Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.09 @ 12:23:09 Player: Skeptic Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (29) 145 Value Destroyed (780) 780 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6025 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Advanced Terrain Scanner Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array ECM Suite Reaction Control System Cloak of Protection > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon Ion Cannon > --- INVENTORY -------- Armored Huge Wheel Improved VTOL Module Improved Heat Sink Improved Sensor Array Improved EM Pulse Cannon [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Slots Evolved 8 | . . . . . 4 2 . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . . Utility 4 | . . . . . 2 1 . 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 46 | 8 1 . . 4 23 2 2 3 3 Power 5 | 1 . . . 1 2 . . 1 . Engine 5 | 1 . . . 1 2 . . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 3 . . . 2 6 1 1 . 2 Treads . | . . . . . . . . . . Leg 2 | . . . . . 2 . . . . Wheel 7 | 3 . . . 2 1 . . . 1 Hover 5 | . . . . . 3 1 1 . . Flight 1 | . . . . . . . . . 1 Utility 14 | 2 1 . . . 7 1 . 2 1 Device 11 | 1 . . . . 6 1 . 2 1 Storage 2 | 1 1 . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 12 | 2 . . . 1 8 . 1 . . Energy Gun 3 | . . . . . 2 . 1 . . Energy Cannon 3 | . . . . . 3 . . . . Ballistic Gun 5 | 2 . . . 1 2 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 Parts Lost 16 | . . . . . 5 . 2 1 8 Power . | . . . . . . . . . . Propulsion 6 | . . . . . 1 . 2 . 3 Utility 6 | . . . . . 2 . . 1 3 Weapon 4 | . . . . . 2 . . . 2 Highest Loss Streak 8 | . . . . . 3 . 1 1 8 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 96 | . 100 100 100 100 97 100 98 91 73 Engine 10 | . 14 14 14 14 9 7 7 13 9 Leg 1 | . . . . . 3 . . . . Wheel 11 | . 28 28 28 28 4 . . . 1 Hover 12 | . . . . . 18 30 29 20 14 Device 17 | . 14 14 14 14 19 23 23 25 19 Storage 10 | . 14 14 14 14 9 7 7 6 5 Processor 4 | . . . . . 6 7 7 6 5 Energy Cannon 8 | . . . . . 13 15 15 13 9 Ballistic Gun 15 | . 28 28 28 28 11 7 3 . . Naked Turns 18 | . . . . . . . . . 18 Heaviest Build 59 | 14 19 19 19 19 39 40 41 59 59 Greatest Support 32 | 26 20 20 20 20 24 32 32 23 28 Greatest Overweight (x) 3 | . . . . . 3 1 1 2 2 Average Overweight (x) . | . . . . . 1 1 1 2 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 9 Most Carried 10 | 6 8 9 10 10 10 9 9 7 7 Average Carried 8 | 4 7 8 9 9 9 8 7 6 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 9 10 10 10 8 7 7 3 Class Distribution -------------------- 42% | Skirmisher 30% | Mutant 13% | Scavenger-Mutant 8% | Infiltrator-Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Infiltrator-Skirmisher | -6/Factory Infiltrator-Skirmisher | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Matter Collected 887 | 304 4 14 . 112 418 . 35 . . Remotely . | . . . . . . . . . . Salvage Created 1002 | 146 . 17 . 172 469 . 198 . . Parts 68 | 10 . 1 . 11 38 . 8 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Combat Hostiles Destroyed 20 | . . 1 . 6 10 . 3 . . Guns 8 | . . 1 . 6 1 . . . . Cannons 6 | . . . . . 3 . 3 . . AOE 5 | . . . . . 5 . . . . Classes Destroyed 9 | 2 . 1 . 1 4 . 1 . . Worker 1 | . . . . . 1 . . . . Tunneler 3 | 3 . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . Watcher 3 | . . . . . 3 . . . . Swarmer 8 | . . 1 . 3 4 . . . . Grunt 5 | . . . . 3 . . 2 . . Sentry 4 | . . . . . 4 . . . . Specialist 1 | . . . . . . . 1 . . Hunter 2 | . . . . . 2 . . . . Best Kill Streak 5 | 2 . 1 . 3 5 . 3 . . Combat Bots Only 5 | . . 1 . 3 5 . 3 . . Max Kills in Single Turn 4 | 1 . 1 . 1 4 . 1 . . Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Damage Taken 2644 | . . 