Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.18 @ 01:04:57 Player: CL-1C0 Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (135) 675 Value Destroyed (4575) 4575 Prototype IDs (35) 700 Alien Tech Used (15) 3000 Bonus (30184) 30184 TOTAL SCORE: 47434 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 36 Follower Combat Kills 191 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -143 Cogmind --------- Core Integrity 889/1600 Matter 57/300 Energy 359/365 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Improved Ion Engine (fused) Matter Drive > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Core Cannon Sigix Broadsword > --- INVENTORY (7) ---- Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Sigix Sheargun Peak State ------------ > --- POWER ------------ Improved Ion Engine Matter Drive > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Microwarp Drive > --- WEAPON ----------- Core Cannon Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor Supercharged TR Core Regenerator Sigix Sheargun [Rating: 282] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Cargo Legs Wheel Armored Huge Wheel Flight Unit Cooled Cesium-ion Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Makeshift Light Armor Plating Artifact Microwarp Drive Weapon Subdweller Machine Gun Energy Gun Sigix Sheargun Energy Cannon Core Cannon Ballistic Gun Subdweller Machine Gun Launcher Long-range Missile Launcher Special Weapon CPS Tube Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 8 2 . . . . 2 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 2 . . . . 1 . . . . . . . . Utility 11 | . . . . . 7 . . . . . . 2 . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . Parts Attached 132 | . 6 2 19 4 25 20 3 1 7 4 6 1 10 4 11 9 . . . Power 16 | . 1 . 3 1 2 2 1 . . . 1 . 1 . 2 2 . . . Engine 7 | . 1 . 3 . 2 . . . . . . . . . . 1 . . . Core 4 | . . . . 1 . 2 1 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 1 . 1 . 2 1 . . . Propulsion 26 | . 3 . 6 1 3 6 . . 1 . . . 1 2 1 2 . . . Treads 7 | . 3 . 4 . . . . . . . . . . . . . . . . Leg 3 | . . . . . 3 . . . . . . . . . . . . . . Wheel 3 | . . . 2 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . 6 . . 1 . . . 1 2 1 2 . . . Utility 61 | . 2 . 2 1 18 9 1 1 3 2 5 1 6 2 6 2 . . . Device 19 | . . . 1 . 9 1 . . 1 . 4 . 1 1 1 . . . . Storage 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . Processor 15 | . 1 . . . 6 2 . 1 2 1 . 1 . . 1 . . . . Hackware 13 | . . . . . . 5 1 . . 1 1 . 2 1 1 1 . . . Protection 9 | . . . 1 . 3 . . . . . . . 3 . 2 . . . . Artifact 2 | . . . . . . . . . . . . . . . 1 1 . . . Weapon 29 | . . 2 8 1 2 3 1 . 3 2 . . 2 . 2 3 . . . Energy Gun 6 | . . . . . . . . . 2 . . . 1 . 1 2 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 7 | . . 2 5 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . . . . . . . Special Weapon 6 | . . . 1 1 . 1 . . 1 2 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . 2 1 1 . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 1 . . 5 . 2 . 3 1 3 2 . . . Parts Lost 27 | . 1 . 4 . 5 1 3 3 . 2 . 1 1 1 3 2 . . . Power 6 | . 1 . 1 . 2 . 1 . . . . . . . . 1 . . . Propulsion 5 | . . . 3 . . . . . . . . . 1 . 1 . . . . Utility 12 | . . . . . 1 1 2 2 . 2 . . . 1 2 1 . . . Weapon 4 | . . . . . 2 . . 1 . . . 1 . . . . . . . Highest Loss Streak 3 | . 1 . 1 . 2 1 2 1 . 2 . 1 1 1 3 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 9 | . 8 10 8 9 15 7 7 6 8 8 8 9 8 8 8 6 5 4 4 Power . | . . . . . . . . 1 . 1 1 2 1 . . . . . . Propulsion 1 | . 3 4 2 1 3 . . . . . . . . . 1 . . . . Utility 2 | . 1 2 2 4 5 2 2 2 . . . . . 1 . . . . . Weapon 3 | . 2 3 3 1 2 3 2 2 6 7 7 7 7 7 6 4 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 2 4 5 22 11 3 1 . 4 . . . . 2 1 3 . . 2 Power 3 | . . . . 1 . . . . 1 . . . . 1 . . . . . Propulsion 10 | . . . 2 3 2 1 . . . . . . . . 1 1 . . . Utility 19 | . 2 . 1 8 3 1 1 . 2 . . . . 1 . . . . . Weapon 16 | . . 4 2 5 2 1 . . 1 . . . . . . 1 . . . Tool/Special 12 | . . . . 5 4 . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 89 | . 84 100 96 85 89 90 88 92 92 90 83 79 86 84 83 65 50 50 47 Engine 6 | . 7 14 14 1 3 1 . . . . . . . . . 2 8 8 8 Core 2 | . . . . 12 1 3 4 5 5 5 5 4 . . . . . . . Treads 9 | . 26 28 22 1 . . . . . . . . . . . . . . . Leg 1 | . 1 . . . 9 1 . . . . . . . . . 4 8 8 8 Wheel 3 | . . . 3 13 . . . . . . . . . . . . . . . Flight 6 | . . . . . . 25 29 29 29 29 26 23 26 22 19 9 . . . Device 10 | . . . 11 . 21 16 10 11 15 12 18 19 14 15 12 4 . . . Storage 9 | . 14 14 14 14 5 4 5 5 5 5 5 4 4 4 4 2 . . . Processor 7 | . 5 14 . . 