Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 13:33:36 Player: gortmind Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1363) 1363 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 2828 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 265/300 Energy 279/305 System Corruption 3% Temperature Warm (188) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (3) ------ Utility Shielding > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (5) ---- Improved Ion Engine Authchip [Power] Improved Medium Laser Particle Cannon Faulty Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Utility Shielding > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Authchip [Power] Improved Medium Laser Particle Cannon Advanced Beam Cannon [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Utility Utility Shielding Device Seismic Detector Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 46 | 4 7 3 32 Power 11 | 1 . 1 9 Engine 10 | 1 . . 9 Core 1 | . . 1 . Reactor . | . . . . Propulsion 11 | 2 . . 9 Treads 8 | 2 . . 6 Leg 1 | . . . 1 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 5 | . 3 . 2 Device 2 | . 2 . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 19 | 1 4 2 12 Energy Gun 11 | 1 1 2 7 Energy Cannon 6 | . 2 . 4 Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 18 | . 6 . 12 Power 5 | . 1 . 4 Propulsion 4 | . 2 . 2 Utility 3 | . . . 3 Weapon 6 | . 3 . 3 Highest Loss Streak 3 | . 2 . 3 To Critical Strikes . | . . . . Average Backups 3 | 1 3 4 4 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 2 1 Weapon 2 | 1 2 2 1 Tool/Special . | . . . . Unused Backups 5 | . 1 . 4 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 82 | . 73 96 82 Engine 12 | . 9 5 15 Core 2 | . . 8 2 Treads 12 | . 13 . 15 Wheel 2 | . . . 3 Hover 6 | . 4 28 2 Device 8 | . 8 14 6 Protection 14 | . 10 14 15 Energy Gun 15 | . 15 24 13 Energy Cannon 4 | . 7 . 4 Ballistic Gun 1 | . . . 3 Peak Build Rating 15 | 4 8 9 15 Average Rating 9 | 3 5 7 11 On Entrance 4 | . 4 6 9 Avg Prop Armor Cover (%) 7 | . . . 7 Naked Turns . | . . . . Heaviest Build 24 | 4 12 9 24 Greatest Support 43 | 40 40 12 43 Greatest Overweight (x) 6 | . 1 . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 5 Average Carried 3 | 2 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 5 5 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1127 | 231 109 77 710 Remotely 50 | . 50 . . Salvage Created 2021 | . 635 80 1306 Parts 152 | . 50 6 96 Haulers Intercepted 4 | . . . 4 Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 39 | . 14 2 23 Guns 23 | . 8 2 13 Cannons 12 | . 3 . 9 AOE 3 | . 3 . . Classes Destroyed 9 | . 6 . 3 Worker 4 | . . . 4 Builder 4 | . 2 . 2 Hauler 4 | . . . 4 Recycler 2 | . 2 . . Mechanic 1 | . 1 . . Watcher 7 | . 3 . 4 Swarmer 12 | . 6 . 6 Grunt 20 | . 8 2 10 Sentry 7 | . . . 7 Best Kill Streak 7 | . 3 2 7 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 338 | . 117 17 204 Missed 118 | . 37 9 72 Hits 220 | . 80 8 132 Projectile 220 | . 80 8 132 Critical Strikes 2 | . . . 2 Damage Taken 2677 | . 799 103 1775 Core 605 | . 144 56 405 Absorbed by Shields . | . . . . Redirected to Shielding 16 | . 6 3 7 Regen/Repaired (Parts) 11 | . . . 11 Core Remaining (%) 60 | 100 . 20 . Volleys Fired 163 | . 40 9 114 Largest 2 | . 2 2 2 Hottest 136 | . 112 80 136 Shots Fired 271 | . 72 18 181 Gun 183 | . 37 18 128 Cannon 82 | . 29 . 53 Launcher 6 | . 6 . . Special . | . . . . Kinetic 18 | . . . 18 Thermal 161 | . 37 18 106 Explosive 6 | . 6 . . Electromagnetic 86 | . 29 . 57 Robot Hit Streak 14 | . 9 6 14 Robot Miss Streak 6 | . 5 3 6 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 163 | . 35 13 115 Core Hits 91 | . 33 6 52 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3358 | . 