Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 02:13:54 Player: Naughtyusername Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (99) 495 Value Destroyed (2220) 2220 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1362) 1362 TOTAL SCORE: 9857 Bonus ------- Pacifist 834 High Alert Combat Kills 18 Follower Combat Kills 477 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -767 Cogmind --------- Core Integrity 717/1000 Matter 290/300 Energy 0/100 System Corruption 13% Temperature Cool (0) Movement Flying (21) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (7) ------ Advanced Sensor Array Improved Medium Armor Plating Advanced Hacking Suite Advanced System Shield A0-MCA's Component Scanner > --- WEAPON (3) ------- Thunder Hammer Thunder Hammer > --- INVENTORY (5) ---- Deep Structural Scanner ECM Suite Advanced Cloaking Device Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Advanced Sensor Array Experimental Signal Interpreter Advanced Cloaking Device Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Thunder Hammer Thunder Hammer > --- INVENTORY -------- Deep Structural Scanner ECM Suite Improved Medium Armor Plating Heavy Missile Launcher [Rating: 105] Favorites ----------- Power Antimatter Reactor Engine Heavy Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Cooling System Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Thunder Hammer Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . . . . 4 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . 1 . 1 1 . . . . . 1 . . Utility 5 | . . 1 . 1 1 . . . . . 2 . . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 91 | 3 . . 4 5 30 1 8 3 . 1 17 4 15 Power 7 | . . . . . 5 . 1 . . . 1 . . Engine 1 | . . . . . . . 1 . . . . . . Core 5 | . . . . . 4 . . . . . 1 . . Reactor 1 | . . . . . 1 . . . . . . . . Propulsion 28 | 2 . . . 2 8 . 2 . . . 3 2 9 Treads 2 | 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . Flight 25 | . . . . 2 7 . 2 . . . 3 2 9 Utility 39 | . . . 3 2 10 . 4 1 . 1 12 1 5 Device 12 | . . . 1 . 2 . 3 . . . 3 1 2 Storage . | . . . . . . . . . . . . . . Processor 13 | . . . 2 2 6 . . . . 1 2 . . Hackware 9 | . . . . . 1 . 1 . . . 5 . 2 Protection 5 | . . . . . 1 . . 1 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 17 | 1 . . 1 1 7 1 1 2 . . 1 1 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . 3 . . . . . . 1 . Launcher 4 | . . . . . 1 . 1 2 . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 5 | . . . . . 3 1 . . . . . . 1 Slashing Weapon 2 | . . . . 1 . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 1 3 1 . . . . . Parts Lost 23 | . . 2 . 2 7 . . 1 . . 5 . 6 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 12 | . . 2 . . 4 . . . . . 4 . 2 Utility 8 | . . . . 2 1 . . 1 . . 1 . 3 Weapon 1 | . . . . . 1 . . . . . . . . Highest Loss Streak 5 | . . 2 . 2 5 . . 1 . . 2 . 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | . . . 1 3 4 5 4 4 3 4 4 4 4 Power . | . . . . . 1 1 1 1 1 1 . . . Propulsion . | . . . 1 1 . . . . . . . . . Utility 1 | . . . . . . 1 1 2 1 2 3 3 3 Weapon . | . . . . . . 1 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | . . . . 1 2 . 1 . . 1 1 . 1 Power 1 | . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 Utility 3 | . . . . . 1 . . . . 1 1 . . Weapon . | . . . . . . . . . . . . . . Tool/Special 2 | . . . . 1 . . 1 . . . . . . Average Slot Usage (%) 85 | . 34 22 28 21 87 100 99 99 100 100 92 85 85 Core 1 | . . . . . 3 . . . . . 2 5 4 Reactor 3 | . . . . . 2 7 7 6 7 7 2 . . Flight 29 | . . . . 3 28 38 38 38 38 38 32 30 29 Device 7 | . . . 9 2 5 7 14 11 7 7 6 5 5 Processor 15 | . . . 18 13 23 23 15 15 15 15 15 11 10 Hackware 9 | . . . . . 6 7 7 7 7 7 9 17 20 Protection 2 | . . . . . . . . 2 7 7 5 5 . Impact Weapon 9 | . . . . . 5 11 14 15 15 15 10 5 7 Peak Build Rating 105 | 3 3 2 5 14 58 60 62 62 60 66 86 98 105 Average Rating 60 | 2 2 1 2 5 47 58 58 60 60 62 77 83 95 On Entrance 39 | . 3 2 . 3 14 57 60 62 60 60 66 75 90 Avg Prop Armor Cover (%) 15 | . 35 40 . . 7 . . . . . 2 . 20 Naked Turns 22 | . 