Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.06 @ 12:05:46 Player: wchar_t Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (151) 755 Value Destroyed (5721) 5721 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1876) 1876 TOTAL SCORE: 13692 Bonus ------- High Alert Combat Kills 376 Follower Combat Kills 391 Entered Garrisons 200 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1391 Cogmind --------- Core Integrity 0/700 Matter 66/300 Energy 374/1100 System Corruption 8% Temperature Warm (120) Movement Walking (276) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Zionite Composite Leg I Assembled Alloy Leg > --- UTILITY (6) ------ Huge Storage Unit Assembled Biocell Array Modified TNC Layered Light Armor Plating GOLEM Unit > --- WEAPON (2) ------- Assembled Focal Cannon Heavy Missile Launcher > --- INVENTORY (25) --- Zionite Light DM Reactor Particle Reactor Coolant Injector Zionite Biocell (600) Superbattery (1500) Encrypted Comm Array Mobile Refinery Mk. CCLXVII Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit GOLEM Unit Improved EM Pulse Cannon Gauss Cannon Great Maul Centrium Greatsword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Zionite Composite Leg I Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Modified TNC Layered Light Armor Plating GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Heavy Missile Launcher > --- INVENTORY -------- Zionite Light DM Reactor Particle Reactor Coolant Injector Zionite Biocell Superbattery Encrypted Comm Array Mobile Refinery Mk. CCLXVII Hacking Drone Bay GOLEM Unit GOLEM Unit GOLEM Unit Improved EM Pulse Cannon Gauss Cannon Great Maul Centrium Greatsword [Rating: 90] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Treads Medium Treads Leg Improved Titanium Leg Utility Modified TNC Device Experimental Heat Sink Storage Huge Storage Unit Processor Modified TNC Protection Layered Light Armor Plating Weapon Heavy Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 4 | . . . 1 . . . 1 . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 248 | 8 15 . 29 4 . . 21 18 . 14 6 3 12 117 1 Power 17 | 2 2 . 3 . . . 1 3 . . . . . 6 . Engine 9 | 2 1 . 3 . . . 1 2 . . . . . . . Core 2 | . 1 . . . . . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 6 . Propulsion 57 | 2 5 . 13 1 . . 9 . . 1 1 . 2 23 . Treads 11 | . . . 1 . . . 1 . . . 1 . 1 7 . Leg 46 | 2 5 . 12 1 . . 8 . . 1 . . 1 16 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 84 | 1 3 . 7 3 . . 2 7 . 6 . . 7 48 . Device 37 | . 1 . 1 1 . . . 4 . . . . 4 26 . Storage 7 | 1 2 . . . . . 1 . . 1 . . . 2 . Processor 6 | . . . 1 . . . 1 1 . 3 . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 34 | . . . 5 2 . . . 2 . 2 . . 3 20 . Artifact . | . . . . . . . . . . . . . . . . Weapon 90 | 3 5 . 6 . . . 9 8 . 7 5 3 3 40 1 Energy Gun 6 | 3 3 . . . . . . . . . . . . . . Energy Cannon 27 | . . . 2 . . . 4 4 . 1 2 1 2 11 . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon 30 | . 2 . 3 . . . 2 2 . 3 . 1 . 17 . Launcher 23 | . . . 1 . . . 3 1 . 3 3 1 . 10 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . 1 2 . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . . . . 3 . 1 . . 2 8 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . 1 . Parts Lost 36 | . 4 . 10 . . . 1 . . 1 . . . 19 1 Power 4 | . 1 . 2 . . . . . . . . . . 1 . Propulsion 14 | . 1 . 