Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.17 @ 09:02:18 // Winter2019/RPGLIKE Player: Haldron Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (135) 675 Value Destroyed (2988) 2988 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (807) 807 TOTAL SCORE: 7470 Bonus ------- High Alert Combat Kills 482 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 381/415 System Corruption 0% Temperature Cool (18) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Power Amplifier Cooling System Medium Battery Trap Scanner Trap Scanner Reaction Control System > --- WEAPON (4) ------- Improved EM Shotgun (fused) Improved EM Shotgun Improved EM Shotgun Makeshift Sword > --- INVENTORY (4) ---- Modified TNC Light EM Pulse Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Power Amplifier Cooling System Medium Battery Trap Scanner Trap Scanner Reaction Control System > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Makeshift Sword > --- INVENTORY -------- Modified TNC Light EM Pulse Cannon Rocket Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Armor Plating Device Trap Scanner Storage Medium Battery Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 9 | 3 2 . 4 . . . . Power . | . . . . . . . . Propulsion 1 | 1 . . . . . . . Utility 5 | 1 1 . 3 . . . . Weapon 3 | 1 1 . 1 . . . . Parts Attached 87 | 7 18 4 37 . 1 20 . Power 4 | 1 . . 1 . . 2 . Engine 4 | 1 . . 1 . . 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 4 . 2 . . 5 . Treads 2 | . 2 . . . . . . Leg 2 | 2 . . . . . . . Wheel 6 | . 2 . 2 . . 2 . Hover . | . . . . . . . . Flight 3 | . . . . . . 3 . Utility 32 | 2 6 2 16 . . 6 . Device 18 | 2 1 . 10 . . 5 . Storage 3 | . 1 . 1 . . 1 . Processor 2 | . . 1 1 . . . . Hackware 1 | . . . 1 . . . . Protection 8 | . 4 1 3 . . . . Artifact . | . . . . . . . . Weapon 38 | 2 8 2 18 . 1 7 . Energy Gun 21 | 1 5 1 11 . . 3 . Energy Cannon 6 | . 1 . 4 . . 1 . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . 2 . 1 1 . Special Weapon 1 | . . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 2 . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 2 | . . . . . . 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . . 2 . Weapon . | . . . . . . . . Highest Loss Streak 2 | . . . . . . 2 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 97 100 98 100 100 80 100 Engine 9 | . 12 11 8 7 7 5 7 Treads 4 | . 12 . . . . . . Leg 3 | . 8 . . . . . . Wheel 12 | . 4 22 17 15 15 10 15 Device 15 | . 12 11 15 23 23 28 38 Storage 2 | . 1 . 2 7 7 4 7 Hackware 2 | . . . 7 . . . . Protection 17 | . 18 21 17 15 15 2 . Energy Gun 24 | . 19 33 26 23 23 16 23 Energy Cannon 1 | . 1 . . 7 6 . . Ballistic Gun 1 | . 3 . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 42 | 10 29 29 42 41 41 41 28 Greatest Support 40 | 20 40 20 32 32 32 32 32 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 . Average Overweight (x) . | . . 1 . 1 1 . . Largest Inventory Capacity 4 | 2 3 3 4 4 4 4 4 Average Capacity 3 | 2 2 3 3 4 4 4 4 Most Carried 4 | 1 3 3 4 4 4 4 3 Average Carried 3 | . 2 2 3 3 4 3 3 Final Capacity 4 | 2 3 3 4 4 4 4 4 Final Carried 4 | 1 3 3 4 4 4 3 3 Class Distribution -------------------- 57% | Tank 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1481 | 315 365 75 412 . . 314 . Remotely . | . . . . . . . . Salvage Created 4654 | 135 1456 440 2325 203 . 95 . Parts 279 | 7 81 31 136 21 . 3 . Haulers Intercepted 8 | . 2 . 6 . . . . Recyclers Shooed 5 | . 4 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 81 | . 18 17 39 7 . . . Guns 65 | . 17 16 26 6 . . . Cannons 2 | . 1 . 1 . . . . AOE 12 | . . . 11 1 . . . Classes Destroyed 13 | 2 7 . 4 . . . . Worker 14 | . 8 1 4 . . 1 . Builder 5 | . 5 . . . . . . Tunneler 7 | 3 1 2 . 