Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.28 @ 20:49:04 Player: Cmdr.Laserstrahl Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2244) 2244 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 5954 Bonus ------- High Alert Combat Kills 295 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/160 System Corruption 0% Temperature Cool (62) Movement Rolling (95) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Wheel Improved VTOL Module > --- UTILITY (5) ------ Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer ECM Suite > --- WEAPON (2) ------- Advanced Beam Cannon Plasma Cannon > --- INVENTORY (5) ---- Enhanced Nuclear Core Hacking Suite Beamcaster Beamcaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Melee Analysis Suite Actuator Array Improved Light Armor Plating > --- WEAPON ----------- Great Maul Scythe > --- INVENTORY -------- Enhanced Nuclear Core Improved Sensor Array Advanced Targeting Computer ECM Suite Hacking Suite Light EM Pulse Cannon Plasma Cannon Mini Grenade Launcher Mini Grenade Launcher Scythe [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Great Maul Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . 2 1 . . Utility 3 | . . . . 1 2 . Weapon . | . . . . . . . Parts Attached 98 | 6 4 3 16 17 21 31 Power 15 | 1 1 2 2 1 3 5 Engine 8 | 1 1 1 2 . 2 1 Core 7 | . . 1 . 1 1 4 Reactor . | . . . . . . . Propulsion 23 | 2 . 1 7 4 4 5 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 12 | 2 . 1 . 2 4 3 Hover . | . . . . . . . Flight 10 | . . . 7 2 . 1 Utility 19 | 1 2 . 1 5 6 4 Device 8 | . 2 . . 1 2 3 Storage 3 | 1 . . 1 1 . . Processor 4 | . . . . 2 1 1 Hackware . | . . . . . . . Protection 4 | . . . . 1 3 . Artifact . | . . . . . . . Weapon 41 | 2 1 . 6 7 8 17 Energy Gun 4 | 1 . . . 1 . 2 Energy Cannon 7 | . 1 . 2 . . 4 Ballistic Gun 4 | 1 . . 2 1 . . Ballistic Cannon . | . . . . . . . Launcher 11 | . . . 1 2 3 5 Special Weapon . | . . . . . . . Impact Weapon 7 | . . . 1 3 1 2 Slashing Weapon 8 | . . . . . 4 4 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 2 1 . 4 Parts Lost 25 | . . . 1 5 4 15 Power 3 | . . . . 1 . 2 Propulsion 13 | . . . 1 3 3 6 Utility 6 | . . . . 1 1 4 Weapon 3 | . . . . . . 3 Highest Loss Streak 14 | . . . 1 2 3 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 96 100 98 85 85 67 Engine 5 | . 13 7 11 2 3 . Core 2 | . . 6 . 1 3 5 Wheel 12 | . 28 28 . 1 19 14 Flight 16 | . . . 43 36 5 1 Device 9 | . 11 14 11 4 9 9 Storage 8 | . 14 14 10 9 7 3 Processor 6 | . . . . 4 13 12 Protection 3 | . . . . 7 5 2 Energy Gun 1 | . 10 . . . . 1 Energy Cannon 3 | . 4 14 9 . . 3 Ballistic Gun 5 | . 14 14 10 5 . . Launcher 1 | . . . . . 1 2 Impact Weapon 4 | . . . 1 11 6 2 Slashing Weapon 2 | . . . . . 6 3 Naked Turns . | . . . . . . . Heaviest Build 34 | 14 16 16 18 21 34 32 Greatest Support 64 | 32 32 32 18 23 64 64 Greatest Overweight (x) 9 | . . . 1 2 1 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 7 8 10 7 Most Carried 10 | 2 8 8 8 10 10 10 Average Carried 8 | 1 7 8 7 8 9 7 Final Capacity 10 | 8 8 8 8 10 10 5 Final Carried 10 | 2 8 8 8 10 10 5 Class Distribution -------------------- 27% | Sprinter 24% | Mutant 18% | Gladiator 16% | Scavenger-Mutant 13% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1517 | 269 63 99 260 191 248 387 Remotely . | . . . . . . . Salvage Created 3081 | 92 231 280 488 287 786 917 Parts 147 | 1 10 16 51 15 30 24 Haulers Intercepted 6 | . . . 