Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 13:59:36 Player: Jiber Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1992) 1992 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 5613 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Jamming Amplifier > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (5) ---- Gatling Laser Plasma Rifle KE Penetrator Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Signal Interpreter Transport Network Coupler Microactuators Transmission Jammer Advanced ECM Suite Hardened Medium Armor Plating EM Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Reaction Control System Cloaking Device Phase Cannon [Rating: 57] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Targeting Computer Device Transmission Jammer Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Katana Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 1 . . . Utility 5 | . . 1 1 2 1 . Weapon . | . . . . . . . Parts Attached 90 | 7 5 2 35 9 22 10 Power 14 | 1 . . 7 1 4 1 Engine 5 | 1 . . 1 . 2 1 Core 9 | . . . 6 1 2 . Reactor . | . . . . . . . Propulsion 22 | 2 3 . 10 2 3 2 Treads . | . . . . . . . Leg 14 | . . . 10 2 2 . Wheel 2 | 2 . . . . . . Hover 1 | . . . . . 1 . Flight 5 | . 3 . . . . 2 Utility 32 | 1 2 1 10 3 11 4 Device 12 | . . . 3 3 5 1 Storage 1 | 1 . . . . . . Processor 7 | . 2 . 2 . 3 . Hackware . | . . . . . . . Protection 12 | . . 1 5 . 3 3 Artifact . | . . . . . . . Weapon 22 | 3 . 1 8 3 4 3 Energy Gun 6 | 1 . 1 2 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . 1 1 . 1 Ballistic Cannon 3 | . . . 1 . 2 . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . 2 2 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 31 | . . . 10 . 7 14 Power 4 | . . . . . 2 2 Propulsion 11 | . . . 3 . 4 4 Utility 13 | . . . 4 . 1 8 Weapon 3 | . . . 3 . . . Highest Loss Streak 9 | . . . 4 . 6 9 To Critical Strikes . | . . . . . . . Average Backups 4 | 1 5 4 4 4 4 3 Power . | . 1 1 1 . . . Propulsion . | . . . . . . . Utility 1 | . 2 1 1 2 1 . Weapon 2 | . 1 1 2 2 2 2 Tool/Special . | . . . . . . . Unused Backups 12 | . 3 1 . 2 5 1 Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility 4 | . 2 1 . 1 . . Weapon 7 | . . . . 1 5 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 92 99 93 97 81 67 Engine 3 | . 14 11 1 . 2 4 Core 5 | . . . 7 7 6 . Leg 21 | . . . 30 30 21 3 Flight 2 | . 8 33 1 . . 3 Device 14 | . . . 8 28 22 7 Processor 14 | . 12 22 15 15 12 13 Protection 7 | . . 10 10 . 5 14 Energy Gun 3 | . 14 11 5 . . 1 Ballistic Gun 2 | . 14 11 1 2 . 1 Ballistic Cannon 1 | . . . 2 . . . Slashing Weapon 7 | . . . 8 10 5 9 Peak Build Rating 57 | 6 7 11 30 43 57 54 Average Rating 33 | 4 6 10 21 40 47 45 On Entrance 20 | . 6 7 11 27 43 49 Avg Prop Armor Cover (%) 9 | . . . . 14 6 3 Naked Turns 18 | . . . . . 18 . Heaviest Build 51 | 12 12 9 30 18 51 28 Greatest Support 54 | 20 20 12 54 54 54 20 Greatest Overweight (x) 6 | . 2 . 2 . 4 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 Most Carried 8 | 5 8 5 5 5 5 5 Average Carried 4 | 2 5 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 3 Class Distribution -------------------- 25% | Mutant 20% | Gladiator 19% | Scavenger-Mutant 12% | Scavenger-Gladiator 11% | Scavenger-Assassin 9% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Infiltrator-Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1650 | 220 51 97 578 42 270 392 Remotely . | . . . . . . . Salvage Created 2352 | . 51 97 1031 117 615 441 Parts 115 | . 6 6 39 4 41 19 Haulers Intercepted 3 | . . . 1 1 1 . Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . . 14 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 42 | . 3 2 17 . 8 12 Melee 17 | . . . 7 . 8 2 Guns 21 | . 3 2 6 . . 10 Cannons 1 | . . . 1 . . . AOE 3 | . . . 3 . . . Classes Destroyed 14 | . 1 1 7 . 4 1 Worker 1 | . . . . . 1 . Builder 2 | . . . . . 2 . Tunneler 1 | . . . . . 1 . Hauler 3 | . . . 1 1 1 . Recycler 4 | . . . 