Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.27 @ 10:24:01 Player: d4void Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (155) 775 Value Destroyed (4573) 4573 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 9338 Bonus ------- Aligned with FarCom 300 Friendly Fire -30 Cogmind --------- Core Integrity 424/700 Matter 300/300 Energy 510/510 System Corruption 12% Temperature Cool (0) Movement Walking (126) Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Medium Storage Unit Structural Scanner Advanced Terrain Scan Processor Core Analyzer Component Analysis Suite System Backup Module > --- WEAPON (3) ------- Electrolaser Advanced Assault Cannon Gauss Cannon > --- INVENTORY (8) ---- Improved Heat Sink Coolant Injector Long-range Terrain Scanner Advanced Terrain Scan Processor Hacking Suite System Shield Electrolaser Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Gun Heavy Battle Rifle > --- INVENTORY -------- Enhanced Nuclear Core Improved Cooling System High-capacity Storage Unit Compact Matter Pod Weight Redist. System Long-range Terrain Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Target Analyzer Core Analyzer Energy Filter Kinecellerator Cloak of Protection Lightning Gun Lightning Gun Flak Gun Flak Gun Remote Datajack Mining Laser [Rating: 56] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 7 | . 1 . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 4 | . 1 . . . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 98 | 7 4 3 2 1 21 32 1 27 Power 16 | 1 1 1 . . 4 5 . 4 Engine 9 | 1 1 . . . 4 2 . 1 Core 7 | . . 1 . . . 3 . 3 Reactor . | . . . . . . . . . Propulsion 28 | 2 1 1 . 1 9 8 1 5 Treads 24 | 2 1 1 . 1 9 8 1 1 Leg 4 | . . . . . . . . 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 2 1 1 2 . 5 7 . 10 Device 16 | . . . . . 4 5 . 7 Storage 6 | 1 1 1 2 . . . . 1 Processor 4 | 1 . . . . 1 . . 2 Hackware 2 | . . . . . . 2 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 26 | 2 1 . . . 3 12 . 8 Energy Gun 13 | . . . . . 3 6 . 4 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 5 | 2 1 . . . . 2 . . Ballistic Cannon 4 | . . . . . . 2 . 2 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . Unidentified Prototypes 2 | . . . . . . 1 . 1 Parts Lost 15 | . . . . . 1 7 5 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . . . 1 2 . . Utility 2 | . . . . . . 1 1 . Weapon 9 | . . . . . . 4 3 2 Highest Loss Streak 3 | . . . . . 1 3 3 1 Average Slot Usage (%) 97 | . 98 100 100 100 98 98 56 96 Engine 6 | . 12 8 . . 11 7 . . Core 7 | . . 3 12 12 4 6 6 12 Treads 19 | . 25 25 25 25 24 19 8 1 Leg 3 | . . . . . . . . 19 Device 9 | . . . . . 15 9 10 20 Storage 16 | . 23 25 25 25 16 14 7 6 Processor 9 | . 12 12 12 12 8 6 . 13 Hackware 3 | . . . . . . 11 10 . Energy Gun 7 | . . . . . 13 10 5 10 Ballistic Gun 9 | . 25 25 25 25 2 6 . . Ballistic Cannon 2 | . . . . . . 2 7 8 Naked Turns 55 | . . . . . . . 41 14 Heaviest Build 101 | 14 18 25 73 73 92 101 101 47 Greatest Support 78 | 40 40 40 40 40 63 78 70 55 Greatest Overweight (x) 4 | . . . 1 1 2 2 4 2 Average Overweight (x) . | . . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 8 12 20 20 20 20 20 8 Average Capacity 16 | 7 8 11 16 20 20 20 12 7 Most Carried 20 | 4 8 11 13 17 20 20 20 8 Average Carried 14 | 2 6 9 11 15 19 19 12 7 Final Capacity 20 | 8 8 12 20 20 20 20 4 8 Final Carried 20 | 3 8 11 13 17 20 20 4 8 Class Distribution -------------------- 52% | Hacker-Mutant 40% | Hacker-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Waste Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 2709 | 225 221 106 . 194 338 883 . 742 Remotely . | . . . . . . . . . Salvage Created 6166 | . 342 215 . 268 2030 2335 . 976 Parts 386 | . 19 17 . 17 130 143 . 60 Haulers Intercepted 10 | . 1 . . . 4 2 . 3 Recyclers Shooed 5 | . . . . . 4 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 100 | . 5 7 . 9 30 34 . 15 Guns 85 | . 5 7 . 9 29 29 . 6 Cannons 11 | . . . . . . 