Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.30 @ 17:24:57 Player: THN-L0C Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (103) 515 Value Destroyed (3449) 3449 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1312) 1312 TOTAL SCORE: 10176 Bonus ------- Follower Combat Kills 212 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 76/100 System Corruption 16% Temperature Cool (9) Movement Flying (40) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Biomechanical Wings > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Cooled Cesium-ion Thruster Improved Actuator Array Advanced ECM Suite Phase Shifter Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Improved Terrain Scanner Surveybot 24 Chip Melee Analysis Suite Improved Actuator Array Phase Shifter Improved Hacking Suite > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Angular Momentum Engine Cooled Cesium-ion Thruster Advanced ECM Suite Improved Core Shielding Hacking Suite Scrapoid Pod Long-range Missile Launcher [Rating: 77] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Component Analysis Suite Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Dat Pro Slots Evolved 8 | . . 2 . 2 . . . 4 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 6 | . . 1 . 1 . . . 4 . . . Weapon . | . . . . . . . . . . . . Parts Attached 109 | 6 10 21 1 19 9 2 18 20 . . 3 Power 14 | 1 2 4 . 3 . . 1 1 . . 2 Engine 10 | 1 2 3 . 1 . . 1 . . . 2 Core 4 | . . 1 . 2 . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 3 3 . 8 . . 4 7 . . . Treads 15 | . 3 3 . 7 . . 1 1 . . . Leg . | . . . . . . . . . . . . Wheel 7 | 2 . . . 1 . . 3 1 . . . Hover . | . . . . . . . . . . . . Flight 5 | . . . . . . . . 5 . . . Utility 42 | 1 3 8 . 6 3 1 8 11 . . 1 Device 19 | . 2 2 . 4 1 . 6 3 . . 1 Storage 5 | 1 1 1 . . . . . 2 . . . Processor 5 | . . 1 . 2 . . . 2 . . . Hackware 2 | . . . . . . . 1 1 . . . Protection 11 | . . 4 . . 2 1 1 3 . . . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 2 6 1 2 6 1 5 1 . . . Energy Gun 11 | . . 4 . 1 5 . 1 . . . . Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 3 | . 1 . 1 . . 1 . . . . . Special Weapon 4 | . 1 . . . . . 2 1 . . . Impact Weapon 2 | . . 1 . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 3 . 1 2 . . . Parts Lost 29 | . 3 3 . 6 1 . 1 3 . . 12 Power 4 | . . . . . . . . 1 . . 3 Propulsion 14 | . 2 3 . 3 . . 1 2 . . 3 Utility 10 | . 1 . . 2 1 . . . . . 6 Weapon 1 | . . . . 1 . . . . . . . Highest Loss Streak 10 | . 2 1 . 1 1 . 1 3 . . 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | 3 9 18 20 19 19 20 18 15 7 7 7 Power 1 | . 2 2 2 2 2 3 1 1 1 1 . Propulsion 1 | 1 1 3 3 1 . . 1 2 1 1 1 Utility 8 | . 2 6 9 9 11 12 11 6 3 3 4 Weapon 4 | 1 3 6 6 6 5 5 3 3 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 45 | . 2 6 . 15 4 . 11 6 . . 1 Power 8 | . 1 . . 3 . . 2 2 . . . Propulsion 5 | . . . . 3 . . . 2 . . . Utility 19 | . . 2 . 5 2 . 8 2 . . . Weapon 13 | . 1 4 . 4 2 . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 98 88 97 99 98 97 86 93 93 79 Engine 7 | . 14 10 . 1 9 9 9 . . . 2 Core 1 | . . . 11 7 . . . 5 6 6 2 Treads 20 | . 19 24 22 32 27 27 19 16 . . . Wheel 9 | . 8 7 . 1 9 9 16 2 . . . Flight 2 | . . . . . . . . 4 26 26 25 Device 10 | . 9 2 11 15 9 9 10 13 20 20 7 Storage 9 | . 14 14 11 9 9 9 8 11 6 6 6 Processor 7 | . . 3 11 9 11 9 7 4 13 13 12 Hackware 2 | . . . . . . . 1 6 13 13 12 Protection 6 | . . 11 . 1 5 9 7 10 . . . Energy Gun 6 | . . 12 16 13 9 7 5 . . . . Ballistic Gun 2 | . 22 9 . . . . . . . . . Impact Weapon 3 | . . . . . 2 9 6 . . . . Slashing Weapon 2 | . . . . . . . 