2 . . . . . . 1 . . . 9 1 Utility 12 | . . . 4 . . . 1 . . . . . . 7 . Weapon 6 | . 2 . 2 . . . . . . . . . . 2 . Highest Loss Streak 10 | . 2 . 4 . . . 1 . . 1 . . . 10 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 95 99 100 100 98 99 100 96 100 100 98 89 92 Engine 2 | . 6 . 9 11 11 11 9 5 . . . . . . . Core 2 | . 7 14 . . . . . 3 9 7 7 7 7 1 . Reactor 2 | . . . . . . . . . . . . . . 5 7 Treads 4 | . . . 1 . . . 2 . . . 6 7 7 7 . Leg 26 | . 27 28 30 33 33 33 32 36 36 29 23 23 22 21 30 Device 8 | . 13 14 9 11 11 11 8 8 9 7 7 7 5 8 7 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 15 Processor 14 | . . . . . . . 8 9 9 19 23 23 23 17 7 Protection 7 | . . . 11 10 11 11 9 8 9 6 7 7 6 6 7 Energy Cannon 5 | . . . 9 11 11 11 8 8 9 6 . 6 6 3 7 Ballistic Cannon 7 | . 9 14 10 11 11 11 8 8 9 6 7 6 7 4 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 136 | 11 31 31 39 40 40 40 44 53 51 113 113 113 113 136 118 Greatest Support 95 | 20 20 20 30 40 40 40 80 80 80 80 78 58 58 95 82 Greatest Overweight (x) 6 | 3 1 1 3 1 . . . . . 1 1 1 2 6 1 Average Overweight (x) . | 1 . 1 . . . . . . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 20 | 7 10 15 15 15 15 15 15 15 15 19 25 25 25 25 25 Most Carried 25 | 4 10 10 15 15 15 15 15 15 15 25 25 25 25 25 19 Average Carried 19 | 2 7 10 12 14 14 15 14 14 15 17 24 25 24 22 19 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 4 10 10 15 15 15 15 15 15 15 25 25 25 24 19 19 Class Distribution -------------------- 85% | Mutant 8% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Matter Collected 7307 | 168 320 20 741 46 . . 579 561 . 223 229 106 152 4162 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4870 | . 485 . 1046 . . . 803 892 . 495 179 200 . 683 87 Parts 291 | . 31 . 74 . . . 53 58 . 40 8 11 . 13 3 Haulers Intercepted 9 | . 1 . 5 . . . 1 . . 2 . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . 10 9 4 . 2 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 168 | . 13 . 25 . . . 24 20 . 12 6 9 . 57 2 Guns 10 | . 8 . 2 . . . . . . . . . . . . Cannons 78 | . 5 . 20 . . . 13 17 . 7 2 1 . 11 2 AOE 77 | . . . 3 . . . 11 3 . 5 3 8 . 44 . Classes Destroyed 18 | . 5 . 5 . . . 1 1 . 2 . . . 4 . Worker 2 | . . . 1 . . . 1 . . . . . . . . Builder 4 | . 1 . 2 . . . . . . 1 . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . . Hauler 9 | . 1 . 5 . . . 1 . . 2 . . . . . Recycler 5 | . 1 . 1 . . . 1 . . 2 . . . . . Watcher 6 | . . . 3 . . . 2 . . 1 . . . . . Swarmer 45 | . 5 . 7 . . . 10 5 . 9 2 6 . . 1 Grunt 38 | . 8 . 10 . . . 6 5 . 1 4 3 . . 1 Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 21 | . . . 6 . . . 7 8 . . . . . . . Specialist 3 | . . . . . . . . 3 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . . Z-Light 7 | . . . . . . . . . . . . . . 7 . Assembler 2 | . . . . . . . . . . . . . . 2 . Assembled 47 | . . . . . . . . . . . . . . 47 . Golem 2 | . . . . . . . . . . . . . . 2 . Best Kill Streak 40 | . 4 . 4 . . . 7 5 . 5 4 6 . 40 2 Combat Bots Only 38 | . 4 . 4 . . . 6 5 . 5 4 6 . 38 2 Max Kills in Single Turn 14 | . 2 . 2 . . . 3 3 . 2 3 3 . 14 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 14 | . . . 2 . . . 2 3 . 2 3 3 . 14 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . 1 . . . . . 1 . HV-R5K (-8/Garrison) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Damage Taken 8677 | . 711 . 1389 . . . 