Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.20 @ 13:23:32 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (259) 259 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1429 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 198/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Small Storage Unit EM Pulse Gun Small Laser Light Assault Rifle Battle Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Small Storage Unit EM Pulse Gun Small Laser Battle Rifle Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 9 | . 9 . . . Power 1 | . 1 . . . Engine . | . . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 2 | . 2 . . . Treads 2 | . 2 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | . 2 . . . Device 1 | . 1 . . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | . 4 . . . Energy Gun 3 | . 3 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 14 | . 12 15 15 15 Power 1 | . 1 2 2 2 Propulsion 4 | . 4 5 5 5 Utility . | . . 1 1 1 Weapon 6 | . 5 7 7 7 Tool/Special . | . . . . . Unused Backups 11 | . . 1 . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 1 | . . . . 1 Weapon 6 | . . 1 . 5 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 94 100 100 100 Engine 1 | . 5 . . . Core 12 | . 8 14 14 14 Treads 26 | . 23 28 28 28 Leg 1 | . 4 . . . Device 12 | . 8 14 14 14 Storage 14 | . 14 14 14 14 Energy Gun 24 | . 18 25 28 28 Ballistic Gun 3 | . 10 2 . . Peak Build Rating 13 | . 12 13 12 12 Average Rating 11 | . 9 11 12 12 On Entrance 9 | 6 6 11 12 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 33 | 13 33 32 32 32 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 14 15 15 15 Most Carried 15 | . 15 15 15 15 Average Carried 14 | . 12 14 15 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 322 | 155 145 22 . . Remotely . | . . . . . Salvage Created 371 | . 289 82 . . Parts 23 | . 16 7 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 10 | . 5 5 . . Guns 9 | . 4 5 . . AOE 1 | . 1 . . . Classes Destroyed 6 | . 4 2 . . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Turret 2 | . . 2 . . Swarmer 7 | . 3 4 . . Grunt 2 | . 2 . . . Subdweller 1 | . . 1 . . Best Kill Streak 6 | . 2 6 . . Combat Bots Only 4 | . 2 4 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 79 | . 10 69 . . Missed 29 | . 3 26 . . Hits 50 | . 7 43 . . Projectile 50 | . 7 43 . . Critical Strikes 1 | . 1 . . . Damage Taken 326 | . 63 263 . . Core 52 | . 7 45 . . Absorbed by Shields . | . . . . . Ignored by Resistances 107 | . 20 87 . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 27 | . 13 14 . . Largest 2 | . 2 2 . . Hottest 130 | . 130 130 . . Shots Fired 54 | . 26 28 . . Gun 54 | . 26 28 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 13 | . 10 3 . . Thermal 33 | . 8 25 . . Explosive . | . . . . . Electromagnetic 8 | . 8 . . . Robot Hit Streak 19 | . 19 14 . . Robot Miss Streak 5 | . 3 5 . . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 51 | . 25 26 . . Core Hits 51 | . 17 34 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 728 | . 360 368 . . Guns 642 | . 276 366 . . Cannons . | . . . . . Explosions 84 | . 84 . . . Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 94 | . 78 16 . . Thermal 545 | . 195 350 . . Explosive . | . . . . . Electromagnetic 87 | . 87 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 90 | . 90 67 . . Average Temperature 35 | . 32 40 . . Received Heat Transfer 249 | . 51 198 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 725 | . 255 470 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 84 | . 84 . 72 . Initial 72 | . . . 72 . Average 33 | . 28 . 50 . Influence Increases 331 | . 136 195 . . Destroy 0b10 Robot/C 220 | . 100 120 . . Destroy 0b10 Robot/NC 10 | . 10 . . . Destroy Leader 22 | . 22 . . . Destroy Structure 4 | . 4 . . . Lose Combat Pursuer 75 | . . 75 . . Influence Decreases 331 | . 136 20 153 22 Entered New Map 125 | . . . 103 22 Time Decay 206 | . 136 20 50 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 9 12 . . Peak Tracking Total 6 | . 4 6 . . Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . . 1 Successful 1 | . . . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 1221 | . 341 279 103 498 Spaces Moved 647 | 1 126 144 65 311 Core . | . . . . . Treads 617 | . 97 144 65 311 Legs 30 | 1 29 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 159 | 120 159 160 160 160 Slowest Speed 190 | 120 190 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 34 14 14 37 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 4 | . 4 . . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | . 4 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 780 | . 239 166 64 311 Wait 85 | . 83 2 . . Move 643 | . 125 143 64 311 Hop . | . . . . . Pick Up 10 | . 8 2 . . Fast Attach 2 | . 2 . . . Attach . | . . . . . Detach 1 | . 1 . . . Swap 9 | . 7 2 . . Drop 2 | . . 2 . . Fire 27 | . 13 14 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 8) 342 | -10/Materials | Entered Subcaves 504 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 512 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 571 | -10/Subcaves | Discovered new exit (range 10) 621 | -10/Subcaves | Entered Recycling 682 | -8/Recycling | Scanned before Scraplab entrance 706 | -8/Recycling | Entered Scraplab 719 | -8/Recycling | Discovered new exit (range 3) 724 | -8/Recycling | Entered Scraptown 819 | -8/Scraptown | Visited UFD Registry 819 | -8/Scraptown | Registered with UFD as "Dualchaser" 862 | -8/Scraptown | Visited Cyclists 873 | -8/Scraptown | Entered Cyclist Reading Room 979 | -8/Scraptown | Visited Junk Repository 1006 | -8/Scraptown | Visited Science Guys 1032 | -8/Scraptown | Visited Junk Repository 1057 | -8/Scraptown | Visited Curators Association 1073 | -8/Scraptown | Visited Analyses Database 1102 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1123 | -8/Scraptown | Visited Chapter 10 1174 | -8/Scraptown | Visited Scrapoid Research Area 1222 | -8/Scraptown | Self-destructed Last Messages --------------- heaviest lifting is done with the mind. 01032_ LOCAL NARROWCAST: Repository. 01043_ NA-4T2(c): "Come one, come all! See for yourself a fine selection of the many wondrous pieces in our collection!" 01057_ LOCAL NARROWCAST: Curators Association. Welcome to the latest exhibit, look but don't touch. 01073_ LOCAL NARROWCAST: DB 12. HW-YM1(j): This is the DCF demo area. To one side we've placed a regular old slapdash Scrap pile, and on the other an experimental superscrap pile. Can you tell the difference from the outside? 01102_ LOCAL NARROWCAST: DA-N13 Charitable Foundation at your service. 01123_ LOCAL NARROWCAST: Chapter 10. If you can't beat 'em, join 'em to beat 'em. 01174_ LOCAL NARROWCAST: Scrapoid Research Area. 01196_ LOCAL NARROWCAST: Closed for remodeling. 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"##" #?#"" | | """" ## #????????# #?# ??" #?# | | """"" ## #????????# #?# """ ?? #?# " | | ???"" ## #????????# #?# "## ????#?#""" | | ???? ## #????????# #?# "?#"??????#""" | | ???? ## #????????###########????? ???????""" | | ????##### #??????????????????????????????????? | | ????????? ???????????????????????????????????? | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 45 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherPhaseTether Manual? 1 Play Time 00:07:14 Cumulative 1369.9 hours Start 2026.09.20 @ 13:16:52 End 2026.09.20 @ 13:23:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 581 Rogue 576 Adventurer 3 Explorer 2 Win Type - Total 222 Types 65/23/36/5/2/1/79/4/4/3 Lore% 99 Gallery% 94 Achievement% 86 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 736257d1-9d5e-400c-b17e-2992aa280208