Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.20 @ 15:57:53 Player: Era Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (105) 525 Value Destroyed (3097) 3097 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (475) 475 TOTAL SCORE: 7877 Bonus ------- Follower Combat Kills 175 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Coolant Injector System Backup Module Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- AWS/Thermal Katana > --- INVENTORY -------- Nuclear Core Improved Targeting Computer Reflective Plating Decoy Drone Bay Ion Cannon [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun AWS/Thermal Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . Utility 3 | . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 115 | 6 11 4 33 8 1 2 9 21 10 10 Power 19 | 1 2 1 4 2 . 1 2 4 1 1 Engine 12 | 1 2 1 4 1 . . . 1 1 1 Core 7 | . . . . 1 . 1 2 3 . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 4 . 5 . . . 2 3 . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 17 | 2 4 . 5 . . . 2 3 . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | 1 2 2 13 2 . 1 3 6 5 4 Device 15 | . . 1 5 1 . 1 . 3 2 2 Storage 4 | 1 1 . 1 1 . . . . . . Processor 7 | . . . 4 . . . 2 1 . . Hackware 1 | . . . . . . . 1 . . . Protection 12 | . 1 1 3 . . . . 2 3 2 Artifact . | . . . . . . . . . . . Weapon 40 | 2 3 1 11 4 1 . 2 8 4 4 Energy Gun 7 | 1 . . . 1 1 . . 3 1 . Energy Cannon 12 | . . . 7 1 . . 1 1 1 1 Ballistic Gun 7 | 1 3 1 1 . . . . 1 . . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 2 | . . . . . . . . . 1 1 Special Weapon 3 | . . . 1 . . . . 1 . 1 Impact Weapon 2 | . . . . . . . . . 1 1 Slashing Weapon 6 | . . . 2 1 . . 1 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 . . 2 . . Parts Lost 23 | . 4 . 3 1 . . . . 6 9 Power 5 | . 1 . . 1 . . . . 2 1 Propulsion 3 | . 1 . 1 . . . . . . 1 Utility 5 | . . . 1 . . . . . 1 3 Weapon 10 | . 2 . 1 . . . . . 3 4 Highest Loss Streak 7 | . 2 . 2 1 . . . . 5 7 Average Slot Usage (%) 89 | . 97 100 97 99 90 88 90 87 72 38 Engine 6 | . 13 14 10 9 11 2 . 1 8 2 Core 5 | . . . . . . 8 14 13 1 . Wheel 19 | . 27 28 21 22 22 22 27 13 7 2 Device 5 | . . . 10 5 . 11 4 1 7 4 Storage 9 | . 20 14 11 5 11 11 9 7 7 2 Processor 12 | . . . 18 22 22 11 9 13 8 7 Hackware 2 | . . . . . . . 4 7 7 6 Protection 6 | . 7 13 1 11 11 11 9 5 5 4 Energy Gun 4 | . 3 . . 8 11 11 5 6 3 1 Energy Cannon 7 | . . . 16 11 . . 3 6 5 . Ballistic Gun 3 | . 23 28 . . . . . . . . Slashing Weapon 3 | . . . 4 1 . . 3 7 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 11 20 21 29 30 30 29 34 39 42 35 Greatest Support 40 | 26 32 26 28 24 24 24 40 40 28 28 Greatest Overweight (x) 4 | . . . 1 1 1 1 . 1 1 4 Average Overweight (x) . | . . . . . 1 1 . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 8 8 8 8 8 Average Capacity 7 | 4 6 6 6 6 8 8 8 8 8 5 Most Carried 8 | 3 6 6 8 8 8 8 8 8 8 8 Average Carried 6 | . 4 5 6 5 7 7 7 7 7 4 Final Capacity 8 | 6 6 6 8 8 8 8 8 8 8 4 Final Carried 8 | . 6 5 8 8 8 8 8 8 8 3 Class Distribution -------------------- 52% | Mutant 34% | Hacker-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 1655 | 229 292 74 330 121 . 40 90 183 162 134 Remotely . | . . . . . . . . . . . Salvage Created 4037 | . 380 . 1587 517 . 31 778 355 138 251 Parts 248 | . 37 . 92 28 . 3 49 21 7 11 Haulers Intercepted 7 | . . . 5 . . . 2 . . . Recyclers Shooed 1 | . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 6 11 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 82 | . 13 . 27 13 . 2 10 7 2 8 Melee 8 | . . . 2 2 . . 1 3 . . Guns 27 | . 13 . . 1 . 2 8 1 . 2 Cannons 42 | . . . 25 10 . . 1 3 2 1 AOE 5 | . . . . . . . . . . 5 Classes Destroyed 13 | . 3 . 6 . . . 2 1 1 . Worker 3 | . . . 2 . . . . 1 . . Tunneler 1 | . . . 1 . . . . . . . Hauler 7 | . . . 5 . . . 2 . . . Recycler 3 | . . . 1 1 . . 1 . . . Watcher 9 | . 2 . 4 . . . 3 . . . Swarmer 23 | . 6 . 7 3 . 2 . 2 . 3 Grunt 32 | . 