Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 15:12:33 Player: delto Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (79) 395 Value Destroyed (2507) 2507 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1430) 1430 TOTAL SCORE: 11372 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 1485 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -973 Cogmind --------- Core Integrity 0/1150 Matter 119/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Rolling (90) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Wheel > --- UTILITY (8) ------ Improved Salvage Targeting Computer > --- WEAPON (3) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Airjet Gyrokinetic Inverter Gyrokinetic Inverter Cooled Gravmag System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Improved Salvage Targeting Computer Improved Target Analyzer Core Analyzer Improved Weapon Cycler Advanced Force Booster Improved Force Field Hacking Suite > --- WEAPON ----------- Micro-nuke Launcher Micro-nuke Launcher Heavy Pick > --- INVENTORY -------- Angular Momentum Engine Light Antimatter Reactor Long-range Sensor Array Improved Transmission Jammer Improved Shock Absorption System [Rating: 119] Favorites ----------- Power Antimatter Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Makeshift Propulsion Shielding Weapon Gauss Rifle Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Micro-nuke Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 2 . . 1 . . . . . . . . . 1 . . . . Utility 6 | . . . . 2 1 . . . . 2 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Attached 161 | 7 1 5 12 16 6 5 4 4 7 14 2 9 . 10 14 13 9 4 19 Power 23 | 1 . . 2 3 1 1 . 1 1 . . . . 4 1 2 2 1 3 Engine 11 | 1 . . 2 3 1 1 . . . . . . . 2 . . . . 1 Core 7 | . . . . . . . . 1 . . . . . 2 1 2 1 . . Reactor 5 | . . . . . . . . . 1 . . . . . . . 1 1 2 Propulsion 53 | 2 . 2 4 5 1 2 . 1 5 4 1 6 . 1 6 6 1 2 4 Treads 6 | 1 . 1 3 . . . . 1 . . . . . . . . . . . Leg 19 | . . . . . . 2 . . 5 4 1 6 . 1 . . . . . Wheel 4 | 1 . 1 1 . . . . . . . . . . . . . . . 1 Hover 15 | . . . . 3 . . . . . . . . . . . 6 1 2 3 Flight 9 | . . . . 2 1 . . . . . . . . . 6 . . . . Utility 52 | 2 . 1 . 8 2 1 2 1 1 7 1 1 . 3 5 2 5 1 9 Device 33 | 1 . . . 5 1 1 1 1 . 5 . . . 1 3 1 5 1 7 Storage 6 | 1 . 1 . 2 . . . . . 1 1 . . . . . . . . Processor 6 | . . . . 1 1 . . . 1 . . . . 1 2 . . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . 2 Protection 5 | . . . . . . . 1 . . 1 . 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 1 2 6 . 2 1 2 1 . 3 . 2 . 2 2 3 1 . 3 Energy Gun 4 | . 1 1 1 . 1 . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 2 1 . . . . . . . . . . . Ballistic Gun 18 | 2 . 1 4 . 1 . . . . 3 . 2 . 2 2 1 . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 2 . . . Launcher 3 | . . . . . . . . . . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 1 . . . . . . 1 . . 2 Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . . . . . . . Parts Lost 116 | . . . 11 19 2 1 . . 2 4 2 5 . 22 1 8 9 1 29 Power 17 | . . . 1 2 1 1 . . . . . . . 4 1 1 1 . 5 Propulsion 41 | . . . 6 7 . . . . 1 1 . 3 . 10 . 2 1 1 9 Utility 38 | . . . . 6 . . . . 1 2 2 1 . 6 . 3 5 . 12 Weapon 20 | . . . 4 4 1 . . . . 1 . 1 . 2 . 2 2 . 3 Highest Loss Streak 28 | . . . 3 12 2 1 . . 2 1 2 3 . 9 1 3 6 1 28 To Critical Strikes 3 | . . . . . . . . . . . . 1 . 1 . 1 . . . Average Backups 7 | 3 7 8 9 5 4 4 4 5 4 13 13 14 15 7 4 4 4 4 3 Power 1 | . 1 3 2 2 1 2 1 1 1 2 3 3 3 1 1 2 1 1 1 Propulsion 1 | 1 2 . . . . . . . . 2 4 4 6 1 . . 1 2 . Utility 2 | . 1 3 5 1 2 2 3 4 3 4 3 2 2 1 . 1 1 . 1 Weapon 1 | . 1 1 2 . . . . . . 3 3 3 4 3 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 3 1 1 2 . . . 2 2 2 . 3 . . 2 2 1 . 2 Power 10 | . 1 . . 2 . . . . 2 . . 2 . . 1 1 . . 1 Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . Utility 8 | . 