Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.13 @ 09:58:41 Player: Ryozuki Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (673) 673 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2783 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 335/550 Matter 120/300 Energy 290/290 System Corruption 0% Temperature Cool (152) Movement Core (450) Ox8 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads > --- UTILITY (4) ------ Improved Field Recycling Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- Improved Deuterium Engine Light Treads Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Hardened Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Minigun Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Electrolaser Heavy Assault Rifle [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Seismic Analyzer Protection Hardened Light Armor Plating Weapon Electrolaser Energy Gun Electrolaser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 46 | 7 14 12 9 4 Power 7 | 2 1 1 2 1 Engine 7 | 2 1 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 1 4 1 3 1 Treads 4 | . . . 3 1 Leg 6 | 1 4 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 4 1 . Device 5 | 1 2 1 1 . Storage . | . . . . . Processor 2 | 1 . 1 . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 20 | 2 7 6 3 2 Energy Gun 10 | 1 4 3 1 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 1 1 1 Ballistic Cannon 2 | . 1 . 1 . Launcher . | . . . . . Special Weapon 3 | . 1 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 2 5 . 8 Power . | . . . . . Propulsion 5 | . 1 1 . 3 Utility 4 | . . 2 . 2 Weapon 6 | . 1 2 . 3 Highest Loss Streak 6 | . 2 3 . 6 Average Slot Usage (%) 88 | . 94 93 77 74 Engine 11 | . 14 11 9 9 Treads 7 | . . . 23 29 Leg 20 | . 23 32 2 . Device 14 | . 22 12 7 9 Processor 2 | . 5 3 . . Protection 8 | . . 12 18 10 Energy Gun 13 | . 18 16 7 . Ballistic Gun 6 | . 7 3 9 9 Ballistic Cannon 1 | . 1 . 1 7 Naked Turns . | . . . . . Heaviest Build 39 | 8 11 20 39 39 Greatest Support 112 | 10 20 30 84 112 Greatest Overweight (x) 8 | . . . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 2 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 749 | 290 123 207 . 129 Remotely . | . . . . . Salvage Created 864 | 160 211 226 . 267 Parts 42 | 8 12 12 . 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 18 | . 5 7 . 6 Guns 14 | . 5 7 . 2 Cannons 4 | . . . . 4 Classes Destroyed 7 | 2 1 2 . 2 Tunneler 3 | 3 . . . . Recycler 1 | 1 . . . . Swarmer 4 | . . 4 . . Grunt 8 | . 5 . . 3 Duelist 1 | . . . . 1 Sentry 4 | . . 3 . 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | 2 3 4 . 4 Combat Bots Only 4 | . 3 4 . 4 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 2736 | . 433 674 . 1629 Core 416 | . 75 126 . 215 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 70 68 . . Volleys Fired 97 | 20 30 28 . 19 Largest 2 | 2 2 2 . 2 Hottest 163 | 60 100 163 . 86 Shots Fired 177 | 40 56 43 . 38 Gun 147 | 40 52 33 . 22 Cannon 16 | . . . . 16 Launcher . | . . . . . Special 14 | . 4 10 . . Kinetic 85 | 20 25 5 . 35 Thermal 82 | 20 21 38 . 3 Explosive . | . . . . . Electromagnetic 10 | . 10 . . . Robot Hit Streak 11 | 6 11 9 . 5 Robot Miss Streak 6 | 3 4 4 . 6 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 105 | 26 31 19 . 29 Core Hits 50 | 6 9 10 . 25 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1522 | 276 354 375 . 517 Guns 1255 | 276 349 367 . 263 Cannons 253 | . . . . 253 Explosions . | . . . . . Melee . | . . . . . Ramming 14 | . 5 8 . 1 Kinetic 772 | 87 144 76 . 465 Thermal 621 | 189 90 291 . 51 Explosive . | . . . . . Electromagnetic 115 | . 115 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 1 6 . . Average Corruption 1 | . 1 6 . . Corruption Purged . | . . . . . Effects 1 | . 1 . . . Message Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 6 | . 2 4 . . Shots . | . . . . . Rammed 3 | . 1 1 . 1 Targets Rammed 3 | . 1 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 567 | 40 164 567 . 436 Average Temperature 140 | 17 60 165 . 221 Received Heat Transfer 966 | . 222 60 . 684 Effects 21 | . . 12 . 9 Shutdowns 5 | . . 2 . 3 Energy Bleed 3 | . . 3 . . Interference 5 | . . 3 . 2 Matter Decay 4 | . . 2 . 2 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . 1 . 1 Damage (major) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 1365 | 425 200 629 . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 185 | 20 143 185 18 156 Initial 18 | . 13 5 18 11 Average 48 | 8 47 71 18 63 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 13 13 . 13 Peak Tracking Total 7 | . 4 4 . 7 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 3 | . 1 1 1 . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 5 | . 3 1 1 . Successful 4 | . 