26 15 14 15 15 20 11 8 9 8 10 6 . . . Hackware 3 | . . . . . . 12 15 17 12 9 10 14 16 19 21 11 . . . Protection 4 | . . . 2 14 7 . . . . . . . 4 4 3 3 . . . Ballistic Gun 11 | . 28 28 26 2 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 10 1 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 14 6 4 4 4 4 3 5 4 . . 2 3 8 8 8 Peak Build Rating 282 | . 8 8 22 36 88 92 80 85 100 98 103 100 112 123 158 257 282 282 281 Average Rating 54 | . 6 8 14 29 78 81 76 83 94 90 95 99 107 115 133 183 282 281 273 On Entrance 99 | 6 6 8 8 22 36 86 76 80 83 97 91 95 92 106 117 158 257 282 281 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 10 17 17 27 57 71 68 25 28 29 38 29 29 35 33 44 43 48 48 48 Greatest Support 70 | 20 40 40 40 28 70 67 43 29 44 38 30 38 48 47 55 70 70 70 70 Greatest Overweight (x) 2 | . . . 1 2 2 1 . . . . . . 1 . 1 . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 10 10 10 20 20 20 10 10 10 10 10 10 10 10 10 10 7 7 7 Average Capacity 12 | . 8 10 10 19 20 10 10 10 10 10 10 10 10 10 10 8 7 7 7 Most Carried 20 | . 10 10 10 20 20 20 10 9 10 10 10 10 10 10 10 10 5 6 4 Average Carried 11 | . 8 9 9 11 19 10 9 7 9 9 9 10 9 9 9 7 5 4 4 Final Capacity 20 | 8 10 10 10 20 20 10 10 10 10 10 10 10 10 10 10 7 7 7 7 Final Carried 20 | 6 10 10 10 20 20 10 10 7 10 9 10 10 10 10 10 7 5 4 4 Class Distribution -------------------- 39% | Mutant 19% | Hacker-Sprinter 16% | Derelict-Mutant 5% | Infiltrator-Assassin 4% | Infiltrator-Gladiator 3% | Alien-Sigix 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -9/Scraptown Infiltrator-Assassin | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 3034 | 200 123 40 636 40 405 280 190 112 . 180 188 . 148 40 149 285 18 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5246 | . 266 . 597 . 998 564 421 200 . 227 188 . 50 368 235 859 127 . 146 Parts 263 | . 14 . 54 . 51 23 20 10 . 15 6 . 6 6 19 31 8 . . Haulers Intercepted 7 | . 1 . . . 2 1 . . . . 1 . . 2 . . . . . Recyclers Shooed 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . 20 . . . 20 8 . 5 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 88 | . 6 . 23 . 12 5 9 6 . 11 . . . . 7 8 . . 1 Melee 23 | . . . 1 . 12 . 3 3 . 2 . . . . 2 . . . . Guns 25 | . 6 . 17 . . . . . . . . . . . 2 . . . . Cannons 3 | . . . . . . . . . . 2 . . . . . . . . 1 AOE 37 | . . . 5 . . 5 6 3 . 7 . . . . 3 8 . . . Classes Destroyed 17 | . 4 . 2 . 2 3 1 . . 4 . . . . . 1 . . . Worker 11 | . 1 . . . 3 1 . . . . . . . . 2 3 1 . . Builder 8 | . . . . . 3 1 . . . . . . . . . 4 . . . Hauler 7 | . 1 . . . 2 1 . . . . 1 . . 2 . . . . . Recycler 9 | . . . . . . 2 . . . . . . . 1 . 5 1 . . Operator 4 | . . . . . . 2 . . . . . . 1 . . 1 . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . Watcher 7 | . . . . . . 2 . . . . 2 . 1 1 . 1 . . . Swarmer 32 | . 2 . 9 . . 5 5 2 . 4 . . . . 5 . . . . Grunt 21 | . 4 . . . 6 . 2 1 . 2 . . . . . 6 . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . . Sentry 7 | . . . 1 . 3 . 1 1 . 1 . . . . . . . . . Programmer 9 | . . . . . 3 . . 2 . . . . . . 2 2 . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . Subdweller 13 | . . . 13 . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | . 3 . 3 . 2 6 5 3 . 6 2 . 2 2 5 13 1 . 1 Combat Bots Only 7 | . 3 . 3 . 2 5 5 3 . 6 . . . . 5 7 . . 1 Max Kills in Single Turn 5 | . 1 . 3 . 1 4 4 2 . 2 1 . 1 1 3 5 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 4 4 2 . 2 . . . . 3 3 . . . Melee 1 | . . . 1 . 1 . 1 1 . 1 . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 640 | . 48 . 113 . 122 4 27 39 6 21 2 2 16 30 38 77 8 . 87 Missed 227 | . 11 . 36 . 42 1 12 16 5 7 2 . 8 14 10 39 4 . 20 Hits 413 | . 37 . 77 . 80 3 15 23 1 14 . 2 8 16 28 38 4 . 67 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . Projectile 412 | . 37 . 77 . 80 3 14 23 1 14 . 2 8 16 28 38 4 . 67 Critical Strikes 21 | . . . 1 . 2 . . 2 . . . . . 1 1 3 1 . 10 Part Disruptions 2 | . . . . . 1 . . . . . . . . . 1 . . . . Damage Taken 7876 | . 387 . 1103 . 1077 82 191 449 18 244 35 52 109 336 594 2072 124 . 1003 Core 1881 | . 64 . 145 . 98 . 79 83 . 44 . . 42 44 64 793 94 . 331 Absorbed by Shields 42 | . . . . . . . . . . . . . 42 . . . . . . Redirected to Shielding 104 | . . . . . 104 . . . . . . . . . . . . . . Ignored by Resistances 1494 | . . . . . . . . . . . . . . . . 410 46 . 1038 Regen/Repaired (Parts) 544 | . . . . . . . . . 46 . . . . . 237 261 . . . Core Remaining (%) 70 | 100 . . . 16 88 . . . . 79 100 . 96 . . 26 . . 55 Volleys Fired 220 | . 44 . 84 . . 3 7 7 1 18 . . 1 . 11 38 1 . 5 Largest 2 | . 2 . 2 . . 1 1 1 1 1 . . 1 . 1 2 1 . 1 Hottest 300 | . 40 . 100 . . 43 43 43 45 45 . . 