Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.11 @ 08:00:12 Player: ZOT Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1794) 1794 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (10) 10 TOTAL SCORE: 3984 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 457 Friendly Fire -590 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 101/430 System Corruption 3% Temperature Critical (612) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine Reinforced Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Kinecellerator Drone Bay (2/2) > --- WEAPON (2) ------- Light EM Pulse Cannon Advanced Beam Cannon > --- INVENTORY (5) ---- System Shield Authchip [R/NC] Authchip [R/Combat] Authchip [Propulsion] Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved VTOL Module > --- UTILITY ---------- Signal Interpreter Seismic Detector Target Analyzer > --- WEAPON ----------- EM Pulse Cannon Proton Missile Launcher > --- INVENTORY -------- Reinforced Ion Engine Kinecellerator Gatling Laser [Rating: 31] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Hackware Hacking Suite Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 55 | 6 1 8 23 17 Power 11 | 1 1 2 5 2 Engine 9 | 1 1 2 3 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 21 | 2 . 2 10 7 Treads . | . . . . . Leg 19 | 2 . 2 8 7 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 10 | 2 . 2 2 4 Device 7 | 2 . 1 1 3 Storage . | . . . . . Processor 2 | . . 1 1 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 1 . 2 6 4 Energy Gun 4 | 1 . . 2 1 Energy Cannon 3 | . . . 1 2 Ballistic Gun 1 | . . 1 . . Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . . . 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . . . 2 Parts Lost 28 | . . 1 19 8 Power 4 | . . . 3 1 Propulsion 11 | . . . 8 3 Utility 6 | . . . 3 3 Weapon 7 | . . 1 5 1 Highest Loss Streak 8 | . . 1 8 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 85 87 88 91 Engine 10 | . 14 8 10 11 Core 3 | . . . 5 5 Leg 26 | . 28 26 24 29 Flight 3 | . . . 6 2 Device 15 | . 28 22 12 12 Processor 9 | . . 11 11 8 Hackware 1 | . . . . 3 Energy Gun 4 | . 14 3 5 2 Energy Cannon 3 | . . . 2 8 Ballistic Gun 1 | . . 7 . . Ballistic Cannon 3 | . . . 4 5 Launcher 1 | . . . 2 . Special Weapon 1 | . . 7 . . Naked Turns . | . . . . . Heaviest Build 37 | 7 9 15 31 37 Greatest Support 54 | 20 20 20 51 54 Greatest Overweight (x) 8 | . . . 8 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 4 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 Class Distribution -------------------- 45% | Mutant 39% | Scavenger-Mutant 14% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 1210 | 260 10 75 533 332 Remotely . | . . . . . Salvage Created 2322 | 212 215 75 1333 487 Parts 140 | 15 16 4 81 24 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 3 | 1 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 42 | . 3 2 25 12 Guns 12 | . 3 1 8 . Cannons 25 | . . 1 14 10 AOE 4 | . . . 3 1 Classes Destroyed 11 | 2 3 1 3 2 Builder 4 | . . . 4 . Tunneler 4 | 4 . . . . Hauler 2 | . 1 . 1 . Recycler 4 | 1 . . 3 . Operator 1 | . . . . 1 Watcher 2 | . 1 . 1 . Swarmer 10 | . . . 6 4 Grunt 20 | . 3 1 11 5 Duelist 1 | . . . . 1 Sentry 9 | . . 1 6 2 Hunter 2 | . . . 2 . Best Kill Streak 12 | 2 3 1 12 5 Combat Bots Only 5 | . 3 1 5 5 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 01-MTF (-8/Storage) Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 3219 | . 79 166 2187 787 Core 633 | . 20 29 468 116 Absorbed by Shields 80 | . . . . 80 Regen/Repaired (Parts) 16 | . . 16 . . Core Remaining (%) 94 | 100 92 92 . . Volleys Fired 187 | 16 15 9 97 50 Largest 2 | 1 1 2 2 2 Hottest 124 | 40 40 120 124 124 Shots Fired 260 | 16 15 13 136 80 Gun 101 | 16 15 9 59 2 Cannon 145 | . . . 