Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 19:26:07 Player: fran Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (39) 195 Value Destroyed (1296) 1296 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (448) 448 TOTAL SCORE: 7039 Bonus ------- Follower Combat Kills 173 Aligned with FarCom 300 Friendly Fire -25 Cogmind --------- Core Integrity 942/1150 Matter 9/300 Energy 170/170 System Corruption 0% Temperature Warm (183) Movement Flying (200) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION (5) --- Nuclear Pulse Array > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Wave Gun KE Penetrator > --- INVENTORY (5) ---- Light Antimatter Reactor Power Amplifier Recoil Stabilizer Quantum Capacitor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Improved Antigrav System > --- UTILITY ---------- Medium Storage Unit Targeting Computer Armor Integrity Analyzer ECM Suite Hardened Light Armor Plating Advanced Shield Generator Improved Recalibrator > --- WEAPON ----------- Phase Cannon Autogun Advanced Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Gyrokinetic Inverter Power Amplifier Improved Heat Sink Melee Analysis Suite Recoil Stabilizer Microactuators Microactuators Force Booster [Rating: 74] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Hover Unit Leg Flexi-carbon Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Hardlight Generator Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . . . . 2 . . . . 1 Utility 7 | . . . . . 2 2 1 . 1 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 93 | 7 2 . . 9 6 11 10 21 20 7 Power 16 | 1 . . . 2 1 . 3 1 5 3 Engine 6 | 1 . . . 2 . . . 1 2 . Core 6 | . . . . . 1 . 2 . 2 1 Reactor 4 | . . . . . . . 1 . 1 2 Propulsion 32 | 2 2 . . 4 3 3 1 10 7 . Treads . | . . . . . . . . . . . Leg 9 | 2 . . . . . . . 5 2 . Wheel 5 | . . . . . . . . 5 . . Hover 12 | . 2 . . 4 . 3 1 . 2 . Flight 6 | . . . . . 3 . . . 3 . Utility 25 | 2 . . . 1 1 6 3 6 5 1 Device 14 | 1 . . . 1 1 4 2 2 3 . Storage 3 | 1 . . . . . . . 1 . 1 Processor 3 | . . . . . . 1 . 1 1 . Hackware 2 | . . . . . . 1 1 . . . Protection 3 | . . . . . . . . 2 1 . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . . . 2 1 2 3 4 3 3 Energy Gun 5 | 1 . . . . . . 1 1 1 1 Energy Cannon 3 | . . . . . . . . 2 . 1 Ballistic Gun 5 | 1 . . . . . . 2 . 1 1 Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 2 | . . . . 1 1 . . . . . Special Weapon 2 | . . . . . . 1 . . 1 . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 2 1 . . . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . 1 . . Parts Lost 44 | . . . . 6 . 2 2 14 19 1 Power 7 | . . . . 1 . 1 . 2 3 . Propulsion 20 | . . . . 4 . 1 1 8 6 . Utility 7 | . . . . . . . . 1 6 . Weapon 10 | . . . . 1 . . 1 3 4 1 Highest Loss Streak 11 | . . . . 2 . 1 2 3 11 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 3 6 7 7 6 4 4 4 4 8 4 Power . | . 1 1 1 . . 1 . . . . Propulsion 1 | 2 4 4 4 3 1 . . 1 1 . Utility 3 | . . 1 1 1 1 2 3 3 6 3 Weapon . | . . 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 5 . . . 2 5 5 . 5 6 Power 1 | . . . . . . 1 . . . . Propulsion 7 | . 4 . . . . 1 2 . . . Utility 17 | . . . . . 1 2 3 . 5 6 Weapon 3 | . 1 . . . 1 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 100 98 75 94 94 85 76 14 Engine 4 | . 14 14 14 14 1 . . . 5 1 Core 4 | . . . . . 7 7 13 3 1 1 Reactor 1 | . . . . . . . . 4 1 1 Leg 5 | . 4 . . . . . . 11 17 . Hover 16 | . 22 28 28 27 9 26 26 7 . . Flight 1 | . . . . . 25 3 . . 