1140 400 . 558 202 184 . 3802 291 Core 1167 | . 89 . 141 . . . 224 6 . 39 49 36 . 510 73 Absorbed by Shields 33 | . . . . . . . . 33 . . . . . . . Redirected to Shielding 145 | . . . . . . . . . . . . . . 145 . Regen/Repaired (Parts) 245 | . . . 107 . . . 138 . . . . . . . . Core Remaining (%) 71 | 100 . 64 . . . 64 . . 58 . . . . . . Volleys Fired 577 | . 59 . 108 . . . 76 78 . 31 6 6 1 200 12 Largest 2 | . 2 . 2 . . . 2 2 . 2 2 1 1 2 1 Hottest 129 | . 80 . 103 . . . 112 112 . 113 113 48 65 129 25 Shots Fired 909 | . 113 . 181 . . . 139 139 . 59 11 6 1 249 11 Gun 92 | . 86 . 6 . . . . . . . . . . . . Cannon 758 | . 27 . 171 . . . 127 137 . 55 9 2 1 218 11 Launcher 59 | . . . 4 . . . 12 2 . 4 2 4 . 31 . Special . | . . . . . . . . . . . . . . . . Kinetic 412 | . 27 . 105 . . . 65 61 . 27 7 2 . 118 . Thermal 421 | . 77 . 66 . . . 62 76 . 28 2 . 1 98 11 Explosive 59 | . . . 4 . . . 12 2 . 4 2 4 . 31 . Electromagnetic 17 | . 9 . 6 . . . . . . . . . . 2 . Robot Hit Streak 21 | . 10 . 21 . . . 17 10 . 8 5 3 . 9 8 Robot Miss Streak 6 | . 6 . 5 . . . 3 3 . 5 1 1 . 4 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 404 | . 64 . 97 . . . 79 57 . 26 8 4 . 61 8 Core Hits 304 | . 26 . 47 . . . 39 28 . 26 9 12 . 114 3 Critical Kills 1 | . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 8 | . 2 . . . . . . 2 . 1 1 1 . 1 . Meltdown 1 | . . . . . . . . . . . 1 . . . . Blast 6 | . 2 . . . . . . 2 . 1 . 1 . . . Smash 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 17 | . . . . . . . . . . . . . 6 11 . Impact 17 | . . . . . . . . . . . . . 6 11 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15846 | 5 848 . 2373 53 . . 2581 1682 . 1262 411 603 . 5665 363 Guns 636 | . 603 . 33 . . . . . . . . . . . . Cannons 7809 | . 236 . 1854 . . . 1543 1521 . 787 186 56 . 1263 363 Explosions 6914 | . . . 458 . . . 972 150 . 429 225 547 . 4133 . Melee 265 | . . . . . . . . . . . . . . 265 . Ramming 222 | 5 9 . 28 53 . . 66 11 . 46 . . . 4 . Kinetic 4184 | . 236 . 1135 . . . 802 573 . 356 131 56 . 895 . Thermal 4217 | . 545 . 816 . . . 741 948 . 431 55 . . 318 363 Explosive 6817 | . . . 361 . . . 972 150 . 429 225 547 . 4133 . Electromagnetic 141 | . 58 . 33 . . . . . . . . . . 50 . Impact 265 | . . . . . . . . . . . . . . 265 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 3 3 3 3 1 1 1 2 2 2 2 8 8 Average Corruption 4 | . . . 3 3 3 3 1 1 1 1 2 2 2 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 265 | . . . 28 4 3 . . 17 1 10 9 13 2 176 2 Message Errors 62 | . . . 9 2 1 . . 3 . 2 2 3 . 40 . Matter Fused 72 | . . . 6 1 . . . 4 . 2 . 4 1 53 1 Heat Flow Errors 26 | . . . 3 . 1 . . 4 . . 1 1 . 16 . Energy Discharges 39 | . . . 4 . 1 . . 3 1 1 3 2 . 24 . Parts Fused 3 | . . . . . . . . . . . . . . 3 . Data Loss (minor) 37 | . . . 3 1 . . . 2 . 4 2 3 1 21 . Data Loss (major) 11 | . . . 2 . . . . 1 . 1 . . . 7 . Misfires 9 | . . . 1 . . . . . . . 1 . . 7 . Alerts 4 | . . . . . . . . . . . . . . 4 . Weapon Failures 2 | . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 531 | . . . 10 . . . 108 15 . 36 . 26 . 336 . Projectiles 147 | . . . 10 . . . 22 15 . 4 . . . 96 . Explosions 293 | . . . . . . . 81 . . 32 . 26 . 154 . Melee 91 | . . . . . . . 5 . . . . . . 86 . Knockbacks 33 | . 1 . 11 1 . . 3 4 . 4 1 1 . 7 . Impact 3 | . . . . 1 . . . . . . . . . 2 . Kinetic 29 | . 1 . 10 . . . 3 4 . 4 1 1 . 