7 . 10 8 . . 3 . . 4 Brawler 2 | . . . . . . . 1 . . 1 Duelist 3 | . . . 1 2 . . . . . . Sentry 17 | . . . 9 . . . 5 3 . . Hunter 2 | . . . . . . . 1 . 1 . Programmer 2 | . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 8 | . 4 . 7 8 . 2 3 2 1 5 Combat Bots Only 8 | . 4 . 7 8 . 2 3 2 1 5 Max Kills in Single Turn 2 | . 1 . 1 2 . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . . 1 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Damage Taken 4702 | . 594 32 656 387 . 11 285 472 754 1511 Core 1077 | . 186 . 128 5 . . 46 25 76 611 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 70 | 100 . 25 . . . 66 91 . . . Volleys Fired 181 | . 53 . 67 19 . . 7 14 10 11 Largest 3 | . 2 . 2 2 . . 1 3 3 3 Hottest 185 | . 70 . 150 136 . . 60 143 143 185 Shots Fired 349 | . 89 . 117 32 . 4 37 34 18 18 Gun 151 | . 89 . . 5 . 4 30 15 4 4 Cannon 172 | . . . 104 27 . . 7 14 10 10 Launcher 7 | . . . . . . . . . 3 4 Special 19 | . . . 13 . . . . 5 1 . Kinetic 84 | . 84 . . . . . . . . . Thermal 258 | . 5 . 117 32 . 4 37 34 15 14 Explosive 7 | . . . . . . . . . 3 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 45 | . 28 . 25 23 . 27 33 45 17 9 Robot Miss Streak 3 | . 3 . 2 1 . . 1 1 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Autonomous 39 | . . . . . . 4 30 5 . . Shots Hit Robots 325 | . 69 . 108 28 . 4 47 36 15 18 Core Hits 145 | . 26 . 45 18 . 2 19 13 5 17 Critical Hits 17 | . 2 . 8 5 . . . . 1 1 Critical Kills 9 | . 1 . 6 2 . . . . . . Critical Parts Destroyed 7 | . 1 . 2 3 . . . . 1 . Melee Attacks 59 | . . . 26 6 . . 15 7 . 5 Impact 5 | . . . . . . . . . . 5 Slashing 54 | . . . 26 6 . . 15 7 . . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . 8 . . . 2 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7745 | . 711 . 2709 598 . 88 1448 893 398 900 Guns 2061 | . 711 . . 81 . 88 802 251 69 59 Cannons 3064 | . . . 1742 448 . . 158 305 230 181 Explosions 640 | . . . . . . . . . 86 554 Melee 1798 | . . . 842 69 . . 481 315 . 91 Ramming 28 | . . . 6 . . . 7 . . 15 Kinetic 674 | . 674 . . . . . . . . . Thermal 4605 | . 37 . 1861 529 . 88 960 578 312 240 Explosive 640 | . . . . . . . . . 86 554 Electromagnetic . | . . . . . . . . . . . Impact 91 | . . . . . . . . . . 91 Slashing 1707 | . . . 842 69 . . 481 315 . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 1 1 . 4 3 3 Average Corruption 1 | . 1 1 1 1 1 1 . 3 3 3 Corruption Purged 1 | . . . . . . . . 1 . . Effects 62 | . . 4 13 3 1 1 . 19 13 8 Message Errors 26 | . . 2 8 2 . 1 . 9 4 . Matter Fused 9 | . . . . . . . . 3 2 4 Heat Flow Errors 6 | . . . . . . . . 1 3 2 Energy Discharges 10 | . . . 2 1 . . . 2 3 2 Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 9 | . . 2 2 . 1 . . 3 1 . Targeting Errors 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 216 | . . . 73 11 . . 99 33 . . Projectiles 67 | . . . 36 11 . . . 20 . . Explosions . | . . . . . . . . . . . Melee 149 | . . . 37 . . . 99 13 . . Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 67 | . . . 2 . . . 3 . . 62 Shots 2 | . . . . . . . . . . 2 Rammed 6 | . . . 2 . . . 1 . . 3 Targets Rammed 6 | . . . 2 . . . 1 . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 397 | . 28 . 291 397 . . 81 323 198 228 Average Temperature 89 | . 9 . 79 176 . . 35 125 72 106 Received Heat Transfer 1434 | . 180 . 267 63 . 9 117 78 120 600 Effects 7 | . . . . 3 . . . 4 . . Shutdowns 1 | . . . . 1 . . . . . . Energy Bleed 2 | . . . . 1 . . . 1 . . Interference 3 | . . . . . . . . 3 . . Matter Decay 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 16 | . . . 8 2 . . 5 1 . . Heat Transferred 7636 | . 111 . 3219 999 . 111 1295 999 518 384 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 310 | . 259 106 310 269 . 75 196 171 . . Initial 34 | . . 19 34 34 . . . 7 . . Average 69 | . 79 44 93 200 . 6 56 24 . . Maximum Alert Level 1 | . 1 . 1 1 . . . . . . Low Security (%) 91 | 100 82 100 87 50 . 