Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 13:53:24 Player: Miles Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (90) 450 Value Destroyed (3177) 3177 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1557) 1557 TOTAL SCORE: 10124 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 101 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 545/1000 Matter 300/300 Energy 392/450 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Small Storage Unit Energy Well Improved Melee Analysis Suite Improved Focal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Trap Scanner Authchip [R/Combat] Relay Coupler [Duelist] (25) Relay Coupler [Sentry] (22) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Propulsion Shielding Improved Propulsion Shielding > --- WEAPON ----------- Flak Gun Heavy Mace > --- INVENTORY -------- Light Deuterium Engine Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Datajack [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Fac DSF Fac Slots Evolved 10 | . . 2 . 2 . 2 . . 2 . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . 1 . . . . 1 Utility 5 | . . 1 . 1 . . . . 2 . 1 Weapon . | . . . . . . . . . . . . Parts Attached 107 | 7 13 6 2 4 44 8 7 4 . 7 5 Power 22 | 1 2 . 1 . 10 3 4 . . 1 . Engine 13 | 1 2 . 1 . 5 3 1 . . . . Core 9 | . . . . . 5 . 3 . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 39 | 2 6 2 . 2 19 1 . . . 6 1 Treads . | . . . . . . . . . . . . Leg 4 | . . . . . 3 . . . . . 1 Wheel 5 | 2 3 . . . . . . . . . . Hover 4 | . . . . . 4 . . . . . . Flight 26 | . 3 2 . 2 12 1 . . . 6 . Utility 21 | 2 2 . . 1 5 2 2 3 . . 4 Device 8 | 1 1 . . . 1 1 . 2 . . 2 Storage 3 | 1 . . . . . . . . . . 2 Processor 2 | . . . . 1 . . 1 . . . . Hackware 4 | . 1 . . . 1 . 1 1 . . . Protection 4 | . . . . . 3 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 3 4 1 1 10 2 1 1 . . . Energy Gun 9 | 1 1 1 1 . 5 . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 4 | 1 . . . . 2 1 . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . . . Launcher 4 | . 1 2 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . 1 . . . . Unidentified Prototypes 12 | . . . . . 12 . . . . . . Corrupted Parts 2 | . . . . . 1 . 1 . . . . System Corruption 17 | . . . . . 7 . 10 . . . . Parts Lost 44 | . 2 2 . 2 15 . 6 1 . 5 11 Power 10 | . . . . . 4 . 3 1 . 1 1 Propulsion 17 | . 1 1 . 2 3 . 1 . . 2 7 Utility 7 | . . . . . 3 . . . . 2 2 Weapon 10 | . 1 1 . . 5 . 2 . . . 1 Highest Loss Streak 11 | . 2 2 . 1 6 . 6 1 . 4 11 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 6 | 4 7 7 7 7 6 4 4 5 4 4 5 Power . | 1 2 1 1 2 . . . . . . . Propulsion 2 | . 3 1 1 1 2 3 2 1 1 1 . Utility 1 | . . 2 2 1 2 . . 4 3 3 4 Weapon 1 | 1 1 2 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | 3 5 1 . . 6 . . . . . 3 Power 4 | . 3 . . . 1 . . . . . . Propulsion 7 | 3 1 . . . 3 . . . . . . Utility 6 | . 1 1 . . 1 . . . . . 3 Weapon 1 | . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 79 88 81 90 96 94 91 80 71 58 Engine 7 | . 14 11 11 9 3 5 10 . . . . Core 3 | . . . . . 4 5 2 15 6 4 3 Wheel 5 | . 26 . . . . . . . . . . Flight 24 | . . 29 33 28 28 38 38 37 33 30 24 Device 6 | . 11 . 10 9 4 9 4 4 13 11 4 Storage 7 | . 14 11 11 9 6 . . . . . 5 Processor 4 | . . . . 6 9 5 5 7 6 6 5 Hackware 5 | . 2 11 11 9 5 . 2 10 6 6 4 Protection 5 | . . . . . 10 15 15 7 6 2 . Energy Gun 7 | . 19 11 12 9 5 6 . . . . . Ballistic Gun 1 | . 4 . . . 2 . 1 . . . . Ballistic Cannon 1 | . . . . . 5 2 . . . . . Impact Weapon 1 | . . . . . . 4 7 3 . . . Special Melee Weapon 1 | . 2 2 . . . . 4 . . . . Peak Build Rating 46 | 8 9 11 12 16 38 46 46 45 45 45 43 Average Rating 24 | 5 7 9 10 12 30 41 43 44 45 39 32 On Entrance 24 | . 