45 . 45 300 300 . 300 Shots Fired 336 | . 88 . 151 . . 3 7 6 1 18 . . 1 . 11 44 1 . 5 Gun 285 | . 88 . 146 . . . . . 1 9 . . 1 . 10 30 . . . Cannon 14 | . . . . . . . . . . . . . . . . 8 1 . 5 Launcher 23 | . . . 3 . . 2 7 6 . 5 . . . . . . . . . Special 14 | . . . 2 . . 1 . . . 4 . . . . 1 6 . . . Kinetic 234 | . 88 . 146 . . . . . . . . . . . . . . . . Thermal 16 | . . . 2 . . . . . . . . . . . . 8 1 . 5 Explosive 34 | . . . 3 . . 2 7 6 . 9 . . . . 1 6 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . . . 8 . . . Entropic 43 | . . . . . . . . . 1 9 . . 1 . 10 22 . . . Robot Hit Streak 17 | . 15 . 14 . . 13 . 17 . 8 . . . . 10 10 . . 6 Robot Miss Streak 4 | . 4 . 3 . . . . . . 1 . . . . 1 2 . . 1 Penetration Max 4 | . . . . . . . . . . . . . . . . 4 . . . Secondary Targets 5 | . 2 . 3 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 307 | . 63 . 77 . 55 15 12 14 . 11 8 . 2 15 14 16 2 . 3 Core Hits 179 | . 19 . 34 . 25 10 18 8 . 16 3 . 2 4 7 31 1 . 1 Critical Kills 2 | . . . . . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . 3 . . . Critical Strikes 21 | . . . . . 6 . 3 . . 1 . . . 1 . 9 . . 1 Destroy 7 | . . . . . . . . . . . . . . . . 6 . . 1 Sever 12 | . . . . . 6 . 3 . . 1 . . . . . 2 . . . Impale 1 | . . . . . . . . . . . . . . 1 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 297 | . . . 7 . 82 35 26 12 . 13 17 5 16 25 30 25 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 241 | . . . 7 . 82 35 26 12 . 13 17 5 . . 15 25 4 . . Piercing 56 | . . . . . . . . . . . . . 16 25 15 . . . . Sneak Attacks 34 | . . . . . 10 7 3 . . 2 1 . . 5 3 1 2 . . Combat Hostiles 4 | . . . . . 2 . 1 . . 1 . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . Damage Inflicted 22052 | . 491 . 1628 . 2846 1642 1692 899 . 1672 578 . 96 795 1348 6478 687 . 1200 Guns 2308 | . 491 . 1290 . . . . . . . . . . . 125 402 . . . Cannons 4000 | . . . . . . . . . . . . . . . . 2800 . . 1200 Explosions 6085 | . . . 262 . . 432 934 352 . 1221 . . . . 421 2463 . . . Melee 9151 | . . . 76 . 2846 1210 758 547 . 294 578 . 96 795 744 520 687 . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 1781 | . 491 . 1290 . . . . . . . . . . . . . . . . Thermal 4095 | . . . . . . . . . . . . . . . . 2895 . . 1200 Explosive 5990 | . . . 262 . . 432 934 352 . 1221 . . . . 421 2368 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 8876 | . . . 76 . 2846 1210 758 547 . 451 578 . . . 538 1185 687 . . Piercing 1155 | . . . . . . . . . . . . . 96 795 264 . . . . Entropic 155 | . . . . . . . . . . . . . . . 125 30 . . . Highest Corruption 10 | . . . . . 10 . 7 9 9 . 4 . . . 2 2 . . 2 Average Corruption 3 | . . . . . 4 . 7 8 9 . 4 . . . 1 1 . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 48 | . . . . . 32 . 1 7 . . 3 . . . 1 4 . . . Message Errors 10 | . . . . . 7 . . . . . 1 . . . 1 1 . . . Matter Fused 13 | . . . . . 9 . 1 3 . . . . . . . . . . . Heat Flow Errors 6 | . . . . . 5 . . 1 . . . . . . . . . . . Energy Discharges 7 | . . . . . 6 . . . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . 5 . . 2 . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2770 | . . . . . 299 385 85 48 . 203 87 . . 124 178 1049 312 . . Projectiles 560 | . . . . . . . . . . . . . . . . 560 . . . Explosions 178 | . . . . . . . . 42 . 14 . . . . . 122 . . . Melee 2032 | . . . . . 299 385 85 6 . 189 87 . . 124 178 367 312 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 200 | . . . . . . . . . . . . . . . . 200 . . . Shots 2 | . . . . . . . . . . . . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 268 | . 12 . . . 268 73 174 173 . 46 . 4 115 49 . 123 68 . 28 Average Temperature 42 | . 6 . . . 97 37 70 114 . 23 . 4 47 9 . 28 51 . 21 Received Heat Transfer 1005 | . 186 . 195 . 387 9 36 36 9 12 . 9 . 9 . 72 45 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . . . . 2 . . . . . . . . 1 5 5 4 . Low Security (%) 76 | . 100 100 . . 100 25 . . . . 100 100 100 100 84 3 . . . Level 1 13 | . . . . . . 73 . . . . . . . . 15 39 . . . Level 2 5 | . . . . . . . . . . . . . . . . 45 . . . Level 3 . | . . . . . . . . . . . . . . . . . . 50 . Level 4 1 | . . . . . . . . . . . . . . . . . 54 49 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . 11 45 . . Peak Influence 1911 | . 75 . . . 129 405 . . . . 118 63 66 63 325 1911 1695 1113 . Initial 1146 | . . . . . . 61 . . . . 56 56 20 15 24 171 1146 1100 . Average 165 | . 18 . . . 30 254 . . . . 78 48 45 14 119 598 1373 1094 . Influence Increases 4466 | . 216 . 240 . 489 594 230 130 . 200 152 40 129 126 481 1217 112 33 77 Destroy 0b10 Robot/C 1600 | . 120 . 200 . 240 220 180 120 . 