Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.25 @ 03:23:39 // Winter2019/RPGLIKE Player: Toaster Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (611) 3055 Value Destroyed (34722) 34722 Prototype IDs (106) 2120 Alien Tech Used (3) 600 Bonus (28279) 28279 TOTAL SCORE: 77676 Bonus ------- High Alert Combat Kills 11483 Follower Combat Kills 463 Entered Garrisons 400 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1332 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -499 Cogmind --------- Core Integrity 530/1700 Matter 219/300 Energy 1081/1130 System Corruption 0% Temperature Cool (-192) Movement Walking (124) Location Tau Ceti IV Orbit Parts ------- > --- POWER (5) -------- Antimatter Reactor Antimatter Reactor Quantum Reactor Quantum Reactor Meta Core > --- PROPULSION (5) --- Shield Leg Advanced Myomer Leg Advanced Myomer Leg Improved Thunder Leg High-density Centrium Leg > --- UTILITY (7+1) ---- Advanced Cryofiber Web Experimental Heat Sink Improved Reaction Control System Advanced Force Field A0-MCA's Component Scanner (+) Advanced Corruption Screen > --- WEAPON (5) ------- PD Laser Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (3) ---- Vortex Lance (30) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Quantum Reactor Quantum Reactor Meta Core > --- PROPULSION ------- Shield Leg Advanced Myomer Leg Advanced Myomer Leg Improved Thunder Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Heat Sink Improved Reaction Control System Enhanced Scrap Shield Advanced Force Field A0-MCA's Component Scanner Advanced Corruption Screen > --- WEAPON ----------- PD Laser Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Vortex Lance Sigix Containment Pod [Rating: 184] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Meta Core Reactor Antimatter Reactor Propulsion Experimental Biometal Leg Treads Tri-treads Leg Experimental Biometal Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility A0-MCA's Component Scanner Device Advanced Force Field Storage Large Matter Pod Processor A0-MCA's Component Scanner Protection Enhanced Scrap Shield Weapon PD Laser Energy Gun PD Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Slots Evolved 18 | 3 . . 2 2 2 2 . . . 1 1 1 . 1 2 . 1 . . . . . Power 4 | . . . . 1 . 1 . . . . . 1 . . 1 . . . . . . . Propulsion 4 | 1 . . 1 . . . . . . . . . . 1 . . 1 . . . . . Utility 6 | 1 . . . 1 1 . . . . 1 1 . . . 1 . . . . . . . Weapon 4 | 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . Parts Attached 94 | 7 6 6 2 19 12 3 2 1 . 6 3 1 2 1 7 1 5 . 1 7 1 1 Power 16 | 1 . 1 . 1 1 1 1 1 . 1 . 1 . . 2 1 . . 1 2 1 . Engine 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . Core 5 | . . 1 . . 1 1 1 . . . . 1 . . . . . . . . . . Reactor 9 | . . . . . . . . 1 . 1 . . . . 2 1 . . 1 2 1 . Propulsion 23 | 3 . . 1 8 4 . . . . 1 . . 2 1 1 . . . . 1 . 1 Treads 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Leg 11 | . . . . . 4 . . . . 1 . . 2 1 1 . . . . 1 . 1 Wheel 8 | 3 . . 1 4 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Utility 31 | . 4 1 . 6 4 1 1 . . 3 3 . . . 3 . 4 . . 1 . . Device 19 | . 1 . . 3 3 . 1 . . 2 3 . . . 2 . 3 . . 1 . . Storage 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Processor 6 | . 1 . . 2 . . . . . 1 . . . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 4 | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 3 2 4 1 4 3 1 . . . 1 . . . . 1 . 1 . . 3 . . Energy Gun 4 | 2 . 1 . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . 1 . . . 1 . . . 1 . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . 1 . 1 . . 2 . . Launcher 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 1 | . . . . . . . . 1 1 1 1 2 2 2 1 1 1 1 1 1 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . 1 . . . 1 1 1 . . . . . . . . Weapon . | . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . . 1 . 1 . . . . 1 . . . . . . . 1 . . . . . Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . 1 . . . . 1 . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 86 64 58 63 85 81 82 82 82 77 77 79 75 80 81 86 84 80 84 85 85 83 Engine 1 | . 14 1 . . 5 . . . . . . . . . . . . . . . . . Core 8 | . . 9 9 7 6 16 17 13 11 5 5 9 10 9 8 8 8 8 8 6 4 4 Reactor 6 | . . . . . . . . 3 5 10 10 10 10 9 12 13 12 8 11 14 16 17 Leg 14 | . . . . . 2 23 23 23 23 22 21 20 19 22 21 21 20 20 21 21 21 20 Wheel 6 | . 28 20 18 12 11 . . . . . . . . . . . . . . . . . Device 10 | . 6 . . 1 19 10 11 11 11 10 14 15 15 14 14 17 13 12 13 14 17 17 Processor 5 | . 5 . . 4 6 5 5 5 5 5 5 5 5 4 5 8 11 13 13 10 8 8 Protection 4 | . . 7 9 3 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 1 Energy Gun 7 | . 18 . 5 7 6 11 11 11 11 11 10 10 10 9 8 8 7 4 4 4 4 4 Energy Cannon 1 | . . 1 . . . 4 5 5 5 5 5 5 . 4 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 4 4 7 8 7 7 8 Launcher 1 | . 9 8 . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 8 16 12 7 . . . . . . . . . . . . . . . . . Peak Build Rating 184 | 5 9 25 35 66 119 122 127 129 129 137 145 151 151 152 170 170 170 167 174 180 184 184 Average Rating 112 | 4 6 22 26 42 72 121 125 127 128 134 142 150 142 150 159 169 165 164 171 177 182 176 On Entrance 117 | . 5 7 25 28 61 119 122 127 129 128 136 145 151 147 152 170 169 167 167 174 180 184 Avg Prop Armor Cover (%) 2 | . . . . 2 . . . . . . . . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 9 16 35 35 39 61 67 77 79 79 87 101 112 112 112 137 137 132 116 128 144 146 146 Greatest Support 150 | 31 25 25 25 43 114 114 114 114 114 114 114 114 118 138 146 146 146 146 146 146 146 150 Greatest Overweight (x) 4 | . . 1 2 4 2 . . . . . . . 1 . 1 . 1 1 . 1 . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 Average Capacity 1 | 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 Most Carried 3 | . 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 1 1 2 3 3 Average Carried 1 | . . . . . . . . 1 1 1 1 2 2 2 1 1 1 1 1 1 2 3 Final Capacity 3 | 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 Final Carried 3 | . 1 1 1 1 . . 