Cogmind - Beta 12 --- EXPLORER MODE // 2024.01.29 @ 18:32:06 Player: greve Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (604) 604 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 3345 Bonus ------- Follower Combat Kills 126 Cogmind --------- Core Integrity 654/700 Matter 295/300 Energy 150/150 System Corruption 0% Temperature Cool (-73) Movement Treading (480) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Cryofiber Web Huge Storage Unit Structural Scanner Experimental Sensor Array Signal Interpreter Targeting Computer > --- WEAPON (4) ------- Proton Missile Launcher Power Maul > --- INVENTORY (25) --- Armored Wheel Targeting Computer Proton Missile Launcher Improved Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Structural Scanner Experimental Sensor Array Signal Interpreter Targeting Computer > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Power Maul > --- INVENTORY -------- Armored Wheel Targeting Computer Proton Missile Launcher Improved Grenade Launcher Datajack [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Weapon Flail Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 7 | . 1 . 2 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 4 | . 1 . 2 1 . Weapon 2 | . . . . . 2 Parts Attached 40 | 7 5 4 6 14 4 Power 6 | 2 . 1 . 2 1 Engine 4 | 2 . 1 . 1 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 10 | 2 2 . 2 4 . Treads 3 | . . . . 3 . Leg 2 | 2 . . . . . Wheel 5 | . 2 . 2 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 1 1 2 3 . Device 5 | 1 . . 2 2 . Storage 1 | . . 1 . . . Processor 2 | 1 1 . . . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 1 2 2 2 5 3 Energy Gun 1 | . . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 1 1 1 . Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . . 3 Special Weapon 1 | . . . . 1 . Impact Weapon 3 | . 1 . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 12 | . . . 2 7 3 Power 3 | . . . 1 2 . Propulsion 4 | . . . . 3 1 Utility 2 | . . . 1 1 . Weapon 3 | . . . . 1 2 Highest Loss Streak 5 | . . . 2 5 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 96 100 83 80 84 Engine 8 | . 12 12 9 4 . Core 1 | . . . . 3 2 Treads 2 | . . . . 5 13 Leg 6 | . 23 . . . . Wheel 11 | . 1 25 16 8 . Device 12 | . 12 8 11 16 21 Storage 4 | . . 3 10 8 7 Processor 20 | . 22 25 20 16 14 Energy Gun 1 | . . . . 3 . Ballistic Gun 7 | . 12 12 1 3 . Launcher 3 | . . 7 5 . 19 Impact Weapon 6 | . 10 4 . 6 7 Naked Turns . | . . . . . . Heaviest Build 113 | 7 10 89 88 101 113 Greatest Support 40 | 20 24 24 24 40 40 Greatest Overweight (x) 28 | 1 . 3 28 8 5 Average Overweight (x) 1 | . . . 3 3 2 Largest Inventory Capacity 25 | 5 5 25 25 25 25 Average Capacity 15 | 5 5 11 25 25 25 Most Carried 8 | 1 5 6 7 8 8 Average Carried 4 | . 2 5 5 4 5 Final Capacity 25 | 5 5 25 25 25 25 Final Carried 8 | 1 5 6 6 8 5 Class Distribution -------------------- 81% | Hacker-Mutant 18% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Assassin | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 644 | 184 140 72 73 125 50 Remotely . | . . . . . . Salvage Created 619 | . 214 . 44 255 106 Parts 28 | . 15 . 3 6 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 17 | . 7 . 1 7 2 Melee 7 | . 3 . . 3 1 Guns 3 | . 3 . . . . AOE 2 | . . . 1 . 1 Classes Destroyed 6 | . 3 . 1 2 . Worker 1 | . . . 1 . . Watcher 1 | . 1 . . . . Swarmer 5 | . 4 . . 1 . Grunt 8 | . 3 . 1 2 2 Sentry 3 | . . . . 3 . Hunter 1 | . . . . 1 . Best Kill Streak 3 | . 3 . 2 2 1 Combat Bots Only 2 | . 2 . 1 2 1 Max Kills in Single Turn 2 | . 1 . 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee 1 | . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 1918 | . 320 . 227 838 533 Core 365 | . 84 . 35 200 46 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 66 91 63 . Volleys Fired 43 | . 24 4 3 10 2 Largest 1 | . 1 1 1 1 1 Hottest 65 | . 20 30 30 65 39 Shots Fired 44 | . 24 5 3 10 2 Gun 38 | . 24 3 1 10 . Cannon . | . . . . . . Launcher 6 | . . 2 2 . 2 Special . | . . . . . . Kinetic 30 | . 24 3 1 2 . Thermal 8 | . . . . 8 . Explosive 4 | . . 2 2 . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 11 | . 10 11 4 4 6 Robot Miss Streak 2 | . 2 1 . 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 70 | . 30 2 5 29 4 Core Hits 16 | . 9 . 2 3 2 Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 8 | . 2 . . 6 . Critical Strikes 12 | . 3 . . 9 . Smash 12 | . 3 . . 9 . Melee Attacks 42 | . 13 . 2 25 2 Impact 40 | . 13 . . 25 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2011 | . 632 25 113 983 258 Guns 286 | . 141 25 14 106 . Cannons . | . . . . . . Explosions 267 | . . . 99 . 168 Melee 1458 | . 491 . . 877 90 Ramming . | . . . . . . Kinetic 180 | . 141 25 14 . . Thermal 106 | . . . . 106 . Explosive 99 | . . . 99 . . Electromagnetic 168 | . . . . . 168 Impact 1458 | . 491 . . 877 90 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 8 . . . Message Errors 3 | . . 3 . . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Parts Fused 2 | . . 