Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 02:26:23 Player: BionicBot Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (135) 675 Value Destroyed (4218) 4218 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 9266 Bonus ------- High Alert Combat Kills 173 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 140/140 System Corruption 3% Temperature Cool (0) Movement Rolling (155) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Titanium Leg Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Target Analyzer Core Analyzer Power Shielding Hardlight Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Medium Treads Improved Titanium Leg Huge Storage Unit Improved Sensor Array Advanced Terrain Scan Processor Ion Cannon Ion Cannon Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Improved Grenade Launcher Powered Hammer Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Seismic Detector Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Field Laser Advanced Beam Rifle > --- INVENTORY -------- Heavy Deuterium Engine Armored Treads Armored Treads Armored Huge Wheel Huge Storage Unit High-capacity Battery Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Field Laser Field Laser Field Laser Rocket Launcher Datajack Powered Hammer [Rating: 44] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 4 | . . 1 1 2 . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 129 | 7 6 23 46 6 1 30 6 3 . 1 Power 10 | 1 . 2 2 1 . 4 . . . . Engine 8 | 1 . 2 2 1 . 2 . . . . Core 2 | . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . Propulsion 42 | 2 2 5 18 1 1 8 3 1 . 1 Treads 29 | 2 1 5 18 1 1 . 1 . . . Leg 7 | . . . . . . 5 1 1 . . Wheel 6 | . 1 . . . . 3 1 . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 1 3 7 8 3 . 7 2 2 . . Device 9 | . . 3 . 2 . 3 . 1 . . Storage 5 | 1 2 . . . . 2 . . . . Processor 3 | . . . 1 . . 1 1 . . . Hackware . | . . . . . . . . . . . Protection 16 | . 1 4 7 1 . 1 1 1 . . Artifact . | . . . . . . . . . . . Weapon 44 | 3 1 9 18 1 . 11 1 . . . Energy Gun 17 | 1 . 2 7 1 . 6 . . . . Energy Cannon 10 | . 1 3 2 . . 3 1 . . . Ballistic Gun 11 | 2 . 4 5 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . 2 . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 2 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 5 . . 1 . . . . Parts Lost 37 | . 1 4 12 1 4 10 4 . . 1 Power 1 | . . . . . . 1 . . . . Propulsion 13 | . 1 . 6 . 1 2 2 . . 1 Utility 14 | . . 2 5 1 2 3 1 . . . Weapon 9 | . . 2 1 . 1 4 1 . . . Highest Loss Streak 5 | . 1 2 3 1 4 5 4 . . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 87 98 97 94 83 70 81 93 85 83 Engine 8 | . 14 11 9 6 6 3 7 7 7 7 Treads 21 | . 18 32 35 29 27 . 3 . . . Leg 6 | . . . . . . 19 20 22 23 17 Wheel 2 | . 9 . . . . 3 3 7 7 12 Device 7 | . . 9 9 17 13 7 3 3 7 7 Storage 9 | . 14 11 9 7 6 7 7 7 7 7 Processor 5 | . . . 6 7 6 3 13 15 15 15 Protection 7 | . 2 11 9 7 6 4 5 11 15 14 Energy Gun 7 | . . 2 10 15 13 12 3 . . . Energy Cannon 6 | . 13 13 1 . . 1 11 15 1 . Ballistic Gun 4 | . 14 5 5 . . . . . . . Peak Build Rating 44 | 6 8 20 38 44 42 43 44 38 38 30 Average Rating 25 | 5 6 15 28 41 38 31 37 36 30 28 On Entrance 23 | . 6 8 20 38 42 1 35 37 38 30 Naked Turns 33 | . . . . . 30 3 . . . . Heaviest Build 75 | 14 53 59 65 67 66 75 63 69 69 54 Greatest Support 89 | 40 40 69 89 80 80 80 77 10 10 26 Greatest Overweight (x) 6 | 2 3 . . . . 2 6 6 6 5 Average Overweight (x) . | . 2 . . . . . 3 6 5 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 18 17 20 20 20 20 Most Carried 20 | 4 13 20 20 20 20 16 12 10 12 12 Average Carried 14 | 2 8 18 18 19 18 8 9 9 11 12 Final Capacity 20 | 8 20 20 20 20 5 20 20 20 20 20 Final Carried 20 | 4 13 20 20 20 5 12 8 10 12 12 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Matter Collected 2461 | 246 304 395 932 96 . 