Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.19 @ 15:45:45 Player: Plexion Result: Destroyed by A6 with Enhanced Force Lance Performance ------------- Evolutions (9) 4500 Regions Visited (43) 8600 Robots Destroyed (286) 1430 Value Destroyed (9359) 9359 Prototype IDs (309) 6180 Alien Tech Used (12) 2400 Bonus (34016) 34016 TOTAL SCORE: 66485 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 33 Follower Combat Kills 825 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4994 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Friendly Fire -5036 Cogmind --------- Core Integrity 0/1850 Matter 390/425 Energy 1105/1290 System Corruption 1% Temperature Cool (0) Movement Hovering (56) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION (8) --- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (13) ----- Large Storage Unit Advanced Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (15) --- Cooled Antigrav System Experimental Energy Well (600) Experimental Targeting Computer Femtoactuators Compact HERF Cannon Null Cannon Plasma Lance Sigix Corpse Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Improved Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating Experimental Powered Armor Experimental Powered Armor Experimental Shield Generator > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Vortex Chain Reactor Cooled Antigrav System Experimental Energy Well Advanced Terrain Scanner Experimental Targeting Computer Femtoactuators Advanced Phase Shifter Centrium Heavy Armor Plating Compact HERF Cannon Null Cannon Plasma Lance [Rating: 237] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Experimental Melee Analysis Suite Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Molecular Scythe Energy Gun Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Slashing Weapon Molecular Scythe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Utility 11 | . . . . . 2 . . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 621 | 6 3 5 . 2 40 4 17 34 . 12 18 2 1 2 13 2 21 3 12 2 2 40 1 44 12 6 10 9 27 4 38 2 5 11 7 47 12 12 12 8 33 67 13 Power 46 | 1 . 1 . . 3 . 2 1 . . . . . . 1 1 1 . 1 . . 1 . 2 . . 2 . 1 . 4 . 1 . . 7 . . 1 1 2 10 2 Engine 4 | 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . 1 . . 1 . 1 1 . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Reactor 33 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 2 . 1 . 4 . . . . 7 . . 1 1 2 10 2 Propulsion 86 | 2 . 2 . 1 10 . 3 8 . . . . . . 4 . 1 . . . . 5 . . . . 2 . 4 . 2 . 1 3 . 7 4 3 2 . 8 14 . Treads 8 | 2 . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 8 . Flight 57 | . . . . . . . . 8 . . . . . . 4 . 1 . . . . 5 . . . . 1 . 4 . 1 . 1 3 . 7 4 3 2 . 8 5 . Utility 312 | 1 3 . . . 8 1 3 15 . 8 16 . 1 . 7 . 16 3 7 . 1 22 . 28 8 6 4 4 12 3 14 . 1 7 1 26 4 7 3 5 19 41 7 Device 150 | . . . . . 3 . 1 6 . 7 7 . 1 . 2 . 10 1 4 . . 9 . 14 6 5 1 2 9 2 6 . 1 1 . 11 3 3 2 3 12 15 3 Storage 13 | 1 1 . . . . . . . . . . . . . 1 . . . . . . 3 . 1 . . . . 1 . . . . 1 . 1 . . . . . 3 . Processor 27 | . 1 . . . 2 . . 2 . . . . . . 1 . . . . . . . . 2 . . . . . 1 . . . . 1 2 . 1 . 1 6 7 . Hackware 29 | . . . . . . 1 . 3 . . 1 . . . 1 . 2 . . . . 6 . 5 . . . . 1 . 2 . . . . 4 . 1 . . 1 1 . Protection 93 | . 1 . . . 3 . 2 4 . 1 8 . . . 2 . 4 2 3 . 1 4 . 6 2 1 3 2 1 . 6 . . 5 . 8 1 2 1 1 . 15 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 177 | 2 . 2 . 1 19 3 9 10 . 4 2 2 . 2 1 1 3 . 4 2 1 12 1 14 4 . 2 5 10 1 18 2 2 1 6 7 4 2 6 2 4 2 4 Energy Gun 6 | 1 . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 51 | . . . . . . . . 2 . 2 2 1 . 1 1 1 1 . 2 . 1 5 . 7 2 . . 2 3 . 5 1 1 . 2 2 1 1 3 . 2 . . Ballistic Gun 17 | 1 . . . . 8 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . . 1 2 . 1 1 . . . 1 . 1 . . . . 2 1 . 1 1 2 . . . . 1 1 2 . . 1 . . . . . . . . . Special Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 36 | . . . . . 6 1 2 3 . 1 . . . . . . . . . . . 3 . 5 2 . 1 2 1 . . . . . . . . . 3 1 2 1 2 Piercing Weapon 33 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 4 . 7 1 1 . 4 5 3 1 . 1 . 1 2 Special Melee Weapon 13 | . . . . . 1 . . 2 . 1 . . . . . . 2 . . . . 3 . . . . . . 1 . 3 . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . 1 . 1 6 . . . . . . . . . . . . . 7 . 5 . . 3 . . . 4 . 1 3 . 1 2 1 1 . 2 2 . Parts Lost 46 | . . 5 . 1 11 . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . 2 1 . 1 1 1 . . 1 . 1 6 12 Power 9 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . 2 1 Propulsion 12 | . . 2 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 Utility 18 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . 1 . 1 . . . . . 2 10 Weapon 7 | . . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 10 | . . 3 . 1 10 . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . 1 1 . 1 1 1 . . 1 . 1 6 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 95 85 96 94 100 98 99 100 100 100 100 100 100 85 95 98 100 99 100 100 99 100 99 100 100 99 100 99 94 93 89 89 89 87 89 92 94 89 87 87 85 81 Core 4 | . . 9 14 14 8 9 8 6 7 7 7 7 7 7 5 6 6 6 5 6 6 . . . . . . . . . . . 3 5 4 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 4 5 4 5 5 5 5 10 10 10 5 5 5 5 8 9 8 8 8 10 7 3 Treads 4 | . 28 28 28 21 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . 26 36 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 29 Flight 18 | . . . . . . . . 30 30 30 30 30 30 30 25 26 26 26 26 26 26 29 29 29 29 29 28 29 30 26 26 26 25 25 25 22 25 25 25 25 23 14 . Device 6 | . . . . . 6 9 9 4 7 6 2 . 5 7 8 6 9 7 7 13 13 7 5 5 4 4 . . 7 10 5 5 5 5 5 6 9 8 7 8 7 12 11 Storage 5 | . 14 14 14 14 9 9 9 . . . . . . . 1 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 5 | . 2 . . . 7 6 . 6 7 7 7 7 1 . 1 6 6 6 6 6 6 5 5 5 5 5 5 5 . 1 5 5 5 4 3 4 4 7 8 9 11 16 19 Hackware 18 | . . . . . . 2 9 29 30 30 30 30 30 30 26 26 26 26 26 26 20 27 29 31 35 35 35 35 31 29 26 26 25 25 25 29 27 25 25 25 25 2 . Protection 6 | . 11 14 14 14 10 9 8 2 . . 4 7 7 7 2 6 2 5 4 . 5 2 5 2 . . 5 5 2 . 4 5 5 5 5 2 3 7 7 2 . 12 8 Energy Gun 2 | . 14 20 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 3 . . 13 14 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 13 . . . . . . . 1 . . . . . . . . . . 4 4 5 5 5 5 . 3 . . . 3 5 4 1 . . . . . . Slashing Weapon 3 | . . . . . 2 3 . 6 7 6 7 7 7 7 6 6 6 6 6 6 6 4 5 4 4 5 4 4 1 . . . . . . . . . 3 4 2 2 1 Special Melee Weapon 1 | . . . . . . . . 6 7 6 . . . . . . . . . . . 4 . . . . . . 5 5 5 5 5 1 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 13 49 50 48 51 61 61 65 22 12 20 23 23 24 24 30 31 34 34 34 31 35 35 30 31 29 29 29 29 44 42 53 43 42 50 49 71 71 70 71 76 76 112 122 Greatest Support 141 | 40 40 40 40 40 72 72 72 24 24 33 33 33 33 33 36 36 36 45 36 36 36 42 30 45 45 30 30 45 51 51 64 55 64 66 72 74 76 70 74 70 78 141 125 Greatest Overweight (x) 19 | 1 1 1 1 5 19 . . . . . . . . . . . . . . . . . . 1 . . 9 . . . 2 . . . . . . 1 . 1 . 3 . Average Overweight (x) . | . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 15 Average Capacity 13 | 7 17 20 20 20 20 20 20 5 5 5 5 5 5 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 15 18 20 20 20 20 20 11 15 Most Carried 20 | 2 10 12 11 14 20 20 20 20 5 5 5 4 4 3 6 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 15 Average Carried 11 | . 7 10 10 11 17 19 19 4 5 4 4 4 3 3 4 6 8 10 9 9 9 9 9 9 10 10 9 10 11 14 14 15 14 14 15 17 18 19 19 19 19 10 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 15 15 Final Carried 20 | 2 10 10 11 14 20 19 20 5 5 5 4 4 3 3 6 7 10 10 9 10 9 10 10 10 10 10 10 10 14 15 15 15 14 15 15 20 20 20 20 19 20 15 8 Class Distribution -------------------- 25% | Mutant 18% | Wizard-Sprinter 14% | Hacker-Sprinter 12% | Wizard-Scout 11% | Hacker-Scout 6% | Alien-Gladiator 3% | Wizard-Ninja 3% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -2/Quarantine Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Alien-Gladiator | -1/Command Alien-Gladiator | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 10053 | 193 89 113 . 