Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 13:34:21 Player: Gitida Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (442) 2210 Value Destroyed (19150) 19150 Prototype IDs (57) 1140 Alien Tech Used (3) 600 Bonus (6390) 6390 TOTAL SCORE: 37790 Bonus ------- High Alert Combat Kills 3499 Follower Combat Kills 1420 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -929 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 64% Temperature Cool (0) Location -3/Testing Parts ------- Power (3) Propulsion (4) Utility (11) Advanced Signal Interpreter Core Analyzer Advanced Hacking Suite Weapon (4) Scythe Inventory (4) Advanced Heat Sink Large Storage Unit Advanced Target Analyzer Long-range Missile Launcher Peak State ------------ Power Particle Reactor Particle Reactor Light Particle Reactor Propulsion Medium Treads Advanced Medium Treads Improved Heavy Treads Utility Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Phase Shifter Experimental Thermal Shield Advanced Force Field Advanced Hacking Suite Weapon Gamma Rifle Heavy Neutron Cannon Hardcell Cannon Hardcell Cannon Inventory Particle Reactor Light Particle Reactor Improved Treads Improved Treads Improved Treads Medium Treads Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Matter Compressor Improved Sensor Array Core Analyzer Makeshift Transmission Jammer Mini Drone Bay Gamma Rifle Gamma Rifle Plasma Rifle Quantum Rifle Heavy Neutron Cannon Improved Matter Neutralizer Long-range Missile Launcher Scythe [Rating: 142] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Slots Evolved 14 | . . 2 . 2 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Utility 9 | . . 1 . 1 2 . . . . . 2 . . . . 2 . . . . . . 1 . Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Parts Attached 467 | 6 13 34 27 20 49 3 . 10 22 2 14 6 16 . 20 27 9 4 3 13 18 38 77 36 Power 57 | 1 2 3 1 1 4 1 . 1 4 . . . 4 . 4 3 2 . 1 1 1 3 13 7 Engine 9 | 1 1 . 1 . 1 . . . . . . . 2 . 2 . 1 . . . . . . . Core 18 | . 1 3 . 1 3 1 . 1 . . . . 1 . 1 2 1 . . . . 1 . 2 Reactor 30 | . . . . . . . . . 4 . . . 1 . 1 1 . . 1 1 1 2 13 5 Propulsion 95 | 2 2 11 11 6 12 . . 4 . . . 1 4 . 2 3 1 . . 3 3 12 12 6 Treads 78 | 2 2 11 11 6 12 . . 4 . . . 1 4 . 2 3 1 . . 3 1 3 11 1 Leg 17 | . . . . . . . . . . . . . . . . . . . . . 2 9 1 5 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 103 | 1 3 3 3 3 7 2 . . 9 1 9 2 2 . 6 9 3 1 1 2 1 10 21 4 Device 69 | . . 2 . 1 6 2 . . 6 1 8 2 2 . 3 6 3 1 . 1 . 4 17 4 Storage 16 | 1 3 1 3 2 . . . . 1 . . . . . 1 . . . . . . 2 2 . Processor 6 | . . . . . 1 . . . . . . . . . . 1 . . . 1 1 1 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 11 | . . . . . . . . . 2 . 1 . . . 2 2 . . 1 . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 212 | 2 6 17 12 10 26 . . 5 9 1 5 3 6 . 8 12 3 3 1 7 13 13 31 19 Energy Gun 69 | . 3 6 2 4 8 . . 1 4 . . . . . 3 1 2 1 . . 7 5 9 13 Energy Cannon 19 | . . 1 2 . 1 . . . . . 2 1 2 . . 4 . 1 . 1 . . 3 1 Ballistic Gun 34 | 2 . 4 2 1 2 . . 1 1 . . 1 . . . 1 . . . 4 2 3 9 1 Ballistic Cannon 39 | . 2 1 1 2 9 . . 1 2 1 1 . 2 . 2 4 . . . 1 1 4 4 1 Launcher 42 | . 1 5 5 3 6 . . 2 2 . 2 1 2 . 3 2 1 1 . 1 . . 4 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 3 . 2 2 1 . . 7 . 1 . . . 1 1 . . 3 . . . 4 . Parts Lost 193 | . 6 8 8 1 9 . . . 1 2 1 . 9 . 16 2 6 4 . 9 15 17 34 45 Power 33 | . 2 2 1 . . . . . . . . . 3 . 4 . 2 1 . 1 1 2 5 9 Propulsion 47 | . 2 4 2 . 4 . . . . . . . 4 . 4 . 1 . . 2 4 4 7 9 Utility 43 | . . . . . 2 . . . 1 1 1 . 1 . 4 2 3 1 . 2 1 6 10 8 Weapon 70 | . 2 2 5 1 3 . . . . 1 . . 1 . 4 . . 2 . 4 9 5 12 19 Highest Loss Streak 25 | . 3 3 5 1 5 . . . 1 1 1 . 8 . 10 1 5 4 . 5 6 13 9 25 Average Slot Usage (%) 96 | . 99 98 99 100 99 99 100 100 99 99 99 100 99 100 87 84 92 77 85 91 95 93 96 89 Engine 2 | . 8 . 5 2 1 7 7 7 1 . . . 1 6 4 2 1 . . . . . . . Core 3 | . 4 10 5 6 5 5 7 7 1 . . . . . . 3 5 5 5 1 . . . 2 Reactor 4 | . . . . . . . . . 11 14 12 12 10 6 3 2 2 . 1 6 9 9 12 10 Treads 18 | . 27 31 32 27 22 21 21 21 21 21 18 18 17 18 16 8 11 11 11 14 16 2 9 5 Leg 1 | . . . . . . . . . . . . . . . . . . . . . 1 12 5 6 Device 14 | . . 10 . 9 14 14 14 14 13 14 20 25 24 25 18 18 23 22 22 20 18 14 14 16 Storage 20 | . 27 22 33 27 23 21 21 21 21 21 18 18 18 18 18 16 16 16 16 16 15 15 13 12 Processor 7 | . . . . . 7 7 7 7 7 7 6 6 6 6 6 10 11 11 11 11 16 17 14 12 Energy Gun 6 | . 13 9 5 13 7 7 7 7 7 4 . . . . . 1 4 5 5 1 6 2 4 9 Energy Cannon 1 | . . 1 4 . . . . . . . 4 2 5 6 3 3 5 . . 1 . . 2 1 Ballistic Gun 5 | . 7 7 8 6 3 7 7 6 6 7 6 6 4 . . 3 . . . 6 9 5 5 2 Ballistic Cannon 6 | . 7 3 3 6 9 7 7 7 6 9 7 6 6 12 8 6 5 5 5 4 1 11 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 12 43 60 63 69 75 82 82 86 89 89 92 94 94 94 99 113 107 73 96 99 104 117 157 138 Greatest Support 133 | 40 40 60 60 60 69 66 66 74 74 74 74 74 71 60 68 100 100 100 100 100 110 100 133 95 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4 5 1 . . 