2 1 1 . Operator 1 | . . . . . 1 . Watcher 1 | . . . 1 . . . Swarmer 17 | . 3 . . . 6 8 Grunt 13 | . . 2 10 . . 1 Brawler 1 | . . . . . . 1 Sentry 7 | . . . 3 . 2 2 Specialist 2 | . . . 2 . . . Hunter 1 | . . . 1 . . . Heavy 1 | . . . 1 . . . Best Kill Streak 6 | . 3 1 4 2 3 6 Combat Bots Only 6 | . 3 1 3 . 3 6 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . 2 . . . Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 514 | . 8 2 138 . 238 128 Missed 164 | . 1 2 39 . 87 35 Hits 350 | . 7 . 99 . 151 93 Melee 7 | . . . . . . 7 Projectile 343 | . 7 . 99 . 151 86 AOE 1 | . . . 1 . . . Critical Strikes 11 | . . . 7 . 1 3 Actively Blocked 1 | . . . 1 . . . Part Disruptions 6 | . . . . . 6 . Damage Taken 5623 | . 61 . 1914 . 1805 1843 Core 1151 | . 9 . 287 . 336 519 Absorbed by Shields . | . . . . . . . Redirected to Shielding 214 | . . . 214 . . . Ignored by Resistances 105 | . . . . . 105 . Regen/Repaired (Parts) 49 | . . . 49 . . . Core Remaining (%) 88 | 100 96 100 47 100 . . Volleys Fired 77 | . 5 2 43 . 6 21 Largest 2 | . 2 2 2 . 2 2 Hottest 128 | . 60 65 128 . 88 108 Shots Fired 139 | . 10 4 81 . 8 36 Gun 99 | . 10 4 49 . . 36 Cannon 37 | . . . 29 . 8 . Launcher 3 | . . . 3 . . . Special . | . . . . . . . Kinetic 76 | . 5 2 42 . 8 19 Thermal 45 | . . . 28 . . 17 Explosive 3 | . . . 3 . . . Electromagnetic 15 | . 5 2 8 . . . Robot Hit Streak 14 | . 4 2 13 . 14 5 Robot Miss Streak 6 | . 2 1 6 . 1 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 181 | . 5 4 80 12 27 53 Core Hits 95 | . 3 3 38 2 15 34 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 18 | . . . 10 1 6 1 Burn 2 | . . . 2 . . . Blast 3 | . . . 2 . 1 . Sever 13 | . . . 6 1 5 1 Melee Attacks 96 | . . . 32 12 29 23 Impact . | . . . . . . . Slashing 96 | . . . 32 12 29 23 Piercing . | . . . . . . . Sneak Attacks 15 | . . . 2 4 7 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 8 | . . . 4 2 . 2 Damage Inflicted 5885 | . 59 48 2248 538 1673 1319 Guns 1302 | . 59 48 632 . . 563 Cannons 520 | . . . 396 . 124 . Explosions 399 | . . . 325 . 74 . Melee 3664 | . . . 895 538 1475 756 Ramming . | . . . . . . . Kinetic 974 | . 25 25 513 . 124 287 Thermal 818 | . . . 542 . . 276 Explosive 155 | . . . 155 . . . Electromagnetic 264 | . 34 23 133 . 74 . Impact 10 | . . . 10 . . . Slashing 3664 | . . . 895 538 1475 756 Piercing . | . . . . . . . Highest Corruption 13 | . . 1 . . 5 13 Average Corruption 6 | . . 1 . . 3 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . . 6 14 Message Errors 3 | . . . . . 1 2 Matter Fused 5 | . . . . . 1 4 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 4 | . . . . . 2 2 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . 1 1 Overload Shots . | . . . . . . . Overflow Damage 245 | . . . 39 29 177 . Projectiles . | . . . . . . . Explosions 38 | . . . 38 . . . Melee 207 | . . . 1 29 177 . Knockbacks 5 | . . . 3 . 2 . Impact . | . . . . . . . Kinetic 5 | . . . 3 . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 54 | . . . 54 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 416 | . . 6 416 . 87 159 Average Temperature 128 | . . 3 161 . 30 57 Received Heat Transfer 948 | . . . 624 . 168 156 Effects 6 | . . . 6 . . . Shutdowns 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Damage (major) 4 | . . . 4 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 1737 | . . . 1112 . . 625 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 74 | 100 100 100 100 100 26 . Level 1 3 | . . . . . 11 . Level 2 21 | . . . . . 62 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 563 | . 70 55 116 36 563 . Initial 36 | . . 16 18 36 . . Average 149 | . 24 17 52 4 371 . Influence Increases 1898 | . 70 90 591 12 885 250 Destroy 0b10 Robot/C 840 | . 60 40 340 . 160 240 Destroy 0b10 Robot/NC 65 | . . . 20 10 35 . Destroy Leader 138 | . 10 . 84 2 32 10 Successful Hack 20 | . . 5 11 . 4 . Disable Machine 360 | . . . 