108 807 168 618 448 . 113 87 234 . 10 91 114 140 114 117 63 30 430 280 454 216 110 90 107 113 300 512 165 60 1086 145 460 107 143 57 27 643 826 65 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15027 | . 237 120 . 204 1014 168 972 370 . 149 36 235 . 10 690 239 177 83 54 21 18 656 270 353 178 22 433 . 209 . 593 83 59 1146 259 980 . 931 . . 516 3070 472 Parts 634 | . 16 3 . 6 56 7 61 31 . 11 2 . . 3 21 9 15 3 5 1 . 34 6 37 1 1 4 . 14 . 37 3 3 43 23 40 . 28 . . 26 60 24 Haulers Intercepted 21 | . 2 . . . 3 . 3 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 9 . . . . . Recyclers Shooed 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . . . 2 11 . 3 . . . 10 3 1 . . . . . . 4 . . . . 8 . . 19 . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 149 | . 6 4 . 2 17 3 11 2 . . . 1 . 3 . . . 1 5 . . 4 1 10 . . . . 4 . 8 1 . 46 8 1 . . . . . 6 5 Melee 15 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 5 Guns 31 | . 6 3 . . 10 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 98 | . . . . 2 5 . 2 1 . . . . . 3 . . . . 5 . . 4 1 10 . . . . 4 . 8 . . 46 7 . . . . . . . . Classes Destroyed 27 | . 3 1 . 3 2 . 2 . . . 1 1 . . . 1 . 1 . . . . 1 1 . . . . . . . . 1 6 2 . . 1 . . . . . Worker 13 | . . . . 2 1 . 4 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 1 . Builder 19 | . . 1 . . 1 . 1 4 . . . . . . . . . . . . . 4 . 4 . . . . . . 1 . . . . 3 . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 21 | . 2 . . . 3 . 3 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 9 . . . . . Recycler 24 | . . . . 1 1 . 2 1 . 1 . . . . 5 . . . . . . 3 . . . . . . . . 2 . . . . 4 . . . . 2 2 . Minesweeper 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . . . . . 2 . 1 1 . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 37 | . . . . . . . 3 1 . 3 . . . . 2 . 3 . . . . 5 . 6 . . . . 1 . 4 . . . . 4 . . . . 5 . . Swarmer 55 | . 4 . . . 4 . 2 . . . . . . 3 . . . . 5 . . 4 . 9 . . . . 4 . 4 . . 11 5 . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . . . . . . . . Grunt 40 | . 2 3 . 1 9 3 4 2 . . . . . . . . . . . . . . . . . . . . . . 4 1 . 11 . . . . . . . . . Brawler 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . Duelist 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 8 | . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Packrat 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 4 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Martyr 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 2 1 . 2 5 3 6 6 . 2 1 1 . 3 2 . 1 1 3 . . 8 1 11 . . . . 5 . 4 1 . 10 5 4 . 3 . . 3 2 2 Combat Bots Only 10 | . 2 1 . 2 4 3 3 2 . . . 1 . 3 . . . 1 3 . . 4 1 5 . . . . 4 . 4 1 . 10 5 1 . . . . . 2 2 Max Kills in Single Turn 6 | . 1 1 . 2 3 1 2 2 . 1 1 1 . 2 1 1 1 1 3 . 1 3 1 6 1 1 . . 4 . 2 1 1 5 4 1 . 1 . . 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 3 . 2 1 . . . . . 2 . . . . 3 . . 2 1 5 . . . . 3 . 2 . . 5 4 . . . . . . . . Melee 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Uniques/NPCs Destroyed 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 17530 | . 109 863 . 30 1394 83 364 94 . 13 . 17 138 31 68 . 262 . 134 . . 54 . 243 . . . . 74 . 483 254 . 102 315 43 252 . 718 118 284 4505 6485 Core 2331 | . 15 162 . . 142 10 32 40 . . . . . . . . 26 . 42 . . 16 . 75 . . . . 37 . 60 61 . 40 20 . 73 . 65 . 69 516 830 Absorbed by Shields 3042 | . . . . . 177 32 140 . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . 1588 1068 Redirected to Shielding 627 | . 3 26 . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 462 119 Regen/Repaired (Parts) 5819 | . . . . . . . 302 . . . . . . . 217 22 145 . . . . 125 . 5 . . . . 42 20 32 . . 104 . 458 . . 340 524 170 2959 354 Core Remaining (%) 80 | 100 . . . 29 . . 66 . . . . . . 94 . . . . . . 92 . . . . . . 90 . . . . . . 73 . 94 . . 86 . . . Volleys Fired 440 | . 27 24 . 17 90 10 63 3 . 2 3 8 . 5 2 . 15 7 9 . 31 12 8 14 3 . . 4 8 2 14 1 1 39 6 4 . . 6 . 2 . . Largest 2 | . 2 2 . 1 2 2 2 1 . 1 1 1 . 1 1 . 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . 1 . 1 . . Hottest 150 | . 70 150 . 50 73 46 56 36 . 90 90 90 . 90 90 . 90 90 90 . 90 90 80 90 90 . . 90 90 80 90 90 90 80 90 90 . . 130 . 130 . . Shots Fired 640 | . 54 42 . 17 174 20 124 3 . 2 3 8 . 5 2 . 15 7 9 . 31 12 8 14 3 . . 4 8 2 14 1 1 39 6 4 . . 6 . 2 . . Gun 410 | . 54 38 . 14 162 20 122 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 122 | . . . . . . . . . . 2 3 4 . 3 2 . 15 7 3 . 31 9 . 8 3 . . 4 6 . 6 1 1 . 2 4 . . 6 . 2 . . Launcher 96 | . . . . 3 4 . 2 3 . . . 4 . 2 . . . . 6 . . 3 8 6 . . . . 2 2 8 . . 39 4 . . . . . . . . Special 12 | . . 4 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 325 | . 27 4 . . 152 20 122 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 211 | . 27 38 . 14 10 . . . . 2 3 4 . 3 2 . 15 7 3 . 31 9 . 8 3 . . 4 6 . 6 1 1 . 2 4 . . 6 . 2 . . Explosive 96 | . . . . 3 4 . 2 3 . . . 4 . 2 . . . . 6 . . 3 8 6 . . . . 2 2 8 . . 39 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 5 11 . 6 14 7 7 3 . . . 2 . . . . . 7 8 . 3 2 5 . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 3 3 . 3 4 1 4 . . . . 1 . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 740 | . 31 27 . 8 124 16 67 13 . 6 1 8 1 . 9 10 7 6 1 1 8 12 8 13 2 1 10 . 4 . 7 9 2 11 5 22 . 32 . 10 10 158 80 Core Hits 500 | . 14 11 . 7 43 6 37 11 . 2 . 2 . 3 5 4 4 2 5 . 1 13 4 25 . 1 4 . 7 2 17 2 1 145 8 8 . 8 . 10 4 52 32 Critical Kills 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | . . 2 . . 5 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 6 . . . 12 3 Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . . . . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impale 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 6 . . . 9 3 Melee Attacks 1239 | . . . . . 31 1 6 59 . 69 3 7 22 3 56 10 79 4 9 2 25 68 5 80 9 4 10 7 26 . 67 20 6 59 18 61 8 51 12 16 34 203 89 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 780 | . . . . . 29 1 6 58 . 67 3 7 22 3 56 10 78 4 9 2 25 68 5 80 9 4 7 7 7 . . . . . . . . . 11 16 34 122 30 Piercing 441 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 19 . 67 20 6 47 18 61 8 51 1 . . 81 59 Sneak Attacks 98 | . . . . . 5 . . 6 . 2 1 3 1 . 5 10 2 1 . . . 3 5 4 2 1 . . 1 . 3 1 2 11 1 9 . 11 . . 5 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Damage Inflicted 58015 | . 319 416 . 205 2544 256 1536 968 . 456 96 657 92 273 878 1215 598 324 511 107 331 1440 1792 2509 198 98 869 . 809 290 1614 494 185 9226 739 1496 . 2259 . 1541 1609 15250 3815 Guns 3666 | . 319 286 . 88 1513 256 1204 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 700 | . . . . . . . . . . . . 111 . . . . . 187 . . 331 71 . . . . . . . . . . . . . . . . . . . . . Explosions 16579 | . . . . 117 300 . 332 287 . . . 189 . 273 . . . . 511 . . 507 1132 1333 . . . . 496 290 1069 . . 9226 517 . . . . . . . . Melee 36841 | . . . . . 679 . . 681 . 456 96 357 92 . 878 1215 598 137 . 107 . 862 660 1176 198 98 869 . 313 . 545 494 185 . 222 1496 . 2259 . 1541 1562 15250 3815 Ramming 127 | . . 58 . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . . Kinetic 3051 | . 153 13 . . 1425 256 1204 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1910 | . 166 345 . 88 88 . . . . . . 111 . . . . . 187 . . 331 71 . 353 . . . . 170 . . . . . . . . . . . . . . Explosive 16056 | . . . . 117 300 . 332 287 . . . 189 . 273 . . . . 511 . . 507 1132 980 . . . . 326 290 1069 . . 9226 517 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 24921 | . . . . . 679 . . 681 . 456 96 357 92 . 878 1215 598 137 . 107 . 862 660 1176 198 98 739 . 240 . . . . . . . . . . 1541 1562 10754 1795 Piercing 11920 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 . 73 . 545 494 185 . 222 1496 . 2259 . . . 4496 2020 Highest Corruption 20 | . . . . . . . 1 . 5 5 . . . . 2 . 1 . . . . . . 2 . . . . . . 3 3 3 3 . . . . . . 11 20 1 Average Corruption 5 | . . . . . . . 1 . 5 4 . . . . 1 . 1 . . . . . . 1 . . . . . . 3 3 3 3 . . . . . . 