Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 11:25:13 Player: arkn Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (190) 950 Value Destroyed (6511) 6511 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 17211 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 170 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 293/300 Energy 84/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (12) ----- Machine Analyzer Machine Analyzer Spectral Analyzer Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (5) ---- Enhanced Armored Medium Treads Enhanced Armored Medium Treads Improved Antigrav System Spectral Analyzer Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Spectral Analyzer Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace > --- WEAPON ----------- Point Singularity Launcher Spear > --- INVENTORY -------- Quantum Reactor Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Impulse Thruster Impulse Thruster Array Cooled Q-thruster Machine Analyzer Microactuators Advanced ECM Suite Trap Reconfigurator Improved Plasma Cutter Spear Spear Spear Spear [Rating: 150] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Thunder Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Q-thruster Utility Improved Melee Analysis Suite Device Dynamic Insulation System Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spear Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . . 1 . . . 2 . 2 . 2 Utility 10 | . . . 1 . . . 1 2 2 2 . 2 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 192 | 5 3 6 14 1 1 7 19 24 12 20 5 32 20 1 22 Power 24 | . 1 1 2 . . . 1 5 2 2 1 3 3 . 3 Engine 10 | . 1 1 2 . . . 1 2 2 1 . . . . . Core 4 | . . . . . . . . 3 . 1 . . . . . Reactor 10 | . . . . . . . . . . . 1 3 3 . 3 Propulsion 70 | 2 . 2 3 . . 2 8 9 2 7 1 14 10 1 9 Treads 35 | 2 . . 3 . . 1 7 9 . . 1 4 . . 8 Leg 15 | . . 2 . . . 1 1 . . 5 . . 6 . . Wheel 4 | . . . . . . . . . 2 2 . . . . . Hover 11 | . . . . . . . . . . . . 10 1 . . Flight 5 | . . . . . . . . . . . . . 3 1 1 Utility 68 | 1 1 2 7 . 1 2 6 9 3 8 3 14 5 . 6 Device 30 | 1 . 1 4 . . 1 3 3 1 3 . 9 3 . 1 Storage 4 | . 1 . 1 . 1 . . . . 1 . . . . . Processor 22 | . . . . . . . 2 4 1 2 3 4 2 . 4 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 11 | . . 1 2 . . 1 1 2 1 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 1 1 2 1 . 3 4 1 5 3 . 1 2 . 4 Energy Gun 3 | 1 . . 1 . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . 1 1 . . . . . . . . . . . Ballistic Cannon 4 | . 1 1 . . . 2 . . . . . . . . . Launcher 4 | . . . . . . 1 . . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 1 2 . . . . . . Slashing Weapon 6 | . . . . . . . 2 . 2 1 . . . . 1 Piercing Weapon 6 | . . . . . . . . . . 2 . 1 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 3 . . . 1 . 2 . 1 2 4 . 3 Parts Lost 100 | . . . 1 2 . 4 7 13 2 10 . 16 21 3 21 Power 12 | . . . . . . . . 3 . 2 . 1 3 . 3 Propulsion 40 | . . . . . . 1 5 5 1 4 . 6 8 2 8 Utility 37 | . . . 1 . . 2 1 5 1 3 . 8 8 1 7 Weapon 11 | . . . . 2 . 1 1 . . 1 . 1 2 . 3 Highest Loss Streak 21 | . . . 1 2 . 3 2 4 1 9 . 6 21 3 16 To Critical Strikes 2 | . . . . . . . 1 1 . . . . . . . Average Backups 16 | 2 5 9 16 18 19 18 19 19 18 17 19 18 16 5 4 Power . | . . . . 1 1 1 1 . . 1 1 2 1 1 . Propulsion 3 | . 1 1 6 5 4 4 3 2 1 2 1 4 6 1 1 Utility 7 | . 1 4 4 6 7 6 10 11 7 7 10 6 4 2 2 Weapon 5 | . 2 4 5 6 7 6 4 5 8 6 6 4 3 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . 1 6 1 1 1 . 8 4 1 1 1 4 5 . 3 Power 6 | . . . . . . . 1 . . . 1 2 2 . . Propulsion 6 | . . . . . 1 . 2 . . . . 1 1 . 1 Utility 16 | . 