Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 21:09:36 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 3134 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 489/700 Matter 239/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Light Assault Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Light Armor Plating Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Wheel Light Assault Rifle Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Salvage Targeting Computer Storage Small Storage Unit Processor Improved Salvage Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 9 | . . 7 . 2 Power 1 | . . 1 . . Engine 1 | . . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . . 3 . 1 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover 4 | . . 3 . 1 Flight . | . . . . . Utility 4 | . . 3 . 1 Device . | . . . . . Storage . | . . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . 5 . Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 4 | . . . 4 . To Critical Strikes . | . . . . . Average Slot Usage (%) 36 | . 28 84 61 10 Engine 3 | . . 7 7 . Hover 10 | . . 28 19 2 Processor 3 | . . . . 7 Protection 8 | . . 25 19 . Energy Gun 5 | . 14 11 7 . Ballistic Gun 5 | . 14 11 7 . Naked Turns . | . . . . . Heaviest Build 17 | 3 3 17 17 . Greatest Support 21 | 3 3 21 21 9 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 8 | 8 5 5 5 5 Average Carried 4 | 6 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 200 | 200 . . . . Remotely . | . . . . . Salvage Created . | . . . . . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed . | . . . . . Classes Destroyed . | . . . . . Best Kill Streak . | . . . . . Combat Bots Only . | . . . . . Max Kills in Single Turn . | . . . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 800 | . . 200 380 220 Core 244 | . . . 33 211 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 100 100 94 . Volleys Fired 5 | . . . 5 . Largest 1 | . . . 1 . Hottest 20 | . . . 20 . Shots Fired 5 | . . . 5 . Gun 5 | . . . 5 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 5 | . . . 5 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak 5 | . . . 5 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots . | . . . . . Core Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 13 | . . . 6 7 Guns 6 | . . . 6 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . . . . 7 Kinetic 6 | . . . 6 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 4 | . . . 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Message Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 39 | . . 39 8 . Average Temperature 14 | . . 19 4 . Received Heat Transfer 171 | . . 87 9 75 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 47 | . 15 20 28 47 Initial 8 | . . 5 8 2 Average 18 | . 3 9 16 25 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 3 1 1 Investigation 4 | . . 3 . 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 3 9 12 3 Peak Tracking Total 13 | . 2 9 13 2 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 1 3 . 3 Terminals 7 | . 1 3 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 3 10 . 7 Successful 7 | . 1 3 . 3 Failed 13 | . 2 7 . 4 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual 19 | . 3 10 . 6 Terminals 20 | . 3 10 . 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Terminal Index 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 1 3 . 2 Terminals 6 | . 1 3 . 2 Assimilate 1 | . 1 . . . Botnet 5 | . . 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 3 . 3 Full Trace Events 4 | . . 3 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 364 | 3 43 71 62 185 Spaces Moved 618 | 1 80 118 93 326 Core 309 | 1 80 6 . 222 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover 309 | . . 112 93 104 Flight . | . . . . . Fastest Speed 50 | 50 50 50 52 50 Average Speed 53 | 50 50 52 56 53 Slowest Speed 120 | 50 50 60 120 60 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 13 | 3 22 16 14 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 648 | 4 82 124 98 340 Wait 1 | . 1 . . . Move 614 | . 79 117 92 326 Hop . | . . . . . Pick Up 5 | . 1 . . 4 Fast Attach 8 | . . 6 . 2 Attach 1 | . . 1 . . Detach 3 | 2 . . 1 . Swap . | . . . . . Drop 9 | 2 1 . . 6 Fire 5 | . . . 5 . Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 3) 47 | -10/Materials | Entered another Materials area 47 | -9/Materials | Accompanied by 1 ally 47 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 111 | -9/Materials | Discovered new exit (range 15) 118 | -9/Materials | Entered another Materials area 118 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 176 | -8/Materials | Discovered new exit (range 8) 180 | -8/Materials | Entered Factory 180 | -7/Factory | Evolved 2 slots: Utility x2 210 | -7/Factory | Lost 4 parts (1p1n1u1w) 311 | -7/Factory | Build established: Mutant 365 | -7/Factory | Self-destructed Last Messages --------------- 00245_ Dropped Imp. Hover Unit. 00253_ K-01 Serf cleans the Matter Pump. 00269_ Dropped Lgt. Armor Plating. 00269_ Acquired Imp. Light Armor Plating. 00271_ Dropped Aluminum Leg. 00271_ Dropped Wheel. 00272_ Acquired Imp. Light Armor Plating. 00277_ R-06 Scavenger collects Lgt. Armor Plating. 00324_ K-01 Serf cleans the Fusion Modulator. 00338_ Acquired Gravmag System. 00340_ Dropped Gravmag System. 00347_ Slammed into K-01 Serf. 00355_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 00365_ ALERT: Suspicious activity at Terminal F010. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | """ #???# #??????????????? #???????????? | | #???# #???????????#### #???????????? | | """ #???# #???????????# #???????????? | | """ #???# #???????????# #???????????? | | #### "?" #???#+##+############# #???????????? | | ???? ? ????# = + #???????????? | | ???? "?" ????# """ # #???????????? | | ???? 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T#?????? | | ???????????????????????# @ #???????# ""#?????? | | ???????????????????????# #???????# ""#?????? | | ???????????????????????# !#???????# ""#?????? | | ???????????????????????# ######### #?????? | | ???????????????????????# % + #?????? | | ???????????????????????#####################?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 54 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingAssaultDiverter Manual? 0 Play Time 00:08:40 Cumulative 250.6 hours Start 2022.05.12 @ 21:03:18 End 2022.05.12 @ 21:09:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 356 Rogue 353 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4278c437-612a-476a-8ac0-81dca813c92e