1 4 Device 19 | . 14 14 14 13 17 28 26 25 10 . Storage 4 | . 14 14 14 14 . . . . 3 1 Processor 4 | . . . . . . 5 6 5 8 . Hackware 5 | . . . . . . 6 12 11 . . Protection 1 | . . . . . . . . 1 9 . Energy Gun 2 | . 14 14 14 1 . . 2 2 5 1 Energy Cannon 1 | . . . . . . . . 4 3 1 Ballistic Gun 3 | . 14 14 14 13 4 . . . . 1 Impact Weapon 2 | . . . . 12 9 4 . . . . Peak Build Rating 74 | 7 7 7 7 17 25 48 58 58 74 47 Average Rating 35 | 5 6 7 7 13 21 41 52 48 51 22 On Entrance 21 | . 7 7 7 7 17 21 48 53 57 17 Naked Turns 32 | . . . . . . . . . 32 . Heaviest Build 68 | 14 14 14 14 17 17 24 36 64 68 39 Greatest Support 83 | 20 20 12 12 12 12 31 32 75 83 13 Greatest Overweight (x) 3 | 1 2 1 1 2 1 . 1 3 3 2 Average Overweight (x) . | . . 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 5 5 10 10 15 Average Capacity 6 | 7 8 8 8 8 5 5 5 5 8 8 Most Carried 10 | 6 8 7 7 8 6 5 5 9 10 7 Average Carried 5 | 3 6 7 7 6 4 4 4 4 8 5 Final Capacity 10 | 8 8 8 8 8 5 5 5 10 5 5 Final Carried 9 | 6 7 7 7 7 5 5 5 9 4 5 Class Distribution -------------------- 30% | Hacker-Mutant 24% | Mutant 12% | Scavenger-Mutant 10% | Assassin 8% | Scout 7% | Ninja 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Scout | -8/Materials Ninja | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Matter Collected 1338 | 195 . . . 167 . 184 153 443 123 73 Remotely . | . . . . . . . . . . . Salvage Created 1458 | 109 . . . 71 . 184 61 612 348 73 Parts 85 | 1 . . . 8 . 12 11 28 21 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Combat Hostiles Destroyed 30 | . . . . 6 . 3 1 9 10 1 Melee 3 | . . . . . . 2 1 . . . Guns 12 | . . . . 4 . . . 1 7 . Cannons 7 | . . . . . . . . 3 3 1 AOE 7 | . . . . 2 . . . 5 . . Classes Destroyed 12 | 2 . . . 2 . 1 2 4 1 . Worker 4 | . . . . 1 . 2 1 . . . Builder 2 | . . . . . . . 1 1 . . Tunneler 1 | 1 . . . . . . . . . . Recycler 2 | 1 . . . . . . . 1 . . Swarmer 13 | . . . . 6 . . . . 7 . Grunt 3 | . . . . . . 3 . . . . Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . 1 . Sentry 5 | . . . . . . . . 4 . 1 Programmer 2 | . . . . . . . 1 . 1 . Behemoth 1 | . . . . . . . . 1 . . Thug 2 | . . . . . . . . 2 . . Savage 1 | . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . 1 . . Best Kill Streak 6 | 1 . . . 3 . 2 2 6 5 1 Combat Bots Only 6 | . . . . 3 . 2 1 6 5 1 Max Kills in Single Turn 5 | 1 . . . 2 . 1 1 5 1 1 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . 1 . . . 5 . . Melee 1 | . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Hostile Shots Fired 853 | . . . . 89 . 35 47 414 231 37 Missed 348 | . . . . 24 . 16 28 186 84 10 Hits 505 | . . . . 65 . 19 19 228 147 27 Melee 6 | . . . . . . . . . 6 . Projectile 499 | . . . . 65 . 19 19 228 141 27 AOE 2 | . . . . . . . 1 . 1 . Critical Strikes 12 | . . . . 1 . . . . 9 2 Damage Taken 5735 | . . . . 548 . 216 233 1269 2953 516 Core 1600 | . . . . 137 . 82 44 152 977 208 Absorbed by Shields 1071 | . . . . . . 16 68 921 66 . Regen/Repaired (Parts) 118 | . . . . . . 54 . . . 64 Core Remaining (%) 68 | 100 . . . 45 100 88 . 76 2 . Volleys Fired 105 | 7 . . . 37 . 1 . 26 28 6 Largest 3 | 2 . . . 2 . 1 . 2 3 3 Hottest 240 | 70 . . . 80 . 5 . 175 240 219 Shots Fired 157 | 14 . . . 43 . 1 . 34 57 8 Gun 93 | 14 . . . 37 . . . 4 36 2 Cannon 56 | . . . . . . . . 30 20 6 Launcher 6 | . . . . 6 . . . . . . Special 2 | . . . . . . 1 . . 1 . Kinetic 55 | 7 . . . 35 . . . 5 7 1 Thermal 90 | 7 . . . 2 . . . 25 49 7 Explosive 6 | . . . . 