1 4 . 1 . . 5 1 1 1 . . . . 2 Weapon 8 | . . 2 1 . . . . 3 . . . 1 1 . . Tool/Special 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 89 99 98 99 100 99 99 98 88 93 86 90 82 46 41 Engine 6 | . 8 14 11 11 11 11 9 2 4 4 . . . . . Core 1 | . . . . . . . . 3 1 . 4 . . . . Treads 21 | . 28 16 31 33 33 32 35 29 8 . 4 5 . . 4 Leg 2 | . . 10 . . . . . . . 10 3 2 3 . . Wheel 1 | . . . . . . . . . 7 5 10 2 . . . Hover 1 | . . . . . . . . . . . . 10 18 . . Device 13 | . 14 11 13 . . 6 12 16 12 21 14 18 14 4 2 Storage 7 | . 8 14 11 11 11 11 9 7 6 5 5 4 3 . . Processor 12 | . . . . . . . 6 15 25 24 26 29 30 26 25 Protection 6 | . . 2 8 22 22 14 7 5 6 5 5 1 . . . Ballistic Gun 4 | . 14 14 10 10 11 11 1 . . . . . . . . Ballistic Cannon 3 | . 9 14 11 11 11 8 2 . . . . . . . . Impact Weapon 2 | . . . . . . . . 9 7 . . . . . . Slashing Weapon 4 | . . . . . . . 14 4 4 9 5 1 . . . Piercing Weapon 1 | . . . . . . . . . . . 5 7 6 4 3 Peak Build Rating 150 | 5 9 20 26 26 25 25 39 54 62 88 93 126 150 86 149 Average Rating 49 | 3 7 13 23 23 24 24 32 50 57 80 89 107 132 84 69 On Entrance 44 | . 5 9 20 26 24 25 25 39 50 61 79 88 126 76 53 Avg Prop Armor Cover (%) 15 | 29 27 . . . . . 4 6 . . 10 12 8 17 24 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 85 | 3 21 27 60 59 59 60 67 68 71 77 70 85 76 4 16 Greatest Support 280 | 20 40 40 69 69 69 69 94 106 84 92 56 139 180 30 280 Greatest Overweight (x) 3 | . 1 1 1 . . . 1 1 2 3 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 18 | 5 8 10 19 20 20 20 20 20 20 20 20 20 18 5 5 Most Carried 20 | 4 10 10 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Carried 17 | 2 5 9 16 18 19 18 19 19 19 19 19 19 17 5 4 Final Capacity 20 | 5 10 10 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 4 10 10 20 20 19 20 20 17 20 20 20 20 5 5 5 Class Distribution -------------------- 47% | Gladiator 36% | Mutant 5% | Scientist-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Scientist-Gladiator | -4/Factory Scientist-Gladiator | -3/Research Scavenger-Ninja | -2/Research Scout | -2/Testing Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Matter Collected 4217 | 163 219 345 506 287 . 313 692 396 139 243 60 344 95 . 415 Remotely 85 | . . . . . . . . . . . . 85 . . . Salvage Created 7100 | 102 166 173 690 166 . 263 1306 1167 480 676 236 1013 113 . 549 Parts 383 | 7 9 18 47 8 . 25 87 35 13 34 12 54 4 . 30 Haulers Intercepted 9 | . 1 . 2 . . . . 2 3 . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 137 | . 3 8 20 4 . 15 30 19 1 13 2 11 6 . 5 Melee 59 | . . . . . . . 16 9 1 13 2 11 3 . 4 Guns 29 | . 2 4 11 1 . 7 4 . . . . . . . . Cannons 28 | . 1 4 8 3 . 4 7 1 . . . . . . . AOE 11 | . . . . . . 4 3 . . . . . 3 . 1 Classes Destroyed 15 | 2 3 1 2 1 . 2 2 2 . . . . . . . Worker 8 | . . . . . . . 4 1 1 . . 1 1 . . Builder 9 | . . . . . . . 1 2 3 . . 1 . . 2 Tunneler 4 | 1 . . . 1 . 1 . . . . . . 1 . . Hauler 9 | . 1 . 2 . . . . 2 3 . . 1 . . . Recycler 9 | 1 . . . . . . 2 3 1 . . 1 . . 1 Mechanic 2 | . . . . . . . . 2 . . . . . . . Operator 3 | . . . 1 . . . 1 . . . 1 . . . . Watcher 9 | . 3 . 2 . . . 2 . . 1 1 . . . . Swarmer 42 | . . 3 7 . . 11 9 4 . 3 . . 4 . 1 Grunt 42 | . 3 5 8 2 . 2 13 4 . 2 . . 2 . 1 Brawler 1 | . . . . . . 1 . . . . . . . . . Duelist 4 | . . . . 2 . . 1 . . . . . . . 1 Sentry 19 | . . . 5 . . . 7 2 . 1 2 2 . . . Hunter 3 | . . . . . . 1 . 2 . . . . . . . Programmer 26 | . . . . . . . . 7 1 7 . 9 . . 2 Best Kill Streak 6 | 2 1 3 4 3 . 4 5 6 3 4 1 3 6 . 3 Combat Bots Only 5 | . 1 3 4 3 . 4 5 5 1 4 1 3 5 . 2 Max Kills in Single Turn 3 | 1 1 1 1 1 . 