15 . 250 575 . 219 399 1186 Core 1061 | . . . . 59 79 . 67 56 800 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 35 | . . . . . 35 . . . . Core Remaining (%) 87 | 100 . . . 76 85 . 90 . . Volleys Fired 59 | 6 1 1 . 18 27 . 3 3 . Largest 3 | 2 2 2 . 2 3 . 3 3 . Hottest 209 | 40 40 40 . 40 145 . 209 209 . Shots Fired 135 | 12 2 2 . 36 65 . 9 9 . Gun 90 | 12 2 2 . 36 32 . 3 3 . Cannon 38 | . . . . . 26 . 6 6 . Launcher 7 | . . . . . 7 . . . . Special . | . . . . . . . . . . Kinetic 84 | 12 2 2 . 36 32 . . . . Thermal 38 | . . . . . 26 . 6 6 . Explosive 7 | . . . . . 7 . . . . Electromagnetic 6 | . . . . . . . 3 3 . Robot Hit Streak 10 | 5 3 5 . 5 8 . 10 8 . Robot Miss Streak 4 | 2 . . . 4 3 . 1 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 81 | 6 2 2 . 24 32 . 9 6 . Core Hits 43 | 5 . 1 . 10 20 . 5 2 . Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 2 | . . . . . 2 . . . . Meltdown 1 | . . . . . 1 . . . . Destroy 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1526 | 76 21 20 . 257 861 . 169 122 . Guns 631 | 76 21 20 . 257 136 . 79 42 . Cannons 581 | . . . . . 411 . 90 80 . Explosions 314 | . . . . . 314 . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 510 | 76 21 20 . 257 136 . . . . Thermal 554 | . . . . . 411 . 79 64 . Explosive 314 | . . . . . 314 . . . . Electromagnetic 148 | . . . . . . . 90 58 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 25 | . . . . . 3 . . . 25 Average Corruption 4 | . . . . . 2 . . . 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . . . . . 22 . . . 9 Message Errors 4 | . . . . . 3 . . . 1 Matter Fused 8 | . . . . . 6 . . . 2 Heat Flow Errors 4 | . . . . . 3 . . . 1 Energy Discharges 5 | . . . . . 3 . . . 2 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . 3 . . . 2 Data Loss (major) 2 | . . . . . 1 . . . 1 Misfires 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 19 | . . . . . 19 . . . . Projectiles 19 | . . . . . 19 . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 70 | . . . . . 70 . . . . Shots 2 | . . . . . 2 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 467 | . . . . 27 264 . 87 467 208 Average Temperature 94 | . . . . 9 70 . 47 271 110 Received Heat Transfer 381 | . . . . 129 45 . 36 171 . Effects 3 | . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . 1 . Interference 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 1 | . . . . . 1 . . . . Heat Transferred 978 | . . . . . 666 . 175 137 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Peak Influence 269 | 20 28 30 . 155 269 5 75 33 8 Initial 33 | . 13 10 . . . . 3 33 8 Average 62 | 8 19 29 . 77 88 3 20 31 2 Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 90 | 100 100 100 . 100 81 100 100 100 100 Level 1 9 | . . . . . 18 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 2 | . . . . . 1 . 1 . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . . 1 . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Distress Signals 4 | . 1 . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 48 | . 1 5 . 6 16 . 9 4 7 Peak Tracking Total 7 | . 1 2 . 5 7 . 3 3 6 Tactical Retreats 8 | . . . . . 1 . 5 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Traps Triggered 5 | . . . . . 2 . 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Machines Disabled 3 | . . . . . 2 . 1 . . Max in Single Turn 1 | . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Machines Accessed 12 | . . . 4 . 7 1 . . . Terminals 5 | . . . . . 4 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 55 | . . . 27 . 25 3 . . . Successful 49 | . . . 27 . 21 1 . . . Failed 6 | . . . . . 4 2 . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 3 . . . . . . Terminals 9 | . . . . . 6 3 . