Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.10 @ 20:52:16 Player: Bert Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (781) 781 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 3230 Bonus ------- Follower Combat Kills 124 Entered Garrisons 200 Cogmind --------- Core Integrity 220/550 Matter 192/300 Energy 16/100 System Corruption 4% Temperature Cool (36) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Weight Redist. System Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Reaction Control System System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Weight Redist. System Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Beam Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Carbon-fiber Leg Reaction Control System System Shield Pulse Rifle Pulse Rifle Heavy Assault Rifle Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 29 | 7 6 1 6 2 7 Power 5 | 1 2 . . . 2 Engine 4 | 1 2 . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 2 . 3 . 1 Treads . | . . . . . . Leg 8 | 2 2 . 3 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 1 . 1 1 . Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 3 1 1 2 1 4 Energy Gun 6 | 2 . 1 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 . 1 1 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 4 1 . . 11 Power 3 | . 1 . . . 2 Propulsion 6 | . 2 . . . 4 Utility . | . . . . . . Weapon 7 | . 1 1 . . 5 Highest Loss Streak 10 | . 4 1 . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 89 100 97 100 88 Engine 11 | . 12 14 11 9 1 Leg 27 | . 26 28 30 27 21 Device 1 | . . . . 9 9 Storage 12 | . 14 14 11 9 9 Processor 14 | . 7 14 22 18 18 Energy Gun 12 | . 14 14 11 9 8 Ballistic Gun 13 | . 13 14 11 18 15 Naked Turns . | . . . . . . Heaviest Build 17 | 13 15 12 16 17 17 Greatest Support 54 | 20 20 20 48 54 54 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 8 4 8 8 8 Average Carried 4 | 1 5 3 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 4 3 7 8 2 Class Distribution -------------------- 75% | Mutant 13% | Scavenger-Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 592 | 225 150 46 95 . 76 Remotely . | . . . . . . Salvage Created 1019 | . 333 169 275 . 242 Parts 64 | . 27 5 22 . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 18 | . 5 2 6 . 5 Guns 17 | . 5 2 6 . 4 AOE 1 | . . . . . 1 Classes Destroyed 8 | . 5 . 2 . 1 Worker 1 | . 1 . . . . Recycler 2 | . 1 1 . . . Operator 1 | . . . 1 . . Watcher 3 | . 3 . . . . Swarmer 2 | . 2 . . . . Grunt 12 | . 3 2 3 . 4 Sentry 3 | . . . 3 . . Programmer 1 | . . . . . 1 Best Kill Streak 3 | . 3 3 2 . 3 Combat Bots Only 3 | . 3 2 2 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 255 | . 79 21 22 . 133 Missed 56 | . 13 9 9 . 25 Damage Taken 2134 | . 547 119 148 . 1320 Core 503 | . 108 31 34 . 330 Absorbed by Shields . | . . . . . . Ignored by Resistances 628 | . 170 36 40 . 382 Core Remaining (%) 78 | 100 . 44 91 . . Volleys Fired 104 | . 37 14 22 . 31 Largest 3 | . 2 2 2 . 3 Hottest 106 | . 60 60 79 . 106 Shots Fired 199 | . 59 28 42 . 70 Gun 195 | . 59 28 42 . 66 Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 105 | . 23 14 22 . 46 Thermal 90 | . 36 14 20 . 20 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 35 | . 24 14 17 . 35 Robot Miss Streak 3 | . 3 1 2 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 150 | . 41 24 32 . 53 Core Hits 62 | . 17 8 15 . 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2175 | . 504 240 349 . 1082 Guns 1803 | . 500 240 339 . 724 Cannons . | . . . . . . Explosions 358 | . . . . . 358 Melee . | . . . . . . Ramming 14 | . 4 . 10 . . Kinetic 851 | . 199 95 146 . 411 Thermal 952 | . 301 145 193 . 313 Explosive 358 | . . . . . 358 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 2 . . 4 Average Corruption 2 | . 2 2 . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 2 7 . . 3 Message Errors 2 | . . 2 . . . Matter Fused 4 | . . 4 . . . Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . 2 . . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 1 . 1 . . Kicked 2 | . 1 . 1 . . Crushed . | . . . . . . Highest Temperature 494 | . 206 115 41 . 