180 . . . . 140 180 . 20 . Destroy 0b10 Robot/NC 255 | . 10 . . . 40 60 . . . 10 15 . 10 20 10 70 10 . . Destroy Leader 260 | . 22 . 10 . 74 48 20 10 . 10 6 . 2 6 20 22 . 10 . Allied During Kill 132 | . . . . . . 129 . . . . . . . . . . . 3 . Successful Hack 216 | . 19 . . . 26 . . . . . 10 . 37 16 38 70 . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . Disable Machine 360 | . . . . . 15 15 . . . . . . 15 . 105 210 . . . Destroy Structure 803 | . . . . . 19 92 . . . . 16 10 20 24 108 425 12 . 77 Partial Spotted 270 | . . . . . . 30 . . . . 60 30 15 45 30 60 . . . Lose Combat Pursuer 540 | . 15 . 30 . 75 . 30 . . . 45 . 30 15 30 180 90 . . Influence Decreases 5837 | . 216 . 202 38 363 433 327 157 163 110 134 112 136 112 219 566 795 681 1073 Entered New Map 3118 | . . . . 38 . 65 107 37 163 . 34 52 16 14 19 134 765 611 1063 Time Decay 2185 | . 206 . 178 . 323 278 180 90 . 90 100 50 110 88 160 262 30 30 10 Lost Part 244 | . 10 . 24 . 40 10 30 30 . 20 . 10 10 10 30 20 . . . Lost Ally 140 | . . . . . . 80 10 . . . . . . . 10 . . 40 . Purge Threat 150 | . . . . . . . . . . . . . . . . 150 . . . Squads Dispatched 47 | . 3 . . . 8 9 . . . . 4 . 1 4 2 10 6 . . Investigation 13 | . 2 . . . 1 6 . . . . 2 . . 2 . . . . . Extermination 10 | . . . . . 4 1 . . . . 1 . . 1 2 1 . . . Reinforcement 12 | . 1 . . . 3 2 . . . . 1 . 1 1 . 3 . . . Assault 12 | . . . . . . . . . . . . . . . . 6 6 . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 6 | . . . . . 1 2 . . 1 . . . 1 . . . 1 . . Communications Jammed 36 | . . . . . 1 . . . 2 . . . 4 29 . . . . . Distress Signals 35 | . . . . . . . . . 2 . . . 4 29 . . . . . Times Spotted 189 | . 8 . 25 . 18 9 10 8 9 8 5 1 10 18 14 32 7 . 7 Peak Tracking Total 14 | . 3 . 4 . 4 3 4 4 9 4 4 1 4 14 6 13 9 . 6 Tactical Retreats 19 | . 1 . 1 . 4 . 2 . . . 2 . 2 1 1 4 1 . . Traps | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 8 | . . . . . 2 1 . . . . 1 . 1 . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 34 | . . . 1 . 1 1 . . 1 1 . . 1 . 7 21 . . . Max in Single Turn 4 | . . . 1 . 1 1 . . 1 1 . . 1 . 1 4 . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 61 | . 6 . 2 2 7 12 . . 3 . 4 2 7 3 6 7 . . . Terminals 33 | . 5 . . . 3 5 . . . . 2 . 5 2 5 6 . . . Fabricators 2 | . . . . . . 1 . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 1 5 . . . . 1 . . 1 . . . . . Scanalyzers 7 | . . . . . 3 . . . . . 1 . 1 . 1 1 . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 1 . . . . . . Total Hacks 133 | . 22 . 2 10 15 21 . . 4 . 7 2 11 8 11 20 . . . Successful 75 | . 12 . 2 10 3 12 . . 4 . 3 . 7 3 7 12 . . . Failed 57 | . 9 . . . 12 9 . . . . 4 2 4 5 4 8 . . . Catastrophic 14 | . 3 . . . 5 5 . . . . . 1 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 78 | . 17 . . . 7 13 . . . . 6 1 8 7 9 10 . . . Terminals 83 | . 18 . . . 7 12 . . . . 5 . 9 5 8 19 . . . Fabricators 3 | . . . . . . 2 . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 4 . . . 1 6 . . . . 1 . . 3 . . . . . Scanalyzers 13 | . . . . . 7 . . . . . 1 . 1 . 3 1 . . . Garrison Access 3 | . . . . . . 1 . . . . . 1 1 . . . . . . Terminal Hacks 41 | . 5 . 2 10 . 3 . . 4 . . . 4 1 2 10 . . . Record 5 | . . . . 3 . . . . 2 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . . . . 7 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . . . . . . . 1 . . 1 . . . Open Door 3 | . . . 1 . . . . . 2 . . . . . . . . . . Level Access Points 3 | . . . . . . 1 . . . . . . 1 . . 1 . . . Branch Access Points 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . 1 . . . . . . . . . . . 1 . 1 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 2 | . 1 . . . . 1 . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . . 1 . . . Zone Layout 3 | . . . . . . . . . . . . . . . 1 2 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 1 . . . . . 1 . . . 1 . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . . . . . 1 . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . 1 . . . . . . Unauthorized Hacks 27 | . 5 . . . 2 8 . . . . 2 . 2 2 4 2 . . . Terminals 13 | . 4 . . . 1 1 . . . . 1 . 1 1 3 1 . . . Track 1 | . . . . . . . . . . . . . . . 1 . . . . Assimilate 5 | . . . . . . 1 . . . . . . 1 1 2 . . . . Botnet 4 | . 3 . . . 1 . . . . . . . . . . . . . . Operators 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 1 5 . . . . 1 . . 1 . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Fedlink 7 | . . . . . 1 4 . . . . 1 . . 1 . . . . . Scrapoids 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 1 . 1 1 . . . Researchers 3 | . . . . . . . . . . . . . 1 . 1 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . 1 . . 1 . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 40 | . 4 . . . 6 6 . . . . 2 2 6 3 5 6 . . . Full Trace Events 4 | . 1 . . . . 1 . . . . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . . . . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . 1 . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Total Allies 31 | . . . . . . 6 . . . . . . 1 1 1 . 14 8 . Largest Group 8 | . . . . . . 5 1 . . . . . 1 1 1 . 4 8 . Highest-Rated Group 244 | . . . . . . 244 10 . . . . . 45 40 26 . 56 114 . Highest-Rated Ally 50 | . . . . . . 50 10 . . . . . 45 40 26 . 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . 33 . . . . . . . . . . . 8 . Total Damage 791 | . . . . . . 652 . . . . . . . . . . . 139 . Kills 10 | . . . . . . 9 . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 8751 | . . . 4015 . 1943 605 368 156 45 140 206 113 221 251 323 365 . . . Optics 1598 | . . . . . . . . . . 119 206 113 221 251 323 365 . . . Sensors 2192 | . . . . . 1724 468 . . . . . . . . . . . . . IFF 219 | . . . . . 156 63 . . . . . . . . . . . . . Structural 4583 | . . . 4015 . 568 . . . . . . . . . . . . . . T.N.C. 2445 | . . . . . 1320 605 368 152 . . . . . . . . . . . Machine Analysis 2054 | . . . . . 1629 221 204 . . . . . . . . . . . . Cloaking 1831 | . . . . . 1101 146 131 . . . 78 71 126 120 58 . . . . Jamming 2259 | . . . . . 1466 265 28 122 45 21 . . 91 221 . . . . . Robot Analysis Total 7 | . . . . 7 . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 1 3 . . 2 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 14092 | . 613 620 4801 2221 1943 605 368 188 512 234 206 113 221 251 323 648 142 61 22 Spaces Moved 13201 | 1 304 353 2314 1810 1246 829 805 334 550 464 535 175 558 494 641 1301 339 131 17 Core . | . . . . . . . . . . . . . . . . . . . . Treads 2965 | . 284 353 2314 14 . . . . . . . . . . . . . . . Legs 1951 | 1 20 . . . 1091 34 . . . . . . . . . 358 299 131 17 Wheels 1951 | . . . . 1796 155 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6025 | . . . . . . 795 805 334 550 464 535 175 558 494 641 674 . . . Fastest Speed 5 | 120 120 160 160 115 110 5 5 23 5 14 23 14 6 12 21 21 30 30 30 Average Speed 82 | 120 157 160 189 118 112 28 22 23 22 22 23 22 19 20 23 26 30 30 30 Slowest Speed 260 | 120 160 160 260 260 190 190 29 23 23 23 23 23 23 24 103 30 30 30 30 Overloaded Moves 157 | . . . . . . 14 19 . 4 15 . 4 43 49 . 9 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . 1 . . 1 3 6 8 1 . . . Potential Cave-ins 12 | . . . . . . . . . . . . . . . . 11 . 1 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 1 1 Microwarps 11 | . . . . . . . . . . . . . . . . 10 1 . . Exploration Rate (%) 45 | 2 56 75 85 87 32 25 77 54 79 58 18 6 73 19 77 72 13 5 2 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 8 | . 1 2 1 1 . 1 1 . . 1 . . . . . . . . . Known Exits Taken 11 | . 1 . . . 1 1 1 1 1 1 . 1 1 1 . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . . . . . 1 . . . 1 . 1 1 . Scrap Searched 23 | . . 1 10 5 . . 3 1 . 3 . . . . . . . . . Spaces Dug 276 | . . . 8 . 19 22 47 1 . 34 8 5 9 8 15 90 10 . . Terrain Destroyed 682 | . . . 22 . 19 38 93 56 . 129 8 5 12 8 41 214 10 . 27 Melee 125 | . . . 1 . 19 22 14 1 . 9 8 5 9 8 12 15 2 . . Projectile 201 | . . . . . . . . . . 26 . . 3 . 17 120 8 . 27 AOE 356 | . . . 21 . . 16 79 55 . 94 . . . . 12 79 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Qua Sec Acc Com Ac0 Total 15513 | . 369 409 2569 1913 1686 1132 928 412 936 547 582 235 631 589 735 1319 341 152 28 Wait 1492 | . 4 50 103 . 275 205 69 54 352 37 12 56 28 62 14 113 36 17 5 Move 12843 | . 303 352 2313 1809 1245 828 804 333 547 463 534 172 551 482 625 1037 299 130 16 Hop 18 | . . . . . . . . . 1 . . 1 3 5 7 1 . . . Pick Up 157 | . 7 2 12 51 25 10 5 1 10 2 1 . . 4 6 20 . 1 . Fast Attach 107 | . 2 . 3 2 11 10 4 1 8 3 8 1 11 3 16 23 . . 1 Attach 77 | . 2 . 2 1 13 9 4 3 2 5 1 . 2 2 7 21 1 2 . Detach 35 | . . . 1 3 3 5 1 . 1 2 1 . 3 1 5 8 . 1 . Swap 53 | . 2 2 27 1 11 7 1 . . 1 1 . . . . . . . . Drop 206 | . 5 3 17 46 24 20 6 1 14 3 7 . 8 5 14 31 . 1 1 Fire 220 | . 44 . 84 . . 3 7 7 1 18 . . 1 . 11 38 1 . 5 Melee 294 | . . . 7 . 79 35 26 12 . 13 17 5 16 25 30 25 4 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . 8 . . 