Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 05:51:07 Player: osman sinnoks Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (445) 445 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2550 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Treads Weight Redist. System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink > --- WEAPON ----------- EM Pulse Gun Ion Cannon Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Weight Redist. System [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . . 2 . Parts Attached 18 | 6 1 . 9 2 Power 4 | 1 . . 2 1 Engine 3 | 1 . . 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 6 | 2 . . 3 1 Treads 6 | 2 . . 3 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . . 1 . Device 2 | 1 . . 1 . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 1 . 3 . Energy Gun 3 | 1 . . 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 9 5 Power 3 | . . . 2 1 Propulsion 4 | . . . 2 2 Utility 2 | . . . 1 1 Weapon 5 | . . . 4 1 Highest Loss Streak 5 | . . . 5 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 56 | . 85 85 57 34 Engine 8 | . 14 14 7 7 Treads 17 | . 28 28 16 13 Device 7 | . 14 14 5 8 Energy Gun 6 | . 1 . 8 5 Energy Cannon 4 | . . . 7 . Ballistic Gun 7 | . 14 14 7 . Launcher 4 | . 12 14 3 . Peak Build Rating 15 | 6 6 6 15 10 Average Rating 7 | 4 6 6 9 7 On Entrance 5 | . 6 6 6 8 Naked Turns 9 | . . . . 9 Heaviest Build 16 | 7 8 8 16 7 Greatest Support 42 | 40 40 40 42 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 2 2 5 3 Average Carried 2 | . 1 2 2 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 1 2 2 4 2 Class Distribution -------------------- 61% | Mutant 38% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 454 | 256 . . 198 . Remotely . | . . . . . Salvage Created 835 | 129 91 . 615 . Parts 39 | 7 8 . 24 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 9 | . . . 9 . Guns 5 | . . . 5 . Cannons 3 | . . . 3 . AOE 1 | . . . 1 . Classes Destroyed 10 | 2 3 . 5 . Worker 2 | . 1 . 1 . Builder 1 | . 1 . . . Tunneler 3 | 2 . . 1 . Hauler 1 | . . . 1 . Recycler 3 | 1 1 . 1 . Watcher 2 | . 1 . 1 . Swarmer 2 | . . . 2 . Grunt 5 | . . . 5 . Brawler 1 | . . . 1 . Sentry 1 | . . . 1 . Best Kill Streak 7 | 3 4 . 7 . Combat Bots Only 3 | . . . 3 . Max Kills in Single Turn 2 | 1 2 . 2 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 156 | . . 9 94 53 Missed 41 | . . 3 20 18 Damage Taken 2004 | 25 . 81 1347 551 Core 590 | 25 . 12 250 303 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 90 . 85 . . Volleys Fired 71 | 7 3 . 57 4 Largest 4 | 2 2 . 4 1 Hottest 150 | 60 50 . 150 65 Shots Fired 146 | 14 6 . 123 3 Gun 108 | 14 3 . 88 3 Cannon 31 | . . . 31 . Launcher 7 | . 3 . 4 . Special . | . . . . . Kinetic 48 | 7 3 . 38 . Thermal 46 | . . . 43 3 Explosive 7 | . 3 . 4 . Electromagnetic 45 | 7 . . 38 . Robot Hit Streak 8 | 7 8 . 7 2 Robot Miss Streak 9 | 1 1 . 9 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 82 | 12 5 . 63 2 Core Hits 44 | 4 7 . 33 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1610 | 240 296 . 1021 53 Guns 720 | 119 25 . 545 31 Cannons 321 | . . . 321 . Explosions 547 | 121 271 . 155 . Melee . | . . . . . Ramming 22 | . . . . 22 Kinetic 227 | 40 25 . 162 . Thermal 600 | 121 . . 448 31 Explosive 426 | . 271 . 155 . Electromagnetic 335 | 79 . . 256 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 7 7 Average Corruption 7 | . . . 7 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . . . 10 8 Message Errors 2 | . . . 1 1 Matter Fused 5 | . . . 3 2 Heat Flow Errors 4 | . . . 2 2 Energy Discharges 2 | . . . 1 1 Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 1 | . . . 1 . Weapon Failures 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 6 | 6 . . . . Projectiles . | . . . . . Explosions 6 | 6 . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 35 | 25 . . . 10 Shots 1 | 1 . . . . Rammed 6 | . . . . 