3 . 1 2 Recyclers Shooed 6 | . . 2 1 . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 46 | . 5 2 9 6 10 14 Melee 9 | . . . . 2 2 5 Guns 4 | . 3 . . 1 . . Cannons 9 | . 1 2 4 . . 2 AOE 20 | . 1 . 5 2 6 6 Classes Destroyed 12 | 1 3 1 3 1 2 1 Worker 5 | . . . . . 5 . Builder 7 | . . 2 3 . 1 1 Hauler 6 | . . . 3 . 1 2 Recycler 15 | 1 1 2 . 2 6 3 Operator 4 | . . . 3 1 . . Watcher 5 | . 1 . 1 . 2 1 Swarmer 14 | . 3 . 5 3 3 . Grunt 17 | . 2 2 . . 4 9 Duelist 2 | . . . . . . 2 Protector 1 | . . . . . 1 . Sentry 11 | . . . 4 2 2 3 Hunter 1 | . . . . 1 . . Best Kill Streak 9 | 1 4 6 7 3 9 6 Combat Bots Only 4 | . 3 2 3 2 4 4 Max Kills in Single Turn 4 | 1 1 1 4 2 4 4 Gunslinging . | . . . . . . . Exploded 4 | . 1 . 2 2 2 4 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 583 | . 38 10 47 50 127 311 Missed 232 | . 15 5 19 25 56 112 Damage Taken 3365 | . 213 68 355 391 582 1756 Core 1001 | . 63 30 116 90 121 581 Absorbed by Shields 114 | . . . . . 114 . Regen/Repaired (Parts) 110 | . . . 110 . . . Core Remaining (%) 79 | 100 . 62 71 83 . . Volleys Fired 102 | 3 18 16 30 5 5 25 Largest 2 | 2 2 2 2 1 2 2 Hottest 148 | 60 80 80 86 30 60 148 Shots Fired 178 | 6 36 32 54 5 8 37 Gun 77 | 6 28 16 24 3 . . Cannon 76 | . 8 16 27 . . 25 Launcher 25 | . . . 3 2 8 12 Special . | . . . . . . . Kinetic 64 | 3 18 16 24 3 . . Thermal 65 | . 8 16 17 . . 24 Explosive 25 | . . . 3 2 8 12 Electromagnetic 24 | 3 10 . 10 . . 1 Robot Hit Streak 9 | 4 9 5 8 9 4 8 Robot Miss Streak 3 | 1 2 2 3 2 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 175 | 4 21 17 39 16 29 49 Core Hits 108 | 1 11 10 24 5 28 29 Critical Kills 3 | . . . . 1 1 1 Critical Parts Destroyed 10 | . . . . 4 5 1 Critical Strikes 15 | . . . . 5 7 3 Smash 13 | . . . . 5 6 2 Sever 2 | . . . . . 1 1 Melee Attacks 110 | . . . 8 34 35 33 Impact 84 | . . . 8 34 20 22 Slashing 26 | . . . . . 15 11 Piercing . | . . . . . . . Sneak Attacks 23 | . . . 2 2 13 6 Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks 10 | . . . . 1 7 2 Damage Inflicted 7888 | 53 363 268 1583 714 2611 2296 Guns 697 | 53 265 130 236 13 . . Cannons 904 | . 52 121 395 . . 336 Explosions 2692 | . 46 17 759 117 1205 548 Melee 3595 | . . . 193 584 1406 1412 Ramming . | . . . . . . . Kinetic 571 | 25 167 130 236 13 . . Thermal 1574 | . 52 138 658 . 390 336 Explosive 1720 | . . . 240 117 815 548 Electromagnetic 428 | 28 144 . 256 . . . Impact 2691 | . . . 193 584 787 1127 Slashing 904 | . . . . . 619 285 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1371 | . . . 132 301 606 332 Projectiles 6 | . . . 6 . . . Explosions 175 | . . . 126 10 39 . Melee 1190 | . . . . 291 567 332 Knockbacks 8 | . . . 1 1 3 3 Impact 8 | . . . 1 1 3 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 101 | . . . 73 . 25 3 Shots 4 | . . . 2 . 1 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 141 | . 126 141 111 12 6 129 Average Temperature 39 | . 42 42 38 3 4 47 Received Heat Transfer 1082 | . 48 57 72 180 170 555 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 14 | . . . . 2 6 6 Impact Corruptions 29 | . . . . 8 12 9 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 . . 