3 4 5 2 6 Average Overweight (x) . | . . . . 1 . 1 1 1 . 1 1 1 1 1 1 2 . . . . . 1 1 1 Largest Inventory Capacity 22 | 6 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 21 | 4 11 16 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 21 Most Carried 22 | 4 16 18 22 22 22 22 22 22 22 22 22 22 22 21 22 22 22 20 22 22 22 22 22 22 Average Carried 20 | 1 10 15 21 21 21 21 22 21 21 21 21 21 21 21 20 20 20 17 20 18 20 19 21 18 Final Capacity 22 | . . . . . 22 . . 22 . . 22 22 22 22 22 22 22 22 22 22 22 22 22 4 Final Carried 22 | . . . . . 20 . . 22 . . 22 22 21 21 20 22 18 20 22 22 20 22 22 4 Class Distribution -------------------- 28% | Hauler-Skirmisher 15% | Hauler-Mutant 13% | Scavenger-Mutant 12% | Scavenger-Skirmisher 11% | Hauler-Gunner 5% | Scavenger-Tank 5% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Gunner | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Zion Hauler-Skirmisher | -7/Deep Caves Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Gunner | -4/Proximity Caves Hauler-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Tank | -3/Research Scavenger-Skirmisher | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Matter Collected 13057 | 236 327 632 541 416 1363 127 60 113 263 273 343 158 464 . 429 634 463 124 . 902 529 1260 2732 668 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19004 | . 951 1667 1200 961 1620 24 . . 385 283 548 214 336 . 575 1219 273 62 . 770 995 738 4166 2017 Parts 950 | . 54 113 70 64 77 1 . . 32 13 22 15 17 . 28 84 7 1 . 26 39 26 182 79 Haulers Intercepted 14 | . 2 4 3 3 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . 2 . . . 1 . . . . . . . . . . 1 . . . . . 1 3 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . . . . . 1 4 . . 13 . 14 15 . 15 . 6 1 . 23 . . . . Prevented 14 | . . . . . . . . . . . . 3 3 . 6 . . 2 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Combat Hostiles Destroyed 358 | . 24 34 25 13 44 1 . . 8 6 11 7 11 . 20 27 5 1 . 13 10 13 62 23 Melee 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . Guns 135 | . 20 18 6 9 10 1 . . . 4 . 1 1 . . 7 1 1 . 8 8 3 23 14 Cannons 121 | . 1 7 12 . 22 . . . . 2 5 2 3 . 6 10 3 . . 4 1 10 28 5 AOE 93 | . 3 8 5 4 11 . . . 8 . 5 4 7 . 14 10 1 . . 1 . . 9 3 Classes Destroyed 20 | . 7 3 . 1 5 . . . 1 1 . . . . . . . . . . . . . 2 Worker 22 | . 1 2 1 1 4 . . . . . . . . . . 5 . . . . 2 . 3 3 Builder 19 | . 1 2 2 1 2 . . . . . . . . . . 1 . . . . 1 2 5 2 Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 4 3 3 2 . . . . . . . . . . . . . . . . . . . Recycler 9 | . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . 4 1 Mechanic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 10 | . 1 1 . 3 1 . . . . . . . . . . 2 . . . . 1 . 1 . Swarmer 75 | . 6 8 2 3 11 . . . . . . 4 4 . 11 12 1 . . 1 . 3 9 . Grunt 147 | . 18 17 14 6 13 . . . . 2 8 2 3 . 7 . 1 . . 6 6 7 23 14 Brawler 10 | . . . . . 3 . . . . 1 1 1 . . . . . . . 2 . . 1 1 Duelist 8 | . . . . . 3 . . . . . 1 . . . . 1 . . . 1 . . 2 . Protector 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 42 | . . 9 9 4 5 . . . . 1 1 . . . 1 2 1 . . 1 . . 7 1 Hunter 24 | . . . . . 1 . . . . . . . 2 . 1 7 1 1 . 2 1 1 4 3 Programmer 36 | . . . . . 7 1 . . . 1 . . 1 . . 5 . . . . 3 . 15 3 Behemoth 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . 2 . . Z-Light 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | . 6 7 5 4 6 1 . . 5 3 7 4 7 . 7 6 2 1 . 3 4 5 7 9 Combat Bots Only 8 | . 6 7 5 3 4 1 . . 5 3 7 4 7 . 7 5 2 1 . 3 4 3 5 8 Max Kills in Single Turn 5 | . 3 3 2 3 4 1 . . 3 1 3 3 2 . 5 3 1 1 . 1 2 3 4 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . 2 3 2 3 3 . . . 3 . 3 3 2 . 4 3 1 . . 1 . . 4 1 Melee 1 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Damage Taken 31839 | . 1070 1099 1806 605 2489 45 . . 285 478 708 252 1460 . 1942 1714 653 320 . 1639 1954 2214 5694 5412 Core 3422 | . 174 128 260 45 269 15 . . 30 5 200 40 154 . 179 141 24 21 . 137 197 156 412 835 Absorbed by Shields 2491 | . . . . . . . . . . . . . . . . . . . . . . . 2491 . Core Remaining (%) 55 | 100 30 . 3 91 . . . . . 54 . . . . 32 . . . . 67 . 69 . . Volleys Fired 954 | . 81 83 80 38 101 6 . . 8 17 20 9 28 . 26 73 14 8 4 39 38 50 160 71 Largest 4 | . 2 2 2 3 3 3 . . 3 3 3 3 3 . 3 3 3 3 1 3 4 4 4 4 Hottest 337 | . 115 100 100 150 189 96 . . 136 136 171 152 191 . 204 330 226 232 40 185 213 264 337 328 Shots Fired 2586 | . 158 153 153 107 267 16 . . 17 51 54 23 78 . 58 169 39 22 4 115 131 182 571 218 Gun 1530 | . 136 113 75 82 131 10 . . 5 28 16 7 16 . 9 58 10 8 . 69 126 78 360 193 Cannon 949 | . 20 28 71 18 127 6 . . 