6 Targets Rammed 6 | . . . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 512 | 40 20 . 512 155 Average Temperature 180 | 20 10 . 209 61 Received Heat Transfer 723 | . . 30 432 261 Effects 7 | . . . 7 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1038 | 150 . . 814 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 2 . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Peak Influence 249 | 15 59 . 249 199 Initial 144 | . 9 . 15 144 Average 88 | 4 17 . 105 151 Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 . 79 100 Level 1 10 | . . . 20 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 2 2 18 7 Peak Tracking Total 6 | . 2 2 5 6 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 723 | 109 83 34 352 145 Spaces Moved 323 | 52 46 22 115 88 Core 18 | 5 . . . 13 Treads 305 | 47 46 22 115 75 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 152 50 Average Speed 154 | 149 160 160 159 146 Slowest Speed 170 | 160 160 160 170 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 9 | 4 15 4 14 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | 8 19 . 22 . Melee . | . . . . . Projectile 5 | . . . 5 . AOE 44 | 8 19 . 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 431 | 71 50 21 189 100 Wait . | . . . . . Move 320 | 51 45 21 115 88 Hop . | . . . . . Pick Up 16 | 7 1 . 8 . Fast Attach . | . . . . . Attach 14 | 6 . . 6 2 Detach . | . . . . . Swap 4 | . 1 . 3 . Drop . | . . . . . Fire 71 | 7 3 . 57 4 Melee . | . . . . . Ram 6 | . . . . 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 6) 193 | -10/Materials | Entered Subcaves 206 | -10/Subcaves | Discovered new exit (range 12) 227 | -10/Subcaves | Entered Materials 227 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 375 | -8/Materials | Crushed by falling debris 458 | -8/Materials | Garrison activated, responded to threat 559 | -8/Materials | Garrison activated, responded to threat 577 | -8/Materials | Lost 5 parts (1p1n3w) 579 | -8/Materials | Identified exit to Garrison 579 | -8/Materials | Entered Garrison 662 | -8/Garrison | Core integrity fell below 50% 703 | -8/Garrison | Triggered checkpoint 719 | -8/Garrison | Core integrity fell below 20% 724 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Heat flow error (+149). System corrupted: Energy discharge (-43). System corrupted: Component data lost. 4FEIA3TMISL1A0Y System corrupted: Particle Gun failed to cycle. Arm. Treads destroyed. Critical hit (Burn: +37). Particle Gun destroyed. System corrupted: Matter fused (-10). System corrupted: Heat flow error (+185). Critical hit (Burn: +37). Beams of light sweep through the air. An alarm sounds. Lgt. Ion Engine destroyed. Slammed into Y-45 Defender. Lgt. Treads destroyed. Imp. Heat Sink destroyed. System corrupted: Matter fused (-8). Slammed into Y-45 Defender. Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####????????????????????????????? | | ????????????????# #????????????????????????????? | | ?????????######## %#######??????????????????????? | | ?????????# %% ^ #??????????????????????? | | ?????????## ######+#### #??????????????????????? | | ?????????#"""""#????????#@#??????????????????????? | | ?????????#######????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #???#####??????????????? | | ????????????????????????# #???# #??????????????? | | ??????????????????????### ##### #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# ##########??????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ?????? ######## #???????????????????????? | | ?????? #???????????????????????? | | ?????? #???????????????????????? | | ?????? ## ###########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterImprovedStorage Manual? 0 Play Time 00:12:14 Cumulative 16.9 hours Start 2024.08.10 @ 22:32:56 End 2024.08.11 @ 05:51:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 02060611-ebbf-4c19-8b15-b85b1422b734