1 . . . . . . 2 . 2 . 1 . . . 1 . . 1 Weapon 4 | . . 1 1 . . . . . . . . . . . 1 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 97 86 52 38 67 75 77 86 99 100 99 100 84 59 84 86 71 80 Engine 3 | . 14 11 11 7 7 7 7 5 . . . . . 2 . . . . 1 Core 1 | . . . . . . . . 1 4 . . . . 3 4 5 9 5 3 Reactor 2 | . . . . . . . . . 2 6 6 6 6 . . . . 4 4 Treads 3 | . 14 22 24 1 . . . 1 2 . . . . . . . . . . Leg 16 | . . . . . . 13 15 15 22 32 33 32 33 21 . . . . . Wheel 1 | . 14 21 6 2 . . . . . . . . . . . . . . . Hover 2 | . . . . 5 . . . . . . . . . . . 16 31 29 24 Flight 1 | . . . . 1 . . . . . . . . . . 18 14 . . . Device 17 | . 14 11 11 14 7 14 21 26 26 24 20 18 13 3 6 10 12 11 18 Storage 5 | . 14 11 11 9 3 6 . . . 5 7 13 13 13 5 5 3 . . Processor 10 | . . . . 3 14 15 8 7 10 13 13 13 13 19 13 20 15 15 13 Protection 1 | . . . . . . . 6 3 . 1 4 1 6 5 . . 2 . . Energy Cannon 3 | . . . . . . . 8 15 15 . . . . . . . . . . Ballistic Gun 7 | . 23 10 15 2 . . . . . 12 13 13 13 12 8 6 . . . Peak Build Rating 119 | 9 9 14 15 18 17 26 36 43 56 70 72 73 72 72 74 88 108 93 119 Average Rating 48 | 6 9 12 12 12 12 25 35 37 46 67 70 71 72 57 43 74 93 85 92 On Entrance 43 | . 9 9 14 14 9 17 26 36 43 56 69 71 72 72 20 74 88 82 93 Avg Prop Armor Cover (%) 12 | 12 10 16 15 15 . . . 11 11 . . . . . . 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 14 15 22 27 29 10 14 26 32 37 61 61 60 57 54 25 33 60 32 66 Greatest Support 108 | 20 20 40 60 22 10 37 37 37 95 103 108 108 100 100 31 65 67 75 76 Greatest Overweight (x) 9 | 1 1 1 2 2 . . . 1 1 . . . . 9 4 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 5 5 5 5 5 15 15 15 15 15 15 5 5 5 5 Average Capacity 9 | 7 8 9 10 6 5 5 5 5 5 14 15 15 15 15 5 5 5 5 5 Most Carried 15 | 7 8 9 10 9 5 5 5 5 5 15 15 15 15 15 5 5 5 5 5 Average Carried 7 | 3 7 8 9 5 4 4 4 4 4 13 13 14 15 8 4 4 4 4 3 Final Capacity 15 | 8 8 10 10 5 5 5 5 5 5 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 7 8 9 10 3 4 4 5 5 5 11 13 15 15 6 5 5 4 2 . Class Distribution -------------------- 40% | Mutant 35% | Scavenger-Mutant 13% | Derelict-Skirmisher 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Matter Collected 2958 | 294 87 65 369 53 24 30 87 130 65 545 193 187 . 322 102 238 89 . 78 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2915 | 94 137 62 684 52 . . . . 267 355 111 208 . 355 44 60 174 . 312 Parts 168 | 4 6 10 43 1 . . . . 10 15 7 15 . 24 4 2 9 . 18 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 4 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . 2 . . 33 . 7 8 . 21 . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Combat Hostiles Destroyed 65 | . 3 4 17 1 . . . . 4 7 4 5 . 10 2 . 2 . 6 Melee 4 | . . . . 1 . . . . . . . . . . . . 2 . 1 Guns 52 | . 3 4 17 . . . . . . 7 4 5 . 10 2 . . . . Cannons 3 | . . . . . . . . . 3 . . . . . . . . . . AOE 5 | . . . . . . . . . . . . . . . . . . . 5 Classes Destroyed 13 | 2 1 1 3 . . . . . 1 1 . . . . . 1 1 . 2 Worker 3 | . . . 1 . . . . . . 2 . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . 1 . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . Recycler 2 | 1 . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . 1 . . . . . . . . . . . . 1 . . 1 Watcher 1 | . . . . . . . . . . . . . . . . 1 . . . Swarmer 31 | . . 4 3 . . . . . . 4 4 3 . 8 2 . . . 3 Cutter 2 | . . . . . . . . . . . . . . . . . . . 2 Grunt 18 | . 3 . 7 1 . . . . 3 2 . . . 1 . . 1 . . Sentry 8 | . . . 7 . . . . . . . . . . . . . 1 . . Hunter 4 | . . . . . . . . . 1 . . 2 . 1 . . . . . Programmer 2 | . . . . . . . . . . 1 . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . 1 . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 4 | 2 3 4 4 1 . . . . 2 3 4 3 . 4 2 1 2 . 4 Combat Bots Only 4 | . 3 4 4 1 . . . . 2 3 4 3 . 4 2 . 1 . 3 Max Kills in Single Turn 4 | 1 1 2 2 1 . . . . 1 1 1 1 . 