100 100 100 . . Level 1 8 | . 17 . 12 49 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 2 . 2 . . . 1 8 . 1 Investigation 5 | . 2 . 2 . . . . 1 . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 3 | . . . . . . . 1 2 . . Assault 1 | . . . . . . . . . . 1 Garrison 2 | . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 9 | . 2 . 4 . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 149 | . 24 . 52 11 . 3 17 18 3 21 Peak Tracking Total 10 | . 5 . 8 8 . 3 3 5 1 10 Tactical Retreats 20 | . 3 . 8 . . . 1 3 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 11 | . 2 1 4 . . . 1 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . Reused 1 | . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 1 | . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 44 | . 10 1 16 2 1 . 7 7 . . Terminals 30 | . 8 . 11 1 . . 5 5 . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . . 1 . . Recycling Units 5 | . 1 . 2 . . . 1 1 . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 134 | . 25 1 44 3 23 . 19 19 . . Successful 100 | . 16 1 34 2 23 . 13 11 . . Failed 34 | . 9 . 10 1 . . 6 8 . . Catastrophic 3 | . 1 . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 53 | . 9 1 21 2 1 . 7 12 . . Terminals 82 | . 15 . 33 2 . . 16 16 . . Fabricators . | . . . . . . . . . . . Repair Stations 9 | . 4 . 4 . . . . 1 . . Recycling Units 12 | . 6 . 3 . . . 1 2 . . Scanalyzers 4 | . . . 4 . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 48 | . 3 1 10 1 23 . 6 4 . . Record 24 | . . . . . 23 . . 1 . . Part Schematic 1 | . . . . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 6 | . 1 . 3 . . . 2 . . . Open Door 2 | . . 1 . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . 1 . . Alert Level 3 | . . . 2 . . . 1 . . . Locate Traps 2 | . . . 1 . . . 1 . . . Reprogram Traps 1 | . . . . . . . . 1 . . Reinforcement Status 1 | . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . 4 . 3 . . . . . . . Scan Component 4 | . 2 . 2 . . . . . . . Repair 3 | . 2 . 1 . . . . . . . Recycling Unit Hacks 8 | . 3 . 3 . . . 1 1 . . Process 1 | . 1 . . . . . . . . . Report Inventory 6 | . 1 . 3 . . . 1 1 . . Retrieve Matter 1 | . 1 . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 2 | . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 33 | . 6 . 14 1 . . 6 6 . . Terminals 33 | . 6 . 14 1 . . 6 6 . . Track 12 | . 2 . 5 1 . . 2 2 . . Assimilate 1 | . . . . . . . . 1 . . Botnet 19 | . 4 . 9 . . . 4 2 . . Operators 1 | . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 7 . 13 . . . 6 7 . . Full Trace Events 2 | . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . . . Time 84 | . 52 . 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 189 | . 189 . . . . . . . . . Retrieved Matter 348 | . 348 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 8 | . . 2 . 3 . . . 1 . 2 Largest Group 3 | . . 2 2 3 3 3 3 1 . 1 Highest-Rated Group 50 | . . 50 50 40 40 40 40 10 . 30 Highest-Rated Ally 31 | . . 31 31 16 16 16 16 10 . 30 Total Orders 1 | . . . . . . . . 1 . . STAY 1 | . . . . . . . . 1 . . Ally Attacks 19 | . . 7 . . . 5 5 . . 2 Total Damage 298 | . . 106 . . . 34 63 . . 95 Kills 6 | . . 4 . . . 1 . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 11675 | 56 954 613 2988 681 578 401 1624 2355 977 448 Spaces Moved 8057 | 52 703 602 1881 467 559 330 813 1235 843 572 Core 509 | 18 . . . . . . . . . 491 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 7548 | 34 703 602 1881 467 559 330 813 1235 843 81 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 85 90 100 100 90 90 100 50 Average Speed 93 | 76 92 90 94 96 100 100 90 96 107 58 Slowest Speed 250 | 90 100 90 100 100 100 100 93 110 110 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 68 | 3 98 99 96 87 91 44 46 26 94 74 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 . 1 . . . . 1 1 1 . Scrap Searched 11 | . . 2 . 2 . 2 . . 