Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 08:27:23 Player: CatgirlLyra Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (213) 1065 Value Destroyed (8536) 8536 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2056) 2056 TOTAL SCORE: 17937 Bonus ------- High Alert Combat Kills 1389 Follower Combat Kills 367 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 66/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Tractor Beam Advanced Plasma Cannon Enhanced Gauss Cannon Neutron Missile Launcher Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Kinecellerator Improved Transmission Jammer Improved Phase Shifter Improved Medium Armor Plating Layered Medium Armor Plating Light Regenerative Plating > --- WEAPON ----------- Railgun Railgun Hardcell Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Neutrino Core Improved Treads Improved Treads Improved Treads Power Amplifier Advanced Heat Sink Advanced Heat Sink Energy Well High-capacity Matter Pod Precision Energy Filter Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Medium Reactive Plating Long-range Tractor Beam Advanced Plasma Cannon Railgun Enhanced Gauss Cannon Heavy Proton Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher Neutron Missile Launcher [Rating: 122] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware System Shield Protection Medium Reactive Plating Weapon Heavy Particle Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Neutron Missile Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 2 . 2 . . 2 . . . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 1 . 1 . . 1 . . . . . . Utility 6 | . . 1 1 . 1 . . . . . . . 2 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 253 | 7 12 27 20 37 12 3 18 4 11 3 2 3 37 57 Power 22 | 1 3 3 3 1 . . 1 1 1 . . . 2 6 Engine 16 | 1 3 3 3 1 . . 1 1 1 . . . . 2 Core 5 | . . . . . . . . . . . . . 2 3 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 67 | 2 2 7 7 22 1 1 7 1 2 . . 1 4 10 Treads 63 | 2 2 7 7 22 1 . 7 . 1 . . 1 4 9 Leg . | . . . . . . . . . . . . . . . Wheel 3 | . . . . . . 1 . 1 1 . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 86 | 1 5 7 7 7 7 . 1 1 2 1 . . 23 24 Device 32 | . 2 2 2 2 1 . 1 . 1 . . . 8 13 Storage 9 | 1 2 1 . 2 1 . . . . . . . 1 1 Processor 4 | . . . . . 1 . . . . . . . 2 1 Hackware 3 | . . . . . . . . . . . . . 3 . Protection 38 | . 1 4 5 3 4 . . 1 1 1 . . 9 9 Artifact . | . . . . . . . . . . . . . . . Weapon 78 | 3 2 10 3 7 4 2 9 1 6 2 2 2 8 17 Energy Gun 19 | 2 . . . 1 4 . 5 1 2 1 1 . 1 1 Energy Cannon 21 | . . 5 1 5 . 2 2 . 1 . . . 3 2 Ballistic Gun 16 | 1 2 3 1 . . . 1 . . 1 1 . 2 4 Ballistic Cannon 5 | . . . . . . . . . . . . 1 . 4 Launcher 17 | . . 2 1 1 . . 1 . 3 . . 1 2 6 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 2 . 1 1 . . . . 3 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . System Corruption 3 | . . . . . . . 3 . . . . . . . Parts Lost 39 | . . 1 . 6 . 1 . 1 3 . . 1 2 24 Power 5 | . . . . . . . . . 1 . . . . 4 Propulsion 13 | . . 1 . 2 . . . 1 . . . 1 . 8 Utility 14 | . . . . 1 . . . . 2 . . . 2 9 Weapon 7 | . . . . 3 . 1 . . . . . . . 3 Highest Loss Streak 16 | . . 1 . 3 . 1 . 1 1 . . 1 2 16 To Critical Strikes 2 | . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 90 | . 98 97 98 98 96 77 88 85 80 86 74 85 83 84 Engine 8 | . 13 11 9 9 7 7 7 13 12 13 13 13 6 . Core 1 | . . . . . . . . . . . . . 