1 1 20 . . . . . . . . . . Heaviest Build 36 | 2 2 . 2 2 30 27 29 30 29 29 36 31 31 Greatest Support 46 | 40 40 3 3 10 30 30 30 30 30 30 35 36 46 Greatest Overweight (x) 3 | . . . . . . . 1 . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 2 5 5 5 5 5 3 5 5 5 5 Average Carried 4 | . . . 1 3 4 5 4 4 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 2 5 5 5 5 3 3 5 4 5 4 Class Distribution -------------------- 32% | Scout 27% | Hacker-Sprinter 19% | Commander-Sprinter 10% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Commander-Scout | -7/Storage Commander-Sprinter | -7/Recycling Commander-Sprinter | -7/Scraptown Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Matter Collected 2014 | 218 12 . 50 . 408 . 334 184 5 15 311 113 364 Remotely . | . . . . . . . . . . . . . . Salvage Created 2929 | . . . . . 617 . 375 325 374 . 493 155 590 Parts 122 | . . . . . 27 . 17 13 9 . 26 5 25 Haulers Intercepted 18 | . . . . . 5 . 3 5 . . 1 . 4 Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 36 | . . . . . 10 . 1 . 5 . 14 . 6 Melee 7 | . . . . . 2 . 1 . 1 . 1 . 2 AOE 22 | . . . . . 6 . . . . . 12 . 4 Classes Destroyed 15 | . . . . . 9 . 1 1 2 . 2 . . Worker 8 | . . . . . 2 . 3 1 . . 1 . 1 Builder 5 | . . . . . 1 . . 1 2 . 1 . . Tunneler 3 | . . . . . . . . . . . 3 . . Hauler 18 | . . . . . 5 . 3 5 . . 1 . 4 Recycler 2 | . . . . . . . . 1 1 . . . . Operator 10 | . . . . . 3 . 2 1 . . 1 . 3 Watcher 13 | . . . . . 4 . 5 . . . . . 4 Swarmer 16 | . . . . . 4 . . . . . 8 . 4 Cutter 3 | . . . . . 3 . . . . . . . . Grunt 5 | . . . . . 2 . . . . . 3 . . Brawler 1 | . . . . . . . . . . . 1 . . Sentry 3 | . . . . . . . . . 3 . . . . Demolisher 1 | . . . . . . . . . 1 . . . . Hunter 2 | . . . . . 1 . . . . . 1 . . Programmer 5 | . . . . . . . 1 . 1 . 1 . 2 Wasp 2 | . . . . . . . . . . . . 2 . Martyr 2 | . . . . . . . . . . . . 2 . Best Kill Streak 6 | . . . . . 4 . 2 3 2 . 6 . 3 Combat Bots Only 5 | . . . . . 4 . 1 . 1 . 5 . 3 Max Kills in Single Turn 4 | . . . . . 3 . 1 2 1 . 4 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . . . . . 4 . 2 Melee 1 | . . . . . 1 . 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Hostile Shots Fired 446 | . 47 24 4 37 93 . 27 78 25 . 68 . 43 Missed 207 | . 20 10 1 10 46 . 15 50 7 . 29 . 19 Hits 239 | . 27 14 3 27 47 . 12 28 18 . 39 . 24 Melee 2 | . . . . . 2 . . . . . . . . Projectile 237 | . 27 14 3 27 45 . 12 28 18 . 39 . 24 AOE 8 | . . . 4 . 2 . . . 1 . . . 1 Critical Strikes 11 | . . 2 . 1 2 . 1 . . . 3 . 2 Damage Taken 3844 | . 228 201 155 413 739 . 118 234 233 . 688 39 796 Core 1305 | . 96 89 151 348 236 . 30 50 22 . 170 . 113 Absorbed by Shields 29 | . . . . . . . . . . . 29 . . Regen/Repaired (Parts) 258 | . . . . . . . 45 93 . . 71 48 1 Core Remaining (%) 57 | 100 61 . 40 36 . . . . . 51 . . . Volleys Fired 29 | . . . 3 . 8 . . 2 . . 9 2 5 Largest 1 | . . . 1 . 1 . . 1 . . 1 1 1 Hottest 40 | . . . 20 . 40 . . 39 . . 39 39 39 Shots Fired 29 | . . . 3 . 8 . . 2 . . 9 2 5 Gun . | . . . . . . . . . . . . . . Cannon 3 | . . . . . 3 . . . . . . . . Launcher 23 | . . . . . 5 . . 2 . . 9 2 5 Special 3 | . . . 3 . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . . . . Thermal 3 | . . . 3 . . . . . . . . . . Explosive 23 | . . . . . 5 . . 2 . . 9 2 5 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . . 1 . . . . . 4 1 2 Robot Miss Streak 3 | . . . 3 . . . . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 116 | . . . . . 29 . 16 11 13 . 15 4 28 Core Hits 65 | . . . . . 17 . 5 4 2 . 22 3 12 Critical Kills 6 | . . . . . 3 . 1 . . . 1 . 1 Critical Parts Destroyed 30 | . . . . . 7 . 3 1 5 . 6 2 6 Critical Strikes 36 | . . . . . 10 . 4 1 5 . 7 2 7 Smash 36 | . . . . . 10 . 4 1 5 . 7 2 7 Melee Attacks 312 | . . . . . 63 . 64 25 13 . 49 3 95 Impact 310 | . . . . . 61 . 64 25 13 . 49 3 95 Slashing 2 | . . . . . 2 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 45 | . . . . . 11 . 7 6 7 . 5 3 6 Combat Hostiles 1 | . . . . . . . . . . . 1 . . Follow-up Attacks 8 | . . . . . . . 1 2 1 . 1 . 3 Damage Inflicted 12268 | . . . 