2 3 1 1 1 1 1 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 2 . . . . . 2 . 1 Melee 1 | . . . . . . . 1 1 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 1857 | . 19 40 79 28 . 68 157 289 8 152 33 151 451 12 370 Missed 584 | . 6 9 22 2 . 23 41 100 . 33 6 33 186 6 117 Hits 1273 | . 13 31 57 26 . 45 116 189 8 119 27 118 265 6 253 Melee 18 | . . . . 2 . 2 3 . . . . . . . 11 Projectile 1255 | . 13 31 57 24 . 43 113 189 8 119 27 118 265 6 242 AOE 5 | . . . . . . . . 4 . . . . 1 . . Critical Strikes 50 | . . 2 2 . . 1 6 2 1 7 . 3 18 . 8 Actively Blocked 17 | . . 1 . . . . . . . . . 3 13 . . Part Disruptions 4 | . . . . . . . . . . . . 4 . . . Actively Blocked 2 | . . . . . . . . . . . . 2 . . . Damage Taken 24402 | . 165 374 649 291 . 598 1530 2626 265 2363 560 3058 6063 164 5696 Core 4328 | . 27 131 26 28 . 47 155 269 16 443 50 186 1262 81 1607 Absorbed by Shields 244 | . . . . . . . 28 216 . . . . . . . Redirected to Shielding 100 | . . 38 62 . . . . . . . . . . . . Ignored by Resistances 120 | . . . 4 44 . 30 42 . . . . . . . . Core Remaining (%) 68 | 100 . 36 . . . 74 71 61 98 55 95 85 . 7 . Volleys Fired 238 | 7 34 27 66 14 . 34 51 . . . . . 4 . 1 Largest 2 | 2 2 2 2 2 . 2 2 . . . . . 1 . 1 Hottest 66 | 60 60 57 60 60 . 56 66 . . . . . 55 . 60 Shots Fired 455 | 14 68 54 130 28 . 62 94 . . . . . 4 . 1 Gun 231 | 14 50 27 64 14 . 28 34 . . . . . . . . Cannon 209 | . 18 27 66 14 . 31 53 . . . . . . . . Launcher 15 | . . . . . . 3 7 . . . . . 4 . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 417 | 7 52 54 130 28 . 59 87 . . . . . . . . Thermal 23 | 7 16 . . . . . . . . . . . . . . Explosive 14 | . . . . . . 3 7 . . . . . 4 . . Electromagnetic 1 | . . . . . . . . . . . . . . . 1 Robot Hit Streak 21 | 4 15 5 12 14 . 21 7 . . . . . 6 . . Robot Miss Streak 9 | 2 3 3 2 2 . 3 9 . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 554 | 8 48 31 79 21 . 39 102 64 15 48 15 59 11 . 14 Core Hits 229 | 4 15 13 31 9 . 19 47 9 5 19 7 24 9 . 18 Critical Kills 7 | . . . . . . . . 4 3 . . . . . . Critical Parts Destroyed 19 | . . . . . . . . 15 4 . . . . . . Critical Strikes 63 | . . . 1 1 . 1 9 19 7 6 5 11 1 . 2 Blast 4 | . . . 1 1 . 1 1 . . . . . . . . Smash 26 | . . . . . . . . 19 7 . . . . . . Sever 15 | . . . . . . . 8 . . 6 . 1 . . . Impale 18 | . . . . . . . . . . . 5 10 1 . 2 Melee Attacks 534 | . . . . . . . 83 122 51 70 28 117 24 9 30 Impact 143 | . . . . . . . . 110 33 . . . . . . Slashing 185 | . . . . . . . 83 12 18 58 3 11 . . . Piercing 206 | . . . . . . . . . . 12 25 106 24 9 30 Sneak Attacks 44 | . . . . . . . 9 11 9 1 1 9 1 . 3 Combat Hostiles 4 | . . . . . . . . 1 . . . 2 . . 1 Follow-up Attacks 32 | . . . . . . . 5 5 1 3 1 15 2 . . Damage Inflicted 18953 | 75 585 437 1535 363 . 856 3588 3689 1166 1858 471 2030 1403 . 897 Guns 2024 | 75 328 150 725 159 . 306 281 . . . . . . . . Cannons 2485 | . 257 287 810 204 . 316 611 . . . . . . . . Explosions 2028 | . . . . . . 220 435 . . . . . 1074 . 299 Melee 12394 | . . . . . . . 2261 3685 1166 1858 471 2030 327 . 596 Ramming 22 | . . . . . . 14 . 4 . . . . 2 . 2 Kinetic 4321 | 31 441 437 1535 363 . 622 892 . . . . . . . . Thermal 292 | 44 144 . . . . . . . . . . . . . 104 Explosive 1729 | . . . . . . 220 435 . . . . . 1074 . . Electromagnetic 195 | . . . . . . . . . . . . . . . 195 Impact 4726 | . . . . . . . . 3652 1074 . . . . . . Slashing 4291 | . . . . . . . 2261 33 92 1678 41 186 . . . Piercing 3377 | . . . . . . . . . . 180 430 1844 327 . 596 Highest Corruption 28 | . 1 1 . . . . 2 4 4 4 . 12 28 28 2 Average Corruption 3 | . 1 1 . . . . 