1 . . . Hauler 8 | . 2 . 6 . . . . Recycler 11 | 1 5 . 5 . . . . Operator 1 | . 1 . . . . . . Watcher 8 | . 3 . 5 . . . . Swarmer 20 | . 3 9 2 6 . . . Grunt 46 | . 15 8 22 1 . . . Brawler 3 | . . . 3 . . . . Duelist 1 | . . . 1 . . . . Protector 1 | . . . 1 . . . . Sentry 10 | . . . 10 . . . . Best Kill Streak 11 | 2 8 6 11 3 . 1 . Combat Bots Only 8 | . 3 6 8 3 . . . Max Kills in Single Turn 3 | 1 1 2 3 2 . 1 . Gunslinging 1 | . . 1 1 . . . . Exploded 3 | . . . 3 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 300 | . 57 62 65 13 5 82 16 Missed 99 | . 19 16 25 3 3 30 3 Damage Taken 3070 | . 436 471 530 81 23 1281 248 Core 2103 | . 327 287 320 54 12 901 202 Absorbed by Shields . | . . . . . . . . Redirected to Core 1616 | . 253 254 225 45 12 674 153 Ignored by Resistances 48 | . . . 11 10 2 8 17 Regen/Repaired (Parts) 140 | . 22 . 118 . . . . Core Remaining (%) 68 | 100 . 85 . . . 19 . Volleys Fired 288 | 15 130 33 91 7 6 5 1 Largest 4 | 2 2 3 4 3 3 1 3 Hottest 195 | 60 130 195 195 135 135 33 135 Shots Fired 676 | 29 250 99 255 21 12 7 3 Gun 634 | 29 228 99 243 21 9 2 3 Cannon 27 | . 22 . 5 . . . . Launcher 15 | . . . 7 . 3 5 . Special . | . . . . . . . . Kinetic 77 | 15 62 . . . . . . Thermal 403 | 14 188 99 102 . . . . Explosive 10 | . . . 2 . 3 5 . Electromagnetic 186 | . . . 151 21 9 2 3 Robot Hit Streak 41 | 4 18 16 41 16 . 3 2 Robot Miss Streak 3 | 2 3 3 2 2 . 1 1 Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 3 3 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 391 | 18 137 63 151 14 . 5 3 Core Hits 204 | 5 61 26 99 10 . 2 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 1 1 2 . . . . Burn 4 | . 1 1 2 . . . . Melee Attacks 6 | . 1 . 2 . . 3 . Impact 2 | . . . 2 . . . . Slashing 3 | . . . . . . 3 . Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7791 | 237 2021 1014 3792 351 . 294 82 Guns 5612 | 237 1627 1014 2484 200 . 12 38 Cannons 430 | . 314 . 116 . . . . Explosions 1677 | . 80 . 1192 151 . 210 44 Melee 72 | . . . . . . 72 . Ramming . | . . . . . . . . Kinetic 631 | 126 505 . . . . . . Thermal 4518 | 111 1516 1014 1609 151 . 73 44 Explosive 335 | . . . 198 . . 137 . Electromagnetic 2235 | . . . 1985 200 . 12 38 Impact . | . . . . . . . . Slashing 72 | . . . . . . 72 . Piercing . | . . . . . . . . Highest Corruption 12 | . 1 1 . . . 12 . Average Corruption 3 | . 1 1 . . . 11 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . 6 5 . . . 16 . Message Errors 3 | . 1 . . . . 2 . Matter Fused 8 | . 2 3 . . . 3 . Heat Flow Errors 2 | . 1 . . . . 1 . Energy Discharges 2 | . 1 . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 5 | . . . . . . 5 . Misfires 3 | . . 1 . . . 2 . Misdirections 1 | . . . . . . 1 . Weapon Failures 2 | . 1 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 103 | . 47 . 3 42 . 11 . Projectiles 7 | . 7 . . . . . . Explosions 96 | . 40 . 3 42 . 11 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 112 | . . . 23 . . 52 37 Shots 5 | . . . 2 . . 2 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 268 | . 222 117 268 2 . 211 . Average Temperature 38 | . 26 29 61 2 . 128 . Received Heat Transfer 720 | . 201 165 267 12 . 12 63 Effects 1 | . . . . . . 1 . Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 7 | . . . 6 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 13 | . 3 6 4 . . . . Heat Transferred 9385 | 250 3403 2442 2990 200 . 50 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 14 | . . . 9 3 . 1 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 1074 | 20 280 348 1074 678 . 22 19 Initial 418 | . 13 98 80 418 . . . Average 310 | 8 102 223 655 505 . 5 1 Maximum Alert Level 3 | . 1 1 3 2 . . . Low Security (%) 50 | 100 82 47 8 . . 