1 2 1 2 2 2 2 2 2 1 1 1 1 1 3 3 Scrap Suit Usage (%) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 23% | Hacker-Tank 18% | Mutant 16% | Gunner 12% | Generator-Gunner 8% | Gladiator 5% | Scavenger-Gladiator 4% | Commander-Gunner 3% | Wizard-Tank 3% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gladiator | -7/Recycling Gladiator | -7/Scraptown Scavenger-Gladiator | -5/Factory Gunner | -5/Upper Caves Commander-Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Generator-Gunner | -4/Upper Caves Generator-Gunner | -4/Zhirov Generator-Gunner | -3/Proximity Caves Generator-Gunner | -3/Research Generator-Tank | -3/Garrison Hacker-Tank | -3/Research Hacker-Tank | -3/Testing Hacker-Tank | -3/Garrison Hacker-Tank | -2/Research Hacker-Tank | -2/Quarantine Wizard-Tank | -1/Access Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Matter Collected 8204 | 302 575 200 40 290 157 72 46 10 . 70 52 46 . 131 547 556 864 153 713 1442 1102 836 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25830 | 41 764 531 421 497 1210 664 254 819 363 1714 489 189 . 458 2896 1600 3088 186 1386 4370 1735 2155 Parts 1190 | 1 58 34 8 36 36 21 7 33 17 85 22 15 . 19 145 74 151 5 62 169 91 101 Haulers Intercepted 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 19 | . . . . . . . . . . 4 . . . . 2 . 7 1 . 2 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . 6 . . . 15 9 . 13 . 17 14 . 10 . . . . . . . . Prevented 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Combat Hostiles Destroyed 499 | . 19 20 3 12 29 12 3 16 9 29 11 6 . 13 55 31 51 2 30 70 29 49 Melee 35 | . . 10 2 4 18 . . . . . . . . . . . . . . 1 . . Guns 269 | . 8 . . 7 6 7 2 13 2 17 4 2 . 9 39 24 35 2 15 37 17 23 Cannons 140 | . . . . . . 4 . 1 6 7 4 3 . 2 11 5 16 . 15 31 12 23 AOE 18 | . 11 4 . . . . . . . 1 . . . . . . . . . . . 2 Classes Destroyed 34 | 1 8 3 1 3 3 3 2 2 1 . . . . . 3 . . . . 1 1 2 Worker 19 | . . . . . 1 . . . . 2 . . . . 11 . 3 . . . 2 . Builder 31 | . 2 . 4 . . . . . . 7 . . . . 8 . 2 . . 1 4 3 Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . 1 . . Hauler 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . Recycler 15 | . 4 . 4 . . . . . . . . . . . . . . 1 . 3 3 . Minesweeper 3 | . . . . . . . 1 . . . 1 . . 1 . . . . . . . . Mechanic 4 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 Operator 10 | . 1 . . . 2 . . . . 1 . . . . 1 . 1 1 . 2 1 . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 3 . . . . . . . . 3 . . . . 3 . 1 1 . 3 2 1 Swarmer 68 | . 6 4 . . 3 4 . . 4 3 1 4 . 5 12 4 . . 3 5 . 10 Saboteur 7 | . . . . . . . . 5 . 1 . . . . . . . . . 1 . . Grunt 179 | . 13 . . . 16 2 2 9 3 8 3 . . 5 16 18 25 . 14 21 7 17 Brawler 10 | . . . . . . 1 . 1 . 2 . . . . . . 1 . . 5 . . Duelist 10 | . . . . . . 3 . . . . . . . . . . 2 . 1 2 . 2 Protector 4 | . . . . . . . . 1 . . . . . . . . . . . 2 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 41 | . . . 3 . 3 2 . . . 3 2 1 . 1 5 3 3 1 2 6 4 2 Specialist 6 | . . . . . . . . . . . . . . . 2 2 . . 2 . . . Hunter 56 | . . . . . 2 . . . . 4 4 . . 2 8 1 4 . 2 12 9 8 Programmer 71 | . . . . . 5 . . . 1 7 . 1 . . 9 2 14 . 5 14 5 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 9 | . . . . . . . . . 1 1 1 . . . 1 1 2 . 1 1 . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Protovariant X 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Subdweller 16 | . . 16 . . . . . . . . . . . . . . . . . . . . Federalist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Guru 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Scrapper 9 | . . . . 9 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 18 | 1 7 6 3 3 5 7 1 15 4 15 5 4 . 5 13 6 11 3 8 18 15 13 Combat Bots Only 17 | . 4 4 2 3 5 7 1 15 4 13 5 4 . 5 6 6 7 1 8 17 4 12 Max Kills in Single Turn 6 | 1 2 2 2 1 1 1 1 2 2 6 1 1 . 2 2 2 2 1 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . . 1 . . . . . . . . . . . 1 Melee 1 | . . 1 1 1 1 . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Hostile Shots Fired 2965 | . 51 70 54 73 227 29 8 51 35 98 62 12 . 74 382 193 253 31 135 554 259 314 Missed 1105 | . 19 27 22 18 75 11 3 22 14 36 21 3 . 29 154 91 79 5 42 204 105 125 Deflected 40 | . . . . . . . . . . 2 1 . . . 8 2 6 . 2 11 . 8 Hits 1860 | . 32 43 32 55 152 18 5 29 21 62 41 9 . 45 228 102 174 26 93 350 154 189 Melee 15 | . . . . 1 . . . . . . . . . . . . 9 . . 5 . . Projectile 1845 | . 32 43 32 54 152 18 5 29 21 62 41 9 . 45 228 102 165 26 93 345 154 189 AOE 39 | . . 3 . . . . . 3 . . . . . . . . . . . . . 33 Critical Strikes 82 | . . . . 3 10 1 1 1 2 7 1 . . 3 5 5 12 3 7 13 6 2 Part Disruptions 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 Damage Taken 21694 | . 436 851 241 843 2316 256 99 485 312 1150 532 68 . 500 1784 586 1733 367 836 3369 1619 3311 Core 14392 | . 350 492 112 664 1711 153 66 318 194 705 367 46 . 308 1091 368 1074 218 519 2203 1057 2376 Absorbed by Shields 14303 | . . . . . 540 44 34 178 117 422 301 72 . 461 1769 629 1527 374 872 3273 1676 2014 Redirected to Core 12955 | . 273 393 106 453 1425 141 66 284 154 657 307 38 . 263 1033 330 983 218 470 2072 1014 2275 Ignored by Resistances 5407 | . . . . . . . . . . . . . . . 714 345 581 197 336 1520 485 1229 Regen/Repaired (Parts) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 88 . . . . 100 . . . . 100 . . . . 97 . 100 31 Volleys Fired 749 | 33 64 11 . . . 29 7 12 20 45 30 11 . 17 73 51 77 9 48 89 65 58 Largest 2 | 1 2 2 . . . 1 1 1 1 1 1 1 . 1 1 1 2 2 2 2 2 2 Hottest 116 | 50 90 80 . . . 98 98 98 98 105 105 105 . 105 105 54 109 109 109 116 116 116 Shots Fired 2722 | 33 96 16 8 57 177 68 22 88 54 159 71 21 . 78 357 158 273 35 146 350 241 214 Gun 1791 | 33 83 5 8 57 177 38 14 76 32 114 41 10 . 57 283 107 189 18 56 181 112 100 Cannon 908 | . . 1 . . . 30 8 12 22 45 30 11 . 21 74 51 84 17 90 169 129 114 Launcher 23 | . 13 10 . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 757 | 32 . 5 . . . . . . . . . . . . 66 51 84 17 90 169 129 114 Thermal 1913 | 1 54 1 8 57 177 68 22 88 54 159 71 21 . 78 291 107 189 18 56 181 112 100 Explosive 23 | . 13 10 . . . . . . . . . . . . . . . . . . . . Electromagnetic 29 | . 29 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 50 | 10 6 2 9 6 11 10 9 14 19 24 27 12 . 14 30 31 50 11 26 40 20 38 Robot Miss Streak 17 | 2 4 1 2 8 17 16 4 8 7 6 4 3 . 6 7 3 6 3 4 6 5 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 345 | . . . . . . . . . . 156 71 21 . 78 19 . . . . . . . Autonomous 1700 | . . . 8 57 184 38 14 76 32 114 48 10 . 57 284 107 189 18 56 187 112 109 Shots Hit Robots 2503 | 27 63 58 23 54 212 51 20 72 45 145 70 20 . 