7 13 1 Corruption Purged 30 | . . . . . . . . . . 5 . . . . 2 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 20 . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 4 . Effects 110 | . . . . . . . 4 . . 12 . . . . 1 . 3 . . . . . . 8 . . . . . . 12 1 3 2 . . . . . . 12 51 1 Message Errors 28 | . . . . . . . 2 . . 4 . . . . . . 1 . . . . . . 1 . . . . . . 5 1 1 . . . . . . . 2 10 1 Matter Fused 29 | . . . . . . . 1 . . 3 . . . . 1 . . . . . . . . 1 . . . . . . 3 . . 1 . . . . . . 5 14 . Heat Flow Errors 12 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 . . . . . . 2 6 . Energy Discharges 14 | . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 5 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 10 . Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 4 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6411 | . . . . 1 104 . 4 112 . 133 56 206 . 1 286 338 69 97 11 96 35 243 96 510 167 . 254 . 88 . 178 192 40 61 102 426 . 473 . . 643 1218 171 Projectiles 73 | . . . . . . . . . . . . 32 . . . . . . . . 35 6 . . . . . . . . . . . . . . . . . . . . . Explosions 545 | . . . . 1 . . 4 20 . . . 13 . 1 . . . . 11 . . 82 33 158 . . . . 50 . 70 . . 61 41 . . . . . . . . Melee 5793 | . . . . . 104 . . 92 . 133 56 161 . . 286 338 69 97 . 96 . 155 63 352 167 . 254 . 38 . 108 192 40 . 61 426 . 473 . . 643 1218 171 Knockbacks 5 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact 5 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . . . 31 . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . 23 . . Shots 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Rammed 13 | . 1 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 15 | . 1 12 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | . 106 362 . 84 90 26 48 12 . 64 46 165 74 116 103 . 114 177 42 . 165 114 102 264 261 . . 27 12 . 108 . 163 224 97 44 76 8 . . 217 186 . Average Temperature 48 | . 38 173 . 36 21 14 13 6 . 31 23 68 38 51 39 . 50 64 22 . 53 36 53 58 124 . . 18 5 . 34 . 70 26 32 24 57 8 . . 80 29 . Received Heat Transfer 1518 | . 36 213 . . 426 42 158 63 . 9 . 9 . . . . . . . . . . . . . . . . . . 87 60 . 10 9 9 30 . 108 9 . 240 . Effects 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2411 | . 481 1112 . 259 259 . . . . . . . . . . . . . . . . . . 200 . . . . 100 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2274 | . 143 52 . 67 382 275 273 239 42 433 . . . . 284 12 208 . . . . 333 154 794 . . . . 259 121 403 . . . . 252 1820 1314 2274 1704 1130 231 . Initial 1278 | . . 47 . . . 82 133 111 27 29 . . . . 44 12 8 . . . . . 54 107 . . . . . 89 41 . . . . 117 66 1100 711 1278 1100 185 . Average 223 | . 70 20 . 24 118 130 166 131 31 280 . . . . 111 12 58 . . . . 170 128 522 . . . . 70 83 123 . . . . 123 1651 1191 1832 1649 309 128 . Maximum Alert Level 5 | . . . . . 1 1 1 1 . 2 . . . . 1 . 1 . . . . 1 . 3 . . . . 1 . 2 . . . . 1 5 4 5 5 4 1 . Low Security (%) 65 | 100 100 100 . 100 77 73 78 79 100 13 . . . . 88 100 96 . . . . 51 100 7 . . . . 82 100 78 . . . . 72 . . . . 32 56 . Level 1 25 | . . . . . 22 26 21 20 . 80 . . . . 11 . 3 . . . . 48 . 23 . . . . 17 . 20 . . . . 27 . . . . 45 43 . Level 2 4 | . . . . . . . . . . 6 . . . . . . . . . . . . . 53 . . . . . . 1 . . . . . . . . . 15 . . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . 3 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . 2 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 99 . . . Squads Dispatched 83 | . 1 1 . . 3 . 2 5 . 2 . . . . 2 . 6 . . . . 10 . 4 . . . . 2 . 7 . . . . 5 6 4 12 7 2 2 . Investigation 20 | . . 1 . . . . 1 1 . 1 . . . . 1 . 5 . . . . 5 . . . . . . 1 . 1 . . . . 2 . 1 . . . . . Extermination 12 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . 3 . 2 . . . . . . 1 . . . . 2 . . . . . 1 . Reinforcement 25 | . 1 . . . 2 . 1 3 . . . . . . . . . . . . . 2 . 2 . . . . 1 . 5 . . . . 1 . 3 . 1 2 1 . Assault 25 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 12 6 . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 6 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 72 | . . . . . 5 . 2 . . 3 . . . . 1 . 2 . . . . . . 1 . . . . . . 5 . . 1 . 1 1 6 2 1 2 39 . Communications Jammed 34 | . . . . . . . . . . . . . . . . . . . . . . 16 . 17 . . . . . . . . . . . 1 . . . . . . . Distress Signals 34 | . . . . . . . . . . . . . . . . . . . . . . 16 . 17 . . . . . . . . . . . 1 . . . . . . . Times Spotted 534 | . 19 4 . 1 37 3 20 10 4 19 . 6 4 3 14 . 11 9 7 . 3 16 5 19 7 . . . 6 5 43 6 6 63 7 12 32 9 55 15 16 26 12 Peak Tracking Total 29 | . 4 2 . 2 6 2 5 3 4 7 . 4 4 3 4 . 4 10 3 . 2 3 4 6 5 . . . 1 5 10 3 5 17 5 3 29 3 29 13 5 7 4 Tactical Retreats 71 | . 2 . . . 6 . 1 1 . 6 . 1 . . 3 . 2 3 2 . 3 3 . 5 3 . . . . . 8 2 2 1 1 1 1 . 8 . 4 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 22 | . . . . . . 1 . 1 . 1 . . . . 3 . 3 . . . . 3 . 2 . . . . 2 . 2 . . . . . . . 1 . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 136 | . . . . . 89 . . . . 11 . . . . . . . . . . . 16 . . . . . . 20 . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . 4 . . . . 1 . . . . . . 3 . . . . 4 . . . . . . 6 . . . . . . . . . . . . . . Reused 17 | . . . . . . . . 2 . 3 . . . . . . 3 . . . . 3 . 1 . . . . . . 2 . . . . 3 . . . . . . . Traps Extracted 24 | . . . . . 4 . . 1 . 1 3 . . . . . 3 . . . . . . . 1 . . . 6 . 5 . . . . . . . . . . . . Installed 27 | . . . . . . . . 3 . 3 . . . . . . 3 . . . . 4 . 2 . . . . 1 . 7 . . . . 4 . . . . . . . Triggered 38 | . . . . . . . . 2 . 3 . . . . . . 5 . . . . 6 . 1 . 1 . 1 . . 2 2 . 9 2 3 . . . . . 1 . Most Traps Carried 6 | . . . . . 4 4 4 4 2 3 6 6 6 6 6 6 6 6 6 6 6 6 2 2 1 1 1 1 6 6 6 4 4 4 4 4 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 37 | . . . . . . . . . . 1 . 1 1 . . . . . . . . 1 . 11 1 . . . 3 . 2 . . 2 . . 3 1 3 . . 4 3 Max in Single Turn 10 | . . . . . . . . . . 1 . 1 1 . . . . . . . . 1 . 10 1 . . . 3 . 1 . . 1 . . 1 1 1 . . 1 1 Garrison Access 27 | . . . . . . . . 2 . 3 . . . . 3 . 2 . . . . 2 . 2 . . . . 3 . 3 . . . . 2 . 2 . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 233 | . 2 1 2 1 8 1 4 9 . 12 . . 3 . 23 . 28 1 . . . 26 . 15 1 . 4 . 17 . 21 1 2 5 . 16 . 2 . . 22 6 . Terminals 121 | . 2 . . . 5 1 3 6 . 5 . . . . 12 . 16 . . . . 12 . 9 1 . . . 9 . 9 . . . . 7 . 1 . . 17 6 . Fabricators 22 | . . . . . . . . 1 . 1 . . . . 3 . 3 . . . . 5 . . . . . . 1 . 4 . . . . 2 . 1 . . 1 . . Repair Stations 13 | . . . . . . . 1 . . . . . . . 3 . 2 . . . . 1 . 1 . . . . 1 . 1 . . . . 3 . . . . . . . Recycling Units 19 | . . . . . 2 . . . . 2 . . . . 2 . 2 . . . . 3 . 2 . . . . 2 . 3 . . . . . . . . . 1 . . Scanalyzers 12 | . . . . . . . . . . 1 . . . . . . 3 . . . . 3 . 1 . . . . 1 . 1 . . . . 2 . . . . . . . Garrison Access 26 | . . . . . 1 . . 2 . 3 . . . . 3 . 2 . . . . 2 . 2 . . . . 3 . 3 . . . . 2 . . . . 3 . . Total Hacks 727 | . 4 1 2 1 22 1 19 19 . 29 . . 24 . 60 . 88 1 . . . 76 . 52 5 . 17 . 57 . 77 1 6 18 . 59 . 11 . . 61 16 . Successful 526 | . 1 1 2 1 12 1 13 10 . 21 . . 24 . 42 . 58 1 . . . 55 . 33 5 . 17 . 45 . 60 1 6 18 . 49 . 6 . . 39 5 . Failed 196 | . 2 . . . 10 . 6 9 . 8 . . . . 18 . 29 . . . . 20 . 19 . . . . 12 . 16 . . . . 9 . 5 . . 22 11 . Catastrophic 27 | . 1 . . . 1 . . 2 . 2 . . . . 2 . . . . . . 4 . 5 . . . . . . 2 . . . . . . . . . 6 2 . Database Lockouts 5 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Manual 362 | . 4 . 1 . 16 1 8 13 . 19 . . . . 37 . 51 . . . . 36 . 23 . . . . 32 . 51 . . 1 . 30 . 5 . . 23 11 . Terminals 411 | . 4 . . . 14 1 10 15 . 15 . . . . 32 . 55 . . . . 38 . 34 5 . . . 38 . 43 . . . . 35 . 5 . . 51 16 . Fabricators 70 | . . . . . . . . 2 . 3 . . . . 7 . 7 . . . . 20 . . . . . . 3 . 12 . . . . 7 . 6 . . 3 . . Repair Stations 42 | . . . . . . . 9 . . . . . . . 10 . 4 . . . . 3 . 3 . . . . 4 . 3 . . . . 6 . . . . . . . Recycling Units 66 | . . . . . 7 . . . . 5 . . . . 8 . 10 . . . . 9 . 6 . . . . 6 . 12 . . . . . . . . . 3 . . Scanalyzers 32 | . . . . . . . . . . 2 . . . . . . 8 . . . . 4 . 5 . . . . 3 . 2 . . . . 