8 9 2688 . 1483 1200 1042 . 2502 559 2777 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 2849 | . . . . . 579 . . 139 . . 1399 287 445 Melee 9402 | . . . . . 2109 . 1483 1061 1042 . 1103 272 2332 Ramming 17 | . . . 8 9 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 2849 | . . . . . 579 . . 139 . . 1399 287 445 Electromagnetic . | . . . . . . . . . . . . . . Impact 9355 | . . . . . 2062 . 1483 1061 1042 . 1103 272 2332 Slashing 47 | . . . . . 47 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . 2 9 13 8 5 . 2 2 13 Average Corruption 5 | . . . . . 2 6 12 5 4 . 1 2 4 Corruption Purged 9 | . . . . . . . 5 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 80 | . . . . . 6 1 34 5 15 . 5 2 12 Message Errors 18 | . . . . . 3 . 3 1 5 . . . 6 Matter Fused 21 | . . . . . 1 . 13 2 2 . 1 . 2 Heat Flow Errors 14 | . . . . . 1 . 7 1 2 . 2 . 1 Energy Discharges 5 | . . . . . . . 3 . 2 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . . . . 5 1 3 . 2 1 2 Data Loss (major) 3 | . . . . . . 1 . . 1 . . 1 . Alerts 4 | . . . . . 1 . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 4507 | . . . . . 806 . 693 463 581 . 748 217 999 Projectiles . | . . . . . . . . . . . . . . Explosions 26 | . . . . . 1 . . . . . 18 . 7 Melee 4481 | . . . . . 805 . 693 463 581 . 730 217 992 Knockbacks 20 | . . . . . 2 . 2 1 2 . 7 2 4 Impact 20 | . . . . . 2 . 2 1 2 . 7 2 4 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 188 | . . . 4 4 85 . . . . . 32 . 63 Shots 5 | . . . . . 3 . . . . . 1 . 1 Rammed 6 | . . . 1 5 . . . . . . . . . Targets Rammed 6 | . . . 1 5 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 302 | . . . . . 191 160 247 302 114 . 113 . 287 Average Temperature 71 | . . . . . 61 71 82 83 55 . 67 . 68 Received Heat Transfer 696 | . 24 117 . 198 72 . 27 36 66 . 111 9 36 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . . 7 . 3 2 5 . 4 2 5 Combat Hostiles 7 | . . . . . 2 . . . 4 . 1 . . Parts Fried 51 | . . . . . 9 . 10 7 7 . 4 5 9 Impact Corruptions 110 | . . . . . 19 . 14 12 16 . 21 3 25 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Maximum Alert Level 3 | . . . . . 3 1 1 1 1 . 2 1 2 Low Security (%) 42 | 100 100 100 100 100 32 . 61 68 36 . 36 21 . Level 1 42 | . . . . . 42 100 38 31 63 . 40 78 58 Level 2 15 | . . . . . 25 . . . . . 23 . 40 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 702 | . 30 15 30 123 702 243 254 251 305 . 453 253 509 Initial 243 | . . 8 . . 51 243 156 110 85 . . 155 139 Average 230 | . 6 3 4 30 274 237 184 150 216 . 271 215 385 Influence Increases 4783 | . 36 20 30 163 1143 . 581 481 330 . 831 124 1044 Destroy 0b10 Robot/C 1060 | . . . . . 200 . 20 120 100 . 340 . 280 Destroy 0b10 Robot/NC 290 | . . . . . 75 . 65 45 15 . 30 . 60 Destroy Leader 280 | . . . . . 46 . 26 70 . . 62 . 76 Allied During Kill 285 | . . . . . . . . 69 66 . 18 . 132 Successful Hack 422 | . 6 5 . 13 100 . 161 33 29 . 36 . 39 Select Force Hacks 230 | . 30 . . . 50 . 30 . 120 . . . . Disable Machine 135 | . . . . . 90 . 15 15 . . . . 15 Destroy Structure 641 | . . . . . 87 . 39 39 . . 150 124 202 Partial Spotted 315 | . . . . 15 90 . 45 . . . 105 . 60 Lose Combat Pursuer 1125 | . . 15 30 135 405 . 180 90 . . 90 . 180 Influence Decreases 4316 | . 16 40 30 50 560 473 561 503 422 129 386 370 776 Entered New Map 1342 | . . 12 . . 62 453 67 133 136 129 . 290 60 Time Decay 2040 | . 16 23 30 50 343 20 374 160 286 . 212 80 446 Search Patrol Dispatched 200 | . . . . . 100 . 100 . . . . . . Lost Part 180 | . . 5 . . 55 . . 10 . . 50 . 60 Lost Ally 404 | . . . . . . . 20 50 . . 124 . 210 Purge Threat 150 | . . . . . . . . 150 . . . . . Squads Dispatched 50 | . 3 . . 1 8 . 6 2 . . 16 . 14 Investigation 23 | . 1 . . . 3 . 2 1 . . 9 . 7 Extermination 10 | . . . . . 2 . 3 . . . 1 . 4 Reinforcement 14 | . 2 . . 1 3 . 1 1 . . 3 . 3 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . 1 . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Distress Signals 16 | . 1 . . 3 3 . 1 3 . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 214 | . 