67 324 136 260 32 127 317 205 175 Core Hits 1637 | 4 57 20 14 31 119 35 9 52 26 117 37 15 . 42 247 108 171 16 76 209 110 122 Critical Kills 8 | . . 1 . . . . 1 . . 1 3 . . 1 1 . . . . . . . Critical Parts Destroyed 19 | 1 . 9 3 1 5 . . . . . . . . . . . . . . . . . Critical Strikes 88 | 1 6 12 3 2 14 . 1 . . 1 3 . . 1 6 3 8 2 6 7 9 3 Burn 5 | . 5 . . . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . . 1 . . 1 3 . . 1 1 . . . . . . . Destroy 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Blast 43 | . . . . . . . . . . . . . . . 5 3 8 2 6 7 9 3 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Smash 21 | . . 12 3 1 5 . . . . . . . . . . . . . . . . . Sever 10 | . . . . 1 9 . . . . . . . . . . . . . . . . . Melee Attacks 226 | . . 93 17 18 88 . . . . . . . . . . . . . . 5 5 . Impact 146 | . . 93 17 11 25 . . . . . . . . . . . . . . . . . Slashing 70 | . . . . 7 63 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . 5 5 . Sneak Attacks 13 | . . 4 6 . 3 . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . 2 . . 3 . . . . . . . . . . . . . . . . . Follow-up Attacks 20 | . . . . 3 17 . . . . . . . . . . . . . . . . . Damage Inflicted 107305 | 216 1630 3381 1053 1063 5906 1648 576 2230 1512 6076 2358 678 . 2100 13292 5158 12158 1420 6774 17803 10441 9832 Guns 66509 | 216 728 . 133 463 1799 912 379 1944 979 4220 1183 312 . 1553 10587 3942 8970 826 3873 11210 6452 5828 Cannons 29193 | . . . . . . 722 197 286 533 1282 1175 366 . 547 2508 1216 3146 579 2901 6132 3989 3614 Explosions 2888 | . 893 667 . . 379 . . . . 559 . . . . . . . . . . . 390 Melee 8364 | . . 2714 920 600 3676 . . . . . . . . . . . . . . 454 . . Ramming 351 | . 9 . . . 52 14 . . . 15 . . . . 197 . 42 15 . 7 . . Kinetic 24033 | 204 . . . . . . . . . . . . . . 2252 1216 3146 579 2901 6132 3989 3614 Thermal 72081 | 12 554 . 133 463 2178 1634 576 2230 1512 5502 2358 678 . 2100 10843 3942 8970 826 3873 11210 6452 6035 Explosive 2125 | . 774 667 . . . . . . . 501 . . . . . . . . . . . 183 Electromagnetic 351 | . 293 . . . . . . . . 58 . . . . . . . . . . . . Impact 5049 | . . 2714 920 364 1051 . . . . . . . . . . . . . . . . . Slashing 2861 | . . . . 236 2625 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Entropic 454 | . . . . . . . . . . . . . . . . . . . . 454 . . Highest Corruption 8 | . . . . . 3 3 3 3 1 4 4 4 4 4 8 8 8 8 8 . . . Average Corruption 4 | . . . . . 1 3 3 3 1 2 4 4 4 4 5 8 8 8 8 . . . Corruption Purged 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Corruption Blocked 41 | . . . . . . . . . . . . . . . 1 1 11 . 4 4 18 2 Effects 275 | . . . . . 10 16 18 2 3 3 24 20 4 31 28 20 65 7 24 . . . Message Errors 76 | . . . . . 2 3 7 . . 2 9 4 1 6 7 6 18 3 8 . . . Matter Fused 56 | . . . . . 2 2 4 . . . 4 4 1 11 6 5 14 1 2 . . . Heat Flow Errors 37 | . . . . . 4 2 . 1 1 . 3 3 . 1 4 3 10 . 5 . . . Energy Discharges 24 | . . . . . 2 . 4 . . . 1 1 . 2 4 2 5 1 2 . . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . 3 1 . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 45 | . . . . . . 7 2 1 . 1 3 6 2 5 3 3 6 1 5 . . . Data Loss (major) 12 | . . . . . . 1 . . . . 2 1 . 2 . 1 4 . 1 . . . Misfires 13 | . . . . . . 1 1 . 2 . . . . 4 2 . 2 . 1 . . . Alerts 5 | . . . . . . . . . . . 2 . . . 1 . 2 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2897 | . . 664 479 115 447 96 . . 48 67 36 37 . . 181 38 129 62 42 222 122 112 Projectiles 1077 | . . . 17 . . 96 . . 48 . 36 37 . . 116 38 129 62 42 222 122 112 Explosions 147 | . . . . . 80 . . . . 67 . . . . . . . . . . . . Melee 1673 | . . 664 462 115 367 . . . . . . . . . 65 . . . . . . . Knockbacks 232 | . . 10 4 . 8 . . . . . . . . . 25 14 25 4 23 49 40 30 Impact 23 | . . 10 3 . 8 . . . . . . . . . 2 . . . . . . . Kinetic 187 | . . . . . . . . . . . . . . . 21 12 24 4 21 44 35 26 Secondary 22 | . . . 1 . . . . . . . . . . . 2 2 1 . 2 5 5 4 Self-Inflicted Damage 355 | . 81 12 . . 9 . . . . 200 . . . . . . . . 53 . . . Shots 11 | . 4 2 . . . . . . . 4 . . . . . . . . 1 . . . Rammed 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 23 | . 4 . . . 5 1 . . . 1 . . . . 6 . 4 1 . 1 . . Kicked 18 | . . . . . 4 1 . . . 1 . . . . 6 . 4 1 . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | 10 102 . 294 362 240 350 113 301 268 348 219 157 . 181 197 . . . . . . . Average Temperature 91 | 7 19 . 127 89 86 111 28 97 113 158 117 87 . 105 68 . . . . . . . Received Heat Transfer 2696 | . 171 141 72 273 320 18 . 113 28 51 132 . . 74 163 118 240 4 148 473 93 64 Effects 5 | . . . 1 . 2 1 . . . 1 . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 45 | . . . . . . . . . . 2 2 1 . 1 5 4 6 1 3 11 5 4 Total Turns 859 | . . . . . . . . . . 29 19 3 . 8 81 44 118 10 42 296 121 88 Longest Duration 126 | . . . . . . . . . . 15 18 3 . 8 25 16 58 10 30 126 40 33 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . 8 5 1 4 . . . . . . . . . 2 . . . . . . . Combat Hostiles 14 | . . 8 1 1 4 . . . . . . . . . . . . . . . . . Parts Fried 33 | . 2 11 13 1 3 . . . . . . . . . 3 . . . . . . . Impact Corruptions 57 | . . 22 16 3 12 . . . . . . . . . 3 . . . . 1 . . Robots Melted 27 | . . . . . 1 1 2 2 1 4 3 1 . 3 5 2 . . . 1 . 1 Combat Hostiles 25 | . . . . . 1 1 1 2 1 4 3 1 . 2 5 2 . . . 1 . 1 Parts Melted 156 | . 5 . . 4 4 3 4 17 . 26 5 3 . 10 22 11 24 . 1 12 . 5 Heat Transferred 88875 | 37 1865 . 475 825 5925 2600 900 3539 2450 7769 2935 895 . 3155 14697 6150 10275 925 3325 9387 5496 5250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Maximum Alert Level 5 | . 1 . . . 2 . . . . 3 . . . . 3 5 4 3 4 4 3 4 Low Security (%) 27 | 100 53 . 100 . 59 . . . . 64 . . . . 44 . . . . . . . Level 1 7 | . 46 . . . 23 . . . . . . . . . 11 . . . . . 2 . Level 2 15 | . . . . . 17 . . . . 23 . . . . 12 . . . 23 15 44 47 Level 3 35 | . . . . . . . . . . 12 . . . . 30 32 80 100 29 55 53 35 Level 4 13 | . . . . . . . . . . . . . . . . 55 18 . 47 29 . 16 Level 5 . | . . . . . . . . . . . . . . . . 11 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1703 | 5 280 . 112 . 693 . . . . 913 . . . . 1045 1703 1433 797 1408 1532 916 1438 Initial 957 | . . . 78 . . . . . . . . . . . 34 726 957 797 553 792 858 532 Average 626 | . 183 . 38 . 229 . . . . 262 . . . . 