30 . 330 . Destroy Structure 70 | . . . 31 . 39 . Partial Spotted 45 | . . 45 . . . . Lose Combat Pursuer 360 | . . . 75 . 285 . Influence Decreases 1743 | . 30 85 556 92 442 538 Entered New Map 259 | . . 24 27 44 . 164 Time Decay 1154 | . 30 61 429 48 372 214 Lost Part 310 | . . . 100 . 70 140 Lost Ally 20 | . . . . . . 20 Squads Dispatched 15 | . 1 1 5 2 6 . Investigation . | . . . . . . . Extermination 2 | . . . . 1 1 . Reinforcement 12 | . 1 1 5 1 4 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 5 | . . 1 1 . 3 . Communications Jammed 10 | . . . . . 10 . Distress Signals 10 | . . . . . 10 . Times Spotted 83 | . 4 4 25 1 37 12 Peak Tracking Total 8 | . 3 4 4 1 8 7 Tactical Retreats 16 | . . . 4 . 12 . ECM-based Alert Blocks 3 | . . . . . 3 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 10 | . . 1 2 . 7 . Indirectly 2 | . . . . . 2 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 24 | . . . 2 . 22 . Max in Single Turn 6 | . . . 1 . 6 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 11 | . 2 1 4 1 3 . Terminals 8 | . 2 1 2 1 2 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 9 3 14 1 5 . Successful 17 | . 3 2 8 . 4 . Failed 15 | . 6 1 6 1 1 . Catastrophic 4 | . 1 . 2 1 . . Database Lockouts . | . . . . . . . Manual 4 | . . . 4 . . . Terminals 25 | . 9 3 8 1 4 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 2 2 . 3 . Prototype ID Bank 3 | . 1 1 1 . . . Open DSF 1 | . . . . . 1 . Alert Level 2 | . 1 . 1 . . . Locate Traps 1 | . . . . . 1 . Transport Status 1 | . . . . . 1 . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 1 3 1 1 . Full Trace Events 2 | . . 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 30 | . . . . . . 30 Highest-Rated Ally 30 | . . . . . . 30 Total Orders . | . . . . . . . Ally Attacks 1 | . . . . . . 1 Total Damage 34 | . . . . . . 34 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Active Infowar (turns) 1603 | . . . 429 400 774 . Sensors 533 | . . . 229 304 . . Traps 323 | . . . . . 323 . T.N.C. 1602 | . . . 429 400 773 . Cloaking 274 | . . . . . 274 . Jamming 654 | . . . . 161 493 . ECM 32 | . . . . . 32 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 3197 | 51 142 150 1072 400 932 450 Spaces Moved 2773 | 45 192 332 670 448 820 266 Core 146 | 3 1 . 4 . 136 2 Treads . | . . . . . . . Legs 1699 | . . . 607 448 644 . Wheels 127 | 42 85 . . . . . Hover 303 | . . . . . 40 263 Flight 498 | . 106 332 59 . . 1 Fastest Speed 34 | 50 37 34 34 75 50 60 Average Speed 83 | 78 57 34 103 75 89 102 Slowest Speed 525 | 80 150 34 190 97 250 525 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 40 27 43 15 25 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . 1 . 1 . Terrain Destroyed 69 | . . . 28 . 41 . Melee 1 | . . . 1 . . . Projectile 8 | . . . 6 . 2 . AOE 60 | . . . 21 . 39 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 3386 | 60 214 366 921 494 958 373 Wait 188 | . 2 23 106 15 32 10 Move 2765 | 44 191 331 667 447 819 266 Hop 1 | . . . 1 . . . Pick Up 59 | 9 6 4 13 5 17 5 Fast Attach 40 | . 4 1 15 2 16 2 Attach 32 | 6 . 2 5 2 9 8 Detach 3 | . . . . . 2 1 Swap 44 | 1 1 . 22 5 9 6 Drop 58 | . 5 3 22 8 19 1 Fire 77 | . 5 2 43 . 6 21 Melee 87 | . . . 27 10 29 21 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 32 | . . . . . . 32 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 11) 194 | -10/Materials | Entered another Materials area 194 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 330 | -9/Materials | Discovered new exit (range 16) 344 | -9/Materials | Entered another Materials area 344 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 414 | -8/Materials | Lost 4 parts (3n1w) 526 | -8/Materials | Lost 3 parts (2u1w) 881 | -8/Materials | Build established: Scavenger-Mutant 1038 | -8/Materials | Repaired VSS Leg 1228 | -8/Materials | Core integrity fell below 50% 1392 | -8/Materials | Discovered new exit (range 5) 1415 | -8/Materials | Identified exit to Factory 1416 | -8/Materials | Entered Factory 1416 | -7/Factory | Evolved 2 slots: Utility x2 1477 | -7/Factory | Build established: Scavenger-Assassin 1808 | -7/Factory | Discovered new exit (range 9) 1815 | -7/Factory | Identified exit to Factory 1816 | -7/Factory | Entered another Factory area 1816 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1878 | -6/Factory | Build established: Gladiator 2516 | -6/Factory | First assault squad dispatched 2548 | -6/Factory | Build established: Infiltrator-Gladiator 2589 | -6/Factory | Released all parts (7) 2620 | -6/Factory | Lost 6 parts (2p4n) 2730 | -6/Factory | Discovered new exit (range 15) 2748 | -6/Factory | Entered Lower Caves 2875 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2909 | -6/Lower Caves | Core integrity fell below 50% 2924 | -6/Lower Caves | System corruption reached 10% 2954 | -6/Lower Caves | Lost 3 parts (1p1n1u) 3128 | -6/Lower Caves | Spotted B-75 Beast 3192 | -6/Lower Caves | Core integrity fell below 20% 3198 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 03100_ System corrupted: Matter fused (-9). 03118_ H:LE DAXIBRX>M4Z8S C9OGE&NG2A 03130_ Acquired 1 matter. 03136_ X&MLQLJVJ4A&0M53NYPB 7O 03156_ System corrupted: Component data lost. 03166_ Imp. Light Armor Plating destroyed. 03166_ Lyr. Light Armor Plating destroyed. 03166_ Critical hit (Blast). 03169_ Imp. Light Armor Plating destroyed. 03169_ VTOL Module destroyed. 03175_ Knocked back. 03179_ Imp. Light Armor Plating destroyed. 03179_ Gravmag Array destroyed. 03179_ Critical hit (Blast). 03182_ System corrupted: Heat flow error (+135). 03182_ Imp. Deuterium Engine destroyed. 03188_ Imp. Heat Sink destroyed. 03189_ Destroyed Med. Reflective Plating. 03191_ Knocked back. 03198_ Adv. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#####???????? | | ????????????????????????????????????## #???##### | | ????????????????????????????????????# ##???# | | ????????????????????????????????????# ####?# ### | | ??????????????????#? ??????????????## ### #% | | ?????????????????? # ?????????????# ## | | ??????????????????? # ?????????????# | | ??????????????????? ?????????????## | | ???????????????????# ?????????????## ## [ | | ???????????????????# ????????????## # # | | ???????????????????# #??????????## ### ### | | ?????????????? ????? ??????????# ### | | ??????????????#;????# ##????????## | | ???????????????# ??## #????????## | | ?????????????####;## #???????## ##### | | ????????????## ######### ##?? | | ????????????# #?? | | ????????????# ## #?? | | ????????????# #;# ;;## #### ### | | ????????????### #;%%; ## #??# | | ??????????????## % $ ;### ##??## # | | ???????????????# @ %;## #????## # | | ???????????????## % BB ## ##????## | | ????????????????### BB%;## ###???## | | ??????????????????## ## ###?## | | ???????????????????# # ### % | | ?????????????????? ## ## | | ????????????????? ### #### #? | | ???????????????? ## ### ##??## #? | | ??????????????# #?#######?# #????# ## #?# | | ??????????????# ???????##### #???## #####?? | | ??????????????# ??????### ## #???# ##?????? | | ?????????????????????## #???# #??????? | | ????????????????????## ##???# #??????? | | ????????????????????# #????# ##??????? | | ????????????????????# ##????###???????? | | ????????????????????#### #### ###???????????????? | | ???????????????????????####??###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Armor Coverage 600 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 10 Melee Accuracy 8 Kinecelleration 30 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VSS Leg | 45% | -8/Materials Studied --------- Katana | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostEnergyDistortion Manual? 0 Play Time 00:54:23 Cumulative 72.2 hours Start 2026.09.21 @ 13:04:20 End 2026.09.21 @ 13:59:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f975d3e1-7e93-4270-95f2-47ad84395c6d