6 . . . . . . Electromagnetic 4 | . . . . . . . . 4 . . Robot Hit Streak 9 | 8 . . . 5 . . . 9 9 1 Robot Miss Streak 4 | 2 . . . 4 . . . 4 4 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 107 | 11 . . . 22 . 11 3 20 38 2 Core Hits 61 | 3 . . . 10 . 3 3 18 22 2 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 1 . . 1 . Critical Strikes 6 | 1 . . . . . 1 . 2 2 . Burn 1 | 1 . . . . . . . . . . Destroy 4 | . . . . . . . . 2 2 . Smash 1 | . . . . . . 1 . . . . Melee Attacks 19 | . . . . . . 16 3 . . . Impact 9 | . . . . . . 9 . . . . Slashing 10 | . . . . . . 7 3 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 4 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3418 | 124 . . . 439 . 568 227 1102 884 74 Guns 935 | 124 . . . 158 . . . 79 574 . Cannons 1061 | . . . . . . . . 677 310 74 Explosions 624 | . . . . 281 . . . 343 . . Melee 795 | . . . . . . 568 227 . . . Ramming 3 | . . . . . . . . 3 . . Kinetic 435 | 49 . . . 146 . . . 126 114 . Thermal 1825 | 75 . . . 12 . . . 894 770 74 Explosive 281 | . . . . 281 . . . . . . Electromagnetic 79 | . . . . . . . . 79 . . Impact 305 | . . . . . . 305 . . . . Slashing 490 | . . . . . . 263 227 . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . 2 1 2 8 . Average Corruption 1 | . . . . . . 1 1 1 4 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 33 | . . . . . . 10 4 13 6 . Message Errors 9 | . . . . . . 5 . 2 2 . Matter Fused 10 | . . . . . . 1 1 5 3 . Heat Flow Errors 3 | . . . . . . 1 . 1 1 . Energy Discharges 4 | . . . . . . 2 1 1 . . Parts Fused 3 | . . . . . . . 2 1 . . Data Loss (minor) 2 | . . . . . . 1 . 1 . . Misfires 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 127 | . . . . 2 . 123 . 2 . . Projectiles 2 | . . . . . . . . 2 . . Explosions 2 | . . . . 2 . . . . . . Melee 123 | . . . . . . 123 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 66 | . . . . 29 . . . 37 . . Shots 3 | . . . . 2 . . . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . Kicked 1 | . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 664 | 40 . . . 48 . 253 2 200 664 183 Average Temperature 165 | 19 . . . 8 . 132 2 50 253 45 Received Heat Transfer 859 | . . . . . . 83 38 408 237 93 Effects 27 | . . . . . . . . . 27 . Shutdowns 12 | . . . . . . . . . 12 . Energy Bleed 4 | . . . . . . . . . 4 . Interference 4 | . . . . . . . . . 4 . Short Circuit 3 | . . . . . . . . . 3 . Damage (minor) 2 | . . . . . . . . . 2 . Damage (major) 1 | . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 3 | . . . . . . 3 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | 1 . . . . . . . . 3 . Heat Transferred 2847 | 296 . . . 37 . . . 1085 1355 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 125 | 5 . . . 90 45 86 65 125 91 39 Initial 20 | . . . . . . 20 4 . . 10 Average 16 | 1 . . . 11 11 22 11 17 33 4 Influence Increases 1631 | 10 . . . 229 95 228 205 406 403 55 Destroy 0b10 Robot/C 680 | . . . . 120 . 60 20 260 200 20 Destroy 0b10 Robot/NC 45 | 10 . . . 5 . 10 10 10 . . Destroy Leader 80 | . . . . 20 . . 10 10 30 10 Allied During Kill 11 | . . . . . . . . 11 . . Successful Hack 36 | . . . . . 5 8 . 17 . 6 Disable Machine 75 | . . . . 15 . . . . 45 15 Destroy Structure 44 | . . . . 24 . . . 8 8 4 Partial Spotted 45 | . . . . . 15 15 . 15 . . Lose Combat Pursuer 615 | . . . . 45 75 135 165 75 120 . Influence Decreases 1631 | 10 . . . 229 50 263 215 406 381 77 Entered New Map 43 | . . . . . . 25 6 . . 12 Time Decay 1239 | 10 . . . 195 50 226 189 275 229 65 Lost Part 324 | . . . . 