Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.08 @ 16:26:50 Player: Afromullet Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (425) 425 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1640 Bonus ------- None Cogmind --------- Core Integrity 270/400 Matter 190/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Improved EM Shotgun Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Large Storage Unit Large Storage Unit Hardened Light Armor Plating Medium Laser Advanced Beam Cannon Assault Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Large Storage Unit Large Storage Unit Hardened Light Armor Plating Medium Laser Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 5 5 . 10 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg 6 | 2 . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 4 . 2 Device 1 | . 1 . . Storage 4 | . 3 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 2 | . 1 . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 8 | 2 6 9 10 Power 2 | . 1 2 2 Propulsion 1 | 1 2 2 1 Utility 1 | . . 2 2 Weapon 3 | . 2 3 3 Tool/Special . | . . . . Unused Backups 14 | . . . 14 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 93 100 95 Engine 12 | . 14 14 11 Leg 34 | . 28 28 39 Device 6 | . 8 14 2 Storage 12 | . 13 14 11 Processor 4 | . . . 8 Energy Gun 7 | . 10 14 4 Energy Cannon 3 | . . . 6 Ballistic Gun 13 | . 17 14 11 Peak Build Rating 14 | 5 8 8 14 Average Rating 9 | 4 7 8 11 On Entrance 5 | . 5 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 88 | 7 88 18 33 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 4 | 1 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 25 10 15 Average Capacity 10 | 5 10 10 11 Most Carried 14 | 5 9 9 14 Average Carried 8 | 3 6 9 10 Final Capacity 15 | 5 10 10 15 Final Carried 13 | 5 9 9 13 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 386 | 204 57 31 94 Remotely . | . . . . Salvage Created 510 | . 87 . 423 Parts 37 | . 10 . 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 6 . 9 Guns 10 | . 6 . 4 Cannons 4 | . . . 4 Classes Destroyed 3 | . 1 . 2 Swarmer 6 | . 6 . . Grunt 6 | . . . 6 Sentry 3 | . . . 3 Best Kill Streak 6 | . 6 . 4 Combat Bots Only 6 | . 6 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 67 | . 18 . 49 Missed 18 | . 4 . 14 Hits 49 | . 14 . 35 Projectile 49 | . 14 . 35 Critical Strikes 1 | . . . 1 Damage Taken 559 | . 108 . 451 Core 155 | . 25 . 130 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 90 . Volleys Fired 32 | . 9 . 23 Largest 2 | . 2 . 2 Hottest 88 | . 70 . 88 Shots Fired 64 | . 18 . 46 Gun 47 | . 18 . 29 Cannon 17 | . . . 17 Launcher . | . . . . Special . | . . . . Kinetic 32 | . 9 . 23 Thermal 32 | . 9 . 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 5 . 8 Robot Miss Streak 3 | . 3 . 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 44 | . 10 . 34 Core Hits 19 | . 6 . 13 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 1 | . 1 . . Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 675 | . 133 . 542 Guns 391 | . 133 . 258 Cannons 284 | . . . 284 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 280 | . 72 . 208 Thermal 395 | . 61 . 334 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 141 | . 45 . 141 Average Temperature 41 | . 19 . 48 Received Heat Transfer 204 | . . . 204 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . 1 . 4 Heat Transferred 925 | . 259 . 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 121 | . 121 27 112 Initial 27 | . . 27 . Average 34 | . 43 6 44 Influence Increases 387 | . 141 . 246 Destroy 0b10 Robot/C 300 | . 120 . 180 Destroy Leader 70 | . 20 . 50 Destroy Structure 2 | . 1 . 1 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 291 | . 70 71 150 Entered New Map 44 | . . 44 . Time Decay 247 | . 70 27 150 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 10 . 9 Peak Tracking Total 5 | . 3 . 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1021 | 90 297 152 482 Spaces Moved 705 | 71 194 127 313 Core 14 | 14 . . . Treads . | . . . . Legs 691 | 57 194 127 313 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 122 | 110 132 120 120 Slowest Speed 400 | 120 400 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 39 32 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 797 | 80 215 126 376 Wait 10 | . . . 10 Move 702 | 70 193 126 313 Hop . | . . . . Pick Up 20 | 5 6 . 9 Fast Attach 9 | 5 1 . 3 Attach 1 | . 1 . . Detach . | . . . . Swap 10 | . 3 . 7 Drop 13 | . 2 . 11 Fire 32 | . 9 . 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 12) 321 | -10/Materials | Build established: Mutant 388 | -10/Materials | Entered Mines 519 | -10/Mines | Discovered new exit (range 11) 540 | -10/Mines | Entered Materials 540 | -9/Materials | Evolved 2 slots: Propulsion x2 1022 | -9/Materials | Self-destructed Last Messages --------------- Dropped Lgt. Ion Engine. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Heat Sink. Dropped Med. Storage Unit. Acquired Lrg. Storage Unit. Y-45 Defender suffers critical hit (Meltdown). Lgt. Armor Plating melted. Heat Sink melted. Critical hit (Burn: +37). Y-45 Defender destroyed. Heat Sink melted. Y-45 Defender destroyed. Acquired Lgt. Treads. Acquired 54 matter. U-05 Engineer builds a Door. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Beam Rifle. Acquired Prototype Energy Gun. Identified Imp. EM Shotgun. Dropped Ion Engine. 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