Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.01.20 @ 20:52:50 Player: Luigi Panache Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (371) 1855 Value Destroyed (19331) 19331 Prototype IDs (38) 760 Alien Tech Used (4) 800 Bonus (12444) 12444 TOTAL SCORE: 46490 Bonus ------- High Alert Combat Kills 1133 Follower Combat Kills 110 Entered Garrisons 1000 Used RIF Installer 2500 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -99 Cogmind --------- Core Integrity 826/1600 Matter 294/300 Energy 103/700 System Corruption 18% Temperature Cool (1624) Movement Treading (210) Ox2 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Armored Heavy Treads > --- UTILITY (16) ----- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Spectral Analyzer Faulty Spectral Analyzer Advanced Melee Analysis Suite Precision Energy Filter > --- WEAPON (4) ------- Core Cannon Gravity Flail Gravity Flail > --- INVENTORY (34) --- Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Matter Compressor (250) EM Dispersion Field Relay Coupler [NC] (45) Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Railgun Railgun Hypervelocity Railgun Heavy Shock Bomb Launcher Smartbomb Launcher Micro-nuke Launcher Micro-nuke Launcher Remote Datajack Scythe Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Precision Energy Filter Improved Utility Shielding Experimental Weapon Shielding Centrium Heavy Armor Plating EM Dispersion Field > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Vortex Chain Reactor Armored Heavy Treads Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Matter Compressor Relay Coupler [NC] Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Core Cannon Railgun Railgun Hypervelocity Railgun Heavy Shock Bomb Launcher Smartbomb Launcher Micro-nuke Launcher Micro-nuke Launcher Remote Datajack Scythe Force Lance SGEMP Prototype [Rating: 193] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Launcher Heavy Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 19 | . 1 . 2 . . . 2 . . . 2 . . . 2 . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 14 | . 1 . 1 . . . 2 . . . 1 . . . 2 . 2 . . . . . . 2 . . . . 1 . 2 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 311 | . 6 2 4 . 1 . 37 21 14 6 1 14 2 13 3 19 11 2 15 10 . . 3 14 1 3 5 9 30 25 9 17 3 11 Power 27 | . . . . . . . 2 . 1 1 1 1 . 3 . 2 2 . 2 . . . . 2 . . 1 . 3 2 2 1 . 1 Engine 7 | . . . . . . . 2 . 1 . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . Core 16 | . . . . . . . . . . 1 1 1 . 2 . 1 2 . 1 . . . . 1 . . . . 2 2 2 . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 Propulsion 63 | . 2 . 3 . . . 7 9 5 1 . 4 1 1 1 6 . . 2 . . . . 2 . . . 3 6 5 . 3 1 1 Treads 61 | . . . 3 . . . 7 9 5 1 . 4 1 1 1 6 . . 2 . . . . 2 . . . 3 6 5 . 3 1 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 127 | . 4 . 1 . 1 . 19 4 4 4 . 4 1 2 2 8 6 1 9 7 . . 2 8 1 1 4 3 6 8 4 6 2 5 Device 24 | . . . . . . . 4 . 1 . . . 1 . 1 . 2 1 1 4 . . 1 1 . . . . . 3 1 1 2 . Storage 12 | . 2 . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 3 1 . . . Processor 17 | . 2 . . . . . 2 . . . . 1 . . . . . . . 1 . . . 5 . 1 . . . . 1 2 . 2 Hackware 8 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 1 . . . 1 2 . . . . . Protection 66 | . . . . . . . 13 4 3 3 . 3 . 2 . 8 3 . 6 2 . . . 1 1 . 3 2 3 2 1 3 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | . . 2 . . . . 9 8 4 . . 5 . 7 . 3 3 1 2 3 . . 1 2 . 2 . 3 15 10 3 7 . 4 Energy Gun 14 | . . 2 . . . . 6 . 2 . . 2 . . . . . . . . . . . . . . . . . 2 . . . . Energy Cannon 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 4 1 . 4 . 1 Ballistic Gun 35 | . . . . . . . 1 5 1 . . 2 . 4 . 2 2 . 2 . . . . 1 . . . 2 6 4 2 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . . 2 3 1 . . 1 . 1 . 1 . . . 3 . . . . . 1 . . 3 3 . 1 . 1 Special Weapon 6 | . . . . . . . . . . . . . . 1 . . 1 1 . . . . 1 . . . . . 2 . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . . . . 3 . . . . . . . . . . . . 1 . . . 3 . . 4 . 1 8 . 7 . 2 Parts Lost 64 | . . . . . . . . 4 1 1 . 4 . . . 7 . . . 1 . . 1 . . 1 . 6 12 4 3 4 . 15 Power 7 | . . . . . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . 2 . . . . 1 Propulsion 11 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 3 . . 2 . 2 Utility 33 | . . . . . . . . 3 . . . 1 . . . 4 . . . . . . 1 . . 1 . 2 5 2 3 . . 11 Weapon 13 | . . . . . . . . 1 . . . 3 . . . . . . . 1 . . . . . . . 1 2 2 . 2 . 1 Highest Loss Streak 5 | . . . . . . . . 2 1 1 . 2 . . . 2 . . . 1 . . 1 . . 1 . 5 5 2 2 1 . 5 Average Slot Usage (%) 88 | . 98 100 89 100 94 90 90 85 90 90 85 89 92 92 87 90 84 94 93 93 94 94 89 88 95 94 94 92 81 85 89 81 78 68 Engine 4 | . 12 12 10 10 10 10 7 8 7 2 . . . 6 6 6 5 5 4 5 5 5 5 4 5 5 5 5 . . . . . . Core 3 | . . . . . . . . . . 5 14 14 14 7 6 3 1 5 5 5 5 5 5 5 5 5 2 . 2 9 8 6 . . Treads 16 | . . . 21 30 30 30 25 25 25 25 21 21 21 21 18 18 16 16 15 16 16 16 16 13 15 15 15 12 12 11 8 6 8 6 Device 6 | . . . . . . . 3 . . . . . 6 3 1 . 3 11 10 10 11 11 6 8 10 8 5 5 4 12 17 10 16 13 Storage 14 | . 21 25 22 30 24 20 16 16 16 16 14 14 14 14 12 12 11 11 11 11 11 11 11 10 10 10 10 10 9 15 16 16 16 15 Processor 13 | . 10 12 10 10 10 10 10 8 8 8 7 13 14 14 12 12 11 11 11 11 11 11 11 20 25 25 27 22 15 13 13 17 15 10 Hackware 5 | . . . . . . . . . . . . . . . 4 1 . 5 7 11 11 11 11 9 10 10 10 12 17 11 7 3 . . Protection 9 | . 2 . . . . . 10 11 15 15 14 11 7 10 12 22 23 16 14 11 11 11 11 8 5 5 7 9 5 2 8 11 12 10 Energy Gun 4 | . . 13 20 20 20 20 15 1 6 16 14 7 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 25 11 . . . . . 10 9 . . 6 14 12 12 9 10 7 7 5 . . . 1 5 3 . 1 4 4 6 1 . . Launcher 1 | . . . . . . . . 3 1 . . . . . . 3 . . . 4 11 11 6 3 . 1 5 2 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 15 38 41 73 73 121 121 136 138 139 134 139 142 135 141 142 170 184 169 168 172 172 172 172 172 160 159 167 167 174 196 195 190 196 215 Greatest Support 165 | 20 24 24 60 60 60 60 62 62 60 60 60 60 62 62 62 80 80 80 87 87 87 87 87 87 80 80 80 80 135 140 140 150 165 165 Greatest Overweight (x) 43 | . 