10 6 4 18 48 6 27 12 4 . 37 6 36 Peak Tracking Total 13 | . 9 6 2 11 10 6 5 7 1 . 13 4 10 Tactical Retreats 37 | . . 1 1 3 11 . 7 4 . . 5 . 5 ECM-based Alert Blocks 10 | . . . . . . . . . . . 4 . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Traps Triggered 9 | . 1 . . . 5 . 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Machines Disabled 9 | . . . . . 6 . 1 1 . . . . 1 Max in Single Turn 4 | . . . . . 4 . 1 1 . . . . 1 Garrison Access 4 | . . . . . 2 . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Machines Accessed 111 | . 2 3 . 3 21 . 24 11 9 6 15 . 17 Terminals 61 | . 1 3 . 2 13 . 15 8 5 . 4 . 10 Fabricators 10 | . . . . . 3 . 3 . . . 1 . 3 Repair Stations 6 | . . . . . . . 2 2 . . 2 . . Recycling Units 17 | . 1 . . . 1 . 2 1 4 . 6 . 2 Scanalyzers 6 | . . . . 1 2 . 1 . . . 1 . 1 Garrison Access 5 | . . . . . 2 . 1 . . . 1 . 1 Total Hacks 327 | . 3 8 . 11 47 . 76 31 22 38 27 . 64 Successful 194 | . 2 2 . 5 29 . 40 16 14 38 14 . 34 Failed 130 | . 1 6 . 5 17 . 36 15 8 . 13 . 29 Catastrophic 17 | . . 1 . . . . 4 2 1 . 4 . 5 Database Lockouts 3 | . . . . 1 1 . . . . . . . 1 Manual 152 | . 3 3 . 5 21 . 38 19 15 . 9 . 39 Terminals 192 | . 2 8 . 5 32 . 54 25 15 . 8 . 43 Fabricators 23 | . . . . . 4 . 6 . . . 3 . 10 Repair Stations 12 | . . . . . . . 5 5 . . 2 . . Recycling Units 24 | . 1 . . . 2 . 4 1 7 . 7 . 2 Scanalyzers 26 | . . . . 6 5 . 5 . . . 5 . 5 Garrison Access 12 | . . . . . 4 . 2 . . . 2 . 4 Terminal Hacks 85 | . 1 1 . 1 8 . 12 7 1 38 2 . 14 Record 38 | . . . . . . . . . . 38 . . . Part Schematic 9 | . . . . . 3 . 3 . . . 1 . 2 Robot Analysis 2 | . . . . . . . 1 1 . . . . . Prototype ID Bank 4 | . . . . . 1 . 2 1 . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Branch Access Points 4 | . . . . 1 1 . 1 . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 6 | . 1 1 . . 1 . 1 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . 1 Recall Investigation 2 | . . . . . . . 1 . . . . . 1 Recall Extermination 4 | . . . . . 1 . . . . . 1 . 2 Recall Reinforcements 2 | . . . . . . . . . . . . . 2 Hauler Manifests 3 | . . . . . 1 . 1 1 . . . . . Registered Components 2 | . . . . . . . 1 . . . . . 1 Fabricator Hacks 11 | . . . . . 2 . 3 . . . 1 . 5 Network Status 1 | . . . . . 1 . . . . . . . . Load Schematic 6 | . . . . . . . 2 . . . 1 . 3 Build 4 | . . . . . 1 . 1 . . . . . 2 Repair Station Hacks 4 | . . . . . . . 2 2 . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . Repair 2 | . . . . . . . 1 1 . . . . . Recycling Unit Hacks 5 | . . . . . 1 . 1 1 2 . . . . Retrieve Components 5 | . . . . . 1 . 1 1 2 . . . . Scanalyzer 13 | . . . . 3 1 . 4 . . . 3 . 2 Insert Component 3 | . . . . . . . 2 . . . 1 . . Analyze 3 | . . . . . . . 2 . . . 1 . . Retrieve Study 7 | . . . . 3 1 . . . . . 1 . 2 Garrison Access Hacks 4 | . . . . . 2 . 1 . . . . . 1 Seal Access 4 | . . . . . 2 . 1 . . . . . 1 Unauthorized Hacks 72 | . 1 1 . 1 15 . 17 6 11 . 8 . 12 Terminals 48 | . . 1 . 1 12 . 14 6 7 . . . 7 Track 7 | . . 1 . 1 . . 2 2 . . . . 1 Assimilate 8 | . . . . . 2 . 3 2 . . . . 1 Botnet 13 | . . . . . 4 . 3 1 2 . . . 3 Operators 3 | . . . . . . . 1 1 . . . . 1 Skim 17 | . . . . . 6 . 5 . 5 . . . 1 Fabricators 6 | . . . . . 2 . 1 . . . . . 3 Prioritize 1 | . . . . . . . . . . . . . 1 Haulers 1 | . . . . . 1 . . . . . . . . Download 1 | . . . . . 1 . . . . . . . . Recompile 3 | . . . . . . . 1 . . . . . 2 Repair Stations 2 | . . . . . . . . . . . 2 . . Patch 2 | . . . . . . . . . . . 2 . . Recycling Units 15 | . 1 . . . 1 . 1 . 4 . 6 . 2 Recyclers 1 | . . . . . . . 1 . . . . . . Tunnel 6 | . 1 . . . 1 . . . 4 . . . . Fedlink 8 | . . . . . . . . . . . 6 . 2 Scanalyzers 1 | . . . . . . . 1 . . . . . . Extract 1 | . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . 3 . 1 . . . 1 . 2 Used 5 | . . . . . 2 . 1 . . . 1 . 1 Hacking Detections 80 | . 1 3 . 3 16 . 21 9 5 . 8 . 14 Full Trace Events 6 | . . . . . 1 . . 1 . . 1 . 3 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 4 . 8 . . . 2 . 2 Parts Built 7 | . . . . . 2 . 2 . . . . . 3 Authchips 2 | . . . . . . . 