Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.19 @ 17:27:44 Player: toastahs Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (37) 185 Value Destroyed (1158) 1158 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 5696 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 80 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (4) ------ Enhanced Optical Array 0b10 Decoder Chip [Generic] > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Light Nuclear Core Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Enhanced Optical Array Maneuvering Thrusters > --- WEAPON ----------- Firepult Rocket Launcher > --- INVENTORY -------- Large Battery Compact Matter Pod Improved Light Cannon [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Firepult Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 2 | . . . . . 1 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 51 | 5 5 9 4 2 11 7 . . 8 Power 9 | 1 . 1 . 1 2 1 . . 3 Engine 4 | 1 . 1 . 1 . 1 . . . Core 4 | . . . . . 2 . . . 2 Reactor 1 | . . . . . . . . . 1 Propulsion 20 | 2 2 2 2 . 7 3 . . 2 Treads . | . . . . . . . . . . Leg 9 | . . 2 . . 3 3 . . 1 Wheel 10 | 2 2 . 2 . 4 . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 10 | . 1 1 1 1 1 2 . . 3 Device 5 | . . 1 1 1 1 1 . . . Storage 2 | . 1 . . . . . . . 1 Processor 2 | . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 12 | 2 2 5 1 . 1 1 . . . Energy Gun 1 | . . 1 . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 4 | 2 . 2 . . . . . . . Ballistic Cannon 4 | . 2 1 . . . 1 . . . Launcher 1 | . . . . . 1 . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . . . . 1 Parts Lost 33 | . . 10 . . 5 14 . . 4 Power 6 | . . 2 . . . 2 . . 2 Propulsion 14 | . . 3 . . 5 5 . . 1 Utility 5 | . . . . . . 4 . . 1 Weapon 8 | . . 5 . . . 3 . . . Highest Loss Streak 11 | . . 7 . . 4 11 . . 2 Average Slot Usage (%) 61 | . 75 55 62 79 69 67 7 7 29 Engine 4 | . 14 6 . 8 3 4 . . . Core 1 | . . . . . 5 5 . . 4 Leg 7 | . . 9 2 . 12 22 . . 2 Wheel 14 | . 27 7 22 28 15 . . . . Device 6 | . . 1 7 13 9 12 . . . Storage 10 | . 5 14 14 14 9 5 . . 2 Processor 1 | . . . . . . 2 7 7 11 Energy Gun 2 | . . 5 7 . . . . . . Energy Cannon 4 | . . . 6 14 9 5 . . . Ballistic Gun 1 | . 17 1 . . . . . . . Ballistic Cannon 2 | . 10 7 . . . . . . . Launcher 1 | . . . . . 6 5 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 42 | 9 15 15 27 32 37 42 . . 23 Greatest Support 46 | 26 32 32 26 26 46 43 3 3 28 Greatest Overweight (x) 3 | . . 2 1 1 3 1 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 6 | 4 6 6 6 6 6 6 4 4 4 Average Capacity 5 | 4 4 6 6 6 6 5 4 4 4 Most Carried 6 | 4 4 6 6 6 6 4 3 3 4 Average Carried 4 | 2 3 5 5 5 5 2 3 3 3 Final Capacity 6 | 4 6 6 6 6 6 4 4 4 4 Final Carried 6 | 3 4 6 5 6 5 3 3 3 3 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 1046 | 190 47 304 . 70 231 51 . . 153 Remotely . | . . . . . . . . . . Salvage Created 1147 | . 69 115 . 95 855 13 . . . Parts 51 | . 9 5 . 5 31 1 . . . Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 27 | . 6 4 . 2 14 1 . . . Guns 3 | . 3 . . . . . . . . Cannons 10 | . 3 4 . . 2 1 . . . AOE 14 | . . . . 2 12 . . . . Classes Destroyed 9 | . 1 1 . 1 6 . . . . Worker 2 | . . . . . 2 . . . . Builder 2 | . . . . . 2 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 3 | . . . . . 3 . . . . Swarmer 10 | . 6 . . . 3 1 . . . Grunt 16 | . . 4 . 1 11 . . . . Duelist 1 | . . . . 1 . . . . . Best Kill Streak 16 | . 3 2 . 2 16 1 . . . Combat Bots Only 9 | . 3 2 . 2 9 1 . . . Max Kills in Single Turn 5 | . 2 1 . 2 5 1 . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 2 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Damage Taken 3639 | . 125 846 . 1 560 1222 . . 885 Core 989 | . 21 155 . . 98 410 . . 