Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 12:13:34 Player: jonasanoj Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1447) 1447 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 3938 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 100 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 11% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (15) --- Cesium-ion Thruster Large Storage Unit Weight Redist. System Advanced Weight Redist. System Field Laser Pulse Rifle Pulse Rifle Heavy Particle Cannon Assault Cannon Shock Bomb Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Large Storage Unit Trap Scanner Terrain Scanner Improved Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Beamcaster Axe > --- INVENTORY -------- Light Nuclear Core Airjet Airjet Airjet Medium Storage Unit Weight Redist. System Advanced Weight Redist. System Shock Rifle Field Laser Field Laser Field Laser Pulse Rifle Rocket Launcher Rocket Launcher Scythe [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Axe Energy Gun Beamcaster Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 65 | 7 6 2 4 8 38 Power 8 | 1 2 . . . 5 Engine 4 | 1 2 . . . 1 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 22 | 2 . . 3 1 16 Treads 10 | 2 . . 3 1 4 Leg 1 | . . . . . 1 Wheel 2 | . . . . . 2 Hover 9 | . . . . . 9 Flight . | . . . . . . Utility 14 | 1 2 . 1 3 7 Device 5 | . 1 . 1 2 1 Storage 4 | 1 1 . . 1 1 Processor 3 | . . . . . 3 Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 21 | 3 2 2 . 4 10 Energy Gun 9 | 1 1 1 . 2 4 Energy Cannon 3 | . . . . . 3 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . 1 . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 27 | . . 1 . 2 24 Power 4 | . . . . . 4 Propulsion 12 | . . . . 1 11 Utility 5 | . . . . 1 4 Weapon 6 | . . 1 . . 5 Highest Loss Streak 6 | . . 1 . 2 6 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 93 | . 94 99 99 99 85 Engine 8 | . 14 14 11 11 1 Core 2 | . . . . . 6 Treads 21 | . 28 28 33 32 5 Hover 3 | . . . . . 10 Device 12 | . 9 14 21 21 6 Storage 11 | . 14 14 11 11 9 Processor 6 | . . . . . 18 Hackware 1 | . . . . . 3 Protection 1 | . . . . . 3 Energy Gun 6 | . 10 3 11 10 3 Energy Cannon 1 | . . . . . 5 Ballistic Gun 1 | . 6 . . . . Ballistic Cannon 4 | . 11 12 . . . Slashing Weapon 7 | . . 11 11 10 8 Naked Turns . | . . . . . . Heaviest Build 40 | 12 24 26 28 38 40 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 10 | 3 . . . . 10 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 11 | 7 8 10 10 12 15 Most Carried 15 | 4 10 10 10 10 15 Average Carried 10 | 1 7 9 8 9 13 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 12 | 4 10 10 10 10 12 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1070 | 224 208 74 40 103 421 Remotely . | . . . . . . Salvage Created 1887 | . 387 54 55 269 1122 Parts 120 | . 29 . 4 20 67 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 48 | . 9 1 1 7 30 Melee 5 | . . 1 . . 4 Guns 21 | . 4 . 1 5 11 Cannons 10 | . 5 . . . 5 AOE 10 | . . . . 2 8 Classes Destroyed 10 | . 5 . 1 2 2 Worker 8 | . 2 . . 3 3 Builder 1 | . . . . . 1 Tunneler 2 | . . . . 2 . Hauler 2 | . 1 . . . 1 Recycler 2 | . . . . 1 1 Operator 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 24 | . 3 . . 7 14 Grunt 17 | . 6 1 . . 10 Sentry 7 | . . . 1 . 6 Best Kill Streak 14 | . 6 1 1 3 14 Combat Bots Only 13 | . 4 1 1 3 13 Max Kills in Single Turn 4 | . 2 1 1 1 4 Gunslinging . | . . . . . . Exploded 3 | . . . . 1 3 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 362 | . 43 12 . 94 213 Missed 81 | . 10 2 . 