Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 12:30:26 Player: Finestep Result: Destroyed self with Heavy Missile Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (131) 655 Value Destroyed (2919) 2919 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1076) 1076 TOTAL SCORE: 6050 Bonus ------- High Alert Combat Kills 376 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 42/300 Energy 95/100 System Corruption 2% Temperature Cool (9) Movement Core (250) Ox4 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Heavy Missile Launcher > --- INVENTORY (5) ---- Improved Aluminum Leg Improved Flight Unit Improved Flight Unit Flak Cannon Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Drone Bay > --- WEAPON ----------- Cooled Plasma Cannon Axe > --- INVENTORY -------- Cooled Ion Engine Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit High-capacity Battery Transport Network Coupler Hardened Light Armor Plating Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [Weapon] Drone Bay Drone Bay Flak Cannon Flak Cannon Flak Cannon EMP Blaster Rocket Launcher [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Drone Bay Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Slashing Weapon Axe Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 104 | 7 10 20 48 19 Power 6 | 1 1 2 2 . Engine 6 | 1 1 2 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 30 | 2 5 5 11 7 Treads 19 | . 2 5 10 2 Leg 7 | 2 3 . . 2 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 1 3 Utility 17 | 2 3 3 7 2 Device 5 | 1 . 1 2 1 Storage 4 | 1 2 . 1 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 6 | . . 2 3 1 Artifact . | . . . . . Weapon 51 | 2 1 10 28 10 Energy Gun 1 | 1 . . . . Energy Cannon 4 | . . 1 1 2 Ballistic Gun 5 | 1 1 1 . 2 Ballistic Cannon 23 | . . 5 14 4 Launcher 7 | . . 1 5 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 11 | . . 2 8 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 3 . Parts Lost 12 | . 2 . . 10 Power 2 | . 1 . . 1 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 3 | . 1 . . 2 Highest Loss Streak 5 | . 1 . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 99 99 87 Engine 11 | . 14 10 11 10 Treads 27 | . . 33 32 14 Leg 3 | . 27 . . 5 Device 2 | . 9 1 1 5 Storage 10 | . 14 11 11 5 Processor 10 | . 4 11 11 11 Protection 8 | . . 9 9 8 Ballistic Gun 3 | . 23 1 . 2 Ballistic Cannon 16 | . . 19 19 13 Naked Turns . | . . . . . Heaviest Build 66 | 14 28 47 66 65 Greatest Support 63 | 20 40 63 63 63 Greatest Overweight (x) 4 | 4 1 . 1 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 7 10 15 18 12 Most Carried 20 | 6 15 15 20 20 Average Carried 14 | 3 9 14 17 11 Final Capacity 20 | 8 15 15 20 5 Final Carried 20 | 6 14 15 20 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 3151 | 282 306 1044 1368 151 Remotely . | . . . . . Salvage Created 3745 | 145 631 1594 1155 220 Parts 249 | 15 29 96 95 14 Haulers Intercepted 13 | . 1 6 6 . Recyclers Shooed 4 | . 1 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 80 | . 11 32 29 8 Guns 13 | . 11 1 . 1 Cannons 55 | . . 28 21 6 AOE 12 | . . 3 8 1 Classes Destroyed 14 | 2 2 7 1 2 Worker 5 | . . 2 3 . Builder 8 | . . 3 5 . Tunneler 4 | 4 . . . . Hauler 13 | . 1 6 6 . Recycler 11 | 1 1 8 1 . Operator 4 | . . 2 2 . Watcher 6 | . . 5 1 . Swarmer 20 | . . 13 4 3 Grunt 41 | . 11 11 18 1 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Protector 1 | . . . 1 . Sentry 15 | . . 7 6 2 Behemoth 1 | . . . . 1 Best Kill Streak 14 | 5 6 14 7 3 Combat Bots Only 7 | . 6 7 5 3 Max Kills in Single Turn 4 | 1 1 4 3 1 Gunslinging . | . . . . . Exploded 3 | . . 3 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 3660 | . 865 399 700 1696 Core 625 | . 214 59 135 217 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 489 | . . . 489 . Core Remaining (%) 57 | 100 14 . . . Volleys Fired 278 | 12 68 77 75 46 Largest 2 | 2 2 2 2 2 Hottest 88 | 70 70 88 88 88 Shots Fired 519 | 24 136 152 140 67 Gun 191 | 24 136 14 . 17 Cannon 314 | . . 136 131 47 Launcher 14 | . . 2 9 3 Special . | . . . . . Kinetic 458 | 12 119 150 131 46 Thermal 47 | 12 17 . . 18 Explosive 6 | . . 2 1 3 Electromagnetic 8 | . . . 8 . Robot Hit Streak 29 | 9 14 12 12 29 Robot Miss Streak 12 | 2 3 12 10 5 Penetration Max . | . . . . . Secondary Targets 4 | . 