2 6 6 6 6 Peak Build Rating 77 | 7 8 17 16 33 36 35 45 77 75 75 75 Average Rating 35 | 5 7 14 15 28 34 34 37 58 75 75 69 On Entrance 34 | . 7 7 16 15 33 35 31 39 75 75 75 Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 10 50 59 52 60 67 64 73 81 23 23 26 Greatest Support 92 | 26 40 63 40 92 60 60 42 80 24 24 24 Greatest Overweight (x) 7 | . 2 5 1 4 1 5 5 7 . . 1 Average Overweight (x) 2 | . . 3 1 . . 4 3 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 8 8 8 Average Capacity 18 | 6 13 20 20 20 20 20 19 18 8 8 7 Most Carried 20 | 8 12 20 20 20 20 20 20 20 8 8 8 Average Carried 17 | 3 9 18 20 19 19 19 19 17 8 8 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 8 8 8 5 Final Carried 20 | 8 12 20 20 20 20 20 20 8 8 8 5 Class Distribution -------------------- 45% | Commander-Mutant 41% | Mutant 4% | Hacker-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Dat Pro Matter Collected 2818 | 276 235 388 . 556 54 153 418 187 48 . 503 Remotely . | . . . . . . . . . . . . Salvage Created 4643 | 55 272 898 91 1007 278 443 174 845 . . 580 Parts 200 | 11 21 41 8 41 12 6 9 29 . . 22 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 17 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Dat Pro Combat Hostiles Destroyed 82 | . 12 21 5 21 5 5 . 5 . . 8 Melee 13 | . . . . . . . . 5 . . 8 Guns 40 | . 7 21 . 11 . 1 . . . . . Cannons 8 | . . . . 5 3 . . . . . . AOE 15 | . 5 . 5 3 . 2 . . . . . Classes Destroyed 12 | 1 3 2 . 1 . 1 . 2 . . 2 Builder 5 | . 1 . . 2 . . 2 . . . . Tunneler 4 | 3 . . . . . . 1 . . . . Recycler 8 | . . . . . . 2 2 4 . . . Minesweeper 1 | . . . . . . . . . . . 1 Operator 1 | . . . . . . . . 1 . . . Watcher 1 | . . . . 1 . . . . . . . Swarmer 17 | . 5 3 3 4 . . . . . . 2 Grunt 40 | . 7 12 1 11 1 2 . 3 . . 3 Brawler 3 | . . 1 1 . . . . . . . 1 Sentry 22 | . . 5 . 6 4 4 . 1 . . 2 Programmer 1 | . . . . . . . . 1 . . . Samaritan 2 | . . . . . . . . . . . 2 Best Kill Streak 8 | 3 3 8 3 5 2 2 . 2 . . 6 Combat Bots Only 8 | . 3 8 3 3 2 2 . 2 . . 6 Max Kills in Single Turn 4 | 1 2 2 2 4 1 2 1 1 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . 2 . 2 2 . 2 . . . . . Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Dat Pro Hostile Shots Fired 623 | . 80 88 14 127 41 11 47 114 . . 101 Missed 184 | . 26 21 5 33 12 . 14 38 . . 35 Damage Taken 6687 | . 728 941 97 1451 446 229 393 846 . . 1556 Core 1558 | . 225 136 20 108 59 26 121 187 . . 676 Absorbed by Shields 219 | . . . . . . 25 . 194 . . . Redirected to Shielding 22 | . . 18 . . . . . 4 . . . Regen/Repaired (Parts) 264 | . . . . . . . 264 . . . . Core Remaining (%) 53 | 100 10 . 61 . . . 42 . . . . Volleys Fired 218 | 8 54 55 6 71 16 5 2 1 . . . Largest 2 | 2 2 2 1 2 2 1 1 1 . . . Hottest 129 | 40 100 121 30 116 129 50 . . . . . Shots Fired 375 | 16 88 91 6 136 28 7 2 1 . . . Gun 314 | 16 73 91 . 115 14 5 . . . . . Cannon 32 | . . . . 18 14 . . . . . . Launcher 19 | . 8 . 6 3 . 2 . . . . . Special 10 | . 7 . . . . . 2 1 . . . Kinetic 104 | 16 73 15 . . . . . . . . . Thermal 243 | . 7 76 . 133 27 . . . . . . Explosive 19 | . 8 . 6 3 . 2 . . . . . Electromagnetic 6 | . . . . . 1 5 . . . . . Robot Hit Streak 18 | 6 16 14 2 11 17 18 7 8 . . . Robot Miss Streak 4 | 1 4 3 1 4 1 1 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 354 | 13 55 66 2 96 25 14 8 37 . . 38 Core Hits 170 | 7 36 32 8 45 6 8 . 11 . . 17 Critical Kills 1 | 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . Critical Strikes 22 | 1 . 8 . 9 4 . . . . . . Burn 19 | . . 8 . 9 2 . . . . . . Destroy 1 | 1 . . . . . . . . . . . Smash 2 | . . . . . 2 . . . . . . Melee Attacks 142 | . . 1 . 1 10 10 16 50 3 . 51 Impact 28 | . . 1 . 