34 . 12 20 106 152 . Lost Ally 25 | . . . . . . . . 25 . . Squads Dispatched 13 | . . . . . 1 4 2 . 6 . Investigation 2 | . . . . . . 1 . . 1 . Extermination 4 | . . . . . . 1 1 . 2 . Reinforcement 4 | . . . . . 1 2 1 . . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Distress Signals 8 | . . . . . 2 2 . 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 2 . . 8 5 14 20 24 25 8 Peak Tracking Total 7 | . 2 . . 3 3 4 6 6 7 7 Tactical Retreats 32 | . . . . 3 4 5 8 6 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Traps Triggered 3 | . . . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Machines Disabled 5 | . . . . 1 . . . . 3 1 Max in Single Turn 1 | . . . . 1 . . . . 1 1 Garrison Access 2 | . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Machines Accessed 20 | . . . . . 2 6 4 4 2 2 Terminals 10 | . . . . . 2 1 1 4 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . . 3 2 . . 1 Recycling Units 2 | . . . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 33 | . . . . . 4 11 4 5 4 5 Successful 21 | . . . . . 1 9 2 4 1 4 Failed 12 | . . . . . 3 2 2 1 3 1 Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 1 . . 1 . . . . Terminals 13 | . . . . . 4 1 1 5 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 13 | . . . . . . 7 2 . . 4 Recycling Units 5 | . . . . . . 2 . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . Terminal Hacks 7 | . . . . . 1 . 1 4 . 1 Open Door 5 | . . . . . . . 1 4 . . Dispatch Records 1 | . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . 6 . . . 3 Scan Component 5 | . . . . . . 3 . . . 2 Repair 4 | . . . . . . 3 . . . 1 Recycling Unit Hacks 3 | . . . . . . 2 . . 1 . Recycle Component 1 | . . . . . . 1 . . . . Report Inventory 2 | . . . . . . 1 . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . Seal Access 2 | . . . . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . . . . . 1 4 2 2 1 1 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . . 3 . . . 1 Time 262 | . . . . . . 184 . . . 78 Parts Recycled 1 | . . . . . . 1 . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Total Allies 5 | . . . . . . . . 5 . . Largest Group 3 | . . . . . . . . 3 . . Highest-Rated Group 237 | . . . . . . . . 237 . . Highest-Rated Ally 159 | . . . . . . . . 159 . . Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . . . . . . . 45 . . Total Damage 1052 | . . . . . . . . 1052 . . Kills 4 | . . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Active Infowar (turns) 4367 | 15 120 93 266 1006 141 822 762 737 405 . Sensors 1322 | . . . . 620 141 561 . . . . Terrain 984 | . . . . . 136 822 26 . . . Traps 1333 | . . . . . . . 736 597 . . Seismic 880 | 15 120 93 266 386 . . . . . . ECM 842 | . . . . . . 15 22 400 405 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Turns Passed 5977 | 118 120 93 266 1015 141 822 764 1472 736 430 Spaces Moved 5986 | 70 92 62 230 736 349 1076 1080 1330 653 308 Core 67 | 3 . . . . . . . . 64 . Treads . | . . . . . . . . . . . Legs 1021 | 67 14 . . . . . . 631 309 . Wheels 165 | . . . . . . . . 165 . . Hover 3825 | . 78 62 230 736 . 1076 1080 534 29 . Flight 908 | . . . . . 349 . . . 251 308 Fastest Speed 32 | 50 116 116 116 56 32 45 45 45 34 40 Average Speed 76 | 118 117 116 116 115 33 46 48 94 81 92 Slowest Speed 210 | 190 180 116 116 180 112 48 105 190 210 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 5 21 14 60 98 32 23 18 52 18 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . . . . . Spaces Dug 5 | . . . . 