8 9 9 10 12 37 46 43 42 45 33 Naked Turns . | . . . . . . . . . . . . Heaviest Build 26 | 14 16 14 15 18 24 26 23 20 16 16 15 Greatest Support 35 | 20 20 12 12 16 35 26 26 25 25 25 18 Greatest Overweight (x) 4 | . 4 1 1 1 4 . . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 8 Average Capacity 6 | 7 8 8 8 8 7 5 5 5 5 5 7 Most Carried 8 | 8 8 8 8 8 8 5 5 5 4 5 7 Average Carried 6 | 4 7 7 7 7 6 4 4 5 4 4 5 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 8 Final Carried 8 | 8 8 8 8 8 5 5 5 5 4 5 4 Class Distribution -------------------- 40% | Sprinter 35% | Mutant 18% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Scavenger-Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Fac DSF Fac Matter Collected 2743 | 303 163 156 121 66 1270 64 335 75 . 120 70 Remotely . | . . . . . . . . . . . . Salvage Created 3039 | 169 199 161 126 66 1337 61 360 143 . 274 143 Parts 177 | 16 17 11 9 8 67 5 13 9 . 17 5 Haulers Intercepted 6 | . . 1 . . 4 . . . . 1 . Recyclers Shooed 3 | 1 . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Fac DSF Fac Combat Hostiles Destroyed 69 | . 9 4 3 4 30 1 10 2 . 5 1 Melee 12 | . . . . . . 1 3 2 . 5 1 Guns 27 | . 5 4 3 2 9 . 4 . . . . Cannons 7 | . . . . . 7 . . . . . . AOE 19 | . 4 . . 2 13 . . . . . . Classes Destroyed 14 | 2 2 2 . . 6 . . . . 2 . Worker 3 | . . . . . 1 . . 1 . . 1 Builder 3 | . . . . . 2 . . . . . 1 Tunneler 5 | 5 . . . . . . . . . . . Hauler 6 | . . 1 . . 4 . . . . 1 . Recycler 2 | 1 . . . . 1 . . . . . . Watcher 2 | . . . . . 1 . . . . . 1 Swarmer 21 | . 6 2 . 3 . . 7 . . 3 . Cutter 1 | . . . . . . . . . . 1 . Grunt 29 | . 3 1 3 . 22 . . . . . . Brawler 2 | . . . . . 2 . . . . . . Duelist 2 | . . . . . 1 . 1 . . . . Protector 2 | . . . . . 2 . . . . . . Sentry 11 | . . 1 . 1 3 1 2 2 . . 1 Specialist 1 | . . . . . . . . . . 1 . Best Kill Streak 10 | 5 3 4 3 3 10 1 5 2 . 4 3 Combat Bots Only 9 | . 3 3 3 3 9 1 5 1 . 4 1 Max Kills in Single Turn 3 | 1 3 1 1 2 3 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 . . 2 3 . . . . . . Melee 1 | . . . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Fac DSF Fac Hostile Shots Fired 585 | . 50 28 7 30 139 18 109 64 . 60 80 Missed 221 | . 22 11 2 9 50 9 47 28 . 27 16 Hits 364 | . 28 17 5 21 89 9 62 36 . 33 64 Melee 6 | . . . . . . . 1 . . 5 . Projectile 358 | . 28 17 5 21 89 9 61 36 . 28 64 AOE 3 | . . . . . . . . . . 3 . Critical Strikes 4 | . . 1 . . . . 1 . . 1 1 Actively Blocked 1 | . . . . . . . 1 . . . . Damage Taken 5409 | . 415 233 66 286 1578 62 823 296 . 622 1028 Core 1563 | . 72 62 12 77 353 15 187 114 . 216 455 Absorbed by Shields 48 | . . . . . 8 . 10 . . 30 . Redirected to Shielding 311 | . . . . . 123 . 148 22 . 18 . Ignored by Resistances 67 | . . . . . . . . . . . 67 Regen/Repaired (Parts) 35 | . . 35 . . . . . . . . . Core Remaining (%) 66 | 100 71 . 81 . 21 . . 54 . 74 . Volleys Fired 195 | 11 26 21 5 12 104 1 15 . . . . Largest 2 | 2 2 2 2 2 2 2 1 . . . . Hottest 112 | 60 80 85 85 80 112 105 28 . . . . Shots Fired 272 | 17 44 23 10 17 144 2 15 . . . . Gun 176 | 17 43 19 10 11 60 1 15 . . . . Cannon 73 | . . . . 5 67 1 . . . . . Launcher 23 | . 1 4 . 1 17 . . . . . . Special . | . . . . . . . . . . . . Kinetic 132 | 11 10 . . 5 90 1 15 . . . . Thermal 98 | 6 21 17 5 11 37 1 . . . . . Explosive 18 | . 1 4 . 1 12 . . . . . . Electromagnetic 24 | . 12 2 5 . 5 . . . . . . Robot Hit Streak 12 | 7 5 8 12 7 11 4 5 . . . . Robot Miss Streak 8 | 3 8 2 1 1 5 . 7 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 218 | 10 24 19 8 10 87 3 25 8 . 13 11 Core Hits 169 | 7 10 11 7 6 95 1 19 2 . 6 5 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 6 | . . 1 . . . . 4 1 . . . Critical Strikes 16 | . . 1 . . 4 1 5 1 . 2 2 Burn 2 | . . . . . 