4 8 Treads 26 | . 28 32 34 35 38 19 34 31 14 13 13 12 14 20 Wheel 2 | . . . . . . 5 1 1 11 13 13 13 3 . Device 14 | . 6 8 9 18 11 7 12 13 14 13 13 13 22 19 Storage 8 | . 14 11 9 11 7 7 7 6 6 6 6 6 5 4 Protection 10 | . 6 11 17 5 14 15 9 5 5 13 13 13 11 13 Energy Gun 4 | . 14 . . . 8 . 4 4 5 6 . 6 1 2 Energy Cannon 6 | . . 11 13 14 6 13 6 2 4 3 . . 4 3 Ballistic Gun 4 | . 13 10 4 2 . . 1 6 . 3 . 4 3 4 Naked Turns 54 | . . . . . . . . . . . . . . 54 Heaviest Build 177 | 12 35 47 50 82 99 106 102 92 101 108 106 108 162 177 Greatest Support 210 | 40 40 60 80 80 100 100 102 102 56 56 56 56 210 210 Greatest Overweight (x) 6 | . . . . 1 . 3 3 3 3 1 1 1 2 6 Average Overweight (x) . | . . . . . . 2 . . 1 1 1 1 . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 18 | 7 8 15 15 18 20 20 20 20 20 20 20 20 23 24 Most Carried 25 | 7 11 15 15 20 20 20 20 20 20 20 20 20 25 25 Average Carried 17 | 4 8 13 14 17 19 19 19 19 19 19 20 19 22 22 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 25 5 Final Carried 25 | 7 11 15 15 20 20 20 20 20 20 20 20 20 25 5 Class Distribution -------------------- 56% | Mutant 24% | Scavenger-Mutant 7% | Commander-Mutant 6% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Matter Collected 5674 | 276 300 564 231 585 146 30 462 42 219 35 . 152 670 1962 Remotely 994 | . . . . . . . . . . . . . . 994 Salvage Created 9400 | 130 541 1041 726 1698 49 228 805 64 522 . . 182 1220 2194 Parts 453 | 11 25 69 41 77 3 1 33 3 15 . . 1 53 121 Haulers Intercepted 15 | . 2 4 3 5 . . 1 . . . . . . . Recyclers Shooed 10 | . . 2 1 1 . . 1 . . . . . 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 14 . . 1 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 156 | . 9 25 13 22 1 1 14 1 12 . . 3 19 36 Guns 44 | . 7 6 . 2 1 . 4 1 1 . . 2 8 12 Cannons 66 | . . 12 8 19 . . 4 . 3 . . 1 7 12 AOE 38 | . 1 7 5 1 . . 4 . 7 . . . 3 10 Classes Destroyed 19 | 2 3 4 2 2 . 1 1 . 1 . . . . 3 Worker 8 | . 2 . . 2 . . . . . . . . 1 3 Builder 10 | . . 1 1 1 . . . . . . . . 1 6 Tunneler 5 | 3 . . . . . . 1 . . . . . 1 . Hauler 15 | . 2 4 3 5 . . 1 . . . . . . . Recycler 8 | 1 . . 1 3 . . . . . . . . 1 2 Mechanic 1 | . . . . 1 . . . . . . . . . . Watcher 10 | . . . 1 1 . . 2 . . . . . . 6 Swarmer 20 | . . 7 4 1 . . . . 4 . . . . 4 Grunt 69 | . 9 13 6 11 . . 12 1 7 . . . 5 5 Brawler 4 | . . . . 2 . . . . 1 . . . 1 . Duelist 4 | . . 1 . 1 . . 1 . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 21 | . . 4 2 7 . . . . . . . 1 3 4 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 13 | . . . 1 . 1 . . . . . . 2 3 6 Programmer 20 | . . . . . . . 1 . . . . . 7 12 Heavy 1 | . . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . 1 . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . Best Kill Streak 13 | 4 2 6 5 9 1 1 6 1 8 . . 2 5 13 Combat Bots Only 8 | . 2 6 5 5 1 1 6 1 8 . . 2 5 6 Max Kills in Single Turn 4 | 1 1 3 3 2 1 1 2 1 4 . . 1 4 4 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 3 3 1 . . 2 . 4 . . . 2 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1240 | . 27 73 84 140 6 2 67 59 55 8 . 69 171 479 Missed 334 | . 12 19 19 33 2 . 20 15 13 2 . 26 43 130 Damage Taken 15275 | . 225 777 922 1932 40 74 917 862 752 86 . 421 1751 6516 Core 1861 | . 12 85 100 207 . . 101 20 80 . . 38 68 1150 Absorbed by Shields 1217 | . . . . . . . . . 33 31 . 161 678 314 Reduced by Siege Mode 52 | . . . . . . . . . . . . . 