410 1248 986 755 993 957 670 782 Influence Increases 15044 | 10 711 180 272 . 1341 292 151 320 245 1239 255 154 . 329 1708 977 1368 71 855 1994 978 1594 Destroy 0b10 Robot/C 9640 | . 380 120 60 . 680 260 80 300 180 580 220 120 . 260 1100 620 1020 40 600 1360 620 1040 Destroy 0b10 Robot/NC 580 | 10 65 . 40 . 15 5 15 5 10 70 5 . . 10 115 . 40 15 . 65 65 30 Destroy Leader 1662 | . 110 . . . 140 20 . . 40 156 30 20 . 30 216 60 214 12 60 276 84 194 Allied During Kill 134 | . . . . . 19 7 11 . . . . 14 . 29 . . . . . . . 54 Successful Hack 214 | . . . 21 . 30 . . . . 32 . . . . 3 . 52 . . 26 32 18 Select Force Hacks 210 | . 60 . 150 . . . . . . . . . . . . . . . . . . . Disable Machine 465 | . 15 . . . 90 . . . . 165 . . . . 60 . . . . 30 75 30 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . 150 . . 50 . . . Destroy Structure 919 | . 66 . 1 . 52 . . . . 86 . . . . 94 117 42 4 130 87 87 153 Partial Spotted 60 | . . . . . 30 . . . . 15 . . . . . . . . . . . 15 Lose Combat Pursuer 960 | . 15 60 . . 285 . 45 15 15 135 . . . . 120 30 . . 15 150 15 60 Influence Decreases 13618 | 10 502 226 392 43 648 715 421 69 496 342 767 496 43 277 792 242 1653 751 185 1876 1616 1056 Entered New Map 4691 | . . 101 85 43 . 257 52 . 251 . 333 74 43 . 18 242 746 621 185 616 668 356 Time Decay 6742 | 10 502 125 307 . 478 458 329 54 245 342 434 422 . 277 454 . 607 130 . 660 498 410 Lost Part 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Lost Ally 375 | . . . . . 20 . 40 15 . . . . . . 20 . . . . . . 280 Purge Threat 1800 | . . . . . 150 . . . . . . . . . 300 . 300 . . 600 450 . Squads Dispatched 91 | . 6 . . . 14 . . . . 9 . . . . 12 . 10 2 . 17 10 11 Investigation 14 | . 4 . . . 2 . . . . 2 . . . . 2 . 1 . . . 1 2 Extermination 23 | . . . . . 4 . . . . 2 . . . . 2 . 5 . . 6 2 2 Reinforcement 23 | . 2 . . . 7 . . . . 1 . . . . 3 . 2 . . 3 4 1 Assault 12 | . . . . . . . . . . 1 . . . . 1 . 2 1 . 7 . . Garrison 19 | . . . . . 1 . . . . 3 . . . . 4 . . 1 . 1 3 6 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Distress Signals 13 | . 1 . . . 1 . . . . 1 . . . . 3 . . . . 2 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 715 | . 31 26 3 34 67 12 7 32 9 37 12 6 . 13 82 35 63 4 30 107 42 63 Peak Tracking Total 13 | . 5 6 2 6 8 6 5 9 4 8 5 4 . 5 12 6 5 1 4 13 4 8 Tactical Retreats 36 | . 1 2 . 1 8 . 1 1 1 5 . . . . 4 2 . . 1 6 1 2 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Traps Triggered 13 | . 2 2 . . 2 . . . . 2 . . . . . . 4 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Machines Disabled 44 | . 1 1 . 1 6 1 1 . . 11 1 . . . 4 4 . 1 3 2 5 2 Max in Single Turn 6 | . 1 1 . 1 6 1 1 . . 4 1 . . . 1 2 . 1 2 1 1 1 Garrison Relay 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Phase Generator 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Machines Accessed 79 | . 7 2 10 1 7 1 . 6 . 2 . 2 4 . 5 1 11 2 2 6 8 2 Terminals 49 | . 5 . 5 . 7 . . . . 2 . . . . 4 1 8 1 2 5 7 2 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . 2 . . 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Total Hacks 195 | . 16 5 20 4 15 1 . 9 . 3 . 4 17 . 16 3 33 3 5 17 15 9 Successful 115 | . 6 5 15 4 6 1 . 9 . 2 . 4 17 . 6 1 14 1 2 10 11 1 Failed 80 | . 10 . 5 . 9 . . . . 1 . . . . 10 2 19 2 3 7 4 8 Catastrophic 19 | . 1 . 1 . 2 . . . . 1 . . . . 3 . 4 1 . 3 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 13 . 13 . 7 . . . . 2 . . . . 14 . 24 1 . 13 4 5 Terminals 129 | . 13 . 8 . 15 . . . . 3 . . . . 15 3 27 1 5 16 14 9 Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 3 . 12 . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . 3 . . 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . Terminal Hacks 75 | . 1 5 . 4 3 1 . 9 . 1 . 4 17 . 3 1 5 . 2 8 10 1 Record 23 | . . 4 . . . 1 . 7 . . . 3 5 . . . . . . . 3 . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 8 | . . . . 4 . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . 2 . . . 1 . . . . . . . . 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 4 | . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . Alert Level 5 | . . . . . . . . . . . . . . . 1 . 1 . . 2 1 . Unreport Threat 12 | . . . . . 1 . . . . . . . . . 2 . 2 . . 4 3 . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 7 . . . . . . . . . . . . . . . . . . . Report Inventory 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . 2 . . 1 1 . Retrieve Study 4 | . . . . . . . . . . . . . . . . . 2 . . 1 1 . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Unlock Access 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 25 | . 5 . 8 . 3 . . . . 1 . . . . 2 . 5 . . 1 . . Terminals 18 | . 3 . 3 . 3 . . . . 1 . . . . 2 . 5 . . 1 . . Botnet 18 | . 3 . 3 . 3 . . . . 1 . . . . 2 . 5 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . 5 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 47 | . 4 . 5 . 6 . . . . 2 . . . . 5 . 11 2 1 5 4 2 Full Trace Events 7 | . . . . . 2 . . . . . . . . . 2 . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . 4 . . . . . . . 6 . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . 169 . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . 2 . . 1 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . 1 . . . . . 3 1 . . . . 1 Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 2 4 . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Total Allies 29 | . . . . . . 3 4 . . . 1 . . . . . . . . . . 21 Largest Group 8 | . . . . . . 2 4 4 . . 1 1 1 1 1 . . . . . . 8 Highest-Rated Group 135 | . . . . . . 135 119 119 . . 48 43 43 43 43 . . . . . . 108 Highest-Rated Ally 135 | . . . . . . 135 30 30 . . 48 43 43 43 43 . . . . . . 15 Initial UFD Resources 52 | . . . . . 37 37 37 37 41 41 41 41 41 44 44 44 44 44 44 48 48 52 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 127 | . . . . . 30 2 14 1 . . . . . . 3 . . . . . . 77 Total Damage 3111 | . . . . . 1433 100 297 . . . . . . . 112 . . . . . . 1169 Kills 12 | . . . . . 5 1 2 . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 11 | . . . . 9 1 . 1 . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 8 | . . . . 4 . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . 1 1 . 2 . 2 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Turns Passed 28272 | 203 1341 3421 1103 2463 1327 1143 896 882 895 1039 1062 1024 178 1287 1324 738 1969 261 903 2484 1334 995 Spaces Moved 23744 | 152 1310 3186 1082 2790 1368 1085 841 898 902 798 924 966 155 1044 901 498 1206 180 619 1476 812 551 Core 64 | 2 . . . 