100 100 Level 1 15 | . 17 52 4 . . . . Level 2 19 | . . . 39 100 . . . Level 3 14 | . . . 47 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 5 . 6 . . . 2 Investigation 6 | . 4 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 2 . . . 1 Assault 2 | . . . 2 . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 2 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 25 17 56 9 2 4 4 Peak Tracking Total 9 | . 4 3 7 3 9 4 4 Tactical Retreats 7 | . . 1 4 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 85 | . 85 . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 16 | . 12 . 4 . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 20 | . 6 1 8 1 4 . . Max in Single Turn 2 | . 2 1 2 1 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 24 | . 9 1 12 . 2 . . Terminals 17 | . 7 1 9 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 84 | . 36 1 45 . 2 . . Successful 51 | . 20 1 28 . 2 . . Failed 33 | . 16 . 17 . . . . Catastrophic 3 | . 2 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 59 | . 24 . 34 . 1 . . Terminals 65 | . 30 1 34 . . . . Fabricators . | . . . . . . . . Repair Stations 8 | . 3 . 5 . . . . Recycling Units 5 | . 3 . 2 . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 19 | . 7 1 9 . 2 . . Record 1 | . . . . . 1 . . Part Schematic 3 | . 1 . 2 . . . . Robot Analysis 4 | . 3 . 1 . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Terminal Index 1 | . . . 1 . . . . Repair Station Index 1 | . . . 1 . . . . Locate Traps 4 | . 2 . 2 . . . . Reprogram Traps 1 | . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . 3 . 4 . . . . Scan Component 4 | . 2 . 2 . . . . Repair 3 | . 1 . 2 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 20 | . 10 . 10 . . . . Terminals 16 | . 7 . 9 . . . . Track 1 | . . . 1 . . . . Assimilate 2 | . 2 . . . . . . Botnet 10 | . 4 . 6 . . . . Operators 3 | . 1 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . Reject 1 | . 1 . . . . . . Mask 2 | . 1 . 1 . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 8 . 10 . . . . Full Trace Events 9 | . 7 . 2 . . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . 1 . 4 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . Time 96 | . 32 . 64 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . no_distress 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 . Highest-Rated Group 40 | . . . . 40 40 40 . Highest-Rated Ally 16 | . . . . 16 16 16 . Total Orders 1 | . . . . . 1 . . STAY 1 | . . . . . 1 . . Ally Attacks 15 | . . . . 2 6 7 . Total Damage 88 | . . . . 21 41 26 . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 4 | . 3 . 1 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7442 | 184 2653 1000 2144 538 432 460 31 Spaces Moved 5031 | 109 1431 875 1316 435 354 484 27 Core 4 | 4 . . . . . . . Treads 687 | . 687 . . . . . . Legs 493 | 105 388 . . . . . . Wheels 3630 | . 356 875 1316 435 354 267 27 Hover . | . . . . . . . . Flight 217 | . . . . . . 217 . Fastest Speed 37 | 50 95 95 95 115 115 37 100 Average Speed 112 | 117 138 95 108 115 115 74 100 Slowest Speed 240 | 120 240 95 115 115 115 115 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 70 | 5 99 101 99 98 61 93 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 5 | . . 2 . 2 . 1 . Spaces Dug 8 | . . . 1 . 7 . . Terrain Destroyed 273 | . 90 . 86 11 21 62 3 Melee 1 | . . . 1 . . . . Projectile . | . . . . . . . . AOE 272 | . 90 . 85 11 21 62 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 6214 | 132 1854 969 1826 457 369 578 29 Wait 559 | 1 154 36 311 12 7 37 1 Move 5022 | 108 1430 874 1315 434 353 481 27 Hop 1 | . . . . . . 1 . Pick Up 23 | 1 4 3 8 1 1 5 . Fast Attach 52 | 7 13 . 21 . . 11 . Attach 9 | . . 1 4 . . 4 . Detach 11 | . 4 1 4 . . 