376 78 30 . 4 Remotely . | . . . . . . . . . . . Salvage Created 5367 | 103 726 1474 1630 195 . 888 96 255 . . Parts 262 | 9 39 80 76 4 . 35 6 13 . . Haulers Intercepted 6 | . 2 3 1 . . . . . . . Recyclers Shooed 5 | . 1 3 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 6 12 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 103 | . 9 26 34 3 . 22 4 5 . . Melee 2 | . . . . . . 2 . . . . Guns 48 | . 2 9 22 2 . 13 . . . . Cannons 35 | . 7 16 4 . . . 3 5 . . AOE 12 | . . . 7 . . 5 . . . . Classes Destroyed 12 | 2 5 3 1 . . 1 . . . . Worker 4 | . 1 2 . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . . Hauler 6 | . 2 3 1 . . . . . . . Recycler 8 | 1 2 2 2 . . 1 . . . . Operator 3 | . 1 . 2 . . . . . . . Watcher 8 | . 3 3 . 1 . 1 . . . . Swarmer 25 | . . 3 8 1 . 9 4 . . . Grunt 55 | . 9 16 19 . . 8 . 3 . . Brawler 4 | . . 1 1 1 . . . 1 . . Duelist 3 | . . . 2 1 . . . . . . Sentry 13 | . . 6 4 . . 3 . . . . Programmer 3 | . . . . . . 2 . 1 . . Best Kill Streak 8 | 3 3 8 5 3 . 7 4 3 . . Combat Bots Only 7 | . 3 4 4 3 . 7 4 3 . . Max Kills in Single Turn 4 | 1 2 3 4 1 . 2 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . Exploded 4 | . . . 4 . . 2 . . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 760 | . 54 117 203 30 4 298 31 7 . 16 Missed 238 | . 10 30 47 11 . 125 6 3 . 6 Damage Taken 7765 | . 584 1128 2666 450 215 2221 369 59 . 73 Core 1301 | . 101 169 330 52 59 455 59 28 . 48 Absorbed by Shields 16 | . . . . . . . . 4 . 12 Core Remaining (%) 64 | 100 59 57 40 . . . . . . . Volleys Fired 375 | 18 61 74 124 13 . 68 10 7 . . Largest 2 | 2 2 2 2 2 . 2 2 2 . . Hottest 136 | 70 80 128 136 124 . 130 95 95 . . Shots Fired 735 | 36 123 146 244 26 . 125 21 14 . . Gun 489 | 36 62 42 206 26 . 114 3 . . . Cannon 238 | . 61 104 34 . . 7 18 14 . . Launcher 8 | . . . 4 . . 4 . . . . Special . | . . . . . . . . . . . Kinetic 261 | 18 62 37 144 . . . . . . . Thermal 457 | 18 61 109 96 26 . 115 18 14 . . Explosive 8 | . . . 4 . . 4 . . . . Electromagnetic 9 | . . . . . . 6 3 . . . Robot Hit Streak 17 | 4 8 10 15 17 . 8 2 5 . . Robot Miss Streak 8 | 5 8 5 3 2 . 5 3 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 1 2 . . 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . Shots Hit Robots 484 | 18 68 95 178 20 . 85 10 10 . . Core Hits 223 | 5 28 42 81 6 . 48 4 9 . . Critical Kills 3 | . . 2 . . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 15 | 1 . 2 4 1 . 6 1 . . . Burn 11 | 1 . . 3 1 . 6 . . . . Meltdown 2 | . . 1 . . . . 1 . . . Destroy 2 | . . 1 1 . . . . . . . Melee Attacks 4 | . . . . . . 4 . . . . Impact 4 | . . . . . . 4 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9327 | 239 1026 1785 3444 367 . 1929 257 280 . . Guns 5255 | 239 437 472 2429 367 . 1301 10 . . . Cannons 3074 | . 572 1310 533 . . 132 247 280 . . Explosions 895 | . . . 479 . . 416 . . . . Melee 75 | . . . . . . 75 . . . . Ramming 28 | . 17 3 3 . . 5 . . . . Kinetic 2680 | 117 437 447 1679 . . . . . . . Thermal 5568 | 122 572 1335 1283 367 . 1362 247 280 . . Explosive 895 | . . . 479 . . 416 . . . . Electromagnetic 81 | . . . . . . 71 10 . . . Impact 75 | . . . . . . 75 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 4 . . 2 2 3 3 3 3 3 Average Corruption 2 | . 3 . . 2 2 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 75 | . 28 . . 7 2 13 15 5 2 3 Message Errors 17 | . 5 . . 2 1 3 6 . . . Matter Fused 18 | . 5 . . 1 1 4 4 2 1 . Heat Flow Errors 10 | . 3 . . 2 . 2 1 . . 2 Energy Discharges 8 | . 6 . . . . 1 . 1 . . Data Loss (minor) 10 | . 4 . . . . 1 1 2 1 1 Data Loss (major) 5 | . 2 . . 1 . . 2 . . . Misfires 4 | . 2 . . . . 1 1 . . . Alerts 2 | . . . . 1 . 1 . . . . Weapon Failures 1 | . