Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 19:57:40 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (448) 448 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1463 Bonus ------- None Cogmind --------- Core Integrity 383/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (45) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Medium Laser Heavy Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Wheel Compact Wheel Improved Terrain Scanner Seismic Detector Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Improved Terrain Scanner Seismic Detector Assault Rifle Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 12 | 8 1 3 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 6 | 4 7 7 Power . | . 1 1 Propulsion 1 | 1 2 2 Utility 1 | . 2 2 Weapon 1 | 1 2 2 Tool/Special . | . . . Unused Backups 7 | 2 . 5 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | 2 . 2 Tool/Special . | . . . Average Slot Usage (%) 92 | . 100 85 Engine 12 | . 14 11 Treads 27 | . 28 26 Device 12 | . 14 11 Storage 12 | . 14 11 Protection 1 | . . 3 Energy Gun 12 | . 14 11 Ballistic Gun 12 | . 14 11 Peak Build Rating 11 | 7 8 11 Average Rating 7 | 6 7 9 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 54 | 15 50 54 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 12 | 7 12 20 Most Carried 8 | 7 8 8 Average Carried 6 | 4 7 7 Final Capacity 20 | 8 20 20 Final Carried 8 | 7 7 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 553 | 355 54 144 Remotely . | . . . Salvage Created 749 | 249 140 360 Parts 54 | 29 7 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 5 7 Guns 12 | . 5 7 Classes Destroyed 6 | 3 2 1 Worker 2 | 1 . 1 Tunneler 8 | 8 . . Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 7 | . 2 5 Sentry 2 | . . 2 Best Kill Streak 7 | 3 3 7 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 70 | . 25 45 Missed 14 | . 3 11 Hits 56 | . 22 34 Projectile 56 | . 22 34 Critical Strikes 3 | . 2 1 Damage Taken 650 | . 224 426 Core 55 | . 38 17 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 81 | 25 18 38 Largest 2 | 2 2 2 Hottest 73 | 70 70 73 Shots Fired 162 | 50 36 76 Gun 162 | 50 36 76 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 81 | 25 18 38 Thermal 81 | 25 18 38 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 5 5 12 Robot Miss Streak 7 | 6 7 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 89 | 23 19 47 Core Hits 33 | 10 9 14 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 5 | . 1 4 Burn 4 | . 1 3 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1182 | 289 243 650 Guns 1182 | 289 243 650 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 633 | 153 105 375 Thermal 549 | 136 138 275 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 347 | 36 144 347 Average Temperature 106 | 15 51 196 Received Heat Transfer 291 | . 81 210 Effects 2 | . . 2 Energy Bleed 1 | . . 1 Short Circuit 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | 2 2 3 Heat Transferred 1924 | 407 481 1036 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 141 | 10 95 141 Initial 14 | . . 14 Average 30 | 1 51 50 Influence Increases 420 | 50 135 235 Destroy 0b10 Robot/C 240 | . 100 140 Destroy 0b10 Robot/NC 55 | 50 . 5 Destroy Leader 60 | . 20 40 Successful Hack 4 | . . 4 Destroy Structure 1 | . . 1 Lose Combat Pursuer 60 | . 15 45 Influence Decreases 289 | 50 100 139 Entered New Map 21 | . . 21 Time Decay 248 | 50 100 98 Lost Part 20 | . . 20 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 9 9 Peak Tracking Total 7 | . 3 7 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 3 1 Successful 1 | . . 1 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Skim 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 739 | 230 250 259 Seismic 739 | 230 250 259 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 860 | 351 250 259 Spaces Moved 314 | 162 91 61 Core 3 | 3 . . Treads 311 | 159 91 61 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 179 | 157 197 207 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 7 21 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 446 | 204 126 116 Wait 30 | . 16 14 Move 312 | 161 90 61 Hop . | . . . Pick Up 8 | 8 . . Fast Attach 9 | 7 . 2 Attach . | . . . Detach . | . . . Swap 3 | 1 1 1 Drop 3 | 2 1 . Fire 81 | 25 18 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 352 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 14) 602 | -10/Materials | Entered another Materials area 602 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 861 | -9/Materials | Self-destructed Last Messages --------------- 00782_ Y-45 Defender suffers critical hit (Burn). 00785_ Heat Sink melted. 00785_ Beam Rifle melted. 00785_ Y-45 Defender destroyed. 00797_ G-47 Trooper destroyed. 00798_ Acquired 56 matter. 00799_ Overheating: Energy bleed (-62). 00799_ Lgt. Armor Plating destroyed. 00803_ Lgt. Treads destroyed. 00812_ G-34 Mercenary destroyed. 00817_ R-06 Scavenger collects Imp. Heat Sink. 00820_ R-06 Scavenger collects Lgt. Nuclear Core. 00823_ Ion Engine broken. 00823_ Overheating: Short circuit. 00824_ R-06 Scavenger collects Imp. Ion Engine. 00827_ G-34 Mercenary destroyed. 00832_ K-01 Serf collects debris. 00839_ K-01 Serf destroyed. 00854_ Acquired 67 matter. 00859_ Acquired 21 matter. 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