3 1 1 1 2 2 2 3 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 2 1 1 2 2 43 1 1 2 1 3 Average Overweight (x) 1 | . . 1 . 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 2 1 . 1 1 1 1 Largest Inventory Capacity 52 | . 16 16 24 24 32 32 32 32 32 52 32 32 32 32 32 32 32 32 52 32 32 32 32 32 32 32 32 32 52 48 34 34 34 34 Average Capacity 31 | . 13 16 18 24 28 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 33 34 34 34 34 Most Carried 34 | . 15 16 16 18 26 26 32 32 32 32 31 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 34 34 34 34 33 Average Carried 30 | . 10 15 16 16 19 26 31 31 31 30 31 31 31 31 31 31 31 32 31 31 32 32 31 31 32 32 32 31 30 31 33 32 33 32 Final Capacity 34 | 8 16 16 24 24 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 34 34 34 34 34 Final Carried 34 | 7 15 16 16 18 26 26 32 31 32 32 31 32 32 32 31 32 32 32 32 32 32 32 32 32 32 32 32 26 29 34 34 33 34 27 Class Distribution -------------------- 32% | Hauler-Mutant 24% | Bothacker-Mutant 23% | Botlord-Mutant 6% | Hauler-Gladiator 3% | Bothacker-Assassin 3% | Bothacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Waste Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Upper Caves Botlord-Mutant | -5/Upper Caves Botlord-Mutant | -5/Warlord Botlord-Mutant | -4/Proximity Caves Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Zhirov Bothacker-Mutant | -3/Proximity Caves Bothacker-Mutant | -3/Research Bothacker-Mutant | -3/Testing Bothacker-Skirmisher | -2/Research Hauler-Gladiator | -2/Quarantine Hauler-Gladiator | -2/Section 7 Hauler-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 7727 | 200 118 20 . 38 . 10 371 506 229 86 . 232 41 397 60 579 188 58 268 348 181 . 169 207 30 59 . 306 530 1077 770 324 43 282 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20638 | . 226 . 60 122 . 76 1519 1272 862 273 . 979 41 601 75 1349 260 . 233 949 382 . 662 296 77 148 . 580 1250 1774 1998 2285 520 1769 Parts 892 | . 17 . 5 8 . 4 84 67 52 10 . 50 4 30 2 67 23 . 19 29 17 . 17 14 3 8 . 28 55 87 93 46 . 53 Haulers Intercepted 9 | . . . . . . . 4 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 Recyclers Shooed 8 | . . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 312 | . 5 . 1 3 . 4 23 30 12 7 . 16 1 12 1 24 4 . 5 15 9 . 9 6 1 5 . 8 16 20 21 27 7 20 Melee 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 4 . 6 Guns 125 | . 5 . 1 3 . 3 17 11 4 4 . 12 1 10 1 6 4 . 5 . . . . 2 1 . . 1 5 13 16 . . . Cannons 16 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 5 . 2 . 6 . 1 AOE 91 | . . . . . . 1 5 17 6 2 . 3 . 2 . 10 . . . 11 8 . 3 3 . 4 . . 8 1 . 3 . 4 Classes Destroyed 20 | . 4 . 1 . . . 2 1 3 . . 1 1 . . 1 . . . . . . . . . . . . . 1 1 3 . 1 Worker 14 | . 2 . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . 1 3 2 1 . . Builder 10 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 3 . 3 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 9 | . . . . . . . 4 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 Recycler 10 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 2 3 . . 1 Watcher 13 | . 1 . . . . . 5 . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 1 . 1 Swarmer 78 | . 2 . . 1 . 4 9 9 . 3 . . . 2 . 8 . . 2 5 6 . 1 3 . 4 . . 6 2 7 . . 4 Grunt 105 | . 3 . . 2 . . 7 12 7 3 . 8 . 7 . 7 . . . 6 . . 6 . . . . 3 4 6 6 10 1 7 Brawler 7 | . . . . . . . . . 1 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . 1 . 1 Duelist 5 | . . . . . . . . 1 . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 37 | . . . 1 . . . 7 8 3 . . 3 . 1 1 1 . . 1 1 1 . . 1 1 . . . 1 . 2 1 1 2 Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 26 | . . . . . . . . . 1 . . 1 . 1 . 3 . . . . 2 . 2 . . . . 2 . 3 . 4 3 4 Programmer 42 | . . . . . . . . . . . . . 1 1 . . 4 . 2 . . . . 2 . 1 . 2 5 7 6 9 2 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 11 | . 3 . 1 2 . 2 5 5 9 5 . 4 1 4 1 7 2 . 2 6 5 . 9 3 1 4 . 2 7 6 10 11 3 4 Combat Bots Only 9 | . 2 . 1 2 . 2 3 5 6 5 . 4 1 4 1 7 2 . 2 5 5 . 9 3 1 4 . 2 4 5 7 6 3 4 Max Kills in Single Turn 4 | . 1 . 1 1 . 1 2 3 3 2 . 1 1 1 1 3 2 . 1 2 4 . 2 1 1 4 . 1 2 2 3 3 1 1 Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 2 3 3 1 . 1 . 1 . 3 . . . 2 4 . 1 1 . 4 . . 2 1 . 3 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 22129 | . 123 . 9 32 . 100 621 1281 570 320 . 685 75 514 104 1453 203 . 223 244 287 . 297 157 43 487 . 1714 3106 2032 1062 1754 297 4336 Core 2380 | . 31 . . . . 15 41 150 52 . . 48 9 43 17 93 10 . 14 . 10 . . 49 . 45 . 378 425 103 57 133 28 629 Absorbed by Shields 967 | . . . . . . . . . . . . . . 70 . . 79 . 88 30 . . . . . . . . . 553 147 . . . Core Remaining (%) 76 | 100 . 87 . . . 96 . . . 55 . . . 85 . 87 . . . . . . 96 . . . . 58 . 52 . . 75 51 Volleys Fired 765 | . 16 . 3 4 . 9 58 59 33 13 . 50 2 39 5 70 13 4 14 24 10 . 16 13 5 13 . 40 60 97 37 28 . 30 Largest 2 | . 2 . 2 2 . 2 2 2 2 2 . 2 2 2 2 2 2 1 2 1 2 . 1 2 2 2 . 2 2 2 2 2 . 1 Hottest 300 | . 40 . 90 90 . 90 90 90 90 90 . 90 53 56 56 56 56 30 56 36 92 . 46 136 118 118 . 180 171 125 85 300 . 300 Shots Fired 1201 | . 32 . 6 8 . 18 116 96 57 27 . 88 4 52 10 85 25 4 27 25 20 . 16 21 7 17 . 63 90 149 70 38 . 30 Gun 819 | . 32 . 6 8 . 18 114 73 48 27 . 87 4 48 10 30 24 . 26 1 . . . 7 2 4 . 19 44 116 70 1 . . Cannon 141 | . . . . . . . . . . . . . . . . . . . . . . . . 8 5 11 . 27 23 25 . 34 . 8 Launcher 229 | . . . . . . . 2 23 9 . . 1 . 3 . 55 . . . 24 20 . 14 6 . 2 . 17 20 8 . 3 . 22 Special 12 | . . . . . . . . . . . . . . 1 . . 1 4 1 . . . 2 . . . . . 3 . . . . . Kinetic 536 | . 32 . . . . . . 59 11 . . 32 4 48 10 30 24 . 26 1 . . . 7 2 4 . 19 44 112 70 1 . . Thermal 107 | . . . . . . . . . . . . . . . . . . . . . . . . 8 5 11 . 27 17 25 . 6 . 8 Explosive 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . . Electromagnetic 538 | . . . 