67 78 Launcher 8 | . . . 8 . Special 6 | . . 4 2 . Kinetic 93 | . . 6 54 33 Thermal 77 | . . 4 41 32 Explosive . | . . . . . Electromagnetic 90 | 16 15 3 41 15 Robot Hit Streak 13 | 3 11 13 10 11 Robot Miss Streak 14 | 2 2 1 14 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 176 | 9 12 8 99 48 Core Hits 115 | 6 6 4 79 20 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 2 3 Meltdown 1 | . . . . 1 Blast 2 | . . . . 2 Corrupt 2 | . . . 2 . Melee Attacks 2 | . . . 2 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3840 | 124 172 100 2227 1217 Guns 1149 | 124 172 76 761 16 Cannons 1887 | . . . 872 1015 Explosions 755 | . . . 569 186 Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 1091 | . . 55 662 374 Thermal 1283 | . . 24 657 602 Explosive . | . . . . . Electromagnetic 1465 | 124 172 21 907 241 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 2 3 Average Corruption 2 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . 10 6 Message Errors 4 | . . . 2 2 Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . . 4 . Data Loss (minor) 3 | . . . 1 2 Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 33 | . . . 28 5 Projectiles 5 | . . . . 5 Explosions 28 | . . . 28 . Melee . | . . . . . Knockbacks 18 | . . . 14 4 Impact . | . . . . . Kinetic 17 | . . . 13 4 Secondary 1 | . . . 1 . Self-Inflicted Damage 133 | . . . 48 85 Shots 3 | . . . 1 2 Rammed 1 | . . . 1 . Targets Rammed 2 | . . . 2 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 612 | . 24 39 557 612 Average Temperature 175 | . 14 16 182 191 Received Heat Transfer 1191 | . 42 105 765 279 Effects 48 | . . . 30 18 Shutdowns 19 | . . . 11 8 Energy Bleed 6 | . . . 6 . Interference 9 | . . . 6 3 Matter Decay 2 | . . . 1 1 Short Circuit 4 | . . . 4 . Damage (minor) 3 | . . . 2 1 Damage (major) 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 3 3 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 5 | . . . 3 2 Heat Transferred 2297 | . . 50 1320 927 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 2 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 803 | 25 115 156 443 803 Initial 171 | . 16 48 7 171 Average 201 | 10 67 93 139 443 Maximum Alert Level 3 | . . . 2 3 Low Security (%) 65 | 100 100 100 70 19 Level 1 17 | . . . 26 24 Level 2 13 | . . . 3 44 Level 3 3 | . . . . 11 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 1 3 7 Investigation 5 | . . 1 2 2 Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 7 | . . 1 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 5 5 38 33 Peak Tracking Total 9 | . 3 4 9 8 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 4 | . . 1 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled 10 | . . . 4 6 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 20 | . 3 5 3 9 Terminals 13 | . 1 3 1 8 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 2 . . 1 Scanalyzers 3 | . . 1 2 . Garrison Access . | . . . . . Total Hacks 54 | . 7 18 9 20 Successful 27 | . 2 10 6 9 Failed 27 | . 5 8 3 11 Catastrophic 4 | . 1 1 . 2 Database Lockouts . | . . . . . Manual 17 | . 5 6 . 6 Terminals 38 | . 5 11 3 19 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 3 | . 2 . . 1 Scanalyzers 9 | . . 3 6 . Garrison Access . | . . . . . Terminal Hacks 14 | . . 4 2 8 Record 2 | . . 1 . 1 Prototype ID Bank 1 | . . 1 . . Open Door 2 | . . . . 2 Branch Access Points 2 | . . 1 1 . Hauler Manifests 1 | . . . . 1 Zone Layout 6 | . . 1 1 4 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 3 | . 2 . . 1 Scanalyzer 7 | . . 3 4 . Insert Component 4 | . . 2 2 . Analyze 3 | . . 1 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 1 5 3 6 Full Trace Events 6 | . . 2 2 2 Feedback Events 1 | . . . . 