Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 20:46:58 Player: Gabriel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1400) 1400 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3335 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 246/250 System Corruption 0% Temperature Cool (11) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Battery Salvage Targeting Computer > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (5) ---- Heat Sink Improved Heat Sink Large Storage Unit Core Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Battery Salvage Targeting Computer > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Heat Sink Large Storage Unit Core Shielding [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Salvage Targeting Computer Device Improved Heat Sink Storage Medium Battery Processor Salvage Targeting Computer Weapon Gauss Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 53 | 6 7 17 23 Power 8 | 2 1 1 4 Engine 6 | 2 1 1 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 16 | 2 1 4 9 Treads . | . . . . Leg 10 | . . 4 6 Wheel 6 | 2 1 . 3 Hover . | . . . . Flight . | . . . . Utility 6 | . 2 1 3 Device 3 | . . 1 2 Storage 2 | . 1 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 23 | 2 3 11 7 Energy Gun 8 | . . 6 2 Energy Cannon 3 | . 1 1 1 Ballistic Gun 8 | 2 2 4 . Ballistic Cannon 4 | . . . 4 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 29 | . . 9 20 Power 6 | . . 1 5 Propulsion 8 | . . 2 6 Utility 2 | . . 1 1 Weapon 13 | . . 5 8 Highest Loss Streak 8 | . . 8 8 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 93 84 83 Engine 7 | . 14 9 4 Core 5 | . . . 9 Leg 15 | . . 19 18 Wheel 5 | . 28 3 . Device 7 | . . 8 8 Storage 6 | . 9 . 8 Processor 10 | . 13 11 9 Energy Gun 7 | . . 21 2 Ballistic Gun 6 | . 28 7 . Ballistic Cannon 12 | . . . 21 Naked Turns . | . . . . Heaviest Build 34 | 8 14 17 34 Greatest Support 47 | 20 20 36 47 Greatest Overweight (x) 3 | . . 3 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 3 | 1 4 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 4 Class Distribution -------------------- 48% | Gunner 26% | Mutant 24% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1537 | 276 181 298 782 Remotely . | . . . . Salvage Created 1551 | 45 388 678 440 Parts 115 | 4 34 42 35 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | 1 6 15 9 Guns 19 | 1 6 12 . Cannons 12 | . . 3 9 Classes Destroyed 13 | 1 3 5 4 Worker 3 | . 1 . 2 Builder 5 | . . . 5 Tunneler 1 | . . . 1 Recycler 2 | . 1 . 1 Mechanic 1 | . . . 1 Operator 1 | . . 1 . Watcher 7 | . 3 2 2 Swarmer 3 | . . 3 . Grunt 20 | 1 6 7 6 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 4 | . . 3 1 Hunter 2 | . . . 2 Best Kill Streak 9 | 1 7 9 4 Combat Bots Only 8 | 1 6 8 2 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 395 | 5 35 86 269 Missed 130 | 1 12 16 101 Damage Taken 3558 | 46 253 848 2411 Core 820 | 24 100 146 550 Absorbed by Shields . | . . . . Core Remaining (%) 67 | 90 50 63 . Volleys Fired 117 | 4 18 37 58 Largest 3 | 2 2 3 3 Hottest 153 | 40 46 135 153 Shots Fired 300 | 8 36 98 158 Gun 143 | 8 36 84 15 Cannon 157 | . . 14 143 Launcher . | . . . . Special . | . . . . Kinetic 223 | 8 36 43 136 Thermal 27 | . . 27 . Explosive . | . . . . Electromagnetic 50 | . . 28 22 Robot Hit Streak 7 | 3 6 7 5 Robot Miss Streak 7 | 2 3 5 7 Penetration Max 1 | . . . 1 Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 142 | 5 22 50 65 Core Hits 83 | 2 19 28 34 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 11 | . 1 1 9 Destroy 2 | . 1 1 . Blast 9 | . . . 9 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3307 | 49 387 869 2002 Guns 1312 | 49 386 781 96 Cannons 1916 | . . 88 1828 Explosions 68 | . . . 68 Melee . | . . . . Ramming 11 | . 1 . 10 Kinetic 2515 | 49 386 359 1721 Thermal 253 | . . 185 68 Explosive . | . . . . Electromagnetic 528 | . . 325 203 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 6 . Message Errors 1 | . . 1 . Matter Fused 3 | . . 3 . Energy Discharges 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 70 | . . . 70 Projectiles 70 | . . . 70 Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . . . 10 Impact . | . . . . Kinetic 9 | . . . 9 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . 2 . . Targets Rammed 6 | . 2 . 4 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 452 | 12 6 238 452 Average Temperature 95 | 7 6 80 108 Received Heat Transfer 1272 | 24 138 237 873 Effects 2 | . . . 2 Shutdowns 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 571 | . . 421 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 448 | 20 246 448 383 Initial 146 | . 13 103 146 Average 259 | 4 96 319 293 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 23 | 100 77 10 9 Level 1 67 | . 22 57 90 Level 2 8 | . . 32 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 4 1 9 Investigation 6 | . 3 1 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison 5 | . . . 5 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 2 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | 1 12 25 28 Peak Tracking Total 9 | 1 5 9 8 Tactical Retreats 13 | . . 3 10 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . 1 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 5 4 3 Terminals 11 | . 4 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 14 10 9 Successful 13 | . 5 3 5 Failed 20 | . 9 7 4 Catastrophic 4 | . 3 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 32 | . 13 10 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 4 3 5 Record 7 | . 3 . 4 Prototype ID Bank 2 | . . 2 . Alert Level 1 | . . 1 . Maintenance Status 1 | . . . 1 Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 9 | . 4 3 2 Full Trace Events 6 | . 3 2 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2073 | 94 293 571 1115 Spaces Moved 1277 | 86 277 351 563 Core 92 | 22 . 50 20 Treads . | . . . . Legs 761 | . . 246 515 Wheels 424 | 64 277 55 28 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 50 50 Average Speed 113 | 72 80 115 134 Slowest Speed 200 | 80 80 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 6 43 25 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 71 | . . . 71 Melee . | . . . . Projectile 71 | . . . 71 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1656 | 109 312 439 796 Wait 154 | 5 2 19 128 Move 1274 | 85 276 350 563 Hop . | . . . . Pick Up 40 | 9 3 14 14 Fast Attach 6 | . 1 . 5 Attach 30 | 5 1 12 12 Detach . | . . . . Swap 17 | 1 5 5 6 Drop 12 | . 4 2 6 Fire 117 | 4 18 37 58 Melee . | . . . . Ram 2 | . 2 . . Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 11) 372 | -10/Materials | Discovered new exit (range 16) 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 498 | -9/Materials | Destroyed 8 combat bots 548 | -9/Materials | Lost 8 parts (1p2n5w) 870 | -9/Materials | Build established: Scavenger-Gunner 885 | -9/Materials | Discovered new exit (range 5) 959 | -9/Materials | Entered another Materials area 959 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1008 | -8/Materials | Garrison activated, responded to threat 1149 | -8/Materials | Lost 8 parts (3n5w) 1454 | -8/Materials | Core integrity fell below 50% 1458 | -8/Materials | Build established: Gunner 1881 | -8/Materials | Garrison activated, responded to threat 2047 | -8/Materials | Core integrity fell below 20% 2074 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 2 matter. G-47 Trooper Aluminum Leg blasted off. S-10 Pest destroyed. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer builds a Wall. K-01 Serf collects debris. Carbon-fiber Leg destroyed. R-06 Scavenger collects Aluminum Leg. G-47 Trooper knocked back. K-01 Serf collects debris. W-25 Informer sends out distress signal. S-10 Pest destroyed. K-01 Serf collects debris. Cooling System destroyed. K-01 Serf collects debris. Carbon-fiber Leg destroyed. K-01 Serf destroyed. Lgt. Ion Engine destroyed. Slug penetrates G-47 Trooper. Destroyed Lgt. Nuclear Core. 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""" #???# "" | | ?????# #???# """ # ## # #???# "" | | ?????#####+##???# # ################???# | | ????????????????############??????????????????# | | ??????????????????????????????????????????????#### | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Party Time Challenges ------------ None Game ------ Seed AntimissileArmageddonArchive Manual? 0 Play Time 00:28:21 Cumulative 4.1 hours Start 2024.07.08 @ 20:18:56 End 2024.07.08 @ 20:46:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 99a8c51b-3e53-4b9f-a744-3162970839ab