18 34 Redirected to Shielding 34 | . . . 34 . . . . . . . . . . . Ignored by Resistances 1422 | . . . . . 19 33 . . 34 . . 226 397 713 Regen/Repaired (Parts) 1419 | . . . 358 399 . . . 368 . . . . 27 267 Core Remaining (%) 82 | 100 95 78 . 44 . . 85 . . . . 83 93 . Volleys Fired 518 | 5 36 58 42 86 4 7 53 3 32 . . 19 68 105 Largest 3 | 2 2 2 2 2 2 2 2 2 2 . . 2 2 3 Hottest 258 | 80 80 150 150 150 110 145 149 48 110 . . 123 173 258 Shots Fired 1077 | 10 72 114 84 171 8 14 91 6 54 . . 38 138 277 Gun 564 | 10 72 62 18 44 8 . 51 6 32 . . 33 67 161 Cannon 464 | . . 47 62 126 . 14 36 . 14 . . 5 65 95 Launcher 49 | . . 5 4 1 . . 4 . 8 . . . 6 21 Special . | . . . . . . . . . . . . . . . Kinetic 435 | 2 18 62 18 44 . . 22 3 11 . . 19 50 186 Thermal 509 | . . 47 62 126 . 14 51 3 35 . . 19 82 70 Explosive 45 | . . 5 4 1 . . 4 . 8 . . . 6 17 Electromagnetic 88 | 8 54 . . . 8 . 14 . . . . . . 4 Robot Hit Streak 28 | 2 13 9 12 26 2 6 25 3 23 . . 25 28 9 Robot Miss Streak 5 | 1 5 2 2 4 1 1 1 1 1 . . 2 3 3 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 4 | . 1 . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . 1 Shots Hit Robots 731 | 5 48 74 53 126 3 11 73 4 43 . . 34 96 161 Core Hits 378 | 4 23 43 26 49 2 2 35 3 30 . . 9 50 102 Critical Kills 9 | . . 1 . 1 . 1 1 . 1 . . . 3 1 Critical Parts Destroyed 3 | . . . . 1 . . . . . . . . 2 . Critical Strikes 22 | . . 1 . 2 . 1 1 . 1 . . 3 7 6 Burn 4 | . . . . . . . . . . . . 1 2 1 Meltdown 7 | . . 1 . 1 . 1 1 . 1 . . . 1 1 Destroy 5 | . . . . 1 . . . . . . . . 4 . Blast 6 | . . . . . . . . . . . . 2 . 4 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24673 | 79 760 1723 1824 3139 130 316 2205 79 1524 . . 637 3869 8388 Guns 8548 | 79 681 558 156 503 64 . 867 79 530 . . 533 1598 2900 Cannons 9256 | . . 760 1179 2502 . 316 855 . 308 . . 104 1383 1849 Explosions 6584 | . 58 405 482 115 51 . 483 . 686 . . . 747 3557 Melee . | . . . . . . . . . . . . . . . Ramming 285 | . 21 . 7 19 15 . . . . . . . 141 82 Kinetic 7198 | 26 168 558 156 503 . . 334 59 188 . . 306 1224 3676 Thermal 10491 | . 58 760 1179 2502 51 316 1109 20 650 . . 331 1757 1758 Explosive 5580 | . . 405 482 115 . . 483 . 686 . . . 747 2662 Electromagnetic 1119 | 53 513 . . . 64 . 279 . . . . . . 210 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . 2 . 19 23 2 2 2 2 2 5 14 Average Corruption 7 | . . . . 2 . 13 21 1 2 2 2 2 2 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . 12 Effects 122 | . . . . 5 . 9 56 . 1 3 3 6 22 17 Message Errors 31 | . . . . 2 . 4 15 . . 1 1 4 3 1 Matter Fused 30 | . . . . . . 2 17 . . . 2 1 4 4 Heat Flow Errors 11 | . . . . . . . 7 . . 1 . . 2 1 Energy Discharges 14 | . . . . . . . 7 . 1 1 . . 4 1 Parts Rejected 4 | . . . . . . 2 1 . . . . . . 1 Parts Fused 3 | . . . . 1 . . . . . . . . 2 . Data Loss (minor) 14 | . . . . 2 . . 4 . . . . 1 3 4 Data Loss (major) 4 | . . . . . . 1 1 . . . . . 1 1 Misfires 4 | . . . . . . . 2 . . . . . 2 . Alerts 2 | . . . . . . . 1 . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . 1 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 544 | . . 28 26 29 . . 23 . . . . . 43 395 Projectiles 161 | . . . 18 29 . . 23 . . . . . 4 87 Explosions 344 | . . 28 8 . . . . . . . . . 39 269 Melee 39 | . . . . . . . . . . . . . . 39 Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 754 | . 37 22 . 44 . . 61 . 83 . . . 111 396 Shots 16 | . 1 2 . 1 . . 2 . 3 . . . 