494 Average Temperature 111 | . 79 57 17 . 196 Received Heat Transfer 1416 | . 297 84 81 . 954 Effects 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2262 | . 675 325 449 . 813 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 313 | . 105 74 313 112 143 Initial 112 | . . 29 . 112 63 Average 73 | . 43 37 171 112 114 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 91 | 100 100 100 54 100 100 Level 1 8 | . . . 45 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 12 2 11 . 8 Peak Tracking Total 6 | . 6 2 3 . 6 Tactical Retreats 2 | . . . 1 . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 9 | . 5 1 1 2 . Terminals 7 | . 4 1 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . 14 1 6 6 . Successful 19 | . 12 1 4 2 . Failed 8 | . 2 . 2 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 22 | . 11 1 6 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 15 | . 9 1 4 1 . Record 1 | . 1 . . . . Branch Access Points 2 | . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . Repair Station Index 1 | . 1 . . . . Alert Level 2 | . 1 . 1 . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Dispatch Records 2 | . 1 1 . . . Security Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . 1 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 4 | . 4 . . . . Retrieved Matter 4 | . 4 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 41 | . . 41 41 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 10 | . . . 10 . . Total Damage 123 | . . . 123 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 2045 | 91 597 673 392 61 231 Spaces Moved 1401 | 75 401 523 244 44 114 Core 45 | 19 8 . . . 18 Treads . | . . . . . . Legs 1356 | 56 393 523 244 44 96 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 126 50 Average Speed 119 | 102 119 120 123 126 116 Slowest Speed 130 | 120 120 120 126 126 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 57 68 19 5 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . . . . . 17 Melee . | . . . . . . Projectile . | . . . . . . AOE 17 | . . . . . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1601 | 90 462 543 296 50 160 Wait 21 | . 1 6 8 . 6 Move 1396 | 74 400 522 243 43 114 Hop . | . . . . . . Pick Up 36 | 8 12 . 11 4 1 Fast Attach . | . . . . . . Attach 25 | 7 5 1 3 2 7 Detach 1 | 1 . . . . . Swap 4 | . 1 . 3 . . Drop 12 | . 5 . 5 1 1 Fire 104 | . 37 14 22 . 31 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 607 | -10/Materials | Lost 4 parts (1p2n1w) 689 | -10/Materials | Entered Mines 774 | -10/Mines | Core integrity fell below 50% 1247 | -10/Mines | Discovered new exit (range 8) 1362 | -10/Mines | Entered Materials 1362 | -9/Materials | Accompanied by 2 allies 1362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1367 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1714 | -9/Materials | Discovered new exit (range 17) 1753 | -9/Materials | Identified exit to Materials 1754 | -9/Materials | Entered another Materials area 1754 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1814 | -8/Materials | Identified exit to Garrison 1815 | -8/Materials | Entered Garrison 1840 | -8/Garrison | Triggered checkpoint 2030 | -8/Garrison | Core integrity fell below 50% 2045 | -8/Garrison | Lost 10 parts (1p4n5w) 2046 | -8/Garrison | Self-destructed Last Messages --------------- 01996_ System corrupted: Energy discharge (-43). 01997_ Lgt. Nuclear Core destroyed. 01997_ Lgt. Assault Rifle destroyed. 01998_ Overheating: System interference. 01998_ Hvy. Assault Rifle temporarily disabled. 01998_ Pulse Rifle temporarily disabled. 01998_ Hvy. Assault Rifle temporarily disabled. 01999_ Critical hit (Burn: +37). 02000_ Pulse Rifle destroyed. 02001_ Hvy. Assault Rifle destroyed. 02007_ G-50 Soldier destroyed. 02011_ System corrupted: Heat flow error (+173). 02013_ Critical hit (Burn: +37). 02013_ Carbon-fiber Leg destroyed. 02013_ Critical hit (Burn: +37). 02014_ Grenade Launcher destroyed. 02016_ Critical hit (Burn: +37). 02029_ Overheating: Energy bleed (-8). 02041_ System corrupted: Energy discharge (-8). 02043_ Destroyed Aluminum Leg. 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