2 3 3 1 . 7 16 28 1 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 170 | . 6 4 . . . . 41 47 18 13 . 25 10 6 . Message Errors 43 | . 3 2 . . . . 10 10 6 2 . 8 1 1 . Matter Fused 30 | . . 1 . . . . 8 11 2 2 . 5 1 . . Heat Flow Errors 32 | . 1 1 . . . . 8 7 4 2 . 5 1 3 . Energy Discharges 20 | . . . . . . . 4 6 4 2 . 4 . . . Parts Rejected 3 | . . . . . . . 1 . . . . . 2 . . Data Loss (minor) 27 | . 1 . . . . . 4 11 2 3 . 3 2 1 . Data Loss (major) 9 | . 1 . . . . . 4 2 . 2 . . . . . Alerts 2 | . . . . . . . 2 . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . 3 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2775 | . 3 . 2 . . 21 165 1562 449 137 102 179 139 . 16 Projectiles 48 | . 3 . 2 . . 21 22 . . . . . . . . Explosions 95 | . . . . . . . 13 . . . . . 74 . 8 Melee 2632 | . . . . . . . 130 1562 449 137 102 179 65 . 8 Knockbacks 55 | . 1 7 9 5 . 7 7 17 2 . . . . . . Impact 17 | . . . . . . . . 15 2 . . . . . . Kinetic 35 | . 1 7 8 5 . 7 7 . . . . . . . . Secondary 3 | . . . 1 . . . . 2 . . . . . . . Self-Inflicted Damage 158 | . . . . . . 47 . . . . . . . . 111 Shots 3 | . . . . . . 1 . . . . . . . . 2 Rammed 5 | . . . . . . 2 . 1 . . . . 1 . 1 Targets Rammed 6 | . . . . . . 2 . 1 . . . . 2 . 1 Kicked 1 | . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 272 | 20 208 205 129 259 . 90 263 272 235 194 . 240 82 239 . Average Temperature 67 | 10 25 58 40 96 . 44 104 111 109 91 . 83 59 98 . Received Heat Transfer 3320 | . 96 180 258 144 . 135 663 476 . 189 90 81 603 36 369 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . 1 . . . . 10 2 . . . . . . Combat Hostiles 10 | . . . 1 . . . . 9 . . . . . . . Parts Fried 28 | . . . 2 . . . . 15 11 . . . . . . Impact Corruptions 63 | . . . 1 . . . . 51 11 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . 1 . . . Heat Transferred 525 | 100 325 . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Maximum Alert Level 5 | . . . 1 . . . 1 1 . . . . 1 5 4 Low Security (%) 91 | 100 100 100 95 100 . 100 72 96 100 100 100 100 99 1 . Level 1 5 | . . . 4 . . . 27 3 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . 96 Level 4 . | . . . . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . 98 . Peak Influence 1621 | 5 42 91 217 124 . 130 373 242 114 163 54 79 233 1621 1100 Initial 1100 | . 3 . 23 82 . . 27 167 114 2 50 . 9 77 1100 Average 98 | 2 6 17 90 30 . 31 176 58 13 65 16 23 46 1592 1039 Influence Increases 5552 | 10 206 211 687 122 . 398 1067 722 198 510 125 400 564 21 311 Destroy 0b10 Robot/C 2740 | . 60 160 400 80 . 300 600 380 20 260 40 220 120 . 100 Destroy 0b10 Robot/NC 260 | 10 20 . 25 5 . 5 50 50 40 5 5 20 10 . 15 Destroy Leader 676 | . 18 30 108 20 . 50 154 114 16 52 22 62 20 . 10 Trap Triggered on 0b10 60 | . . . . . . . . . . 60 . . . . . Successful Hack 140 | . 17 . 18 . . . 7 53 11 18 16 . . . . Select Force Hacks 50 | . . . . . . . . . . 50 . . . . . Disable Machine 270 | . 30 . 45 . . 15 60 45 60 . . . . 15 . Destroy Structure 366 | . 1 6 16 2 . 28 46 20 21 20 12 38 114 6 36 Partial Spotted 75 | . 15 . . . . . 30 . . . . 15 15 . . Lose Combat Pursuer 915 | . 45 15 75 15 . . 120 60 30 45 30 45 285 . 150 Influence Decreases 6266 | 5 211 150 537 304 29 327 769 858 425 412 229 383 443 91 1093 Entered New Map 1327 | . 2 . 38 129 29 . 44 202 119 4 54 . 8 61 637 Time Decay 3963 | 5 209 150 489 155 . 317 655 530 306 308 175 293 125 . 246 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . Lost Part 876 | . . . 10 20 . 10 70 126 . 100 . 90 210 30 210 Squads Dispatched 48 | . . 1 2 . . 1 9 9 6 7 1 5 3 . 4 Investigation 9 | . . 