2 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 257 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 410 | -10/Materials | Central database locked down 614 | -10/Materials | Entered Mines 615 | -10/Mines | Learned location of Storage (-9) 712 | -10/Mines | Learned 4 Materials zone layouts 714 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 928 | -10/Mines | Discovered new exit (range 5) 1133 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1137 | -10/Mines | Found Prototype Device 1215 | -10/Mines | Discovered new exit (range 6) 1234 | -10/Mines | Entered Subcaves 1235 | -10/Subcaves | Approached by a straggling Scientist 2058 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2305 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2352 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2452 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2458 | -10/Subcaves | Discovered new exit (range 13) 2459 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2727 | -10/Subcaves | A Subdweller sparked back to life 2758 | -10/Subcaves | Found Prototype Leg 3094 | -10/Subcaves | Discovered new exit (range 7) 3549 | -10/Subcaves | Visited 4L-MR0's lab 3556 | -10/Subcaves | Identified Cargo Legs 3573 | -10/Subcaves | Found Powered Cannon 3624 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3887 | -10/Subcaves | Learned location of Zion (-6) 3920 | -10/Subcaves | Core integrity fell below 50% 5505 | -10/Subcaves | Disturbed a concealed Subdweller 5506 | -10/Subcaves | Core integrity fell below 20% 5801 | -10/Subcaves | Build established: Derelict-Mutant 6035 | -10/Subcaves | Entered Scraptown 6276 | -9/Scraptown | Visited Comm Corps 6305 | -9/Scraptown | Visited Awakened 6328 | -9/Scraptown | Visited Symbiants 6367 | -9/Scraptown | Visited CPS Storage 6424 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6428 | -9/Scraptown | Learned location of 1 exit from Research 6431 | -9/Scraptown | Learned Factory emergency access door positions 6446 | -9/Scraptown | Discovered new exit (range 11) 6474 | -9/Scraptown | Build established: Mutant 6741 | -9/Scraptown | Visited UFD Registry 6741 | -9/Scraptown | Registered with UFD as "Kinetidisc" 6770 | -9/Scraptown | Visited Botcube Research 6786 | -9/Scraptown | Visited Abandonware Association 6800 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6825 | -9/Scraptown | Visited Observation Area 6853 | -9/Scraptown | Build established: Derelict-Mutant 6884 | -9/Scraptown | Visited Analyses Database 6903 | -9/Scraptown | Visited Scrap Suit Storage 6908 | -9/Scraptown | Found Scrap Suit 6910 | -9/Scraptown | Found Scrap Suit 6912 | -9/Scraptown | Found Scrap Suit 6914 | -9/Scraptown | Found Scrap Suit 6940 | -9/Scraptown | Visited Chapter 10 6973 | -9/Scraptown | Visited LU-1G1's Boring Crew 7018 | -9/Scraptown | Visited Junk Cannon Lab 7076 | -9/Scraptown | Visited Derelict Rescue Squad 7083 | -9/Scraptown | Found DRS Beacon 7150 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7155 | -9/Scraptown | Found DCF Scrap (27 items) 7421 | -9/Scraptown | Found Lrg. Botcube 7515 | -9/Scraptown | Discovered new exit (range 5) 7543 | -9/Scraptown | Found Scrap Suit 7546 | -9/Scraptown | Found Scrap Suit 8191 | -9/Scraptown | Met Optimus 8191 | -9/Scraptown | Accepted into 0bPrime 8256 | -9/Scraptown | Entered Factory 8256 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x7 8480 | -6/Factory | Attached Cargo Legs, gained temporary slots: Utility x2 8552 | -6/Factory | Build established: Infiltrator-Assassin 8633 | -6/Factory | Found Prototype Launcher 9673 | -6/Factory | Loaded intel: 8 recycling unit locations 9954 | -6/Factory | System corruption reached 10% 10015 | -6/Factory | Identified Exp. Sensor Array 10099 | -6/Factory | Discovered new exit (range 9) 10131 | -6/Factory | Identified exit to Factory 10199 | -6/Factory | Entered another Factory area 10199 | -5/Factory | Evolved 2 slots: Propulsion x2 10251 | -5/Factory | Scrapoid reinforcements arrived 10474 | -5/Factory | Loaded intel: 7 recycling unit locations 10474 | -5/Factory | Learned location of Protoforge (-2) 10522 | -5/Factory | Lost 4 allies 10671 | -5/Factory | Attached CPS modules to Technician 6a. 10675 | -5/Factory | Identified exit to Factory 10675 | -5/Factory | Identified exit to Upper Caves 10804 | -5/Factory | Entered Upper Caves 10804 | -5/Upper Caves | Accompanied by 1 ally 10842 | -5/Upper Caves | Spotted B-75 Beast 10851 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10858 | -5/Upper Caves | Activated DRS Beacon 10897 | -5/Upper Caves | Destroyed B-75 Beast 10933 | -5/Upper Caves | Identified exit to Upper Caves 11119 | -5/Upper Caves | Build established: Hacker-Sprinter 11172 | -5/Upper Caves | Entered another Upper Caves area 11252 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11347 | -5/Upper Caves | Learned Factory non-interactive machine intel 11355 | -5/Upper Caves | Discovered new exit (range 12) 11357 | -5/Upper Caves | Identified exit to Warlord 11360 | -5/Upper Caves | Entered Warlord 11370 | -5/Warlord | System corruption cleaned by Quarantine Array 11407 | -5/Warlord | Rebuked by Warlord 11411 | -5/Warlord | Found Prototype Special Weapon 11411 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11415 | -5/Warlord | Found RU-N14's Throwing Claymores v3 11419 | -5/Warlord | Found RU-N14's Throwing Claymores v3 11432 | -5/Warlord | Warlord's base attacked by MAIN.C 11453 | -5/Warlord | Found Prototype Energy Gun 11453 | -5/Warlord | Identified Vortex Rail 11455 | -5/Warlord | Found Vortex Rail 11457 | -5/Warlord | Found Vortex Rail 11463 | -5/Warlord | Found Vortex Rail 11478 | -5/Warlord | Found Prototype Processor 11478 | -5/Warlord | Identified Exp. Targeting Computer 11488 | -5/Warlord | Found Prototype Reactor 11782 | -5/Warlord | Warlord forces counterattacked 11809 | -5/Warlord | Opened side exit 11812 | -5/Warlord | Spotted Executioner 11870 | -5/Warlord | Spotted Executioner 11870 | -5/Warlord | Spotted Executioner 11871 | -5/Warlord | Discovered new exit (range 10) 11872 | -5/Warlord | Identified exit to Proximity Caves 11872 | -5/Warlord | Entered Proximity Caves 11902 | -4/Proximity Caves | Lost 4 allies 11934 | -4/Proximity Caves | Learned location of Armory (-4) 12001 | -4/Proximity Caves | Learned Research security intel 12070 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12103 | -4/Proximity Caves | Discovered exit to Factory (range 9) 12106 | -4/Proximity Caves | Entered Factory 12106 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12107 | -4/Factory | Loaded intel: 234 non-interactive machine locations 12120 | -4/Factory | Found Prototype Device 12120 | -4/Factory | Identified Adv. EM Shield 12224 | -4/Factory | Loaded intel: 6 recycling unit locations 12304 | -4/Factory | Discovered new exit (range 4) 12312 | -4/Factory | Entered Research 12312 | -3/Research | Evolved 2 slots: Utility x2 12313 | -3/Research | Identified exit to Testing 12425 | -3/Research | Entered Testing 12431 | -3/Testing | Found Prototype Energy Gun 12431 | -3/Testing | Identified Warp Gun 12575 | -3/Testing | Identified exit to Research 12587 | -3/Testing | Spotted PD-QWNHNB5JWH 12646 | -3/Testing | Entered Research 12646 | -2/Research | Evolved 2 slots: Utility x2 12697 | -2/Research | Found Quantum Capacitor 12852 | -2/Research | Identified exit to Quarantine 12862 | -2/Research | Spotted B-90 Cyclops 12877 | -2/Research | Loaded intel: 5 recycling unit locations 12897 | -2/Research | Entered Quarantine 12969 | -2/Quarantine | Found Alien Artifact 12969 | -2/Quarantine | Identified Phase Redirector 13022 | -2/Quarantine | Discovered new exit (range 11) 13034 | -2/Quarantine | Found Alien Slashing Weapon 13034 | -2/Quarantine | Identified Sigix Broadsword 13097 | -2/Quarantine | Lost 3 parts (1n2u) 13132 | -2/Quarantine | Found Alien Energy Cannon 13154 | -2/Quarantine | Found Alien Artifact 13154 | -2/Quarantine | Identified Subatomic Replicator 13201 | -2/Quarantine | Spotted Fortress 13218 | -2/Quarantine | Discovered new exit (range 6) 13218 | -2/Quarantine | Discovered new exit (range 7) 13220 | -2/Quarantine | Entered Section 7 13232 | -2/Section 7 | Found Alien Artifact 13232 | -2/Section 7 | Identified Core Reset Matrix 13232 | -2/Section 7 | Identified Core Cannon 13232 | -2/Section 7 | Used Core Reset Matrix 13236 | -2/Section 7 | Detected hypermatrix surge 13236 | -2/Section 7 | Sensed 21 artifacts in vicinity 13236 | -2/Section 7 | Spotted B-90 Cyclops 13332 | -2/Section 7 | Identified exit to Access 13341 | -2/Section 7 | Destroyed 7 combat bots 13373 | -2/Section 7 | Found Integrity Redistributor 13556 | -2/Section 7 | Found Microwarp Drive 13566 | -2/Section 7 | Spotted S7 Guard 13566 | -2/Section 7 | Spotted Alpha 7 13566 | -2/Section 7 | Spotted B-99 Colossus 13585 | -2/Section 7 | Integrated with Sigix Exoskeleton 13703 | -2/Section 7 | Found Integrated Reactor 13703 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13705 | -2/Section 7 | Found Integrated Reactor 13705 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13706 | -2/Section 7 | Found Integrated Reactor 13706 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 13731 | -2/Section 7 | Found LRC Storage 13731 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 13733 | -2/Section 7 | Found LRC Inertial Stabilizer 13733 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 13748 | -2/Section 7 | Found Core Expander 13748 | -2/Section 7 | Installed Core Expander, added new