Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.01 @ 03:49:31 Player: tobi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (305) 305 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1965 Bonus ------- None Cogmind --------- Core Integrity 506/550 Matter 232/300 Energy 400/400 System Corruption 0% Temperature Cool (9) Movement Hovering (52) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (3) --- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY (4) ------ Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (4) ---- Light Treads Hover Unit Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Treads Hover Unit [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 25 | 3 6 14 2 Power 3 | 2 . . 1 Engine 3 | 2 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | . . 8 1 Treads 2 | . . 2 . Leg . | . . . . Wheel . | . . . . Hover 7 | . . 6 1 Flight . | . . . . Utility 9 | . 3 6 . Device 3 | . . 3 . Storage 1 | . 1 . . Processor 4 | . 2 2 . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 4 | 1 3 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . 1 1 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 Average Slot Usage (%) 98 | . 98 99 88 Engine 13 | . 14 11 18 Leg 17 | . 28 2 . Hover 10 | . . 27 27 Device 3 | . . 9 7 Storage 9 | . 14 1 . Processor 14 | . 12 17 9 Hackware 1 | . . 4 9 Ballistic Gun 25 | . 27 22 18 Naked Turns . | . . . . Heaviest Build 19 | 12 19 17 15 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 4 Average Capacity 6 | 6 7 4 4 Most Carried 8 | 6 8 8 2 Average Carried 5 | 5 6 3 2 Final Capacity 8 | 6 8 4 4 Final Carried 8 | 5 8 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 623 | 230 62 331 . Remotely . | . . . . Salvage Created 458 | . 223 235 . Parts 26 | . 15 11 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 7 | . 4 3 . Guns 6 | . 3 3 . AOE 1 | . 1 . . Classes Destroyed 6 | . 3 3 . Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Grunt 7 | . 4 3 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 415 | . 84 176 155 Core 76 | . 10 22 44 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 96 94 . Volleys Fired 47 | . 20 26 1 Largest 2 | . 2 2 2 Hottest 53 | . 53 40 40 Shots Fired 93 | . 39 52 2 Gun 92 | . 38 52 2 Cannon . | . . . . Launcher 1 | . 1 . . Special . | . . . . Kinetic 92 | . 38 52 2 Thermal . | . . . . Explosive 1 | . 1 . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 5 14 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | . 20 35 . Core Hits 25 | . 13 11 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 697 | . 274 412 11 Guns 590 | . 167 412 11 Cannons . | . . . . Explosions 107 | . 107 . . Melee . | . . . . Ramming . | . . . . Kinetic 590 | . 167 412 11 Thermal . | . . . . Explosive 107 | . 107 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 12 2 6 Average Temperature 5 | . 7 2 5 Received Heat Transfer 201 | . 45 102 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 137 | . 137 103 12 Average Influence 41 | . 50 33 10 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 10 14 11 Peak Tracking Total 10 | . 3 4 10 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 7 7 . Terminals 9 | . 5 4 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 40 | . 18 22 . Successful 21 | . 10 11 . Failed 19 | . 8 11 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 30 | . 18 12 . Terminals 29 | . 15 14 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . 3 1 . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Terminal Index 1 | . . 1 . Security Status 1 | . . 1 . Patrol Status 2 | . 2 . . Recall Investigation 2 | . . 2 . Recall Reinforcements 1 | . . 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 3 1 . Report Inventory 1 | . 1 . . Retrieve Components 3 | . 2 1 . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Track 1 | . 1 . . Botnet 1 | . 1 . . Detonate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 11 | . 4 7 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 14 | . 9 5 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1509 | 54 879 491 85 Spaces Moved 1062 | 41 517 444 60 Core . | . . . . Treads 25 | . . 25 . Legs 573 | 41 517 15 . Wheels . | . . . . Hover 464 | . . 404 60 Flight . | . . . . Fastest Speed 52 | 120 120 52 52 Average Speed 92 | 120 120 63 52 Slowest Speed 160 | 120 120 160 52 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 3 70 28 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . 8 . . Melee . | . . . . Projectile . | . . . . AOE 8 | . 8 . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1497 | 46 739 601 111 Wait 336 | . 184 104 48 Move 1059 | 40 516 443 60 Hop . | . . . . Pick Up 16 | . 9 7 . Fast Attach 2 | 2 . . . Attach 8 | 1 1 5 1 Detach . | . . . . Swap 15 | . 5 9 1 Drop 14 | 3 4 7 . Fire 47 | . 20 26 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 15) 934 | -10/Materials | Entered another Materials area 934 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1320 | -9/Materials | Discovered new exit (range 11) 1425 | -9/Materials | Identified exit to Materials 1425 | -9/Materials | Entered another Materials area 1425 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1510 | -8/Materials | Self-destructed Last Messages --------------- 01323_ Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad H30D3HF91G. 01326_ K-01 Serf cleans the Repair Station. 01409_ G-47 Trooper destroyed. 01413_ Acquired 59 matter. 01425_ EXIT=IDENTIFIED: MATERIALS PARAMETERS=POWER_1,UTILITY_1 LOCATION=MATERIALS GOAL=ESCAPE 01490_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01496_ Imp. Sensor Array destroyed. 01498_ Penetrated by Slug. 01499_ K-01 Serf collects debris. 01503_ U-05 Engineer destroyed. 01505_ R-06 Scavenger collects Structural Scanner. 01506_ R-06 Scavenger collects Terrain Scan Processor. 01508_ R-06 Scavenger collects Lgt. Ion Engine. 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""" #???????????????? | | ?????????????? !!! #???????????????? | | ?????????????# !!! ? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 54 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker root@ Challenges ------------ None Game ------ Seed AntimatterRiotBeamcaster Manual? 0 Play Time 00:51:12 Cumulative 16.4 hours Start 2020.08.01 @ 02:49:51 End 2020.08.01 @ 03:49:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acab7b0d-6014-438d-99ad-39b4afe78cd2