2 . . . . . . Blast 2 | . . . . . 2 . . . . . . Smash 8 | . . 1 . . . 1 5 1 . . . Sever 4 | . . . . . . . . . . 2 2 Melee Attacks 60 | . 1 3 . . . 1 17 9 . 18 11 Impact 24 | . . 1 . . . 1 17 5 . . . Slashing 33 | . . . . . . . . 4 . 18 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . 3 . . . . . 1 . 1 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7124 | 123 531 385 113 288 3441 78 650 390 . 555 570 Guns 1634 | 123 257 158 113 87 724 15 157 . . . . Cannons 1119 | . . . . 81 1015 23 . . . . . Explosions 2200 | . 274 121 . 120 1685 . . . . . . Melee 2154 | . . 106 . . . 40 493 390 . 555 570 Ramming 17 | . . . . . 17 . . . . . . Kinetic 1650 | 71 26 . . 81 1292 23 157 . . . . Thermal 1037 | 52 261 129 46 87 447 15 . . . . . Explosive 1661 | . 151 121 . 120 1269 . . . . . . Electromagnetic 605 | . 93 29 67 . 416 . . . . . . Impact 811 | . . 106 . . . 40 493 172 . . . Slashing 1343 | . . . . . . . . 218 . 555 570 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . 7 2 12 12 . . . Average Corruption 7 | . . . . . 7 2 4 12 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . . 10 . 8 13 . . . Message Errors 6 | . . . . . 3 . 1 2 . . . Matter Fused 10 | . . . . . 1 . 4 5 . . . Heat Flow Errors 5 | . . . . . 3 . 1 1 . . . Energy Discharges 2 | . . . . . 1 . 1 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . 1 2 . . . Misfires 1 | . . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 605 | . 81 115 . 5 21 . 203 135 . 12 33 Projectiles 1 | . . . . . 1 . . . . . . Explosions 115 | . 81 9 . 5 20 . . . . . . Melee 489 | . . 106 . . . . 203 135 . 12 33 Knockbacks 21 | . . . . . 20 1 . . . . . Impact . | . . . . . . . . . . . . Kinetic 17 | . . . . . 16 1 . . . . . Secondary 4 | . . . . . 4 . . . . . . Self-Inflicted Damage 371 | . 156 47 . . 168 . . . . . . Shots 12 | . 2 3 . . 7 . . . . . . Rammed 3 | . . . . . 3 . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 457 | . 138 54 156 99 457 9 201 302 . . . Average Temperature 100 | . 44 11 82 51 138 6 57 116 . . . Received Heat Transfer 1302 | . 81 33 36 90 708 18 114 60 . 45 117 Effects 6 | . . . . . 6 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . 3 . . . . Combat Hostiles 4 | . . . . . 1 . 3 . . . . Parts Fried 6 | . 1 1 . . 1 . 3 . . . . Impact Corruptions 9 | . . 1 . . . . 7 1 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . 1 . 3 . . . . . . Heat Transferred 2211 | 125 425 300 100 200 1024 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Fac DSF Fac Maximum Alert Level 3 | . . . . . 2 1 3 2 . 1 . Low Security (%) 57 | 100 100 100 100 100 19 . . . 100 78 100 Level 1 23 | . . . . . 32 100 53 63 . 21 . Level 2 17 | . . . . . 47 . 30 36 . . . Level 3 1 | . . . . . . . 16 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 807 | 10 120 94 110 158 621 289 807 428 182 225 144 Initial 423 | . 3 15 36 35 62 279 202 423 182 130 117 Average 214 | 2 61 33 56 74 387 253 435 389 182 156 100 Influence Increases 3157 | 30 344 231 135 223 1097 80 665 110 5 145 92 Destroy 0b10 Robot/C 1440 | . 180 80 100 80 620 20 200 40 . 100 20 Destroy 0b10 Robot/NC 120 | 30 . 5 . . 60 . . 5 . 5 15 Destroy Leader 274 | . 40 12 20 20 120 10 10 20 . 10 12 Allied During Kill 33 | . . . . . 33 . . . . . . Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . Successful Hack 72 | . 12 2 . 10 8 35 . . 5 . . Disable Machine 135 | . 30 30 . . 75 . . . . . . Anti-Garrison Action 100 | . . . . . . . 100 . . . . Destroy Structure 148 | . 37 27 . 8 76 . . . . . . Partial Spotted 195 | . . 15 15 15 45 15 15 30 . . 45 Lose Combat Pursuer 630 | . 45 60 . 90 60 . 330 15 . 30 . Influence Decreases 3128 | 25 311 175 139 165 630 406 147 544 191 107 288 Entered New Map 1387 | . 