5 . Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 444 | . . . 131 . . . 49 . . 38 . 85 . 141 . Shots 11 | . . . 2 . . . 2 . . 1 . 2 . 4 . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 33 | 1 4 . 9 4 . . 7 2 . 5 . . . 1 . Kicked 32 | 1 4 . 9 4 . . 7 2 . 5 . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 436 | . 252 . 327 . 147 . 199 255 . . 125 146 . 436 114 Average Temperature 78 | . 87 . 63 . 79 . 87 42 . . 77 74 . 104 50 Received Heat Transfer 1664 | . 189 . 300 . . . 216 121 . . 81 45 . 628 84 Effects 11 | . 3 . 1 . . . . . . . . . . 7 . Energy Bleed 2 | . . . 1 . . . . . . . . . . 1 . Interference 8 | . 3 . . . . . . . . . . . . 5 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 1 . . . . . . 2 . Robots Melted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Melted 7 | . 2 . 1 . . . 2 . . . 2 . . . . Heat Transferred 6119 | . 1250 . 1345 . . . 1332 1087 . 555 74 . . 276 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Peak Influence 1578 | . 280 . 388 126 . . 593 1578 768 332 . . . . . Initial 768 | . . . . 126 . . . 299 768 280 . . . . . Average 397 | . 113 . 189 102 . . 389 1090 660 225 . . . . . Maximum Alert Level 4 | . 1 . 1 . . . 2 4 3 1 . . . . . Low Security (%) 38 | 100 91 100 66 100 . 100 14 . . 36 . . . . . Level 1 26 | . 8 . 33 . . . 24 11 . 63 . . . . . Level 2 23 | . . . . . . . 61 17 71 . . . . . . Level 3 2 | . . . . . . . . 10 28 . . . . . . Level 4 10 | . . . . . . . . 60 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 . 2 . . . 3 . 1 5 . . . . . Investigation 5 | . 1 . 2 . . . 1 . 1 . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . . Reinforcement 8 | . 2 . . . . . 2 . . 4 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Distress Signals 12 | . 2 . 4 . . . 6 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 231 | . 23 . 35 . . . 40 28 . 21 7 6 . 68 3 Peak Tracking Total 37 | . 5 . 6 . . . 5 4 . 5 4 3 . 37 3 Tactical Retreats 17 | . 1 . 1 . . . 7 1 . . . . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Traps Triggered 11 | . 3 . 2 1 . . . 2 1 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 8 | . . . . . . . . . . . . . . 8 . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 35 | . . . . . . . . . . . . . . 35 . Triggered . | . . . . . . . . . . . . . . . . Fabricated Traps 35 | . . . . . . . . . . . . . . 35 . Most Traps Carried 9 | . . . . . . . . . . . . . . 9 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Machines Disabled 26 | . 1 . 6 . . . 7 7 . 2 . . . 3 . Max in Single Turn 2 | . 1 . 2 . . . 1 1 . 1 . . . 1 . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Garrison Relay 5 | . . . . . . . . 5 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Machines Accessed 22 | . 1 . 1 1 2 . 7 3 3 4 . . . . . Terminals 14 | . 1 . . . . . 4 3 3 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Total Hacks 47 | . 4 . 2 1 2 . 15 6 9 8 . . . . . Successful 19 | . . . 2 1 2 . 8 3 2 1 . . . . . Failed 28 | . 4 . . . . . 7 3 7 7 . . . . . Catastrophic 2 | . 1 . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 14 | . . . . . 1 . 5 . 7 1 . . . . . Terminals 33 | . 4 . . . . . 8 6 9 6 . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 2 . . . 4 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 . . 2 . . . . . Terminal Hacks 11 | . . . . 1 2 . 3 3 2 . . . . . . Record 1 | . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . 1 . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . 4 . . . . . . . . Scan Component 3 | . . . 1 . . . 2 . . . . . . . . Repair 3 | . . . 1 . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 . . . 4 2 3 3 . . . . . Full Trace Events 3 | . 1 . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 2 . . . . . . . . Time 103 | . . . 26 . . . 77 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . 21 . 3 . . . . . Machine Destruction 21 | . . . . . . . . 21 . . . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Total Allies 6 | . . . . . . . . 6 . . . . . . . Largest Group 6 | . . . . . . . . 6 . . . . . . . Highest-Rated Group 258 | . . . . . . . . 258 . . . . . . . Highest-Rated Ally 146 | . . . . . . . . 146 . . . . . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . Ally Attacks 50 | . . . . . . . . 50 . . . . . . . Total Damage 1851 | . . . . . . . . 1851 . . . . . . . Kills 13 | . . . . . . . . 13 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . 2 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Turns Passed 27743 | 79 919 461 1981 492 347 42 3715 1959 197 1928 426 777 3152 11221 47 Spaces Moved 11397 | 44 420 164 775 364 224 22 1013 1200 130 1076 201 379 1568 3811 6 Core 24 | 24 . . . . . . . . . . . . . . . Treads 834 | . . . . . . . . . . . . . . 834 . Legs 10539 | 20 420 164 775 364 224 22 1013 1200 130 1076 201 379 1568 2977 6 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 123 123 123 123 130 130 127 196 196 196 110 192 Average Speed 181 | 143 162 190 189 125 123 123 124 130 130 154 196 196 198 223 192 Slowest Speed 550 | 200 190 190 330 190 123 123 130 130 130 197 197 196 265 550 192 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . 1 . Exploration Rate (%) 52 | 4 73 33 73 77 60 14 76 91 17 35 44 56 83 92 5 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 6 | . . . . . 1 . . . . . 2 . 3 . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 . Scrap Searched 12 | . . 1 . 3 . . . . . . 4 1 3 . . Spaces Dug 57 | . . . . . . . 11 . . 1 . . 3 42 . Terrain Destroyed 369 | . . . 41 . . . 67 18 . 26 24 31 3 156 3 Melee 4 | . . . . . . . . . . . . . 3 1 . Projectile 109 | . . . 1 . . . 7 . . 10 1 . . 87 3 AOE 256 | . . . 40 . . . 60 18 . 16 23 31 . 68 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Total 17528 | 56 542 314 1117 401 296 37 3328 1473 158 1276 221 406 1603 6270 30 Wait 4832 | . 31 151 146 23 71 16 2187 75 29 132 7 19 3 1931 11 Move 11382 | 43 419 163 774 363 223 21 1013 1199 129 1075 200 378 1567 3809 6 Hop . | . . . . . . . . . . . . . . . . Pick Up 116 | 3 8 . 25 2 1 . 7 10 . 12 1 . 3 44 . Fast Attach 68 | 7 7 . 8 3 . . 5 7 . 6 . . 4 21 . Attach 72 | . 2 . 10 . . . 1 2 . 1 1 . 5 50 . Detach 47 | 1 . . 3 . . . . . . 1 . . 2 40 . Swap 108 | 1 6 . 11 1 . . 15 9 . 7 5 3 3 46 1 Drop 171 | . 6 . 23 5 1 . 17 22 . 6 1 . 9 81 . Fire 577 | . 59 . 108 . . . 76 78 . 31 6 6 1 200 12 Melee 17 | . . . . . . . . . . . . . 6 11 . Ram . | . . . . . . . . . . . . . . . . Kick 32 | 1 4 . 9 4 . . 7 2 . 5 . . . . . Crush 1 | . . . . . . . . . . . . . . 1 . Escape Stasis 2 | . . . . . . . . 1 . . . . . 1 . Rewire 68 | . . . . . . . . 68 . . . . . . . Trap 35 | . . . . . . . . . . . . . . 35 . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 80 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 15) 679 | -10/Materials | Discovered new exit (range 11) 837 | -10/Materials | Discovered new exit (range 14) 999 | -10/Materials | Entered Mines 1035 | -10/Mines | Met a Derelict bent on vengeance 1076 | -10/Mines | Assembled infested the area 1356 | -10/Mines | Learned Materials terminal intel 1403 | -10/Mines | Discovered new exit (range 10) 1416 | -10/Mines | Learned Materials interactive machine intel 1460 | -10/Mines | Entered Materials 1460 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1461 | -9/Materials | Loaded intel: 18 interactive machine locations 1462 | -9/Materials | Loaded intel: 12 terminal locations 1552 | -9/Materials | Lost 4 parts (2n1u1w) 1630 | -9/Materials | Lost 4 parts (1p2u1w) 1897 | -9/Materials | Discovered new exit (range 15) 2173 | -9/Materials | Build established: Scavenger-Mutant 2529 | -9/Materials | Discovered new exit (range 15) 2594 | -9/Materials | Repaired Lgt. Cannon 3253 | -9/Materials | Discovered new exit (range 12) 3420 | -9/Materials | Discovered new exit (range 7) 3441 | -9/Materials | Entered Mines 3446 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3517 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3523 | -9/Mines | Discovered new exit (range 11) 3580 | -9/Mines | Discovered new exit (range 5) 3764 | -9/Mines | Found a hidden stash of uninstalled traps 3769 | -9/Mines | Build established: Mutant 3912 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3928 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3928 | -9/Mines | Discovered new exit (range 5) 3933 | -9/Mines | Entered Exiles 3952 | -9/Exiles | Discovered new exit (range 15) 3967 | -9/Exiles | Met 8R-AWN 3984 | -9/Exiles | Met EX-HEX 4018 | -9/Exiles | Met EX-BIN 4032 | -9/Exiles | Aligned with FarCom system 4033 | -9/Exiles | Given EX-Vault access code 4063 | -9/Exiles | Opened EX-Vault 4077 | -9/Exiles | Found Modified TNC 4102 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4114 | -9/Exiles | Exiles lab attacked by MAIN.C 4161 | -9/Exiles | Learned location of Zion (-7) 4196 | -9/Exiles | Discovered new exit (range 14) 4280 | -9/Exiles | Left Exiles lab with Modified TNC 4280 | -9/Exiles | Entered Mines 4305 | -8/Mines | Discovered new exit (range 9) 4322 | -8/Mines | Entered Materials 4322 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4323 | -8/Materials | Identified exit to Storage 4330 | -8/Materials | Discovered exit to Storage (range 15) 4502 | -8/Materials | Repaired Lgt. Cannon 5604 | -8/Materials | Discovered new exit (range 13) 6087 | -8/Materials | Discovered new exit (range 8) 6168 | -8/Materials | Repaired Adv. Beam Cannon 8018 | -8/Materials | Crushed by falling debris 8037 | -8/Materials | Identified exit to Garrison 8037 | -8/Materials | Entered Garrison 8037 | -8/Garrison | Warlord forces raided the area 8084 | -8/Garrison | Triggered checkpoint 8099 | -8/Garrison | Garrison Relay disabled 8104 | -8/Garrison | Warlord forces retreated 8114 | -8/Garrison | Triggered checkpoint 8122 | -8/Garrison | Triggered checkpoint 8128 | -8/Garrison | Triggered checkpoint 8155 | -8/Garrison | Triggered checkpoint 8178 | -8/Garrison | Triggered checkpoint 8190 | -8/Garrison | Triggered checkpoint 8260 | -8/Garrison | Garrison Relay disabled 8307 | -8/Garrison | Rescued HV-R5K 8351 | -8/Garrison | Discovered new exit (range 5) 8466 | -8/Garrison | Discovered