1 Heat Transferred 2249 | . 111 309 844 . 350 635 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Peak Influence 723 | 5 170 188 706 623 723 653 Initial 323 | . 3 66 72 240 282 323 Average 421 | 2 40 140 449 429 547 536 Maximum Alert Level 3 | . . . 3 2 3 2 Low Security (%) 21 | 100 100 100 19 . . . Level 1 18 | . . . 11 47 33 2 Level 2 48 | . . . 52 52 31 97 Level 3 11 | . . . 16 . 34 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . . . 3 4 3 5 Investigation 4 | . . . 2 2 . . Extermination 1 | . . . . . . 1 Reinforcement 5 | . . . 1 2 1 1 Assault 4 | . . . . . 1 3 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 5 | . 1 . 1 . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 8 2 24 21 18 26 Peak Tracking Total 9 | . 4 2 5 9 5 5 Tactical Retreats 12 | . . . 4 4 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 15 | . 2 2 3 . 5 3 Max in Single Turn 3 | . 2 1 2 . 3 1 Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 27 | . . . 8 8 8 3 Terminals 18 | . . . 5 6 4 3 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . 1 . 1 . Recycling Units 2 | . . . . . 2 . Scanalyzers 3 | . . . 2 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 73 | . . . 20 32 15 6 Successful 40 | . . . 14 18 6 2 Failed 33 | . . . 6 14 9 4 Catastrophic 7 | . . . 4 1 1 1 Database Lockouts . | . . . . . . . Manual 9 | . . . 5 4 . . Terminals 45 | . . . 10 21 8 6 Fabricators 2 | . . . . . 2 . Repair Stations 5 | . . . 4 . 1 . Recycling Units 4 | . . . . . 4 . Scanalyzers 14 | . . . 6 8 . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 20 | . . . 4 9 5 2 Record 3 | . . . . 2 1 . Prototype ID Bank 2 | . . . . 1 1 . Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Alert Level 2 | . . . 1 1 . . Locate Traps 5 | . . . 1 2 1 1 Maintenance Status 1 | . . . 1 . . . Hauler Manifests 2 | . . . 1 1 . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 14 | . . . 6 8 . . Insert Component 6 | . . . 3 3 . . Analyze 8 | . . . 3 5 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . . 2 1 . . Used 1 | . . . . 1 . . Hacking Detections 23 | . . . 7 7 6 3 Full Trace Events 4 | . . . 2 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 3 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 58 | . . . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . 3 3 . . Part Schematics Acquired 6 | . . . 3 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . . 14 Total Damage 253 | . . . . . . 253 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 2312 | 52 207 152 447 394 548 512 Spaces Moved 2202 | 32 137 92 684 520 460 277 Core 31 | 4 . . . . . 27 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 989 | 28 137 92 . 22 460 250 Hover . | . . . . . . . Flight 1182 | . . . 684 498 . . Fastest Speed 26 | 50 100 90 26 26 86 80 Average Speed 60 | 93 100 99 29 34 89 102 Slowest Speed 500 | 100 100 100 105 110 95 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . . 3 3 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 32 26 58 47 14 50 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 20 | . . . 4 16 . . Terrain Destroyed 187 | . . 7 52 34 21 73 Melee 20 | . . . 4 16 . . Projectile 2 | . . . . . . 2 AOE 165 | . . 7 48 18 21 71 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 2801 | 48 171 120 857 661 539 405 Wait 217 | . . 