Power slot 13791 | -2/Section 7 | Spotted Executioner 13797 | -2/Section 7 | Spotted Executioner 13800 | -2/Section 7 | Spotted Striker 13800 | -2/Section 7 | Spotted Striker 13810 | -2/Section 7 | Found Matter Drive 13816 | -2/Section 7 | Used Subatomic Replicator to create Supercharged TR 13819 | -2/Section 7 | Found Transdimensional Reconstructor 13822 | -2/Section 7 | Found Transdimensional Reconstructor 13837 | -2/Section 7 | Core integrity fell below 50% 13856 | -2/Section 7 | Crushed by falling debris 13858 | -2/Section 7 | Crushed by falling debris 13859 | -2/Section 7 | Found Core Regenerator 13868 | -2/Section 7 | Entered Access 13868 | -1/Access | Evolved 2 slots: Weapon x2 13873 | -1/Access | Emitted hypermatrix ping 13878 | -1/Access | Assembled emerged from beneath the floor 13889 | -1/Access | Build established: Alien-Sigix 13896 | -1/Access | Assembled emerged from beneath the floor 13998 | -1/Access | Discovered new exit (range 18) 14010 | -1/Access | Entered Command 14015 | -1/Command | Emitted hypermatrix ping 14020 | -1/Command | Assembled emerged from beneath the floor 14065 | -1/Command | Warped through subspace to slip node 14065 | -1/Command | Discovered new exit (range 5) 14071 | -1/Command | Entered Access_0 14072 | -1/Access_0 | Sensed 1 artifact in vicinity 14073 | -1/Access_0 | Met Architect 14087 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 80% 14087 | -1/Access_0 | Destroyed Architect 14088 | -1/Access_0 | Architect triggered a singularity event 14089 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 14090 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 14090 | -1/Access_0 | Warped through subspace to slip node 14090 | -1/Access_0 | Discovered new exit (range 8) 14093 | *** | Escaped singularity! Last Messages --------------- [Achievement: Blink Of An Eye] [Achievement: What Happened At The End There] 14087_ Architect destroyed. 14088_ A0_COM: Initiating irreversible singularity event. Goodbye. 14089_ A0_COM: 10. 14089_ HV Slug penetrates Enhanced Grunt. 14089_ Enhanced Grunt suffers critical hit (Destroy). 14089_ Penetrated by HV Slug. 14089_ HV Slug penetrates Earth. 14089_ Dropped Microwarp Drive. 14089_ Acquired data core, extracted unknown sensor trigger ID. 14090_ A0_COM: 9. 14090_ Acquired Hpw. Transdimensional Reconstructor. 14090_ Warped through subspace, drawn to slip node. 14090_ EXIT=FOUND 14091_ A0_COM: 8. 14092_ A0_COM: 7. 14093_ A0_COM: 6. [Achievement: Planet Killer] [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ ################??????? | | ???????################ ;#################?????? | | ???????################# ################??????? | | ???????################ ################??????? | | ???????################ ;#################?????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????####################################??????? | | ???????####################################??????? | | ???????###################################???????? | | ????????##################################???????? | | ????????##################################???????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????##############################?????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 98 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Armor Coverage 325 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 69 Targeting Accuracy 20 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 2 Offensive Hacking 41 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Hvy. Dispersion Rifle | -2/Section 7 | Archive Hds. Centrium Wheel | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Phase Redirector Sigix Broadsword Subatomic Replicator Core Reset Matrix Microwarp Drive Sigix Exoskeleton Sigix Sheargun Core Cannon Integrated Reactor LRC Storage LRC Inertial Stabilizer Core Expander Matter Drive Supercharged TR High-powered Transdimensional Reconstructor Achievements -------------- Blink Of An Eye Freedom! Hornet's Nest Infodabbler Insider Info Integration Complete Live, Flee, And Rebuild On My Own Terms Planet Killer Recruitment Drive Sacrificial Teamwork The Bigger They Are Vwoop! What Happened At The End There Challenges ------------ None Game ------ Seed TeslaMultireflexDevice Manual? 0 Play Time 03:25:55 Cumulative 595.2 hours Start 2025.09.17 @ 16:13:26 End 2025.09.18 @ 01:04:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 704 Rogue 704 Adventurer 0 Explorer 0 Win Type 6 Total 21 Types 14/0/5/1/0/0/1/0/0/0 Lore% 87 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bed7e78f-4591-41d3-a633-a404acaa418e