62 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 13973 | . . . . . 117 1085 841 898 902 798 924 966 155 1044 901 498 1206 180 619 1476 812 551 Wheels 9153 | 150 1310 3186 1082 2174 1251 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 554 | . . . . 554 . . . . . . . . . . . . . . . . . . Fastest Speed 37 | 50 80 80 95 37 51 90 90 90 90 90 102 102 102 117 116 116 116 115 116 116 118 118 Average Speed 98 | 87 80 91 95 83 67 90 90 90 90 97 102 102 109 117 116 116 123 116 116 117 118 125 Slowest Speed 250 | 90 80 95 110 250 170 90 90 90 90 102 102 102 190 118 189 116 192 186 116 189 118 195 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 5 96 97 99 86 34 95 87 85 96 16 92 95 55 97 35 58 27 22 73 32 61 15 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 13 | . 2 1 5 . . . . 1 . . . 1 3 . . . . . . . . . Known Exits Taken 7 | . . . . . 1 1 . . . 1 . . . . 1 . 1 1 . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 . . . . . 1 . . Scrap Searched 40 | . . 12 . 9 . 4 3 . 3 . 4 4 . 1 . . . . . . . . Spaces Dug 35 | . . 11 1 . . . . . . 3 . . . . 5 . 7 . . 5 2 1 Terrain Destroyed 614 | . 71 52 1 . 24 22 5 18 13 41 11 3 . 16 45 97 18 . 81 24 23 49 Melee 12 | . . 11 1 . . . . . . . . . . . . . . . . . . . Projectile 259 | . . . . . 9 22 5 18 13 21 11 3 . 16 45 3 18 . 7 24 23 21 AOE 343 | . 71 41 . . 15 . . . . 20 . . . . . 94 . . 74 . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Total 27542 | 193 1501 3574 1140 2908 1660 1221 973 959 965 1056 1044 1004 163 1101 1108 608 1602 211 714 2043 1052 742 Wait 1599 | . 80 217 23 7 112 26 39 23 12 155 42 15 . 17 67 39 223 8 15 327 86 66 Move 23716 | 151 1309 3185 1081 2789 1367 1084 840 897 901 797 923 965 154 1043 900 494 1205 179 616 1475 811 550 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 26 | . 2 5 1 6 3 1 1 1 . 2 1 . . . . . 2 . . . 1 . Fast Attach 105 | 7 5 4 3 22 12 3 2 1 . 6 2 1 5 1 7 . 9 4 1 7 2 1 Attach 19 | . 1 3 1 5 1 2 . . . 1 1 . . . 1 1 1 . . . 1 . Detach 13 | . . 1 1 1 1 1 1 . . . 1 . . . 1 . 1 . . 2 2 . Swap 22 | . 9 2 . 2 2 . . . . . . . . . . 1 . . . 2 4 . Drop 90 | 2 4 10 3 22 14 1 2 1 1 7 2 . 4 . 4 2 4 . . 5 1 1 Fire 749 | 33 64 11 . . . 29 7 12 20 45 30 11 . 17 73 51 77 9 48 89 65 58 Melee 200 | . . 93 16 14 67 . . . . . . . . . . . . . . 5 5 . Ram 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . Kick 18 | . . . . . 4 1 . . . 1 . . . . 6 . 4 1 . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . 16 . . . . . . . . . . . 5 . . . 1 . Rewire 135 | . . . . . . 61 65 . . . 9 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 823 | . 23 43 11 40 60 12 16 24 31 42 33 12 . 23 49 20 71 10 34 130 73 66 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *Fac) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / Tes / Gar) -3/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 31 | -11/Scrapyard | Discovered new exit (range 15) 204 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 6) 464 | -10/Materials | Discovered new exit (range 9) 519 | -10/Materials | Reached level 2 633 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Discovered new exit (range 15) 1136 | -10/Materials | Discovered new exit (range 13) 1545 | -10/Materials | Entered Subcaves 1547 | -10/Subcaves | Reached level 3 1847 | -10/Subcaves | Visited 4L-MR0's lab 1861 | -10/Subcaves | Found Meta Core 1863 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1960 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1985 | -10/Subcaves | Learned location of Zion (-6) 2014 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2122 | -10/Subcaves | Discovered new exit (range 13) 2166 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2232 | -10/Subcaves | Discovered new exit (range 14) 2359 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2508 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3326 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3904 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3989 | -10/Subcaves | Visited Clippyterm 3992 | -10/Subcaves | Learned Research machine intel 4033 | -10/Subcaves | Learned Materials garrison access intel 4091 | -10/Subcaves | Disturbed a concealed Subdweller 4096 | -10/Subcaves | Disturbed a concealed Subdweller 4624 | -10/Subcaves | Discovered new exit (range 7) 4966 | -10/Subcaves | Entered Recycling 4968 | -7/Recycling | Reached level 4 5140 | -7/Recycling | Discovered new exit (range 13) 5493 | -7/Recycling | Build established: Gladiator 5539 | -7/Recycling | Upgraded with Propulsion slot (x1) 5539 | -7/Recycling | Upgraded with Weapon slot (x1) 5701 | -7/Recycling | Reached level 5 6043 | -7/Recycling | Scanned before Scraplab entrance 6057 | -7/Recycling | Entered Scraplab 6065 | -7/Recycling | Discovered new exit (range 4) 6069 | -7/Recycling | Entered Scraptown 6222 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6280 | -7/Scraptown | Discovered new exit (range 13) 6294 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6297 | -7/Scraptown | Learned Factory emergency access door positions 6298 | -7/Scraptown | Learned location of 1 exit from Upper Caves 6330 | -7/Scraptown | Visited Symbiants 6344 | -7/Scraptown | Visited Bundlers 6706 | -7/Scraptown | Visited UFD Registry 6706 | -7/Scraptown | Registered with UFD as "Pipecase" 6802 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6823 | -7/Scraptown | Visited Curators Association 6828 | -7/Scraptown | Visited Junk Repository 6856 | -7/Scraptown | Visited Chapter 10 6865 | -7/Scraptown | Visited Analyses Database 6876 | -7/Scraptown | Visited Derelict Rescue Squad 6882 | -7/Scraptown | Visited Modified Component R&D 6897 | -7/Scraptown | Visited A0-MCA Data Center 6913 | -7/Scraptown | Build established: Derelict-Gladiator 6928 | -7/Scraptown | Discovered new exit (range 5) 6938 | -7/Scraptown | Found Scrap Suit 7052 | -7/Scraptown | Visited Fellowship of the Rings 7076 | -7/Scraptown | Visited Cyclists 7086 | -7/Scraptown | Visited Assassins FH 7091 | -7/Scraptown | Visited Spacefarers 7402 | -7/Scraptown | Upgraded with Power slot (x1) 7460 | -7/Scraptown | Build established: Gladiator 7629 | -7/Scraptown | Visited Research Penetration Think Tank 7656 | -7/Scraptown | Given an A+ rating by A0-MCA 7661 | -7/Scraptown | Found A0-MCA's Component Scanner 7929 | -7/Scraptown | Met Optimus 7929 | -7/Scraptown | Accepted into 0bPrime 7990 | -7/Scraptown | Civil war broke out across Scraptown 8088 | -7/Scraptown | Lost 3 allies 8168 | -7/Scraptown | Lost 3 allies 8281 | -7/Scraptown | Lost 5 allies 8336 | -7/Scraptown | Lost 4 allies 8378 | -7/Scraptown | Found Tri-treads 8391 | -7/Scraptown | Upgraded with Utility slot (x1) 8419 | -7/Scraptown | Lost 3 allies 8445 | -7/Scraptown | Found Deploy-a-Sentry 8520 | -7/Scraptown | Build established: Scavenger-Gladiator 8532 | -7/Scraptown | Entered Factory 8534 | -5/Factory | Reached level 6 8542 | -5/Factory | Upgraded with Utility slot (x1) 8582 | -5/Factory | Reached level 7 9013 | -5/Factory | Reached level 8 9114 | -5/Factory | DAS Turret deployed 9145 | -5/Factory | Upgraded with Weapon slot (x1) 9431 | -5/Factory | Reached level 9 9490 | -5/Factory | Garrison activated, responded to threat 9538 | -5/Factory | Identified exit to Upper Caves 9671 | -5/Factory | Cargo convoy interrupted 9681 | -5/Factory | Spotted B-75 Beast 9739 | -5/Factory | Found Centrium Heavy Armor Plating 9745 | -5/Factory | Found PL-3XN's Ring of Power 9787 | -5/Factory | Discovered new exit (range 5) 9824 | -5/Factory | Core integrity fell below 50% 9848 | -5/Factory | Reached level 10 9858 | -5/Factory | Core integrity fell below 20% 9859 | -5/Factory | Entered Upper Caves 9860 | -5/Upper Caves | AD-0RF showed up to help 9860 | -5/Upper Caves | Identified exit to Upper Caves 9861 | -5/Upper Caves | UFD Scientist delivered a prototype 9862 | -5/Upper Caves | AD-0RF revealed a hidden path 9864 | -5/Upper Caves | Found Enh. Scrap Shield 9872 | -5/Upper Caves | Upgraded with Power slot (x1) 9872 | -5/Upper Caves | Upgraded with Weapon slot (x1) 10170 | -5/Upper Caves | Build established: Gunner 10237 | -5/Upper Caves | Found Alien Artifact 10237 | -5/Upper Caves | Identified Dimensional Node Initializer 10237 | -5/Upper Caves | Initialized slip node 10426 | -5/Upper Caves | Reached level 11 10434 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10472 | -5/Upper Caves | Destroyed 7 combat bots 10707 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10919 | -5/Upper Caves | Learned Factory stockpile data 11002 | -5/Upper Caves | Entered another Upper Caves area 11002 | -5/Upper Caves | Accompanied by 2 allies 11128 | -5/Upper Caves | Discovered new exit (range 11) 11330 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11452 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11469 | -5/Upper Caves | Reached level 12 11634 | -5/Upper Caves | Learned location of 1 exit from Factory 11705 | -5/Upper Caves | Build established: Commander-Gunner 11710 | -5/Upper Caves | Encountered a Warlord checkpoint 11818 | -5/Upper Caves | Discovered new exit (range 15) 11898 | -5/Upper Caves | Entered Warlord 11898 | -5/Warlord | Accompanied by 4 allies 11933 | -5/Warlord | System corruption cleaned by Quarantine Array 11984 | -5/Warlord | Discovered new exit (range 14) 12130 | -5/Warlord | Opened side exit 12310 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12344 | -5/Warlord | Warlord's base attacked by MAIN.C 12492 | -5/Warlord | Learned location of Command (-1) 12492 | -5/Warlord | Learned 4 Research zone layouts 12493 | -5/Warlord | Learned Armory terminal intel 12493 | -5/Warlord | Learned Quarantine security intel 12493 | -5/Warlord | Learned Armory repair station intel 12493 | -5/Warlord | Learned Armory garrison access intel 12566 | -5/Warlord | Found Vortex Lance 12665 | -5/Warlord | Reached level 13 12670 | -5/Warlord | Warlord forces counterattacked 12676 | -5/Warlord | Lost 5 allies 12718 | -5/Warlord | Spotted Executioner 12745 | -5/Warlord | Destroyed 15 combat bots 12771 | -5/Warlord | Reached level 14 12780 | -5/Warlord | Entered Proximity Caves 12806 | -4/Proximity Caves | Lost 4 allies 12898 | -4/Proximity Caves | Learned 8 Research zone layouts 12921 | -4/Proximity Caves | Reached level 15 12922 | -4/Proximity Caves | Build established: Gunner 13131 | -4/Proximity Caves | Spotted B-86 Titan 13142 | -4/Proximity Caves | Destroyed B-86 Titan 13236 | -4/Proximity Caves | Learned Research trap positions 13323 | -4/Proximity Caves | Discovered new exit (range 12) 13675 | -4/Proximity Caves | Entered Factory 13676 | -4/Factory | Identified exit to Armory 13677 | -4/Factory | Reached level 16 13808 | -4/Factory | Upgraded with Utility slot (x1) 13827 | -4/Factory | Found Quantum Capacitor 14175 | -4/Factory | Reached level 17 14183 | -4/Factory | Discovered new exit (range 7) 14320 | -4/Factory | Garrison activated, responded to threat 14407 | -4/Factory | Reached level 18 14425 | -4/Factory | First assault squad dispatched 14435 | -4/Factory | Spotted B-86 Titan 14452 | -4/Factory | Destroyed B-86 Titan 14514 | -4/Factory | Identified exit to Upper Caves 14607 | -4/Factory | Reached level 19 14665 | -4/Factory | Destroyed 13 combat bots 14714 | -4/Factory | Entered Upper Caves 14716 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14720 | -4/Upper Caves | Reached level 20 14770 | -4/Upper Caves | Learned Research stockpile data 14777 | -4/Upper Caves | Upgraded with Utility slot (x1) 14922 | -4/Upper Caves | Learned 4 Research zone layouts 15322 | -4/Upper Caves | Spotted B-86 Titan 15330 | -4/Upper Caves | Destroyed B-86 Titan 15387 | -4/Upper Caves | Discovered new exit (range 14) 15488 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15776 | -4/Upper Caves | Entered another Upper Caves area 15776 | -4/Upper Caves | Accompanied by 1 ally 15778 | -4/Upper Caves | Reached level 21 15780 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15781 | -4/Upper Caves | Upgraded with Power slot (x1) 15858 | -4/Upper Caves | Discovered new exit (range 15) 15916 | -4/Upper Caves | Entered an active Warlord outpost 15940 | -4/Upper Caves | Learned Research terminal intel 16072 | -4/Upper Caves | Build established: Generator-Gunner 16209 | -4/Upper Caves | Learned 4 Research zone layouts 16218 | -4/Upper Caves | Learned location of 1 exit from Research 16589 | -4/Upper Caves | Discovered