Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 16:16:21 Player: Geo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (208) 1040 Value Destroyed (6767) 6767 Prototype IDs (34) 680 Alien Tech Used (1) 200 Bonus (1257) 1257 TOTAL SCORE: 17944 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 233 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -178 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 94/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Experimental Optical Array Makeshift Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Core Expander Makeshift Sword Peak State ------------ > --- POWER ------------ Fission Core Fusion Reactor > --- PROPULSION ------- Multireflex Exoskeleton Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Huge Storage Unit Machine Analyzer IFF Parser Advanced Targeting Computer Light Regenerative Plating Makeshift Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Coil Gun Chainsword > --- INVENTORY -------- Light Armored Exoskeleton Cooled Gravmag System Advanced Cooling System Energy Well Improved Sensor Array Advanced Signal Interpreter Launcher Guidance Computer Particle Accelerator Makeshift Transmission Jammer Makeshift Cloaking Device Force Field Advanced Hacking Suite Makeshift System Shield Mobile Refinery Mk. CCLXVII Hacking Drone Bay Dimensional Node Initializer Transdimensional Reconstructor EM Pulse Cannon Phase Cannon Enhanced Autogun Hypervelocity Coil Gun Precision Grenade Launcher Rocket Array Shock Maul [Rating: 98] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Fusion Reactor Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Array Impact Weapon Shock Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . Utility 6 | . . . 1 . . . 2 . . . . . 2 . . . . 1 . . . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 146 | . 5 . 29 2 . . 27 17 . 1 . 5 13 3 4 4 . 7 1 . 6 . 18 2 2 Power 13 | . . . 2 . . . 4 2 . . . . 1 . . 1 . 1 . . 1 . 1 . . Engine 7 | . . . 2 . . . 2 1 . . . . 1 . . 1 . . . . . . . . . Core 5 | . . . . . . . 2 1 . . . . . . . . . 1 . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 43 | . 2 . 16 . . . 4 4 . . . 3 1 1 . . . . . . 2 . 7 2 1 Treads 13 | . 2 . 4 . . . 3 3 . . . . . . . . . . . . . . . . 1 Leg 9 | . . . 4 . . . . . . . . 3 1 1 . . . . . . . . . . . Wheel 10 | . . . 8 . . . 1 1 . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . 2 . 7 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 57 | . 2 . 4 . . . 15 6 . . . 1 8 2 3 1 . 6 . . 2 . 6 . 1 Device 23 | . 1 . 1 . . . 2 4 . . . 1 4 2 3 . . 3 . . 2 . . . . Storage 5 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . Processor 9 | . . . . . . . 5 1 . . . . 1 . . 1 . . . . . . 1 . . Hackware 7 | . . . . . . . 1 . . . . . . . . . . 3 . . . . 2 . 1 Protection 13 | . . . 3 . . . 7 . . . . . 2 . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | . 1 . 7 2 . . 4 5 . 1 . 1 3 . 1 2 . . 1 . 1 . 4 . . Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 19 | . 1 . 4 1 . . 3 5 . . . 1 1 . . . . . 1 . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 . . . . . . 1 . . 1 . 1 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . 1 . . . . . 1 1 . 2 . . 1 . 5 . 4 . . Parts Lost 50 | . 2 . 15 . . 1 2 . . . . 1 2 1 . . . . . . . . 20 1 5 Power 6 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 3 . . Propulsion 17 | . . . 8 . . . . . . . . . . . . . . . . . . . 6 1 2 Utility 15 | . . . 3 . . 1 1 . . . . . 1 1 . . . . . . . . 7 . 1 Weapon 12 | . 1 . 3 . . . . . . . . 1 1 . . . . . . . . . 4 . 2 Highest Loss Streak 6 | . 1 . 4 . . 1 2 . . . . 1 1 1 . . . . . . . . 4 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 22 | . 7 10 15 24 25 25 22 23 22 24 24 23 24 24 24 24 25 24 24 25 24 25 15 4 4 Power 1 | . 1 1 . 1 1 1 . 1 2 2 2 2 3 2 2 1 1 . . . . . . . . Propulsion 2 | . 2 3 5 7 7 7 4 2 1 1 2 1 1 2 3 2 2 2 1 1 1 3 1 . . Utility 11 | . 3 5 5 7 8 8 7 9 12 12 12 12 14 14 13 14 15 15 15 15 13 13 8 1 1 Weapon 6 | . 1 1 3 9 9 9 9 8 7 7 7 6 4 3 5 5 6 6 7 8 7 7 4 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 6 . 2 . . . 13 9 . 1 . . 2 3 2 3 . 1 3 . 4 . 11 . 3 Power 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 16 | . 4 . . . . . 6 1 . . . . 1 1 1 . . . 1 . 1 . . . . Utility 26 | . . . 1 . . . 4 3 . 1 . . . 2 1 3 . 1 . . 3 . 6 . 1 Weapon 15 | . 1 . 1 . . . 3 4 . . . . 1 . . . . . 2 . . . 2 . 1 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Average Slot Usage (%) 87 | . 89 71 83 100 100 92 89 91 91 92 92 91 92 85 86 84 86 87 88 88 87 88 57 50 35 Engine 5 | . 6 . 7 11 11 11 1 1 7 7 7 7 6 6 6 6 6 5 5 5 2 . . . . Core 1 | . . . . . . . 