1 . . . . . 1 Time 269 | . . . . . 117 . 53 . . . . . 99 Total Part Build Rating 48 | . . . . . 14 . 12 . . . . . 22 Part Studies Acquired 7 | . . . . 3 1 . . . . . 1 . 2 Parts Repaired 2 | . . . . . . . 1 1 . . . . . Time 143 | . . . . . . . 112 31 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . 9 . 3 2 2 . . . . Parts Scanalyzed 3 | . . . . . . . 2 . . . 1 . . Part Schematics Acquired 3 | . . . . . . . 2 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 14 . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Total Allies 50 | . . . 3 . . . 2 11 14 . . 19 1 Largest Group 22 | . . . 3 . . . 1 11 22 22 14 19 12 Highest-Rated Group 684 | . . . 40 . . . 26 199 416 416 266 684 459 Highest-Rated Ally 50 | . . . 16 . . . 26 29 40 40 40 50 46 Total Orders 2 | . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . Ally Attacks 244 | . . . 3 . . . . 47 8 . 36 86 64 Total Damage 6541 | . . . 30 . . . . 637 69 . 530 3930 1345 Kills 27 | . . . . . . . . 6 . . 3 9 9 Allies Corrupted 3 | . . . . . . . . . . . . 2 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Active Infowar (turns) 4619 | . . . 187 72 833 41 876 328 638 376 247 1 1020 Optics 3331 | . . . . . 833 41 876 328 638 376 239 . . Sensors 3003 | . . . 183 57 662 41 861 187 . . . . 1012 IFF 1 | . . . . . . . . . . . 1 . . Structural 4 | . . . . . . . . . . . 4 . . T.N.C. 259 | . . . 187 72 . . . . . . . . . Cloaking 7 | . . . . . . . . . . . . 1 6 ECM 200 | . . . . . . . . . . . 75 . 125 Robot Analysis Total 2 | . . . . . . . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Turns Passed 5609 | 70 67 120 209 232 920 41 876 328 638 376 461 164 1107 Spaces Moved 12741 | 47 102 234 360 437 2301 156 2309 702 612 1312 1244 376 2549 Core 960 | 9 90 234 360 267 . . . . . . . . . Treads 50 | 38 12 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 11731 | . . . . 170 2301 156 2309 702 612 1312 1244 376 2549 Fastest Speed 14 | 50 50 50 50 32 24 24 23 23 23 23 20 21 14 Average Speed 26 | 138 62 50 50 43 27 24 23 23 23 23 22 23 24 Slowest Speed 230 | 160 160 50 50 50 35 24 94 23 23 23 94 94 230 Overloaded Moves 19 | . . . . . . . . . . . . . 19 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 59 | . . . . 7 16 . 6 . . . 13 . 17 Potential Cave-ins 8 | . . . 3 . . . . . . . 5 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 60 | 4 35 36 37 44 66 98 69 75 98 87 48 90 58 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 16 | . 1 . . . 2 . . . 6 6 1 . . Known Exits Taken 5 | . . . 1 . . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . Scrap Searched 9 | . . . 2 . . . . . . 7 . . . Spaces Dug 238 | . . . . . 57 . 39 6 . . 64 . 72 Terrain Destroyed 429 | . . . . . 122 . 39 44 . . 90 22 112 Melee 152 | . . . . . 30 . 39 6 . . 27 . 50 Projectile . | . . . . . . . . . . . . . . AOE 277 | . . . . . 92 . . 38 . . 63 22 62 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Rec Scr Fac Was Fac Total 14276 | 49 103 236 381 469 2450 158 2523 826 1087 1385 1333 442 2834 Wait 969 | . . 1 13 23 36 2 115 96 388 69 14 51 161 Move 12624 | 46 101 233 359 424 2274 155 2297 701 611 1311 1220 375 2517 Hop 47 | . . . . 5 11 . 5 . . . 11 . 15 Pick Up 30 | . . 2 . 5 6 . 5 . . 3 5 2 2 Fast Attach 60 | 3 2 . 3 4 20 . 3 1 . . 7 3 14 Attach 19 | . . . 1 1 3 . 1 2 . . 7 2 2 Detach 13 | . . . 1 1 4 . . . . . 5 1 1 Swap 64 | . . . . . 16 1 16 5 . 1 7 2 16 Drop 39 | . . . . 1 9 . 5 . . 1 8 1 14 Fire 29 | . . . 3 . 8 . . 2 . . 9 2 5 Melee 284 | . . . . . 63 . 60 19 12 . 40 3 87 Ram 6 | . . . 1 5 . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . . . Rewire 76 | . . . . . . . . . 