new exit (range 13) 16800 | -4/Upper Caves | Entered Zhirov 16800 | -4/Zhirov | Accompanied by 1 ally 16800 | -4/Zhirov | Discovered new exit (range 3) 16820 | -4/Zhirov | Met Zhirov 16820 | -4/Zhirov | Reached level 22 16842 | -4/Zhirov | Learned location of Quarantine (-2) 16842 | -4/Zhirov | Learned location of Testing (-3) 16853 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16876 | -4/Zhirov | Found Alien Artifact 16876 | -4/Zhirov | Identified Integrated Reactor 16876 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16978 | -4/Zhirov | Entered Proximity Caves 16978 | -3/Proximity Caves | Accompanied by 1 ally 17164 | -3/Proximity Caves | Reached level 23 17310 | -3/Proximity Caves | Upgraded with Propulsion slot (x1) 18046 | -3/Proximity Caves | Discovered new exit (range 10) 18051 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18265 | -3/Proximity Caves | Entered Research 18265 | -3/Research | Accompanied by 1 ally 18266 | -3/Research | Identified exit to Testing 18267 | -3/Research | Identified exit to Research 18267 | -3/Research | Reached level 24 18267 | -3/Research | Reached level 25 18268 | -3/Research | Loaded intel: 76 trap records 18270 | -3/Research | Loaded intel: 90 machine locations 18271 | -3/Research | Loaded intel: 21 terminal locations 18324 | -3/Research | Upgraded with Power slot (x1) 18554 | -3/Research | Upgraded with Utility slot (x1) 18688 | -3/Research | Garrison activated, responded to threat 18698 | -3/Research | Reached level 26 18923 | -3/Research | Spotted B-86 Titan 18953 | -3/Research | Destroyed B-86 Titan 19045 | -3/Research | Reached level 27 19130 | -3/Research | Cargo convoy interrupted 19130 | -3/Research | Spotted Striker 19131 | -3/Research | Spotted Executioner 19148 | -3/Research | Destroyed Striker 19180 | -3/Research | Destroyed Executioner 19265 | -3/Research | First assault squad dispatched 19521 | -3/Research | Build established: Generator-Tank 19536 | -3/Research | Garrison activated, responded to threat 19567 | -3/Research | Reached level 28 19586 | -3/Research | Identified exit to Garrison 19589 | -3/Research | Entered Garrison 19611 | -3/Garrison | Triggered checkpoint 19648 | -3/Garrison | Garrison Relay disabled 19803 | -3/Garrison | Discovered new exit (range 66) 19803 | -3/Garrison | Discovered new exit (range 85) 19803 | -3/Garrison | Discovered new exit (range 42) 19862 | -3/Garrison | Spotted B-86 Titan 19867 | -3/Garrison | Triggered checkpoint 19876 | -3/Garrison | Destroyed B-86 Titan 19898 | -3/Garrison | Triggered checkpoint 19909 | -3/Garrison | Triggered checkpoint 19998 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20017 | -3/Garrison | Triggered checkpoint 20019 | -3/Garrison | Reached level 29 20043 | -3/Garrison | Garrison Relay disabled 20186 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20228 | -3/Garrison | Phase Generator disabled 20327 | -3/Garrison | Entered Research 20577 | -3/Research | First assault squad dispatched 20656 | -3/Research | Build established: Hacker-Gunner 20729 | -3/Research | Destroyed 7 combat bots 20792 | -3/Research | Discovered exit to Research (range 8) 21061 | -3/Research | Build established: Hacker-Tank 21278 | -3/Research | Spotted B-86 Titan 21285 | -3/Research | Destroyed B-86 Titan 21672 | -3/Research | Fabricated Exp. Heat Sink? 21944 | -3/Research | Reached level 30 21946 | -3/Research | Upgraded with Propulsion slot (x1) 22043 | -3/Research | Spotted B-86 Titan 22075 | -3/Research | Destroyed B-86 Titan 22296 | -3/Research | Entered Testing 22427 | -3/Testing | Spotted PX-D0UYM2XR6X 22454 | -3/Testing | Destroyed PX-D0UYM2XR6X 22500 | -3/Testing | Garrison activated, responded to threat 22546 | -3/Testing | First assault squad dispatched 22556 | -3/Testing | Identified exit to Garrison 22557 | -3/Testing | Entered Garrison 22743 | -3/Garrison | Spotted B-86 Titan 22751 | -3/Garrison | Destroyed B-86 Titan 22761 | -3/Garrison | Triggered checkpoint 22890 | -3/Garrison | Destroyed 8 combat bots 22893 | -3/Garrison | Triggered checkpoint 22913 | -3/Garrison | Triggered checkpoint 23008 | -3/Garrison | Discovered exit to Research (range 15) 23033 | -3/Garrison | Phase Generator disabled 23052 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23080 | -3/Garrison | Discovered exit to Research (range 17) 23080 | -3/Garrison | Discovered exit to Research (range 46) 23080 | -3/Garrison | Discovered exit to Research (range 63) 23222 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 23395 | -3/Garrison | Triggered checkpoint 23444 | -3/Garrison | Destroyed 7 combat bots 23460 | -3/Garrison | Entered Research 23462 | -2/Research | Reached level 31 23799 | -2/Research | Garrison activated, responded to threat 23892 | -2/Research | Destroyed 9 combat bots 23960 | -2/Research | First assault squad dispatched 24255 | -2/Research | Reached level 32 24278 | -2/Research | Core integrity fell below 50% 24326 | -2/Research | Destroyed 17 combat bots 24420 | -2/Research | Watched by a mysterious "MATRIX" hacker 24757 | -2/Research | Spotted B-90 Cyclops 24829 | -2/Research | Destroyed B-90 Cyclops 24938 | -2/Research | Destroyed 9 combat bots 25279 | -2/Research | Destroyed 8 combat bots 25641 | -2/Research | Identified exit to Access 25690 | -2/Research | Reached level 33 25915 | -2/Research | Spotted B-90 Cyclops 25929 | -2/Research | Discovered new exit (range 12) 25944 | -2/Research | Entered Quarantine 26063 | -2/Quarantine | Found Alien Artifact 26063 | -2/Quarantine | Identified Core Reset Matrix 26063 | -2/Quarantine | Used Core Reset Matrix 26067 | -2/Quarantine | Detected hypermatrix surge 26067 | -2/Quarantine | Sensed 10 artifacts in vicinity 26377 | -2/Quarantine | Met incapacitated Sigix Warrior 26377 | -2/Quarantine | Lockdown squad dispatched 26403 | -2/Quarantine | Found Sigix Containment Pod 26437 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 26449 | -2/Quarantine | Spotted Lightning 26481 | -2/Quarantine | Spotted Lightning 26483 | -2/Quarantine | Spotted Lightning 26510 | -2/Quarantine | Destroyed Lightning 26521 | -2/Quarantine | Destroyed Lightning 26523 | -2/Quarantine | Destroyed Lightning 26831 | -2/Quarantine | Scanned by Researcher 26914 | -2/Quarantine | Garrison