2 . Swap 26 | . 5 3 12 . 1 5 . Drop 55 | . 13 2 21 1 1 17 . Fire 288 | 15 130 33 91 7 6 5 1 Melee 6 | . 1 . 2 . . 3 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 85 | . 85 . . . . . . Miscellaneous 77 | . 15 16 37 2 . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 12) 560 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Reached level 2 765 | -10/Materials | Discovered new exit (range 9) 929 | -10/Materials | Upgraded with Utility slot (x1) 1141 | -10/Materials | Discovered new exit (range 16) 1835 | -10/Materials | Discovered new exit (range 6) 2090 | -10/Materials | Repaired Med. Armor Plating 2564 | -10/Materials | Discovered new exit (range 13) 2753 | -10/Materials | Reached level 3 2779 | -10/Materials | Upgraded with Weapon slot (x1) 2838 | -10/Materials | Entered Mines 2866 | -10/Mines | Learned Materials emergency access door positions 3106 | -10/Mines | Build established: Tank 3144 | -10/Mines | Reached level 4 3207 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3256 | -10/Mines | Discovered new exit (range 5) 3534 | -10/Mines | Discovered new exit (range 5) 3599 | -10/Mines | Discovered new exit (range 6) 3686 | -10/Mines | Identified exit to Subcaves 3711 | -10/Mines | Identified exit to Materials 3838 | -10/Mines | Entered Materials 3840 | -9/Materials | Reached level 5 3910 | -9/Materials | Repaired Med. Armor Plating 3944 | -9/Materials | Repaired Med. Armor Plating 3985 | -9/Materials | Reached level 6 4035 | -9/Materials | Upgraded with Utility slot (x2) 4063 | -9/Materials | Discovered new exit (range 3) 4142 | -9/Materials | Reached level 7 4163 | -9/Materials | Destroyed 8 combat bots 4232 | -9/Materials | Discovered new exit (range 17) 4310 | -9/Materials | Discovered new exit (range 15) 4663 | -9/Materials | Reached level 8 4928 | -9/Materials | Discovered new exit (range 16) 5288 | -9/Materials | Upgraded with Utility slot (x1) 5339 | -9/Materials | Discovered new exit (range 11) 5438 | -9/Materials | First assault squad dispatched 5561 | -9/Materials | Reached level 9 5666 | -9/Materials | Upgraded with Weapon slot (x1) 5747 | -9/Materials | Discovered new exit (range 5) 5982 | -9/Materials | Entered Mines 5987 | -9/Mines | Discovered new exit (range 6) 6009 | -9/Mines | Met a Derelict bent on vengeance 6026 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6153 | -9/Mines | Learned location of 1 exit from Materials 6156 | -9/Mines | Discovered new exit (range 11) 6404 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6510 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6510 | -9/Mines | Discovered new exit (range 5) 6520 | -9/Mines | Entered Exiles 6520 | -9/Exiles | Accompanied by 3 allies 6548 | -9/Exiles | Met 8R-AWN 6568 | -9/Exiles | Met EX-HEX 6611 | -9/Exiles | Met EX-DEC 6618 | -9/Exiles | Learned location of Zion (-6) 6650 | -9/Exiles | Discovered new exit (range 15) 6740 | -9/Exiles | Met EX-BIN 6757 | -9/Exiles | Aligned with FarCom system 6759 | -9/Exiles | Given EX-Vault access code 6785 | -9/Exiles | Opened EX-Vault 6799 | -9/Exiles | Found Modified TNC 6825 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6916 | -9/Exiles | Attacked by the Exiles 6952 | -9/Exiles | Left Exiles lab with Modified TNC 6952 | -9/Exiles | Entered Mines 6952 | -8/Mines | Accompanied by 3 allies 6954 | -8/Mines | Reached level 10 7015 | -8/Mines | NK-0LA came to Exiles' defense 7038 | -8/Mines | Core integrity fell below 50% 7044 | -8/Mines | System corruption reached 10% 7056 | -8/Mines | Core integrity fell below 20% 7064 | -8/Mines | Lost 3 allies 7403 | -8/Mines | Discovered new exit (range 10) 7412 | -8/Mines | Entered Materials 7413 | -8/Materials | Identified exit to Factory 7413 | -8/Materials | Core integrity fell below 50% 7413 | -8/Materials | Core integrity fell below 20% 7414 | -8/Materials | Reached level 11 7439 | -8/Materials | Garrison activated, responded to threat 7443 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 07401_ Used Protomatter to restore core integrity (+33, depleted) 07402_ K-01 Serf collects debris. 