7 5 . . . . . . . . . 5 5 5 5 5 2 . . Treads 5 | . 24 28 10 11 11 11 9 14 15 15 15 7 . . . . . . . . . . . . . Leg 7 | . 3 . 3 . . . . . . . . 11 20 13 13 13 13 11 11 11 11 11 5 . . Wheel 5 | . . . 16 22 22 22 9 7 7 7 7 3 . . . . . . . . . . . . . Device 9 | . 12 14 6 11 11 11 9 11 6 7 7 7 8 12 13 13 13 8 5 5 5 5 3 . . Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 10 6 6 6 6 5 5 5 5 5 2 4 4 Processor 10 | . . . . . . . 12 9 15 15 15 15 17 13 13 13 13 11 11 11 11 11 8 5 5 Hackware 4 | . . . . . . . 4 7 7 7 7 7 1 . . . . 9 17 17 17 17 7 10 9 Protection 7 | . . . 8 11 11 4 8 1 . . . . 7 13 13 13 13 7 5 5 4 5 3 . . Ballistic Gun 15 | . 10 . 15 17 22 22 15 18 22 17 15 22 19 19 15 12 19 14 13 11 11 11 6 . . Impact Weapon 1 | . . . . 4 . . 2 3 . . 3 . . . 3 5 . 2 . . . . 3 . . Peak Build Rating 98 | . 7 6 18 19 19 19 41 53 53 53 53 53 68 74 76 77 76 89 89 90 98 94 98 72 64 Average Rating 56 | . 6 6 11 18 19 18 37 49 51 53 52 52 63 71 73 75 75 85 87 89 91 93 72 71 39 On Entrance 51 | 6 6 6 6 17 19 19 18 41 53 53 53 52 53 68 71 74 75 75 87 87 90 93 94 58 64 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 11 85 83 94 94 94 94 101 104 101 104 104 104 120 118 118 114 114 124 119 121 121 122 127 15 15 Greatest Support 75 | 20 40 40 40 30 30 30 34 28 28 28 28 60 60 66 66 66 66 75 66 66 66 66 66 70 31 Greatest Overweight (x) 8 | . 2 2 8 3 3 3 3 3 3 3 3 3 1 1 1 1 1 1 1 1 3 1 1 . . Average Overweight (x) 1 | . . 2 2 3 3 3 2 3 3 3 3 2 1 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 10 Average Capacity 24 | . 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 9 8 Most Carried 25 | . 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Carried 22 | . 7 10 15 24 25 25 24 24 23 24 25 23 24 24 24 24 25 24 24 25 24 25 15 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 5 Final Carried 25 | 6 10 10 23 25 25 25 25 24 25 25 25 25 25 24 25 25 25 25 25 25 25 25 5 5 3 Class Distribution -------------------- 36% | Mutant 18% | Skirmisher 10% | Hacker-Skirmisher 10% | Scavenger-Mutant 7% | Tank 4% | Scavenger-Skirmisher 3% | Derelict-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Skirmisher | -5/Proximity Caves Derelict-Mutant | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 5493 | 200 111 . 545 176 . 30 960 649 44 62 . 395 504 293 94 155 140 140 95 103 156 70 465 46 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7429 | . 167 . 1017 449 . 56 1503 904 . 4 . 489 476 297 76 . 175 84 129 203 331 160 745 46 118 Parts 386 | . 18 . 58 26 . 5 97 42 . 3 . 25 26 14 6 . 5 5 5 16 2 2 24 2 5 Haulers Intercepted 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . . . 5 . . 1 1 1 . . . . 1 . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . 1 4 . 20 . 11 4 . 3 . 3 8 . 2 . 1 8 Prevented 8 | . . . . . . . . . 2 . . . . 3 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 158 | . 10 . 23 10 . 1 31 8 . 3 . 12 8 5 5 . 9 1 7 9 . 4 9 . 3 Melee 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . Guns 94 | . 9 . 15 9 . 1 29 8 . . . 8 5 4 1 . 1 1 . . . . 3 . . AOE 57 | . 1 . 8 . . . . . . 3 . 4 3 . 4 . 8 . 7 9 . 4 3 . 3 Classes Destroyed 21 | . 3 . 5 1 . . 3 2 . . . 1 1 . 1 . 2 1 . . . . . 1 . Worker 13 | . . . 2 2 . . 5 1 . . . . 1 . . . . . . . . . 2 . . Builder 7 | . 1 . 1 1 . . 1 . . . . . 1 . . . . . . . . . 2 . . Tunneler 7 | . . . . 1 . 1 2 1 . . . . . . . . . . . . . . 2 . . Hauler 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Recycler 8 | . . . 2 . . . . 3 . . . . 1 . . . . . . . . . 2 . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Drone 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Watcher 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . . Swarmer 46 | . 9 . 3 . . . 11 . . 3 . . 4 . 4 . . . 5 5 . . 1 . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 72 | . 1 . 12 10 . 1 13 3 . . . 8 2 3 . . 5 . 2 3 . 3 4 . 2 Brawler 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Duelist 3 | . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 17 | . . . 7 . . . 6 1 . . . 1 . . . . . . . . . . 2 . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . Programmer 8 | . . . . . . . . 4 . . . . 1 . 1 . . . . . . . 2 . . Best Kill Streak 10 | . 4 . 10 5 . 1 7 3 . 3 . 4 6 3 4 . 8 1 5 5 . 4 5 . 3 Combat Bots Only 8 | . 4 . 8 5 . 1 4 3 . 3 . 4 3 3 4 . 8 1 5 5 . 4 5 . 3 Max Kills in Single Turn 5 | . 2 . 2 1 . 1 2 2 . 2 . 2 3 1 2 . 5 1 4 4 . 4 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . 2 . . . . . . 2 . 2 3 . 2 . 5 . 4 4 . 4 2 . 3 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Hostile Shots Fired 1094 | . 46 12 136 41 . 5 180 44 . 5 . 56 48 46 11 . 4 11 6 6 . 