2 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 430 | . 149 . 14 267 . Projectiles . | . . . . . . Explosions 14 | . . . 14 . . Melee 416 | . 149 . . 267 . Knockbacks 4 | . 1 . . 3 . Impact 4 | . 1 . . 3 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 209 | . 6 209 . . . Average Temperature 81 | . 6 109 . . . Received Heat Transfer 1203 | . 231 . 90 378 504 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . 3 . . 4 1 Impact Corruptions 17 | . 8 . . 9 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 259 | . . . . 259 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 160 | . 160 128 89 127 73 Initial 29 | . . 23 2 20 29 Average 57 | . 72 48 53 61 35 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . 1 2 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 4 | . 3 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 11 2 6 13 6 Peak Tracking Total 6 | . 3 2 2 6 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 4 | . 2 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 12 | . 6 . 1 3 2 Terminals 11 | . 5 . 1 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 14 . 1 9 5 Successful 14 | . 9 . . 5 . Failed 15 | . 5 . 1 4 5 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 19 | . 9 . 1 7 2 Terminals 25 | . 10 . 1 9 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 . . 5 . Record 3 | . 1 . . 2 . Branch Access Points 2 | . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . Recall Investigation 1 | . . . . 1 . Recall Reinforcements 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 2 | . 2 . . . . Detonate 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 . 1 3 2 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 12 | . . 12 . . . Total Damage 253 | . . 253 . . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 2799 | 70 749 702 334 783 161 Spaces Moved 1810 | 53 556 642 199 316 44 Core 8 | 5 . . 3 . . Treads 121 | . . . . 77 44 Legs 573 | 48 525 . . . . Wheels 1108 | . 31 642 196 239 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 135 135 320 Average Speed 136 | 114 118 101 154 205 330 Slowest Speed 1450 | 120 120 135 1450 480 560 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 74 84 16 28 1 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 15 | . . 15 . . . Terrain Destroyed 32 | . . 15 17 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 32 | . . 15 17 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 2019 | 59 607 691 221 388 53 Wait 58 | . . 35 7 16 . Move 1805 | 52 555 641 198 315 44 Hop . | . . . . . . Pick Up 18 | . 7 3 3 5 . Fast Attach 22 | 6 2 2 1 10 1 Attach 13 | . . 1 5 4 3 Detach 3 | . . . 2 1 . Swap 5 | 1 3 1 . . . Drop 10 | . 3 4 . 2 1 Fire 43 | . 24 4 3 10 2 Melee 42 | . 13 . 2 25 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Identified exit to Materials 10 | -11/Junkyard | Discovered exit to Materials (range 15) 71 | -11/Junkyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 358 | -10/Materials | Identified exit to Materials 358 | -10/Materials | Discovered exit to Materials (range 12) 552 | -10/Materials | Identified exit to Mines 820 | -10/Materials | Entered Mines 829 | -10/Mines | Discovered exit to Materials (range 7) 850 | -10/Mines | Met a Derelict bent on vengeance 906 | -10/Mines | Received a Mining Laser from a helpful Derelict 1008 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1084 | -10/Mines | Discovered exit to Materials (range 12) 1295 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1299 | -10/Mines | Found Prototype Device 1522 | -10/Mines | Entered Materials 1522 | -9/Materials | Evolved 2 slots: Utility x2 1844 | -9/Materials | Identified exit to Materials 1844 | -9/Materials | Discovered exit to Materials (range 7) 1856 | -9/Materials | Entered another Materials area 1856 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2277 | -8/Materials | Identified Exp. Sensor Array 2316 | -8/Materials | Lost 5 parts (2p1n1u1w) 2553 | -8/Materials | Identified exit to Factory 2553 | -8/Materials | Discovered exit to Factory (range 15) 2579 | -8/Materials | Build established: Hacker-Assassin 2639 | -8/Materials | Entered Factory 2639 | -7/Factory | Evolved 2 slots: Weapon x2 2800 | -7/Factory | Self-destructed Last Messages --------------- LOCATION=FACTORY GOAL=ESCAPE Dropped Particle Gun. Connecting with Terminal... ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. Connecting with DSF Access... ALERT: Suspicious activity at Terminal F025. Dispatching Investigation squad. DSF Access unresponsive. ALERT: All DSF locations entering lockdown mode. Acquired 50 matter. Acquired Mic. Nuclear Core. Manufacturing Mainframe disabled. Door malfunctions. Imp. Heat Sink fried. G-47 Trooper destroyed. Lgt. Treads destroyed. G-47 Trooper destroyed. Proton Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????####????????####????????? | | ??????????????????#T"#?????####T"#????????? | | ??????######+###### "#######T # "#####????? | | ????? #????? | | ????? #????? | | ???? 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