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 44 | . . 5 38 . . . 1 . . . Projectiles 6 | . . 5 . . . . 1 . . . Explosions 38 | . . . 38 . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 71 | . 8 . 37 . . 26 . . . . Shots 2 | . . . 1 . . 1 . . . . Rammed 3 | . 2 . 1 . . . . . . . Targets Rammed 5 | . 2 1 1 . . 1 . . . . Kicked 1 | . . . . . . 1 . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 373 | 54 273 329 333 233 . 373 264 102 . 140 Average Temperature 92 | 16 88 83 142 40 . 99 101 43 . 65 Received Heat Transfer 2597 | . 342 537 1170 . . 498 9 34 . 7 Effects 5 | . . 2 3 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Interference 4 | . . 2 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . 1 1 1 . 2 1 . . . Combat Hostiles 6 | . . 1 1 1 . 2 1 . . . Parts Melted 33 | 1 1 6 8 3 . 13 1 . . . Heat Transferred 11988 | 444 1221 2627 2812 814 . 3367 333 370 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Peak Influence 592 | 20 162 399 592 299 30 362 . . . . Initial 249 | . 13 21 132 249 . 10 . . . . Average 224 | 6 66 160 442 186 2 202 . . . . Maximum Alert Level 2 | . . 1 2 1 . 1 . . . . Low Security (%) 51 | 100 100 56 5 52 100 54 . . . . Level 1 26 | . . 43 16 47 . 45 . . . . Level 2 21 | . . . 77 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 2 1 6 1 . 9 . . . . Investigation 1 | . . . 1 . . . . . . . Extermination 3 | . . . . 1 . 2 . . . . Reinforcement 9 | . 2 1 2 . . 4 . . . . Assault 1 | . . . 1 . . . . . . . Garrison 5 | . . . 2 . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Distress Signals 10 | . 2 2 2 1 . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 178 | . 20 37 54 5 5 40 6 5 . 6 Peak Tracking Total 6 | . 5 6 5 3 5 6 4 3 . 5 Tactical Retreats 14 | . 2 2 3 1 . 3 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Traps Triggered 8 | . 2 . 3 3 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 7 | . . 7 . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Disabled 1 | . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Machines Accessed 33 | . 6 7 12 2 . 2 . . 4 . Terminals 28 | . 6 7 11 2 . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 132 | . 26 26 37 5 . 8 . . 30 . Successful 86 | . 14 18 17 2 . 5 . . 30 . Failed 46 | . 12 8 20 3 . 3 . . . . Catastrophic 2 | . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 73 | . 20 14 28 5 . 6 . . . . Terminals 100 | . 26 26 35 5 . 8 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . Terminal Hacks 47 | . 5 7 3 . . 2 . . 30 . Record 11 | . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 5 | . 1 . 1 . . . . . 3 . Branch Access Points 2 | . 1 . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . Locate Traps 5 | . 1 2 2 . . . . . . . Disarm Traps 2 | . . 2 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 38 | . 9 11 13 2 . 3 . . . . Terminals 38 | . 9 11 13 2 . 3 . . . . Track 3 | . 1 1 1 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 12 | . 2 4 4 1 . 1 . . . . Operators 4 | . 1 1 1 . . 1 . . . . Skim 18 | . 5 5 6 1 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 6 7 11 2 . 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . 6 Total Damage 266 | . . . . . . . . . . 266 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Turns Passed 9674 | 149 1437 1696 2347 839 343 1460 802 339 129 133 Spaces Moved 5000 | 53 750 806 1068 454 172 921 408 181 83 104 Core 66 | 5 . . . . 57 4 . . . . Treads 2710 | 48 219 806 1068 454 115 . . . . . Legs 786 | . . . . . . 601 185 . . . Wheels 1438 | . 531 . . . . 316 223 181 83 104 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 145 160 160 170 50 50 130 170 155 105 Average Speed 152 | 155 157 160 163 170 130 121 154 170 155 126 Slowest Speed 320 | 160 320 160 170 170 170 200 200 170 170 155 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 6 94 71 72 15 71 25 58 37 71 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 9 | . 