8 . . . . . . . Garrison Access 35 | . . . . . 1 . . 2 . 4 . . . . 3 . 4 . . . . 2 . 4 . . . . 3 . 5 . . . . 3 . . . . 4 . . Terminal Hacks 240 | . 1 1 2 1 3 1 4 4 . 4 . . 24 . 7 . 18 1 . . . 14 . 15 5 . 17 . 18 . 25 1 6 18 . 16 . 3 . . 28 3 . Record 35 | . . . 1 . . . . . . . . . 6 . . . . . . . . . . . 5 . 5 . . . . . 5 12 . . . . . . 1 . . Part Schematic 30 | . . . . . . . . . . . . . 10 . 2 . 3 . . . . 3 . 1 . . 4 . 3 . 1 . . . . 3 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 1 . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . 4 . . . 1 . . . . . . . . . 1 . . Prototype ID Bank 35 | . . . . . . . . . . . . . 3 . . . 1 . . . . . . 2 . . 4 . 1 . 15 . . 5 . 2 . . . . 2 . . Open Door 10 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . . . . . 4 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 11 | . . . . . . . 1 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . Machine Index 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . 1 . Terminal Index 8 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 6 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . . Unreport Threat 13 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . . . . . 7 1 . Locate Traps 13 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 4 . 1 . . . . 2 . . . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 8 | . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . 1 . . . . . . 1 . . . . . . . Recall Extermination 10 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . 2 . . . . . . . . . . . 2 . . . . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler Manifests 12 | . . . . . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . 2 . 1 . . 1 . . Registered Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 40 | . . . . . . . . 1 . 2 . . . . 4 . 5 . . . . 12 . . . . . . 2 . 7 . . . . 4 . 2 . . 1 . . Network Status 11 | . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . 1 . . Load Schematic 18 | . . . . . . . . . . . . . . . 2 . 2 . . . . 7 . . . . . . 1 . 3 . . . . 2 . 1 . . . . . Build 11 | . . . . . . . . . . . . . . . 1 . 2 . . . . 4 . . . . . . . . 2 . . . . 1 . 1 . . . . . Repair Station Hacks 37 | . . . . . . . 8 . . . . . . . 9 . 4 . . . . 2 . 2 . . . . 4 . 2 . . . . 6 . . . . . . . Scan Component 19 | . . . . . . . 4 . . . . . . . 5 . 2 . . . . 1 . 1 . . . . 2 . 1 . . . . 3 . . . . . . . Repair 18 | . . . . . . . 4 . . . . . . . 4 . 2 . . . . 1 . 1 . . . . 2 . 1 . . . . 3 . . . . . . . Recycling Unit Hacks 9 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 4 . . . . . . . . . 1 . . Retrieve Components 9 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 4 . . . . . . . . . 1 . . Scanalyzer 27 | . . . . . . . . . . 2 . . . . . . 4 . . . . 4 . 4 . . . . 3 . 2 . . . . 8 . . . . . . . Insert Component 14 | . . . . . . . . . . 1 . . . . . . 2 . . . . 3 . 1 . . . . 2 . 2 . . . . 3 . . . . . . . Analyze 13 | . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . 3 . . . . 1 . . . . . . 5 . . . . . . . Garrison Access Hacks 25 | . . . . . 1 . . 2 . 2 . . . . 3 . 2 . . . . 2 . 2 . . . . 3 . 3 . . . . 2 . . . . 3 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 24 | . . . . . . . . 2 . 2 . . . . 3 . 2 . . . . 2 . 2 . . . . 3 . 3 . . . . 2 . . . . 3 . . Unauthorized Hacks 148 | . . . . . 8 . 1 3 . 11 . . . . 18 . 24 . . . . 20 . 9 . . . . 15 . 17 . . . . 13 . 1 . . 6 2 . Terminals 79 | . . . . . 1 . 1 2 . 7 . . . . 10 . 13 . . . . 7 . 6 . . . . 10 . 7 . . . . 10 . . . . 3 2 . Track 14 | . . . . . . . . . . 2 . . . . 1 . 3 . . . . 1 . 1 . . . . 2 . 1 . . . . 2 . . . . 1 . . Assimilate 28 | . . . . . . . . 2 . 3 . . . . 3 . 2 . . . . 4 . 2 . . . . 4 . 3 . . . . 2 . . . . 1 2 . Botnet 30 | . . . . . . . . . . 2 . . . . 6 . 7 . . . . 2 . 2 . . . . 3 . 2 . . . . 5 . . . . 1 . . Operators 7 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Fabricators 19 | . . . . . . . . 1 . . . . . . 2 . 2 . . . . 5 . . . . . . 1 . 3 . . . . 3 . 1 . . 1 . . Prioritize 9 | . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . 2 . . . . 1 . 1 . . . . . Haulers 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Recompile 7 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . 1 . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 48 | . . . . . 7 . . . . 4 . . . . 6 . 7 . . . . 8 . 3 . . . . 4 . 7 . . . . . . . . . 2 . . Monitor 8 | . . . . . 2 . . . . . . . . . 1 . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Reject 18 | . . . . . 2 . . . . 1 . . . . 2 . 2 . . . . 3 . 2 . . . . 2 . 3 . . . . . . . . . 1 . . Recyclers 9 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . . Mask 12 | . . . . . 2 . . . . 1 . . . . 2 . 2 . . . . 1 . . . . . . 1 . 3 . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 130 | . 1 . . . 6 . 4 4 . 8 . . . . 11 . 18 . . . . 16 . 9 . . . . 9 . 11 . . . . 10 . 2 . . 16 5 . Full Trace Events 7 | . . . . . . . 1 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 61 | . . . . . . . . . . 1 . . 10 . 1 . 15 . . 13 . 4 . 2 . . 4 . 4 . 1 . . . . 6 . . . . . . . Parts Built 13 | . . . . . . . . . . . . . . . 1 . 3 . . . . 5 . . . . . . . . 2 . . . . 1 . 1 . . . . . Authchips 7 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . 2 . . . . 1 . . . . . . . Time 509 | . . . . . . . . . . . . . . . 38 . 131 . . . . 190 . . . . . . . . 76 . . . . 55 . 19 . . . . . Total Part Build Rating 81 | . . . . . . . . . . . . . . . 5 . 16 . . . . 34 . . . . . . . . 10 . . . . 9 . 7 . . . . . Parts Repaired 18 | . . . . . . . 4 . . . . . . . 4 . 2 . . . . 1 . 1 . . . . 2 . 1 . . . . 3 . . . . . . . Time 858 | . . . . . . . 170 . . . . . . . 154 . 56 . . . . 44 . 68 . . . . 106 . 54 . . . . 206 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . . . . . . . 1 . 1 . . . . 7 . 2 . . . . . . 5 . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . 3 . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . . . . 3 . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Non-combat 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Robot Hacks Applied 5 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . parse_system 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . . Machine Destruction 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 98 | . . 4 . . . . . 1 1 6 . . . . 2 20 4 . . 2 . 3 19 2 . . . . 2 19 2 . . 5 . 2 . 2 . . 1 1 . Largest Group 20 | . . 4 . . . . . 1 1 3 . . . . 2 20 3 . . 2 . 2 19 2 . . . . 1 19 1 . . 5 . 1 . 2 . . 1 1 . Highest-Rated Group 754 | . . 71 . . . . . 26 31 93 . . . . 36 754 93 . . 53 . 52 702 52 . . . . 26 702 26 . . 303 . 45 . 92 . . 26 45 . Highest-Rated Ally 68 | . . 31 . . . . . 26 31 31 . . . . 26 50 31 . . 28 . 26 50 26 . . . . 26 50 26 . . 68 . 45 . 46 . . 26 45 . Total Orders 26 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . 1 . . 20 . 1 . . . . . . . STAY 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 14 . 1 . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . . . AID 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Ally Attacks 335 | . . . . . . . . . . 7 . . . . . . 24 . . . . . 161 . . . . . . 70 . . . 68 . . . 5 . . . . . Total Damage 11368 | . . . . . . . . . . 105 . . . . . . 445 . . . . . 4563 . . . . . . 3858 . . . 2329 . . . 68 . . . . . Kills 35 | . . . . . . . . . . . . . . . . . 1 . . . . . 6 . . . . . . 10 . . . 18 . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 11 | . 1 . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . . 4 . . . 1 . . . . . . . . . 1 . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . . . . 2 . 1 . . . 3 1 1 2 . . . . 2 . 2 . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 29677 | 58 725 1840 750 1065 2006 224 1022 919 23 1144 811 204 123 116 940 142 1516 202 183 252 462 2864 139 1391 261 163 95 166 617 106 1174 156 144 1187 222 1136 166 448 350 189 788 2866 322 Spaces Moved 47711 | 33 287 720 313 327 1046 150 507 1476 83 2489 529 606 118 355 2300 308 3686 509 376 786 848 3847 401 3134 879 619 170 528 1529 296 3134 359 443 1481 518 2670 544 1482 738 381 2331 4139 236 Core 13 | 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 4 . Treads 1509 | 27 287 720 313 145 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1489 | . . . . . 