Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.27 @ 16:27:30 Player: Alix Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1635) 1635 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3973 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 325/550 Matter 300/300 Energy 78/100 System Corruption 0% Temperature Cool (100) Movement Core (650) Ox12 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Transport Network Coupler Targeting Computer > --- WEAPON (2) ------- Shock Rifle Gauss Rifle > --- INVENTORY (12) --- Improved Ion Engine Light Nuclear Core EM Pulse Gun Medium Laser Improved Medium Laser Grenade Launcher Datajack Makeshift Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Transport Network Coupler Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core EM Pulse Gun Shock Rifle Medium Laser Improved Medium Laser Grenade Launcher Datajack Makeshift Hammer [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 28 | 5 6 7 2 2 6 Power 3 | 1 1 . 1 . . Engine 3 | 1 1 . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 . 2 2 Treads . | . . . . . . Leg 8 | 2 . 2 . 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 3 2 . . 1 Device 3 | . 2 . . . 1 Storage 1 | . 1 . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 2 3 1 . 3 Energy Gun 5 | 1 1 2 . . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 1 1 1 . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 11 | . 1 1 . . 9 Power 2 | . 1 . . . 1 Propulsion 6 | . . . . . 6 Utility 2 | . . 1 . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 7 | . 1 1 . . 7 Average Slot Usage (%) 88 | . 89 85 88 90 88 Engine 8 | . 6 11 11 9 8 Leg 26 | . 28 22 22 36 29 Device 7 | . 13 2 . . 5 Storage 11 | . 13 11 11 9 9 Processor 11 | . . 16 22 18 18 Energy Gun 7 | . 13 11 . . . Energy Cannon 4 | . . . 11 9 8 Ballistic Gun 11 | . 13 11 11 9 8 Naked Turns . | . . . . . . Heaviest Build 49 | 6 41 43 47 47 49 Greatest Support 45 | 20 20 20 20 40 45 Greatest Overweight (x) 2 | . 2 2 2 1 1 Average Overweight (x) 1 | . 1 2 2 1 1 Largest Inventory Capacity 12 | 4 12 12 12 12 12 Average Capacity 11 | 4 11 12 12 12 12 Most Carried 12 | 3 9 11 12 9 12 Average Carried 7 | . 6 8 8 8 8 Final Capacity 12 | 4 12 12 12 12 12 Final Carried 11 | 3 9 11 10 8 8 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 889 | 259 146 172 20 . 292 Remotely . | . . . . . . Salvage Created 2447 | 36 364 920 . . 1127 Parts 153 | 2 25 61 . . 65 Haulers Intercepted 7 | . 1 3 . . 3 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 40 | 1 6 16 . . 17 Guns 33 | 1 6 16 . . 10 Cannons 7 | . . . . . 7 Classes Destroyed 11 | 1 5 2 . . 3 Worker 4 | . 1 . . . 3 Builder 1 | . 1 . . . . Hauler 7 | . 1 3 . . 3 Recycler 1 | . . . . . 1 Operator 2 | . . . . . 2 Watcher 3 | . 2 1 . . . Swarmer 4 | . 1 . . . 3 Grunt 24 | 1 5 13 . . 5 Brawler 3 | . . 2 . . 1 Sentry 7 | . . 1 . . 6 Hunter 2 | . . . . . 2 Best Kill Streak 11 | 1 4 6 . . 11 Combat Bots Only 8 | 1 2 6 . . 8 Max Kills in Single Turn 2 | 1 2 2 . . 2 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 1830 | 24 257 289 . . 1260 Core 319 | . 61 33 . . 225 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 75 . 91 . . Volleys Fired 143 | 3 32 34 . . 74 Largest 2 | 2 2 2 . . 2 Hottest 96 | 60 60 63 . . 96 Shots Fired 271 | 6 63 68 . . 134 Gun 210 | 6 63 68 . . 73 Cannon 61 | . . . . . 61 Launcher . | . . . . . . Special . | . . . . . . Kinetic 132 | 3 32 34 . . 63 Thermal 95 | 3 31 . . . 61 Explosive . | . . . . . . Electromagnetic 44 | . . 34 . . 10 Robot Hit Streak 45 | 6 24 45 . . 17 Robot Miss Streak 4 | . 4 1 . . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 223 | 6 51 60 . . 106 Core Hits 90 | 2 19 32 . . 37 Critical Hits 9 | . . . . . 9 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 5 | . . . . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3608 | 72 611 942 . . 1983 Guns 2536 | 72 592 874 . . 998 Cannons 985 | . . . . . 985 Explosions 68 | . . 68 . . . Melee . | . . . . . . Ramming 19 | . 19 . . . . Kinetic 1596 | 40 309 417 . . 830 Thermal 1368 | 32 283 68 . . 985 Explosive . | . . . . . . Electromagnetic 625 | . . 457 . . 168 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 9 | . 9 . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 121 | 12 66 24 . . 121 Average Temperature 23 | 11 23 9 . . 30 Received Heat Transfer 804 | 18 180 192 . . 414 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 1 . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2601 | 75 650 100 . . 1776 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 418 | 20 117 418 71 38 342 Average Influence 100 | 5 44 203 71 30 140 Maximum Alert Level 2 | . . 2 . . 1 Low Security (%) 79 | 100 100 37 100 100 64 Level 1 20 | . . 58 . . 35 Level 2 . | . . 3 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . 1 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 6 | . 1 2 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | 1 10 18 . . 26 Peak Tracking Total 7 | 1 2 5 . . 7 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . . . . 3 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 6 | . 4 . . 1 1 Terminals 5 | . 3 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 8 . . 2 3 Successful 11 | . 8 . . 1 2 Failed 2 | . . . . 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 10 | . 5 . . 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 . . 1 2 Record 3 | . 3 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Disarm Traps 1 | . . . . . 1 Recall Investigation 1 | . . . . 1 . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . . 2 Used 1 | . . . . . 1 Hacking Detections 4 | . 2 . . 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 28 | . 28 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 2360 | 115 823 402 327 25 668 Spaces Moved 1143 | 90 447 150 165 16 275 Core 20 | 20 . . . . . Treads . | . . . . . . Legs 1123 | 70 447 150 165 16 275 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 180 150 150 Average Speed 155 | 104 152 180 180 150 150 Slowest Speed 180 | 120 180 180 180 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 8 70 18 36 3 45 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . 2 . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 2 | . . 2 . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1456 | 104 523 216 198 17 398 Wait 94 | . 27 12 24 . 31 Move 1138 | 89 446 149 164 15 275 Hop . | . . . . . . Pick Up 32 | 7 9 7 3 . 6 Fast Attach 7 | 1 3 1 . . 2 Attach 19 | 4 3 4 2 2 4 Detach 7 | . 1 3 1 . 2 Swap 2 | . . 2 . . . Drop 13 | . 1 4 4 . 4 Fire 143 | 3 32 34 . . 74 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 116 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 10) 611 | -10/Materials | Discovered new exit (range 15) 939 | -10/Materials | Entered another Materials area 939 | -9/Materials | Evolved 2 slots: Utility x2 1174 | -9/Materials | Discovered new exit (range 12) 1341 | -9/Materials | Entered Mines 1433 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1478 | -9/Mines | Discovered new exit (range 6) 1559 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1668 | -9/Mines | Entered Materials 1668 | -8/Materials | Evolved 2 slots: Propulsion x2 1673 | -8/Materials | Discovered new exit (range 12) 1693 | -8/Materials | Entered Storage 2206 | -8/Storage | Build established: Scavenger-Mutant 2361 | -8/Storage | Self-destructed Last Messages --------------- Acquired 4 matter. Slug penetrates Y-45 Defender. K-01 Serf collects debris. Acquired 4 matter. K-01 Serf collects debris. Slug penetrates Wall. Acquired 4 matter. K-01 Serf collects debris. Carbon-fiber Leg destroyed. Slug penetrates Y-45 Defender. Acquired 4 matter. K-01 Serf collects debris. Hvy. Ion Engine destroyed. Heat Sink fried. Y-45 Defender destroyed. Acquired 4 matter. K-01 Serf collects debris. G-47 Trooper destroyed. Acquired 4 matter. K-01 Serf collects debris. 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T???????????????????? | | ########### =%[%#?????????%* #???????????????????? | | ?######## **##?????????= #???????????????????? | | ?# # #?????????? #???????????????????? | | ?# # #?????????? a #???????????????????? | | # [ # #?????????? #???????????????????? | | # []# ##????????? #???????????????????? | | ##### + "#????????? ????????????????????? | | #??# # T#????????????????????????????????? | | #??# # "#????????????????????????????????? | | #??# %# ##????????????????????????????????? | | #??# + #?????????????????????????????????? | | #??# =!### #?????????????????????????????????? | | #??########?# #?????????????????????????????????? | | #####%####??#[#?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed NeutrinoComponentSteel Manual? 0 Play Time 00:42:45 Cumulative 4.2 hours Start 2020.01.26 @ 17:33:02 End 2020.01.27 @ 16:27:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 980a9668-f2ae-427a-aa77-b419c76f2f9f