4 299 31 103 Missed 389 | . 18 3 39 14 . 1 54 17 . 3 . 26 14 13 5 . 2 4 3 1 . 1 113 14 44 Deflected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hits 705 | . 28 9 97 27 . 4 126 27 . 2 . 30 34 33 6 . 2 7 3 5 . 3 186 17 59 Melee 9 | . . . 6 . . . 1 . . . . 1 . . . . . . . . . . 1 . . Projectile 696 | . 28 9 91 27 . 4 125 27 . 2 . 29 34 33 6 . 2 7 3 5 . 3 185 17 59 Critical Strikes 31 | . 1 . 3 . . 1 4 1 . . . 5 1 . . . . . . . . 1 8 2 4 Damage Taken 11099 | . 351 122 1464 305 . 68 1470 423 . 32 . 537 401 366 92 . 41 170 148 118 . 56 3547 350 1038 Core 2032 | . 48 25 288 22 . . 235 42 . 15 . 91 . 57 . . . 23 14 . . 17 448 76 631 Absorbed by Shields 239 | . . . . . . . . . . . . . 128 111 . . . . . . . . . . . Regen/Repaired (Parts) 252 | . . . . . . . . . . . . . . 66 16 . . 23 7 7 . . 133 . . Core Remaining (%) 73 | 100 . 70 . . . 22 57 . . . . 78 . . . . 93 . . . . 94 . . . Volleys Fired 418 | . 26 . 112 21 . 5 103 34 . 3 . 25 24 15 6 . 4 4 3 4 . 2 26 . 1 Largest 3 | . 2 . 2 2 . 2 2 3 . 1 . 3 3 3 3 . 3 3 1 2 . 1 3 . 1 Hottest 90 | . 70 . 90 46 . 46 48 75 . 39 . 75 75 75 75 . 75 75 45 75 . 45 90 . 45 Shots Fired 849 | . 52 . 176 42 . 10 206 98 . 3 . 60 68 45 10 . 6 12 3 5 . 2 50 . 1 Gun 804 | . 52 . 165 42 . 10 206 98 . . . 54 67 45 6 . 3 12 . 1 . . 43 . . Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Launcher 40 | . . . 11 . . . . . . 3 . 6 1 . 4 . 3 . 3 4 . 2 2 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 749 | . 26 . 136 42 . 10 206 98 . . . 54 67 45 6 . 3 12 . 1 . . 43 . . Thermal 60 | . 26 . 29 . . . . . . . . . . . . . . . . . . . 5 . . Explosive 40 | . . . 11 . . . . . . 3 . 6 1 . 4 . 3 . 3 4 . 2 2 . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 3 . 18 14 . 7 19 29 . . . 12 9 6 1 . 6 9 . . . 12 7 . 1 Robot Miss Streak 6 | . 6 . 3 2 . 1 6 5 . . . 4 3 1 3 . 2 2 . . . 2 3 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 10 | . . . 1 1 . . 5 1 . . . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 588 | . 16 . 128 38 . 8 137 66 . . . 41 42 33 3 . 4 9 . . 12 2 47 1 1 Core Hits 455 | . 11 . 67 14 . 4 67 29 . 5 . 29 24 13 8 . 53 3 18 29 4 23 36 . 18 Critical Kills 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed 15 | . . . . 1 . . 2 4 . . . . . . 2 . . . . . . . 6 . . Critical Strikes 20 | . 1 . . 1 . . 2 5 . . . . . . 2 . . . . . . . 9 . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . Smash 14 | . . . . 1 . . 2 4 . . . . . . 2 . . . . . . . 5 . . Melee Attacks 118 | . . . 3 8 . . 12 16 1 . . . 2 3 11 2 . 7 . . 12 . 39 2 . Impact 94 | . . . 3 8 . . 12 16 1 . . . 2 3 11 2 . 7 . . . . 29 . . Slashing 24 | . . . . . . . . . . . . . . . . . . . . . 12 . 10 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . 5 . . 1 5 . . . . . . 1 . . . . . . . 7 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Strikes 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Damage Inflicted 19610 | . 527 2 1835 940 . 120 2464 1485 . 357 . 1692 1097 547 497 . 1724 146 563 654 873 642 2719 158 568 Guns 7838 | . 216 . 1206 472 . 120 2266 1077 . . . 651 750 435 22 . 17 146 . . . . 460 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7897 | . 311 . 622 . . . . . . 357 . 1041 347 . 322 . 1707 . 563 654 . 642 768 . 563 Melee 3861 | . . . . 468 . . 198 408 . . . . . 112 153 . . . . . 873 . 1491 158 . Ramming 14 | . . 2 7 . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 7555 | . 130 . 1009 472 . 120 2266 1077 . . . 651 750 435 22 . 17 146 . . . . 460 . . Thermal 594 | . 397 . 197 . . . . . . . . . . . . . . . . . . . . . . Explosive 7586 | . . . 622 . . . . . . 357 . 1041 347 . 322 . 1707 . 563 654 . 642 768 . 563 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2467 | . . . . 468 . . 198 408 . . . . . 112 153 . . . . . . . 1128 . . Slashing 1394 | . . . . . . . . . . . . . . . . . . . . . 873 . 363 158 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 1 . . . . 1 . 1 1 . . . . . . 6 6 7 Average Corruption 2 | . . . . . . . . 1 . . . . 1 . 1 1 . . . . . . 4 6 6 Corruption Purged 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . 2 . . . . . . 11 . . . . . . . 9 6 4 Message Errors 8 | . . . . . . . . . . . . . . . 3 . . . . . . . 4 1 . Matter Fused 7 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 3 1 Energy Discharges 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 1 Data Loss (minor) 10 | . . . . . . . . 1 . . . . . . 4 . . . . . . . 2 1 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1897 | . 116 . 3 302 . . 98 260 . . . 49 10 20 153 . . . 15 6 114 . 663 88 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 210 | . 116 . 3 . . . . . . . . 49 10 . . . . . 