2 5 Rammed 17 | . 5 . 1 3 2 . . . . . . . 4 2 Targets Rammed 19 | . 6 . 1 4 2 . . . . . . . 4 2 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . . . Highest Temperature 479 | 36 108 309 378 198 . 72 388 . 235 168 . 18 354 479 Average Temperature 96 | 18 35 87 126 56 . 28 97 . 99 86 . 12 83 121 Received Heat Transfer 2842 | . 105 222 396 666 . . 405 297 234 18 . 24 208 267 Effects 15 | . . 1 3 . . . 1 . . . . . . 10 Shutdowns 4 | . . . . . . . 1 . . . . . . 3 Energy Bleed 5 | . . 1 1 . . . . . . . . . . 3 Interference 5 | . . . 2 . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . . . 2 1 Total Turns 151 | . . . . . . . . . . . . . 80 71 Longest Duration 71 | . . . . . . . . . . . . . 43 71 Robots Corrupted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Fried 3 | . 2 . . . . . 1 . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted 9 | . . 1 . 1 . 1 2 . 1 . . . 1 2 Combat Hostiles 7 | . . . . . . 1 2 . 1 . . . 1 2 Parts Melted 40 | . . 4 1 3 . . 6 . 6 . . 1 12 7 Heat Transferred 15716 | . 100 1295 1739 3552 50 522 1994 37 1266 . . 666 2422 2073 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . 1 . . . . . . . . 2 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Peak Influence 1518 | 20 194 457 436 769 334 78 433 244 . . . . 542 1518 Initial 289 | . 13 5 170 183 289 63 20 212 . . . . . 265 Average 291 | 4 67 317 294 450 204 41 76 216 . . . . 287 665 Maximum Alert Level 4 | . . 2 2 3 1 . 2 1 . . . . 2 4 Low Security (%) 39 | 100 100 17 18 3 54 100 79 6 . . . . 32 . Level 1 31 | . . 33 61 22 45 . 16 93 . . . . 38 36 Level 2 23 | . . 49 20 68 . . 3 . . . . . 29 27 Level 3 2 | . . . . 5 . . . . . . . . . 13 Level 4 2 | . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 4 1 4 6 . 3 . . . . . 5 9 Investigation 1 | . . . . 1 . . . . . . . . . . Extermination 10 | . . . . . 2 . 1 . . . . . 3 4 Reinforcement 16 | . 2 4 1 1 1 . 2 . . . . . 2 3 Assault 4 | . . . . 2 . . . . . . . . . 2 Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . 2 1 1 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Distress Signals 14 | . 1 1 3 5 . . . . . . . . . 4 Communications Jammed 42 | . . . . . . . . . . . . . 8 34 Distress Signals 40 | . . . . . . . . . . . . . 6 34 Times Spotted 257 | . 20 28 19 44 5 6 19 10 13 3 . 3 25 62 Peak Tracking Total 10 | . 3 6 5 7 3 5 6 9 4 3 . 2 6 10 Tactical Retreats 6 | . . . . . . . 1 . . . . . 1 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Traps Triggered 8 | . . . 1 1 1 . . 1 . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . 2 . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Machines Disabled 36 | . . . 1 3 1 . 2 . . . . . 13 16 Max in Single Turn 5 | . . . 1 1 1 . 1 . . . . . 4 5 Garrison Access 2 | . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Machines Accessed 46 | . 7 4 3 7 4 . 3 2 . 1 4 1 7 3 Terminals 25 | . 7 3 2 5 3 . 1 . . . . 1 3 . Fabricators 2 | . . . . . . . . 1 . . . . 1 . Repair Stations 7 | . . 1 1 1 . . . 1 . . . . 1 2 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . . 1 Garrison Access 4 | . . . . 1 . . 1 . . . . . 2 . Total Hacks 153 | . 27 10 13 22 11 . 8 4 . 1 27 2 19 9 Successful 82 | . 10 1 7 10 6 . 3 3 . 1 27 2 7 5 Failed 69 | . 16 8 6 12 5 . 5 1 . . . . 12 4 Catastrophic 13 | . 2 2 1 . 3 . . 1 . . . . 2 2 Database Lockouts 2 | . 1 1 . . . . . . . . . . . . Manual 44 | . 15 9 2 15 3 . . . . . . . . . Terminals 80 | . 