831 150 507 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheels 379 | . . . . 182 197 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1630 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1394 236 Flight 42691 | . . . . . . . . 1476 83 2489 529 606 118 355 2300 308 3686 509 376 786 848 3847 401 3134 879 619 169 528 1529 296 3133 359 443 1481 518 2670 544 1482 738 381 2331 2740 . Fastest Speed 5 | 50 160 240 240 155 110 120 120 26 27 17 17 17 17 17 17 27 27 17 27 27 27 14 23 5 5 23 23 5 11 24 14 17 24 25 18 18 13 17 17 21 21 15 54 Average Speed 36 | 144 217 240 240 208 128 120 120 26 27 26 26 26 25 26 26 27 27 26 27 28 27 24 23 22 22 23 25 22 20 24 23 23 24 25 24 27 21 20 22 21 22 33 54 Slowest Speed 1000 | 160 240 240 240 320 1000 120 120 27 27 27 27 27 27 27 30 27 27 27 27 30 27 27 23 93 23 23 500 23 24 24 150 24 25 25 25 28 27 85 23 89 23 220 56 Overloaded Moves 445 | . . . . . . . . . . 21 6 29 22 17 36 . . 23 . . . 13 . 23 20 . . 7 3 . 68 6 . . 38 11 19 . 46 . . 37 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 126 | . . . . . . . . 5 . 5 . . . . 5 . 12 . . . . 5 . 22 . 1 . 1 1 . 12 . . 7 . 13 4 7 9 7 5 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Exploration Rate (%) 62 | 4 47 99 71 53 63 28 46 33 69 54 66 61 80 57 56 95 72 77 64 84 89 65 92 56 83 68 62 72 34 88 54 54 67 90 70 46 77 50 80 39 50 70 13 Regions Visited 43 Branch Regions 24 Pre-discovered Areas 11 | . . . 1 . . . . . . 1 1 . 1 . . . . . . 1 . . . . . . 3 1 . . . . 1 1 . . . . . . . . . Known Exits Taken 14 | . . . . . 1 . 1 . . 1 . . . . . . 1 1 . . . . . 1 . . . 1 . . 1 . 1 . 1 1 . 1 . 1 1 . . Unknown Exits Taken 20 | 1 1 1 1 1 . . . . . . 1 1 1 1 . . . . 1 1 1 . . . 1 1 1 . . . . 1 . 1 . . 1 . 1 . . 1 . Scrap Searched 27 | . . . . . . . . . . . 2 3 . . . . . 4 1 3 1 . . . 3 1 . 3 . . . 1 1 . 4 . . . . . . . . Spaces Dug 739 | . . . . . 13 . 6 41 . 57 4 3 8 11 43 . 71 3 67 . 25 59 . 53 9 3 . 7 25 . 59 8 4 41 10 32 5 9 10 6 22 23 2 Terrain Destroyed 1270 | . . 1 . 30 20 . 20 72 . 58 5 45 8 26 44 . 82 5 103 . 47 71 35 132 9 3 . 11 59 12 83 9 5 102 56 34 5 9 14 6 24 23 2 Melee 646 | . . . . . 13 . 6 41 . 56 2 3 8 3 42 . 67 3 9 . 25 56 . 51 7 3 . 7 22 . 55 8 4 41 9 30 5 9 8 6 22 23 2 Projectile 103 | . . 1 . . . . . . . 2 3 1 . 3 2 . 15 2 3 . 22 7 . 8 2 . . 4 6 . 6 1 1 . 2 4 . . 6 . 2 . . AOE 521 | . . . . 30 7 . 14 31 . . . 41 . 20 . . . . 91 . . 8 35 73 . . . . 31 12 22 . . 61 45 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 57436 | 40 337 766 313 693 1476 173 810 1909 82 2851 1180 627 178 364 2529 352 4056 559 426 807 1006 5654 429 3638 917 628 201 552 1780 327 3421 395 464 2175 574 2954 574 1545 888 449 2526 5460 351 Wait 6874 | . 10 3 . 344 144 8 195 299 . 265 625 5 37 . 151 26 243 37 21 17 98 1625 11 359 15 1 4 6 154 21 149 14 6 581 26 150 5 2 106 35 100 970 6 Move 47440 | 32 287 719 312 326 1046 149 506 1466 82 2479 528 605 117 354 2290 307 3661 508 375 785 847 3837 400 3090 878 616 169 525 1527 295 3112 358 442 1470 517 2643 535 1469 723 368 2320 4129 236 Hop 108 | . . . . . . . . 5 . 4 . . . . 5 . 12 . . . . 5 . 21 . 1 . 1 1 . 9 . . 3 . 13 4 5 5 5 5 4 . Pick Up 175 | 2 8 3 1 4 17 . 8 3 . 2 1 . . . 5 3 12 . . 1 1 13 2 6 . . 1 . 10 3 9 . 1 2 . 17 3 5 5 2 2 22 1 Fast Attach 197 | 6 2 . . 1 16 . 7 12 . 2 1 . . . 7 . 2 . . . . 11 . 15 . . 6 . 1 . 10 . 3 6 1 6 2 4 7 7 24 36 2 Attach 113 | . . 4 . 1 7 1 . 10 . 2 . . 1 . 4 1 5 . 1 . 1 7 . 3 . . . . 5 1 4 . 1 1 . 7 3 1 4 8 5 15 10 Detach 94 | . 1 . . . 7 1 1 8 . 1 . . 1 . 3 1 4 . . . 1 4 . 6 . . . . 2 1 . . . 1 . 4 2 . 6 5 12 18 4 Swap 327 | . 1 1 . . 17 3 10 12 . 8 17 2 . 2 2 1 14 3 11 2 1 22 1 26 12 6 5 9 21 3 25 2 2 4 6 34 7 7 3 1 4 19 1 Drop 239 | . 1 . . . 11 . 14 29 . 3 2 . . . 4 3 6 . . . 1 17 2 16 . . 6 . 4 1 15 . 2 9 . 11 5 6 11 2 17 39 2 Fire 440 | . 27 24 . 17 90 10 63 3 . 2 3 8 . 5 2 . 15 7 9 . 31 12 8 14 3 . . 4 8 2 14 1 1 39 6 4 . . 6 . 2 . . Melee 1234 | . . . . . 31 1 6 59 . 69 3 7 22 3 56 10 79 4 9 2 25 68 5 80 9 4 10 7 26 . 67 20 6 59 18 61 8 46 12 16 34 203 89 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Trap 163 | . . . . . 89 . . 3 . 14 . . . . . . 3 . . . . 20 . 2 . . . . 21 . 7 . . . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 41 | -11/Junkyard | Discovered new exit (range 12) 59 | -11/Junkyard | Entered Materials 238 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 4) 723 | -10/Materials | Discovered new exit (range 9) 784 | -10/Materials | Entered Mines 787 | -10/Mines | Received a Mining Laser from a helpful Derelict 1049 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1206 | -10/Mines | Destroyed YI-UF0 1286 | -10/Mines | Met a Derelict shopkeep closing up shop 1473 | -10/Mines | Discovered new exit (range 11) 1891 | -10/Mines | Discovered new exit (range 7) 1949 | -10/Mines | Learned Materials garrison access intel 1966 | -10/Mines | Discovered new exit (range 6) 2003 | -10/Mines | Core integrity fell below 50% 2055 | -10/Mines | Lost 3 parts (1n2w) 2576 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2614 | -10/Mines | Discovered new exit (range 5) 2624 | -10/Mines | Entered Exiles 2682 | -10/Exiles | Met 8R-AWN 2723 | -10/Exiles | Met EX-HEX 2840 | -10/Exiles | Met EX-DEC 2884 | -10/Exiles | Learned location of Zion (-6) 3035 | -10/Exiles | Met EX-BIN 3064 | -10/Exiles | Aligned with FarCom system 3066 | -10/Exiles | Given EX-Vault access code 3121 | -10/Exiles | Opened EX-Vault 3143 | -10/Exiles | Found Modified TNC 3192 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3353 | -10/Exiles | Discovered new exit (range 11) 3374 | -10/Exiles | Left Exiles lab with Modified TNC 3374 | -10/Exiles | Entered Mines 3498 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4006 | -9/Mines | Learned location of 1 exit from Materials 4423 | -9/Mines | Discovered new exit (range 9) 4439 | -9/Mines | Entered Materials 4439 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4440 | -8/Materials | Identified exit to Factory 4441 | -8/Materials | Loaded intel: 1 garrison access location 4724 | -8/Materials | Lost 10 parts (2p4n1u3w) 5468 | -8/Materials | Garrison activated, responded to threat 6232 | -8/Materials | Discovered exit to Factory (range 4) 6421 | -8/Materials | Discovered exit to Factory (range 16) 6445 | -8/Materials | Identified exit to Garrison 6445 | -8/Materials | Entered Garrison 6518 | -8/Garrison | Triggered checkpoint 6561 | -8/Garrison | Discovered new exit (range 15) 6562 | -8/Garrison | Triggered checkpoint 6568 | -8/Garrison | Assembled breached garrison interior 6610 | -8/Garrison | Discovered new exit (range 74) 6610 | -8/Garrison | Discovered new exit (range 72) 6610 | -8/Garrison | Discovered new exit (range 12) 6669 | -8/Garrison | Entered Materials 6725 | -8/Materials | Repaired Insulated Plating 6771 | -8/Materials | Repaired Imp. Carbon-fiber Leg 6816 | -8/Materials | Repaired Imp. Carbon-fiber Leg 6862 | -8/Materials | Repaired Imp. Carbon-fiber Leg 7528 | -8/Materials | Discovered exit to Factory (range 9) 7691 | -8/Materials | Entered Factory 7691 | -7/Factory | Evolved 2 slots: Utility x2 7794 | -7/Factory | Discovered new exit (range 11) 7813 | -7/Factory | Identified exit to Lower Caves 8239 | -7/Factory | Build established: Hacker-Scout 8453 | -7/Factory | Cargo convoy interrupted 8495 | -7/Factory | Found Prototype Slashing Weapon 8495 | -7/Factory | Identified Molecular Scythe 8610 | -7/Factory | Manually triggered Chute Trap 8610 | -7/Factory | Sucked down chute 8610 | -7/Factory | Entered Waste 8611 | -7/Waste | Met a frightened Derelict 8617 | -7/Waste | Spotted C-40 Crusher 8620 | -7/Waste | Spotted C-40 Crusher 8622 | -7/Waste | Spotted C-40 Crusher 8623 | -7/Waste | Spotted C-40 Crusher 8625 | -7/Waste | EMP discharged 8625 | -7/Waste | Discovered new exit (range 10) 8625 | -7/Waste | Spotted C-40 Crusher 8633 | -7/Waste | Entered Factory 8655 | -7/Factory | Discovered new exit (range 8) 9348 | -7/Factory | Allied Derelicts emerged from ambush trap array 9691 | -7/Factory | Cargo convoy interrupted 9777 | -7/Factory | Entered Lower Caves 9788 | -7/Lower Caves | Spotted B-75 Beast 9898 | -7/Lower Caves | Met a Warlord Commander 9899 | -7/Lower Caves | Learned location of Warlord (-4) 10091 | -7/Lower Caves | Build established: Hacker-Sprinter 10563 | -7/Lower Caves | Discovered new exit (range 10) 10588 | -7/Lower Caves | Entered another Lower Caves area 10592 | -7/Lower Caves | Encountered a Warlord checkpoint 10592 | -7/Lower Caves | Discovered new exit (range 11) 10652 | -7/Lower Caves | Learned Factory emergency access door positions 10711 | -7/Lower Caves | Learned Factory interactive machine intel 10770 | -7/Lower Caves | Discovered new exit (range 16) 10792 | -7/Lower Caves | Entered Data Miner 10792 | -7/Data Miner | Discovered new exit (range 6) 10813 | -7/Data Miner | Met Data Miner 10820 | -7/Data Miner | Learned location of Section 7 (-2) 10820 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10822 | -7/Data Miner | Received God Mode back door access code from Data Miner 10833 | -7/Data Miner | Data Conduit disabled 10915 | -7/Data Miner | Entered Proximity Caves 10924 | -6/Proximity Caves | Learned location of 1 exit from Factory 11028 | -6/Proximity Caves | Discovered new exit (range 11) 11031 | -6/Proximity Caves | Entered Factory 11031 | -6/Factory | Evolved 2 slots: Utility x2 11032 | -6/Factory | Identified exit to Lower Caves 11034 | -6/Factory | Loaded intel: 52 interactive machine locations 11216 | -6/Factory | Discovered exit to Lower Caves (range 6) 11414 | -6/Factory | Discovered new exit (range 15) 11466 | -6/Factory | Repaired Lyr. Light Armor Plating? 11475 | -6/Factory | Repaired Mic. Nuclear Core 11521 | -6/Factory | Repaired Cld. Nuclear Pulse Thruster? 11716 | -6/Factory | Fabricated Gravity Neutralizer (x1) 11756 | -6/Factory | Discovered new exit (range 6) 11788 | -6/Factory | Repaired Cld. Nuclear Pulse Thruster 11971 | -6/Factory | Manually triggered Chute Trap 11971 | -6/Factory | Sucked down chute 11971 | -6/Factory | Entered Waste 11972 | -6/Waste | Joined by Warlord forces that had cleared the area 12022 | -6/Waste | Discovered new exit (range 13) 12113 | -6/Waste | Entered Factory 12298 | -6/Factory | Repaired Com. HERF Cannon? 12319 | -6/Factory | Discovered new exit (range 11) 12466 | -6/Factory | Central database locked down 12497 | -6/Factory | Fabricated Lgt. Fission Core (x2) 12627 | -6/Factory | Discovered new exit (range 9) 12762 | -6/Factory | Discovered new exit (range 14) 12897 | -6/Factory | Repaired Lyr. Light Armor Plating? 13140 | -6/Factory | Build established: Hacker-Scout 13240 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster? 13555 | -6/Factory | Build established: Hacker-Sprinter 13629 | -6/Factory | Entered Lower Caves 13633 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13660 | -6/Lower Caves | Encountered a Warlord checkpoint 13761 | -6/Lower Caves | Identified exit to Lower Caves 13806 | -6/Lower Caves | Learned Factory emergency access door positions 13831 | -6/Lower Caves | Entered another Lower Caves area 13838 | -6/Lower Caves | Spotted B-75 Beast 13943 | -6/Lower Caves | Learned Factory garrison access intel 13965 | -6/Lower Caves | Encountered a Warlord checkpoint 14011 | -6/Lower Caves | Discovered new exit (range 11) 14014 | -6/Lower Caves | Entered Zion 14022 | -6/Zion | Found CR-A16's Pointy Stick 14037 | -6/Zion | Discovered new exit (range 13) 14125 | -6/Zion | Learned 4 Factory zone layouts 14156 | -6/Zion | Rebuked by Imprinter 14181 | -6/Zion | Given A8's code to call for help 14190 | -6/Zion | Given the Hacking Drone Bay 14229 | -6/Zion | Gained Derelict followers 14266 | -6/Zion | Entered Proximity Caves 14319 | -5/Proximity Caves | Learned location of 1 exit from Factory 14727 | -5/Proximity Caves | Discovered new exit (range 8) 14728 | -5/Proximity Caves | Learned Factory terminal intel 14728 | -5/Proximity Caves | Entered Factory 14728 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14729 | -5/Factory | Identified exit to Upper Caves 14732 | -5/Factory | Loaded intel: 26 terminal locations 14733 | -5/Factory | Loaded intel: 4 garrison access locations 14769 | -5/Factory | Discovered new exit (range 4) 14830 | -5/Factory | Repaired Neutron Cannon 14966 | -5/Factory | Discovered new exit (range 10) 15158 | -5/Factory | Central database locked down 15163 | -5/Factory | Fabricated Mic. Antimatter Reactor? 15263 | -5/Factory | Build established: Hacker-Scout 15321 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 15591 | -5/Factory | Cargo convoy interrupted 15649 | -5/Factory | Found Prototype Protection 15649 | -5/Factory | Identified Centrium Heavy Armor Plating 15662 | -5/Factory | Found Prototype Device 15825 | -5/Factory | Identified Adv. Kinecellerator 15943 | -5/Factory | Build established: Hacker-Ninja 16074 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 16353 | -5/Factory | Build established: Wizard-Ninja 16886 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 17139 | -5/Factory | Build established: Wizard-Scout 17592 | -5/Factory | Manually triggered Chute Trap 17592 | -5/Factory | Sucked down chute 17592 | -5/Factory | Entered Waste 17597 | -5/Waste | Found Broken Adv. Powered Armor 17607 | -5/Waste | Spotted C-40 Crusher 17607 | -5/Waste | Spotted C-40 Crusher 17611 | -5/Waste | Spotted C-40 Crusher 17612 | -5/Waste | Spotted C-40 Crusher 17616 | -5/Waste | Warlord forces began an assault 17624 | -5/Waste | Allies destroyed C-40 Crusher 17628 | -5/Waste | Destroyed C-40 Crusher 17630 | -5/Waste | Spotted C-40 Crusher 17640 | -5/Waste | Allies destroyed C-40 Crusher 17642 | -5/Waste | Allies destroyed C-40 Crusher 17642 | -5/Waste | Allies destroyed C-40 Crusher 17656 | -5/Waste | Discovered new exit (range 15) 17731 | -5/Waste | Entered Factory 17969 | -5/Factory | Identified exit to Factory 18338 | -5/Factory | Cargo convoy interrupted 18381 | -5/Factory | Build established: Wizard-Ninja 18387 | -5/Factory | Found Prototype Device 18387 | -5/Factory | Identified Beam Splitter 18402 | -5/Factory | Found Prototype Device 18402 | -5/Factory | Identified Exp. Shield Generator 18499 | -5/Factory | Found Prototype Device 18499 | -5/Factory | Identified Exp. Force Field 18503 | -5/Factory | Found Prototype Processor 18503 | -5/Factory | Identified Exp. Target Analyzer 18516 | -5/Factory | Repaired Broken Exp. Shield Generator? 18923 | -5/Factory | Build established: Wizard-Sprinter 19122 | -5/Factory | Entered Upper Caves 19187 | -5/Upper Caves | Encountered a Warlord checkpoint 19366 | -5/Upper Caves | Learned Extension garrison access intel 19374 | -5/Upper Caves | Discovered new exit (range 8) 19383 | -5/Upper Caves | Entered another Upper Caves area 19515 | -5/Upper Caves | Discovered new exit (range 13) 19544 | -5/Upper Caves | Learned location of 1 exit from Factory 19546 | -5/Upper Caves | Entered Zhirov 19546 | -5/Zhirov | Discovered new exit (range 3) 19552 | -5/Zhirov | Met Zhirov 19557 | -5/Zhirov | Learned location of Quarantine (-2) 19557 | -5/Zhirov | Learned location of Testing (-3) 19557 | -5/Zhirov | Learned location of Command (-1) 19560 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19566 | -5/Zhirov | Found Alien Artifact 19566 | -5/Zhirov | Identified Integrated Dissipator 19566 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19596 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 19631 | -5/Zhirov | Found Alien Artifact 19641 | -5/Zhirov | Entered Proximity Caves 19642 | -4/Proximity Caves | Learned Research interactive machine intel 19802 | -4/Proximity Caves | Discovered exit to Factory (range 8) 19807 | -4/Proximity Caves | Entered Factory 19807 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19808 | -4/Factory | Identified exit to Research 19891 | -4/Factory | Identified exit to Upper Caves 19891 | -4/Factory | Identified exit to Extension 19891 | -4/Factory | Identified exit to Armory 19939 | -4/Factory | Identified Transdimensional Reconstructor 20019 | -4/Factory | Discovered exit to Research (range 14) 20025 | -4/Factory | Repaired Broken Plasma Lance? 