3 23 32 14 53 . 40 105 28 14 . 41 4 101 200 21 Launcher 99 | . 2 12 7 7 9 . . . 9 . 6 2 9 . 9 6 1 . . 5 . . 11 4 Special 8 | . . . . . . . . . . . . . . . . . . . 4 . 1 3 . . Kinetic 1405 | . 96 71 94 40 154 11 . . 6 40 31 14 47 . 31 91 13 8 . 88 68 133 327 42 Thermal 803 | . 60 70 46 7 85 5 . . 2 11 17 . 16 . 11 43 25 14 . 22 24 40 194 111 Explosive 51 | . 2 . . . 6 . . . 4 . 2 2 6 . 6 6 1 . . 5 . . 11 . Electromagnetic 312 | . . 12 13 60 22 . . . 5 . 4 7 9 . 3 29 . . . . 38 6 39 65 Phasic 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . Robot Hit Streak 30 | . 14 30 16 13 16 9 . . 3 14 15 7 17 . 10 16 7 6 3 16 12 15 30 17 Robot Miss Streak 7 | . 3 7 3 2 6 1 . . 2 1 3 1 1 . 4 3 3 2 1 6 3 3 5 5 Penetration Max 1 | . . . . . 1 . . . . 1 1 . 1 . . . . . . 1 1 1 1 1 Secondary Targets 12 | . 3 3 . . . . . . . . . . . . . . . . . . 3 . 2 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 Shots Hit Robots 1696 | . 108 104 115 63 174 11 . . 6 36 37 18 60 . 32 99 22 14 3 70 95 114 368 147 Core Hits 894 | . 51 64 38 35 107 2 . . 19 13 25 9 23 . 32 66 14 3 . 37 45 43 184 84 Critical Hits 79 | . 2 1 7 . 8 . . . . 1 . . 1 . 1 1 2 1 . 4 2 29 15 4 Critical Kills 26 | . 1 1 2 . 2 . . . . . . . . . . . 1 . . 4 2 5 6 2 Critical Parts Destroyed 42 | . 1 . 5 . 6 . . . . 1 . . 1 . 1 1 1 1 . . . 14 8 2 Melee Attacks 36 | . . . . . . . . . . . . . . . . . . . . . 9 . 16 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . . . . . . . . . . . . 9 . 16 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53098 | . 1468 2084 2382 1517 6001 300 . . 775 994 1854 678 2154 . 2168 4073 665 257 . 2011 2368 2938 13613 4798 Guns 23600 | . 1137 1237 898 934 2047 177 . . 96 639 309 120 387 . 194 964 181 119 . 1000 2113 1231 6647 3170 Cannons 16759 | . 103 294 1215 169 1648 123 . . 24 355 633 283 937 . 672 1809 273 138 . 526 81 1651 5281 544 Explosions 11979 | . 188 475 248 402 2306 . . . 655 . 912 275 830 . 1276 1274 211 . . 485 . . 1641 801 Melee 438 | . . . . . . . . . . . . . . . . . . . . . 156 . . 282 Ramming 322 | . 40 78 21 12 . . . . . . . . . . 26 26 . . . . 18 56 44 1 Kinetic 21606 | . 661 720 1255 381 2001 231 . . 44 666 609 261 861 . 560 1557 50 28 . 1129 1141 2168 6503 780 Thermal 16830 | . 579 968 817 299 2496 69 . . 76 328 333 . 440 . 307 1002 404 229 . 397 511 630 4675 2270 Explosive 7017 | . 188 . . . 889 . . . 415 . 549 275 585 . 798 981 211 . . 485 . . 1641 . Electromagnetic 6720 | . . 318 289 825 615 . . . 240 . 363 142 268 . 312 507 . . . . 542 84 750 1465 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 438 | . . . . . . . . . . . . . . . . . . . . . 156 . . 282 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 165 | . . . . . . . . . . . . . . . 165 . . . . . . . . . Highest Corruption 64 | . . 1 1 . 4 4 4 4 . 1 . . 1 1 1 5 5 5 5 5 6 6 45 64 Average Corruption 6 | . . 1 1 . 3 4 4 4 . 1 . . 1 1 1 3 5 5 5 5 1 6 19 49 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 645 | . . 1 8 . 40 33 7 2 . 2 . . 4 1 3 19 24 13 8 24 7 50 205 194 Message Errors 93 | . . 1 6 . 15 6 2 1 . 1 . . 1 . 2 5 6 2 1 5 3 7 18 11 Matter Fused 87 | . . . . . 4 8 4 1 . . . . . . . 3 7 5 3 6 1 8 18 19 Heat Flow Errors 40 | . . . . . 7 3 1 . . . . . . . . 2 2 . 1 3 . 8 10 3 Energy Discharges 45 | . . . . . 5 5 . . . . . . 2 1 1 3 3 3 1 1 . 4 13 3 Parts Rejected 7 | . . . . . . . . . . . . . . . . 1 . . . . . 1 3 2 Data Loss (minor) 37 | . . . 1 . 5 9 . . . . . . . . . 1 2 . 1 3 1 5 7 2 Data Loss (major) 11 | . . . . . . . . . . . . . . . . . 3 2 1 1 . 1 3 . Misfires 10 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 5 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 36 | . . . . . . . . . . . . . . . . . . . . . . . 18 18 Targeting Errors 232 | . . . 1 . 3 2 . . . 1 . . 1 . . 3 . 1 . 3 1 15 90 111 Weapon Failures 46 | . . . . . 1 . . . . . . . . . . 1 . . . 1 1 1 19 22 Overload Shots 12 | . . . . . . . . . 2 5 . . . . . 5 . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 776 | . . 4 . . 142 . . . . 23 52 . 20 . 40 159 . . . . 8 1 227 100 Projectiles 400 | . . . . . 10 . . . . 23 38 . . . . 78 . . . . 8 1 223 19 Explosions 345 | . . 4 . . 132 . . . . . 14 . 20 . 40 81 . . . . . . 4 50 Melee 31 | . . . . . . . . . . . . . . . . . . . . . . . . 31 Knockbacks 89 | . 1 1 1 2 16 3 . . . 1 3 1 1 . 7 10 1 . . 5 . 8 27 1 Impact 3 | . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . Kinetic 79 | . 1 . 1 1 15 3 . . . 1 3 1 1 . 6 9 1 . . 5 . 7 23 1 Secondary 7 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 4 . Self-Inflicted Damage 564 | . 42 21 . 59 . . . . . . . 52 39 . 101 . . . . . 6 6 126 112 Shots 22 | . 2 3 . 3 . . . . . . . 2 1 . 4 . . . . . . . 2 5 Rammed 45 | . 11 14 1 1 1 . . . . . . . . . 5 4 . . . . 4 3 1 . Targets Rammed 55 | . 