15 6 . . 11 . . Melee 1687 | . . . . 302 . . 98 260 . . . . . 20 153 . . . . . 114 . 652 88 . Knockbacks 14 | . . . . 1 . . 1 2 . . . . . 1 2 . . . . . . . 7 . . Impact 14 | . . . . 1 . . 1 2 . . . . . 1 2 . . . . . . . 7 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 451 | . 82 . 50 . . . . . . . . . . . . . . . 104 42 . . 150 . 23 Shots 17 | . 1 . 2 . . . . . . . . . . . . . . . 5 2 . . 6 . 1 Rammed 5 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 7 | . . 1 3 1 . . . . . . . . . . . . . . . . . . . . 2 Kicked 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 250 | . 165 . 96 1 . 19 69 120 . . . 250 168 204 68 . 34 102 . 4 . 7 70 . . Average Temperature 41 | . 67 . 28 1 . 7 13 38 . . . 91 57 94 36 . 17 45 . 4 . 7 24 . . Received Heat Transfer 2485 | . 30 69 450 162 . 54 477 99 . . . 329 49 67 . . 9 9 . 18 . 48 471 45 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Turns 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . Longest Duration 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . 3 . . 2 3 . . . . . 1 1 . . . . . . . 5 . . Combat Hostiles 3 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . Parts Fried 16 | . . . . 3 . . 4 . . . . . . . . . . . . . . . 9 . . Impact Corruptions 47 | . . . . 12 . . 5 6 . . . . . 1 4 . . . . . . . 19 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1006 | . 533 . 473 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Maximum Alert Level 2 | . 1 . 1 . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . Low Security (%) 65 | . 54 100 83 100 . 100 35 100 . . . . . . . . . . . . . . 43 . . Level 1 33 | . 45 . 16 . . . 61 . . . . . 100 . . . . 100 . . . . 56 . . Level 2 . | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 407 | . 313 82 233 132 . 35 407 179 . . . . 361 . . . . 375 . . . . 317 . . Initial 375 | . . 82 20 54 . . . 179 . . . . 300 . . . . 375 . . . . . . . Average 144 | . 151 70 143 27 . 7 233 49 . . . . 282 . . . . 297 . . . . 202 . . Influence Increases 6059 | . 393 . 741 251 . 70 923 332 60 70 . 230 546 120 125 . 294 480 150 200 15 90 804 . 165 Destroy 0b10 Robot/C 3180 | . 200 . 460 200 . 20 620 160 . 60 . 200 160 100 100 . 180 80 140 180 . 80 180 . 60 Destroy 0b10 Robot/NC 285 | . 5 . 30 20 . 5 65 55 . . . 10 15 . 5 . 10 5 . . 15 . 45 . . Destroy Leader 608 | . 40 . 132 . . . 138 68 . 10 . 20 30 20 20 . 20 30 10 20 . 10 40 . . Allied During Kill 115 | . . . . . . . . . . . . . . . . . 84 31 . . . . . . . Successful Hack 73 | . . . 13 . . . 11 35 . . . . 14 . . . . . . . . . . . . Disable Machine 165 | . 75 . . . . . 45 . . . . . 15 . . . . . . . . . 30 . . Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . 200 . . Destroy Structure 263 | . 43 . 61 1 . . 14 14 . . . . 12 . . . . 34 . . . . 84 . . Advance Influence 600 | . . . . . . . . . . . . . 300 . . . . 300 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 555 | . 30 . 45 30 . 45 30 . 60 . . . . . . . . . . . . . 210 . 105 Influence Decreases 5964 | . 182 159 652 318 74 70 528 618 169 70 . 230 322 344 39 86 173 346 381 224 15 90 608 163 103 Entered New Map 976 | . . 129 32 87 74 . . 216 41 . . . . 84 . 86 . 46 95 6 . . . 73 7 Time Decay 4407 | . 162 30 510 231 . 35 508 402 128 70 . 220 302 250 39 . 173 230 286 218 15 90 388 80 40 Lost Part 441 | . 20 . 110 . . 5 20 . . . . 10 20 10 . . . . . . . . 200 10 36 Lost Ally 140 | . . . . . . 30 . . . . . . . . . . . 70 . . . . 20 . 20 Squads Dispatched 27 | . 2 . 3 1 . . 2 5 . . . . 2 . . . 2 3 . . . . 6 . 1 Investigation 7 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . . . . . 2 . . Extermination 8 | . . . . . . . . 4 . . . . 1 . . . . 1 . . . . 2 . . Reinforcement 9 | . 1 . 2 1 . . 1 . . . . . . . . . . 2 . . . . 2 . . Assault 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 10 | . 1 . 3 . . . 5 . . . . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 250 | . 20 2 37 12 . 4 46 13 2 1 . 12 8 5 1 . 11 4 4 8 . 4 34 6 16 Peak Tracking Total 11 | . 6 2 7 3 . 3 6 4 4 3 . 4 4 3 2 . 8 2 5 5 . 4 7 8 11 Tactical Retreats 23 | . 1 . 3 1 . 1 2 . 3 . . . . . . . . . . . . . 10 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 8 | . 2 . . . . . 1 2 . . . . 1 . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 12 | . 5 . . . . . 3 . 1 . . . 1 . . . . . . . . . 2 . . Max in Single Turn 4 | . 4 . . . . . 1 . 1 . . . 1 . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 34 | . 1 . 4 1 1 . 6 4 1 . 4 . 1 1 . . . 1 . 1 6 . 2 . . Terminals 15 | . 1 . 4 . . . 5 3 . . . . . 1 . . . . . 1 . . . . . Fabricators 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 101 | . 4 . 6 1 1 . 15 11 1 . 30 . 