3 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 430 | 15 96 138 120 61 Core Hits 337 | 8 32 148 120 29 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 2 . . Burn 1 | . 1 . . . Destroy 1 | . . 1 . . Sever 1 | . . 1 . . Melee Attacks 23 | . . 9 12 2 Impact . | . . . . . Slashing 23 | . . 9 12 2 Piercing . | . . . . . Sneak Attacks 5 | . . 3 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7893 | 172 1023 2669 2526 1503 Guns 1412 | 172 1023 79 . 138 Cannons 5215 | . . 2130 1928 1157 Explosions 707 | . . 98 401 208 Melee 520 | . . 324 196 . Ramming 39 | . . 38 1 . Kinetic 5912 | 46 888 2209 1928 841 Thermal 801 | 126 135 . 86 454 Explosive 433 | . . 98 127 208 Electromagnetic 188 | . . . 188 . Impact . | . . . . . Slashing 520 | . . 324 196 . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 2 Average Corruption 2 | . . 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 63 | . . 20 34 9 Message Errors 13 | . . 5 8 . Matter Fused 10 | . . 3 4 3 Heat Flow Errors 9 | . . 3 5 1 Energy Discharges 8 | . . . 6 2 Data Loss (minor) 12 | . . 7 4 1 Data Loss (major) 4 | . . 1 3 . Misfires 2 | . . . 2 . Alerts 2 | . . 1 1 . Weapon Failures 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 121 | . . 90 21 10 Projectiles 12 | . . 2 . 10 Explosions . | . . . . . Melee 109 | . . 88 21 . Knockbacks 102 | . . 58 40 4 Impact . | . . . . . Kinetic 98 | . . 56 39 3 Secondary 4 | . . 2 1 1 Self-Inflicted Damage 153 | . . . 9 144 Shots 5 | . . . 2 3 Rammed 5 | . . 5 . . Targets Rammed 8 | . . 7 1 . Kicked . | . . . . . Crushed 3 | . . 2 1 . Highest Temperature 430 | 180 322 204 357 430 Average Temperature 90 | 92 97 48 96 151 Received Heat Transfer 1179 | . 477 111 339 252 Effects 8 | . 2 . 4 2 Interference 5 | . 2 . 3 . Damage (minor) 3 | . . . 1 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 . . 4 Heat Transferred 1690 | 370 481 . 189 650 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 3 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 851 | 25 243 731 851 384 Initial 244 | . 16 57 244 235 Average 426 | 10 116 461 530 288 Maximum Alert Level 3 | . 1 3 3 1 Low Security (%) 13 | 100 82 8 . . Level 1 31 | . 17 19 32 100 Level 2 44 | . . 69 44 . Level 3 10 | . . 3 23 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 3 7 6 . Investigation 11 | . 3 4 4 . Extermination . | . . . . . Reinforcement 4 | . . 3 1 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals 8 | . 2 3 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 17 46 36 11 Peak Tracking Total 8 | . 8 6 5 6 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 7 | . 2 1 2 2 Indirectly 1 | . . . 1 . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 9 | . . 1 8 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 30 | . 6 10 14 . Terminals 22 | . 5 8 9 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 5 | . 1 2 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 89 | . 15 30 44 . Successful 46 | . 5 16 25 . Failed 42 | . 10 14 18 . Catastrophic 4 | . 1 2 1 . Database Lockouts 1 | . . . 1 . Manual 54 | . 13 16 25 . Terminals 59 | . 12 24 23 . Fabricators . | . . . . . Repair Stations 9 | . . . 9 . Recycling Units 18 | . 3 6 9 . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 18 | . 3 7 8 . Part Schematic 4 | . 3 . 1 . Robot Schematic 1 | . . 1 . . Robot Analysis 3 | . . 2 1 . Open Door 2 | . . . 2 . Branch Access Points 1 | . . 1 . . Unreport Threat 4 | . . 1 3 . Transport Status 1 | . . 1 . . Hauler Manifests 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks 3 | . . 2 1 . Retrieve Components 3 | . . 2 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 18 | . 2 7 9 . Terminals 10 | . 1 5 4 . Assimilate 1 | . . 1 . . Botnet 6 | . . 3 3 . Disrupt 1 | . 1 . . . Operators 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Mechanics 1 | . . . 1 . Recycling Units 7 | . 1 2 4 . Reject 1 | . . . 1 . Mask 1 | . . . 1 . Tunnel 5 | . 1 2 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 27 | . 6 10 11 . Full Trace Events 5 | . 1 2 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . 1 . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 3 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 102 | . . . 102 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 29 | . . 19 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 10 | . . 10 10 . Highest-Rated Ally 10 | . . 10 10 . Total Orders 2 | . . . 2 . STAY 1 | . . . 