305 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 29 82 . . . . Volleys Fired 68 | . 11 24 . 1 19 13 . . . Largest 2 | . 2 2 . 1 2 1 . . . Hottest 283 | . 70 70 . 250 283 39 . . . Shots Fired 99 | . 22 40 . 1 23 13 . . . Gun 23 | . 14 9 . . . . . . . Cannon 68 | . 8 31 . 1 19 9 . . . Launcher 8 | . . . . . 4 4 . . . Special . | . . . . . . . . . . Kinetic 68 | . 22 37 . . . 9 . . . Thermal 23 | . . 3 . 1 19 . . . . Explosive 8 | . . . . . 4 4 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 27 | . 2 27 . 9 10 4 . . . Robot Miss Streak 3 | . 3 1 . . 3 2 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 69 | . 9 34 . 1 19 6 . . . Core Hits 67 | . 6 7 . 3 49 2 . . . Critical Hits 2 | . 1 . . . . 1 . . . Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2926 | . 123 484 . 112 2029 178 . . . Guns 127 | . 51 76 . . . . . . . Cannons 1125 | . 72 408 . 54 425 166 . . . Explosions 1662 | . . . . 58 1604 . . . . Melee . | . . . . . . . . . . Ramming 12 | . . . . . . 12 . . . Kinetic 740 | . 123 451 . . . 166 . . . Thermal 1965 | . . 33 . 112 1820 . . . . Explosive 209 | . . . . . 209 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 3 3 Average Corruption 2 | . . . . . . 2 3 3 3 Corruption Purged . | . . . . . . . . . . Effects 6 | . . . . . . 1 . . 5 Message Errors 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 136 | . . 1 . . 67 68 . . . Projectiles 12 | . . 1 . . 11 . . . . Explosions 124 | . . . . . 56 68 . . . Melee . | . . . . . . . . . . Knockbacks 7 | . . 4 . . . 3 . . . Impact . | . . . . . . . . . . Kinetic 7 | . . 4 . . . 3 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 257 | . . . . 1 64 192 . . . Shots 11 | . . . . 1 7 3 . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 464 | . 18 150 . 220 464 106 . . 193 Average Temperature 155 | . 8 58 . 121 215 50 . . 80 Received Heat Transfer 729 | . . 87 . . 261 12 . . 369 Effects 5 | . . . . . 5 . . . . Energy Bleed 2 | . . . . . 2 . . . . Interference 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 14 | . . . . 2 12 . . . . Heat Transferred 10075 | . . 75 . 480 9520 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Peak Influence 476 | . 159 161 . 50 476 303 . . . Initial 185 | . . 52 . . . 185 . . . Average 114 | . 64 59 . 38 307 176 . . . Maximum Alert Level 2 | . . . . . 2 1 . . . Low Security (%) 87 | 100 100 100 . 100 34 85 . . . Level 1 4 | . . . . . 13 14 . . . Level 2 7 | . . . . . 52 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . . . . . 4 3 . . . Investigation 2 | . . . . . 1 1 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 4 | . . . . . 3 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 3 | . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 73 | . 8 25 . . 24 7 . . 9 Peak Tracking Total 22 | . 3 22 . . 9 5 . . 4 Tactical Retreats 5 | . . 2 . . . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 2 | . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 17 | . 1 1 . . 4 11 . . . Max in Single Turn 7 | . 1 1 . . 2 7 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 14 | . 5 . 4 . 1 . . 4 . Terminals 6 | . 5 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 90 | . 10 . 49 . 2 . . 29 . Successful 88 | . 8 . 49 . 2 . . 29 . Failed 2 | . 2 . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 2 . . . . . . Terminals 12 | . 10 . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 88 | . 8 . 49 . 2 . . 29 . Record 61 | . 1 . 49 . . . . 11 . Part Schematic 8 | . . . . . . . . 8 . Robot Schematic 7 | . . . . . . . . 7 . Prototype ID Bank 4 | . 1 . . . . . . 3 . Branch Access Points 1 | . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . Zone Layout 4 | . 3 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 2 . . . 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . 94 Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 Total Damage 205 | . . . . . . . . . 205 Kills 4 | . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 3730 | 56 267 844 780 512 378 508 5 41 339 Spaces Moved 3561 | 59 237 682 818 501 264 497 10 82 411 Core 491 | 22 . 129 . . . 184 10 82 64 Treads . | . . . . . . . . . . Legs 988 | . . 371 111 . 109 313 . . 84 Wheels 1819 | 37 237 182 707 501 155 . . . . Hover . | . . . . . . . . . . Flight 263 | . . . . . . . . . 263 Fastest Speed 40 | 50 90 100 90 90 85 50 50 50 40 Average Speed 97 | 75 94 112 94 99 119 94 50 50 78 Slowest Speed 210 | 90 100 150 120 100 210 120 50 50 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 45 98 94 79 28 16 3 75 46 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 1 . . . 1 . Known Exits Taken 2 | . 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . . 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . 1 Spaces Dug 21 | . . . . . . 21 . . . Terrain Destroyed 196 | . . . . 4 106 86 . . . Melee . | . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . AOE 193 | . . . . 4 103 86 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Total 3723 | 70 257 720 829 511 301 522 9 81 423 Wait 3 | . . . . 3 . . . . . Move 3553 | 58 236 681 817 500 263 497 9 81 411 Hop . | . . . . . . . . . . Pick Up 32 | 7 3 6 3 4 4 4 . . 1 Fast Attach 20 | 1 1 4 1 . 7 . . . 6 Attach 24 | 4 2 4 2 2 2 6 . . 2 Detach 2 | . . . . . . . . . 2 Swap 7 | . 2 1 1 . 2 1 . . . Drop 14 | . 2 . 5 1 4 1 . . 1 Fire 68 | . 11 24 . 1 19 13 . . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered Mines 351 | -10/Mines | Discovered new exit (range 14) 427 | -10/Mines | Met a Derelict bent on vengeance 442 | -10/Mines | Discovered new exit (range 3) 534 | -10/Mines | Identified exit to Exiles 539 | -10/Mines | Assembled infested the area 575 | -10/Mines | Core integrity fell below 50% 607 | -10/Mines | Lost 7 parts (1p2n4w) 771 | -10/Mines | Learned Materials terminal intel 883 | -10/Mines | Lost 3 parts (1p1n1w) 1069 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1072 | -10/Mines | Found Prototype Device 1072 | -10/Mines | Identified Exp. Sensor Array 1163 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1168 | -10/Mines | Entered Exiles 1192 | -10/Exiles | Discovered new exit (range 15) 1206 | -10/Exiles | Met 8R-AWN 1226 | -10/Exiles | Met EX-HEX 1320 | -10/Exiles | Met EX-DEC 1383 | -10/Exiles | Discovered new exit (range 14) 1426 | -10/Exiles | Learned location of Zion (-6) 1476 | -10/Exiles | Met EX-BIN 1507 | -10/Exiles | Aligned with FarCom system 1508 | -10/Exiles | Given EX-Vault access code 1571 | -10/Exiles | Opened EX-Vault 1578 | -10/Exiles | Found Prototype Energy Cannon 1578 | -10/Exiles | Identified Firepult 1583 | -10/Exiles | Found Prototype Device 1584 | -10/Exiles | Identified Supersonic Drone Bay 1604 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1665 | -10/Exiles | Visited The Gauntlet 1948 | -10/Exiles | Left Exiles lab with Firepult 1948 | -10/Exiles | Entered Mines 2014 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2120 | -9/Mines | Discovered new exit (range 8) 2123 | -9/Mines | Found a hidden stash of uninstalled traps 2266 | -9/Mines | Learned location of Recycling (-8) 2413 | -9/Mines | Discovered new exit (range 7) 2460 | -9/Mines | Entered Materials 2460 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2461 | -8/Materials | Loaded intel: 10 terminal locations 2647 | -8/Materials | Lost 4 parts (4n) 2673 | -8/Materials | Destroyed 9 combat bots 2819 | -8/Materials | Discovered new exit (range 8) 2838 | -8/Materials | Entered Factory 2838 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2958 | -7/Factory | Build established: Scavenger-Mutant 3262 | -7/Factory | Core integrity fell below 50% 3285 | -7/Factory | Lost 