3 2 . . . 2 . 1 19 . 5 . . Successful 74 | . . . 2 1 1 . 7 5 1 . 30 . 2 2 . . . . . 1 19 . 3 . . Failed 27 | . 4 . 4 . . . 8 6 . . . . 1 . . . . 2 . . . . 2 . . Catastrophic 8 | . 1 . 2 . . . 2 2 . . . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 4 . 3 . . . 9 4 . . . . . . . . . 12 . . . . 17 . . Terminals 34 | . 4 . 6 . . . 12 9 . . . . . 2 . . . . . 1 . . . . . Fabricators 10 | . . . . . . . . 2 . . . . 3 . . . . 2 . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 63 | . . . 2 1 1 . 3 3 1 . 30 . . 2 . . . . . 1 19 . . . . Record 23 | . . . . . 1 . . . 1 . 11 . . 2 . . . . . 1 7 . . . . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . Load Schematic 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Build 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 3 . . . 5 4 . . . . 1 1 . . . 1 . . . . 2 . . Full Trace Events 4 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . . . 11 . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 379 | . . . . . . . . 116 . . . . 76 . . . . . . . . . 187 . . Total Part Build Rating 8 | . . . . . . . . 3 . . . . 5 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 12 | . . . . 3 . . . . . . . . . . . 4 . 2 . . . . 2 . 1 Largest Group 5 | . . . . 3 2 2 . . . . . . . . . 4 4 5 1 1 . . 1 . 1 Highest-Rated Group 181 | . . . . 40 32 32 . . . . . . . . . 157 157 181 27 27 . . 32 . 138 Highest-Rated Ally 138 | . . . . 16 16 16 . . . . . . . . . 40 40 40 27 27 . . 32 . 138 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 7 | . . . . . . . . . . . . . . . . . . 3 1 . . . 3 . . STAY 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . DROP 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 40 | . . . . . . 12 . . . . . . . . . . 8 20 . . . . . . . Total Damage 869 | . . . . . . 95 . . . . . . . . . . 190 584 . . . . . . . Kills 6 | . . . . . . . . . . . . . . . . . 2 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Active Infowar (turns) 18089 | . 449 65 157 . . . 1452 1581 815 699 118 1513 557 934 2323 2507 735 493 625 608 483 1139 836 . . Optics 306 | . . . . . . . . . . . . . . . . . . . . . . . 306 . . Sensors 9373 | . . . . . . . 1452 1581 815 699 118 1513 342 934 1919 . . . . . . . . . . IFF 7497 | . . . . . . . . . . . . . . . 403 2507 735 493 625 608 483 1139 504 . . Terrain 972 | . . . . . . . . 972 . . . . . . . . . . . . . . . . . Structural 671 | . 449 65 157 . . . . . . . . . . . . . . . . . . . . . . Decoding 411 | . . . . . . . . . . . . . 411 . . . . . . . . . . . . Machine Analysis 4666 | . . . . . . . . . . . . . . . . 53 735 493 625 608 483 1139 530 . . Cloaking 5029 | . . . . . . . . . . . . . 31 . 1633 2507 735 123 . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 15 | . . . . 1 . . . . 1 . . 2 . 2 1 . 1 . 3 . . 1 . 1 2 Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Traps 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Main Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 23053 | . 479 65 1686 1453 500 162 1718 1893 816 699 118 1637 667 970 2376 2507 735 493 625 608 483 1139 940 171 113 Spaces Moved 11144 | 1 190 11 579 443 371 100 878 1085 510 475 81 894 232 422 742 1148 333 205 282 277 197 527 763 228 170 Core 44 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 43 Treads 201 | . 146 11 44 . . . . . . . . . . . . . . . . . . . . . . Legs 5035 | 1 44 . 37 . . . . . . . . 408 232 422 742 1148 333 205 282 277 197 527 180 . . Wheels 4927 | . . . 498 443 371 100 878 1085 510 475 81 486 . . . . . . . . . . . . . Hover 937 | . . . . . . . . . . . . . . . . . . . . . . . 582 228 127 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 120 120 320 120 135 135 135 130 145 145 145 145 145 209 215 215 215 215 215 215 215 215 215 38 48 50 Average Speed 168 | 120 202 320 164 135 135 135 142 145 145 145 145 174 209 215 215 215 215 215 215 215 215 215 88 59 61 Slowest Speed 680 | 120 320 320 680 135 135 135 145 145 145 145 145 209 209 430 215 215 215 215 215 215 320 215 215 61 70 Overloaded Moves 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 43 6 55 89 86 31 76 31 66 58 71 85 7 59 64 88 50 7 31 54 62 62 23 47 44 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 16 | . . . . . . . . . . . 1 . . . . 2 . . 1 . 3 . 9 . . Known Exits Taken 14 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . . 1 . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . . . . . . . . . 1 . 1 . 1 1 . 1 1 . Scrap Searched 28 | . . . . 2 . 1 . . 2 5 . 3 . 3 3 3 1 . 1 2 . 1 . . 1 Spaces Dug 129 | . . . 11 1 . . 6 11 . . . . 1 . 20 . . 7 23 26 . . 22 1 . Terrain Destroyed 584 | . 43 . 79 1 . . 6 11 . 29 . 50 11 . 45 . 52 7 54 64 . 