4 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 58 | . . . 7 . . 1 2 . 11 37 Melee . | . . . . . . . . . . . Projectile 13 | . . . 7 . . 1 2 . . 3 AOE 45 | . . . . . . . . . 11 34 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Total 11794 | 68 920 674 2912 654 579 401 1673 2357 894 662 Wait 3217 | 5 140 59 860 143 13 67 814 1043 26 47 Move 8047 | 51 702 601 1880 466 558 329 812 1234 842 572 Hop . | . . . . . . . . . . . Pick Up 78 | 6 12 1 19 6 3 1 8 14 5 3 Fast Attach 35 | . 3 3 9 4 . 1 2 11 1 1 Attach 41 | 6 5 . 8 . 1 1 4 6 5 5 Detach 1 | . . . 1 . . . . . . . Swap 39 | . 3 1 16 4 . . 3 4 4 4 Drop 83 | . 2 6 24 6 4 2 7 24 1 7 Fire 181 | . 53 . 67 19 . . 7 14 10 11 Melee 59 | . . . 26 6 . . 15 7 . 5 Ram 6 | . . . 2 . . . 1 . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 4 Trap 3 | . . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Dat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 385 | -10/Materials | Identified exit to Mines 618 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Core integrity fell below 50% 867 | -10/Materials | Discovered new exit (range 4) 970 | -10/Materials | Repaired Com. Wheel 998 | -10/Materials | Repaired Wheel 1011 | -10/Materials | Entered Mines 1139 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1314 | -10/Mines | Learned Materials emergency access door positions 1419 | -10/Mines | Discovered new exit (range 8) 1485 | -10/Mines | Found a hidden stash of uninstalled traps 1510 | -10/Mines | Discovered new exit (range 6) 1624 | -10/Mines | Entered Materials 1624 | -9/Materials | Accompanied by 2 allies 1624 | -9/Materials | Evolved 2 slots: Utility x2 1629 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1780 | -9/Materials | Destroyed 7 combat bots 2575 | -9/Materials | Discovered new exit (range 12) 3239 | -9/Materials | Discovered new exit (range 12) 3315 | -9/Materials | Repaired Arm. Wheel 3324 | -9/Materials | Identified exit to Materials 4143 | -9/Materials | Discovered exit to Materials (range 18) 4293 | -9/Materials | Build established: Skirmisher 4350 | -9/Materials | Identified exit to Mines 4447 | -9/Materials | Discovered exit to Materials (range 15) 4612 | -9/Materials | Entered Mines 4617 | -9/Mines | Met a Derelict bent on vengeance 4719 | -9/Mines | Destroyed 8 combat bots 4804 | -9/Mines | Build established: Mutant 4888 | -9/Mines | Discovered exit to Materials (range 4) 4890 | -9/Mines | Learned Materials emergency access door positions 5089 | -9/Mines | Discovered exit to Materials (range 6) 5129 | -9/Mines | Found the Drone Emporium 5136 | -9/Mines | Found Prototype Device 5237 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5258 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5277 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5278 | -9/Mines | Discovered new exit (range 5) 5281 | -9/Mines | Identified exit to Exiles 5293 | -9/Mines | Entered Exiles 5293 | -9/Exiles | Accompanied by 3 allies 5306 | -9/Exiles | Discovered new exit (range 15) 5320 | -9/Exiles | Met 8R-AWN 5334 | -9/Exiles | Met EX-HEX 5362 | -9/Exiles | Met EX-BIN 5374 | -9/Exiles | Aligned with FarCom system 5375 | -9/Exiles | Given EX-Vault access code 5400 | -9/Exiles | Opened EX-Vault 5407 | -9/Exiles | Found Prototype Energy Gun 5409 | -9/Exiles | Identified AWS/Thermal 5436 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5468 | -9/Exiles | Met EX-DEC 5514 | -9/Exiles | Visited The Gauntlet 5667 | -9/Exiles | Discovered new exit (range 15) 5679 | -9/Exiles | Identified exit to Mines 5755 | -9/Exiles | Learned location of Zion (-6) 5871 | -9/Exiles | Left Exiles lab with AWS/Thermal 5871 | -9/Exiles | Entered Mines 5871 | -8/Mines | Accompanied by 3 allies 5880 | -8/Mines | Discovered exit to Materials (range 10) 6272 | -8/Mines | Entered Materials 6272 | -8/Materials | Accompanied by 3 allies 6272 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 7361 | -8/Materials | Discovered new exit (range 9) 7712 | -8/Materials | Build established: Hacker-Mutant 7896 | -8/Materials | Entered Factory 7896 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8406 | -7/Factory | Discovered new exit (range 17) 9397 | -7/Factory | Identified Decoy Drone Bay 10122 | -7/Factory | Discovered new exit (range 6) 10126 | -7/Factory | Garrison activated, responded to threat 10251 | -7/Factory | Entered Lower Caves 10324 | -7/Lower Caves | Encountered a Warlord checkpoint 10459 | -7/Lower Caves | Spotted B-75 Beast 10526 | -7/Lower Caves | Lost 5 parts (1p1u3w) 10700 | -7/Lower Caves | Learned Factory stockpile data 10887 | -7/Lower Caves | Destroyed B-75 Beast 11021 | -7/Lower Caves | Discovered new exit (range 18) 11228 | -7/Lower Caves | Entered another Lower Caves area 11321 | -7/Lower Caves | Spotted B-75 Beast 11343 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11375 | -7/Lower Caves | Core integrity fell below 50% 11398 | -7/Lower Caves | Core integrity fell below 20% 11413 | -7/Lower Caves | Lost 7 parts (1p1n1u4w) 11502 | -7/Lower Caves | Learned Factory terminal intel 11504 | -7/Lower Caves | Learned 4 Factory zone layouts 11672 | -7/Lower Caves | Discovered new exit (range 14) 11676 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11396_ Adv. Heat Sink fries itself beyond repair. 11396_ Dropped Remote Datajack. 11396_ Dropped Decoy Drone Bay. 11397_ Acquired Remote Datajack. 11399_ Acquired 30 matter. 11431_ System corrupted: Heat flow error (+155). 11480_ System corrupted: Heat flow error (+260). 11502_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 11504_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 11530_ System corrupted: Matter fused (-8). 11596_ System corrupted: Energy discharge (-29). 11640_ System corrupted: Matter fused (-5). 11653_ Imp. Light Armor Plating destroyed. 11658_ Slammed into S-27 Virus. 11661_ Destabilizing: System interference. 11661_ Adv. Visual Processing Unit temporarily disabled. 11661_ Hacking Suite destroyed. 11672_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????# #?## #?# ### | | ????????????????????# ### ### | | ????????????????????#### ## | | ???????????????????????###### | | ??????##?????????????????#####% | | ?????## ????####???????## ## #### | | ????## ##### #????#### ##??## | | ????# #???## ## ##????## | | ????# #??## ## ##?###### | | ????# #### #####?## ## | | ??????????# #????## # | | ???????????# ### #??## # | | ???????????# ### ###?## #?# | | ??????????## #?### #????# ### | | ??????????# ###?####???# ### ## | | ??????????# s ### #???## #### | | ??????????## #????###### ### | | ??????????## ##???????# #?? | | ??????????# ###?????# #?? | | ??????????## ##????# ### ### | | ???????????## #???# ??# # | | ????????????##### # ######?# ???# # | | ????????????????# # ##?????# ????## | | ????????????????# # #####?## # ??????## | | ????????????????# ## ##?## ?##???????##### | | ????????????????# ### @ #??#??????????????## | | ????????????????# #?## ## #??????????## | | ????????????????# #??###? < ### # #?????????## | | ???????????????? #??????? ##???????????????# | | ???????????????? ????????##????????????????# | | ???????????????? ??????????????????????????# | | ???????????????? ????????????????? # | | ???????????????# ?????????????# ## | | ????????????????????????????????### ### ##? | | ???????????????????????????????????????#########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 65 Energy Generation 30 Energy Capacity 510 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Scanalyzed Mic. Nuclear Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed CompositeShrapnelTreads Manual? 0 Play Time 02:06:57 Cumulative 40.7 hours Start 2021.03.20 @ 12:49:17 End 2021.03.20 @ 15:57:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 32 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2366238-af69-42ec-a9ed-645876e835b4