12 17 2 1 1 . . . . . . . . . 5 4 . . . . 4 4 4 1 Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Crushed 6 | . 1 3 1 . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 334 | . 334 45 222 184 325 222 153 . 82 248 114 29 189 . 151 279 215 . 59 211 36 153 313 198 Average Temperature 69 | . 67 11 65 41 78 105 85 . 34 107 44 14 65 . 52 131 40 . 59 85 13 49 89 36 Received Heat Transfer 4735 | . 498 330 681 252 486 . . . 90 72 198 72 174 . 204 27 135 . . 165 231 261 457 402 Effects 9 | . 3 . . . 5 . . . . 1 . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Interference 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 Combat Hostiles 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 Parts Fried 20 | . . 1 3 1 . . . . 1 . 1 . . . . 1 . . . . 3 . 2 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 31 | . . 1 1 . 6 . . . . . . . . . . 3 3 . . . . . 10 7 Heat Transferred 23882 | . 1495 2187 1419 509 3800 111 . . 24 472 444 . 555 . 235 1151 592 333 . 609 703 1270 5030 2943 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . 4 2 2 1 . . . 1 . . . . . 1 . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Peak Influence 1286 | . 216 623 546 393 1038 . . . . . 241 . . . . 805 . . . . 272 169 1286 933 Average Influence 368 | . 114 365 414 139 484 . . . . . 118 . . . . 223 . . . . 129 104 781 772 Maximum Alert Level 4 | . 1 2 2 1 3 . . . . . 1 . . . . 3 . . . . 1 . 4 3 Low Security (%) 44 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 14 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 23 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 6 5 7 . 14 . . . . . . . . . . 7 . . . 1 5 2 15 8 Investigation 15 | . 4 2 2 . . . . . . . . . . . . 2 . . . . 1 1 3 . Extermination 18 | . . . . . 8 . . . . . . . . . . 2 . . . . 2 . 5 1 Reinforcement 26 | . 2 3 3 . 4 . . . . . . . . . . 2 . . . . 2 1 6 3 Assault 6 | . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 2 Garrison 5 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . 2 . . . . . . . . . . . . . . . . 1 4 1 Haulers Reinforced 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Distress Signals 26 | . 1 2 4 1 1 . . . . . . . . . . 3 . . . . 1 6 4 3 Communications Jammed 42 | . . . . . . . . . . . 14 . . . . 25 . . . . 3 . . . Distress Signals 40 | . . . . . . . . . . . 14 . . . . 23 . . . . 3 . . . Times Spotted 552 | . 39 69 41 21 60 1 . . 10 9 12 7 10 . 22 44 5 1 . 14 26 24 85 52 Peak Tracking Total 15 | . 5 6 5 5 6 1 . . 6 4 7 4 4 . 6 7 4 1 . 5 8 6 8 15 Tactical Retreats 40 | . 3 5 1 . 6 . . . . 1 . 1 1 . . 7 . . . 1 2 2 3 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Traps Triggered 12 | . 3 2 2 . . . . . . . . . . . . . . . . . 2 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Machines Disabled 52 | . . 2 3 6 20 . . . 2 . 1 . . . 2 6 . . . . 6 1 1 2 Max in Single Turn 6 | . . 1 1 1 6 . . . . . 1 . . . 1 2 . . . . 1 1 1 1 Garrison Access 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Machines Accessed 69 | . 5 8 6 3 9 . . . . . 1 1 . 4 1 6 . . 9 . 3 2 8 3 Terminals 33 | . 5 5 3 3 4 . . . . . . . . . 1 1 . . . . 1 2 6 2 Fabricators 6 | . . . . . 3 . . . . . . . . . . 2 . . . . . . . 1 Repair Stations 10 | . . 2 1 . 2 . . . . . 1 . . . . 2 . . . . 1 . 1 . Recycling Units 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . Total Hacks 207 | . 11 21 13 10 24 . . . . . 2 1 . 27 3 11 . . 48 . 7 4 22 3 Successful 145 | . 5 11 6 4 10 . . . . . 2 1 . 27 3 5 . . 48 . 5 3 15 . Failed 62 | . 6 10 7 6 14 . . . . . . . . . . 6 . . . . 2 1 7 3 Catastrophic 10 | . 1 2 2 . 1 . . . . . . . . . . 1 . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 19 | . 2 . 3 . 2 . . 6 . . . . . . . . . . . . . . 5 1 Terminals 83 | . 11 11 7 10 11 . . . . . . . . . 3 1 . . . . 3 4 20 2 Fabricators 15 | . . . . . 9 . . . . . . . . . . 5 . . . . . . . 1 Repair Stations 25 | . . 8 3 . 4 . . . . . 2 . . . . 4 . . . . 3 . 1 . Recycling Units 5 | . . 2 2 . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . Terminal Hacks 117 | . 5 5 1 4 5 . . . . . . 1 . 27 3 . . . 48 . 1 3 14 . Record 63 | . . . . 1 . . . . . . . . . 11 3 . . . 36 . . 2 10 . Part Schematic 10 | . . . . . . . . . . . . . . 6 . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . . 2 . . . . . . . . . . . 3 . . . . 4 . 1 . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 17 | . . 6 2 . 2 . . . . . 2 . . . . 2 . . . . 3 . . . Scan Component 9 | . . 3 1 . 1 . . . . . 1 . . . . 1 . . . . 2 . . . Repair 8 | . . 3 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . . . Recycling Unit Hacks 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . Seal Access 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 8 4 2 7 . . . . . 1 . . . . 5 . . . . 2 1 7 4 Full Trace Events 9 | . 1 2 1 . . . . . . . . . . . . 