1 10 10 6 . . . . Slashing 114 | . . . . . . . 10 50 3 . 51 Piercing . | . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . 4 6 6 . . 4 Combat Hostiles 3 | . . . . . . 3 . . . . . Follow-up Attacks 4 | . . . . . . . . . . . 4 Damage Inflicted 9247 | 111 877 993 333 1780 612 755 453 1730 . . 1603 Guns 3001 | 111 402 993 . 1196 188 111 . . . . . Cannons 641 | . . . . 359 282 . . . . . . Explosions 1175 | . 475 . 321 214 . 165 . . . . . Melee 4394 | . . . . . 130 478 453 1730 . . 1603 Ramming 36 | . . . 12 11 12 1 . . . . . Kinetic 645 | 111 402 132 . . . . . . . . . Thermal 2976 | . . 861 . 1555 470 90 . . . . . Explosive 1085 | . 475 . 321 214 . 75 . . . . . Electromagnetic 111 | . . . . . . 111 . . . . . Impact 1061 | . . . . . 130 478 453 . . . . Slashing 3333 | . . . . . . . . 1730 . . 1603 Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . 2 2 2 . . . . 16 Average Corruption 2 | . . . . 2 2 2 . . . . 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 28 | . . . . 7 5 15 . . . . 1 Message Errors 4 | . . . . 1 1 2 . . . . . Matter Fused 7 | . . . . 2 1 3 . . . . 1 Heat Flow Errors 4 | . . . . 1 . 3 . . . . . Energy Discharges 4 | . . . . 2 2 . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . 1 1 4 . . . . . Misfires 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 873 | . . . . 7 75 158 213 252 . . 168 Projectiles 7 | . . . . 7 . . . . . . . Explosions 3 | . . . . . . 3 . . . . . Melee 863 | . . . . . 75 155 213 252 . . 168 Knockbacks 2 | . . . 1 . . . 1 . . . . Impact 2 | . . . 1 . . . 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 45 | . . . 5 . . 40 . . . . . Shots 2 | . . . 1 . . 1 . . . . . Rammed 7 | . . . 1 2 3 1 . . . . . Targets Rammed 7 | . . . 1 2 3 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 303 | . 40 303 . 234 187 194 15 9 . . . Average Temperature 82 | . 13 109 . 86 67 63 7 8 . . . Received Heat Transfer 2694 | . 321 438 6 756 153 62 157 435 . . 366 Effects 4 | . . 4 . . . . . . . . . Interference 4 | . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 2 3 . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . Parts Fried 4 | . . . . . 1 2 1 . . . . Impact Corruptions 19 | . . . . . 2 5 12 . . . . Robots Melted 3 | . . . . 2 1 . . . . . . Combat Hostiles 3 | . . . . 2 1 . . . . . . Parts Melted 26 | . . 3 . 19 4 . . . . . . Heat Transferred 7944 | . . 2701 . 4218 925 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Dat Pro Maximum Alert Level 1 | . . 1 . 1 1 . . . . . . Low Security (%) 92 | 100 100 80 100 96 48 100 . 100 . . . Level 1 7 | . . 19 . 3 51 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 333 | 10 197 333 171 206 258 166 . 73 . . . Initial 122 | . . . 122 66 72 58 . . . . . Average 82 | 1 78 74 101 143 197 55 . 5 . . . Influence Increases 3036 | 15 436 629 189 624 335 375 . 258 . . 175 Destroy 0b10 Robot/C 1720 | . 240 420 100 420 100 160 . 120 . . 160 Destroy 0b10 Robot/NC 75 | 15 5 . . 15 . 10 . 25 . . 5 Destroy Leader 362 | . 50 100 20 102 50 . . 40 . . . Allied During Kill 127 | . . . . . . 117 . . . . 10 Successful Hack 82 | . 15 28 . 10 . 8 . 21 . . . Select Force Hacks 60 | . . . . . . 60 . . . . . Disable Machine 150 | . 45 . 60 15 30 . . . . . . Anti-Garrison Action 150 | . . . . . 150 . . . . . . Destroy Structure 100 | . 36 6 9 17 5 20 . 7 . . . Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 195 | . 45 60 . 45 . . . 45 . . . Influence Decreases 2389 | 15 436 314 140 518 256 311 . 170 54 . 175 Time Decay 2133 | 15 406 284 140 458 246 311 . 150 54 . 69 Lost Part 236 | . 30 30 . 60 10 . . 20 . . 86 Lost Ally 20 | . . . . . . . . . . . 20 Squads Dispatched 20 | . 3 2 . 3 5 . . 