2 1 1 1 . 4 Gunslinging 1 | . . 1 1 . . . . . . . . . . 1 . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . 1 . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Hostile Shots Fired 1411 | . 26 24 164 165 23 46 7 . 19 184 48 91 . 214 19 79 117 2 183 Missed 541 | . 10 3 44 69 8 22 2 . 5 113 21 20 . 66 5 27 51 1 74 Hits 870 | . 16 21 120 96 15 24 5 . 14 71 27 71 . 148 14 52 66 1 109 Melee 11 | . . . . . . 2 . . . . . . . 7 . . . 1 1 Projectile 859 | . 16 21 120 96 15 22 5 . 14 71 27 71 . 141 14 52 66 . 108 AOE 3 | . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 30 | . . . 3 4 1 . . . . 3 . 3 . 4 1 6 . 1 4 Damage Taken 13441 | . 178 185 1531 1416 237 235 87 . 329 922 297 880 . 2456 233 785 1052 30 2588 Core 3011 | . 33 33 341 469 76 57 19 . 93 43 30 100 . 396 77 93 176 . 975 Absorbed by Shields 1060 | . . . . . . . . . . 363 110 212 . . . 99 234 . 42 Redirected to Shielding 47 | . . . . . . . 4 . . . . . . . . . 43 . . Ignored by Resistances 183 | . . . . . . . . . . . . . . . . . . . 183 Core Remaining (%) 55 | 100 86 . 6 14 . . . . 65 . . . . 33 . 83 . . . Volleys Fired 229 | 6 9 5 65 10 4 . . . 12 29 12 14 . 36 7 11 3 . 6 Largest 2 | 2 2 2 2 2 1 . . . 2 2 2 2 . 2 2 2 2 . 2 Hottest 145 | 40 60 88 88 79 55 . . . 145 56 56 63 . 63 56 98 98 . 98 Shots Fired 437 | 12 18 10 121 16 4 . . . 24 58 24 28 . 72 14 22 6 . 8 Gun 395 | 12 18 10 121 16 4 . . . . 58 24 28 . 72 14 18 . . . Cannon 34 | . . . . . . . . . 24 . . . . . . 4 6 . . Launcher 8 | . . . . . . . . . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 359 | 12 9 5 99 10 . . . . . 58 24 28 . 72 14 22 6 . . Thermal 57 | . . 5 22 6 . . . . 24 . . . . . . . . . . Explosive 8 | . . . . . . . . . . . . . . . . . . . 8 Electromagnetic 13 | . 9 . . . 4 . . . . . . . . . . . . . . Robot Hit Streak 18 | 4 6 3 18 6 2 . . . 5 7 3 5 . 4 2 5 2 . 4 Robot Miss Streak 7 | 2 2 6 3 2 1 . . . 3 4 6 4 . 7 2 3 5 . 2 Penetration Max 1 | . . . . . . . . . . 1 . . . 1 . 1 . . . Secondary Targets 13 | . 1 1 1 . . . . . . 3 1 1 . 5 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 1 1 . 1 . . . . . Shots Hit Robots 265 | 7 13 7 92 12 2 . . . 11 32 7 16 . 33 5 11 10 . 7 Core Hits 135 | 3 6 7 45 3 1 . . . 6 15 5 7 . 14 3 5 4 . 11 Critical Kills 4 | . . . . . . . . . . . . 2 . 1 1 . . . . Critical Parts Destroyed 8 | . . . 2 . . . . . . 2 . 2 . 2 . . . . . Critical Strikes 15 | . . . 3 1 . . . . . 2 . 4 . 3 1 . 1 . . Burn 2 | . . . 1 1 . . . . . . . . . . . . . . . Destroy 12 | . . . 2 . . . . . . 2 . 4 . 3 1 . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 28 | . . . 12 1 . . . . . . . . . . . . 12 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . 12 1 . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . 12 . 3 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6690 | 75 170 106 1430 180 50 . . . 300 773 153 323 . 701 95 227 336 . 1771 Guns 4242 | 75 169 106 1430 153 50 . . . . 773 153 323 . 701 95 214 . . . Cannons 340 | . . . . . . . . . 300 . . . . . . 13 27 . . Explosions 1695 | . . . . . . . . . . . . . . . . . . . 1695 Melee 412 | . . . . 27 . . . . . . . . . . . . 309 . 76 Ramming 1 | . 1 . . . . . . . . . . . . . . . . . . Kinetic 3725 | 75 86 61 1125 79 . . . . . 773 153 323 . 701 95 227 27 . . Thermal 1495 | . . 45 305 74 . . . . 300 . . . . . . . . . 771 Explosive 924 | . . . . . . . . . . . . . . . . . . . 924 Electromagnetic 133 | . 83 . . . 50 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . 27 . . . . . . . . . . . . . . . Piercing 385 | . . . . . . . . . . . . . . . . . 309 . 76 Highest Corruption 3 | . . . . 1 3 3 3 3 . . . . . 2 . . . . 2 Average Corruption 2 | . . . . 1 2 3 3 3 . . . . . 2 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . 1 . 9 4 1 . . . . . . . . . . 1 Message Errors 4 | . . . . . . 2 1 . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . 2 . 1 . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . . . . . . Energy Discharges 3 | . . . . . . 2 1 . . . . . . . . . . . . Data Loss (minor) 5 | . . . . 1 . 2 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 238 | . . . . . . . . . . . . . . . . . 32 . 206 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 206 | . . . . . . . . . . . . . . . . . . . 206 Melee 32 | . . . . . . . . . . . . . . . . . 32 . . Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . . . . . . . . . . . . . . . . . . . 163 Shots 3 | . . . . . . . . . . . . . . . . . . . 3 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . . . . . . . . . . 1 . . . . . Kicked 1 | . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | . 84 54 144 87 26 231 . . 24 . . . . 17 10 322 336 . 67 Average Temperature 91 | . 47 25 40 34 23 123 . . 6 . . . . 5 6 176 150 . 28 Received Heat Transfer 2339 | . 96 18 657 513 . 30 45 . 21 100 . . . 117 . 470 72 . 200 Effects 2 | . . . . . . . . . . . . . . . . 1 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . . . . . . . . . . Heat Transferred 1984 | . . 55 559 259 . . . . 561 . . . . . . . . . 550 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Maximum Alert Level 2 | . . . . . . . . . . 2 . . . . . . . . 1 Low Security (%) 78 | 100 100 100 100 100 100 . . . . 30 . . . . 100 100 100 100 59 Level 1 18 | . . . . . . . . . . 54 . . . . . . . . 40 Level 2 3 | . . . . . . . . . . 14 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 471 | 5 61 80 135 170 72 . . . . 471 . . . . 153 137 146 47 360 Initial 212 | . . 16 29 53 72 . . . . 212 . . . . . 16 66 47 . Average 106 | 1 10 17 47 29 43 . . . . 264 . . . . 67 20 49 28 134 Influence Increases 4796 | 10 83 100 521 305 45 . 15 . 644 849 90 120 . 285 173 316 295 . 945 Destroy 0b10 Robot/C 2180 | . 60 80 340 20 . . . . 340 440 80 100 . 200 100 80 140 . 200 Destroy 0b10 Robot/NC 90 | 10 . . 10 . . . . . . 25 . . . . . 10 15 . 20 Destroy Leader 366 | . 10 10 90 . . . . . 40 82 10 20 . 10 10 22 22 . 40 Allied During Kill 494 | . . . . . . . . . 249 120 . . . . 27 8 26 . 64 Successful Hack 41 | . 12 10 19 . . . . . . . . . . . . . . . . Disable Machine 105 | . . . . . . . . . . 45 . . . . . . . . 60 Destroy Structure 395 | . 1 . 2 . . . . . . 32 . . . . 6 16 32 . 306 Partial Spotted 75 | . . . 15 15 . . . . . . . . . . . 30 15 . . Lose Combat Pursuer 1050 | . . . 45 270 45 . 15 . 15 105 . . . 75 30 150 45 . 255 Influence Decreases 4436 | 10 42 71 462 274 200 5 10 5 307 749 501 146 . 285 140 212 296 136 585 Entered New Map 709 | . . 25 41 76 88 3 . 5 . 125 163 6 . . . 17 71 89 . Time Decay 2548 | 10 42 46 331 100 100 2 10 . 267 464 318 120 . 215 140 76 120 37 150 Lost Part 727 | . . . 90 98 12 . . . . 40 20 20 . 70 . 42 45 10 280 Lost Ally 452 | . . . . . . . . . 40 120 . . . . . 77 60 . 155 Squads Dispatched 24 | . 2 . 1 3 . . . . 1 8 . . . 1 1 . 2 . 5 Investigation 6 | . 2 . 1 1 . . . . 1 . . . . . 1 . . . . Extermination 3 | . . . . . . . . . . 2 . . . . . . . . 1 Reinforcement 9 | . . . . 2 . . . . . 1 . . . . . . 2 . 4 Assault 3 | . . . . . . . . . . 2 . . . 1 . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Distress Signals 10 | . 2 . 3 2 . . . . . . . . . . . . 2 . 1 Communications Jammed 2 | . . . . . . . . . . 2 . . . . . . . . . Distress Signals 2 | . . . . . . . . . . 2 . . . . . . . . . Times Spotted 253 | . 3 5 25 43 6 6 3 . 14 31 5 5 . 26 8 16 19 6 32 Peak Tracking Total 23 | . 3 4 6 23 3 4 3 . 4 6 4 3 . 10 5 6 13 6 11 Tactical Retreats 41 | . . . 2 8 2 . 1 . 1 5 . . . 4 2 6 3 . 7 ECM-based Alert Blocks 3 | . . . . 3 . . . . . . . . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Traps Triggered 9 | . . . 1 2 . . . . . . . . . . . 4 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Machines Disabled 12 | . . . . . . . . . 2 3 . . . . . 3 . . 