38 73 1 20 Melee 54 | . . . 2 1 . . 6 11 . . . . 1 . 8 . . 7 . . . . 17 1 . Projectile 26 | . . . . . . . . . . . . . . . . . . . . 1 . . 25 . . AOE 504 | . 43 . 77 . . . . . . 29 . 50 10 . 37 . 52 . 54 63 . 38 31 . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Total 14536 | . 235 40 1140 1240 370 117 1171 1333 584 482 81 946 386 467 1495 1186 345 239 296 281 242 529 895 259 177 Wait 2348 | . 2 29 380 761 . 13 83 124 68 2 . 12 85 7 720 6 7 5 4 . . . 15 25 . Move 11117 | . 189 10 578 442 370 99 877 1084 509 474 80 893 231 421 741 1145 332 204 281 276 196 526 762 227 170 Hop 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Pick Up 141 | . 8 . 21 2 . . 24 24 2 1 . 4 11 8 4 10 . 3 2 . 9 . 6 2 . Fast Attach 63 | . 1 . 17 . . . 10 2 . . . 1 3 . 1 2 . 4 1 . 6 . 13 1 1 Attach 49 | . 2 . 8 . . . 5 5 1 . . 3 4 2 1 3 . 3 . . 2 . 6 2 2 Detach 9 | . . . . . . . 1 1 . . . . 1 . 1 . . 1 1 . 1 . 2 . . Swap 104 | . 2 . 7 4 . . 17 16 2 1 1 5 12 4 6 5 2 3 1 1 2 1 12 . . Drop 158 | . 5 . 11 1 . . 39 27 1 1 . 3 13 9 4 12 . 5 3 . 14 . 9 . 1 Fire 418 | . 26 . 112 21 . 5 103 34 . 3 . 25 24 15 6 . 4 4 3 4 . 2 26 . 1 Melee 116 | . . . 3 8 . . 12 16 1 . . . 2 1 11 2 . 7 . . 12 . 39 2 . Ram 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / [*Upp] / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*War]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Discovered new exit (range 7) 480 | -10/Materials | Entered Mines 480 | -10/Mines | Discovered new exit (range 11) 481 | -10/Mines | Assembled infested the area 545 | -10/Mines | Entered Materials 545 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 733 | -9/Materials | Lost 4 parts (1n2u1w) 945 | -9/Materials | Destroyed 8 combat bots 949 | -9/Materials | Lost 3 parts (2n1w) 1029 | -9/Materials | Core integrity fell below 50% 1065 | -9/Materials | Lost 4 parts (1p2n1w) 1346 | -9/Materials | Build established: Scavenger-Mutant 1528 | -9/Materials | Discovered new exit (range 5) 1745 | -9/Materials | Identified exit to Mines 2231 | -9/Materials | Entered Mines 2333 | -9/Mines | Excavation squad dispatched 2333 | -9/Mines | A large section of the Mines collapsed 2487 | -9/Mines | Build established: Mutant 2583 | -9/Mines | Excavation squad dispatched 2808 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2833 | -9/Mines | Excavation squad dispatched 3083 | -9/Mines | Excavation squad dispatched 3333 | -9/Mines | Excavation squad dispatched 3344 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3464 | -9/Mines | Discovered new exit (range 5) 3619 | -9/Mines | Identified exit to Materials 3619 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3657 | -9/Mines | Build established: Scavenger-Mutant 3677 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3677 | -9/Mines | Discovered new exit (range 5) 3684 | -9/Mines | Entered Exiles 3684 | -9/Exiles | Found Exiles lab abandoned 3684 | -9/Exiles | Accompanied by 2 allies 4168 | -9/Exiles | Discovered new exit (range 14) 4184 | -9/Exiles | Entered Mines 4184 | -8/Mines | Accompanied by 2 allies 4303 | -8/Mines | Discovered exit to Materials (range 7) 4346 | -8/Mines | Entered Materials 4346 | -8/Materials | Evolved 2 slots: Utility x2 4546 | -8/Materials | Discovered new exit (range 10) 4775 | -8/Materials | Discovered new exit (range 20) 4937 | -8/Materials | Build established: Mutant 5498 | -8/Materials | Discovered new exit (range 15) 5515 | -8/Materials | Identified exit to Factory 5920 | -8/Materials | Discovered exit to Factory (range 16) 6064 | -8/Materials | Entered Factory 6064 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6772 | -7/Factory | Build established: Assassin 7004 | -7/Factory | Discovered new exit (range 4) 7009 | -7/Factory | Identified exit to Factory 7396 | -7/Factory | Fabricated Enh. Autogun (x1) 7528 | -7/Factory | Build established: Skirmisher 7764 | -7/Factory | Identified exit to Lower Caves 7947 | -7/Factory | Build established: Gunner 7957 | -7/Factory | Entered Lower Caves 8264 | -7/Lower Caves | Build established: Skirmisher 8344 | -7/Lower Caves | Learned location of 1 exit from Factory 8519 | -7/Lower Caves | Encountered a Warlord checkpoint 8601 | -7/Lower Caves | Discovered new exit (range 8) 8611 | -7/Lower Caves | Identified exit to Lower Caves 8727 | -7/Lower Caves | Found Alien Artifact 8773 | -7/Lower Caves | Entered another Lower Caves area 8862 | -7/Lower Caves | Discovered exit to Factory (range 14) 9280 | -7/Lower Caves | Discovered new exit (range 8) 9291 | -7/Lower Caves | Identified exit to Data Miner 9472 | -7/Lower Caves | Entered Data Miner 9472 | -7/Data Miner | Discovered new exit (range 6) 9500 | -7/Data Miner | Met Data Miner 9528 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9528 | -7/Data Miner | Learned location of Section 7 (-2) 9551 | -7/Data Miner | Received God Mode back door access code from Data Miner 9589 | -7/Data Miner | Identified exit to Proximity Caves 9590 | -7/Data Miner | Entered Proximity Caves 9593 | -6/Proximity Caves | Spotter reported a threat 9593 | -6/Proximity Caves | Spotter reported a threat 9635 | -6/Proximity Caves | Learned location of 2 exits from Factory 10341 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10677 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 11227 | -6/Proximity Caves | Entered Factory 11227 | -6/Factory | Evolved 2 slots: Utility x2 11228 | -6/Factory | Identified exit to Factory 11228 | -6/Factory | Identified exit to Lower Caves 11617 | -6/Factory | Build established: Tank 11628 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 11875 | -6/Factory | Discovered exit to Factory (range 7) 11894 | -6/Factory | Entered Lower Caves 12040 | -6/Lower Caves | Learned 4 Factory zone layouts 12097 | -6/Lower Caves | Entered a destroyed Warlord outpost 12452 | -6/Lower Caves | Identified exit to Lower Caves 12864 | -6/Lower Caves | Entered another Lower Caves area 12920 | -6/Lower Caves | Learned Factory terminal intel 13318 | -6/Lower Caves | Build established: Mutant 13401 | -6/Lower Caves | Discovered exit to Factory (range 9) 13747 | -6/Lower Caves | Spotted B-75 Beast 14215 | -6/Lower Caves | Build established: Skirmisher 14953 | -6/Lower Caves | Build established: Mutant 15205 | -6/Lower Caves | Discovered new exit (range 14) 15238 | -6/Lower Caves | Identified exit to Zion 15240 | -6/Lower Caves | Entered Zion 15319 | -6/Zion | System corruption cleaned by Quarantine Array 15857 | -6/Zion | Found Prototype Launcher 15899 | -6/Zion | Identified Rocket Array 16207 | -6/Zion | Received a visual enhancement algorithm 16618 | -6/Zion | Given the Hacking Drone Bay 16618 | -6/Zion | Found Prototype Device 17253 | -6/Zion | Met Imprinter 17290 | -6/Zion | Imprinted 17292 | -6/Zion | Declared Zion's savior 17695 | -6/Zion | Found Prototype Device 17720 | -6/Zion | Discovered new exit (range 10) 17747 | -6/Zion | Entered Proximity Caves 17747 | -5/Proximity Caves | Accompanied by 4 allies 17922 | -5/Proximity Caves | Spotter reported a threat 17975 | -5/Proximity Caves | Spotter reported a threat 18000 | -5/Proximity Caves | Build established: Skirmisher 18031 | -5/Proximity Caves | Derelict sapper outpost attacked 18043 | -5/Proximity Caves | Learned Factory terminal intel 18095 | -5/Proximity Caves | Destroyed 8 combat bots 18201 | -5/Proximity Caves | Discovered exit to Factory (range 6) 18482 | -5/Proximity Caves | Entered Factory 18482 | -5/Factory | Accompanied by 4 allies 18482 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18484 | -5/Factory | Loaded intel: 26 terminal locations 18712 | -5/Factory | Zion Recon squad teleported in 18742 | -5/Factory | Discovered new exit (range 44) 18820 | -5/Factory | Retrieved Zion intel report: Main Access 18820 | -5/Factory | Identified exit to Factory 18821 | -5/Factory | Zion Hacking Resupply teleported in 18960 | -5/Factory | Zion Kinetic Resupply teleported in 18975 | -5/Factory | Entered Upper Caves 18975 | -5/Upper Caves | Accompanied by 1 ally 19277 | -5/Upper Caves | Build established: Hacker-Skirmisher 19377 | -5/Upper Caves | Learned location of Armory (-3) 19524 | -5/Upper Caves | Identified exit to Upper Caves 19570 | -5/Upper Caves | Learned 8 Factory zone layouts 19600 | -5/Upper Caves | Entered another Upper Caves area 19600 | -5/Upper Caves | Accompanied by 1 ally 20191 | -5/Upper Caves | Discovered new exit (range 7) 20208 | -5/Upper Caves | Entered Zhirov 20208 | -5/Zhirov | Discovered new exit (range 3) 20247 | -5/Zhirov | Met Zhirov 20297 | -5/Zhirov | Learned location of Command (-1) 20297 | -5/Zhirov | Learned location of Testing (-3) 20297 | -5/Zhirov | Learned location of Quarantine (-2) 20329 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20364 | -5/Zhirov | Found Alien Artifact 20419 | -5/Zhirov | Found Alien Artifact 20419 | -5/Zhirov | Identified Integrated Dissipator 20419 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20453 | -5/Zhirov | Identified Hacking Drone Bay 20691 | -5/Zhirov | Entered Proximity Caves 20752 | -4/Proximity Caves | Build established: Derelict-Mutant 20906 | -4/Proximity Caves | Learned Research stockpile data 21251 | -4/Proximity Caves | Build established: Hacker-Skirmisher 