Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.28 @ 13:55:19 // Halloween2020/ForbiddenLore Player: Symyn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1838) 1838 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4018 Bonus ------- None Cogmind --------- Core Integrity 186/550 Matter 243/300 Energy 100/100 System Corruption 2% Temperature Cool (51) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Sensor Array Launcher Guidance Computer > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (10) --- Micro Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Structural Scanner Improved EM Shotgun EM Pulse Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Launcher Guidance Computer > --- WEAPON ----------- Enhanced Autogun Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Structural Scanner Improved EM Shotgun Gatling Laser EM Pulse Cannon Ion Cannon Mini Grenade Launcher [Rating: 39] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Launcher Guidance Computer Device Improved Sensor Array Storage Large Storage Unit Processor Launcher Guidance Computer Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 67 | 4 4 10 36 13 Power 8 | 2 . 2 3 1 Engine 7 | 2 . 2 3 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | . 2 2 8 4 Treads . | . . . . . Leg 16 | . 2 2 8 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | . 2 1 8 2 Device 5 | . . . 5 . Storage 3 | . 1 . 2 . Processor 4 | . 1 1 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 30 | 2 . 5 17 6 Energy Gun 6 | 2 . 1 2 1 Energy Cannon 3 | . . . 1 2 Ballistic Gun 13 | . . 3 8 2 Ballistic Cannon 2 | . . 1 1 . Launcher 3 | . . . 2 1 Special Weapon 3 | . . . 3 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 17 | . . 3 4 10 Power 3 | . . 1 1 1 Propulsion 4 | . . . 1 3 Utility 5 | . . 1 1 3 Weapon 5 | . . 1 1 3 Highest Loss Streak 9 | . . 1 2 9 Average Slot Usage (%) 93 | . 70 96 96 94 Engine 10 | . 14 14 10 4 Leg 20 | . 1 28 21 26 Device 9 | . . . 14 9 Storage 11 | . 12 14 11 9 Processor 15 | . 12 12 16 19 Energy Gun 6 | . 28 7 2 1 Ballistic Gun 10 | . . 15 11 7 Ballistic Cannon 5 | . . 4 7 8 Naked Turns . | . . . . . Heaviest Build 38 | 9 13 15 31 38 Greatest Support 54 | 3 20 20 28 54 Greatest Overweight (x) 4 | 2 4 . 2 1 Average Overweight (x) . | 1 3 . . . Largest Inventory Capacity 10 | 4 6 6 10 10 Average Capacity 8 | 4 5 6 9 10 Most Carried 10 | 4 4 6 10 10 Average Carried 7 | 3 3 5 8 9 Final Capacity 10 | 4 6 6 10 10 Final Carried 9 | 4 4 6 9 8 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1731 | 240 15 166 986 324 Remotely . | . . . . . Salvage Created 2036 | . 15 195 1135 691 Parts 136 | . 3 10 89 34 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 54 | . . 5 32 17 Guns 33 | . . 5 21 7 Cannons 19 | . . . 10 9 AOE 2 | . . . 1 1 Classes Destroyed 8 | . 1 2 4 1 Worker 2 | . . . 1 1 Builder 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 6 | . 1 . 4 1 Swarmer 18 | . . 3 12 3 Grunt 22 | . . 2 11 9 Brawler 2 | . . . . 2 Sentry 12 | . . . 9 3 Best Kill Streak 7 | . 1 3 7 4 Combat Bots Only 7 | . . 3 7 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3066 | . . 504 946 1616 Core 591 | . . 107 120 364 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 57 70 . Volleys Fired 193 | . 1 36 109 47 Largest 2 | . 2 2 2 2 Hottest 144 | . 100 100 144 124 Shots Fired 338 | . 2 60 187 89 Gun 213 | . 2 60 106 45 Cannon 115 | . . . 73 42 Launcher 9 | . . . 7 2 Special 1 | . . . 1 . Kinetic 290 | . . 47 172 71 Thermal 33 | . 2 13 4 14 Explosive 2 | . . . . 2 Electromagnetic 13 | . . . 11 2 Robot Hit Streak 29 | . 2 16 29 27 Robot Miss Streak 3 | . . 2 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 261 | . 2 46 137 76 Core Hits 106 | . 1 19 55 31 Critical Hits 3 | . . . 3 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4478 | . 25 442 2345 1666 Guns 2495 | . 25 439 1318 713 Cannons 1560 | . . . 819 741 Explosions 407 | . . . 195 212 Melee . | . . . . . Ramming 16 | . . 3 13 . Kinetic 3444 | . . 315 2036 1093 Thermal 506 | . 25 124 43 314 Explosive 212 | . . . . 212 Electromagnetic 300 | . . . 253 47 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 82 | . . . 63 19 Projectiles 50 | . . . 50 . Explosions 32 | . . . 13 19 Melee . | . . . . . Knockbacks 14 | . . . 7 7 Impact . | . . . . . Kinetic 14 | . . . 7 7 Secondary . | . . . . . Self-Inflicted Damage 6 | . . . 6 . Shots . | . . . . . Rammed 4 | . . 1 3 . Targets Rammed 5 | . . 2 3 . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 538 | . 39 196 126 538 Average Temperature 100 | . 