4 Max in Single Turn 3 | . . . . . . . . . . 1 . . . . . . . . 3 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Machines Accessed 24 | . 4 4 8 . . . . . 1 . 2 1 3 . 1 . . . . Terminals 17 | . 3 3 8 . . . . . 1 . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 63 | . 11 10 18 . . . . . 3 . 7 1 11 . 2 . . . . Successful 42 | . 6 2 11 . . . . . 3 . 7 1 11 . 1 . . . . Failed 21 | . 5 8 7 . . . . . . . . . . . 1 . . . . Catastrophic 4 | . 2 1 1 . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 64 | . 4 8 7 . . . . 3 . 8 . 1 . . 5 11 8 . 9 Terminals 40 | . 8 8 18 . . . . . 3 . . 1 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 30 | . 2 . 5 . . . . . 3 . 7 1 11 . 1 . . . . Record 18 | . . . . . . . . . 3 . 6 1 8 . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . 3 . . . . . . Open Door 3 | . . . 1 . . . . . . . 1 . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 3 1 6 . . . . . . . . . . . . . . . . Terminals 10 | . 3 1 6 . . . . . . . . . . . . . . . . Botnet 10 | . 3 1 6 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . 1 . . 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 4 2 5 . . . . . 1 . . . . . 1 . . . . Full Trace Events 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Total Allies 30 | . . . . . . . . 6 . 6 . . . 1 . 5 3 . 9 Largest Group 6 | . . . . . . . . 6 6 4 . . . 1 1 2 3 . 6 Highest-Rated Group 570 | . . . . . . . . 345 345 306 . . . 96 96 190 243 . 570 Highest-Rated Ally 159 | . . . . . . . . 96 96 96 . . . 96 96 159 159 . 135 Zionite Dispatches 10 | . . . . . . . . . . 2 . . . . . 2 2 . 4 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . 1 Light 3 | . . . . . . . . . . 1 . . . . . . . . 2 Recon 1 | . . . . . . . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . . . 1 . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 178 | . . . . . . . . . 57 57 . . . 1 12 20 11 . 20 Total Damage 7306 | . . . . . . . . . 2136 2287 . . . . 387 1114 609 . 773 Kills 53 | . . . . . . . . . 13 21 . . . . 3 4 7 . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Active Infowar (turns) 8523 | 45 244 162 885 218 202 364 360 1287 1147 1170 704 574 103 883 . . . . 175 Optics 6917 | . . . . 123 202 364 360 1287 1147 1170 704 574 103 883 . . . . . Sensors 2687 | . . . . . . 337 360 1287 623 . . . . . . . . . 80 IFF 1869 | . . . . . . . . . . 112 704 574 103 376 . . . . . Terrain 4345 | 45 244 162 885 95 . . . 733 1147 939 . . . . . . . . 95 Seismic 34 | . . . . 34 . . . . . . . . . . . . . . . Jamming 338 | . . . . . . . . . . 338 . . . . . . . . . ECM 36 | . . . . 36 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 3 2 2 . 1 . . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . Zionite Intel Received 3 | . . . . . . . . . . 1 . . . . 1 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . Emergency Access 2 | . . . . . . . . . . 1 . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Turns Passed 10026 | 118 244 162 885 318 202 364 360 1287 1147 1170 704 574 103 897 378 275 266 81 491 Spaces Moved 8476 | 90 199 150 469 477 350 293 256 868 715 826 525 402 82 511 454 455 412 165 777 Core 444 | 8 . . . 40 321 . . . . . . . . 2 46 . . . 27 Treads 553 | 2 27 17 276 . . . . 90 141 . . . . . . . . . . Legs 4204 | . . . . . . 252 256 778 574 826 525 402 82 509 . . . . . Wheels 635 | 80 172 133 193 55 . . . . . . . . . . . . . . 2 Hover 1710 | . . . . 202 . . . . . . . . . . . 183 412 165 748 Flight 930 | . . . . 180 29 41 . . . . . . . . 408 272 . . . Fastest Speed 24 | 50 95 70 85 35 35 35 135 135 122 122 124 126 126 120 24 25 40 38 42 Average Speed 102 | 93 103 88 134 54 48 120 135 147 152 123 126 126 126 151 57 32 40 40 54 Slowest Speed 500 | 160 160 160 240 120 50 135 135 260 260 124 128 132 126 500 355 110 48 51 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . 4 . . . . . . . . . . 12 2 . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 23 16 79 60 8 45 49 86 84 27 75 67 74 62 9 67 14 80 25 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . 1 . 2 . 1 . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 1 . . . . 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 . . . Scrap Searched 11 | . . . . . . . 2 2 1 . 3 2 . 1 . . . . . Spaces Dug 2 | . . . 2 . . . . . . . . . . . . . . . . Terrain Destroyed 199 | . . . 2 . . . . . 2 2 1 3 . 1 . 2 2 . 184 Melee 2 | . . . 2 . . . . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . 2 2 . 3 . 1 . 2 2 . . AOE 184 | . . . . . . . . . . . . . . . . . . . 184 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Was Fac Total 9288 | 109 219 171 575 512 375 302 270 879 748 917 542 445 81 566 539 556 479 177 826 Wait 189 | . 1 . 4 . 13 . 3 1 9 16 . 3 . . 68 22 35 6 8 Move 8428 | 89 198 149 468 468 349 292 255 867 714 825 524 401 81 510 435 450 412 164 777 Hop 12 | . . . . 4 . . . . . . . . . . 6 2 . . . Pick Up 100 | 7 5 5 7 7 2 3 4 2 2 18 3 9 . 4 5 4 4 1 8 Fast Attach 75 | 7 . 2 4 6 4 3 3 3 4 4 . . . 2 9 10 4 1 9 Attach 74 | . . 2 5 12 2 3 . . 1 6 2 5 . 13 4 2 5 3 9 Detach 6 | . . 2 . . 1 . . . . 1 . . . . . 1 1 . . Swap 32 | . 1 1 8 . . . 1 1 2 6 1 5 . . 1 1 1 1 2 Drop 65 | . 4 5 2 4 . 1 4 5 4 12 . 7 . . 4 6 2 1 4 Fire 229 | 6 9 5 65 10 4 . . . 12 29 12 14 . 36 7 11 3 . 6 Melee 28 | . . . 12 1 . . . . . . . . . . . . 12 . 3 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . . . . . . . . . . . 47 . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 4) 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Propulsion x2 518 | -9/Materials | Discovered new exit (range 4) 525 | -9/Materials | Entered Storage 676 | -9/Storage | Identified exit to Recycling 749 | -9/Storage | Lost 3 parts (1p2n) 1066 | -9/Storage | Lost 3 parts (2n1w) 1090 | -9/Storage | Core integrity fell below 50% 1197 | -9/Storage | Core integrity fell below 20% 1242 | -9/Storage | Lost 3 parts (1n2w) 1349 | -9/Storage | Build established: Scavenger-Mutant 1403 | -9/Storage | Discovered new exit (range 7) 1410 | -9/Storage | Entered Materials 1410 | -8/Materials | Evolved 2 slots: Utility x2 1524 | -8/Materials | Core integrity fell below 50% 1581 | -8/Materials | Lost 12 parts (1p3n4u4w) 1704 | -8/Materials | Lost 3 parts (1p1n1u) 1716 | -8/Materials | Discovered new exit (range 20) 1719 | -8/Materials | Core integrity fell below 20% 1728 | -8/Materials | Entered Factory 1728 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1758 | -7/Factory | Lost 4 parts (3n1u) 1774 | -7/Factory | Build established: Mutant 1926 | -7/Factory | Discovered new exit (range 11) 1930 | -7/Factory | Entered Lower Caves 2072 | -7/Lower Caves | Entered a destroyed Warlord outpost 2166 | -7/Lower Caves | Learned location of 1 exit from Factory 2264 | -7/Lower Caves | Discovered new exit (range 18) 2286 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2294 | -7/Lower Caves | Entered another Lower Caves area 2425 | -7/Lower Caves | Encountered a Warlord checkpoint 2560 | -7/Lower Caves | Discovered new exit (range 11) 2578 | -7/Lower Caves | Identified exit to Factory 2619 | -7/Lower Caves | Learned Factory stockpile data 2654 | -7/Lower Caves | Entered Zion 2745 | -7/Zion | System corruption cleaned by Quarantine Array 2876 | -7/Zion | Build established: Derelict-Mutant 2938 | -7/Zion | Learned Factory trap positions 3038 | -7/Zion | Met Imprinter 3065 | -7/Zion | Imprinted 3067 | -7/Zion | Declared Zion's savior 3376 | -7/Zion | Given A8's code to call for help 3458 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3460 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3514 | -7/Zion | Build established: Derelict-Skirmisher 3894 | -7/Zion | Discovered new exit (range 15) 3941 | -7/Zion | Entered Proximity Caves 3941 | -6/Proximity