new exit (range 10) 8530 | -8/Garrison | Triggered checkpoint 8766 | -8/Garrison | Triggered checkpoint 8774 | -8/Garrison | Discovered new exit (range 12) 8807 | -8/Garrison | Garrison Relay disabled 8942 | -8/Garrison | Triggered checkpoint 8974 | -8/Garrison | Triggered checkpoint 9237 | -8/Garrison | P-60 Hacker assimilated allied Shotgunner 3c 9270 | -8/Garrison | Discovered new exit (range 10) 9394 | -8/Garrison | Triggered checkpoint 9410 | -8/Garrison | Garrison Relay disabled 9878 | -8/Garrison | Destroyed HV-R5K 9924 | -8/Garrison | Found Prototype Slashing Weapon 9924 | -8/Garrison | Identified Centrium Greatsword 9937 | -8/Garrison | Found Prototype Processor 9937 | -8/Garrison | Identified Exp. Core Analyzer 9996 | -8/Garrison | Entered Materials 10162 | -8/Materials | Discovered new exit (range 14) 10193 | -8/Materials | Entered Factory 10193 | -7/Factory | Evolved 2 slots: Utility x2 11360 | -7/Factory | Build established: Skirmisher 12008 | -7/Factory | Discovered new exit (range 20) 12050 | -7/Factory | Identified exit to Lower Caves 12121 | -7/Factory | Entered Lower Caves 12131 | -7/Lower Caves | Met a Warlord Commander 12132 | -7/Lower Caves | Learned location of Warlord (-4) 12148 | -7/Lower Caves | Found Encrypted Comm Array 12217 | -7/Lower Caves | Encountered a Warlord checkpoint 12269 | -7/Lower Caves | Spotted B-75 Beast 12294 | -7/Lower Caves | Learned location of 1 exit from Factory 12415 | -7/Lower Caves | Build established: Mutant 12500 | -7/Lower Caves | Discovered new exit (range 10) 12547 | -7/Lower Caves | Entered another Lower Caves area 12563 | -7/Lower Caves | Discovered new exit (range 18) 12581 | -7/Lower Caves | Learned 4 Factory zone layouts 13020 | -7/Lower Caves | Spotted B-75 Beast 13298 | -7/Lower Caves | Discovered new exit (range 13) 13324 | -7/Lower Caves | Entered Zion 13399 | -7/Zion | System corruption cleaned by Quarantine Array 13471 | -7/Zion | Discovered new exit (range 15) 13764 | -7/Zion | Learned location of Quarantine (-2) 13954 | -7/Zion | Learned 4 Factory zone layouts 14555 | -7/Zion | Given the Hacking Drone Bay 15275 | -7/Zion | Found Prototype Device 15335 | -7/Zion | Found Prototype Device 15336 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 15719 | -7/Zion | Found Prototype Device 15719 | -7/Zion | Identified Phasing AFG 15999 | -7/Zion | Found Prototype Device 16204 | -7/Zion | Discovered new exit (range 4) 16232 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16476 | -7/Zion | Entered Deep Caves 17436 | -7/Deep Caves | Identified Bomb Factory No. 2 17653 | -7/Deep Caves | Identified Hacking Drone Bay 18519 | -7/Deep Caves | Attacked by Z-Imprinter 18553 | -7/Deep Caves | Destroyed Z-Imprinter 19213 | -7/Deep Caves | Z-Facility disabled 20742 | -7/Deep Caves | Crushed by falling debris 21274 | -7/Deep Caves | Core integrity fell below 50% 21869 | -7/Deep Caves | Discovered new exit (range 6) 22567 | -7/Deep Caves | Found Prototype Protection 22567 | -7/Deep Caves | Identified Zio. Weapon Casing 22669 | -7/Deep Caves | Found Prototype Protection 23002 | -7/Deep Caves | Spotted as-78825 24244 | -7/Deep Caves | Lost 3 parts (3n) 24498 | -7/Deep Caves | Spotted as-23018 25082 | -7/Deep Caves | Build established: Scavenger-Mutant 25621 | -7/Deep Caves | Build established: Mutant 26646 | -7/Deep Caves | Destroyed as-23018 