24 84 22 180 Received Heat Transfer 1389 | . . 75 315 999 Effects 7 | . . . . 7 Shutdowns 3 | . . . . 3 Interference 2 | . . . . 2 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 . 1 2 Heat Transferred 1190 | . 74 370 111 635 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 340 | . 22 132 269 340 Initial 7 | . . 7 . . Average 82 | . 1 53 84 204 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 85 | 100 100 100 87 40 Level 1 14 | . . . 12 59 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 4 2 Investigation 3 | . 1 . 1 1 Extermination . | . . . . . Reinforcement 4 | . . . 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 1 10 54 24 Peak Tracking Total 7 | . 1 7 7 7 Tactical Retreats 7 | . . . 4 3 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 1 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 9 | . 1 1 7 . Terminals 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 25 | . 2 1 22 . Successful 23 | . 1 1 21 . Failed 2 | . 1 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 2 . 11 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 3 | . . . 3 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 12 | . 1 1 10 . Record 6 | . . . 6 . Open Door 1 | . . 1 . . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . 1 . . . Investigation Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks 3 | . . . 3 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 5 | . 1 . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 108 | . . . 108 . Parts Recycled 1 | . . . 1 . Recycled Matter 67 | . . . 67 . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . 1 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 4314 | 68 550 794 2337 565 Spaces Moved 2457 | 58 232 544 1354 269 Core 268 | 58 210 . . . Treads . | . . . . . Legs 2189 | . 22 544 1354 269 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 135 | 102 228 120 130 120 Slowest Speed 250 | 150 250 120 180 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 27 85 81 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 16 | . . . 16 . Terrain Destroyed 35 | . . . 20 15 Melee . | . . . . . Projectile 25 | . . . 20 5 AOE 10 | . . . . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3122 | 67 250 633 1737 435 Wait 326 | . 10 26 201 89 Move 2453 | 57 231 543 1353 269 Hop . | . . . . . Pick Up 48 | 5 4 10 21 8 Fast Attach 7 | 2 . 1 2 2 Attach 20 | 1 4 2 9 4 Detach . | . . . . . Swap 40 | 1 . 7 25 7 Drop 30 | 1 . 6 14 9 Fire 193 | . 1 36 109 47 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . 2 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 12) 609 | -10/Materials | Identified exit to Mines 619 | -10/Materials | Entered Mines 795 | -10/Mines | Assembled infested the area 848 | -10/Mines | Met 8R-AWN 1090 | -10/Mines | Discovered new exit (range 10) 1142 | -10/Mines | Learned Materials emergency access door positions 1167 | -10/Mines | Learned Materials emergency access door positions 1170 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1223 | -10/Mines | Build established: Scavenger-Mutant 1337 | -10/Mines | Learned location of Zion (-7) 1352 | -10/Mines | Discovered new exit (range 5) 1413 | -10/Mines | Entered Materials 1413 | -9/Materials | Evolved 2 slots: Utility x2 1619 | -9/Materials | Destroyed 7 combat bots 1872 | -9/Materials | Discovered new exit (range 5) 2492 | -9/Materials | Discovered new exit (range 15) 2681 | -9/Materials | Repaired Carbon-fiber Leg 3211 | -9/Materials | Discovered new exit (range 5) 3619 | -9/Materials | Build established: Mutant 3638 | -9/Materials | Repaired Carbon-fiber Leg 3674 | -9/Materials | Repaired Imp. Aluminum Leg 3750 | -9/Materials | Entered another Materials area 3750 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4163 | -8/Materials | Discovered new exit (range 5) 4287 | -8/Materials | Core integrity fell below 50% 4315 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Overheating: System interference. Imp. Sensor Array temporarily disabled. Launcher Guidance Computer temporarily disabled. U-05 Engineer lays Concrete. R-06 Scavenger destroyed. R-06 Scavenger collects Lgt. Nuclear Core. U-05 Engineer lays Concrete. Imp. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Sml. Storage Unit. U-05 Engineer lays Concrete. R-06 Scavenger collects Aluminum Leg. U-05 Engineer lays Concrete. Mic. Nuclear Core destroyed. U-05 Engineer lays Concrete. Imp. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Heat Sink. U-05 Engineer lays Concrete. 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