27 9 6 19 8 . 2 . . . . 2 7 . Fabricators 5 | . . . . . . . . 1 . . . . 4 . Repair Stations 22 | . . 1 7 2 . . . 3 . . . . 3 6 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 3 . 4 . . . . . . 3 Garrison Access 8 | . . . . 1 . . 2 . . . . . 5 . Terminal Hacks 51 | . 9 1 1 6 2 . . . . 1 27 2 2 . Record 14 | . . . . . . . . . . . 11 2 1 . Part Schematic 9 | . . . . . . . . . . . 9 . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . Robot Analysis 6 | . 2 1 . 3 . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . 3 . . . Open Door 2 | . . . . 1 . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . . 4 . Network Status 1 | . . . . . . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . Build 2 | . . . . . . . . . . . . . 2 . Repair Station Hacks 13 | . . . 6 2 . . . 2 . . . . 1 2 Scan Component 8 | . . . 3 1 . . . 1 . . . . 1 2 Repair 5 | . . . 3 1 . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 2 . 3 . . . . . . 3 Insert Component 4 | . . . . . 1 . 2 . . . . . . 1 Analyze 4 | . . . . . 1 . 1 . . . . . . 2 Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . 1 2 . . . . . . . . . Terminals 4 | . 1 . . 1 2 . . . . . . . . . Botnet 4 | . 1 . . 1 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 35 | . 7 4 2 5 4 . 3 1 . . . 1 6 2 Full Trace Events 1 | . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . 1 . . . 9 . . 1 Parts Built 2 | . . . . . . . . . . . . . 2 . Authchips 2 | . . . . . . . . . . . . . 2 . Time 321 | . . . . . . . . . . . . . 321 . Total Part Build Rating 11 | . . . . . . . . . . . . . 11 . Parts Repaired 5 | . . . 3 1 . . . 1 . . . . . . Time 132 | . . . 84 26 . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . 2 . . . . . . 1 Part Schematics Acquired 3 | . . . . . 1 . 1 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . 6 Machine Destruction 2 | . . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Total Allies 10 | . . . . 10 . . . . . . . . . . Largest Group 10 | . . . . 10 7 2 . . . . . . . . Highest-Rated Group 173 | . . . . 173 125 32 . . . . . . . . Highest-Rated Ally 29 | . . . . 29 29 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 96 | . . . . 35 51 10 . . . . . . . . Total Damage 1310 | . . . . 526 632 152 . . . . . . . . Kills 11 | . . . . 4 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Robot Analysis Total 6 | . 2 1 . 3 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . 4 . Items 2 | . . . . . . . . . . . . . 2 . Machines 2 | . . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Turns Passed 11648 | 116 1337 1046 608 1200 995 192 1125 429 335 264 121 496 1956 1428 Spaces Moved 5980 | 55 711 494 226 456 582 106 589 232 210 224 102 375 1022 596 Core 87 | 3 . . . . . . . . . . . . . 84 Treads 4256 | 52 711 494 226 456 582 9 423 189 . . . . 621 493 Legs . | . . . . . . . . . . . . . . . Wheels 1618 | . . . . . . 97 166 43 210 224 102 375 401 . Hover 19 | . . . . . . . . . . . . . . 19 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 162 145 145 145 115 115 115 115 115 50 Average Speed 151 | 154 160 160 160 175 162 153 160 162 117 115 115 115 146 154 Slowest Speed 640 | 160 160 160 160 240 162 242 245 241 145 115 115 115 238 640 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 80 44 24 65 21 75 21 9 45 42 74 69 30 21 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . 1 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 . . 