Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 07:57:23 Player: Alexis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1123) 1123 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3918 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Structural Scanner Signal Interpreter Microactuators > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Medium Storage Unit Structural Scanner Signal Interpreter Microactuators > --- WEAPON ----------- Particle Gun Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- (None) [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Structural Scanner Storage High-capacity Matter Pod Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . . 1 1 Weapon 1 | . . . 1 . . Parts Attached 63 | 6 2 5 17 9 24 Power 12 | 1 . 1 5 2 3 Engine 10 | 1 . 1 5 2 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 15 | 2 . 1 5 1 6 Treads 8 | . . . 5 1 2 Leg 7 | 2 . 1 . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . 1 1 4 Device 4 | . . . . 1 3 Storage 3 | 1 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 28 | 2 1 3 6 5 11 Energy Gun 6 | . . 1 2 1 2 Energy Cannon 6 | . . . 1 2 3 Ballistic Gun 10 | 2 . 1 2 2 3 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . 1 1 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 Parts Lost 32 | . . . 5 2 25 Power 7 | . . . 2 . 5 Propulsion 10 | . . . 2 . 8 Utility 2 | . . . . . 2 Weapon 13 | . . . 1 2 10 Highest Loss Streak 19 | . . . 5 1 19 Average Slot Usage (%) 88 | . 98 100 91 95 60 Engine 12 | . 14 14 9 18 7 Core 1 | . . . . . 4 Treads 8 | . . . 17 27 5 Leg 14 | . 28 28 8 . . Device 3 | . . . . 6 9 Storage 21 | . 26 28 22 18 8 Processor 1 | . . . . . 5 Energy Gun 6 | . . 6 8 10 4 Energy Cannon 3 | . . . 4 4 8 Ballistic Gun 6 | . 14 7 8 6 1 Launcher 8 | . 14 14 11 4 . Naked Turns . | . . . . . . Heaviest Build 45 | 13 18 19 31 45 45 Greatest Support 60 | 20 20 20 60 60 60 Greatest Overweight (x) 11 | . . . 1 . 11 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 8 | 6 6 6 8 8 8 Average Capacity 6 | 5 6 6 7 8 8 Most Carried 8 | 4 6 6 8 8 8 Average Carried 4 | 3 5 6 5 7 1 Final Capacity 8 | 6 6 6 8 8 8 Final Carried 8 | 4 6 6 8 8 . Class Distribution -------------------- 68% | Mutant 12% | Gunner 7% | Scavenger-Mutant 7% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1200 | 192 . 204 284 360 160 Remotely . | . . . . . . Salvage Created 1261 | . . 165 577 360 159 Parts 77 | . . 18 35 19 5 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 31 | . . 7 11 9 4 Melee 1 | . . . . . 1 Guns 18 | . . 4 4 8 2 Cannons 3 | . . . 1 1 1 AOE 9 | . . 3 6 . . Classes Destroyed 9 | . . 3 6 . . Worker 3 | . . 3 . . . Builder 2 | . . . 2 . . Tunneler 2 | . . . 2 . . Hauler 1 | . . . 1 . . Recycler 3 | . . . 3 . . Watcher 1 | . . . 1 . . Swarmer 9 | . . 5 . 3 1 Grunt 17 | . . 2 9 3 3 Sentry 5 | . . . 2 3 . Best Kill Streak 9 | . . 4 9 4 2 Combat Bots Only 5 | . . 3 5 4 2 Max Kills in Single Turn 3 | . . 2 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 4065 | . 54 326 730 594 2361 Core 969 | . . 90 101 71 707 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 64 74 87 . Volleys Fired 102 | . . 19 23 30 30 Largest 3 | . . 2 3 3 3 Hottest 157 | . . 73 157 143 143 Shots Fired 203 | . . 24 59 74 46 Gun 136 | . . 19 30 67 20 Cannon 41 | . . . 9 7 25 Launcher 26 | . . 5 20 . 1 Special . | . . . . . . Kinetic 82 | . . 12 20 27 23 Thermal 87 | . . . 18 47 22 Explosive 26 | . . 5 20 . 1 Electromagnetic 8 | . . 7 1 . . Robot Hit Streak 22 | . . 7 8 22 18 Robot Miss Streak 2 | . . 2 2 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 140 | . . 14 36 52 38 Core Hits 73 | . . 13 32 17 11 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 5 | . . . . . 5 Impact . | . . . . . . Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3714 | . . 557 1566 691 900 Guns 1404 | . . 160 325 648 271 Cannons 550 | . . . 143 43 364 Explosions 1618 | . . 397 1098 . 123 Melee 140 | . . . . . 140 Ramming 2 | . . . . . 2 Kinetic 714 | . . 76 189 212 237 Thermal 1141 | . . . 264 479 398 Explosive 1618 | . . 397 1098 . 123 Electromagnetic 99 | . . 84 15 . . Impact . | . . . . . . Slashing 140 | . . . . . 140 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 37 | . . . 37 . . Projectiles . | . . . . . . Explosions 37 | . . . 37 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 89 | . . 9 79 . 1 Shots 3 | . . 1 2 . . Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 516 | . . 27 516 488 180 Average Temperature 140 | . . 14 189 172 65 Received Heat Transfer 1716 | . 30 129 285 207 1065 Effects 13 | . . . 6 7 . Shutdowns 3 | . . . . 3 . Energy Bleed 3 | . . . 2 1 . Matter Decay 2 | . . . 1 1 . Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . . . 2 . Damage (major) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 4 . Heat Transferred 2368 | . . . 518 1184 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 378 | . 23 205 325 378 181 Initial 171 | . . 8 21 61 171 Average 68 | . 5 62 137 173 61 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 85 | 100 100 84 63 62 100 Level 1 14 | . . 15 36 37 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 1 1 1 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 4 9 16 19 11 Peak Tracking Total 8 | . 4 3 7 8 5 Tactical Retreats 4 | . . 1 1 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed 4 | . 4 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 5 | . 2 . 1 . 2 Terminals 4 | . 2 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 8 . 3 . 8 Successful 10 | . 6 . 1 . 3 Failed 9 | . 2 . 2 . 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 8 . 3 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . . 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 6 . 1 . 1 Record 3 | . 1 . 1 . 1 Branch Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 . 2 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . . . . . 5 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3401 | 812 113 1051 456 389 580 Spaces Moved 1817 | 309 89 831 226 163 199 Core 51 | 14 . . . . 37 Treads 437 | . . . 118 163 156 Legs 1329 | 295 89 831 108 . 6 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 150 160 125 Average Speed 138 | 116 120 120 155 160 224 Slowest Speed 600 | 120 120 120 160 160 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 26 26 95 24 16 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 175 | . . 36 131 1 7 Melee . | . . . . . . Projectile 3 | . . . 2 1 . AOE 172 | . . 36 129 . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2505 | 760 95 861 281 228 280 Wait 455 | 436 . 3 . 15 1 Move 1812 | 308 88 830 225 162 199 Hop . | . . . . . . Pick Up 50 | 10 4 1 12 7 16 Fast Attach 1 | . . . . 1 . Attach 40 | 6 1 . 7 3 23 Detach . | . . . . . . Swap 22 | . 1 5 10 5 1 Drop 14 | . 1 3 4 5 1 Fire 102 | . . 19 23 30 30 Melee 5 | . . . . . 5 Ram 4 | . . . . . 4 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 813 | -11/Scrapyard | Entered Materials 814 | -10/Materials | Build established: Mutant 896 | -10/Materials | Identified exit to Mines 926 | -10/Materials | Entered Mines 978 | -10/Mines | Discovered new exit (range 5) 1038 | -10/Mines | Learned 2 Materials zone layouts 1493 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1977 | -10/Mines | Entered Materials 1977 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2201 | -9/Materials | Lost 5 parts (2p2n1w) 2321 | -9/Materials | Discovered new exit (range 15) 2433 | -9/Materials | Entered another Materials area 2433 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2819 | -8/Materials | Discovered new exit (range 3) 2822 | -8/Materials | Entered Factory 2822 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2955 | -7/Factory | Core integrity fell below 50% 2978 | -7/Factory | Lost 19 parts (3p7n2u7w) 3344 | -7/Factory | Discovered new exit (range 6) 3395 | -7/Factory | Core integrity fell below 20% 3402 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Welding Torch (83%) Wheel (95%) VTOL Module (76%) Autogun (12%) >>Retrieve(Components) Retrieving 5 components... Arc Projector Welding Torch VTOL Module Autogun Wheel EXIT=FOUND Lgt. Treads destroyed. Particle Gun destroyed. Lgt. Nuclear Core destroyed. Ion Engine destroyed. Cld. Particle Cannon destroyed. Assault Cannon destroyed. Slammed into G-50 Soldier. Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###/#??????????????????????????????? | | ?????????????? ???????????????????????????? | | ?????????????? ???????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????" ????????????????????????????? | | #????????????" ?????????????????????????????? | | ????????"????" ?????????????????????????????? | | ???????? ?? ??????????????????????????????? | | ???????""" """ #??????????????????????????????? | | ???????""" 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""" #??????????????? | | ????????????????###################??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 455 Matter Stores 377 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Melee Speed Boost 20 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileBarragePrototype Manual? 0 Play Time 00:26:55 Cumulative 10.5 hours Start 2020.09.28 @ 07:29:46 End 2020.09.28 @ 07:57:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 13 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e5579d7b-5ac7-4b52-b0da-f490c2a37854