1 . RETURN 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total 3 | . . 2 1 . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 6506 | 128 679 2508 2554 637 Spaces Moved 2987 | 56 329 1335 1048 219 Core 20 | 20 . . . . Treads 2496 | . 14 1335 1048 99 Legs 423 | 36 315 . . 72 Wheels . | . . . . . Hover . | . . . . . Flight 48 | . . . . 48 Fastest Speed 50 | 50 120 160 160 120 Average Speed 174 | 137 127 160 199 219 Slowest Speed 400 | 250 190 160 240 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 51 75 95 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 5 | . 1 2 2 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 14 | . . 13 1 . Terrain Destroyed 67 | . . 16 17 34 Melee 5 | . . 4 1 . Projectile . | . . . . . AOE 62 | . . 12 16 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 3745 | 82 467 1546 1346 304 Wait 219 | . 38 51 127 3 Move 2983 | 55 328 1334 1047 219 Hop . | . . . . . Pick Up 56 | 8 14 20 12 2 Fast Attach 37 | 5 1 7 14 10 Attach 14 | 2 4 3 1 4 Detach 1 | . . . . 1 Swap 53 | . 5 10 33 5 Drop 69 | . 9 28 24 8 Fire 278 | 12 68 77 75 46 Melee 23 | . . 9 12 2 Ram . | . . . . . Kick . | . . . . . Crush 8 | . . 7 1 . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 36 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 9) 497 | -10/Materials | Core integrity fell below 50% 625 | -10/Materials | Core integrity fell below 20% 677 | -10/Materials | Discovered new exit (range 14) 808 | -10/Materials | Entered another Materials area 808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1331 | -9/Materials | Discovered new exit (range 16) 1407 | -9/Materials | Destroyed 7 combat bots 1815 | -9/Materials | Discovered new exit (range 10) 2177 | -9/Materials | Discovered new exit (range 3) 2246 | -9/Materials | Discovered new exit (range 12) 2292 | -9/Materials | Identified exit to Mines 2292 | -9/Materials | Identified exit to Storage 3316 | -9/Materials | Entered Storage 3316 | -9/Storage | Accompanied by 1 ally 3378 | -9/Storage | Repaired Flak Cannon 3418 | -9/Storage | Repaired Flak Cannon 4299 | -9/Storage | Repaired Hcp. Storage Unit 4516 | -9/Storage | First assault squad dispatched 5256 | -9/Storage | Identified exit to Garrison 5694 | -9/Storage | Discovered new exit (range 6) 5756 | -9/Storage | Central database locked down 5870 | -9/Storage | Entered Garrison 5882 | -9/Garrison | Installed Relay Interface Framework 5939 | -9/Garrison | Spotted B-75 Beast 6039 | -9/Garrison | Core integrity fell below 50% 6062 | -9/Garrison | Destroyed B-75 Beast 6090 | -9/Garrison | Lost 5 parts (3n1u1w) 6500 | -9/Garrison | Core integrity fell below 20% 6507 | -9/Garrison | Destroyed self with Heavy Missile Launcher Last Messages --------------- 06432_ System corrupted: Matter fused (-5). 06436_ Dropped Cld. Plasma Cannon. 06437_ Acquired Lgt. Assault Rifle. 06474_ W-16 Scout springs to life. 06474_ W-16 Scout sends out distress signal. 06475_ W-16 Scout springs to life. 06478_ System corrupted: Lgt. Assault Rifle jammed. 06486_ Y-45 Defender suffers critical hit (Burn). 06491_ Hvy. Ion Engine destroyed. 06493_ System corrupted: Energy discharge (-29). 06497_ Heat Sink melted. 06497_ Y-45 Defender destroyed. 06497_ Switching to secondary target: Y-45 Defender. 06498_ Drone Bay destroyed. 06498_ Lgt. Treads destroyed. 06499_ Aluminum Leg destroyed. 06500_ Dropped Lgt. Assault Rifle. 06500_ Acquired Hvy. Missile Launcher. 06502_ Dropped Authchip [Weapon]. 06503_ Y-45 Defender destroyed. 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YY] #+######"############# | | ?#! ^ + | | # ! ^ + | | # [ ! ##+############"+###### | | # [ ! ??#??????????# #??### | | ###[ !##?????????????# #??# " | | ??### ###??????????????#+"###### | | ????#+?????????????????# + | | ???????????????????????# + | | ???????????????????????# ###### | | ??????????????????????#/ !????# | | ??????????????????????#/ !????# | | ??????????????????????#/ !????# | | ??????????????????????######???# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Plasma Cannon | -9/Storage | Hacked Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeHardcellGuard Manual? 0 Play Time 00:42:40 Cumulative 576.8 hours Start 2022.04.02 @ 23:16:27 End 2022.04.03 @ 12:30:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/0/1/0/0/0/0 Lore% 85 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 352430cd-be4d-4886-9d3b-7f1799485c01