2 23 58 55 86 336 87 384 191 57 108 Time Decay 1242 | 25 279 132 70 90 356 70 . 150 . . 70 Lost Part 438 | . 20 20 . 20 148 . 60 10 . 50 110 Lost Ally 61 | . 10 . 11 . 40 . . . . . . Squads Dispatched 18 | . 1 . . 2 5 1 . 5 . 2 2 Investigation 9 | . 1 . . 2 . 1 . 3 . . 2 Extermination 1 | . . . . . . . . 1 . . . Reinforcement 6 | . . . . . 3 . . 1 . 2 . Assault 2 | . . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Fac DSF Fac Distress Signals 8 | . . 1 . 2 2 . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 164 | . 15 16 3 17 43 4 28 10 . 14 14 Peak Tracking Total 11 | . 3 7 3 8 9 2 11 6 . 5 9 Tactical Retreats 18 | . 2 2 . 2 3 . 6 1 . 2 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Fac DSF Fac Traps Triggered 13 | . . . . . 1 1 3 4 . 4 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 38 | . 17 . . . . . 21 . . . . Triggered 1 | . 1 . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . 2 . . . . . 1 . . . . Reused 1 | . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Fac DSF Fac Machines Disabled 11 | . 2 2 . . 5 . 2 . . . . Max in Single Turn 2 | . 2 1 . . 1 . 1 . . . . Garrison Relay 2 | . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Fac DSF Fac Machines Accessed 19 | . 3 1 . 2 3 4 . 3 1 . 2 Terminals 13 | . 3 . . 1 3 2 . 3 1 . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 4 | . . 1 . 1 . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 47 | . 6 4 . 7 6 7 . 8 3 . 6 Successful 20 | . 3 4 . 3 4 2 . 1 1 . 2 Failed 27 | . 3 . . 4 2 5 . 7 2 . 4 Catastrophic 7 | . 1 . . . . 3 . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 7 . . . 3 5 . 6 . . . Terminals 32 | . 6 . . 4 6 5 . 8 3 . . Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 11 | . . 4 . 3 . 1 . . . . 3 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 8 | . 1 . . 2 3 . . 1 1 . . Record 2 | . . . . 2 . . . . . . . Part Schematic 2 | . 1 . . . 1 . . . . . . Open Door 2 | . . . . . 2 . . . . . . Open DSF 2 | . . . . . . . . 1 1 . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks 6 | . . 4 . 1 . . . . . . 1 Scan Component 4 | . . 2 . 1 . . . . . . 1 Repair 2 | . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 4 | . 2 . . . 1 1 . . . . . Terminals 4 | . 2 . . . 1 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 3 | . 1 . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 2 1 . 2 2 4 . 3 1 . 2 Full Trace Events 8 | . 1 . . 2 . 1 . 2 . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . Time 52 | . . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Fac DSF Fac Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked 1 | . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . 1 . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 10 . . . . Machine Destruction 10 | . . . . . . . 10 . . . . Attached 1 | . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Fac DSF Fac Total Allies 6 | . 1 . 3 . 2 . . . . . . Largest Group 3 | . 1 . 3 . 2 . . . . . . Highest-Rated Group 62 | . 10 . 40 . 62 . . . . . . Highest-Rated Ally 31 | . 10 . 16 . 31 . . . . . . Total Orders 1 | . . . 1 . . . . . . . . ROAM 1 | . . . 1 . . . . . . . . Ally Attacks 53 | . . . 10 . 43 . . . . . . Total Damage 841 | . . . 104 . 737 . . . . . . Kills 6 | . . . 2 . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Fac DSF Fac Active Infowar (turns) 1346 | 74 607 6 142 182 48 40 108 33 3 102 1 Sensors 1176 | . 512 6 142 182 48 40 108 33 3 102 . Traps 1 | . . . . . . . . . . . 1 Seismic 169 | 74 95 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Fac DSF Fac Turns Passed 3374 | 136 726 292 143 182 800 146 314 309 3 165 158 Spaces Moved 5314 | 109 703 385 325 320 878 486 562 974 5 245 322 Core 28 | 16 1 . . . 1 . . . . . 10 Treads . | . . . . . . . . . . . . Legs 48 | . . . . . 