07403_ EXIT=FOUND 07404_ K-01 Serf collects debris. 07410_ P KZ BL6F:&IERCDND4Z&L>3UYBENW3I :NY 07411_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Materials exit... 07414_ Reached level 11. 07430_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07439_ Slug penetrates Wall. 07439_ Electrolysis Chamber disabled. 07439_ Chain reaction triggered in Unknown Engine. 07439_ X-62 Marksman calls for garrison reinforcements. 07439_ ALERT: Activating Garrison Access M001. 07440_ Y-45 Defender emerges from the garrison. 07440_ K-01 Serf cleans the Garrison Access. 07440_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????#####???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# #???? | | ?????????????????????#######?????# #???? | | ?????????????????????# ####### #???? | | ?????????????????????# #???? | | ?????????????????????# #???? | | ?????????????????????# #???? | | ?????????????????????#! ####### #???? | | ?????????????????????## ##?????# #???? | | ??????????????????????# #??????# #???? | | ??????????????????????# #??????# #???? | | ??????????????????????# #??????# #???? | | ??????????????????????# #??????# #???? | | ??????????????????????+ #??????# #???? | | ??????????????????????# ############???? | | ??????????????????????# # #?????? | | ??????????????????????# ; "" #?????? | | ??????????????????????# ; YG"k#?????? | | ????????????????####### x x "" #?????? | | ????????? t ^ = @; !#?????? | | ????????? #[ """ #?????? | | ?????????? """ """ "# """ #?????? | | ?????????????"? "" ^ T#?[ """ ??????? | | ??????????????? """ "#?? ???????? | | ??????????????? #???# ###??????? | | ?????????????? = #????##????????? | | ?????????????? #??????????????? | | ???????????? #??????????????? | | ???????????? #??????????????? | | ?????????????Y"######## ???????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ?????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 13 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 450 Resistance: KI 5 Resistance: TH 5 Evasion (%) 70 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked ECM Suite | -9/Materials | Hacked Lrn. Tractor Beam | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Levels Raised 10 | . 2 1 5 . . 1 1 XP Earned 18353 | 3000 3225 2625 6517 817 169 500 1500 XP Spent 14980 | 2860 2740 . 9380 . . . . Upgrades 41 | 9 6 . 26 . . . . Propulsion Slot 1 | 1 . . . . . . . Utility Slot 5 | 1 1 . 3 . . . . Weapon Slot 3 | 1 1 . 1 . . . . Core Integrity 8 | . . . 8 . . . . Heat Dissipation 6 | 3 3 . . . . . . Inventory Capacity 4 | 2 1 . 1 . . . . Sight Range 1 | . . . 1 . . . . Sensor Range 8 | . . . 8 . . . . Ranged Accuracy 3 | 1 . . 2 . . . . KI Resistance % 1 | . . . 1 . . . . TH Resistance % 1 | . . . 1 . . . . Protomatter Created 974 | . 176 134 650 14 . . . Integrity Restored 1460 | . 318 284 693 21 . 144 . Core 1094 | . 294 232 408 16 . 144 . Parts 366 | . 24 52 285 5 . . . Protomatter Decayed 468 | . 57 36 318 . . 57 . Game ------ Seed SwarmCorruptionRail Manual? 0 Play Time 01:15:54 Cumulative 223.8 hours Start 2024.06.16 @ 16:43:26 End 2024.06.17 @ 09:02:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 64 Rogue 59 Adventurer 4 Explorer 1 Win Type - Total 4 Types 1/0/1/1/0/0/0/0/1 Lore% 50 Gallery% 67 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f696cb04-b19c-4df8-8103-5a7a2103b033