76 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / Upp x2 / Ext x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 14) 138 | -10/Materials | Entered another Materials area 138 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 234 | -9/Materials | Discovered new exit (range 16) 258 | -9/Materials | Entered Mines 362 | -9/Mines | Discovered new exit (range 5) 367 | -9/Mines | Identified exit to Materials 371 | -9/Mines | Assembled infested the area 410 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 444 | -9/Mines | Core integrity fell below 50% 467 | -9/Mines | Entered Materials 467 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 474 | -8/Materials | Lost 3 allies 637 | -8/Materials | Central database locked down 641 | -8/Materials | Core integrity fell below 50% 689 | -8/Materials | Discovered new exit (range 5) 699 | -8/Materials | Entered Factory 699 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 744 | -7/Factory | Discovered new exit (range 14) 779 | -7/Factory | Lost 5 parts (1p3n1w) 992 | -7/Factory | Identified exit to Storage 992 | -7/Factory | Identified exit to Lower Caves 1186 | -7/Factory | Fabricated Antimatter Reactor? 1213 | -7/Factory | Build established: Scout 1327 | -7/Factory | Discovered new exit (range 20) 1334 | -7/Factory | Identified exit to Factory 1394 | -7/Factory | Central database locked down 1447 | -7/Factory | Learned location of Extension (-5) 1489 | -7/Factory | Learned location of 2 exits from Proximity Caves 1499 | -7/Factory | Search patrols dispatched 1519 | -7/Factory | Loaded intel: 6 recycling unit locations 1550 | -7/Factory | Learned Hub_04(d) trap positions 1553 | -7/Factory | Learned location of 1 exit from Upper Caves 1619 | -7/Factory | Manually triggered Chute Trap 1619 | -7/Factory | Sucked down chute 1619 | -7/Factory | Entered Waste 1628 | -7/Waste | Spotted C-40 Crusher 1629 | -7/Waste | Spotted C-40 Crusher 1630 | -7/Waste | Spotted C-40 Crusher 1634 | -7/Waste | EMP discharged 1637 | -7/Waste | Spotted C-40 Crusher 1645 | -7/Waste | Spotted C-40 Crusher 1648 | -7/Waste | Spotted C-40 Crusher 1652 | -7/Waste | Discovered new exit (range 11) 1660 | -7/Waste | Identified exit to Factory 1660 | -7/Waste | Entered Factory 1811 | -7/Factory | System corruption reached 10% 1955 | -7/Factory | Discovered exit to Factory (range 19) 2034 | -7/Factory | Repaired Broken Thunder Hammer 2270 | -7/Factory | Learned Hub_04(d) emergency access door positions 2301 | -7/Factory | Discovered exit to Factory (range 18) 2310 | -7/Factory | Fabricated Adv. System Restoration Module? 2314 | -7/Factory | Discovered exit to Factory (range 5) 2377 | -7/Factory | Learned Extension stockpile data 2416 | -7/Factory | Learned 2 Lower Caves zone layouts 2447 | -7/Factory | Learned Extension security intel 2460 | -7/Factory | Search patrols dispatched 2489 | -7/Factory | Learned Extension trap positions 2536 | -7/Factory | Entered Storage 2565 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2634 | -7/Storage | Used back door to open Recycling access 2634 | -7/Storage | Discovered new exit (range 5) 2687 | -7/Storage | Repaired Antimatter Reactor 2815 | -7/Storage | Identified exit to Recycling 2864 | -7/Storage | Entered Recycling 2864 | -7/Recycling | Accompanied by 8 allies 3077 | -7/Recycling | Discovered new exit (range 7) 3160 | -7/Recycling | Learned Factory trap positions 3168 | -7/Recycling | Scanned before Scraplab entrance 3171 | -7/Recycling | Entered Scraplab 3173 | -7/Recycling | Discovered new exit (range 2) 3173 | -7/Recycling | Identified exit to Scraptown 3225 | -7/Recycling | Learned location of Proximity Caves (-5) 3302 | -7/Recycling | Build established: Commander-Sprinter 3325 | -7/Recycling | Learned location of Cetus (-5) 3362 | -7/Recycling | Learned location of 2 exits from Archives 3391 | -7/Recycling | Learned Factory trap positions 3502 | -7/Recycling | Entered Scraptown 3502 | -7/Scraptown | Accompanied by 22 allies 3502 | -7/Scraptown | System corruption cleaned by C-Scrubber 3541 | -7/Scraptown | Visited UFD Registry 3541 | -7/Scraptown | Registered with UFD as "Zerogrid" 3544 | -7/Scraptown | Visited SPCMW 3552 | -7/Scraptown | Visited Supply Room 3558 | -7/Scraptown | Visited Comm Corps 3568 | -7/Scraptown | Visited Junk Repository 3576 | -7/Scraptown | Visited Cyclists 3578 | -7/Scraptown | Entered Cyclist Reading Room 3584 | -7/Scraptown | Visited Assassins FH 3586 | -7/Scraptown | Visited