24 45 Damage Taken 3459 | . 408 180 . 561 2310 Core 775 | . 77 17 . 116 565 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 62 . 71 . Volleys Fired 173 | . 23 8 8 38 96 Largest 2 | . 2 1 1 2 2 Hottest 108 | . 100 35 75 108 108 Shots Fired 202 | . 46 9 8 39 100 Gun 103 | . 23 . 8 36 36 Cannon 91 | . 23 9 . . 59 Launcher 8 | . . . . 3 5 Special . | . . . . . . Kinetic 42 | . 33 9 . . . Thermal 108 | . 13 . 8 34 53 Explosive 8 | . . . . 3 5 Electromagnetic 44 | . . . . 2 42 Robot Hit Streak 10 | . 7 4 2 3 10 Robot Miss Streak 12 | . 3 5 3 12 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 137 | . 27 4 4 20 82 Core Hits 79 | . 20 1 1 10 47 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 3 . . 2 3 Burn 2 | . . . . 2 . Blast 3 | . 3 . . . . Sever 3 | . . . . . 3 Melee Attacks 62 | . . 2 1 12 47 Impact . | . . . . . . Slashing 62 | . . 2 1 12 47 Piercing . | . . . . . . Sneak Attacks 8 | . . . . 6 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4314 | . 528 82 86 868 2750 Guns 893 | . 169 . 86 293 345 Cannons 1407 | . 253 17 . . 1137 Explosions 961 | . 102 . . 113 746 Melee 1049 | . . 65 . 462 522 Ramming 4 | . 4 . . . . Kinetic 334 | . 317 17 . . . Thermal 1181 | . 105 . 86 293 697 Explosive 815 | . . . . 113 702 Electromagnetic 931 | . 102 . . . 829 Impact . | . . . . . . Slashing 1049 | . . 65 . 462 522 Piercing . | . . . . . . Highest Corruption 11 | . 1 1 . . 11 Average Corruption 5 | . 1 1 . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . 1 6 . . 43 Message Errors 10 | . . . . . 10 Matter Fused 11 | . . 3 . . 8 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 8 | . 1 1 . . 6 Parts Rejected 3 | . . . . . 3 Parts Fused 1 | . . . . . 1 Data Loss (minor) 8 | . . 1 . . 7 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . 1 . . 1 Alerts 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 169 | . 13 . . 100 56 Projectiles 13 | . 13 . . . . Explosions 36 | . . . . . 36 Melee 120 | . . . . 100 20 Knockbacks 2 | . 2 . . . . Impact . | . . . . . . Kinetic 2 | . 2 . . . . Secondary . | . . . . . . Self-Inflicted Damage 110 | . 15 . . . 95 Shots 2 | . 1 . . . 1 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 386 | . 210 30 180 386 307 Average Temperature 93 | . 60 15 76 133 94 Received Heat Transfer 1152 | . 210 132 . . 810 Effects 4 | . . . . 1 3 Energy Bleed 2 | . . . . 1 1 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 6 | . . . . . 6 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . 1 3 Heat Transferred 2220 | . 259 . 148 666 1147 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 478 | . 185 91 97 161 478 Initial 51 | . . 51 35 . . Average 110 | . 67 53 47 60 207 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 81 | 100 100 100 100 100 46 Level 1 15 | . . . . . 44 Level 2 3 | . . . . . 9 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 2 . . 3 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 2 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 17 4 4 7 55 Peak Tracking Total 9 | . 5 4 1 4 9 Tactical Retreats 9 | . 2 1 . . 6 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 7 | . 2 . . . 5 Max in Single Turn 2 | . 2 . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 13 | . 5 1 3 . 4 Terminals 11 | . 5 . 2 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 14 1 8 . 10 Successful 17 | . 6 1 5 . 5 Failed 16 | . 8 . 3 . 5 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 9 | . 3 . 2 . 4 Terminals 31 | . 14 . 7 . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 6 1 4 . 5 Record 2 | . . . 2 . . Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Branch Access Points 2 | . . . 1 . 1 Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 3 | . 2 . . . 1 Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 . 1 . 3 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 . . Highest-Rated Group 72 | . . 72 10 . . Highest-Rated Ally 31 | . . 31 10 . . Total Orders . | . . . . . . Ally Attacks 24 | . . 24 . . . Total Damage 372 | . . 372 . . . Kills 6 | . . 6 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 5006 | 93 1066 769 428 883 1767 Spaces Moved 2623 | 53 600 453 246 476 795 Core 20 | 7 . . . . 13 Treads 2048 | 46 600 453 246 476 227 Legs 9 | . . . . . 9 Wheels 133 | . . . . . 133 Hover 413 | . . . . . 413 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 95 Average Speed 160 | 150 160 160 160 160 161 Slowest Speed 550 | 200 160 160 160 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 51 | 4 78 74 25 75 52 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 38 | . . . 1 8 29 Terrain Destroyed 104 | . 3 . 1 20 80 Melee 30 | . . . 1 . 29 Projectile 3 | . . . . 1 2 AOE 71 | . 3 . . 19 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3136 | 63 674 489 274 535 1101 Wait 118 | . 8 13 6 2 89 Move 2618 | 52 599 452 245 475 795 Hop . | . . . . . . Pick Up 58 | 4 20 6 5 . 23 Fast Attach 25 | 6 1 1 . . 17 Attach 18 | . . . 2 2 14 Detach . | . . . . . . Swap 22 | 1 5 1 2 6 7 Drop 41 | . 17 6 5 . 13 Fire 173 | . 23 8 8 38 96 Melee 62 | . . 2 1 12 47 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Discovered new exit (range 16) 823 | -10/Materials | Discovered new exit (range 6) 1051 | -10/Materials | Discovered new exit (range 13) 1160 | -10/Materials | Entered Mines 1161 | -10/Mines | Met a Derelict testing a Signal Generator 1294 | -10/Mines | Met a Derelict shopkeep closing up shop 1764 | -10/Mines | Discovered new exit (range 7) 1929 | -10/Mines | Entered Materials 1929 | -9/Materials | Accompanied by 1 ally 1929 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2112 | -9/Materials | Identified exit to Mines 2357 | -9/Materials | Entered Mines 2428 | -9/Mines | Discovered new exit (range 11) 2442 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2669 | -9/Mines | Learned location of Recycling (-7) 2978 | -9/Mines | Discovered new exit (range 11) 3005 | -9/Mines | Learned Materials emergency access door positions 3240 | -9/Mines | Entered Materials 3240 | -8/Materials | Evolved 2 slots: Utility x2 3474 | -8/Materials | Destroyed 13 combat bots 3482 | -8/Materials | Lost 6 parts (3n2u1w) 3743 | -8/Materials | Crushed by falling debris 3907 | -8/Materials | Core integrity fell below 50% 4103 | -8/Materials | System corruption reached 10% 4288 | -8/Materials | Lost 5 parts (1p2n2u) 4897 | -8/Materials | Core integrity fell below 20% 4945 | -8/Materials | Lost 4 parts (1p3n) 5007 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Y-45 Defender heat spikes uncontrollably. Y-45 Defender critical meltdown. Lgt. Treads melted. Heat Sink melted. Acquired Lgt. Treads. Acquired 15 matter. Electrolysis Chamber disabled. Critical hit (Burn: +37). System corrupted: Energy discharge (-54). G-47 Trooper Particle Gun severed. G-47 Trooper Aluminum Leg severed. G-47 Trooper destroyed. Ion Cannon destroyed. G-47 Trooper destroyed. R-06 Scavenger collects Imp. Heat Sink. Acquired Aluminum Leg. R-06 Scavenger collects Particle Gun. R-06 Scavenger collects Aluminum Leg. System corrupted: Energy discharge (-52). Acquired 10 matter. 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