Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.21 @ 20:29:07 Player: Benkyo Result: Destroyed by as-27689 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (761) 761 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 2435 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Friendly Fire -126 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 158/160 System Corruption 2% Temperature Cool (2) Movement Hovering (56) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Hover Unit Hover Unit > --- UTILITY (2) ------ Targeting Computer Trap Reconfigurator > --- WEAPON (2) ------- Beam Cannon Light Assault Rifle > --- INVENTORY (4) ---- Light Treads Medium Storage Unit Large Storage Unit High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Targeting Computer Trap Reconfigurator > --- WEAPON ----------- Beam Cannon Light Assault Rifle > --- INVENTORY -------- Light Treads Medium Storage Unit Large Storage Unit High-capacity Matter Pod [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 8 9 6 . 4 Power 5 | 1 2 2 . . Engine 3 | 1 1 1 . . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 6 | 2 2 . . 2 Treads 2 | . 2 . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 6 | 3 2 . . 1 Device 2 | 1 . . . 1 Storage 2 | 1 1 . . . Processor 2 | 1 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 3 4 . 1 Energy Gun 5 | 1 3 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 5 2 . 1 Power 1 | . 1 . . . Propulsion 1 | . 1 . . . Utility 1 | . 1 . . . Weapon 5 | . 2 2 . 1 Highest Loss Streak 5 | . 5 2 . 1 Average Slot Usage (%) 98 | . 97 99 100 98 Engine 6 | . 11 6 . . Core 7 | . 2 7 14 14 Treads 19 | . 5 28 28 24 Leg 8 | . 22 . . . Device 4 | . 10 . . . Storage 14 | . 14 14 14 14 Processor 9 | . 2 14 14 14 Energy Gun 12 | . 15 16 . . Energy Cannon 3 | . . 2 14 14 Ballistic Gun 4 | . 11 . . 7 Launcher 6 | . . 8 14 4 Naked Turns . | . . . . . Heaviest Build 27 | 14 27 27 27 27 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 3 | 3 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 9 | 5 8 10 10 9 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 4 7 9 8 9 Final Capacity 10 | 6 10 10 10 4 Final Carried 10 | 6 10 8 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 699 | 307 162 165 . 65 Remotely . | . . . . . Salvage Created 934 | 151 336 323 . 124 Parts 79 | 8 23 31 . 17 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 31 | . 8 16 . 7 Melee 1 | . 1 . . . Guns 13 | . 7 6 . . Cannons 4 | . . 1 . 3 AOE 13 | . . 9 . 4 Classes Destroyed 6 | 2 3 1 . . Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Mechanic 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 19 | . 3 9 . 7 Grunt 12 | . 5 7 . . Thug 1 | . . . . 1 Best Kill Streak 5 | 1 3 5 . 4 Combat Bots Only 5 | . 3 5 . 4 Max Kills in Single Turn 4 | 1 1 2 . 4 Gunslinging . | . . . . . Exploded 3 | . . 2 . 3 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1374 | . 718 369 . 287 Core 261 | . 178 53 . 30 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 87 | 9 40 30 . 8 Largest 2 | 2 2 2 . 1 Hottest 85 | 60 85 80 . 60 Shots Fired 148 | 18 75 47 . 8 Gun 128 | 18 75 35 . . Cannon 7 | . . 2 . 5 Launcher 13 | . . 10 . 3 Special . | . . . . . Kinetic 48 | 9 39 . . . Thermal 19 | . 12 2 . 5 Explosive 13 | . . 10 . 3 Electromagnetic 68 | 9 24 35 . . Robot Hit Streak 11 | 8 11 10 . 8 Robot Miss Streak 6 | 3 6 4 . . Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 83 | 11 44 22 . 6 Core Hits 53 | 4 19 21 . 9 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2125 | 138 602 1017 . 368 Guns 858 | 138 564 156 . . Cannons 127 | . . 35 . 92 Explosions 1135 | . 33 826 . 276 Melee . | . . . . . Ramming 5 | . 5 . . . Kinetic 322 | 61 261 . . . Thermal 268 | . 141 35 . 92 Explosive 1102 | . . 826 . 276 Electromagnetic 428 | 77 195 156 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Effects 22 | . 8 8 6 . Message Errors 9 | . 2 3 4 . Heat Flow Errors 1 | . 1 . . . Energy Discharges 4 | . 2 1 1 . Data Loss (minor) 5 | . 2 2 1 . Targeting Errors 3 | . 1 2 . . Overload Shots . | . . . . . Overflow Damage 76 | . . 68 . 8 Projectiles . | . . . . . Explosions 76 | . . 68 . 8 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 126 | . 39 24 . 63 Shots 4 | . 1 1 . 2 Rammed 2 | . 2 . . . Targets Rammed 3 | . 3 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 345 | . 345 192 . 120 Average Temperature 89 | . 125 59 . 52 Received Heat Transfer 397 | . 285 72 . 40 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 518 | . 259 74 . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 210 | 15 210 192 . 154 Initial 9 | . 9 7 . . Average 82 | 4 73 99 . 124 Maximum Alert Level 1 | . 1 . . . Low Security (%) 98 | 100 96 100 . 100 Level 1 1 | . 3 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 19 20 . 11 Peak Tracking Total 7 | . 4 5 . 7 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 7 | . 6 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 19 . 1 . Successful 9 | . 8 . 1 . Failed 11 | . 11 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 8 . 