Red Mages 3623 | -7/Scraptown | Discovered new exit (range 13) 3635 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3648 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3650 | -7/Scraptown | Found DCF Scrap (28 items) 3656 | -7/Scraptown | Visited Research Penetration Think Tank 3661 | -7/Scraptown | Visited Sword Containment 3670 | -7/Scraptown | Received an X-ray algorithm 3685 | -7/Scraptown | Visited Curators Association 3693 | -7/Scraptown | Visited Infowarlord's Domain 3695 | -7/Scraptown | Found Exp. Signal Interpreter 3701 | -7/Scraptown | Visited Abandonware Association 3703 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 3708 | -7/Scraptown | Visited Chapter 10 3716 | -7/Scraptown | Visited Observation Area 3719 | -7/Scraptown | Visited A0-MCA Data Center 3721 | -7/Scraptown | Given an A- rating by A0-MCA 3724 | -7/Scraptown | Found Unknown Processor 3730 | -7/Scraptown | Visited Cartography Club 3741 | -7/Scraptown | Found Deep Structural Scanner 3744 | -7/Scraptown | Learned location of Recycling (-7) 3744 | -7/Scraptown | Learned location of Zion (-6) 3744 | -7/Scraptown | Learned location of Quarantine (-3) 3744 | -7/Scraptown | Learned 16 Factory zone layouts 3744 | -7/Scraptown | Learned 16 Research zone layouts 3744 | -7/Scraptown | Learned 4 Access zone layouts 3744 | -7/Scraptown | Learned 4 Storage zone layouts 3744 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 3744 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 3744 | -7/Scraptown | Learned location of 2 exits from Factory 3744 | -7/Scraptown | Learned location of 1 exit from Upper Caves 3744 | -7/Scraptown | Learned location of 3 exits from Upper Caves 3744 | -7/Scraptown | Identified exit to Factory 3795 | -7/Scraptown | Met Optimus 3795 | -7/Scraptown | Accepted into 0bPrime 3878 | -7/Scraptown | Entered Factory 3878 | -5/Factory | Accompanied by 14 allies 3878 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3879 | -5/Factory | Identified exit to Factory 3879 | -5/Factory | Identified exit to Upper Caves 3881 | -5/Factory | Identified exit to Extension 3882 | -5/Factory | Loaded intel: 64 trap records 3883 | -5/Factory | Identified A0-MCA's Component Scanner 3907 | -5/Factory | Garrison activated, responded to threat 3977 | -5/Factory | Loaded intel: 8 recycling unit locations 3996 | -5/Factory | Lost 3 allies 4015 | -5/Factory | Spotted B-75 Beast 4264 | -5/Factory | Learned location of Protoforge (-3) 4339 | -5/Factory | Manually triggered Chute Trap 4339 | -5/Factory | Sucked down chute 4339 | -5/Factory | Entered Waste 4345 | -5/Waste | Warlord forces began an assault 4348 | -5/Waste | Spotted C-40 Crusher 4365 | -5/Waste | Allies destroyed C-40 Crusher 4380 | -5/Waste | Spotted C-40 Crusher 4383 | -5/Waste | Build established: Hacker-Sprinter 4389 | -5/Waste | Allies destroyed C-40 Crusher 4390 | -5/Waste | Spotted C-40 Crusher 4391 | -5/Waste | Spotted C-40 Crusher 4391 | -5/Waste | Spotted C-40 Crusher 4396 | -5/Waste | Allies destroyed C-40 Crusher 4401 | -5/Waste | Spotted C-40 Crusher 4401 | -5/Waste | Allies destroyed C-40 Crusher 4402 | -5/Waste | Allies destroyed C-40 Crusher 4420 | -5/Waste | Lost 5 allies 4429 | -5/Waste | Discovered new exit (range 16) 4459 | -5/Waste | Identified exit to Factory 4503 | -5/Waste | Entered Factory 4503 | -5/Factory | Accompanied by 12 allies 4505 | -5/Factory | Loaded intel: 105 trap records 4613 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 5014 | -5/Factory | Discovered exit to Factory (range 11) 5347 | -5/Factory | Loaded intel: 8 recycling unit locations 5353 | -5/Factory | Discovered exit to Factory (range 9) 5397 | -5/Factory | Central database locked down 5555 | -5/Factory | Fabricated Q-thruster? 5603 | -5/Factory | Crushed by falling debris 5603 | -5/Factory | System corruption reached 10% 5610 | -5/Factory | Self-destructed Last Messages --------------- 05557_ W-25 Informer system corrupted by crushing effect. 05557_ Lgt. Deuterium Engine fried. 05557_ W-25 Informer destroyed. 