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . . 2 2 . 2 . . Spaces Dug 9 | . . . . . . . . . . . . . 4 5 Terrain Destroyed 645 | . 7 31 57 30 5 1 13 . 51 . . 1 91 358 Melee . | . . . . . . . . . . . . . . . Projectile 154 | . . . 10 26 . 1 . . . . . 1 23 93 AOE 491 | . 7 31 47 4 5 . 13 . 51 . . . 68 265 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Total 7574 | 73 840 635 385 682 634 122 708 280 258 230 105 401 1343 878 Wait 523 | . 47 33 84 57 4 . 33 35 1 . . . 172 57 Move 5968 | 54 710 493 225 456 582 105 588 231 209 223 101 374 1021 596 Hop . | . . . . . . . . . . . . . . . Pick Up 117 | 7 11 8 3 20 10 4 5 3 4 2 . 3 15 22 Fast Attach 86 | 6 7 8 10 7 8 . 6 3 2 1 2 . 18 8 Attach 52 | . . 4 2 5 2 1 3 1 3 1 . 1 6 23 Detach 7 | . . 1 . 1 . . . . . . . . 1 4 Swap 115 | 1 5 15 8 25 2 2 9 . 6 1 . 2 13 26 Drop 160 | . 18 15 10 21 20 3 11 4 1 2 2 2 25 26 Fire 518 | 5 36 58 42 86 4 7 53 3 32 . . 19 68 105 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 18 | . 6 . 1 3 2 . . . . . . . 4 2 Escape Stasis 9 | . . . . . . . . . . . . . . 9 Rewire 1 | . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Discovered new exit (range 18) 1201 | -10/Materials | Central database locked down 1281 | -10/Materials | Discovered new exit (range 16) 1454 | -10/Materials | Entered another Materials area 1454 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1855 | -9/Materials | Build established: Scavenger-Mutant 2043 | -9/Materials | Discovered new exit (range 4) 2157 | -9/Materials | Central database locked down 2363 | -9/Materials | Discovered new exit (range 3) 2500 | -9/Materials | Entered another Materials area 2500 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2525 | -8/Materials | Identified exit to Storage 2695 | -8/Materials | Repaired Med. Armor Plating 2722 | -8/Materials | Repaired Lgt. Treads 2750 | -8/Materials | Repaired Lgt. Treads 2909 | -8/Materials | Discovered new exit (range 4) 3108 | -8/Materials | Entered Storage 3785 | -8/Storage | Used back door to open Recycling access 3785 | -8/Storage | Discovered new exit (range 5) 3908 | -8/Storage | First assault squad dispatched 3928 | -8/Storage | Repaired Hcp. Storage Unit 4055 | -8/Storage | Discovered new exit (range 16) 4123 | -8/Storage | Core integrity fell below 50% 4155 | -8/Storage | Lost 3 parts (1n2w) 4166 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4308 | -8/Storage | Entered Factory 4308 | -7/Factory | Accompanied by 7 allies 4308 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4474 | -7/Factory | Build established: Commander-Mutant 5070 | -7/Factory | Garrison activated, responded to threat 5103 | -7/Factory | Lost 3 allies 5303 | -7/Factory | Sucked down chute 5303 | -7/Factory | Entered Waste 5318 | -7/Waste | EMP discharged 5323 | -7/Waste | 2 allies followed down the chute 5324 | -7/Waste | Spotted C-40 Crusher 5346 | -7/Waste | Destroyed C-40 Crusher 5356 | -7/Waste | Spotted C-40 Crusher 5418 | -7/Waste | EMP discharged 5418 | -7/Waste | System corruption reached 10% 5424 | -7/Waste | Spotted C-40 Crusher 5427 | -7/Waste | Spotted C-40 Crusher 5427 | -7/Waste | Spotted C-40 Crusher 5445 | -7/Waste | Spotted C-40 Crusher 5453 | -7/Waste | Crushed by Compactor (1 part destroyed) 5472 | -7/Waste | Discovered new exit (range 15) 5495 | -7/Waste | Entered Factory 5592 | -7/Factory | Build established: Mutant 