2 . . . . . . 3 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . 153 . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . 40 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . 6 . . . . 4 . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Matter 168 | . . . . . 168 . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . 3 1 . 1 . . . . . 1 . . . . 1 . . . . 1 . . . Time 217 | . . 65 26 . 26 . . . . . 22 . . . . 22 . . . . 56 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . 3 . 1 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . . . 3 . 1 2 . . Robot Hacks Applied 6 | . . . . . . . . . . . . . . . . . . . 3 . 1 2 . . parse_system 6 | . . . . . . . . . . . . . . . . . . . 3 . 1 2 . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . 1 . . . . . . . 1 . 11 . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Total Allies 42 | . . . 10 . 1 . . 3 1 . . 1 . . 1 . . . . 1 3 19 . 2 Largest Group 10 | . . . 10 . 1 . . 3 4 3 . 1 1 . 1 . . . . 1 3 9 8 2 Highest-Rated Group 397 | . . . 88 . 9 . . 96 214 94 . 32 32 . 94 . . . . 48 120 397 355 188 Highest-Rated Ally 118 | . . . 16 . 9 . . 37 118 37 . 32 32 . 94 . . . . 48 46 49 49 94 Total Orders 42 | . . . 2 . 17 . . . . . . . 3 . . 8 3 . . . 3 . 6 . STAY 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . GOTO 8 | . . . . . 3 . . . . . . . 1 . . 3 1 . . . . . . . FOLLOW 13 | . . . 1 . 8 . . . . . . . 1 . . . 1 . . . 1 . 1 . TUNNEL 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . EXPLORE 13 | . . . . . . . . . . . . . . . . 5 1 . . . 2 . 5 . Ally Attacks 294 | . . . 58 . . . . . 40 20 . . 8 . 6 . . . . 3 42 55 58 4 Total Damage 7763 | . . . 586 . . . . . 2595 402 . . 198 . 188 . . . . 96 831 1416 1335 116 Kills 45 | . . . 5 . . . . . 9 2 . . . . . . . . . . 7 11 11 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 12 | . . . . . . . . 1 . . . 2 2 . 1 . 2 2 . 2 . . . . Drone Launches 24 | . . . . . . . . . . . . . . . . 18 . . . . 2 . 4 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Turns Passed 31215 | 76 1714 2063 1098 1948 3542 1360 445 1673 1868 833 685 892 1174 144 1349 1616 970 507 362 795 1280 1215 2871 735 Spaces Moved 14963 | 47 822 1018 459 978 1661 733 247 897 962 409 306 454 588 81 674 637 533 296 216 356 607 498 1225 259 Core 25 | 13 . . . . . . . . . . . . . . . . . . . . . . . 12 Treads 13940 | 34 822 1018 459 978 1661 733 247 897 962 409 306 454 588 81 674 637 533 296 216 356 543 89 809 138 Legs 998 | . . . . . . . . . . . . . . . . . . . . . 64 409 416 109 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 160 180 180 180 160 186 186 186 175 180 180 160 160 160 160 160 150 150 150 50 Average Speed 176 | 129 167 160 170 180 179 180 180 184 185 186 186 186 179 180 181 201 170 160 160 176 168 168 167 158 Slowest Speed 300 | 160 180 180 180 180 180 180 180 186 186 186 186 186 186 180 240 260 180 160 160 220 240 270 200 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 4 97 72 76 47 39 75 43 85 82 63 10 74 62 68 54 43 75 53 62 56 17 59 36 39 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 8 | . . . . . . . . 3 . . . . . 1 . . . . 3 1 . . . . Known Exits Taken 18 | . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . 1 . . . . . . . . . Scrap Searched 20 | . . . . . . 2 1 5 . 1 . 2 2 . 2 . 3 1 . 1 . . . . Spaces Dug 37 | . 3 . . . 4 1 . . . . 1 . 15 . . 4 . . . . 3 . 6 . Terrain Destroyed 895 | . 10 10 5 7 193 1 . . 42 4 26 22 103 . 106 90 9 . . 65 9 24 147 22 Melee 9 | . . . . . . . . . . . . . . . . . . . . . 3 . 6 . Projectile 211 | . . . . 1 12 1 . . 1 4 4 3 11 . 22 22 3 . . 16 6 24 72 9 AOE 675 | . 10 10 5 6 181 . . . 41 . 22 19 92 . 84 68 6 . . 49 . . 69 13 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Total 17866 | 62 1012 1304 625 1103 2024 761 248 915 1030 444 379 487 643 80 749 843 563 313 232 438 787 769 1644 411 Wait 640 | 2 40 80 26 14 159 16 . 1 . 14 27 . 3 . 4 44 7 2 3 20 84 32 56 6 Move 14938 | 46 821 1017 459 977 1660 732 246 896 961 408 305 453 587 80 673 636 532 295 215 355 604 497 1224 259 Hop 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Pick Up 382 | 8 32 38 18 22 25 2 1 3 13 2 8 5 8 . 13 27 1 4 6 5 21 35 65 20 Fast Attach 62 | . . 8 . 3 5 1 . 1 10 . 2 4 . . 3 6 . . . . 2 8 9 . Attach 218 | 6 7 12 8 4 11 2 . . 4 2 6 . 9 . 9 11 5 2 4 10 9 22 42 33 Detach 5 | . . . . 1 . . . . 2 . . . . . . 1 . . . . . 1 . . Swap 190 | . 6 14 19 13 33 1 . 9 8 . 6 2 7 . 8 10 4 2 . 3 7 8 27 3 Drop 263 | . 13 35 14 30 29 1 1 5 22 1 5 9 1 . 8 20 . . . 1 7 19 39 3 Fire 954 | . 81 83 80 38 101 6 . . 8 17 20 9 28 . 26 73 14 8 4 39 38 50 160 71 Melee 36 | . . . . . . . . . . . . . . . . . . . . . 9 . 16 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . 2 3 2 1 Crush 46 | . 12 17 1 1 1 . . . . . . . . . 5 4 . . . . 2 1 2 . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . . . . 15 . 4 Rewire 92 | . . . . . . . . . 2 . . 5 . . . 2 . . . 5 . 78 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . . . . . . . 9 . . . . 1 . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Ext) -4/Extension -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 3) 543 | -10/Materials | Lost 3 parts (1n2w) 891 | -10/Materials | Discovered new exit (range 5) 1121 | -10/Materials | Discovered new exit (range 10) 1176 | -10/Materials | Core integrity fell below 50% 1605 | -10/Materials | Discovered new exit (range 15) 1791 | -10/Materials | Entered another Materials area 1791 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2104 | -9/Materials | Destroyed 7 combat bots 2122 | -9/Materials | Build established: Scavenger-Mutant 2275 | -9/Materials | Discovered new exit (range 10) 2415 | -9/Materials | Discovered new exit (range 15) 2431 | -9/Materials | Lost 3 parts (1p2w) 3171 | -9/Materials | Repaired Lgt. Treads 3693 | -9/Materials | Repaired Lgt. Treads 3720 | -9/Materials | Repaired Lgt. Treads 3854 | -9/Materials | Entered Storage 3885 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4049 | -9/Storage | Garrison activated, responded to threat 4315 | -9/Storage | Core integrity fell below 50% 4667 | -9/Storage | Build established: Hauler-Mutant 4693 | -9/Storage | Core integrity fell below 20% 4723 | -9/Storage | Lost 5 parts (2n3w) 4870 | -9/Storage | Repaired Lgt. Treads 4925 | -9/Storage | Discovered new exit (range 16) 4952 | -9/Storage | Entered Materials 4952 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5476 | -8/Materials | Build established: Hauler-Gunner 5698 | -8/Materials | Discovered new exit (range 16) 6900 | -8/Materials | Entered Factory 6900 | -7/Factory | Evolved 2 slots: Utility x2 7126 | -7/Factory | Lost 5 parts (3n1u1w) 7233 | -7/Factory | Build established: Scavenger-Skirmisher 7237 | -7/Factory | Lost 3 parts (1n2w) 7724 | -7/Factory | Repaired Lgt. Treads 8090 | -7/Factory | Fabricated Mic. Nuclear Core (x2) 8272 | -7/Factory | Discovered new exit (range 15) 8293 | -7/Factory | Identified exit to Factory 8576 | -7/Factory | Build established: Hauler-Skirmisher 8847 | -7/Factory | Fabricated T-07 Excavator? 9300 | -7/Factory | First assault squad dispatched 9972 | -7/Factory | Identified exit to Lower Caves 10442 | -7/Factory | Entered Lower Caves 10557 | -7/Lower Caves | Encountered a Warlord checkpoint 10733 | -7/Lower Caves | Found Alien Artifact 10733 | -7/Lower Caves | Identified Core Expander 10733 | -7/Lower Caves | Installed Core Expander, added new Power slot 11027 | -7/Lower Caves | Build established: Hauler-Mutant 11775 | -7/Lower Caves | Discovered new exit (range 11) 11800 | -7/Lower Caves | Identified exit to Lower Caves 11802 | -7/Lower Caves | Entered another Lower Caves area 11803 | -7/Lower Caves | Encountered a Warlord checkpoint 12026 | -7/Lower Caves | Build established: Hauler-Skirmisher 12205 | -7/Lower Caves | Discovered new exit (range 15) 12231 | -7/Lower Caves | Identified exit to Zion 12247 | -7/Lower Caves | Entered Zion 12323 | -7/Zion | System corruption cleaned by Quarantine Array 12372 | -7/Zion | Given A8's code to call for help 12393 | -7/Zion | Received a visual enhancement algorithm 12458 | -7/Zion | Discovered new exit (range 11) 12476 | -7/Zion | Identified exit to Proximity Caves 12756 | -7/Zion | Learned location of Warlord (-4) 12964 | -7/Zion | Build established: Scavenger-Skirmisher 13002 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13067 | -7/Zion | Visited the Megawrench Repair Shop 13072 | -7/Zion | Megawrench repaired 10 parts 13220 | -7/Zion | Gained Derelict followers 13451 | -7/Zion | Learned location of Armory (-3) 13514 | -7/Zion | Build established: Hauler-Skirmisher 13875 | -7/Zion | Opened final containment barrier to the Deep Caves 13905 | -7/Zion | Discovered new exit (range 3) 13905 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13918 | -7/Zion | Identified exit to Deep Caves 13920 | -7/Zion | Entered Deep Caves 13920 | -7/Deep Caves | Accompanied by 3 allies 13922 | -7/Deep Caves | Met 5H-AD0 14150 | -7/Deep Caves | Z-Facility disabled 14172 | -7/Deep Caves | Attacked by Z-Imprinter 14186 | -7/Deep Caves | Allies destroyed Z-Imprinter 14721 | -7/Deep Caves | Found Prototype Protection 14722 | -7/Deep Caves | Identified Zio. Weapon Casing 15004 | -7/Deep Caves | Discovered new exit (range 7) 15015 | -7/Deep Caves | Identified exit to Proximity Caves 15788 | -7/Deep Caves | Entered Proximity Caves 15788 | -6/Proximity Caves | Accompanied by 3 allies 16062 | -6/Proximity Caves | Spotted B-75 Beast 16294 | -6/Proximity Caves | Destroyed B-75 Beast 16485 