Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 13:47:54 Player: pd-p0l Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (20) 100 Value Destroyed (452) 452 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4692 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 62/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Heavy Plasma Cannon Heavy Flak Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Titanium Leg > --- UTILITY ---------- Power Amplifier Small Storage Unit Enhanced Optical Array Improved Sensor Array Transmission Jammer Improved Utility Shielding > --- WEAPON ----------- Heavy Machine Gun Remote Datajack > --- INVENTORY -------- Light Fission Core Advanced Sensor Array Advanced Terrain Scan Processor Grenade Launcher Rocket Launcher [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Mining Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Slots Evolved 8 | . . 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion 4 | . . 2 . 1 1 . . . Utility 4 | . . . 2 1 1 . . . Weapon . | . . . . . . . . . Parts Attached 64 | 8 11 15 9 7 12 1 1 . Power 7 | 2 3 . 1 . 1 . . . Engine 7 | 2 3 . 1 . 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 2 7 1 1 2 . 1 . Treads 2 | . . . . 1 1 . . . Leg 5 | 2 2 . . . 1 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 9 | . . 7 1 . . . 1 . Utility 25 | 2 3 5 4 5 5 1 . . Device 14 | 1 2 1 3 4 2 1 . . Storage 7 | 1 1 3 . 1 1 . . . Processor 3 | . . 1 1 . 1 . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 16 | 2 3 3 3 1 4 . . . Energy Gun 3 | . 2 1 . . . . . . Energy Cannon 2 | . . . 1 . 1 . . . Ballistic Gun 2 | . 1 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . Special Weapon 6 | 2 . . 2 1 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 19 | 2 2 3 8 2 1 1 . . Power 3 | 1 1 . 1 . . . . . Propulsion 7 | . . 2 5 . . . . . Utility 6 | . 1 . 1 2 1 1 . . Weapon 3 | 1 . 1 1 . . . . . Highest Loss Streak 6 | 2 2 2 6 2 1 1 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 56 | . 98 78 62 18 28 3 . . Engine 6 | . 13 11 6 . 2 . . . Treads 1 | . . . . 2 2 . . . Leg 10 | . 28 14 . . 3 . . . Flight 6 | . . 15 26 . . . . . Device 10 | . 13 11 12 10 6 3 . . Storage 7 | . 13 10 5 2 3 . . . Energy Gun 5 | . 13 10 . . . . . . Ballistic Gun 3 | . 13 1 . . . . . . Special Weapon 2 | . . . 4 2 3 . . . Peak Build Rating 44 | 8 10 14 19 13 44 6 9 1 Average Rating 8 | 4 8 10 12 8 17 3 1 1 On Entrance 4 | . 8 10 12 1 4 1 1 1 Naked Turns 332 | . . . 25 9 215 28 30 25 Heaviest Build 33 | 11 16 33 18 9 28 1 . . Greatest Support 30 | 20 20 20 16 28 30 3 3 3 Greatest Overweight (x) 5 | . . 5 1 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 8 8 8 5 5 5 Average Capacity 7 | 7 7 8 6 6 6 5 5 5 Most Carried 10 | 8 8 10 7 5 8 5 4 4 Average Carried 5 | 5 6 7 5 4 5 4 3 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 7 5 5 5 4 4 4 Class Distribution -------------------- 84% | Mutant 8% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Matter Collected 729 | 312 193 189 35 . . . . . Remotely . | . . . . . . . . . Salvage Created 670 | 27 412 139 54 . 38 . . . Parts 41 | 11 22 7 . . 1 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Combat Hostiles Destroyed 12 | . 7 2 . . 3 . . . Guns 9 | . 7 2 . . . . . . AOE 3 | . . . . . 3 . . . Classes Destroyed 6 | 1 4 1 . . . . . . Tunneler 4 | 4 . . . . . . . . Recycler 2 | . 2 . . . . . . . Watcher 2 | . 1 1 . . . . . . Swarmer 6 | . 3 . . . 3 . . . Grunt 4 | . 4 . . . . . . . Sentry 2 | . . 2 . . . . . . Best Kill Streak 3 | 1 3 2 . . 3 . . . Combat Bots Only 3 | . 3 1 . . 3 . . . Max Kills in Single Turn 2 | 1 1 1 . . 2 . . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Hostile Shots Fired 269 | . 48 33 66 30 89 2 . 1 Missed 98 | . 11 14 25 14 33 1 . . Damage Taken 3119 | 328 422 271 789 179 1049 36 . 45 Core 1765 | 48 119 81 510 113 813 36 . 45 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 35 | . . . . . 35 . . . Regen/Repaired (Parts) 134 | . 134 . . . . . . . Core Remaining (%) 56 | 80 33 79 7 83 . . . . Volleys Fired 152 | 96 42 13 . . 1 . . . Largest 2 | 1 2 2 . . 2 . . . Hottest 120 | 100 70 70 . . 120 . . . Shots Fired 199 | 96 83 18 . . 2 . . . Gun 101 | . 83 18 . . . . . . Cannon 1 | . . . . . 1 . . . Launcher 1 | . . . . . 1 . . . Special 96 | 96 . . . . . . . . Kinetic 47 | . 42 5 . . . . . . Thermal 151 | 96 41 13 . . 1 . . . Explosive 1 | . . . . . 1 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 14 14 . . 15 . . . Robot Miss Streak 5 | . 5 2 . . 1 . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 69 | . 50 18 . . 1 . . . Core Hits 52 | 22 20 6 1 . 