11 parts (1p5n2u3w) 3341 | -7/Factory | Discovered new exit (range 10) 3346 | -7/Factory | Entered Lower Caves 3347 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3351 | -7/Lower Caves | Entered Data Miner 3351 | -7/Data Miner | Discovered new exit (range 6) 3358 | -7/Data Miner | Met Data Miner 3370 | -7/Data Miner | Learned location of Section 7 (-2) 3370 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3379 | -7/Data Miner | Received God Mode back door access code from Data Miner 3392 | -7/Data Miner | Entered Proximity Caves 3408 | -6/Proximity Caves | Escorted by Enhanced Grunt 3511 | -6/Proximity Caves | Build established: Mutant 3555 | -6/Proximity Caves | Learned Factory terminal intel 3575 | -6/Proximity Caves | Spotted B-75 Beast 3626 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3655 | -6/Proximity Caves | Core integrity fell below 20% 3731 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Found 0b10 Decoder Chip [Generic]. Found Salvage Targeting Computer. Found Adv. Heat Sink. Found Kinecellerator. Found 14 Matter. Acquired 14 matter. Acquired 0b10 Decoder Chip [Generic]. Dropped Lrg. Battery. System corrupted: Heat flow error (+217). Acquired 41 matter. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Acquired Prototype Leg. Identified Enh. Flexi-carbon Leg. Acquired Antimatter Reactor. Acquired 20 matter. VTOL Module destroyed. Lgt. Nuclear Core destroyed. 35=QUWIPC5 Antimatter Reactor destroyed. Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | #?????????????# ????????????????????????????????? | | #??????????### ????????????????????????????????? | | ##????????? #???????????????????????????????? | | #????????? #???????????????????????????????? | | #????????? ##??????????????????????????????? | | #????????? ##?????????????????????????????? | | ##????????? #?????????????????????????????? | | ##???????? #?????????????????????????????? | | ##???????# ###???????????????????????????? | | #???????# ????????????????????????????? | | ##?????### ?????????????????????????????? | | # #??????? ??????????????#####???????????? | | # #???????? #????###??????? ???????????? | | # #????????? ##?### #####?? ??????????? | | #####?????# ### ### ???????????? | | #????## ???????????? | | ###### ???????????? | | ## ## ????????????? | | ###### !% #????????????????? | | ## ! #????????????????? | | ### ##????????????????? | | #### #?## ## ####?????????????????? | | #??# #??####### ##???????????????????? | | #??# #????????# ##??????????????????? | | #??# ????????# ##?????????????????? | | ##??# ???????# @ #?????????????????? | | ##???### #??????##### #######???????????? | | #??????? #?????????## ## #####???????? | | #??????? #?????????# ##??????? | | #??????? #?????????## ## ##?????? | | ##?????? #??????????#### ### #?????? | | ##????? #?????????????#####?### ggg #?????? | | ##???? #####?????????????????### ##?????? | | ##### #????####???????????## ####??????? | | ##### #????# #?####?????## ##?????????? | | #?# #?????# ## ####### ##?????????? | | ### #??#### #?????????? | | # ##?# #?????????? | | #### ## ##????????? | | # #### ##### #????????? | | # #?# ##??## #???????? | | ## ### ## ### ##### ### #??????? | | ?####?## ### ##### ####?# #??????? | | ???????###?## #???# ### #?#### #??????? | | ????????????#######???##??####### ##?????##??????? | | ????????????????????????????????###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 385 Matter Stores 405 Matter Capacity 450 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed GuidanceIonTorch Manual? 0 Play Time 00:58:40 Cumulative 24.9 hours Start 2021.08.19 @ 14:47:12 End 2021.08.19 @ 17:27:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 21 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 96fc6037-bc95-499c-b312-b247e861038a