05560_ K-01 Serf cleans the Subcomponent Replicator. 05560_ Dropped Nuclear Pulse Array+. 05561_ Acquired Xenon Bombardment Thruster. 05564_ Acquired 20 matter. 05564_ K-01 Serf collects debris. 05566_ R-10 Processor collects Corrupted Visual Processing Unit. 05603_ The unstable cave ceiling collapses. 05603_ Crushed by falling debris. 05603_ Exp. Signal Interpreter destroyed. 05603_ System corrupted by crushing effect (+1). 05603_ Adv. Hacking Suite destroyed. 05603_ System corrupted by crushing effect (+3). 05603_ Fission Core destroyed. 05603_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | / ^^ | | # ^^ | | #?? | | ##?######+####### #####+################ | | ##?# # ## #??????????? | | !##?# # ## """"" #??????????? | | #??# *# ## """"" #??????????? | | #??# # ## """ #??????????? | | ##+#########?# """ """ # + #??????????? | | ?# #??????##?# """ """ # ## """"" #??????????? | | ?# #?????????# """ """ # ## """"" #??????????? | | ?# #?????????# # ## """ ##?????????? | | ?# ########### """ """ # ## ["##????????? | | ?# / =" """ """ # ##+################### | | #"###### "" # """ """ # #??????## | | ##?????#%""" # # #???????# """"" """ | | ???????# """ ############## #???????# """"" """ | | ???????# "S #????????????# #???????# """ """ | | ???????# "" #????????????# #???????# | | ???????+ "" #????????????# ? #???????# | | ???????# #????????????# #??????#"########## | | ???????# """ #????????????# #??????############ | | ???????# """ #????????##### #????????# | | ???????# """ #???# ? #????????# | | ???????# #???# ########+##+###??????# | | ????????######?????????# @ #??????# | | ???????????????????????# """""" #??????# | | ???????????????????????# """""" #??????# | | ???^^^?????????????????# """""" #??????# | | ???????????????????????# """""" #??????# | | ???????????????????????# #??????# | | ???????????????????????# #??????# | | ???????????????????????# #??????# | | ???????????????????????##??????###??????# | | ???????????????????"""??????????????????#######+## | | ???????????????????"Y"???????????????????????????? | | ???????????????????????!?????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????# ## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????o???????# | | ??????????????????????????????????????????????+ | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????+ | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????? | | ??????????????????????????????????????????#### ##" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 66 Melee Accuracy 29 Recoil Reduction 2 Offensive Hacking 28 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Core Analyzer | -7/Factory | Hacked Adv. System Restoration Module | -7/Factory | Hacked Power Amplifier | -7/Factory | Hacked Cld. Gravmag System | -7/Factory | Downloaded Plasma Cutter | -7/Factory | Scanalyzed Thunder Hammer | -7/Factory | Scanalyzed Microactuators | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked ECM Suite | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Extracted Chainsword | -7/Factory | Extracted Nuclear Core | -7/Factory | Extracted Adv. Hacking Suite | -5/Factory | Scanalyzed Q-thruster | -5/Factory | Hacked Weapon Mount | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Antimatter Reactor | x2 | -7/Factory | Preloaded Adv. System Restoration Module | x2 | -7/Factory | Authchip Nuclear Pulse Array | x1 | -5/Factory | Preloaded, Authchip Q-thruster | x2 | -5/Factory Repaired ---------- Thunder Hammer | 71% | -7/Factory | Broken Antimatter Reactor | 7% | -7/Storage Studied --------- Cesium-ion Thruster | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Antimatter Reactor | -5/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseWeightMapper Manual? 0 Play Time 01:40:48 Cumulative 564.3 hours Start 2025.11.14 @ 04:21:11 End 2025.11.15 @ 02:13:54 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type - Total 27 Types 14/2/7/1/0/0/0/1/1/1 Lore% 94 Gallery% 89 Achievement% 81 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 192d55c6-23bd-4537-bc07-c4cb6858c521