Caves | Accompanied by 6 allies 4402 | -6/Proximity Caves | Learned Factory trap positions 4817 | -6/Proximity Caves | Learned location of Extension (-5) 4975 | -6/Proximity Caves | Build established: Scavenger-Mutant 5032 | -6/Proximity Caves | Discovered exit to Factory (range 7) 5088 | -6/Proximity Caves | Entered Factory 5088 | -6/Factory | Accompanied by 3 allies 5088 | -6/Factory | Evolved 2 slots: Utility x2 5089 | -6/Factory | Identified exit to Lower Caves 5090 | -6/Factory | Loaded intel: 95 trap records 5764 | -6/Factory | Retrieved Zion intel report: Emergency Access 5765 | -6/Factory | Zion Light squad teleported in 5878 | -6/Factory | Lost 3 allies 6037 | -6/Factory | Zion Hacker squad teleported in 6039 | -6/Factory | Garrison activated, responded to threat 6096 | -6/Factory | Lost 3 allies 6217 | -6/Factory | Spotted B-75 Beast 6258 | -6/Factory | Entered Lower Caves 6433 | -6/Lower Caves | Encountered a Warlord checkpoint 6852 | -6/Lower Caves | Entered an active Warlord outpost 6873 | -6/Lower Caves | Learned Research emergency access door positions 6873 | -6/Lower Caves | Learned Factory terminal intel 6873 | -6/Lower Caves | Learned Research terminal intel 6949 | -6/Lower Caves | Discovered new exit (range 11) 6962 | -6/Lower Caves | Entered another Lower Caves area 7073 | -6/Lower Caves | Lost 3 parts (3n) 7102 | -6/Lower Caves | Build established: Mutant 7417 | -6/Lower Caves | Build established: Scavenger-Mutant 7519 | -6/Lower Caves | Discovered new exit (range 5) 7536 | -6/Lower Caves | Entered Data Miner 7536 | -6/Data Miner | Discovered new exit (range 6) 7555 | -6/Data Miner | Met Data Miner 7589 | -6/Data Miner | Learned location of Section 7 (-2) 7589 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7611 | -6/Data Miner | Received God Mode back door access code from Data Miner 7639 | -6/Data Miner | Entered Proximity Caves 7683 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 7904 | -5/Proximity Caves | Lost 5 parts (1p3n1u) 8048 | -5/Proximity Caves | Lost 9 parts (2p4n2u1w) 8301 | -5/Proximity Caves | Build established: Mutant 8359 | -5/Proximity Caves | Learned 8 Factory zone layouts 8426 | -5/Proximity Caves | Discovered new exit (range 20) 8507 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8517 | -5/Proximity Caves | Core integrity fell below 50% 8535 | -5/Proximity Caves | Escorted by Enhanced Grunt 8536 | -5/Proximity Caves | Entered Factory 8536 | -5/Factory | Accompanied by 1 ally 8536 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8537 | -5/Factory | Identified exit to Upper Caves 8537 | -5/Factory | Identified exit to Extension 8539 | -5/Factory | Loaded intel: 90 trap records 8540 | -5/Factory | Loaded intel: 28 terminal locations 8560 | -5/Factory | Lost 3 parts (1n2u) 8763 | -5/Factory | Retrieved Zion intel report: Branch Access 8914 | -5/Factory | Entered Extension 8914 | -5/Extension | Accompanied by 1 ally 9002 | -5/Extension | Spotted B-75 Beast 9003 | -5/Extension | Zion Heavy squad teleported in 9010 | -5/Extension | Spotted B-75 Beast 9036 | -5/Extension | Zion Hover Resupply teleported in 9041 | -5/Extension | Retrieved Zion intel report: Emergency Access 9073 | -5/Extension | Lost 3 allies 9084 | -5/Extension | Lost 3 parts (1n1u1w) 9093 | -5/Extension | Rescued a captive Derelict 9105 | -5/Extension | Rescued A7 9164 | -5/Extension | Discovered new exit (range 10) 9167 | -5/Extension | Discovered new exit (range 10) 9189 | -5/Extension | Entered Factory 9189 | -4/Factory | Accompanied by 1 ally (A7) 9189 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 9272 | -4/Factory | Zion Recon squad teleported in 9274 | -4/Factory | Spotted B-86 Titan 9380 | -4/Factory | Zion Hacker squad teleported in 9399 | -4/Factory | Lost 6 parts (1n3u2w) 9453 | -4/Factory | Lost 3 allies 