1 Hackware Fried 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 1 2 . Part Schematics Acquired 3 | . . 1 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies 3 | . . . . 3 Largest Group 2 | . . . . 2 Highest-Rated Group 116 | . . . . 116 Highest-Rated Ally 100 | . . . . 100 Total Orders 2 | . . . . 2 EXPLORE 2 | . . . . 2 Ally Attacks 59 | . . . . 59 Total Damage 1926 | . . . . 1926 Kills 22 | . . . . 22 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 2481 | 190 177 424 996 694 Spaces Moved 1380 | 126 111 270 494 379 Core 16 | 12 . . 4 . Treads . | . . . . . Legs 1357 | 114 111 270 483 379 Wheels . | . . . . . Hover . | . . . . . Flight 7 | . . . 7 . Fastest Speed 50 | 50 120 120 120 120 Average Speed 123 | 113 120 120 127 124 Slowest Speed 450 | 120 120 120 450 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 28 24 43 60 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . 1 6 8 Melee . | . . . . . Projectile 3 | . . 1 1 1 AOE 12 | . . . 5 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 1877 | 156 142 348 709 522 Wait 193 | . 9 56 72 56 Move 1377 | 125 110 269 494 379 Hop . | . . . . . Pick Up 44 | 9 3 6 13 13 Fast Attach 13 | 2 . . 7 4 Attach 29 | 4 . 6 10 9 Detach . | . . . . . Swap 14 | . 1 2 6 5 Drop 17 | . 4 . 7 6 Fire 187 | 16 15 9 97 50 Melee 2 | . . . 2 . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 14) 191 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 395 | -9/Materials | Identified exit to Mines 542 | -9/Materials | Repaired Ion Engine 790 | -9/Materials | Discovered new exit (range 3) 791 | -9/Materials | Identified exit to Materials 792 | -9/Materials | Build established: Scavenger-Skirmisher 792 | -9/Materials | Entered another Materials area 792 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 942 | -8/Materials | Lost 8 parts (1p3n1u3w) 1196 | -8/Materials | Build established: Scavenger-Mutant 1435 | -8/Materials | Core integrity fell below 50% 1541 | -8/Materials | Lost 4 parts (1p2n1u) 1565 | -8/Materials | Discovered new exit (range 12) 1565 | -8/Materials | Identified exit to Storage 1640 | -8/Materials | Core integrity fell below 20% 1773 | -8/Materials | Build established: Mutant 1788 | -8/Materials | Entered Storage 1804 | -8/Storage | Met 01-MTF 1815 | -8/Storage | Lost 5 parts (1p1n1u2w) 2166 | -8/Storage | Garrison activated, responded to threat 2255 | -8/Storage | Lost 6 parts (1p3n1u1w) 2318 | -8/Storage | Hacking Suite fried by hacking feedback 2398 | -8/Storage | Destroyed 01-MTF 2483 | -8/Storage | Core destroyed Last Messages --------------- 02440_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S015. 02447_ Connecting with Door Terminal... 02453_ Door malfunctions. 02465_ G-47 Trooper IFF system glitched. 02469_ Chain reaction triggered in Lgt. Nuclear Core. 02469_ G-47 Trooper destroyed. 02469_ Shield Generator destroyed. 02469_ Destroyed Shield Generator. 02469_ Door Terminal disabled. 02475_ Power failure, Imp. Ion Engine shutdown. 02477_ Power failure, Rnf. Ion Engine shutdown. 02477_ Overheating: Imp. Ion Engine damaged (-18). 02481_ Overheating: Lgt. EM Pulse Cannon damaged (-19). 02481_ Overheating: Imp. Aluminum Leg damaged (-21). 02481_ Overheating: Aluminum Leg damaged (-4). 02481_ Overheating: Rnf. Ion Engine damaged (-18). 02481_ G-47 Trooper destroyed. 02483_ Power failure, Imp. Ion Engine shutdown. 02483_ Overheating: Core damaged (-71). 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VTOL Module | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleAlphaComputer Manual? 0 Play Time 00:48:30 Cumulative 50.7 hours Start 2023.07.11 @ 07:11:39 End 2023.07.11 @ 08:00:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 33 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d86ffcfa-c245-44de-aef6-377a621864a3