20120 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 20191 | -4/Factory | Discovered exit to Research (range 9) 20424 | -4/Factory | Sucked down chute 20424 | -4/Factory | Entered Waste 20427 | -4/Waste | Spotted C-40 Crusher 20429 | -4/Waste | Spotted C-40 Crusher 20429 | -4/Waste | Found Prototype Processor 20431 | -4/Waste | Spotted C-40 Crusher 20431 | -4/Waste | Spotted C-40 Crusher 20437 | -4/Waste | Warlord forces began an assault 20452 | -4/Waste | Spotted C-40 Crusher 20453 | -4/Waste | Allies destroyed C-40 Crusher 20457 | -4/Waste | Spotted C-40 Crusher 20459 | -4/Waste | Allies destroyed C-40 Crusher 20464 | -4/Waste | Allies destroyed C-40 Crusher 20467 | -4/Waste | Allies destroyed C-40 Crusher 20468 | -4/Waste | Allies destroyed C-40 Crusher 20492 | -4/Waste | Allies destroyed C-40 Crusher 20497 | -4/Waste | Discovered new exit (range 15) 20530 | -4/Waste | Entered Factory 20540 | -4/Factory | Identified Spectral Analyzer 20598 | -4/Factory | Repaired Spectral Analyzer? 20918 | -4/Factory | Warped through subspace 20963 | -4/Factory | Discovered exit to Research (range 6) 21012 | -4/Factory | Fabricated Exp. Utility Shielding? 21112 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 21266 | -4/Factory | Cargo convoy interrupted 21280 | -4/Factory | Search patrols dispatched 21299 | -4/Factory | Found Exp. Melee Analysis Suite 21301 | -4/Factory | Found Exp. Melee Analysis Suite 21330 | -4/Factory | Found Exp. Melee Analysis Suite 21414 | -4/Factory | Central database locked down 21682 | -4/Factory | Spotted B-86 Titan 21704 | -4/Factory | Entered Upper Caves 21788 | -4/Upper Caves | Encountered a Warlord checkpoint 21788 | -4/Upper Caves | Discovered new exit (range 11) 21860 | -4/Upper Caves | Entered another Upper Caves area 21861 | -4/Upper Caves | Identified exit to Warlord 21871 | -4/Upper Caves | Found Alien Artifact 21871 | -4/Upper Caves | Identified Core Expander 21871 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 21980 | -4/Upper Caves | Learned location of Armory (-4) 21980 | -4/Upper Caves | Learned Research security intel 21980 | -4/Upper Caves | Learned Factory terminal intel 21980 | -4/Upper Caves | Learned Research garrison access intel 21980 | -4/Upper Caves | Learned Armory garrison access intel 22004 | -4/Upper Caves | Entered Warlord 22090 | -4/Warlord | System corruption cleaned by Quarantine Array 22137 | -4/Warlord | Learned Testing trap positions 22137 | -4/Warlord | Learned Research emergency access door positions 22137 | -4/Warlord | Learned Armory stockpile data 22137 | -4/Warlord | Learned 4 Armory zone layouts 22137 | -4/Warlord | Learned 4 Research zone layouts 22137 | -4/Warlord | Learned 4 Testing zone layouts 22137 | -4/Warlord | Learned Armory security intel 22137 | -4/Warlord | Learned Quarantine security intel 22137 | -4/Warlord | Learned Factory fabricator intel 22137 | -4/Warlord | Learned Armory fabricator intel 22293 | -4/Warlord | Warlord's base attacked by MAIN.C 22331 | -4/Warlord | Met Warlord 22335 | -4/Warlord | Opened Warlord's prototype stash 22340 | -4/Warlord | Found Prototype Device 22340 | -4/Warlord | Identified Thermal Barrier 22359 | -4/Warlord | Found Spectral Analyzer 22552 | -4/Warlord | Destroyed 10 combat bots 22624 | -4/Warlord | Spotted Executioner 22628 | -4/Warlord | Spotted Executioner 22636 | -4/Warlord | Spotted Executioner 22643 | -4/Warlord | Warlord forces counterattacked 22660 | -4/Warlord | Destroyed 9 combat bots 22696 | -4/Warlord | Spotted Striker 22721 | -4/Warlord | Spotted Striker 22795 | -4/Warlord | Spotted Executioner 22803 | -4/Warlord | Spotted Executioner 22805 | -4/Warlord | Allies destroyed Executioner 22805 | -4/Warlord | Allies destroyed Executioner 22826 | -4/Warlord | Destroyed 9 combat bots 22932 | -4/Warlord | Spotted Striker 22968 | -4/Warlord | Warlord base infiltrated, sounded retreat 23019 | -4/Warlord | Destroyed Executioner 23021 | -4/Warlord | Destroyed Striker 23111 | -4/Warlord | Spotted Executioner 23124 | -4/Warlord | Destroyed 9 combat bots 23135 | -4/Warlord | Discovered new exit (range 8) 23191 | -4/Warlord | Entered Proximity Caves 23192 | -3/Proximity Caves | Spotted B-86 Titan 23266 | -3/Proximity Caves | Destroyed B-86 Titan 23411 | -3/Proximity Caves | Discovered exit to Research (range 6) 23413 | -3/Proximity Caves | Entered Research 23413 | -3/Research | Evolved 2 slots: Utility x2 23417 | -3/Research | Loaded intel: 44 interactive machine locations 23418 | -3/Research | Loaded intel: 4 garrison access locations 23436 | -3/Research | Spotted B-86 Titan 23449 | -3/Research | Destroyed B-86 Titan 23595 | -3/Research | Discovered new exit (range 11) 23602 | -3/Research | Identified exit to Testing 23643 | -3/Research | Repaired Centrium Medium Armor Plating 23750 | -3/Research | Central database locked down 23796 | -3/Research | Repaired Cld. Nuclear Pulse Thruster? 23809 | -3/Research | Spotted B-86 Titan 23939 | -3/Research | Discovered new exit (range 4) 23992 | -3/Research | Repaired Centrium Light Armor Plating? 24126 | -3/Research | Build established: Wizard-Scout 24141 | -3/Research | Fabricated Femtoactuators? 24177 | -3/Research | Spotted B-86 Titan 24260 | -3/Research | Cargo convoy interrupted 24520 | -3/Research | Adv. System Shield fried by hacking feedback 24549 | -3/Research | Entered Testing 24550 | -3/Testing | Maximum security lockdown engaged 24551 | -3/Testing | Loaded intel: 24 trap records 24567 | -3/Testing | Found Prototype Energy Cannon 24636 | -3/Testing | Spotted PG-TBGC50ONID 24643 | -3/Testing | Discovered new exit (range 15) 24708 | -3/Testing | Found Prototype Energy Cannon 24708 | -3/Testing | Identified Imp. Potential Cannon 24714 | -3/Testing | Spotted Striker 24714 | -3/Testing | Spotted Striker 24715 | -3/Testing | Entered Research 24715 | -2/Research | Warlord forces began assault on 0b10 24715 | -2/Research | Evolved 2 slots: Utility x2 24715 | -2/Research | Identified Null Cannon 24716 | -2/Research | Identified exit to Access 24744 | -2/Research | Identified exit to Quarantine 24758 | -2/Research | Fabricated Adv. Actuator Array (x1) 24787 | -2/Research | Met up with Warlord 24825 | -2/Research | Research machine network offline 24970 | -2/Research | Discovered exit to Access (range 7) 25085 | -2/Research | Found Exp. Shield Generator 25163 | -2/Research | Entered Quarantine 25164 | -2/Quarantine | Maximum security lockdown engaged 25168 | -2/Quarantine | Found Alien Artifact 25168 | -2/Quarantine | Identified Core Reset Matrix 25168 | -2/Quarantine | Used Core Reset Matrix 25172 | -2/Quarantine | Detected hypermatrix surge 25172 | -2/Quarantine | Sensed 16 artifacts in vicinity 25186 | -2/Quarantine | Found Sigix Broadsword 25213 | -2/Quarantine | Found Subatomic Replicator 25346 | -2/Quarantine | Found Dimensional Node Initializer 25346 | -2/Quarantine | Initialized slip node 25349 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 25356 | -2/Quarantine | Found Transdimensional Reconstructor 25359 | -2/Quarantine | Found Dimensional Node Initializer 25395 | -2/Quarantine | Discovered exit to Access (range 22) 25416 | -2/Quarantine | Spotted Fortress 25432 | -2/Quarantine | Discovered new exit (range 5) 25513 | -2/Quarantine | Entered Section 7 25514 | -2/Section 7 | Maximum security lockdown engaged 25514 | -2/Section 7 | Sensed 21 artifacts in vicinity 25533 | -2/Section 7 | Spotted Alpha 7 25553 | -2/Section 7 | Initialized slip node 25560 | -2/Section 7 | Spotted Executioner 25560 | -2/Section 7 | Spotted Executioner 25579 | -2/Section 7 | Spotted B-99 Colossus 25603 | -2/Section 7 | Found