6 . . 1 Investigation 9 | . 2 . . 2 1 . . 4 . . . Extermination . | . . . . . . . . . . . . Reinforcement 8 | . 1 2 . 1 2 . . 2 . . . Assault 3 | . . . . . 2 . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Dat Pro Distress Signals 9 | . 2 3 . 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 181 | . 27 40 10 34 9 8 25 13 . . 15 Peak Tracking Total 15 | . 5 11 3 4 2 2 15 6 . . 6 Tactical Retreats 12 | . 2 3 . 3 . . 2 1 . . 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Dat Pro Traps Triggered 6 | . 2 2 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Dat Pro Machines Disabled 16 | . 3 . 4 1 3 . 4 . . . 1 Max in Single Turn 2 | . 1 . 2 1 1 . 1 . . . . Garrison Access 4 | . . . . 1 1 . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Dat Pro Machines Accessed 52 | . 7 9 . 7 2 8 7 8 . 4 . Terminals 27 | . 7 6 . 6 1 5 . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . 1 . . . 3 . 4 . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . 2 . . . Total Hacks 172 | . 23 30 . 16 6 20 36 14 . 27 . Successful 115 | . 11 20 . 4 . 10 36 7 . 27 . Failed 57 | . 12 10 . 12 6 10 . 7 . . . Catastrophic 10 | . 1 1 . 6 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 79 | . 23 17 . 11 3 17 . 8 . . . Terminals 83 | . 23 23 . 15 3 16 . 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 12 | . . 2 . . . 4 . 6 . . . Scanalyzers 5 | . . 5 . . . . . . . . . Garrison Access 9 | . . . . 1 3 . . 5 . . . Terminal Hacks 73 | . 1 5 . 3 . . 36 1 . 27 . Record 45 | . . . . . . . 34 . . 11 . Part Schematic 9 | . . . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . . . 4 . Robot Analysis 3 | . . 3 . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . . 3 . Open Door 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Zone Layout 3 | . . 1 . 1 . . . 1 . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . 1 . . . . . Report Inventory 2 | . . 1 . . . 1 . . . . . Scanalyzer 5 | . . 5 . . . . . . . . . Insert Component 3 | . . 3 . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 2 . . . Seal Access 3 | . . . . 1 . . . 2 . . . Unauthorized Hacks 32 | . 10 9 . . . 9 . 4 . . . Terminals 24 | . 10 8 . . . 6 . . . . . Botnet 9 | . 4 4 . . . 1 . . . . . Disrupt 1 | . 1 . . . . . . . . . . Skim 14 | . 5 4 . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 4 . . . Recycling Units 4 | . . 1 . . . 3 . . . . . Mask 2 | . . 1 . . . 1 . . . . . Tunnel 2 | . . . . . . 2 . . . . . Fedlink 4 | . . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 7 8 . 6 2 7 . 4 . . . Full Trace Events 2 | . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . 2 . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 24 | . . . . . . 24 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Dat Pro Total Allies 26 | . . . . . . 24 . 1 . . 1 Largest Group 23 | . . . . . . 23 22 1 . . 1 Highest-Rated Group 323 | . . . . . . 323 320 65 . . 96 Highest-Rated Ally 96 | . . . . . . 27 27 65 . . 96 Total Orders 12 | . . . . . . . 12 . . . . STAY 10 | . . . . . . . 10 . . . . FOLLOW 2 | . . . . . . . 2 . . . . Ally Attacks 98 | . . . . . . 25 60 5 . . 8 Total Damage 1726 | . . . . . . 278 923 72 . . 453 Kills 13 | . . . . . . 3 9 1 . . . Allies Corrupted 3 | . . . . . . . 3 . . . . Allies Melted 6 | . . . . . . . 5 . . . 1 Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Dat Pro Active Infowar (turns) 1710 | . 840 222 . . . . 17 116 446 27 42 Sensors 506 | . . . . . . . . 2 435 27 42 Terrain 611 | . . . . . . . . 116 446 27 22 Seismic 840 | . 840 . . . . . . . . . . ECM 250 | . . 222 . . . . 17 . . . 11 Robot Analysis Total 3 | . . 3 . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 2 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Dat Pro Turns Passed 12735 | 106 1216 1185 296 1157 531 1146 4905 1099 446 27 621 Spaces Moved 7692 | 75 491 559 112 511 177 496 3348 759 342 87 735 Core 1 | 1 . . . . . . . . . . . Treads 1382 | . 221 153 112 412 177 5 . 302 . . . Legs . | . . . . . . . . . . . . Wheels 4820 | 74 270 406 . 99 . 491 3348 132 . . . Hover . | . . . . . . . . . . . . Flight 1489 | . . . . . . . . 325 342 87 735 Fastest Speed 31 | 50 90 140 240 150 170 150 82 31 31 31 31 Average Speed 129 | 89 137 161 240 162 222 163 139 111 31 31 51 Slowest Speed 410 | 100 320 240 240 240 250 250 165 410 31 31 96 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . 1 . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 4 80 64 33 53 30 95 93 18 62 69 84 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 10 | . 1 . . . . 6 . 1 1 1 . Known Exits Taken 5 | . . . 1 1 1 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 . 1 1 . Scrap Searched 11 | . . . . . . . 7 . 2 . 2 Spaces Dug 28 | . 5 1 . 1 5 . 5 7 3 . 1 Terrain Destroyed 108 | . 35 1 10 14 5 27 5 7 3 . 1 Melee 23 | . . 1 . 1 5 . 5 7 3 . 1 Projectile 8 | . 7 . . 1 . . . . . . . AOE 77 | . 28 . 10 12 . 27 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Low Dat Pro Total 9908 | 97 946 758 132 712 265 804 3578 943 676 86 911 Wait 1212 | 1 374 68 13 49 33 41 124 57 332 . 120 Move 7675 | 74 490 558 111 510 176 493 3347 754 341 86 735 Hop 3 | . . . . . . 1 . 2 . . . Pick Up 134 | 8 9 28 . 25 7 1 38 16 . . 2 Fast Attach 21 | 6 . 3 . 4 . . 1 7 . . . Attach 30 | . 3 3 . 5 1 . 4 11 . . 3 Detach 15 | . . . . . . . 4 10 . . 1 Swap 90 | . 11 18 1 17 12 4 17 9 . . 1 Drop 118 | . 5 24 . 28 7 1 25 26 . . 2 Fire 218 | 8 54 55 6 71 16 5 2 1 . . . Melee 138 | . . 1 . 1 10 10 16 50 3 . 47 Ram 1 | . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . Crush 6 | . . . 1 2 3 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 247 | . . . . . . 247 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 3) 313 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 13) 455 | -10/Materials | Discovered new exit (range 14) 629 | -10/Materials | Discovered new exit (range 15) 860 | -10/Materials | Learned location of Storage (-8) 905 | -10/Materials | Discovered new exit (range 14) 934 | -10/Materials | Learned 2 Storage zone layouts 994 | -10/Materials | Core integrity fell below 50% 994 | -10/Materials | Core integrity fell below 20% 1054 | -10/Materials | Learned location of 2 exits from Mines 1099 | -10/Materials | Identified exit to Subcaves 1161 | -10/Materials | Learned Storage stockpile data 1195 | -10/Materials | Learned 4 Subcaves zone layouts 1241 | -10/Materials | Learned Materials stockpile data 1299 | -10/Materials | Learned Storage garrison access intel 1323 | -10/Materials | Entered another Materials area 1323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1885 | -9/Materials | Discovered new exit (range 8) 2314 | -9/Materials | Destroyed 8 combat bots 2499 | -9/Materials | Discovered new exit (range 4) 2508 | -9/Materials | Entered Mines 2509 | -9/Mines | Identified exit to Materials 2603 | -9/Mines | Build established: Scavenger-Mutant 2767 | -9/Mines | Assembled infested the area 2772 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2804 | -9/Mines | Entered Materials 2804 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3135 | -8/Materials | Build established: Mutant 3848 | -8/Materials | Discovered new exit (range 3) 3855 | -8/Materials | Identified exit to Factory 3933 | -8/Materials | Discovered new exit (range 6) 3942 | -8/Materials | Identified