6 8 . 18 116 37 46 27 . 56 . 3 . 55 . . . 24 20 . 14 6 . 2 . 17 21 12 . 28 . 22 Robot Hit Streak 55 | . 19 . 24 31 . 4 54 15 21 34 . 50 3 27 42 47 34 6 28 29 6 . 8 36 18 24 . 55 28 31 29 22 . 23 Robot Miss Streak 3 | . 2 . . . . 2 2 2 1 . . 1 1 2 1 3 2 . 1 2 1 . 1 1 . 1 . 2 2 2 1 2 . 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 2 2 . 1 Secondary Targets 13 | . 1 . . 1 . 2 1 2 . 2 . 1 . . . . . . . . . . . . . . . . 1 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Shots Hit Robots 1092 | . 25 . 5 7 . 13 97 77 47 21 . 74 2 45 9 58 23 4 24 18 6 . 14 19 4 13 . 59 66 134 78 63 8 79 Core Hits 748 | . 14 . 2 4 . 4 50 43 31 10 . 53 2 56 8 79 20 . 23 29 11 . 11 19 4 9 . 26 45 67 59 39 . 30 Critical Hits 57 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 11 36 5 . 3 Critical Kills 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 2 . . Critical Parts Destroyed 33 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 19 3 . 3 Melee Attacks 123 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 24 36 8 54 Kinetic 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 8 18 Impact 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Slashing 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 8 . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Damage Inflicted 41618 | . 290 . 63 106 . 210 2180 2444 1387 507 . 1477 104 1131 269 2657 779 . 649 1738 641 . 1403 818 142 640 . 2007 3626 4152 2127 4898 34 5139 Guns 15019 | . 264 . 63 106 . 178 1521 993 606 298 . 1264 83 997 269 715 779 . 649 28 . . . 155 66 84 . 583 1225 2796 1297 . . . Cannons 6825 | . . . . . . . . . . . . . . . . . . . . . . . . 342 76 346 . 987 531 668 . 2425 . 1450 Explosions 14734 | . . . . . . 32 624 1451 740 209 . 213 . 134 . 1942 . . . 1710 641 . 1403 321 . 210 . 437 1584 622 . 1236 . 1225 Melee 4456 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 787 1225 34 2410 Ramming 584 | . 26 . . . . . 35 . 41 . . . 21 . . . . . . . . . . . . . . . 286 66 43 12 . 54 Kinetic 13349 | . 264 . . . . . . 772 105 . . 625 83 997 269 715 779 . 649 28 . . . 155 66 84 . 583 1225 2696 1297 1049 34 874 Thermal 8163 | . . . . . . 32 460 301 188 209 . 155 . . . 84 . . . 148 52 . 378 342 76 346 . 987 574 682 . 1600 . 1549 Explosive 1702 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 466 . . 1236 . . Electromagnetic 15321 | . . . 63 106 . 178 1685 1371 1053 298 . 697 . 134 . 1858 . . . 1562 589 . 1025 321 . 210 . 437 1075 708 . 825 . 1126 Impact 1536 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1536 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 963 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 787 176 . . Highest Corruption 29 | . . . . . . . . 6 6 6 . . . 1 . 3 2 13 13 13 2 2 2 . . 1 1 6 15 29 7 14 14 18 Average Corruption 7 | . . . . . . . . 4 6 6 . . . 1 . 2 1 7 13 9 1 2 2 . . 1 1 3 6 20 2 10 14 10 Corruption Purged 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Effects 431 | . . . . . . . . 28 13 17 . . . 3 . 4 2 4 25 46 4 1 3 . . . 3 17 25 115 8 62 24 27 Message Errors 71 | . . . . . . . . 3 . 2 . . . 1 . 3 . 1 3 11 . . 1 . . . . 2 7 10 3 11 5 8 Matter Fused 77 | . . . . . . . . 4 3 4 . . . . . . . . 5 11 . . . . . . . 6 3 20 1 14 4 2 Heat Flow Errors 32 | . . . . . . . . 3 . 2 . . . . . . 1 . 2 2 . . . . . . . . 1 8 . 4 5 4 Energy Discharges 42 | . . . . . . . . 5 1 2 . . . 1 . . 1 . . 6 . 1 2 . . . 1 2 2 9 . 4 2 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Data Loss (minor) 54 | . . . . . . . . 6 3 1 . . . . . 1 . 1 6 6 3 . . . . . 2 2 5 7 1 7 2 1 Data Loss (major) 14 | . . . . . . . . 1 2 . . . . . . . . 1 3 2 . . . . . . . . 1 . . 4 . . Misfires 12 | . . . . . . . . . . 3 . . . . . . . . 2 1 . . . . . . . . . 4 . 2 . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . Misdirections 29 | . . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . 1 14 . 4 3 2 Targeting Errors 77 | . . . . . . . . 4 3 1 . . . 1 . . . . 2 2 1 . . . . . . 5 5 32 3 9 2 7 Weapon Failures 17 | . . . . . . . . 2 1 2 . . . . . . . . 1 . . . . . . . . . . 10 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1886 | . . . . . . . 16 . 21 20 . . . . . 29 . . . 29 7 . 52 38 . 6 . . 104 15 3 631 . 915 Projectiles 1032 | . . . . . . . . . . . . . . . . . . . . . . . . 38 . 1 . . . 15 . 420 . 558 Explosions 325 | . . . . . . . 16 . 21 20 . . . . . 29 . . . 29 7 . 52 . . 5 . . 97 . . 46 . 3 Melee 529 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 3 165 . 354 Knockbacks 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1533 | . 11 . . . . 25 67 251 33 21 . . . 9 . 340 . . . . 69 . 15 3 . . . . 108 78 . 59 . 444 Shots 95 | . . . . . . 1 4 19 1 1 . . . 1 . 25 . . . . 6 . 3 1 . . . . 5 7 . 1 . 20 Rammed 45 | . 2 . . 1 . . 6 . 4 . . . 3 . . . . . . . . . . . . . . . 23 2 1 2 . 1 Targets Rammed 48 | . 3 . . 1 . . 6 . 4 . . . 3 . . . . . . . . . . . . . . . 24 2 1 2 . 2 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Highest Temperature 1620 | . 15 . 72 60 . 147 225 409 302 311 . 399 16 48 35 328 205 13 256 274 360 . 250 463 183 427 . 518 533 363 99 324 259 1620 Average Temperature 110 | . 9 . 38 29 . 65 60 102 115 111 . 106 12 19 25 102 74 9 132 73 148 . 115 149 96 134 . 192 128 104 29 99 113 186 Received Heat Transfer 4395 | . 66 . 9 27 . . 288 630 270 207 . 369 54 182 60 219 . . 30 51 9 . 60 9 18 27 . 240 480 379 72 216 45 378 Effects 67 | . . . . . . . . 6 2 . . 5 . . . 4 . . . . 2 . 2 . . 1 . 17 7 8 . . 3 10 Shutdowns 19 | . . . . . . . . 2 . . . 2 . . . 1 . . . . . . . . . 1 . 8 3 1 . . . 1 Energy Bleed 14 | . . . . . . . . 2 2 . . 1 . . . 3 . . . . . . . . . . . 4 1 . . . . 1 Interference 19 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . . . . 3 1 6 . . 3 2 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . . 2 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 44 | . . . . . . . 3 2 2 1 . 1 . . . 8 . . . 5 1 . 6 . . . . 2 3 4 . 4 . 