21512 | -4/Proximity Caves | Discovered exit to Factory (range 7) 21830 | -4/Proximity Caves | Entered Factory 21830 | -4/Factory | Evolved 2 slots: Propulsion x2 21831 | -4/Factory | Identified exit to Research 21831 | -4/Factory | Identified exit to Extension 21832 | -4/Factory | Loaded intel: 27 terminal locations 22059 | -4/Factory | Lost 4 parts (1p2u1w) 22076 | -4/Factory | Spotted B-86 Titan 22368 | -4/Factory | Build established: Mutant 22391 | -4/Factory | Lost 4 parts (1p1n1u1w) 22500 | -4/Factory | Lost 4 parts (3u1w) 22545 | -4/Factory | Lost 3 parts (2n1u) 22590 | -4/Factory | Zion Melee Resupply teleported in 22700 | -4/Factory | Zion Hover Resupply teleported in 22738 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 22748 | -4/Factory | Spotted B-86 Titan 22750 | -4/Factory | Discovered new exit (range 9) 22764 | -4/Factory | Retrieved Zion intel report: Emergency Access 22770 | -4/Factory | Entered Upper Caves 22791 | -4/Upper Caves | Found Alien Artifact 22887 | -4/Upper Caves | Learned Research machine intel 22902 | -4/Upper Caves | Build established: Hacker-Mutant 22914 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22925 | -4/Upper Caves | Discovered new exit (range 15) 22941 | -4/Upper Caves | Entered another Upper Caves area 22941 | -4/Upper Caves | Discovered exit to Research (range 13) 22952 | -4/Upper Caves | Learned Research terminal intel 22964 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 22965 | -4/Upper Caves | Core integrity fell below 50% 23006 | -4/Upper Caves | Core integrity fell below 20% 23042 | -4/Upper Caves | Lost 6 parts (3n1u2w) 23042 | -4/Upper Caves | Learned 4 Research zone layouts 23049 | -4/Upper Caves | Discovered new exit (range 14) 23054 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 23006_ Acquired 40 matter. 23008_ System corrupted: Component data lost. 23011_ Mak. System Shield destroyed. 23012_ S-27 Virus destroyed. 23029_ Searching scrap... 23029_ Found Focal Shield. 23029_ Found Arm. Medium Treads. 23029_ Found Power Amplifier. 23029_ Found Mak. Medium Armor Plating. 23029_ Found 68 Matter. 23029_ LW-00L(S) destroyed. 23030_ Acquired 10 matter. 23030_ Dropped Med. Storage Unit. 23032_ System corrupted: Component data lost. 23032_ Acquired Arm. Medium Treads. 23033_ Acquired 10 matter. 23042_ Acquired derelict log, extracted data. Data stored: Research zone layouts (x4). 23047_ System corrupted: Energy discharge (-25). 23049_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????#### ###????????????????????? | | ???????????????????# ????????????????????? | | ??????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? #????????????????????? | | ????????????????????# ##???????????????????? | | ??????????????????### #???????????????????? | | ?????????????????## ##??????????????????? | | ????????????????## #??????????????????? | | ????????????????# #????????????????? | | ????????????????# < #????????????????? | | ????????????????# ?????????????????? | | ???????????????## ?????##????????????? | | ???????????????# @#??????# #???????????? | | ???????????????# ##??????# #???????????# | | ???????????????# #???????# #??????????# | | ???????????????# ##????????# ##????????# | | ???????????????# ##??????????# ##???????# | | ???????????????# s##???????###??# ####????# | | ???????????????# s #???????## ##### ###### | | ???????????????# ######### | | ???????????????## | | ????????????????## " "" !! | | ?????????????????# ########## """""" %! | | ?????????????????# #???????## " " ! | | ?????????????????### ##???????# | | ???????????????????## ####??# """" | | ????????????????????# #?# ## """"" # | | ???????????????????# ###?# ### " # | | ??????????????????# ##??# ?# $ # | | ??????????????????# ##???# # | | ??????????????????## ##????# ################# | | ???????????????????####?????####????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 36 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 56 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 6 Offensive Hacking 25 Defensive Hacking 23 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free EM Shield | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Enh. Autogun | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityStormHumpback Manual? 0 Play Time 02:33:12 Cumulative 485.1 hours Start 2025.05.23 @ 22:44:12 End 2025.05.24 @ 16:16:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 534 Rogue 534 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/1/0/0/0/0/0/0 Lore% 64 Gallery% 78 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aa6f446-5b9b-40b7-a28a-0fac8677285a