27237 | -7/Deep Caves | Exposed GOLEM chamber 27238 | -7/Deep Caves | Triggered Deep Caves wall 27238 | -7/Deep Caves | Spotted AS-75822 27238 | -7/Deep Caves | Spotted AS-13551 27254 | -7/Deep Caves | Core integrity fell below 20% 27255 | -7/Deep Caves | Identified Zio. Heavy Carapace 27257 | -7/Deep Caves | Destroyed AS-13551 27301 | -7/Deep Caves | Destroyed AS-75822 27317 | -7/Deep Caves | Lost 10 parts (4n4u2w) 27324 | -7/Deep Caves | Destroyed 38 combat bots 27477 | -7/Deep Caves | Found GOLEM Unit 27487 | -7/Deep Caves | Found GOLEM Unit 27493 | -7/Deep Caves | Found GOLEM Unit 27509 | -7/Deep Caves | Found GOLEM Unit 27537 | -7/Deep Caves | Found Superbattery 27697 | -7/Deep Caves | Entered Proximity Caves 27717 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27744 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 27546_ Asb. Focal Cannon integration complete. 27551_ System corrupted: Energy discharge (-41). 27571_ System corrupted: FCS attempts to trigger Asb. Focal Cannon. 27586_ System corrupted: Matter fused (-5). 27604_ System corrupted: FCS attempts to trigger Asb. Focal Cannon. 27618_ Acquired Encrypted Comm Array. 27619_ ZJBS&V&&&4L7FVHFE22T 27642_ System corrupted: FCS attempts to trigger Asb. Focal Cannon. 27663_ P16W G H6VT=NWX,O|9BKPIVO#N:IK/ 27683_ System corrupted: Heat flow error (+148). LOCATION=UNKNOWN GOAL=ESCAPE 27717_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 27728_ S-27 Virus destroyed. 27731_ Biometal Leg destroyed. 27732_ GOLEM Unit beginning Asb. Alloy Leg integration. 27732_ System corrupted: Asb. Focal Cannon failed to cycle. 27736_ G-50 Soldier destroyed. 27738_ System corrupted: Matter fused (-9). 27739_ Unknown Flight Unit fries itself beyond repair. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????#####??????????????????????????? | | ??????????????## ###????????????????????????? | | ??????????????# ##???????????????????????? | | ??????????????# ##??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# ##?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# ## #???? ##??????????????? | | ??????????????## ## ### ## ????????? | | ???????????????### ???????? | | ?????????????????# @ ???????? | | ?????????????????# ###;%#### ???????? | | ????????????????# #?##Y#????? #????????? | | ???????????????# ?? =;???????? ##????????? | | ???????????????# ?? #??????????#?????????? | | ??????????????? ?? ????????????????????? | | ??????????????# ?? #???????????????????? | | ??????????????# ?? #???????????????????? | | ??????????????# ?? #???????????????????? | | ??????????????# # ? #???????????????????? | | ??????????????# ? ? #???????????????????? | | ??????????????# ? ? ???????????????????? | | ??????????????? #?#?######???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 65 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 1350 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 2 Item Schematics ----------------- Plasma Rifle | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicCoolantThermoblaster Manual? 0 Play Time 02:31:43 Cumulative 222.6 hours Start 2023.04.05 @ 15:03:11 End 2023.04.06 @ 12:05:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 79 Adventurer 8 Explorer 8 Win Type - Total 16 Types 10/0/3/1/1/1/0/0/0 Lore% 85 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ad4c9afc-051b-4d22-8346-30c4b9970def