38 . . . . . 10 Wheels 794 | 93 697 . . . 4 . . . . . . Hover 53 | . . . . . 53 . . . . . . Flight 4391 | . 5 385 325 320 782 486 562 974 5 245 302 Fastest Speed 23 | 50 80 34 34 31 26 23 23 23 23 23 23 Average Speed 37 | 75 81 36 34 36 39 23 23 23 23 25 34 Slowest Speed 280 | 80 280 117 114 117 250 24 26 26 23 72 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . 4 . 1 3 . . 1 . . . Potential Cave-ins 1 | . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 6 72 26 56 30 73 11 44 16 . 91 11 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 172 | . 37 30 . 9 96 . . . . . . Melee . | . . . . . . . . . . . . Projectile 18 | . . . . 2 16 . . . . . . AOE 154 | . 37 30 . 7 80 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Gar Fac Fac DSF Fac Total 6315 | 146 811 508 346 367 1205 514 696 1041 6 322 353 Wait 199 | . 29 66 7 20 31 . 23 18 . . 5 Move 5286 | 108 702 376 324 317 871 485 561 971 5 244 322 Hop 9 | . . 4 . 1 3 . . 1 . . . Pick Up 101 | 17 7 8 2 4 43 6 6 . . 4 4 Fast Attach 46 | 1 5 4 . 1 18 4 4 4 . 5 . Attach 76 | 6 1 10 3 6 30 4 4 . 1 3 8 Detach 19 | . . 4 2 4 5 1 . . . . 3 Swap 55 | . 11 4 2 . 27 3 3 1 . 4 . Drop 105 | 3 12 8 1 2 53 9 5 3 . 9 . Fire 195 | 11 26 21 5 12 104 1 15 . . . . Melee 60 | . 1 3 . . . 1 17 9 . 18 11 Ram 3 | . . . . . 3 . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 123 | . . . . . 17 . 37 34 . 35 . Rewire . | . . . . . . . . . . . . Trap 38 | . 17 . . . . . 21 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Garrison -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 10) 631 | -10/Materials | Discovered new exit (range 8) 655 | -10/Materials | Discovered new exit (range 13) 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1088 | -9/Materials | Repaired Flight Unit 1115 | -9/Materials | Repaired Flight Unit 1146 | -9/Materials | Discovered new exit (range 7) 1155 | -9/Materials | Entered Mines 1156 | -9/Mines | Assembled infested the area 1183 | -9/Mines | Build established: Scavenger-Mutant 1198 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1271 | -9/Mines | Discovered new exit (range 6) 1298 | -9/Mines | Entered Materials 1298 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1385 | -8/Materials | Discovered new exit (range 16) 1436 | -8/Materials | Discovered new exit (range 15) 1438 | -8/Materials | Discovered new exit (range 11) 1478 | -8/Materials | Discovered new exit (range 15) 1479 | -8/Materials | Identified exit to Storage 1480 | -8/Materials | Entered Storage 1483 | -8/Storage | Met a pair of Derelict thieves 1561 | -8/Storage | Lost 6 parts (1p3n1u1w) 1674 | -8/Storage | Destroyed 9 combat bots 2011 | -8/Storage | Core integrity fell below 50% 2105 | -8/Storage | Lost 5 parts (1p1u3w) 2254 | -8/Storage | Discovered new exit (range 13) 2258 | -8/Storage | Identified exit to Factory 2280 | -8/Storage | Entered Factory 2280 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2425 | -7/Factory | Identified exit to Garrison 2426 | -7/Factory | Entered Garrison 2434 | -7/Garrison | Triggered checkpoint 2521 | -7/Garrison | Build established: Sprinter 2532 | -7/Garrison | Garrison Relay disabled 2583 | -7/Garrison | Discovered new exit (range 13) 2614 | -7/Garrison | Installed Relay Interface Framework 2618 | -7/Garrison | Garrison Relay disabled 2652 | -7/Garrison | Triggered checkpoint 2659 | -7/Garrison | System corruption reached 10% 2732 | -7/Garrison | Lost 6 parts (3p1n2w) 2740 | -7/Garrison | Entered Factory 2798 | -7/Factory | Discovered new exit (range 5) 3049 | -7/Factory | Entered another Factory area 3049 | -6/Factory | Evolved 2 slots: Utility x2 3052 | -6/Factory | Identified exit to DSF 3052 | -6/Factory | Entered DSF 3076 | -6/DSF | Discovered new exit (range 15) 3096 | -6/DSF | Additional patrols routed to DSF 3171 | -6/DSF | Lost 4 parts (1p2n1u) 3217 | -6/DSF | Entered Factory 3217 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3375 | -5/Factory | Self-destructed Last Messages --------------- 03333_ Y-64 Sentinel destroyed. 