3 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 4 | . . 4 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 983 | 108 486 184 14 . 191 . . . Guns 663 | . 479 184 . . . . . . Cannons . | . . . . . . . . . Explosions 191 | . . . . . 191 . . . Melee . | . . . . . . . . . Ramming 129 | 108 7 . 14 . . . . . Kinetic 200 | . 182 18 . . . . . . Thermal 463 | . 297 166 . . . . . . Explosive 191 | . . . . . 191 . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | 7 7 . . . 2 2 2 2 Average Corruption 6 | 7 7 . . . 2 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 67 | 46 19 . . . 1 . . 1 Message Errors 17 | 12 5 . . . . . . . Matter Fused 16 | 9 6 . . . . . . 1 Heat Flow Errors 6 | 5 1 . . . . . . . Energy Discharges 9 | 4 4 . . . 1 . . . Parts Fused 3 | 3 . . . . . . . . Data Loss (minor) 10 | 9 1 . . . . . . . Data Loss (major) 5 | 3 2 . . . . . . . Alerts 1 | 1 . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 35 | . . . . . 35 . . . Projectiles . | . . . . . . . . . Explosions 35 | . . . . . 35 . . . Melee . | . . . . . . . . . Knockbacks 2 | 2 . . . . . . . . Impact 2 | 2 . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 103 | . . . 7 . 96 . . . Shots 2 | . . . . . 2 . . . Rammed 2 | . . . 2 . . . . . Targets Rammed 48 | 44 2 . 2 . . . . . Kicked 46 | 44 2 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 266 | 253 266 22 23 . 9 . . . Average Temperature 64 | 70 34 10 12 . 6 . . . Received Heat Transfer 1000 | . 231 153 306 24 286 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1131 | . 687 444 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Peak Influence 469 | 10 163 271 469 242 464 177 136 95 Initial 212 | . . 40 114 212 10 162 116 95 Average 72 | 1 74 119 216 199 96 163 118 95 Maximum Alert Level 2 | . . 1 2 1 2 . . . Low Security (%) 84 | 100 100 84 65 7 80 100 100 100 Level 1 13 | . . 15 21 92 14 . . . Level 2 1 | . . . 12 . 5 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 . 1 2 1 . . . Investigation . | . . . . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 4 | . 1 . 1 1 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Distress Signals 3 | . . 3 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 13 17 28 3 28 5 1 1 Peak Tracking Total 14 | . 4 8 14 2 11 5 1 . Tactical Retreats 16 | . 1 4 5 . 6 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Traps Triggered 3 | . . . . . 2 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Machines Disabled 3 | . . . 2 . 1 . . . Max in Single Turn 1 | . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Machines Accessed 12 | . 4 4 . . 3 . 1 . Terminals 9 | . 2 3 . . 3 . 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 5 21 . . 7 . 1 . Successful 23 | . 5 14 . . 3 . 1 . Failed 11 | . . 7 . . 4 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . . 6 . . . . . . Terminals 28 | . 2 18 . . 7 . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 4 | . 1 3 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 2 12 . . 3 . 1 . Record 10 | . 2 8 . . . . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . . Investigation Status 2 | . . 1 . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . . . . Report Inventory 2 | . 1 1 . . . . . . Retrieve Matter 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 3 . . 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . Non-combat 1 | . . 1 . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . . 2 . . . . . . parse_system 1 | . . 1 . . . . . . no_distress 1 | . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Turns Passed 4712 | 2079 715 393 367 433 612 57 31 25 Spaces Moved 3989 | 1173 432 478 505 552 665 108 55 21 Core 1124 | 4 . . 49 457 430 108 55 21 Treads 253 | . . . . 95 158 . . . Legs 1794 | 1169 432 116 . . 77 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 818 | . . 362 456 . . . . . Fastest Speed 27 | 50 120 27 27 50 50 50 50 50 Average Speed 86 | 119 120 59 37 68 85 50 50 50 Slowest Speed 460 | 120 120 460 115 160 160 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . Cave-ins Triggered 1 | 1 . . . . . . . . Exploration Rate (%) 40 | 60 71 39 46 14 20 78 2 32 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 35 | 35 . . . . . . . . Terrain Destroyed 75 | 48 . . . . 27 . . . Melee . | . . . . . . . . . Projectile 49 | 48 . . . . 1 . . . AOE 26 | . . . . . 26 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Total 4848 | 1550 556 568 655 606 709 110 58 36 Wait 444 | 216 39 29 114 33 13 . . . Move 3980 | 1172 431 475 504 551 665 107 54 21 Hop 1 | . . 1 . . . . . . Pick Up 80 | 14 20 17 4 9 14 1 1 . Fast Attach . | . . . . . . . . . Attach 51 | 8 5 8 9 7 12 1 1 . Detach 9 | . . 