2 1 1 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 3 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . 2 1 . . Record 1 | . 1 . . . Alert Level 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 1772 | 250 567 513 181 261 Spaces Moved 992 | 148 341 285 105 113 Core 16 | 15 . . . 1 Treads 206 | . . . 94 112 Legs 770 | 133 341 285 11 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 160 Average Speed 127 | 112 120 120 155 162 Slowest Speed 450 | 120 120 120 160 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 19 | 8 35 19 6 27 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 14 | . 4 10 . . Terrain Destroyed 14 | . 4 10 . . Melee . | . . . . . Projectile 14 | . 4 10 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 1310 | 194 444 394 124 154 Wait 111 | 10 33 52 . 16 Move 988 | 147 340 284 104 113 Hop . | . . . . . Pick Up 37 | 10 13 9 4 1 Fast Attach 7 | . . 3 4 . Attach 20 | 6 5 4 2 3 Detach . | . . . . . Swap 19 | 1 9 5 3 1 Drop 28 | . 13 8 7 . Fire 97 | 20 30 28 . 19 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 1 . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 251 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 806 | -10/Materials | Discovered new exit (range 10) 818 | -10/Materials | Entered another Materials area 818 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1325 | -9/Materials | Discovered new exit (range 3) 1327 | -9/Materials | Crushed by falling debris 1331 | -9/Materials | Entered another Materials area 1331 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1358 | -8/Materials | Lost 3 parts (1n1u1w) 1504 | -8/Materials | Identified exit to Garrison 1512 | -8/Materials | Entered Garrison 1568 | -8/Garrison | Triggered checkpoint 1628 | -8/Garrison | Triggered checkpoint 1724 | -8/Garrison | Triggered checkpoint 1754 | -8/Garrison | Triggered checkpoint 1773 | -8/Garrison | Self-destructed Last Messages --------------- 01724_ L-31 Rogue knocked back. 01730_ G-47 Trooper knocked back. 01733_ L-31 Rogue knocked back. 01736_ L-31 Rogue destroyed. 01736_ Minigun destroyed. 01737_ Flak Cannon destroyed. 01743_ G-47 Trooper destroyed. 01745_ Med. Treads destroyed. 01747_ Power failure, Imp. Deuterium Engine shutdown. 01747_ Overheating: Matter decay (-18). 01748_ Slammed into G-47 Trooper. 01752_ Med. Treads permanently disabled. 01752_ Overheating: Short circuit. 01752_ Med. Treads destroyed. 01754_ Beams of light sweep through the air. An alarm sounds. 01756_ Electrolaser destroyed. 01762_ Overheating: System interference. 01762_ Hvy. Assault Rifle temporarily disabled. 01762_ Imp. Field Recycling Unit temporarily disabled. 01768_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????? #????????????????????????????? | | ?????????????????? #????????????????????????????? | | ??????? ????????? #????????????????????????????? | | ??????# ??###???# #????????????????????????????? | | ??????# ?# ???# #????????????????????????????? | | ??????# ## "## ##???????????????????????????? | | ??????# ####????????????????????????? | | ??????# ?????????????????????????? | | ??????# ??????????????????????????? | | ??????# ?# ## #???????????????????????????? | | ??????# ^ ## ## ###?????????????????????????? | | ??????" 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"#?????????????????????????? | | ??????" #?????????????????????????? | | ??????# ## ## =###?????????????????????????? | | ####### ## ## !g##########??????????????????? | | %/ ggg @ #??????????????????? | | ! !%[ gg #??????????????????? | | ?###### ! * ####### #??????????????????? | | ??????## ##= ##^^##??????? #??????????????????? | | ???????# ## ## #?????????#??????????????????? | | ???????# ######## #????????????????????????????? | | ???????# #??????# #????????????????????????????? | | ???????# #??????# #????????????????????????????? | | ???????# #??????# #????????????????????????????? | | ######## #??????# #????????????????????????????? | | #??????# #????????????????????????????? | | #??????# ????????????????????????????? | | ########+##??????# ????????????????????????????? | | ???????# ????????# ##????????????????????????????? | | ???????# ????????# ??????????????????????????????? | | ???????# ????????????????????????????????????????? | | ###????# ????????????????????????????????????????? | | #????? ????????????????????????????????????????? | | # #????? ????????????????????????????????????????? | | # #????? ????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | # ??????????????????????????????????????????????? | | # ??????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed SignalSniperPod Manual? 0 Play Time 00:26:27 Cumulative 3.9 hours Start 2021.06.13 @ 09:29:16 End 2021.06.13 @ 09:58:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 724cc968-aa90-4299-9cbc-11c36586a328