03334_ Penetrated by Slug. 03335_ Slug penetrates Wall. 03335_ Lgt. Nuclear Core destroyed. 03335_ Slug penetrates Wall. 03336_ Acquired 10 matter. 03338_ Penetrated by Slug. 03338_ Slug penetrates Wall. 03340_ Wall collapses. 03340_ Penetrated by Slug. 03341_ Surge Thruster destroyed. 03341_ Relay Coupler [Swarmer] destroyed. 03342_ Penetrated by Slug. 03346_ Slug penetrates Wall. 03347_ Penetrated by Slug. 03350_ Imp. Carbon-fiber Leg destroyed. 03352_ Penetrated by Slug. 03372_ Chainsword destroyed. 03373_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ## """ """ #????????????????????????????????? | | ## """ """ !#????????????????????????????????? | | + #????????????????????????????????? | | ## #????????????????????????????????? | | ## #????????????????????????????????? | | ## !!! #????????????????????????????????? | | ## !! #????????????????????????????????? | | ## !! #????????????????????????????????? | | ## #?#####+#####????????????????????? | | #########"##### #???###??????????????? | | " % ####T #### ??????????? | | "" [=! ???????????? | | F" ! ??????????? | | "" ??????????? | | " ?????????? | | ??????????? | | ########?????????????? | | ######## "######### h h #????????????????????? | | #?????# #????????#######h###????????????????????? | | #?????# #??????????????# #??????????????????????? | | #?????# #??????????????# #??????????????????????? | | #?????# #??????????????# #??????????????????????? | | #?????# #??????????????# #??????????????????????? | | #?????# #??????????????# #??????????????????????? | | #?????# #??????????????# #??????????????????????? | | #?????# #??????????????#@#??????????????????????? | | #?????# #??????????????# #??????????????????????? | | !#?????# #??????????????# #??????????????????????? | | #?????# #??????????????# #??????????????????????? | | ######## #??????????????#g#??????????????????????? | | #?????????????? g??????????????????????? | | #?????????????? g ??????????????????????? | | #?????????????? ??????????????????????? | | #?????????????? ??????????????????????? | | #?????????????? ??????????????????????? | | #?????????????? g??????????????????????? | | #?????????????? ??????????????????????? | | ## #?????????????? ??????????????????????? | | [# = #?????????????? RR??????????????????????? | | # #?????????????? ??????????????????????? | | # ########??????? ??????????????????????? | | # ?????????????????????????? | | # ?????????????????????????? | | # ?????????????????????????? | | # ??????????????????????????? | | # ??????????????????????????? | | # ???????????????????????????? | | # ???????????????????????????? | | ?##### #########???????????????????????????? | | ?????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 25 Propulsion Shielding 66 Evasion (%) 65 Melee Accuracy 6 Force Boost 20 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 31 Authchip Count 2 Item Schematics ----------------- Datajack | -10/Materials | Hacked Lgt. Nuclear Core | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flight Unit | 5% | -9/Materials Flight Unit | 20% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- 10k Club Party Time Challenges ------------ None Game ------ Seed GodSalvageClaws Manual? 0 Play Time 01:34:57 Cumulative 24.5 hours Start 2025.05.17 @ 02:04:34 End 2025.05.17 @ 13:53:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01a81eb3-2abd-4fa0-9d19-1191f4d77288