2 Combat Hostiles 38 | . . . . . . . 1 2 2 1 . 1 . . . 8 . . . 4 1 . 6 . . . . 2 2 4 . 2 . 2 Parts Fried 112 | . . . . . . . 16 7 7 1 . 7 . . . 15 . . . 7 5 . 7 2 . 1 . 6 11 3 . 8 . 9 Impact Corruptions 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 11 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 3 . . . Heat Transferred 4400 | . . . . . . 50 500 400 350 250 . 100 . . . 200 . . . 150 50 . 250 200 50 200 . 625 475 450 . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 47 | . . . . . . 1 6 6 9 2 . 3 . . . 5 . . . 3 3 . 2 . . . . . 4 1 . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 1002 | . 142 . 45 82 . 109 291 1002 893 505 196 585 282 517 246 803 432 69 124 . . . . 95 . . . . 345 367 370 619 334 267 Initial 358 | . . . . 12 . . 29 10 358 293 196 105 228 152 201 132 312 54 26 . . . . . . . . . 20 1 27 89 134 15 Average 208 | . 38 . 36 32 . 8 69 537 608 405 196 381 241 351 227 584 300 52 36 . . . . 51 . . . . 113 84 155 309 207 83 Maximum Alert Level 3 | . . . . . . . 1 3 3 2 . 2 1 2 1 3 2 . . . . . . . . . . . 1 1 1 2 1 1 Low Security (%) 61 | . 100 100 100 100 . 100 94 17 . . 100 19 . 17 . 10 15 100 100 . . . . 100 . . . . 79 89 67 42 42 91 Level 1 19 | . . . . . . . 5 14 33 30 . 27 100 40 100 17 69 . . . . . . . . . . . 20 10 32 19 57 8 Level 2 13 | . . . . . . . . 29 13 69 . 53 . 42 . 19 15 . . . . . . . . . . . . . . 38 . . Level 3 5 | . . . . . . . . 37 52 . . . . . . 52 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . . . 1 . . . 2 . 3 . . . 1 . . . 2 . 1 . . . . 1 . . . . 6 5 4 11 1 1 Investigation 5 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Extermination 16 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 3 4 2 3 . 1 Reinforcement 11 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 1 1 3 1 . Assault 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 19 | . 2 . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . 1 2 2 1 . 4 Communications Jammed 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 47 . . . . Distress Signals 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 47 . . . . Times Spotted 425 | . 5 1 2 4 . 4 36 31 22 7 . 15 3 13 2 31 8 4 7 15 10 . 13 8 1 6 . 8 32 29 26 35 7 40 Peak Tracking Total 10 | . 3 2 2 2 . 2 4 4 5 5 . 2 2 4 2 10 2 2 5 5 4 . 8 3 1 4 . 3 7 5 5 7 4 8 Tactical Retreats 27 | . . . . . . . 1 2 . . . . . 1 . 8 . . . 3 1 . 1 1 . 1 . . 1 2 1 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 52 | . . . . . . . 2 5 . 2 . 11 . 9 . 5 2 . 1 . . . . 3 . . . . 10 . 1 . 1 . Indirectly 11 | . . . . . . . . . . . . . . . . 5 . . . . . . . 3 . . . . 3 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 25 | . . . . . . 1 1 2 2 1 . 2 . 1 . . . . . . . . 1 . . . . . 3 2 1 7 . 1 Max in Single Turn 3 | . . . . . . 1 1 1 1 1 . 1 . 1 . . . . . . . . 1 . . . . . 1 1 1 3 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison Relay 6 | . . . . . . . . 2 . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 61 | . 2 . 1 . 1 . 9 . 3 . 1 . 4 . 1 . 4 . 2 1 2 . 1 1 . . 4 . 3 9 6 3 1 2 Terminals 30 | . 2 . 1 . . . 4 . 1 . . . 2 . . . . . 2 . . . 1 . . . . . 2 7 4 3 1 . Fabricators 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . . 1 Repair Stations 6 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . . Recycling Units 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . . 1 Total Hacks 211 | . 6 . 2 . 1 . 47 . 19 . 1 . 16 . 2 . 13 . 5 1 11 . 6 7 . . 17 . 8 23 14 8 2 2 Successful 152 | . 3 . 1 . 1 . 42 . 17 . 1 . 10 . 2 . 10 . 2 1 11 . 6 6 . . 17 . 6 6 6 3 . 1 Failed 59 | . 3 . 1 . . . 5 . 2 . . . 6 . . . 3 . 3 . . . . 1 . . . . 2 17 8 5 2 1 Catastrophic 9 | . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . 1 3 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 6 . 2 . . . 15 . 3 . . . 12 . . . 2 . 3 . . . . . . . . . 5 6 1 2 . . Terminals 89 | . 6 . 2 . . . 11 . 3 . . . 11 . . . . . 5 . . . 6 . . . . . 5 19 11 8 2 . Fabricators 12 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 3 2 2 . . 1 Repair Stations 34 | . . . . . . . 20 . . . . . . . . . 5 . . . . . . 7 . . . . . 2 . . . . Recycling Units 8 | . . . . . . . 6 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 30 | . . . . . . . 9 . 15 . . . . . . . 6 . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 2 . . . . . . . . . . . . . . . 1 . . 1 Terminal Hacks 62 | . 2 . 1 . 1 . 3 . . . . . 5 . . . . . 2 1 11 . 6 . . . 17 . 2 5 3 3 . . Record 23 | . . . . . 1 . . . . . . . . . . . . . . . 10 . 6 . . . 5 . . 1 . . . . Part Schematic 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . 1 . . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 5 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . 2 . . . Load Schematic 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Build 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Repair Station Hacks 31 | . . . . . . . 20 . . . . . . . . . 4 . . . . . . 6 . . . . . 1 . . . . Scan Component 16 | . . . . . . . 10 . . . . . . . . . 2 . . . . . . 3 . . . . . 1 . . . . Repair 15 | . . . . . . . 10 . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . . . . . 9 . 15 . . . . . . . 5 . . . . . . . . . . . . . . . . . Insert Component 13 | . . . . . . . 4 . 7 . . . . . . . 2 . . . . . . . . . . . . . . . . . Analyze 16 | . . . . . . . 5 . 8 . . . . . . . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . 1 . 1 . 2 . . . . . . . . . . . . . . . 1 . . 1 Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . . . . . 7 . 1 . . . 2 . . . 1 . . . . . . . . . . . 2 . . . . . Terminals 7 | . 1 . . . . . 3 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Botnet 7 | . 1 . . . . . 3 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Prioritize 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 . 1 . . . 7 . 2 . . . 3 . . . 4 . 2 . . . 1 . . . . . 2 9 5 3 1 1 Full Trace Events 5 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 3 . 7 . . . 1 . . . 2 . . . . . . . . . 