7 99 75 12 24 Move 2185 | 31 136 91 677 514 459 277 Hop 5 | . . . 3 2 . . Pick Up 49 | 8 8 . 12 6 7 8 Fast Attach 47 | . 4 3 8 10 9 13 Attach 22 | 6 . . 4 2 4 6 Detach 3 | . . . 1 2 . . Swap 29 | . . . 4 5 8 12 Drop 47 | . 5 3 11 7 11 10 Fire 102 | 3 18 16 30 5 5 25 Melee 95 | . . . 8 33 24 30 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 260 | -10/Materials | Entered Mines 282 | -10/Mines | Met a Derelict bent on vengeance 306 | -10/Mines | Build established: Mutant 328 | -10/Mines | Learned 4 Materials zone layouts 337 | -10/Mines | Identified exit to Materials 363 | -10/Mines | Discovered exit to Materials (range 7) 412 | -10/Mines | Entered Materials 412 | -9/Materials | Evolved 2 slots: Propulsion x2 413 | -9/Materials | Identified exit to Mines 745 | -9/Materials | Discovered new exit (range 8) 774 | -9/Materials | Repaired Sml. Storage Unit 808 | -9/Materials | Repaired Lgt. EM Pulse Cannon 859 | -9/Materials | Entered another Materials area 859 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -8/Materials | Discovered new exit (range 5) 1253 | -8/Materials | Identified exit to Factory 1253 | -8/Materials | Entered Factory 1253 | -7/Factory | Evolved 2 slots: Utility x2 1372 | -7/Factory | Build established: Gladiator 1440 | -7/Factory | Garrison activated, responded to threat 1487 | -7/Factory | Lost 3 parts (2n1u) 1754 | -7/Factory | Discovered new exit (range 10) 1800 | -7/Factory | Identified exit to Storage 1801 | -7/Factory | Entered Storage 2047 | -7/Storage | Core integrity fell below 50% 2108 | -7/Storage | Core integrity fell below 20% 2115 | -7/Storage | Lost 14 parts (2p5n4u3w) 2201 | -7/Storage | First assault squad dispatched 2242 | -7/Storage | Met a pair of Derelict thieves 2313 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02250_ Dropped Lgt. EM Pulse Cannon. 02251_ Acquired Prototype Energy Cannon. 02251_ Identified Adv. Beam Cannon. 02252_ ALERT: Breach in storage area. Dispatching assault force. 02252_ WY-4EV(g): "So much for stealth, let's take what we have and get out of here before it's too late." 02253_ JR-V24(g) suffers critical hit (Burn). 02257_ G-47 Trooper suffers critical hit (Burn). 02262_ Door Terminal disabled. 02269_ L-41 Fighter destroyed. 02270_ WY-4EV(g) destroyed. 02272_ Lgt. Angular Momentum Engine melted. 02272_ G-50 Soldier destroyed. 02275_ Acquired 46 matter. 02277_ Dropped Particle Gun. 02277_ Acquired Beamcaster. 02280_ Dropped Particle Gun. 02281_ Acquired Beamcaster. 02301_ ALERT: Rogue bot located, Programmers report to Storage Zone 9G. 02305_ W-25 Informer sends out distress signal. 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""????????? #?????????? | | ???????????????? "?????????? ?????????? | | ???????????????????????????? ?????????? | | ????????????????????????????? ?????????? | | ????????????????????????????? ????????? | | ?????????????????????????????? ????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideSpikedNanoactuators Manual? 0 Play Time 01:47:27 Cumulative 187.2 hours Start 2024.03.28 @ 17:29:42 End 2024.03.28 @ 20:49:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 85 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 47 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fb12cb2-9047-41f1-9d39-2a348e670a57