1 1 . . . 1 2 2 2 . . . . . Extermination 21 | . . . . . . . . 7 2 3 1 4 2 . 2 Reinforcement 10 | . . . 1 . . 1 2 . 2 2 . 1 1 . . Assault 2 | . . . . . . . . . . . . . . . 2 Garrison 6 | . . . . . . . 6 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . . 1 1 . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Distress Signals 14 | . . . 6 . . 1 5 . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 267 | . 11 9 36 5 . 16 45 25 5 18 7 17 38 9 26 Peak Tracking Total 22 | . 2 3 5 3 . 4 5 5 2 4 2 3 22 8 9 Tactical Retreats 31 | . 2 1 4 1 . . 7 3 1 2 2 2 3 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 16 | . 1 . 1 . . . . 1 9 . . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . 6 . . . . . Traps Reconfigurated 30 | . . . . . . . . . . 24 . 6 . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . 6 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 18 | . 2 . 3 . . 1 4 3 4 . . . . 1 . Max in Single Turn 1 | . 1 . 1 . . 1 1 1 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . 2 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 44 | . 3 2 4 . 1 . 5 12 5 7 3 1 . . 1 Terminals 29 | . 3 1 3 . . . 3 8 4 3 2 1 . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . 1 2 . 2 1 . . . . Garrison Access 5 | . . . . . . . 1 2 1 1 . . . . . Total Hacks 120 | . 13 3 14 . 1 . 13 32 14 18 10 1 . . 1 Successful 52 | . 5 3 9 . 1 . 4 13 4 7 6 . . . . Failed 66 | . 8 . 5 . . . 8 19 10 10 4 1 . . 1 Catastrophic 14 | . 2 . . . . . 3 3 2 1 1 1 . . 1 Database Lockouts 2 | . . . . . . . 1 . . 1 . . . . . Manual 85 | . 13 2 11 . 1 . 6 24 11 8 7 1 . . 1 Terminals 80 | . 13 2 11 . . . 6 20 10 9 7 1 . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 21 | . . . 3 . . . 4 6 . 5 3 . . . . Garrison Access 16 | . . . . . . . 3 6 4 3 . . . . . Terminal Hacks 7 | . 1 1 . . 1 . 1 1 . 2 . . . . . Record 1 | . . . . . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . 1 . 1 . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 3 . . . 2 4 . 1 3 . . . . Retrieve Study 13 | . . . 3 . . . 2 4 . 1 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . 4 2 6 . . . 1 8 4 4 3 . . . . Terminals 27 | . 4 2 6 . . . . 7 3 2 3 . . . . Track 7 | . 1 1 2 . . . . . 2 . 1 . . . . Assimilate 2 | . . . . . . . . 1 . . 1 . . . . Botnet 13 | . 2 1 3 . . . . 5 . 2 . . . . . Operators 5 | . 1 . 1 . . . . 1 1 . 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 1 1 . . . . . Watchers 4 | . . . . . . . 1 1 1 1 . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 1 3 . . . 4 12 5 6 3 1 . . 1 Full Trace Events 8 | . 1 . 1 . . . 2 2 1 1 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 2 . . . 2 4 . 1 3 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total Allies 1 | . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . Highest-Rated Group 26 | . . . . . . . . . . . 26 . . . . Highest-Rated Ally 26 | . . . . . . . . . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Active Infowar (turns) 12884 | 9 1063 740 1615 . . . 1832 1137 1646 1868 586 1251 526 90 521 Optics 6487 | . . . . . . . . . 1645 1868 586 1251 526 90 521 Terrain 1088 | . . . 160 . . . . . . . . 566 362 . . Structural 5587 | . . . 472 . . . 1832 1137 1642 504 . . . . . Traps 2924 | . . . 2 . . . . . . 1868 586 468 . . . Seismic 3354 | 9 1063 740 1455 . . . . . . . . . 87 . . Machine Analysis 3253 | . . . . . . . . . . 279 586 1251 526 90 521 Jamming 326 | . . . . . . . . . . 269 . 57 . . . ECM 32 | . . . . . . . . . . 30 . 