4 . . . . . . . Parts Built 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Matter 771 | . . . . . . . . . . . . . 168 . . . . . . . . . . . . . . . 285 . 318 . . . Time 216 | . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . 76 . 56 . . . Total Part Build Rating 15 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 5 . 6 . . . Parts Repaired 14 | . . . . . . . 10 . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . Time 580 | . . . . . . . 384 . . . . . . . . . 52 . . . . . . 144 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . . . 4 . 7 . . . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 3 . 7 . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . . . 1 . . 1 4 1 . . . 1 . . . . . 1 . . . . . Non-combat 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Combat 7 | . . . . . . . . . . . . . . 1 . . . 4 1 . . . 1 . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . . . . . . . . 1 . . 1 4 1 . . . 1 . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . ignore_targets 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . 7 . 4 . 7 . 5 . . . . . . . . . . . . . . . . . . . . Machine Destruction 23 | . . . . . . . . 7 . 4 . 7 . 5 . . . . . . . . . . . . . . . . . . . . Attached 5 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 7 | . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . 1 1 . . . . . . . . . 3 Highest-Rated Group 368 | . . . . . . . . . . . . . . . . . . 31 24 . . . 49 49 . . . . . . . . . 368 Highest-Rated Ally 131 | . . . . . . . . . . . . . . . . . . 31 12 . . . 49 49 . . . . . . . . . 131 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . . . . . . . . . . 20 7 . . . 9 . . . . . . . . . . 2 Total Damage 736 | . . . . . . . . . . . . . . . . . . 315 57 . . . 343 . . . . . . . . . . 21 Kills 5 | . . . . . . . . . . . . . . . . . . 1 2 . . . 2 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 7 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . 1 . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . . . . . . . . . . 2 2 . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 24002 | . 413 111 144 876 440 691 2128 1121 404 591 20 919 280 850 194 820 591 147 527 1735 744 66 446 751 651 658 291 792 1292 1281 1177 1295 420 1136 Spaces Moved 9723 | 1 260 106 80 478 223 333 679 462 144 258 7 370 127 365 89 320 229 70 240 417 391 37 224 246 188 313 145 327 506 540 473 449 180 446 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Treads 9334 | . . . 59 478 223 333 679 462 144 258 7 370 127 365 89 320 229 70 240 417 391 37 224 246 188 313 145 327 505 540 473 449 180 446 Legs 188 | 1 187 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 200 | . 73 106 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 100 100 100 180 180 200 195 195 200 200 200 200 195 195 195 195 200 200 180 183 183 183 183 183 183 183 183 200 165 160 185 185 185 195 Average Speed 187 | 120 126 100 149 180 190 200 195 203 200 200 200 200 198 195 195 198 200 200 191 183 183 183 183 187 183 183 192 203 175 176 185 190 193 196 Slowest Speed 2200 | 120 150 100 180 180 200 200 200 220 200 200 200 200 200 195 195 200 200 200 200 183 183 183 183 205 183 183 203 205 2200 185 185 210 195 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 39 | 2 37 37 14 96 62 90 67 71 29 56 1 62 5 59 3 58 8 62 5 59 63 9 53 8 44 52 60 66 16 55 20 44 9 16 Regions Visited 34 Branch Regions 15 Pre-discovered Areas 8 | . . . . 2 1 . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . . . . Known Exits Taken 27 | 1 1 1 1 1 1 1 1 . 1 . 1 . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . . . . . . . . . . . . 2 2 . 2 . 1 1 . 2 . . . . . . Spaces Dug 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 1 6 5 . . Terrain Destroyed 401 | . . . . . . 5 20 15 27 2 . 15 . . . 12 . . . 10 14 . 14 . 3 3 . 2 68 22 31 79 . 59 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Projectile 83 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 2 14 18 1 14 . 28 AOE 312 | . . . . . . 5 20 15 27 2 . 15 . . . 12 . . . 10 14 . 14 . . . . . 54 4 24 65 . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 14115 | . 316 110 99 486 239 341 1367 574 201 318 13 473 149 458 101 426 337 75 285 1369 400 36 244 511 488 378 157 385 806 707 659 782 238 587 Wait 2743 | . 10 2 11 . . . 530 1 . 24 5 5 12 10 . . 79 . 3 902 . . . 227 294 49 . 9 153 10 103 217 40 47 Move 9690 | . 259 105 79 477 222 332 679 460 144 256 7 368 127 363 89 318 229 69 239 416 390 36 223 245 187 312 144 326 506 539 472 448 179 445 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 152 | . 12 1 1 3 14 . 26 10 . 6 . 5 1 4 2 3 1 . 4 6 . . 1 3 . . 1 . 19 16 5 6 2 . Fast Attach 106 | . 4 . 2 . . . 13 . 1 2 . 3 . 1 . 5 5 1 5 3 . . 1 10 . 2 6 1 7 13 2 10 2 7 Attach 58 | . 1 . . . 1 . 3 5 . 2 1 3 . . 2 2 . . 2 1 . . . . . . . 6 11 5 3 5 1 4 Detach 31 | . 2 . . . . . 2 . . 1 . 1 . . . . 1 . 2 1 . . . 2 . . 1 1 3 1 1 7 3 2 Swap 149 | . 1 2 2 . . . 21 16 13 2 . 8 2 12 1 12 6 1 8 6 . . 2 4 1 1 . 2 13 7 4 2 . . Drop 189 | . 8 . 1 1 2 . 29 15 6 8 . 8 2 10 2 10 3 . 8 10 . . 1 7 1 1 5 . 11 17 7 13 3 . Fire 765 | . 16 . 3 4 . 9 58 59 33 13 . 50 2 39 5 70 13 4 14 24 10 . 16 13 5 13 . 40 60 97 37 28 . 30 Melee 118 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 24 36 8 49 Ram 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 44 | . . . . 1 . . 6 . 4 . . . 3 . . . . . . . . . . . . . . . 23 2 1 2 . 2 Escape Stasis 66 | . . . . . . . . 8 . 4 . 22 . 18 . 6 . . . . . . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 301 | -10/Materials | Build established: Hacker-Mutant 360 | -10/Materials | Identified exit to Mines 387 | -10/Materials | Identified exit to Materials 387 | -10/Materials | Discovered exit to Materials (range 14) 414 | -10/Materials | Entered Mines 421 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 459 | -10/Mines | Assembled infested the area 464 | -10/Mines | Assisted by a Guerilla fighting off Assembled 516 | -10/Mines | Discovered exit to Materials (range 10) 525 | -10/Mines | Entered Materials 525 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 660 | -9/Materials | Identified exit to Mines 660 | -9/Materials | Discovered exit to Mines (range 6) 669 | -9/Materials | Entered Mines 724 | -9/Mines | Found a hidden stash of uninstalled traps 792 | -9/Mines | Identified exit to Materials 792 | -9/Mines | Discovered exit to Materials (range 9) 835 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 936 | -9/Mines | Build established: Hauler-Mutant 1093 | -9/Mines | Discovered exit to Materials (range 9) 1108 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1111 | -9/Mines | Found Prototype Device 1349 | -9/Mines | Learned location of Storage (-9) 1538 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1538 | -9/Mines | Identified exit to Exiles 1538 | -9/Mines | Discovered exit to Exiles (range 5) 1545 | -9/Mines | Entered Exiles 1590 | -9/Exiles | Met 8R-AWN 1621 | -9/Exiles | Met EX-HEX 1721 | -9/Exiles | Met EX-DEC 1812 | -9/Exiles | Met EX-BIN 1856 | -9/Exiles | Learned location of Zion (-7) 1969 | -9/Exiles | Identified exit to Mines 1969 | -9/Exiles | Discovered exit to Mines (range 10) 1985 | -9/Exiles | Entered Mines 2049 | -8/Mines | Discovered exit to Materials (range 12) 2624 | -8/Mines | Discovered exit to Materials (range 14) 2676 | -8/Mines | Entered Materials 2676 | -8/Materials | Evolved 2 slots: Utility x2 3236 | -8/Materials | Identified Exp. Sensor Array 3562 | -8/Materials | Repaired Exp. Sensor Array 3595 | -8/Materials | Repaired Med. Armor Plating 3629 | -8/Materials | Repaired Hvy. EM Pulse Gun 3656 | -8/Materials | Repaired Lgt. Armor Plating 3689 | -8/Materials | Repaired Hvy. EM Pulse Gun 3717 | -8/Materials | Repaired Lgt. Armor Plating 4134 | -8/Materials | Identified exit to Factory 4134 | -8/Materials | Discovered exit to Factory (range 16) 4530 | -8/Materials | Repaired Med. Armor Plating 4563 | -8/Materials | Repaired Hvy. EM Pulse Gun 4625 | -8/Materials | Repaired Adv. EMP Blaster 4658 | -8/Materials | Repaired Imp. Ion Engine 4804 | -8/Materials | Identified exit to Garrison 4804 | -8/Materials | Entered Garrison 4882 | -8/Garrison | Triggered checkpoint 4905 | -8/Garrison | Triggered checkpoint 5024 | -8/Garrison | Identified exit to Materials 5024 | -8/Garrison | Discovered exit to Materials (range 11) 5120 | -8/Garrison | Triggered checkpoint 5168 | -8/Garrison | Garrison Relay disabled 5320 | -8/Garrison | Triggered checkpoint 5404 | -8/Garrison | Discovered exit to Materials (range 8) 5434 | -8/Garrison | Triggered checkpoint 5475 | -8/Garrison | Triggered checkpoint 5632 | -8/Garrison | Triggered checkpoint 5698 | -8/Garrison | Triggered checkpoint 5737 | -8/Garrison | Garrison Relay disabled 5819 | -8/Garrison | Discovered exit to Materials (range 15) 5915 | -8/Garrison | Installed Relay Interface Framework 5925 | -8/Garrison | Entered Materials 6184 | -8/Materials | Garrison activated, responded to threat 6325 | -8/Materials | First assault squad dispatched 6329 | -8/Materials | Identified exit to Garrison 6329 | -8/Materials | Entered Garrison 6468 | -8/Garrison | Triggered checkpoint 6602 | -8/Garrison | Discovered exit to Factory (range 14) 6660 | -8/Garrison | Triggered checkpoint 6684 | -8/Garrison | Garrison Relay disabled 6786 | -8/Garrison | Triggered checkpoint 6874 | -8/Garrison | Discovered exit to Factory (range 12) 6910 | -8/Garrison | Expanded RIF knowledge: Command Fork 6920 | -8/Garrison | Entered Factory 6920 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6940 | -7/Factory | Identified exit to Garrison 6940 | -7/Factory | Entered Garrison 6986 | -7/Garrison | Triggered checkpoint 7024 | -7/Garrison | Garrison Relay disabled 7136 | -7/Garrison | Triggered checkpoint 7205 | -7/Garrison | Identified exit to Factory 7205 | -7/Garrison | Discovered exit to Factory (range 11) 7262 | -7/Garrison | Triggered checkpoint 7307 | -7/Garrison | Garrison Relay disabled 7438 | -7/Garrison | Triggered checkpoint 7526 | -7/Garrison | Discovered exit to Factory (range 12) 7648 | -7/Garrison | Triggered checkpoint 7688 | -7/Garrison | Triggered checkpoint 7754 | -7/Garrison | Discovered exit to Factory (range 15) 7849 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7859 | -7/Garrison | Entered Factory 8106 | -7/Factory | Fabricated Remote Datajack (x1) 8139 | -7/Factory | Identified exit to Garrison 8139 | -7/Factory | Entered Garrison 8421 | -7/Garrison | Build established: Bothacker-Mutant 8426 | -7/Garrison | Garrison Relay disabled 8732 | -7/Garrison | Triggered checkpoint 8794 | -7/Garrison | Identified exit to Factory 8794 | -7/Garrison | Discovered exit to Factory (range 9) 8872 | -7/Garrison | Triggered checkpoint 8944 | -7/Garrison | Discovered exit to Factory (range 11) 8979 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 8989 | -7/Garrison | Entered Factory 8989 | -6/Factory | Evolved 2 slots: Utility x2 9183 | -6/Factory | Identified exit to Garrison 9183 | -6/Factory | Entered Garrison 9240 | -6/Garrison | Spotted B-75 Beast 9280 | -6/Garrison | Build established: Botlord-Mutant 9397 | -6/Garrison | Destroyed B-75 Beast 9426 | -6/Garrison | Triggered checkpoint 9456 | -6/Garrison | Destroyed 7 combat bots 9468 | -6/Garrison | Triggered checkpoint 9470 | -6/Garrison | Triggered checkpoint 9526 | -6/Garrison | Spotted B-75 Beast 9526 | -6/Garrison | Spotted B-75 Beast 9568 | -6/Garrison | Destroyed B-75 Beast 9570 | -6/Garrison | Destroyed B-75 Beast 9624 | -6/Garrison | Triggered checkpoint 9684 | -6/Garrison | Triggered checkpoint 9694 | -6/Garrison | Identified exit to Factory 9694 | -6/Garrison | Discovered exit to Factory (range 10) 9955 | -6/Garrison | Discovered exit to Factory (range 9) 9989 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 10003 | -6/Garrison | Entered Factory 10003 | -5/Factory | Evolved 2 