5 . . . . . . Terrain Destroyed 45 | . . . . 31 . . . 8 4 2 Melee . | . . . . . . . . . . . Projectile 14 | . . . . . . . . 8 4 2 AOE 31 | . . . . 31 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Fac Fac Total 7190 | 90 106 83 229 867 373 1373 1315 1506 803 445 Wait 818 | . . 22 . 70 9 242 194 108 74 99 Move 5974 | 69 91 61 229 735 346 1075 1079 1329 652 308 Hop 1 | . . . . . 1 . . . . . Pick Up 67 | 7 6 . . 6 4 12 11 6 7 8 Fast Attach 74 | 6 2 . . 1 1 8 7 22 17 10 Attach 33 | 1 . . . 9 3 4 4 4 6 2 Detach 9 | . . . . 2 . 1 1 3 1 1 Swap 18 | . . . . 4 3 5 1 . 4 1 Drop 70 | . 7 . . 3 6 9 15 6 14 10 Fire 105 | 7 . . . 37 . 1 . 26 28 6 Melee 19 | . . . . . . 16 3 . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 12) 239 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 325 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 326 | -10/Mines | Discovered new exit (range 5) 332 | -10/Mines | Entered Exiles 360 | -10/Exiles | Met 8R-AWN 380 | -10/Exiles | Met EX-HEX 414 | -10/Exiles | Met EX-BIN 426 | -10/Exiles | Aligned with FarCom system 428 | -10/Exiles | Given EX-Vault access code 519 | -10/Exiles | Met EX-DEC 584 | -10/Exiles | Discovered new exit (range 14) 598 | -10/Exiles | Entered Mines 603 | -9/Mines | Met a Derelict bent on vengeance 631 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 633 | -9/Mines | Found Prototype Device 800 | -9/Mines | Learned 2 Materials zone layouts 993 | -9/Mines | Identified Exp. Sensor Array 1014 | -9/Mines | Core integrity fell below 50% 1268 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1270 | -9/Mines | Found Scrap Suit 1295 | -9/Mines | Build established: Assassin 1305 | -9/Mines | Learned 2 Materials zone layouts 1355 | -9/Mines | Discovered new exit (range 5) 1401 | -9/Mines | Discovered new exit (range 6) 1490 | -9/Mines | Found a hidden stash of uninstalled traps 1613 | -9/Mines | Entered Materials 1613 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1614 | -8/Materials | Identified exit to Factory 1754 | -8/Materials | Entered Factory 1754 | -7/Factory | Evolved 2 slots: Utility x2 1901 | -7/Factory | Repaired Exp. Sensor Array 1940 | -7/Factory | Build established: Scout 2396 | -7/Factory | Build established: Ninja 2464 | -7/Factory | Repaired Airjet 2503 | -7/Factory | Repaired Hardlight Generator 2556 | -7/Factory | Discovered new exit (range 7) 2576 | -7/Factory | Entered another Factory area 2576 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2850 | -6/Factory | Build established: Hacker-Mutant 3268 | -6/Factory | Discovered new exit (range 10) 3329 | -6/Factory | Discovered new exit (range 10) 3340 | -6/Factory | Entered Extension 3375 | -6/Extension | Spotted B-75 Beast 3529 | -6/Extension | Rescued a captive Derelict 3530 | -6/Extension | Rescued a captive Derelict 3694 | -6/Extension | Rescued A7 3729 | -6/Extension | Lost 3 parts (1p1n1w) 3746 | -6/Extension | Rescued a captive Derelict 3746 | -6/Extension | Rescued a captive Derelict 3849 | -6/Extension | Spotted B-75 Beast 3883 | -6/Extension | Lost 3 parts (1p2n) 3885 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3889 | -6/Extension | Allies destroyed B-75 Beast 3924 | -6/Extension | Lost 3 allies 3958 | -6/Extension | Lost 3 parts (2n1w) 4193 | -6/Extension | Destroyed B-75 Beast 4742 | -6/Extension | Discovered new exit (range 3) 4812 | -6/Extension | Entered Factory 4812 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4932 | -5/Factory | Garrison activated, responded to threat 5399 | -5/Factory | Released all parts (4) 5428 | -5/Factory | Core integrity fell below 50% 5430 | -5/Factory | Lost 11 parts (2p4n2u3w) 5524 | -5/Factory | Spotted B-75 Beast 5529 | -5/Factory | Core integrity fell below 20% 5544 | -5/Factory | Discovered new exit (range 11) 5548 | -5/Factory | Entered another Factory area 5548 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5651 | -4/Factory | Build established: Mutant 5652 | -4/Factory | Repaired Broken Nuclear Pulse Array 5681 | -4/Factory | Found Quantum Capacitor 5978 | -4/Factory | Self-destructed Last Messages --------------- 05857_ Acquired Matter Neutralizer. 05858_ Slug penetrates Recycling Unit. 05858_ Recycling Unit disabled. 05861_ Penetrated by Slug. 05870_ Dropped Lrg. Storage Unit. 05877_ Y-64 Sentinel destroyed. 05881_ Acquired KE Penetrator. 05885_ Acquired Wave Gun. 05886_ Acquired 73 matter. 05886_ U-05 Engineer builds a Wall. 05892_ Acquired Imp. Fusion Compressor. 05894_ ALERT: Security rotation in progress. 05896_ R-10 Processor collects Imp. Medium Armor Plating. 05896_ R-10 Processor collects Thermal Shield. 05901_ R-10 Processor collects Neutrino Core. 05923_ K-01 Serf cleans the Terminal. 05969_ Critical hit (Burn: +37). 05975_ Slug penetrates Wall. 05977_ Matter Neutralizer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ????????????????????????????????? #????????????? | | ????????????????????????????????? ?????????????? | | ??? ?????????????????????????? ??????????????? | | ??? #???????????????????????? ???????????????? | | ?? ???????????????????????? ????????????????? | | ? ""?????????????????????? ?????###?????????? | | ??" G??????################+######T #####?????? | | """ ""??????# s ww ????? | | """ ???????# s ????? | | #???????# s s g ???? | | """ #???????# g ???? | | """ #???????# g ???? | | """ #???????# @ ###+#######/###???????? | | ######### # #????????? | | # #????????? | | # ! """ """ #????????? | | # """ """ #????????? | | ! # """ """ #????????? | | R # #????????? | | #########+######+##### # """ #????????? | | ## # # # ! """ #????????? | | ## # """" # # """ #????????? | | ## # """" # # " " #????????? | | ## # """" # + "T" #????????? | | ## # """" # # """ #????????? | | ## # """" # #####+###########?????? | | ## # """" # #?# # #?????? | | ?# # # ### "" # """ ##?????? | | ?############+######## T +^ Y" ##?????? | | ????????????# #??????# ### # "" ##?????? | | ????????????# #??????# #?# # ##?????? | | ????????????# ######## #?####### ! #??????? | | ????????????# #???????########??????? | | ????????#####+##########+#######?????????????????? | | ????????# # """ #?????????????????? | | ????????# """ """ # "T" #?????????????????? | | ????????# """ """ # """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 51 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 525 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 6 Armor Integrity Analysis 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -7/Factory Airjet | 65% | -7/Factory Hardlight Generator | 3% | -7/Factory Nuclear Pulse Array | 41% | -4/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Prison Break Quick And Dirty Challenges ------------ None Game ------ Seed SiegeVoltaicBay Manual? 0 Play Time 01:51:18 Cumulative 15.9 hours Start 2025.05.08 @ 14:56:36 End 2025.05.10 @ 19:26:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11a63325-6a38-4771-947b-f9a13dfa4e5a