exit to Storage 3961 | -8/Materials | Entered Storage 3962 | -8/Storage | Identified exit to Recycling 3965 | -8/Storage | Loaded intel: 1 garrison access location 4445 | -8/Storage | Used back door to open Recycling access 4492 | -8/Storage | Entered Recycling 4608 | -8/Recycling | Scanned before Scraplab entrance 5049 | -8/Recycling | Learned 12 Factory zone layouts 5068 | -8/Recycling | Build established: Commander-Mutant 5146 | -8/Recycling | Learned location of Extension (-5) 5181 | -8/Recycling | Learned location of 2 exits from Factory 5227 | -8/Recycling | Discovered new exit (range 16) 5241 | -8/Recycling | Identified exit to Scraptown 5289 | -8/Recycling | Learned Storage security intel 5349 | -8/Recycling | Learned location of 2 exits from Lower Caves 5584 | -8/Recycling | Entered Scraplab 5638 | -8/Recycling | Entered Scraptown 5638 | -8/Scraptown | Accompanied by 22 allies 5638 | -8/Scraptown | System corruption cleaned by C-Scrubber 6071 | -8/Scraptown | Discovered new exit (range 5) 6250 | -8/Scraptown | Visited Spacefarers 6334 | -8/Scraptown | Visited Bundlers 6680 | -8/Scraptown | Visited IN-MT5's Study 6741 | -8/Scraptown | Visited Symbiants 7061 | -8/Scraptown | Visited CR-KLE's Repair Center 7078 | -8/Scraptown | Visited Awakened 7111 | -8/Scraptown | Visited TADAMA 7253 | -8/Scraptown | Visited UFD Registry 7253 | -8/Scraptown | Registered with UFD as "Metalface" 7299 | -8/Scraptown | Visited Junk Repository 7355 | -8/Scraptown | Visited Scrapoid Pod Storage 7394 | -8/Scraptown | Visited Sword Containment 7625 | -8/Scraptown | Visited Infowarlord's Domain 7650 | -8/Scraptown | Visited Research Penetration Think Tank 7688 | -8/Scraptown | Visited Abandonware Association 7700 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7736 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 7769 | -8/Scraptown | Visited Science Guys 7843 | -8/Scraptown | Visited Botcube Research 7916 | -8/Scraptown | Visited Curators Association 8049 | -8/Scraptown | Murdered 3 allies 8201 | -8/Scraptown | Discovered new exit (range 3) 8520 | -8/Scraptown | Found Exp. Sensor Array 9095 | -8/Scraptown | Found Botcube 9180 | -8/Scraptown | Found Scrap Suit 9681 | -8/Scraptown | Found Scrapoid Pod 10034 | -8/Scraptown | CR-KLE repaired 10 parts 10356 | -8/Scraptown | Met Optimus 10356 | -8/Scraptown | Accepted into 0bPrime 10414 | -8/Scraptown | Civil war broke out across Scraptown 10441 | -8/Scraptown | Found Surveybot 24 Chip 10452 | -8/Scraptown | Found MA-1KR's Cyclogen 10472 | -8/Scraptown | Lost 5 allies 10539 | -8/Scraptown | Core integrity fell below 50% 10543 | -8/Scraptown | Entered Factory 10543 | -6/Factory | Evolved 4 slots: Utility x4 10544 | -6/Factory | Identified exit to Lower Caves 10544 | -6/Factory | Identified exit to Factory 10562 | -6/Factory | Lost 12 allies 10615 | -6/Factory | Loaded intel: 8 recycling unit locations 10741 | -6/Factory | Lost 3 parts (1p2n) 10821 | -6/Factory | Build established: Mutant 11448 | -6/Factory | Botcube activated 11578 | -6/Factory | Learned location of Protoforge (-2) 11612 | -6/Factory | Spotted B-75 Beast 11642 | -6/Factory | Entered Lower Caves 11643 | -6/Lower Caves | Identified exit to Lower Caves 11864 | -6/Lower Caves | Build established: Hacker-Scout 12037 | -6/Lower Caves | Encountered a Warlord checkpoint 12085 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12088 | -6/Lower Caves | Entered Data Miner 12088 | -6/Data Miner | Discovered new exit (range 6) 12094 | -6/Data Miner | Met Data Miner 12103 | -6/Data Miner | Learned location of Section 7 (-2) 12103 