2 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Turns Passed 18799 | 57 1063 887 1735 600 606 1211 2573 3579 1646 1868 586 1251 526 90 521 Spaces Moved 10839 | 47 655 492 767 286 377 639 1029 1883 971 1055 340 839 590 164 705 Core 294 | 45 247 . . . . . . . . . . . 1 . 1 Treads 6194 | 2 408 296 736 286 377 639 1029 1883 406 . . 90 . . 42 Legs 735 | . . 196 31 . . . . . . 457 . . 51 . . Wheels 1703 | . . . . . . . . . 565 598 340 200 . . . Hover 954 | . . . . . . . . . . . . 549 405 . . Flight 959 | . . . . . . . . . . . . . 133 164 662 Fastest Speed 27 | 50 50 120 120 160 160 160 160 155 115 105 90 42 32 29 27 Average Speed 125 | 54 118 144 158 160 160 160 161 158 135 116 107 81 45 30 37 Slowest Speed 270 | 160 160 190 240 160 160 160 200 225 200 270 115 217 190 34 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . . Potential Cave-ins 5 | . . . . . . . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 77 93 65 50 87 98 66 46 34 25 7 22 24 41 13 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . . . . . Spaces Dug 108 | . . . 1 . . . 12 20 21 10 11 19 7 2 5 Terrain Destroyed 244 | . 1 6 11 2 . 39 45 20 21 10 11 19 46 2 11 Melee 107 | . . . . . . . 12 20 21 10 11 19 7 2 5 Projectile 23 | . 1 6 11 2 . 2 1 . . . . . . . . AOE 114 | . . . . . . 37 32 . . . . . 39 . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total 14810 | 62 879 625 1158 401 381 762 1743 2307 1222 1590 517 1249 810 193 911 Wait 2750 | . 177 85 281 96 . 74 511 262 149 428 139 247 133 20 148 Move 10821 | 46 654 491 766 285 376 638 1028 1882 970 1054 339 838 586 163 705 Hop 1 | . . . . . . . . . . . . . 1 . . Pick Up 145 | 4 9 6 16 3 1 5 25 16 8 12 2 18 18 . 2 Fast Attach 79 | 5 1 2 7 . . . 8 4 3 6 4 12 7 1 19 Attach 76 | . 2 . 4 2 . 4 7 11 5 9 1 15 12 . 4 Detach 9 | . . . 2 . . . 1 . . 1 . 1 2 . 2 Swap 86 | . . 4 5 . 1 5 14 19 7 10 2 11 8 . . Drop 119 | . 2 10 11 1 3 . 24 16 8 6 5 15 17 . 1 Fire 238 | 7 34 27 66 14 . 34 51 . . . . . 4 . 1 Melee 448 | . . . . . . . 74 96 40 64 25 92 20 9 28 Ram 1 | . . . . . . . . . . . . . 1 . . Kick 1 | . . . . . . . . . . . . . 1 . . Crush 4 | . . . . . . 2 . 1 . . . . . . 1 Escape Stasis 32 | . . . . . . . . . 32 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / [*Sto] / [*Low]) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 5) 214 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 7) 755 | -10/Materials | Discovered new exit (range 12) 904 | -10/Materials | Discovered new exit (range 15) 1121 | -10/Materials | Entered Mines 1147 | -10/Mines | Met a Derelict bent on vengeance 1473 | -10/Mines | Learned location of 1 exit from Materials 1519 | -10/Mines | Learned location of Storage (-7) 1583 | -10/Mines | Met a Derelict shopkeep closing up shop 1622 | -10/Mines | Discovered new exit (range 7) 1737 | -10/Mines | Discovered new exit (range 12) 1740 | -10/Mines | Learned Materials security intel 1904 | -10/Mines | Core integrity fell below 50% 1992 | -10/Mines | Discovered new exit (range 8) 2008 | -10/Mines | Entered Materials 2008 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2009 | -9/Materials | Identified exit to Materials 3326 | -9/Materials | Discovered exit to Materials (range 11) 3684 | -9/Materials | Discovered new exit (range 16) 3743 | -9/Materials | Entered Mines 3797 | -9/Mines | Learned Materials emergency access door positions 3823 | -9/Mines | Discovered exit to Materials (range 12) 3829 | -9/Mines | Assembled infested the area 4337 | -9/Mines | Discovered new exit (range 5) 4343 | -9/Mines | Entered Exiles 4382 | -9/Exiles | Met 8R-AWN 4409 | -9/Exiles | Met EX-HEX 4452 | -9/Exiles | Met EX-BIN 4471 | -9/Exiles | Aligned with FarCom system 4473 | -9/Exiles | Given