9455 | -4/Factory | Manually triggered Chute Trap 9455 | -4/Factory | Sucked down chute 9455 | -4/Factory | Entered Waste 9461 | -4/Waste | Spotted C-40 Crusher 9473 | -4/Waste | Spotted C-40 Crusher 9490 | -4/Waste | Spotted C-40 Crusher 9490 | -4/Waste | Spotted C-40 Crusher 9499 | -4/Waste | Spotted C-40 Crusher 9512 | -4/Waste | Spotted C-40 Crusher 9514 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9516 | -4/Waste | Found Adv. Force Booster 9530 | -4/Waste | Discovered new exit (range 11) 9536 | -4/Waste | Entered Factory 9607 | -4/Factory | Zion hero teleported in (AD-0RF) 9736 | -4/Factory | Zion Heavy squad teleported in 9760 | -4/Factory | Zion Light squad teleported in 9846 | -4/Factory | Zion Light squad teleported in 9892 | -4/Factory | Spotted B-86 Titan 9897 | -4/Factory | Lost 6 allies 9997 | -4/Factory | Core integrity fell below 50% 10003 | -4/Factory | Spotted B-86 Titan 10018 | -4/Factory | Core integrity fell below 20% 10027 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 09992_ Zio. Light DM Reactor destroyed. 09996_ Detecting system override signal. 09998_ Adv. Thermal Shield destroyed. 10004_ Cmb. Linear Gravjet destroyed. 10008_ Adv. Heat Sink destroyed. 10011_ Subcomponent Replicator disabled. 10011_ Slug penetrates Subcomponent Replicator. 10011_ Subcomponent Replicator disabled. 10012_ Penetrated by Slug. 10014_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10017_ Core Analyzer destroyed. 10017_ Knocked back. 10018_ Acquired Centrium Wheel. 10021_ Slug penetrates Wall. 10022_ Acquired Micro-nuke Launcher. 10022_ K-01 Serf cleans the Pressure Siphon. 10023_ Destroyed VTOL Module. 10023_ Destroyed Lgt. Nuclear Core. 10023_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ? ???????????????????# "#????????# #?? | | ??????????????????# # ???????## #?? | | ???????????????????# "#########" ### | | ??????????????????# | | ??????????????????# % ### | | "???????????????????# ** = ! #?? | | "?????????? ????????# /!! *= T#? | | ?????????????????????# !!! *= !!! ] #? | | ?????????????????????# !! !!! ##? | | ?????????????????????# !! #?? | | ?????????????????????# =! #?? | | ?????????????????????# % == #?? | | ?????????????????????# " " ! +?? | | ?????????????????????# "" *" = #?? | | ?????????????????????# """ " ## ### ##?? | | ?????????????????????# #? #?? #??? | | ?????????????????????+ #?###???#??? | | ?????????????????????# #??????????? | | ?????????????????????# s ??????????? | | ?????????????????????# #??????????? | | ????????????????????## #????????????? | | ????????????????????# ?????????????? | | ??????????? ####### """""????????????? | | ??????????" H ???????????????? | | ??????????" #??????????????????? | | ?????????? %@ +??????????????????? | | ?????????? #??????????????????? | | ?????????? #??????????????????? | | ??????????? ######## #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????#####+#+###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 34 Energy Capacity 370 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 600 Resistance: TH 30 Resistance: EX 50 Propulsion Shielding 15 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 5 Target Analysis 6 Core Analysis 9 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 40 Force Boost 40 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Shock Absorption System | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive EM Shield | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Explorer Friend Of Zion Heroic Deeds Challenges ------------ None Game ------ Seed HelicalResetPendant Manual? 0 Play Time 02:19:23 Cumulative 90.9 hours Start 2025.11.28 @ 14:32:20 End 2026.01.05 @ 15:12:33 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 42 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afcc1823-31a1-4662-afcd-d50582b67003