3 4 . 1 . 1 . Swap 13 | . 6 7 . . . . . . Drop 35 | . 11 11 2 6 3 1 1 . Fire 152 | 96 42 13 . . 1 . . . Melee 4 | . . 4 . . . . . . Ram 2 | . . . 2 . . . . . Kick 46 | 44 2 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 16 | . . . 16 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 15) 522 | -11/Scrapyard | Crushed by falling debris 2080 | -11/Scrapyard | Entered Materials 2081 | -10/Materials | Build established: Mutant 2124 | -10/Materials | Repaired Sml. Storage Unit 2285 | -10/Materials | Discovered new exit (range 12) 2427 | -10/Materials | Core integrity fell below 50% 2762 | -10/Materials | Discovered new exit (range 16) 2795 | -10/Materials | Entered another Materials area 2795 | -9/Materials | Evolved 2 slots: Propulsion x2 3186 | -9/Materials | Discovered new exit (range 9) 3188 | -9/Materials | Entered another Materials area 3188 | -8/Materials | Evolved 2 slots: Utility x2 3477 | -8/Materials | Lost 6 parts (1p3n1u1w) 3530 | -8/Materials | Released all parts (3) 3542 | -8/Materials | Core integrity fell below 50% 3542 | -8/Materials | Discovered new exit (range 16) 3554 | -8/Materials | Core integrity fell below 20% 3555 | -8/Materials | Entered Factory 3555 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3976 | -7/Factory | Discovered new exit (range 13) 3988 | -7/Factory | Entered another Factory area 3988 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4198 | -6/Factory | Spotted B-75 Beast 4378 | -6/Factory | Released all parts (10) 4472 | -6/Factory | Core integrity fell below 50% 4527 | -6/Factory | Core integrity fell below 20% 4600 | -6/Factory | Manually triggered Chute Trap 4600 | -6/Factory | Sucked down chute 4600 | -6/Factory | Entered Waste 4609 | -6/Waste | Spotted C-40 Crusher 4613 | -6/Waste | Spotted C-40 Crusher 4627 | -6/Waste | Spotted C-40 Crusher 4628 | -6/Waste | Spotted C-40 Crusher 4629 | -6/Waste | Spotted C-40 Crusher 4646 | -6/Waste | Spotted C-40 Crusher 4650 | -6/Waste | Discovered new exit (range 14) 4652 | -6/Waste | Crushed by Compactor (1 part destroyed) 4657 | -6/Waste | Entered Factory 4687 | -6/Factory | Identified exit to DSF 4688 | -6/Factory | Entered DSF 4713 | -6/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04693_ A bubble of rippling energy engulfs the area. 04693_ Field strength at 94. 04693_ Field strength at 88. 04694_ Field strength at 82. 04695_ Field strength at 76. 04696_ Field strength at 70. 04697_ Field strength at 64. 04698_ Field strength at 58. 04700_ Field strength at 52. 04700_ Field strength at 46. 04701_ Field strength at 40. 04702_ Field strength at 34. 04703_ Field strength at 28. 04704_ Field strength at 22. 04705_ Field strength at 16. 04706_ System corrupted: Matter fused (-7). 04707_ Field strength at 10. 04707_ Field strength at 4. 04708_ Stasis field depleted. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????##?????????? | | ????????????????????????#""?????????? | | ????????????????????????#"#?????????? | | ???????????????????????##"####??????? | | ???????????????##??#####"""""#??????? | | ???????# # #//##"""""#??????? | | ???????# ""##"????? | | ???????# """""????? | | ?????????# ###///#//## ""###????? | | ???????????????#//?#//### ###??????? | | ???????????????##??###### ##???????? | | ??????????????????????#// /#???????? | | ??????????????????????#// /#???????? | | ??????????????????????### ##???????? | | ??????????????????????#// /#???????? | | ??????????????????????#// /#???????? | | ??????????????????????#// /#???????? | | ??????????????????????### ###??????? | | ????????????????????????# !!#??????? | | ???????????????#===# ## !!#??????? | | ?????????? @ #??????? | | ?????????? H #??????? | | ?????????? #??????? | | ??????????? A##!!!#!!!## !!#??????? | | ???????????????#!!?#!!!?# !!#??????? | | ???????????????#???###??# ###??????? | | ????????????????????????[ ????????? | | ????????????????????????[ ????????? | | ????????????????????????[ ????????? | | ????????????????????????# ##???????? | | ????????????????????????? ????????? | | ????????????????????????? ????????? | | ????????????????????????? #????????? | | ????????????????????????? ?????????? | | ????????????????????????? ?????????? | | ????????????????????????? ?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Shopping List Unlikely Earthworm Wheee! Challenges ------------ None Game ------ Seed FactoryHybridPurifier Manual? 0 Play Time 01:25:50 Cumulative 10.4 hours Start 2024.10.18 @ 11:13:39 End 2024.10.21 @ 13:47:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fd45a83-b3ed-427e-8e55-7e1d0dde24fb