slug penetrates as-03009. 24750_ Combat Programmer resets H-88 Terminator, system corruption cleaned. 24751_ as-03009 destroyed. 24751_ Acquired 6 matter. 24751_ Penetrated by Slug. 24752_ Slug penetrates as-81185. 24752_ as-81185 destroyed. 24752_ Slug penetrates Wall. 24752_ Slug penetrates as-43032. 24752_ as-43032 destroyed. 24752_ Slug penetrates as-87350. 24752_ as-87350 destroyed. [Achievement: 40k Club] [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | # % /# """ #????????????????????? | | ?# ! %!# " #????????????????????? | | ??# !%+== #????????????????????? | | ???# # "#???????????????????? | | ???# % # # ????????????????? | | ???# ! %# #????????????????????? | | ???# %= *% # #????????????????????? | | ???# ###% ! # #????????????????????? | | ####% # #!%! ##############????????????????????? | | ##"=[% #?????????????????????????????????? | | #####/##### #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # %#?????????????????????????????????? | | """ # ##????????????????????????????????? | | """ ! #%%% "#????????????????????????????????? | | """ # %%%##########???????????????????????? | | """ #%=!%### "???????????????????????? | | """ # %!#=# "???????????????????????? | | """ % #% !%#!# "???????????????????????? | | %* # !BBh!% "???????????????????????? | | + BB h "???????????????????????? | | #%h h a % "???????????????????????? | | ###########!%=s s[% !=% "???????????????????????? | | ????######""%""##;%= [%! ""??????????????????????? | | ##??# [ != =#%% ! % @""?????????????????????? | | #??# #%% % !!!"?????????????????????? | | #??# ###########?????????????????????? | | #??#"" #???????????????????????????????? | | #??#"" #???????????????????????????????? | | #??#"" #???????????????????????????????? | | #??#T " #???????????????????????????????? | | #??#"" """ #???????????????????????????????? | | ##??#"" """ #???????????????????????????????? | | #???#"" " #???????????????????????????????? | | #???# #???????????????????????????????? | | #???# ? #???????????????????????????????? | | #???######?#######???????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 342 Coolant Potential 100 Energy Generation 48 Energy Capacity 1135 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 625 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 36 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Heat Sink | x1 | -3/Research Enh. Nova Cannon | x2 | -2/Research | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Microwarp Drive Core Physics Calibrator Terrabomb Transdimensional Reconstructor LRC Storage LRC Inertial Stabilizer Core Reset Matrix Achievements -------------- 40k Club 50k Club Cannon Specialist Coming In Hot Giant Slayer IP Theft Killing Spree Challenges ------------ None Game ------ Seed AdvancedMetaLauncher Manual? 0 Play Time 03:23:59 Cumulative 186.7 hours Start 2026.03.01 @ 19:55:14 End 2026.03.03 @ 18:24:52 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 334 Rogue 216 Adventurer 15 Explorer 103 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc1724af-1c89-46df-a56e-14f52314a3fb