6585 | -7/Factory | Discovered new exit (range 15) 6620 | -7/Factory | Entered another Factory area 6620 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6680 | -6/Factory | Repaired Hrd. Heavy Armor Plating 6860 | -6/Factory | Discovered new exit (range 8) 7049 | -6/Factory | Entered Lower Caves 7153 | -6/Lower Caves | Destroyed 8 combat bots 7192 | -6/Lower Caves | Encountered a Warlord checkpoint 7370 | -6/Lower Caves | Spotted B-75 Beast 7372 | -6/Lower Caves | Discovered new exit (range 7) 7384 | -6/Lower Caves | Entered another Lower Caves area 7635 | -6/Lower Caves | Discovered new exit (range 15) 7648 | -6/Lower Caves | Entered Data Miner 7648 | -6/Data Miner | Discovered new exit (range 7) 7671 | -6/Data Miner | Met Data Miner 7692 | -6/Data Miner | Learned location of Section 7 (-2) 7692 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7714 | -6/Data Miner | Received God Mode back door access code from Data Miner 7769 | -6/Data Miner | Entered Proximity Caves 7834 | -5/Proximity Caves | Spotted B-75 Beast 8129 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8245 | -5/Proximity Caves | Discovered new exit (range 8) 8265 | -5/Proximity Caves | Entered Factory 8265 | -5/Factory | Evolved 2 slots: Utility x2 9434 | -5/Factory | Discovered new exit (range 15) 9523 | -5/Factory | Fabricated Hvy. Proton Missile Launcher? 9748 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10221 | -5/Factory | Entered another Factory area 10221 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 10520 | -4/Factory | Build established: Tank 10960 | -4/Factory | Build established: Scavenger-Tank 11254 | -4/Factory | First assault squad dispatched 11339 | -4/Factory | Cargo convoy interrupted 11488 | -4/Factory | Lost 4 parts (1n3u) 11583 | -4/Factory | Released all parts (8) 11588 | -4/Factory | Core integrity fell below 50% 11589 | -4/Factory | System corruption reached 10% 11605 | -4/Factory | Lost 16 parts (4p4n5u3w) 11607 | -4/Factory | Core integrity fell below 20% 11649 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11600_ Field strength at 37. 11601_ Field strength at 31. 11602_ Field strength at 25. 11603_ Field strength at 2. 11603_ Stasis field depleted. 11605_ System corrupted: Component data lost. 11608_ W-44 Eye sends out distress signal. 11613_ Acquired Antigrav System. 11614_ Slug penetrates Wall. 11617_ Slug penetrates H-77 Assassin. 11625_ Antigrav System destroyed. 11626_ Penetrated by Slug. 11628_ Slug penetrates Wall. 11628_ Penetrated by Slug. 11635_ Triggered Shock Trap. 11635_ The floor emits a surge of raw power. 11635_ System corrupted (+1). 11642_ System corrupted: Heat flow error (+221). 11649_ Assembly Bed disabled. 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Weapon Cycler | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. System Restoration Module | -6/Data Miner | Free Neutron Missile Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Hvy. Proton Missile Launcher | x1 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Turtlemind Challenges ------------ None Game ------ Seed DataChargeRefractor Manual? 0 Play Time 02:13:44 Cumulative 63.2 hours Start 2024.08.02 @ 06:14:07 End 2024.08.02 @ 08:27:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/0/2/0/0/0/0/0 Lore% 50 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46395016-c9ac-452a-8b51-94ea9a10bf38