2 3 3 . . . . . 1 . Known Exits Taken 3 | . . 1 1 . . 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . . 1 1 1 . Scrap Searched 3 | . . . . . . . 2 1 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 60 | . . . 38 . . 16 2 4 . . Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . 1 2 4 . . AOE 53 | . . . 38 . . 15 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Total 6337 | 80 882 1072 1441 501 291 1123 560 198 84 105 Wait 695 | . 56 130 163 12 116 76 136 6 . . Move 4991 | 52 749 805 1067 454 171 920 407 180 82 104 Hop . | . . . . . . . . . . . Pick Up 66 | 3 6 17 15 9 1 13 1 1 . . Fast Attach 44 | 6 3 5 9 . . 17 1 3 . . Attach 40 | . 1 6 15 4 1 8 5 . . . Detach 22 | . 2 5 6 . . 6 . 1 2 . Swap 45 | 1 2 12 22 2 . 5 . . . 1 Drop 50 | . . 17 19 7 2 5 . . . . Fire 375 | 18 61 74 124 13 . 68 10 7 . . Melee 4 | . . . . . . 4 . . . . Ram 2 | . 2 . . . . . . . . . Kick 1 | . . . . . . 1 . . . . Crush 2 | . . 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 15) 687 | -10/Materials | Discovered new exit (range 11) 888 | -10/Materials | Discovered new exit (range 6) 976 | -10/Materials | Learned 4 Subcaves zone layouts 1021 | -10/Materials | Learned Storage terminal intel 1085 | -10/Materials | Learned location of Storage (-7) 1126 | -10/Materials | Learned Storage security intel 1150 | -10/Materials | Learned 4 Subcaves zone layouts 1185 | -10/Materials | Learned location of Subcaves (-10) 1300 | -10/Materials | Discovered new exit (range 16) 1327 | -10/Materials | Identified exit to Mines 1587 | -10/Materials | Entered another Materials area 1587 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1588 | -9/Materials | Identified exit to Mines 2378 | -9/Materials | Discovered new exit (range 9) 2901 | -9/Materials | Identified exit to Materials 2925 | -9/Materials | Discovered exit to Materials (range 15) 2948 | -9/Materials | Learned Storage trap positions 3008 | -9/Materials | Learned Storage terminal intel 3283 | -9/Materials | Entered another Materials area 3283 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3535 | -8/Materials | Lost 3 parts (2n1u) 4083 | -8/Materials | First assault squad dispatched 4209 | -8/Materials | Core integrity fell below 50% 4766 | -8/Materials | Learned location of 1 exit from Extension 4815 | -8/Materials | Learned location of 1 exit from Extension 4853 | -8/Materials | Learned location of Lower Caves (-6) 4903 | -8/Materials | Identified exit to Factory 4963 | -8/Materials | Garrison activated, responded to threat 4976 | -8/Materials | Learned location of 1 exit from Storage 5184 | -8/Materials | Discovered exit to Factory (range 7) 5630 | -8/Materials | Entered Factory 5630 | -7/Factory | Evolved 2 slots: Utility x2 5631 | -7/Factory | Identified exit to Storage 6469 | -7/Factory | Sucked down chute 6469 | -7/Factory | Entered Waste 6662 | -7/Waste | Spotted C-40 Crusher 6732 | -7/Waste | Spotted C-40 Crusher 6738 | -7/Waste | Spotted C-40 Crusher 6740 | -7/Waste | Spotted C-40 Crusher 6766 | -7/Waste | Spotted C-40 Crusher 6779 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6781 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6782 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6782 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6783 | -7/Waste | Spotted C-40 Crusher 6806 | -7/Waste | Discovered new exit (range 12) 6812 | -7/Waste | Entered Factory 6813 | -7/Factory | Lost 4 parts (1n2u1w) 6951 | -7/Factory | Destroyed 7 combat bots 7110 | -7/Factory | Core integrity fell below 50% 7752 | -7/Factory | Garrison activated, responded to threat 7779 | -7/Factory | Cargo convoy interrupted 7879 | -7/Factory | Identified exit to Lower Caves 8076 | -7/Factory | Lost 5 parts (1p1n2u1w) 8269 | -7/Factory | Core integrity fell below 20% 8272 | -7/Factory | Entered Lower Caves 8684 | -7/Lower Caves | Lost 4 parts (2n1u1w) 8832 | -7/Lower Caves | Learned Factory stockpile data 9001 | -7/Lower Caves | Build established: Scavenger-Mutant 9020 | -7/Lower Caves | Encountered a Warlord checkpoint 9045 | -7/Lower Caves | Discovered new exit (range 10) 9063 | -7/Lower Caves | Learned 4 Factory zone layouts 9074 | -7/Lower Caves | Entered another Lower Caves area 9391 | -7/Lower Caves | Discovered new exit (range 15) 9413 | -7/Lower Caves | Entered Data Miner 9413 | -7/Data Miner | Discovered new exit (range 6) 9445 | -7/Data Miner | Met Data Miner 9479 | -7/Data Miner | Learned location of Section 7 (-3) 9479 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9505 | -7/Data Miner | Received God Mode back door access code from Data Miner 9542 | -7/Data Miner | Entered Proximity Caves 9555 | -6/Proximity Caves | Learned Factory stockpile data 9577 | -6/Proximity Caves | Spotted B-75 Beast 9580 | -6/Proximity Caves | Escorted by Enhanced Grunt 9675 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Exp. Power Shielding 09505_ System corrupted: Matter fused (-6). Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\C97N to gain control via the back door I've installed. Now off with you. 09533_ System corrupted: Component data lost. LOCATION=UNKNOWN GOAL=ESCAPE 09544_ M-22 Extractor reprogrammed Dirty Bomb Trap. 09549_ System corrupted: Heat flow error (+131). 09555_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 09580_ Enhanced Grunt: "Protecting LRC-V3." 09587_ Acquired 4 matter. 09612_ System corrupted: Component data lost. 09629_ System corrupted: Heat flow error (+166). 09662_ Imp. Light Armor Plating blasted off. 09675_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????######???????????? | | ????????????????????????????##### ##??????????? | | ???????????????????????????## ## #??????????? | | ????????????????? ??????# ## #??????????? | | ???????????##??? ????# #???????????? | | ???????????# ? ????# ##???????????? | | ??????????? ##?## l #######??????? | | ??????????? ??# #;## ## #??????? | | ???###????? ??# @ g ! #??????? | | ???# #????? ### ##g ## % ##??????? | | ???# ???? % #### #"#### #???????? | | ????# ??# ####??# ###?###???????? | | ?????# ?## ;# #????## #???????????? | | ???### ### ## BB##### ##???????????? | | ??## ## BB ## ##????????????? | | ??# "?# ##?????????????? | | ??# #?# ##??????????????? | | ???# #### "?# # ##???????????????? | | ????????????# #?# ## ####????????????????? | | ????????????# ## ## ##?# #???????????????????? | | ????????????# ####?###???# #???????????????????? | | ????????????#% #?????????## ##??????????????????? | | ????????????#%!#??######## ##?????????????????? | | ????????????#!!#?## #?????????????????? | | ????????????# #?# #?????????????????? | | ????????????# #?## ##?????????????????? | | ????????????# #?## ## ######??????????????????? | | ????????????# ### ######??????#???????????????? | | ????????????# ##?? ###### #???????????????? | | ????????????# #?? ##??????????????? | | ????????????## ##? & ##?????????????? | | ?????????????# ## #?? ##????????????? | | ?????????????# ## ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free EM Disruption Field | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalBombardmentFocus Manual? 0 Play Time 01:27:46 Cumulative 202.6 hours Start 2024.10.02 @ 00:42:39 End 2024.10.02 @ 02:26:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82309734-ab58-4879-ab54-07122d943ef8