3 . 8 AOE 2 | . . . . . . 1 . 1 Classes Destroyed 15 | . 5 1 . 2 5 1 . 1 Worker 3 | . . . . . 3 . . . Builder 15 | . . 1 . 1 3 7 . 3 Tunneler 1 | . . . . . 1 . . . Hauler 10 | . 1 . . . 4 2 . 3 Recycler 7 | . 1 . . . 3 2 . 1 Operator 1 | . . . . . 1 . . . Watcher 17 | . 2 . . . 5 5 . 5 Swarmer 29 | . 2 4 . 6 10 3 . 4 Grunt 35 | . 3 3 . 2 10 12 . 5 Brawler 3 | . . . . 1 . 1 . 1 Duelist 1 | . . . . . . . . 1 Sentry 17 | . . . . . 9 7 . 1 Hunter 2 | . . . . . 1 1 . . Programmer 13 | . . . . . . 10 . 3 Zionite 1 | . . . . 1 . . . . Best Kill Streak 12 | . 4 3 . 3 12 6 . 4 Combat Bots Only 4 | . 4 2 . 3 4 3 . 3 Max Kills in Single Turn 2 | . 1 1 . 2 2 2 . 1 Gunslinging 1 | . . . . 1 1 . . . Exploded 1 | . . . . . . 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 3635 | . 172 143 . 175 999 1493 125 528 Core 511 | . 35 16 . 44 140 159 87 30 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 . . . 62 74 . . . Volleys Fired 339 | . 33 16 . 24 109 109 1 47 Largest 3 | . 2 2 . 2 2 3 3 3 Hottest 172 | . 40 40 . 40 110 151 151 172 Shots Fired 796 | . 66 32 . 48 218 299 3 130 Gun 728 | . 66 32 . 48 218 285 1 78 Cannon 68 | . . . . . . 14 2 52 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 388 | . 66 32 . 48 46 142 2 52 Thermal 213 | . . . . . 90 77 . 46 Explosive . | . . . . . . . . . Electromagnetic 195 | . . . . . 82 80 1 32 Robot Hit Streak 81 | . 49 19 . 28 37 81 18 26 Robot Miss Streak 4 | . 1 1 . 1 2 4 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 18 | . 1 2 . 3 8 4 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . Shots Hit Robots 642 | . 61 24 . 41 182 240 3 91 Core Hits 296 | . 18 14 . 14 75 133 . 42 Critical Hits 10 | . 1 . . . . 3 . 6 Critical Kills 4 | . . . . . . . . 4 Critical Parts Destroyed 5 | . 1 . . . . 3 . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11867 | . 636 294 . 430 3476 4832 58 2141 Guns 10146 | . 636 294 . 430 3345 4350 1 1090 Cannons 1081 | . . . . . . 267 57 757 Explosions 640 | . . . . . 131 215 . 294 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4945 | . 636 294 . 430 512 2259 57 757 Thermal 3745 | . . . . . 1399 1493 . 853 Explosive . | . . . . . . . . . Electromagnetic 3177 | . . . . . 1565 1080 1 531 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . 2 8 11 12 Average Corruption 7 | . . . . . 1 4 8 11 Corruption Purged . | . . . . . . . . . Effects 157 | . . . . . 5 50 5 97 Message Errors 42 | . . . . . 3 15 2 22 Matter Fused 27 | . . . . . . 9 1 17 Heat Flow Errors 11 | . . . . . . 3 . 8 Energy Discharges 22 | . . . . . . 10 2 10 Data Loss (minor) 16 | . . . . . 2 5 . 9 Data Loss (major) 6 | . . . . . . 3 . 3 Misdirections 10 | . . . . . . . . 10 Targeting Errors 19 | . . . . . . 4 . 15 Weapon Failures 4 | . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . Overflow Damage 121 | . . . . . 63 52 . 6 Projectiles 7 | . . . . . . 7 . . Explosions 114 | . . . . . 63 45 . 6 Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . . . 5 Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 127 | . . . . . 69 19 . 39 Shots 5 | . . . . . 2 1 . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 388 | . 22 4 . 4 192 201 45 388 Average Temperature 63 | . 9 2 . 1 52 43 25 98 Received Heat Transfer 1548 | . 141 105 . 60 459 612 . 171 Effects 3 | . . . . . . . . 3 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . . Combat Hostiles 2 | . . . . . 1 1 . . Parts Fried 12 | . . . . . 7 4 . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 10 | . . . . . 3 6 . 1 Heat Transferred 6446 | . . . . . 2579 2531 . 1336 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . . . . . 1 4 . 2 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 275 | . 122 120 . 80 275 250 4 153 Average Influence 62 | . 41 49 . 59 90 60 . 52 Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 95 | 100 100 100 . 100 87 96 100 100 Level 1 4 | . . . . . 12 3 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . . . . . 1 9 . 4 Investigation 1 | . . . . . 1 . . . Extermination 10 | . . . . . . 7 . 3 Reinforcement 2 | . . . . . . 2 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 5 | . . . . . 4 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 12 8 . 9 40 45 4 22 Peak Tracking Total 5 | . 3 2 . 3 5 4 4 3 Tactical Retreats 4 | . 1 . . . 1 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 9 | . 1 . . . 2 5 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 8 | . . . . . 3 1 . 4 Max in Single Turn 2 | . . . . . 2 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 38 | . 6 . 2 . 13 11 . 6 Terminals 29 | . 6 . . . 9 9 . 5 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 5 | . . . . . 2 2 . 1 Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 98 | . 13 . 24 . 35 20 . 6 Successful 77 | . 9 . 24 . 28 13 . 3 Failed 21 | . 4 . . . 7 7 . 3 Catastrophic 3 | . 1 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 59 | . 12 . 1 . 20 20 . 6 Terminals 57 | . 13 . . . 22 17 . 5 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 9 | . . . . . 5 3 . 1 Scanalyzers 6 | . . . . . 6 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 42 | . 5 . 24 . 9 4 . . Record 27 | . 2 . 23 . 2 . . . Part Schematic 2 | . 1 . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . Branch Access Points 3 | . 1 . . . 1 1 . . Machine Index 1 | . . . . . 1 . . . Terminal Index 1 | . . . . . . 1 . . Locate Traps 3 | . . . . . 2 1 . . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 6 | . . . . . 6 . . . Insert Component 4 | . . . . . 4 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 26 | . 4 . . . 10 9 . 3 Terminals 22 | . 4 . . . 7 8 . 3 Botnet 22 | . 4 . . . 7 8 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . 3 1 . . Monitor 1 | . . . . . 1 . . . Reject 2 | . . . . . 1 1 . . Mask 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 16 | . 3 . . . 6 5 . 2 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 2 1 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 50 | . . . . . 50 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 11790 | 62 605 1005 1020 839 2614 3548 159 1938 Spaces Moved 6242 | 34 307 587 597 415 1157 1695 140 1310 Core 115 | 5 . . . . . . 84 26 Treads 4883 | 29 307 587 597 415 1157 1695 56 40 Legs 1244 | . . . . . . . . 1244 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 175 50 50 Average Speed 164 | 143 160 160 170 180 182 179 109 131 Slowest Speed 250 | 160 160 160 180 180 205 200 250 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 65 | 3 51 95 93 82 89 51 78 43 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 77 | . . . . . 34 29 . 14 Melee . | . . . . . . . . . Projectile 14 | . . . . . . 7 . 7 AOE 63 | . . . . . 34 22 . 7 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 7081 | 44 363 621 602 459 1456 1975 142 1419 Wait 226 | . . 8 . 17 114 82 . 5 Move 6235 | 33 306 586 596 414 1156 1695 139 1310 Hop . | . . . . . . . . . Pick Up 92 | 4 12 5 2 3 27 23 . 16 Fast Attach 34 | 6 3 . . . 4 6 1 14 Attach 22 | 1 . 1 . . 4 8 . 8 Detach 4 | . . . . . . . . 4 Swap 42 | . 1 2 2 1 13 18 . 5 Drop 83 | . 8 3 2 . 29 30 1 10 Fire 339 | . 33 16 . 24 109 109 1 47 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Waste -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Utility x1 217 | -10/Materials | Identified exit to Materials 217 | -10/Materials | Discovered exit to Materials (range 3) 237 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Hacker-Mutant 474 | -10/Materials | Discovered exit to Materials (range 16) 668 | -10/Materials | Entered Mines 700 | -10/Mines | Discovered exit to Materials (range 8) 724 | -10/Mines | Met a Derelict bent on vengeance 734 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1006 | -10/Mines | Discovered exit to Materials (range 4) 1407 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1407 | -10/Mines | Identified exit to Exiles 1407 | -10/Mines | Discovered exit to Exiles (range 5) 1458 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1673 | -10/Mines | Entered Exiles 1713 | -10/Exiles | Identified exit to Mines 1713 | -10/Exiles | Discovered exit to Mines (range 15) 1769 | -10/Exiles | Met 8R-AWN 1795 | -10/Exiles | Met EX-HEX 1875 | -10/Exiles | Met EX-DEC 1902 | -10/Exiles | Visited The Gauntlet 2206 | -10/Exiles | Discovered exit to Mines (range 14) 2283 | -10/Exiles | Learned location of Zion (-6) 2339 | -10/Exiles | Met EX-BIN 2377 | -10/Exiles | Aligned with FarCom system 2379 | -10/Exiles | Given EX-Vault access code 2507 | -10/Exiles | Opened EX-Vault 2528 | -10/Exiles | Found Cloak of Protection 2565 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2581 | -10/Exiles | Exiles lab attacked by MAIN.C 2693 | -10/Exiles | Left Exiles lab with Cloak of Protection 2693 | -10/Exiles | Entered Mines 2923 | -9/Mines | Assembled infested the area 3021 | -9/Mines | Learned Materials emergency access door positions 3265 | -9/Mines | Identified exit to Materials 3265 | -9/Mines | Discovered exit to Materials (range 5) 3418 | -9/Mines | Discovered exit to Materials (range 10) 3532 | -9/Mines | Entered Materials 3532 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4217 | -8/Materials | Identified exit to Factory 4217 | -8/Materials | Discovered exit to Factory (range 12) 4638 | -8/Materials | Discovered exit to Factory (range 4) 5130 | -8/Materials | Discovered exit to Factory (range 16) 5921 | -8/Materials | Build established: Scavenger-Mutant 5975 | -8/Materials | Repaired Lgt. Angular Momentum Engine 6146 | -8/Materials | Entered Factory 6146 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6442 | -7/Factory | Build established: Hacker-Mutant 7061 | -7/Factory | Identified exit to Factory 7061 | -7/Factory | Discovered exit to Factory (range 11) 7132 | -7/Factory | Lost 3 parts (1u2w) 7384 | -7/Factory | Build established: Hacker-Skirmisher 7408 | -7/Factory | Identified exit to Lower Caves 7828 | -7/Factory | Discovered exit to Factory (range 11) 9661 | -7/Factory | Discovered exit to Factory (range 16) 9694 | -7/Factory | Sucked down chute 9694 | -7/Factory | Entered Waste 9709 | -7/Waste | EMP discharged 9716 | -7/Waste | Spotted C-40 Crusher 9721 | -7/Waste | Spotted C-40 Crusher 9727 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9749 | -7/Waste | Spotted C-40 Crusher 9759 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9805 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9809 | -7/Waste | EMP discharged 9809 | -7/Waste | System corruption reached 10% 9810 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9812 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9816 | -7/Waste | Spotted C-40 Crusher 9843 | -7/Waste | Lost 3 parts (1u2w) 9845 | -7/Waste | Identified exit to Factory 9845 | -7/Waste | Discovered exit to Factory (range 16) 9846 | -7/Waste | Spotted C-40 Crusher 9846 | -7/Waste | Spotted C-40 Crusher 9853 | -7/Waste | Entered Factory 10446 | -7/Factory | Garrison activated, responded to threat 10851 | -7/Factory | Discovered exit to Factory (range 16) 11791 | -7/Factory | Self-destructed Last Messages --------------- 11605_ System corrupted: Energy discharge (-137). 11609_ Connecting with Terminal... 11620_ PQBD2LX GENA#YLCMAUSDH7WTI&FCUX0CM68J = 11645_ Acquired System Shield. 11649_ System corrupted: Energy discharge (-158). 11683_ Dropped Lgt. Treads. 11684_ Acquired Titanium Leg. 11696_ W-25 Informer destroyed. 11699_ System corrupted: Heat flow error (+138). 11706_ System corrupted: Gauss Cannon targeting data glitched. 11706_ P-60 Hacker suffers critical hit. 11706_ P-60 Hacker destroyed. 11710_ K-01 Serf collects debris. 11714_ Acquired 40 matter. 11722_ K-01 Serf collects debris. 11725_ System corrupted: Substantial component data lost. 11725_ K-01 Serf collects debris. 11764_ System corrupted: Matter fused (-9). 11780_ K >,SSASD