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers 12 | . . . . . 12 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 32 | . . . 27 . 4 1 . . . Record 30 | . . . 26 . 4 . . . . Open DSF 1 | . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 2 | . . . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer 12 | . . . . . 12 . . . . Insert Component 6 | . . . . . 6 . . . . Analyze 6 | . . . . . 6 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . . . 7 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . Time 52 | . . . . . 52 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 6 . . . . Part Schematics Acquired 6 | . . . . . 6 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 Total Damage 128 | . . . . . . . . . 128 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Turns Passed 3434 | 112 169 129 374 503 1518 36 167 195 231 Spaces Moved 2121 | 73 161 105 466 436 542 32 105 104 97 Core 7 | 7 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 1513 | 66 161 105 466 436 265 . . . 14 Hover 601 | . . . . . 277 32 105 104 83 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 95 108 108 172 100 Average Speed 96 | 82 80 80 80 80 106 108 108 172 161 Slowest Speed 245 | 90 80 80 80 80 245 108 112 172 172 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 4 33 34 90 77 45 1 83 4 41 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 44 | . . . . . 44 . . . . Melee . | . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . AOE 41 | . . . . . 41 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Was Total 3395 | 113 200 147 466 559 1442 33 150 114 171 Wait 1073 | 12 33 41 . 91 810 . 14 1 71 Move 2113 | 72 160 104 465 435 541 31 104 104 97 Hop . | . . . . . . . . . . Pick Up 48 | 14 3 1 1 5 21 . 1 2 . Fast Attach 8 | . . . . . 8 . . . . Attach 28 | 7 . . . . 11 2 2 3 3 Detach 1 | . . . . . . . . 1 . Swap 10 | 1 1 . . 4 4 . . . . Drop 29 | 1 2 . . 6 20 . . . . Fire 59 | 6 1 1 . 18 27 . 3 3 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 26 | . . . . . . . 26 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 113 | -11/Junkyard | Entered Materials 209 | -10/Materials | Met 8R-AWN 279 | -10/Materials | Discovered new exit (range 5) 282 | -10/Materials | Entered Mines 283 | -10/Mines | Followed 8R-AWN into the Mines 302 | -10/Mines | Build established: Mutant 384 | -10/Mines | Learned location of Storage (-9) 407 | -10/Mines | Discovered new exit (range 5) 411 | -10/Mines | Entered Exiles 433 | -10/Exiles | Welcomed by 8R-AWN 445 | -10/Exiles | Met EX-HEX 476 | -10/Exiles | Met EX-BIN 488 | -10/Exiles | Aligned with FarCom system 489 | -10/Exiles | Given EX-Vault access code 533 | -10/Exiles | Opened EX-Vault 540 | -10/Exiles | Found Cloak of Protection 558 | -10/Exiles | Warned to stay clear of 0b10 Research branches 583 | -10/Exiles | Met EX-DEC 611 | -10/Exiles | Visited The Gauntlet 776 | -10/Exiles | Discovered new exit (range 14) 785 | -10/Exiles | Left Exiles lab with Cloak of Protection 785 | -10/Exiles | Entered Mines 794 | -9/Mines | Learned 2 Materials zone layouts 1052 | -9/Mines | Discovered new exit (range 4) 1069 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1236 | -9/Mines | Build established: Scavenger-Mutant 1269 | -9/Mines | Discovered new exit (range 13) 1288 | -9/Mines | Entered Materials 1288 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1584 | -8/Materials | Lost 3 parts (1n1u1w) 1670 | -8/Materials | Repaired ECM Suite 1698 | -8/Materials | Repaired Wheel 2047 | -8/Materials | Build established: Skirmisher 2783 | -8/Materials | Discovered new exit (range 7) 2806 | -8/Materials | Entered Factory 2806 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2815 | -7/Factory | Identified exit to DSF 2842 | -7/Factory | Entered DSF 2878 | -7/DSF | Additional patrols routed to DSF 2997 | -7/DSF | Discovered new exit (range 11) 3009 | -7/DSF | Entered Factory 3009 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3204 | -6/Factory | Sucked down chute 3204 | -6/Factory | Entered Waste 3205 | -6/Waste | Met a frightened Derelict 3219 | -6/Waste | EMP discharged 3219 | -6/Waste | System corruption reached 10% 3232 | -6/Waste | Spotted C-40 Crusher 3305 | -6/Waste | Spotted C-40 Crusher 3319 | -6/Waste | EMP discharged 3343 | -6/Waste | Spotted C-40 Crusher 3363 | -6/Waste | Spotted C-40 Crusher 3363 | -6/Waste | Spotted C-40 Crusher 3376 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3378 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3379 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 3399 | -6/Waste | Crushed by Compactor (1 part destroyed) 3402 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3403 | -6/Waste | Crushed by Compactor (1 part destroyed) 3408 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3412 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3417 | -6/Waste | Crushed by Compactor (1 part destroyed) 3419 | -6/Waste | EMP discharged 3421 | -6/Waste | Core integrity fell below 50% 3430 | -6/Waste | Core integrity fell below 20% 3435 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03379_ Gatling Laser crushed. 03379_ Imp. Deuterium Engine crushed. 03382_ Gatling Laser crushed. 03384_ Airjet crushed. 03384_ Imp. Deuterium Engine crushed. 03385_ Airjet crushed. 03399_ Imp. Heat Sink crushed. 03401_ System corrupted: Matter fused (-7). 03402_ Imp. Sensor Array crushed. 03403_ Imp. VTOL Module crushed. 03408_ Med. Storage Unit crushed. 03409_ ALERT: Foreign system detected. Charging EMP. 03409_ Med. Storage Unit crushed. 03412_ ECM Suite crushed. 03415_ Critical hit (Destroy). 03415_ Arm. Huge Wheel destroyed. 03417_ Visual Processing Unit crushed. 03419_ Broken Gamma Rifle fried beyond repair. 03419_ System corrupted (+7). 03423_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????######????????????????? | | ???????????????????????????# #????????????????? | | ?????????????############??# #????????????????? | | ?????????????# #??# #????????????????? | | ?????????????# #??# #????????????????? | | ?????????????# #### #????????????????? | | ?????????????# CC #????????????????? | | ?????????????# CC #????????????????? | | ?????????????# CC!CC #????????????????? | | ?????????????# CC@CCCC #????????????????? | | ?????????????# CC ####CCCC#????????????????? | | ?????????????# C #??# #????????????????? | | ?????????????# #??# #?????????? #????? | | ?????????????############??# #???????? #????? | | ?????????????????????????### ######## ! ####?? | | ?????????????????????????# ? | | ?????????????????????????# ? | | ?????????????????????????# ? | | ?????????????????????????# ? | | ?????????????????????????### ######## ####?? | | ???????????????????????????# #???????? #????? | | ???????????????????????????# #?????????? #????? | | ???????????????????????????# #????????????????? | | ?????????????????????????### #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????### #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ?????????????????????????### ###??????????????? | | ?????????????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Evasion (%) 50 Item Schematics ----------------- Seismic Detector | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed SkeletonLinearPlating Manual? 0 Play Time 00:51:30 Cumulative 5.5 hours Start 2023.06.09 @ 11:29:08 End 2023.06.09 @ 12:23:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84396870-af1e-4f97-814b-ed1b9c431c31