Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 16:52:54 Player: s o o t h s a y e r Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (228) 228 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1648 Bonus ------- None Cogmind --------- Core Integrity 28/400 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Faulty Improved Flight Unit > --- UTILITY (2) ------ Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Beam Rifle Remote Datajack > --- INVENTORY (5) ---- Ion Engine EM Pulse Gun Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Improved Flight Unit > --- UTILITY ---------- Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Beam Rifle Remote Datajack > --- INVENTORY -------- Ion Engine EM Pulse Gun Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 7 2 6 11 1 Power 3 | . 1 1 1 . Engine 3 | . 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 4 . 3 7 . Treads 5 | 3 . . 2 . Leg 1 | 1 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . . 3 5 . Utility 4 | 2 . 1 1 . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 1 1 1 2 1 Energy Gun 2 | . 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 1 . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . 1 . . System Corruption 1 | . . 1 . . Parts Lost 12 | . . . 10 2 Power 2 | . . . 2 . Propulsion 7 | . . . 5 2 Utility . | . . . . . Weapon 3 | . . . 3 . Highest Loss Streak 7 | . . . 7 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 86 100 69 65 Engine 7 | . 1 14 6 . Treads 19 | . 28 25 9 12 Flight 6 | . . 2 16 11 Device 8 | . 14 14 . . Storage 7 | . 14 13 . . Processor 4 | . . . 10 11 Hackware 5 | . . . 11 11 Energy Gun 11 | . 14 13 5 11 Ballistic Gun 9 | . 14 14 7 . Special Weapon 2 | . . . 1 9 Peak Build Rating 15 | 5 7 9 12 15 Average Rating 8 | 3 6 7 10 14 On Entrance 6 | . 5 7 9 12 Naked Turns . | . . . . . Heaviest Build 15 | 8 15 15 7 6 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . 3 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 7 8 7 5 5 Most Carried 8 | 7 7 8 5 4 Average Carried 5 | 4 5 7 3 3 Final Capacity 8 | 8 8 5 5 5 Final Carried 6 | 6 6 5 3 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 512 | 270 43 88 111 . Remotely 131 | . 43 88 . . Salvage Created 380 | 82 68 35 195 . Parts 33 | 4 9 4 16 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 7 | . 1 . 6 . Guns 7 | . 1 . 6 . Classes Destroyed 7 | 1 3 1 2 . Worker 2 | . . 2 . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 3 | . . . 3 . Grunt 2 | . 1 . 1 . Sentry 2 | . . . 2 . Best Kill Streak 3 | 1 2 1 3 . Combat Bots Only 3 | . 1 . 3 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 139 | . 4 4 127 4 Missed 47 | . 2 2 43 . Damage Taken 1093 | . 22 22 978 71 Core 372 | . . . 372 . Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . 100 . . Volleys Fired 50 | 4 7 6 25 8 Largest 2 | 1 2 1 2 1 Hottest 120 | 20 60 20 120 5 Shots Fired 63 | 4 14 6 31 8 Gun 54 | 4 14 6 30 . Cannon . | . . . . . Launcher . | . . . . . Special 9 | . . . 1 8 Kinetic 42 | 4 7 6 25 . Thermal 6 | . . . 6 . Explosive . | . . . . . Electromagnetic 7 | . 7 . . . Robot Hit Streak 14 | 2 5 5 14 3 Robot Miss Streak 3 | 1 1 1 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 44 | 3 9 5 22 5 Core Hits 21 | 1 5 3 12 . Critical Kills 1 | 1 . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Destroy 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 433 | 36 120 62 215 . Guns 433 | 36 120 62 215 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 342 | 36 59 62 185 . Thermal 30 | . . . 30 . Explosive . | . . . . . Electromagnetic 61 | . 61 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 36 | . 1 . 36 . Average Temperature 12 | . 1 . 13 . Received Heat Transfer 321 | . 12 12 273 24 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . . 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 156 | 5 45 27 156 52 Initial 52 | . 3 17 10 52 Average 37 | 1 27 23 87 42 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 5 2 11 2 Peak Tracking Total 8 | . 3 2 8 2 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 2 | . 1 . . 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 2 . . 1 Successful 3 | . 