Integrity Redistributor 25603 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-80) 25610 | -2/Section 7 | Found Integrity Redistributor 25612 | -2/Section 7 | Found Integrity Redistributor 25625 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Energy Well 25626 | -2/Section 7 | Found LRC Energy Well 25626 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 25628 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 25633 | -2/Section 7 | Found LRC Armor 25633 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 25637 | -2/Section 7 | Found LRC Matter Compressor 25637 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 25689 | -2/Section 7 | Warped through subspace to slip node 25699 | -2/Section 7 | Discovered exit to Access (range 5) 25702 | -2/Section 7 | Entered Access 25702 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 25723 | -1/Access | Identified exit to Command 26377 | -1/Access | System corruption reached 10% 26451 | -1/Access | Discovered new exit (range 7) 26490 | -1/Access | Entered Command 26544 | -1/Command | Disengaged cave seal 26544 | -1/Command | Derelicts emerged from the dark tunnel 26544 | -1/Command | Welcomed Warlord to Command 26591 | -1/Command | P-80 Master assimilated allied G2-0RA(g) 26641 | -1/Command | Warlord commented on Warlord statues 26644 | -1/Command | Combat Programmer assimilated allied I2-MKH(L) 26644 | -1/Command | Spotted I2-MKH(L) 26645 | -1/Command | Spotted M Guard 26649 | -1/Command | Spotted M Guard 26649 | -1/Command | Spotted Combat Programmer 26649 | -1/Command | Spotted Combat Programmer 26655 | -1/Command | Destroyed Combat Programmer 26690 | -1/Command | Destroyed M Guard 26690 | -1/Command | All MAIN.C guards destroyed 26693 | -1/Command | Found Prototype Reactor 26693 | -1/Command | Identified Zero-point Reactor 26847 | -1/Command | Build established: Alien-Sprinter 26863 | -1/Command | Found Prototype Device 26863 | -1/Command | Identified Exp. Thermal Shield 27033 | -1/Command | P-80 Master assimilated allied U3-3Q1(i) 27045 | -1/Command | P-80 Master assimilated allied 9T-3TM(i) 27172 | -1/Command | Met MAIN.C 27176 | -1/Command | 0b10 Conduit disabled 27215 | -1/Command | Warlord shut down involuntarily 27217 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-215) 27253 | -1/Command | Destroyed MAIN.C Shell 27254 | -1/Command | MAIN.C activated Command garrisons 27305 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-227) 27307 | -1/Command | Core integrity fell below 50% 27310 | -1/Command | Destroyed MAIN.C 27311 | -1/Command | Discovered new exit (range 38) 27311 | -1/Command | Discovered new exit (range 91) 27311 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 27312 | -1/Command | Found Exp. Powered Armor 27314 | -1/Command | Found Exp. Powered Armor 27315 | -1/Command | Found Centrium Heavy Armor Plating 27329 | -1/Command | Lost 6 parts (2p2n2u) 27356 | -1/Command | Found Exp. System Purifier 27643 | -1/Command | Build established: Alien-Gladiator 28103 | -1/Command | Found Singularity Reactor 28109 | -1/Command | Found Femtoactuators 28419 | -1/Command | Found Exp. Core Analyzer 29069 | -1/Command | Found Vortex Chain Reactor 29351 | -1/Command | Warped through subspace to slip node 29351 | -1/Command | Discovered new exit (range 4) 29354 | -1/Command | Found Exp. Targeting Computer 29356 | -1/Command | Entered Access_0 29357 | -1/Access_0 | Sensed 2 artifacts in vicinity 29357 | -1/Access_0 | Met Architect 29402 | -1/Access_0 | Architect warped through subspace 29481 | -1/Access_0 | Architect warped through subspace 29539 | -1/Access_0 | Found Sigix Corpse 29564 | -1/Access_0 | Architect warped through subspace 29596 | -1/Access_0 | A6 warped into view 29596 | -1/Access_0 | Subspace Access Node disabled 29634 | -1/Access_0 | Core integrity fell below 20% 29678 | -1/Access_0 | Destroyed by A6 with Enhanced Force Lance Last Messages --------------- 29655_ A6 follow-up attacks with Enh. Force Lance. 29655_ Critical hit (Impale). 29655_ Exp. Powered Armor destroyed. 29658_ Penetrated by Quantum Shear. 29658_ A6 follow-up attacks with Enh. Force Lance. 29658_ Critical hit (Impale). 29658_ Centrium Medium Armor Plating destroyed. 29660_ Penetrated by Quantum Shear. 29661_ Critical hit (Impale). 29662_ Acquired Sigix Broadsword. 29662_ Quantum Shear penetrates Wall. 29662_ Penetrated by Quantum Shear. 29662_ Quantum Shear penetrates Earth. 29665_ Penetrated by Quantum Shear. 29665_ Singularity Reactor destroyed. 29669_ Cmb. Antigrav System destroyed. 29669_ Penetrated by Quantum Shear. 29672_ Quantum Shear penetrates Earth. 29672_ Quantum Shear penetrates Wall. 29678_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ??????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? #?????? | | ???????????????????????????????????????? #?????? | | ???????????????????????????????????????# #?????? | | ????????????????????????????????????#### ##????? | | ??????????????????????????????###???# ?# #????? | | ??????????????????????????????# ???# ## ?????? | | ??????????????????????????????# #???# ## ??????? | | ??????????????????????????????# #??## # #??????? | | ?????????????????#????????????# ##?# #"# ##?????? | | ?????????????????# ?????###### ;### #;# "##????? | | ?????????????????# #### ; ;;;" ""##???? | | ?????????????????# p 0 ; " "" #???? | | ????????????????# @;;####### " "" #???? | | ????????????????# #####???????#"" ###???? | | ????????????????# ????????????##"" "###???? | | ????????????????# ??????????????##" """#???? | | ???????????????# ####????????????????#" "###???? | | ???????????????##???????????????"""""""" "#?????? | | ????????????????????????????????"!/=[ #" "#?????? | | ?????????????????????????????????[!]="#" ##?????? | | ??????????????????????????????????=!]?#" #??????? | | ???????????????????????????????#"" " "## #??????? | | ??????????????????????????????## ## #??????? | | ???????????????????????????#### ## #??????? | | ???????????????????????????# ## #??????? | | ???????????????????????# # #??????? | | ???????????????????????# ## # ### #??????? | | ????????????????????????????# ?## #?## #??????? | | ????????????????????????????????##??# #??????? | | ????????????????????????????????????# ##??????? | | ????????????????????????????????????# ##???????? | | ???????????????????????????????????## ##????????? | | ?????????????????????????????????### ##?????????? | | ?????????????????????????????????# ##??????????? | | ?????????????????????????????????## #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 96 Energy Capacity 1600 Matter Stores 425 Matter Capacity 425 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 16 Armor Coverage 1400 Resistance: EM 15 Core Shielding 20 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 92 Melee Accuracy 36 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 68 Defensive Hacking 40 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gravity Neutralizer | x1 | -6/Factory | Authchip Lgt. Fission Core | x2 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -6/Factory Mic. Antimatter Reactor | x2 | -5/Factory | Authchip Mni. Smartbomb Launcher | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Femtoactuators | x1 | -3/Research | Authchip Adv. Actuator Array | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Core Reset Matrix Sigix Broadsword Dimensional Node Initializer Integrity Redistributor Subatomic Replicator LRC Energy Well LRC Armor LRC Matter Compressor High-powered Transdimensional Reconstructor Achievements -------------- Supersonic Challenges ------------ None Game ------ Seed CarbidePiercingDissipator Manual? 0 Play Time 09:31:05 Cumulative 494.3 hours Start 2023.11.16 @ 19:35:12 End 2023.11.19 @ 15:45:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 565 Rogue 478 Adventurer 87 Explorer 0 Win Type - Total 27 Types 8/0/15/1/1/0/2/0/0 Lore% 91 Gallery% 93 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61c31746-47b9-433b-9458-605fbd439b1b