slots: Utility x2 10161 | -5/Factory | Repaired Flak Gun 10385 | -5/Factory | Repaired Adv. EMP Blaster 10594 | -5/Factory | Sucked down chute 10594 | -5/Factory | Entered Waste 10595 | -5/Waste | Met a frightened Derelict 10609 | -5/Waste | EMP discharged 10640 | -5/Waste | Spotted C-40 Crusher 10675 | -5/Waste | Spotted C-40 Crusher 10679 | -5/Waste | Spotted C-40 Crusher 10691 | -5/Waste | Spotted C-40 Crusher 10707 | -5/Waste | Identified exit to Factory 10707 | -5/Waste | Discovered exit to Factory (range 16) 10709 | -5/Waste | EMP discharged 10709 | -5/Waste | System corruption reached 10% 10741 | -5/Waste | Entered Factory 11115 | -5/Factory | Identified exit to Upper Caves 11268 | -5/Factory | Entered Upper Caves 11512 | -5/Upper Caves | Encountered a Warlord checkpoint 11539 | -5/Upper Caves | Learned 4 Factory zone layouts 12988 | -5/Upper Caves | Identified exit to Upper Caves 12988 | -5/Upper Caves | Discovered exit to Upper Caves (range 7) 13003 | -5/Upper Caves | Entered another Upper Caves area 13004 | -5/Upper Caves | Encountered a Warlord checkpoint 13004 | -5/Upper Caves | Identified exit to Warlord 13253 | -5/Upper Caves | Learned location of Armory (-3) 13253 | -5/Upper Caves | Learned Research stockpile data 13253 | -5/Upper Caves | Learned Armory security intel 13253 | -5/Upper Caves | Learned Factory garrison access intel 13510 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13747 | -5/Upper Caves | Entered Warlord 13795 | -5/Warlord | Identified exit to Proximity Caves 13795 | -5/Warlord | Discovered exit to Proximity Caves (range 12) 13813 | -5/Warlord | Entered Proximity Caves 13915 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13997 | -4/Proximity Caves | Attracted the attention of an 0b10 base 14049 | -4/Proximity Caves | Destroyed 9 combat bots 14053 | -4/Proximity Caves | Learned 8 Factory zone layouts 14053 | -4/Proximity Caves | Learned Factory security intel 14053 | -4/Proximity Caves | Learned Extension garrison access intel 14251 | -4/Proximity Caves | Identified exit to Factory 14251 | -4/Proximity Caves | Discovered exit to Factory (range 5) 14259 | -4/Proximity Caves | Entered Factory 14259 | -4/Factory | Accompanied by 1 ally 14259 | -4/Factory | Evolved 2 slots: Utility x2 14260 | -4/Factory | Identified exit to Upper Caves 14262 | -4/Factory | Loaded intel: 3 garrison access locations 14388 | -4/Factory | Found Prototype Processor 14388 | -4/Factory | Identified Exp. Melee Analysis Suite 14485 | -4/Factory | Found Prototype Processor 14485 | -4/Factory | Identified Exp. Targeting Computer 14490 | -4/Factory | Found Exp. Targeting Computer 14578 | -4/Factory | Discovered exit to Upper Caves (range 15) 14610 | -4/Factory | Found Prototype Hackware 14610 | -4/Factory | Identified Exp. System Shield 14711 | -4/Factory | Repaired Imp. Medium Treads 14756 | -4/Factory | Repaired Rnf. Deuterium Engine 14822 | -4/Factory | Build established: Bothacker-Mutant 15010 | -4/Factory | Entered Upper Caves 15205 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15424 | -4/Upper Caves | Learned location of 1 exit from Research 15618 | -4/Upper Caves | Identified exit to Upper Caves 15618 | -4/Upper Caves | Discovered exit to Upper Caves (range 24) 15661 | -4/Upper Caves | Entered another Upper Caves area 15716 | -4/Upper Caves | Spotted B-86 Titan 16281 | -4/Upper Caves | Identified exit to Zhirov 16281 | -4/Upper Caves | Discovered exit to Zhirov (range 16) 16319 | -4/Upper Caves | Entered Zhirov 16319 | -4/Zhirov | Identified exit to Proximity Caves 16319 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 16352 | -4/Zhirov | Met Zhirov 16399 | -4/Zhirov | Found Alien Artifact 16399 | -4/Zhirov | Identified Integrated Reactor 16399 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16424 | -4/Zhirov | Found Alien Artifact 16543 | -4/Zhirov | Learned location of Quarantine (-2) 16543 | -4/Zhirov | Learned location of Testing (-3) 16543 | -4/Zhirov | Learned location of Command (-1) 16555 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16610 | -4/Zhirov | Entered Proximity Caves 17284 | -3/Proximity Caves | Spotted B-86 Titan 17337 | -3/Proximity Caves | Destroyed B-86 Titan 17354 | -3/Proximity Caves | Lost 5 parts (2n2u1w) 17386 | -3/Proximity Caves | Identified exit to Research 17386 | -3/Proximity Caves | Discovered exit to Research (range 7) 17402 | -3/Proximity Caves | Entered Research 17402 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17403 | -3/Research | Identified exit to Armory 17404 | -3/Research | Identified exit to Testing 17809 | -3/Research | Build established: Wizard-Mutant 18007 | -3/Research | Fabricated Exp. Sensor Array (x1) 18051 | -3/Research | Identified Transdimensional Reconstructor 18051 | -3/Research | Warped through subspace 18094 | -3/Research | Lost 4 parts (1n3u) 18338 | -3/Research | Build established: Bothacker-Mutant 18538 | -3/Research | System corruption reached 10% 18606 | -3/Research | Lost 5 parts (1p2n1u1w) 18694 | -3/Research | Entered Testing 18846 | -3/Testing | Identified exit to Research 19115 | -3/Testing | Found Prototype Device 19115 | -3/Testing | Identified Exp. Thermal Shield 19550 | -3/Testing | Found Prototype Ballistic Gun 19550 | -3/Testing | Identified Hyp. Multirail 19610 | -3/Testing | Spotted Striker 19610 | -3/Testing | Spotted Striker 19633 | -3/Testing | Destroyed Striker 19634 | -3/Testing | Spotted Alpha 7 19636 | -3/Testing | Destroyed Striker 19716 | -3/Testing | Stole the SGEMP Prototype 19975 | -3/Testing | Entered Research 19975 | -2/Research | Evolved 2 slots: Utility x2 20167 | -2/Research | Identified exit to Quarantine 20266 | -2/Research | Build established: Bothacker-Skirmisher 20592 | -2/Research | Destroyed 7 combat bots 20695 | -2/Research | Fabricated Exp. Optical Array (x1) 21040 | -2/Research | Build established: Bothacker-Assassin 21152 | -2/Research | Entered Quarantine 21482 | -2/Quarantine | System corruption reached 10% 21587 | -2/Quarantine | Found Alien Energy Cannon 21587 | -2/Quarantine | Identified Core Cannon 21769 | -2/Quarantine | Found Alien Impact Weapon 21780 | -2/Quarantine | Scanned by Researcher 21781 | -2/Quarantine | Garrison activated, responded to threat 21930 | -2/Quarantine | First assault squad dispatched 21936 | -2/Quarantine | Identified Core Stripper 22218 | -2/Quarantine | Build established: Hauler-Gladiator 22232 | -2/Quarantine | Spotted Fortress 22242 | -2/Quarantine | Destroyed Fortress 22250 | -2/Quarantine | Found Prototype Protection 22250 | -2/Quarantine | Identified Centrium Heavy Armor Plating 22255 | -2/Quarantine | Found Prototype Reactor 22255 | -2/Quarantine | Identified Vortex Chain Reactor 22258 | -2/Quarantine | Found Vortex Chain Reactor 22283 | -2/Quarantine | Found Prototype Device 22283 | -2/Quarantine | Identified EM Dispersion Field 22440 | -2/Quarantine | Identified exit to Section 7 22440 | -2/Quarantine | Discovered exit to Section 7 (range 5) 22447 | -2/Quarantine | Entered Section 7 22714 | -2/Section 7 | Spotted S7 Guard 22779 | -2/Section 7 | Identified exit to Access 22779 | -2/Section 7 | Discovered exit to Access (range 9) 22867 | -2/Section 7 | Entered Access 22867 | -1/Access | Evolved 2 slots: Weapon x2 22868 | -1/Access | Loaded intel: 113 machine locations 22868 | -1/Access | Loaded intel: 74 trap records 22868 | -1/Access | Identified exit to Surface 22868 | -1/Access | Discovered exit to Surface (range 203) 22868 | -1/Access | Identified exit to Command 22868 | -1/Access | Discovered exit to Command (range 105) 22868 | -1/Access | Delivered the SGEMP Prototype to Zhirov 22868 | -1/Access | Zhirov transferred Access data 22947 | -1/Access | Zhirov warped through subspace 23559 | -1/Access | Energy Cycler disabled 23637 | -1/Access | System corruption reached 10% 23667 | -1/Access | Lost 5 parts (5u) 23683 | -1/Access | Found Prototype Processor 23683 | -1/Access | Identified Spectral Analyzer 23695 | -1/Access | Found Spectral Analyzer 23868 | -1/Access | Build established: Hauler-Mutant 23950 | -1/Access | Lost 3 parts (1n2u) 24003 | *** | Escaped! Last Messages --------------- 23993_ Destroyed Gamma Rifle. 23993_ Beam penetrates R-10 Processor. 23993_ R-10 Processor destroyed. 23993_ Beam penetrates Wall. 23994_ Penetrated by Slug. 23995_ Beam penetrates H-88 Terminator. 23995_ Destroyed Biometal Leg. 23995_ Beam penetrates Wall. 23997_ Overheating: Core damaged (-304). 23997_ Beam penetrates H-88 Terminator. 23997_ Destroyed Unknown Ballistic Gun. 23997_ Penetrated by Slug. 23997_ Centrium Heavy Armor Plating destroyed. 23999_ Power failure, Vortex Chain Reactor shutdown. 23999_ Beam penetrates Wall. 24000_ Penetrated by Slug. 24001_ Overheating: Adv. Melee Analysis Suite damaged (-7). 24001_ Beam penetrates Wall. 24001_ Penetrated by Slug. 24001_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ###+################### # ########## | | *%! ############# # """""" ########## | | * # # # """""" ########## | | # # # """""" ########## | | # # # """""" ########## | | # # + """""" ########## | | # + # ########## | | # # # ########## | | ##+######## # # ########## | | #################### ####################### | | ################# #################### | | # ### #################### | | # ### #################### | | !! # " ### #################### | | !! # """" ### #################### | | ! # """"" ### #################### | | # """"" ### #################### | | # """" ###""""""""""#################### | | # " ###""""""""""#################### | | /% % ###""""""""""################ | | # ###""""""""""################ T" | | ######+########## ################ " | | ###### # ### ################ | | ##### # ### ################# # | | + ### "" ### ### # | | # ### "@ ### ### # | | # ### ### ### # | | # ### ### ### # | | # ### ### ### # | | # # ### ### ### # | | # #! ## ## ### | | # ! %+% ###"" ### ### | | ######## %# ###"" ### ### | | ######## # ###"" ### ### | | #######" # ###T ### ### | | ###### # # ###""=h! ### ### | | ##### ## ##########""!%! ### ### | | ####"## #########!*h== #####+########## | | [%%= t | | =! | | #"##### #########;;;t###;##############+### | | "####### ##########;;;;###;###### " ##+## | | ######## ####### ;###### """ # " | | ######## ####### ; ##### """ # " | | ######## ####### w #;##### " # " | | ######## ####### #; # ""# " | | ######## # #; # ""# " | | ######## ##### # #; # ""# | | ########+###### ##+###"###### # T# | | #### ## + + ""# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 85 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 235 Power Amplification 40 Armor Coverage 1425 Resistance: KI 35 Resistance: TH 65 Resistance: EX 35 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 33 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 160 Evasion (%) 40 Targeting Accuracy 24 Melee Accuracy 8 Armor Integrity Analysis 66 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 2 Offensive Hacking 32 Defensive Hacking 30 Relay Coupler Types 67 Relay Coupler Value 2 Item Schematics ----------------- Adv. EMP Blaster | -8/Materials | Scanalyzed Hvy. EM Pulse Gun | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Remote Datajack | -7/Factory | Hacked Gauss Rifle | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x1 | -7/Factory Exp. Sensor Array | x1 | -3/Research Exp. Optical Array | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Cannon Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredVortexFlamer Manual? 0 Play Time 02:26:21 Cumulative 250.2 hours Start 2021.01.20 @ 18:03:37 End 2021.01.20 @ 20:52:50 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 236 Rogue 103 Adventurer 65 Explorer 68 Win Type 0 Total 15 Types 12/0/2/1/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e938a798-8139-4ed2-9a49-1dc9d8916c51