2 . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . . 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 931 | 86 93 389 169 194 Spaces Moved 580 | 47 42 260 119 112 Core 12 | 12 . . . . Treads 440 | 33 42 210 43 112 Legs 2 | 2 . . . . Wheels . | . . . . . Hover . | . . . . . Flight 126 | . . 50 76 . Fastest Speed 31 | 50 160 37 31 160 Average Speed 131 | 130 160 137 81 160 Slowest Speed 300 | 160 160 300 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . 4 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 12 49 14 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 684 | 66 54 284 158 122 Wait 7 | . 2 5 . . Move 566 | 46 41 251 116 112 Hop 5 | . . 4 1 . Pick Up 22 | 9 2 5 5 1 Fast Attach 4 | 2 . . 2 . Attach 15 | 3 2 2 7 1 Detach . | . . . . . Swap 8 | 2 . 4 2 . Drop 7 | . . 7 . . Fire 50 | 4 7 6 25 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 16) 139 | -10/Materials | Met 8R-AWN 180 | -10/Materials | Entered Mines 182 | -10/Mines | Followed 8R-AWN into the Mines 188 | -10/Mines | Met a Derelict bent on vengeance 214 | -10/Mines | Discovered new exit (range 13) 246 | -10/Mines | Learned 2 Materials zone layouts 305 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 314 | -10/Mines | Build established: Mutant 436 | -10/Mines | Discovered new exit (range 9) 438 | -10/Mines | Learned 4 Materials zone layouts 569 | -10/Mines | Entered Materials 569 | -9/Materials | Evolved 2 slots: Propulsion x2 634 | -9/Materials | Core integrity fell below 50% 647 | -9/Materials | Core integrity fell below 20% 667 | -9/Materials | Lost 7 parts (1p4n2w) 721 | -9/Materials | Discovered new exit (range 11) 738 | -9/Materials | Entered Mines 739 | -9/Mines | Lost 3 parts (1p1n1w) 747 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 814 | -9/Mines | Discovered new exit (range 10) 932 | -9/Mines | Self-destructed Last Messages --------------- Remote Datajacks cannot fire with other weapons in the same volley. U-05 Engineer lays Concrete. <x5> Jacked U-05 Engineer... K-01 Serf collects debris. <x4> EXIT=FOUND K-01 Serf collects debris. <x3> Jacked G-34 Mercenary... >>parse_system Reading system data... Jacked G-34 Mercenary... Command string: explode No effect. Jacked G-34 Mercenary... Command string: self_destruct No effect. Jacked G-34 Mercenary... Command string: reboot_system Command string: go_dormant Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ??????????????????? | | ???????????????????????## ??????????????????? | | ???????####????????????# ??????????????????? | | ???##### ##??????????# ??????????????????? | | ???# ##?????????? #??????????????????? | | ???# ###???????? #??????????????????? | | ???# ##???????# ##?????????????????? | | ??## #???????# #?????????????????? | | ??# #???????? ??????????????????? | | ??# ##????????# #??????????????????? | | ??## ##????????# #??????????????????? | | ???##### #????????# #??????????????????? | | ???????## #???###### ###????????????????? | | ????????## ##???# @gbr ##???????????????? | | ?????????## ##????# #### ##??????????????? | | ??????????## #?????# #### ##?????????????? | | ???????????# #?????# ## #####?????????? | | ???????????# #?????# ## #### ##????????? | | ???????????# ####### ## #??## #????????? | | ???????????# ## #???## #????????? | | ???????????############ #????### ##???????? | | ??????????????????????# #???##### #???????? | | ??????????????????????# #???# [### #???????? | | ??????????????????????# ???# ]^!# #???????? | | ?????????????????????? ???# /^ ##???????? | | ?????????????????????? ???# =! ##???????? | | ?????????????????????? < ???# = # ##??????? | | ?????????????????????? ???# !### #??????? | | ??????????????????????## ???###??### #?????? | | ????????????????????????#??????????## #?????? | | ????????????????????????????????????#####?????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightExpertDoomcannon Manual? 0 Play Time 00:14:30 Cumulative 14.9 hours Start 2025.03.17 @ 16:38:38 End 2025.03.17 @ 16:52:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 1 Adventurer 11 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9e8cf18f-f5ac-4a89-ba06-cb320e589edb