1 . Terminals 18 | . 18 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 . 1 . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Recall Investigation 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 12 | . . 12 . . Total Damage 184 | . . 184 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2747 | 165 969 1082 433 98 Spaces Moved 1606 | 99 569 614 270 54 Core 6 | 6 . . . . Treads 1025 | . 100 614 270 41 Legs 562 | 93 469 . . . Wheels . | . . . . . Hover 13 | . . . . 13 Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 56 Average Speed 148 | 118 136 160 160 134 Slowest Speed 200 | 200 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 6 97 98 68 9 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 98 | . 3 69 . 26 Melee . | . . . . . Projectile . | . . . . . AOE 98 | . 3 69 . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1820 | 128 686 666 271 69 Wait 58 | . 42 13 . 3 Move 1602 | 98 568 613 269 54 Hop . | . . . . . Pick Up 30 | 12 15 1 2 . Fast Attach 5 | 2 . 2 . 1 Attach 13 | 6 5 2 . . Detach . | . . . . . Swap 9 | . 4 2 . 3 Drop 13 | 1 9 3 . . Fire 87 | 9 40 30 . 8 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 2 . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 6) 531 | -10/Materials | Discovered new exit (range 14) 790 | -10/Materials | Discovered new exit (range 3) 896 | -10/Materials | Identified exit to Mines 945 | -10/Materials | Core integrity fell below 50% 981 | -10/Materials | Discovered new exit (range 16) 992 | -10/Materials | Lost 5 parts (1p1n1u2w) 1135 | -10/Materials | Entered Mines 1143 | -10/Mines | Met a Derelict bent on vengeance 1242 | -10/Mines | Discovered new exit (range 5) 1318 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1699 | -10/Mines | Learned location of 1 exit from Materials 1814 | -10/Mines | Discovered new exit (range 5) 1928 | -10/Mines | Core integrity fell below 20% 1963 | -10/Mines | Met a Derelict testing a Signal Generator 2210 | -10/Mines | Discovered new exit (range 5) 2217 | -10/Mines | Entered Exiles 2217 | -10/Exiles | Accompanied by 1 ally 2257 | -10/Exiles | Met 8R-AWN 2285 | -10/Exiles | Met EX-HEX 2339 | -10/Exiles | Met EX-BIN 2357 | -10/Exiles | Aligned with FarCom system 2358 | -10/Exiles | Given EX-Vault access code 2397 | -10/Exiles | Opened EX-Vault 2408 | -10/Exiles | Found Trap Reconfigurator 2444 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2489 | -10/Exiles | Met EX-DEC 2635 | -10/Exiles | Discovered new exit (range 11) 2650 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2650 | -10/Exiles | Entered Mines 2650 | -9/Mines | Accompanied by 1 ally 2712 | -9/Mines | Assembled infested the area 2717 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2748 | -9/Mines | Destroyed by as-27689 with Assembled Rifle Last Messages --------------- 02702_ Acquired 6 matter. 02712_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02717_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02726_ U-05 Engineer lays Concrete. 02727_ U-05 Engineer builds a Wall. 02731_ U-05 Engineer lays Concrete. 02735_ U-05 Engineer builds a Wall. 02736_ HV Slug penetrates as-02419. 02736_ O4-K8A(h) system corrupted by crushing effect. 02737_ O4-K8A(h) system terminally corrupted. 02739_ U-05 Engineer lays Concrete. 02742_ as-02419 sneak attacks. 02742_ U-05 Engineer system corrupted by crushing effect. 02742_ U-05 Engineer knocked back. 02743_ U-05 Engineer system terminally corrupted. 02745_ Acquired 30 matter. 02747_ as-55747 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | # #???????????###???????????????????????????????? | | # ?????????# ##??????????#???????????????????? | | # ########! ####?????? #???????????????????? | | ?????# !=d=% #?????? ????????????????????? | | ?????## ########= #????? #????????????????????? | | ??????????????## #????? #????????????????????? | | ??????????????## #???? #????????????????????? | | ??????????????# #### #????????????????????? | | ??????????????# a = a @ ####?????????????????? | | ??????????????## a a% #???????????? | | ???????????????# * #;## #;## #???????????? | | ???????????????# [ #####? #??????? #???????????? | | ???????????????##=* #??????#????????????????????? | | ???????????????# * =##???????????????????????????? | | ???????????????# % ##????????????????????????????? | | ?????????????### * #?????????????????????????????? | | ????????###??# #?????????????????????????????? | | ?????#### #### ##?????????????????????????????? | | ?????# =[%! ## ####??????????????????????????????? | | ?????# [ *= ## #?????????????????????????????????? | | ?????# %= ## #?????????????????????????????????? | | ?????# * #?????????????????????????????????? | | ?????# ####?????????????????????????????????? | | ?????## #????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed RecoilPointInterrupter Manual? 0 Play Time 00:32:28 Cumulative 22.4 hours Start 2021.11.21 @ 19:48:25 End 2021.11.21 @ 20:29:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52130397-4333-4c3f-989d-0afff98bb2a3