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16590 | -6/Proximity Caves | Discovered exit to Factory (range 15) 16621 | -6/Proximity Caves | Entered Factory 16621 | -6/Factory | Evolved 2 slots: Utility x2 16622 | -6/Factory | Identified exit to Lower Caves 16884 | -6/Factory | Repaired Imp. Cooling System 17070 | -6/Factory | Destroyed 7 combat bots 17278 | -6/Factory | Discovered exit to Lower Caves (range 15) 17306 | -6/Factory | Entered Lower Caves 18003 | -6/Lower Caves | Learned 4 Factory zone layouts 18090 | -6/Lower Caves | Learned location of 1 exit from Factory 18173 | -6/Lower Caves | Build established: Scavenger-Skirmisher 18185 | -6/Lower Caves | Discovered new exit (range 8) 18196 | -6/Lower Caves | Identified exit to Lower Caves 18198 | -6/Lower Caves | Entered another Lower Caves area 18198 | -6/Lower Caves | Accompanied by 1 ally 18332 | -6/Lower Caves | Learned location of 1 exit from Factory 18634 | -6/Lower Caves | Destroyed 7 combat bots 18821 | -6/Lower Caves | Encountered a Warlord checkpoint 19098 | -6/Lower Caves | Spotted B-75 Beast 19141 | -6/Lower Caves | Destroyed B-75 Beast 19175 | -6/Lower Caves | Discovered new exit (range 15) 19190 | -6/Lower Caves | Lost 8 parts (3p3n1u1w) 19370 | -6/Lower Caves | Identified exit to Data Miner 19372 | -6/Lower Caves | Entered Data Miner 19372 | -6/Data Miner | Discovered new exit (range 6) 19407 | -6/Data Miner | Met Data Miner 19437 | -6/Data Miner | Learned location of Section 7 (-2) 19437 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19477 | -6/Data Miner | Received God Mode back door access code from Data Miner 19515 | -6/Data Miner | Identified exit to Proximity Caves 19516 | -6/Data Miner | Entered Proximity Caves 19631 | -5/Proximity Caves | Escorted by Enhanced Grunt 19631 | -5/Proximity Caves | Attracted the attention of an 0b10 base 19665 | -5/Proximity Caves | Core integrity fell below 50% 19685 | -5/Proximity Caves | Destroyed 7 combat bots 19708 | -5/Proximity Caves | Learned Research security intel 20121 | -5/Proximity Caves | Build established: Scavenger-Mutant 20200 | -5/Proximity Caves | Learned Factory garrison access intel 20299 | -5/Proximity Caves | Lost 10 parts (3p2n1u4w) 20842 | -5/Proximity Caves | Discovered new exit (range 13) 20854 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20865 | -5/Proximity Caves | Entered Factory 20865 | -5/Factory | Evolved 2 slots: Utility x2 20866 | -5/Factory | Identified exit to Upper Caves 20867 | -5/Factory | Identified exit to Factory 20869 | -5/Factory | Loaded intel: 4 garrison access locations 20895 | -5/Factory | Lost 4 parts (1p2n1u) 21254 | -5/Factory | Repaired Imp. Cooling System 21261 | -5/Factory | Incoming investigation squad redirected 21330 | -5/Factory | Build established: Hauler-Mutant 21471 | -5/Factory | Spotted B-75 Beast 21563 | -5/Factory | Discovered exit to Factory (range 37) 22481 | -5/Factory | Entered Upper Caves 22481 | -5/Upper Caves | Accompanied by 6 allies 22773 | -5/Upper Caves | Learned Factory security intel 22808 | -5/Upper Caves | Build established: Hauler-Skirmisher 22976 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23039 | -5/Upper Caves | Lost 5 parts (2p1n2u) 23361 | -5/Upper Caves | Ambushed by wild Derelicts 23430 | -5/Upper Caves | Learned 8 Factory zone layouts 23442 | -5/Upper Caves | Discovered new exit (range 8) 23450 | -5/Upper Caves | Identified exit to Upper Caves 23451 | -5/Upper Caves | Entered another Upper Caves area 23505 | -5/Upper Caves | Lost 4 parts (1p1u2w) 23765 | -5/Upper Caves | Build established: Hauler-Mutant 23770 | -5/Upper Caves | Learned Factory emergency access door positions 23808 | -5/Upper Caves | Learned 4 Factory zone layouts 23944 | -5/Upper Caves | Discovered new exit (range 9) 23957 | -5/Upper Caves | Identified exit to Zhirov 23958 | -5/Upper Caves | Entered Zhirov 23958 | -5/Zhirov | Discovered new exit (range 3) 23963 | -5/Zhirov | Identified exit to Proximity Caves 23989 | -5/Zhirov | Met Zhirov 24044 | -5/Zhirov | Found Alien Artifact 24077 | -5/Zhirov | Found Alien Artifact 24078 | -5/Zhirov | Identified Integrated Dissipator 24078 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 24137 | -5/Zhirov | Learned location of Quarantine (-2) 24137 | -5/Zhirov | Learned location of Testing (-3) 24137 | -5/Zhirov | Learned location of Command (-1) 24178 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24320 | -5/Zhirov | Entered Proximity Caves 24439 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 24746 | -4/Proximity Caves | Lost 5 parts (1n2u2w) 24805 | -4/Proximity Caves | Learned Research emergency access door positions 25057 | -4/Proximity Caves | Build established: Hauler-Gunner 25106 | -4/Proximity Caves | Discovered exit