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12107 | -6/Data Miner | Received God Mode back door access code from Data Miner 12115 | -6/Data Miner | Entered Proximity Caves 12245 | -5/Proximity Caves | Spotted B-75 Beast 12357 | -5/Proximity Caves | Learned location of 1 exit from Factory 12519 | -5/Proximity Caves | Discovered exit to Factory (range 11) 12545 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12665 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12669 | -5/Proximity Caves | Core integrity fell below 50% 12696 | -5/Proximity Caves | Escorted by Enhanced Grunt 12718 | -5/Proximity Caves | Core integrity fell below 20% 12725 | -5/Proximity Caves | System corruption reached 10% 12736 | -5/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 12717_ Imp. Hacking Suite destroyed. 12717_ System corrupted by crushing effect (+2). 12717_ System corrupted by crushing effect (+3). 12717_ Knocked back. 12719_ Companion Sword surprise attacks G-67 Veteran. 12720_ Lgt. Angular Momentum Engine destroyed. 12721_ Biomechanical Wings destroyed. 12721_ Surveybot 24 Chip destroyed. 12721_ System corrupted by crushing effect (+1). 12721_ System corrupted by crushing effect (+3). 12722_ Companion Sword surprise attacks G-67 Veteran. 12724_ Biomechanical Wings destroyed. 12724_ System corrupted by crushing effect (+5). 12725_ Hvy. Mace fries itself beyond repair. 12727_ Hacking Suite destroyed. 12727_ System corrupted by crushing effect (+2). 12727_ Knocked back. 12731_ System corrupted: Matter fused (-5). 12733_ Sml. Storage Unit destroyed. 12736_ Biomechanical Wings destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###??????????????????????????###?###????????? | | ###### ###???????????????????????## ### ##???????? | | # ###??????????????####??## #???????? | | ##???????????### #### #???????? | | ###??####??## #???????? | | ## ##?# #### ##???????# | | ##### #?# #????????# | | #???# #?# ##???????# | | #???# ### ## ######### | | #???## ## ## | | ##????# ## | | #?????## ### ## | | #??????### % #?# ## | | #????????# ######## ## #?# | | #???????# #""""""# ## ?# | | #??????# #"g # #### ###### | | #?????# ### #" ## b@ ###??# #????# | | ##????# ##?## # ; i #???# #????# | | #??# #???# # g;g#???# ### ##??### | | #?#### ???# #% % # ###?#####??#####??# | | #????# ## # ; ;## #######?????????# | | ##???# % % ## ##?????????# | | ##?????# ####% ##????????# | | #??????# #??#; #????????# | | #????? #???# ### #???????# < | | #??????? #???# ##?## #?????????? | | ##???????# ##???# ##???# ##????????? | | #????????## ?????# #;#???## #?????????## | | ??????????#??????# ##"###????## #??????????? | | ?????????????????## #?"#??????## ##?????####?? | | ??????????????????## ??# ?????## #???#### ##? | | ???????????????????### ??? ?????# ##?## ## | | ?????????????????????# ??? ????# ### # | | ????????????????????? ??? ????## | | ????????????????????? #????# ????# | | ???????????????????? #???????????## | | ???????????????????? #?????????????##### #### # | | ???????????????????????????????????????####??##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 2010 ECM Strength 2 Armor Coverage 375 Resistance: EM 25 Core Shielding 30 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 22 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Railgun | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingPulsePick Manual? 0 Play Time 02:33:12 Cumulative 374.5 hours Start 2025.03.28 @ 15:11:40 End 2025.03.30 @ 17:24:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/3/1/0/0/0/0/0/0 Lore% 75 Gallery% 77 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edcc7c8e-11a9-4cb7-842a-b7fe9ca38ee4