activated, responded to threat 27278 | -2/Quarantine | Entered Access 27280 | -1/Access | Reached level 34 27586 | -1/Access | Build established: Wizard-Tank 27643 | -1/Access | Energy Cycler disabled 27678 | -1/Access | Core integrity fell below 50% 27682 | -1/Access | Emitted hypermatrix ping 27685 | -1/Access | Core integrity fell below 20% 27687 | -1/Access | Assembled emerged from beneath the floor 27687 | -1/Access | Garrison activated, responded to threat 27695 | -1/Access | Reached level 35 27744 | -1/Access | Lost 6 allies 27795 | -1/Access | Assembled emerged from beneath the floor 27848 | -1/Access | Garrison activated, responded to threat 27867 | -1/Access | Lost 5 allies 27947 | -1/Access | Assembled emerged from beneath the floor 27989 | -1/Access | Lost 6 allies 27999 | -1/Access | Identified exit to Surface 28167 | -1/Access | Destroyed 12 combat bots 28245 | -1/Access | Destroyed 7 combat bots 28273 | -1/Access | Reached level 36 28273 | *** | Destroyed 0b10! Last Messages --------------- 28224_ H-88 Terminator destroyed. 28225_ U-05 Engineer builds a Wall. 28226_ K-01 Serf collects debris. 28229_ U-05 Engineer builds a Wall. 28230_ Destroyed Antigrav System. 28232_ Ended shielding mode. 28232_ Acquired 89 matter. 28233_ U-05 Engineer repairs door. 28235_ U-05 Engineer builds a Wall. 28240_ Used Protomatter to restore core integrity (+153, depleted) 28245_ Component scanned: Tesla Rifle. 28246_ Acquired 10 matter. 28247_ Acquired 7 matter. 28258_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 3B. 28267_ The Access Shell folds into the floor. 28273_ Reached level 36. [Achievement: 75k Club] [Achievement: I Was Wrong!] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ????????## #?????????????????????????? ?????????? | | ?????????# #?????????????????????????? ?????????? | | ?????##### #?????????????????????????? #????????? | | ??########+#####??????+??############# #????????? | | ?## #?????? ??# # #????????? | | ?#" #?????# #?# # #????????? | | ### #?????# #?# # #????????? | | "%/ #?????# #?# # #????????? | | "#% [%% #?????# #?# # #????????? | | "%= [%%/=! #?????# #?# * # #????????? | | "!%! *=%*%! #?????# #?# ![! # #????????? | | # % %=%%! ###???# #?#######+##### #????????? | | ??# % =%!%!%[""##### ########*!%%?%% ?# | | ??# % %= [+% ! *[==%%% [[? / | | ??# [#"##################### #? [ | | ??# ###?????????#?##??????# #????????? | | ??##############?????????????????????# #????????? | | ????? ?????????????????????????????# #????????? | | ??? ??????????????????????????????# #????????? | | ?? ???????????????????????###?????# #????????? | | ?? ???????????????########## ####### #????????? | | ?? ????????????????" gg #????????? | | ????????????????????" g #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 203 Coolant Potential 100 Energy Generation 103 Energy Capacity 1130 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Evasion (%) 80 Targeting Accuracy 5 Melee Accuracy 8 Particle Charging 20 Offensive Hacking 35 Defensive Hacking 25 Item Schematics ----------------- Exp. Power Amplifier | -2/Quarantine | Archive Centrium Light Armor Plating | -2/Quarantine | Archive Cld. Impulse Thruster | -2/Quarantine | Archive Cld. Phase Cannon | -2/Quarantine | Archive Plasma Sword | -2/Quarantine | Archive Imp. Matter Compressor | -2/Quarantine | Archive Robot Schematics ------------------ T-07 Excavator | -2/Quarantine | Archive R-10 Processor | -2/Quarantine | Archive K-01 Serf | -2/Quarantine | Archive G-73 Enforcer | -2/Quarantine | Archive Fabricated ------------ Exp. Heat Sink | x1 | -3/Research Repaired ---------- Nothing Studied --------- Enh. Hardcell Cannon | -2/Quarantine | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Reset Matrix Achievements -------------- 75k Club A Problem For Future Me DIY Cooler I Was Wrong! Infiltrator Let Me Out Of Here Origins Payload Armed Tailor-made Uncivil War Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Gar Res Tes Gar Res Qua Acc Levels Raised 35 | . 1 1 2 . 5 1 1 2 1 4 1 1 1 1 5 1 1 . . 3 . 3 XP Earned 55902 | 3000 2775 1600 2110 900 6327 1924 972 2916 2100 6347 1750 1200 650 2450 6653 1638 1491 299 705 3310 1369 3416 XP Spent 53835 | 1850 . 3500 1600 1990 4785 4180 . 1540 4500 5640 1700 1100 . 1100 8500 . 4300 . . 3065 750 3735 Upgrades 114 | 5 . 7 2 13 18 9 . 5 5 12 1 1 . 1 13 . 4 . . 5 1 12 Power Slot 4 | . . . . 1 . 1 . . . . . 1 . . 1 . . . . . . . Propulsion Slot 4 | 1 . . 1 . . . . . . . . . . 1 . . 1 . . . . . Utility Slot 6 | 1 . . . 1 1 . . . . 1 1 . . . 1 . . . . . . . Weapon Slot 4 | 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . Core Integrity 22 | . . . . 8 . 4 . . . . . . . . . . . . . 3 . 7 Heat Dissipation 21 | . . . . 3 6 . . 4 . 8 . . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 3 | 1 . . . . . . . 1 . . . . . . . . . . . . 1 . Sensor Range 10 | . . . . . 10 . . . . . . . . . . . . . . . . . Ranged Accuracy 8 | . . . . . . 3 . . 5 . . . . . . . . . . . . . Melee Accuracy 7 | . . 7 . . . . . . . . . . . . . . . . . . . . Hack Attack % 7 | . . . . . . . . . . 3 . . . . . . 2 . . 1 . 1 Hack Defense % 5 | . . . . . . . . . . . . . . . 3 . 1 . . 1 . . KI Resistance % 4 | . . . . . . . . . . . . . . . 4 . . . . . . . TH Resistance % 4 | . . . . . . . . . . . . . . . 4 . . . . . . . EX Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Protomatter Created 8962 | . 252 410 77 287 423 206 67 199 231 542 243 130 . 372 836 522 822 76 400 1329 696 842 Integrity Restored 17086 | . 411 581 226 846 1240 258 339 534 682 840 711 220 . 482 964 456 1517 228 733 2810 1579 1429 Core 13222 | . 335 467 152 550 1000 258 339 534 425 500 572 46 . 308 847 456 1007 228 703 2200 1089 1206 Parts 3864 | . 76 114 74 296 240 . . . 257 340 139 174 . 174 117 . 510 . 30 610 490 223 Protomatter Decayed 12289 | . 123 290 . 9770 102 120 28 213 . 135 3 52 . 208 377 205 53 . 117 243 38 212 Game ------ Seed PulseChainBrace Manual? 0 Play Time 05:28:47 Cumulative 212.6 hours Start 2026.08.24 @ 01:28:08 End 2026.08.25 @ 03:23:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 100 Rogue 96 Adventurer 4 Explorer 0 Win Type 3 Total 8 Types 4/0/2/1/0/0/0/0/1/0 Lore% 75 Gallery% 53 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e48cf1d9-0f31-4503-aeb5-87ad4ba2a12c