to Factory (range 3) 25115 | -4/Proximity Caves | Entered Factory 25115 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 25116 | -4/Factory | Identified exit to Extension 25116 | -4/Factory | Identified exit to Research 25246 | -4/Factory | Found Quantum Capacitor 25326 | -4/Factory | Repaired Hyp. Gauss Cannon 25420 | -4/Factory | Allied Derelicts emerged from ambush trap array 26124 | -4/Factory | Build established: Scavenger-Gunner 26251 | -4/Factory | Lost 5 parts (1p2n2w) 26376 | -4/Factory | Discovered exit to Research (range 21) 26395 | -4/Factory | Entered Extension 26425 | -4/Extension | Lost 6 parts (1n5w) 26538 | -4/Extension | Rescued a captive Derelict 26539 | -4/Extension | Rescued a captive Derelict 26690 | -4/Extension | Lost 3 parts (1p1n1u) 26806 | -4/Extension | Rescued a captive Derelict 26874 | -4/Extension | Incoming investigation squad redirected 26885 | -4/Extension | Rescued a captive Derelict 26886 | -4/Extension | Rescued a captive Derelict 26988 | -4/Extension | Spotted B-86 Titan 27021 | -4/Extension | Spotted B-86 Titan 27038 | -4/Extension | Destroyed B-86 Titan 27068 | -4/Extension | Destroyed B-86 Titan 27096 | -4/Extension | Lost 13 parts (1p3n5u4w) 27233 | -4/Extension | Rescued a captive Derelict 27233 | -4/Extension | Rescued a captive Derelict 27414 | -4/Extension | Rescued a captive Derelict 27451 | -4/Extension | Build established: Scavenger-Tank 27598 | -4/Extension | Discovered exit to Research (range 3) 27610 | -4/Extension | Entered Research 27610 | -3/Research | Accompanied by 8 allies 27610 | -3/Research | Evolved 2 slots: Power x1, Utility x1 27957 | -3/Research | Incoming investigation squad redirected 28096 | -3/Research | Incoming investigation squad redirected 28106 | -3/Research | Identified Transdimensional Reconstructor 28106 | -3/Research | Warped through subspace 28205 | -3/Research | Found Prototype Device 28206 | -3/Research | Identified Exp. Thermal Shield 28287 | -3/Research | Discovered new exit (range 12) 28358 | -3/Research | Identified exit to Research 28575 | -3/Research | Identified exit to Armory 28575 | -3/Research | Identified exit to Testing 29202 | -3/Research | System corruption reached 10% 29259 | -3/Research | Lost 5 parts (1p4w) 29610 | -3/Research | First assault squad dispatched 29761 | -3/Research | Incoming assault squad redirected 29952 | -3/Research | System corruption reached 30% 30028 | -3/Research | Lost 5 parts (2n1u2w) 30327 | -3/Research | Lost 9 parts (2p1n4u2w) 30470 | -3/Research | Lost 3 parts (1n1u1w) 30481 | -3/Research | Entered Testing 30572 | -3/Testing | Build established: Scavenger-Skirmisher 30689 | -3/Testing | Scanned by Researcher 30700 | -3/Testing | Garrison activated, responded to threat 30731 | -3/Testing | First assault squad dispatched 30765 | -3/Testing | Incoming assault squad redirected 30818 | -3/Testing | Lost 10 parts (3p3n1u3w) 30861 | -3/Testing | Destroyed 8 combat bots 30880 | -3/Testing | Core integrity fell below 50% 30910 | -3/Testing | Lost 3 parts (3w) 31104 | -3/Testing | Lost 4 parts (1p1n1u1w) 31106 | -3/Testing | Enhanced Grunt warped into view, answering call for help 31108 | -3/Testing | Enhanced Grunt warped into view, answering call for help 31146 | -3/Testing | Garrison activated, responded to threat 31175 | -3/Testing | Destroyed 7 combat bots 31204 | -3/Testing | Core integrity fell below 20% 31216 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-6). Mic. Fission Core destroyed. Penetrated by Slug. Dropped Lrg. Storage Unit. Extracted 1 energy. Slug penetrates Wall. Acquired 13 matter. Acquired 29 matter. Sneak attack on R-10 Processor. System corrupted: Scythe targeting data glitched. R-10 Processor destroyed. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. P-80 Master resets K-01 Serf, system corruption cleaned. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | +####### %##### ####+#####????????????????????? | | % #??# #????????????????????????? | | % % #??# #????????????????????????? | | ####### ###+####### #????????????????????????? | | #?????## ### ^ ## #????????????????????????? | | #??????# #?# ] ## #????????????????????????? | | #??????# #?# !! 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Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Mic. Nuclear Core | x2 | -7/Factory | Preloaded T-07 Excavator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Origins Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed WarpGatlingSteel Manual? 0 Play Time 03:59:54 Cumulative 113.8 hours Start 2019.10.24 @ 20:21:48 End 2019.10.31 @ 13:34:21 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 61 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2137354b-6f80-4957-af1c-1fc247904c92