EX-Vault access code 4515 | -9/Exiles | Opened EX-Vault 4522 | -9/Exiles | Found Trap Reconfigurator 4555 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4604 | -9/Exiles | Met EX-DEC 4727 | -9/Exiles | Visited The Gauntlet 4931 | -9/Exiles | Discovered new exit (range 14) 4949 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 4949 | -9/Exiles | Entered Mines 5404 | -8/Mines | Lost 3 parts (1n1u1w) 6065 | -8/Mines | Discovered exit to Materials (range 12) 6089 | -8/Mines | Discovered exit to Materials (range 8) 6160 | -8/Mines | Entered Materials 6160 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6356 | -8/Materials | Garrison activated, responded to threat 6776 | -8/Materials | Garrison activated, responded to threat 7289 | -8/Materials | Build established: Gladiator 7388 | -8/Materials | Central database locked down 8702 | -8/Materials | Discovered new exit (range 16) 8733 | -8/Materials | Entered Factory 8733 | -7/Factory | Evolved 2 slots: Utility x2 9092 | -7/Factory | Discovered new exit (range 6) 9576 | -7/Factory | Discovered new exit (range 15) 10092 | -7/Factory | Lost 4 parts (1p1n2u) 10405 | -7/Factory | Discovered new exit (range 16) 11074 | -7/Factory | Lost 4 parts (1p2n1u) 11808 | -7/Factory | Discovered new exit (range 10) 12238 | -7/Factory | Lost 3 parts (1p1n1u) 12278 | -7/Factory | Discovered new exit (range 16) 12312 | -7/Factory | Entered another Factory area 12312 | -6/Factory | Evolved 2 slots: Utility x2 13461 | -6/Factory | Allied Derelicts emerged from ambush trap array 13665 | -6/Factory | Lost 3 allies 13933 | -6/Factory | Discovered new exit (range 18) 13958 | -6/Factory | Entered another Factory area 13958 | -5/Factory | Evolved 2 slots: Utility x2 14148 | -5/Factory | Discovered new exit (range 20) 15517 | -5/Factory | Lost 9 parts (2p4n2u1w) 15684 | -5/Factory | Central database locked down 15803 | -5/Factory | Discovered new exit (range 4) 15826 | -5/Factory | Entered another Factory area 15826 | -4/Factory | Evolved 2 slots: Propulsion x2 15846 | -4/Factory | Spotted B-86 Titan 16001 | -4/Factory | Found Prototype Processor 16001 | -4/Factory | Identified Exp. Targeting Computer 16168 | -4/Factory | Discovered new exit (range 20) 16220 | -4/Factory | Build established: Scientist-Gladiator 16403 | -4/Factory | Identified exit to Research 16412 | -4/Factory | Entered Research 16412 | -3/Research | Evolved 2 slots: Utility x2 16914 | -3/Research | Lost 5 parts (4u1w) 17061 | -3/Research | Lost 3 parts (2n1u) 17260 | -3/Research | Discovered new exit (range 11) 17309 | -3/Research | Identified exit to Quarantine 17321 | -3/Research | Spotted B-86 Titan 17346 | -3/Research | Found Prototype Processor 17346 | -3/Research | Identified Spectral Analyzer 17459 | -3/Research | Spotted B-86 Titan 17518 | -3/Research | System corruption reached 10% 17552 | -3/Research | Lost 6 parts (1p3n2u) 17652 | -3/Research | Discovered new exit (range 10) 17662 | -3/Research | Identified exit to Research 17663 | -3/Research | Entered another Research area 17663 | -2/Research | Evolved 2 slots: Propulsion x2 17915 | -2/Research | Build established: Scavenger-Ninja 17941 | -2/Research | Found Prototype Launcher 17992 | -2/Research | Identified Point Singularity Launcher 18066 | -2/Research | System corruption reached 10% 18073 | -2/Research | Spotted B-90 Cyclops 18094 | -2/Research | Core integrity fell below 50% 18133 | -2/Research | Found Spectral Analyzer 18139 | -2/Research | Found Prototype Processor 18139 | -2/Research | Identified Exp. Core Analyzer 18163 | -2/Research | Search patrols dispatched 18171 | -2/Research | Core integrity fell below 20% 18183 | -2/Research | Discovered new exit (range 6) 18189 | -2/Research | Entered Testing 18190 | -2/Testing | Maximum security lockdown engaged 18207 | -2/Testing | Lost 21 parts (3p8n8u2w) 18278 | -2/Testing | Discovered new exit (range 4) 18279 | -2/Testing | Entered Access 18279 | -1/Access | Evolved 2 slots: Propulsion x2 18310 | -1/Access | Lost 3 parts (2n1u) 18470 | -1/Access | Build established: Scout 18529 | -1/Access | First assault squad dispatched 18618 | -1/Access | Lost 3 parts (1p1n1w) 18651 | -1/Access | Found Prototype Launcher 18727 | -1/Access | Identified Enh. Gamma Bomb Array 18781 | -1/Access | Core integrity fell below 50% 18797 | -1/Access | Core integrity fell below 20% 18800 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 18791_ Lgt. Antimatter Reactor destroyed. 18792_ M-36 Artificer repairs H-88 Terminator. 18792_ Acquired Power Sword. 18793_ Adv. Target Analyzer destroyed. 18794_ Penetrated by Slug. 18794_ Slug penetrates P-80 Master. 18794_ Acquired 152 matter. 18794_ Penetrated by Slug. 18794_ Enh. Armored Medium Treads destroyed. 18795_ Penetrated by Slug. 18795_ Nanoactuators destroyed. 18795_ Slug penetrates Wall. 18795_ G-73 Enforcer destroyed. 18796_ Exp. Core Analyzer destroyed. 18796_ K-01 Serf collects debris. 18797_ Wall collapses. 18797_ Penetrated by Slug. 18798_ Power Sword destroyed. 18799_ K-01 Serf collects debris. 18799_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????#"""""# #?# | | ??????????????????????##""Y""# ##########+## | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ?????????############## | | ?????????# # "" "" | | ?????????# # "" "" | | ?????????# = # """""" """""" ###### | | ?????????# # """""" """""" #????? | | ?????????# # "" "" #????? | | ?????????# / % "" "" #????? | | ?????????# # #????? | | ?????????# # #????? | | ?????????# ! # m #????? | | ?????????# # #????? | | ?????????# # ####### #????? | | ?????????# # #?????? #????? | | ?????????###+####+##### % #?????? #????? | | ???????????# #??????? #????? | | ???????????# u #??????? #????? | | ???????????# h%h #???????? ??????? | | ???????????# !! ####;#/#######???????????????? | | ???????????# ! # gp%h #???????????????? | | ???????????# ?# k =@*= #?????????p?????? | | ???????????# ??# p %= #???????????????? | | ???????????# ???# = #???????????????? | | ???????????# ? + h #???????????????? | | ???????????# ## #???????????????? | | ???????????# ???# #???????????????? | | ????????? ?????# #???????????????? | | ?????? ????????# #???????????????? | | ????? ?????????# #???????????????? | | ????? ? ?????????# * #???????????????? | | ???????? ??????????# #???????????????? | | ?????????H??????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 310 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 70 Melee Accuracy 16 Target Analysis 12 Core Analysis 8 Recoil Reduction 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Katana | -8/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Spear | -7/Factory | Hacked Great Maul | -7/Factory | Hacked Thunder Leg | -5/Factory | Hacked Arm. Huge Wheel | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Adv. Medium Treads | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- For Science! Hammer Time Challenges ------------ None Game ------ Seed ControlWeaponClaw Manual? 0 Play Time 03:08:41 Cumulative 243.9 hours Start 2025.10.22 @ 18:24:43 End 2025.10.24 @ 11:25:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a196ffcd-d304-473e-b6a4-6c1191d54ee3