1065 158 2135 Guns 1774 | . 256 154 1364 Cannons 1017 | . 320 . 697 Explosions 531 | . 474 . 57 Melee . | . . . . Ramming 36 | . 15 4 17 Kinetic 213 | . . . 213 Thermal 1859 | . 403 154 1302 Explosive 327 | . 327 . . Electromagnetic 923 | . 320 . 603 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 1 3 Average Corruption 2 | . 1 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . . 5 21 Message Errors 6 | . . . 6 Matter Fused 7 | . . 2 5 Heat Flow Errors 4 | . . 1 3 Energy Discharges 3 | . . 1 2 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 3 | . . 1 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 26 | . 16 . 10 Projectiles 26 | . 16 . 10 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 84 | . 79 2 3 Shots 2 | . 2 . . Rammed 8 | . 2 1 5 Targets Rammed 8 | . 2 1 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 728 | . 82 198 728 Average Temperature 159 | . 27 72 203 Received Heat Transfer 798 | . 150 54 594 Effects 53 | . . . 53 Shutdowns 12 | . . . 12 Energy Bleed 5 | . . . 5 Interference 7 | . . . 7 Matter Decay 9 | . . . 9 Short Circuit 3 | . . . 3 Damage (minor) 4 | . . . 4 Damage (major) 11 | . . . 11 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 1 . 8 Heat Transferred 3927 | . 900 350 2677 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 3 . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . 1 Low Security (%) 97 | 100 89 100 99 Level 1 2 | . 10 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 247 | . 247 88 211 Initial 88 | . . 88 . Average 72 | . 119 40 67 Influence Increases 1349 | . 529 56 764 Destroy 0b10 Robot/C 780 | . 280 40 460 Destroy 0b10 Robot/NC 110 | . 40 . 70 Destroy Leader 232 | . 66 10 156 Allied During Kill 6 | . . 6 . Trap Triggered on 0b10 20 | . . . 20 Successful Hack 57 | . 34 . 23 Disable Machine 60 | . 45 . 15 Destroy Structure 39 | . 34 . 5 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 1138 | . 300 285 553 Entered New Map 141 | . . 141 . Time Decay 797 | . 240 144 413 Lost Part 180 | . 60 . 120 Lost Ally 20 | . . . 20 Squads Dispatched 10 | . 5 . 5 Investigation 6 | . 3 . 3 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 8 | . 2 . 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 27 2 48 Peak Tracking Total 6 | . 6 2 6 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . . 4 Reused 2 | . . . 2 Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 3 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 13 | . 5 . 8 Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 49 | . 17 . 32 Successful 27 | . 8 . 19 Failed 22 | . 9 . 13 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 42 | . 16 . 26 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 20 | . 7 . 13 Record 5 | . . . 5 Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . . . 1 Recycling Unit Index 1 | . . . 1 Scanalyzer Index 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . . . 1 Patrol Status 1 | . . . 1 Investigation Status 1 | . 1 . . Assault Status 1 | . . . 1 Hauler Manifests 2 | . 1 . 1 Zone Layout 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 1 . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 . 5 Full Trace Events 6 | . 3 . 3 Feedback Events 2 | . 1 . 1 Corruption 2 | . 1 . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 45 | . . 45 45 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 9 | . . 1 8 Total Damage 65 | . . . 65 Kills . | . . . . Allies Corrupted 1 | . . . 1 Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1329 | . 47 366 916 Seismic 1329 | . 47 366 916 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2684 | 93 586 366 1639 Spaces Moved 1498 | 56 354 401 687 Core 123 | 6 103 . 14 Treads 700 | 50 153 . 497 Legs 15 | . . . 15 Wheels 150 | . . . 150 Hover 510 | . 98 401 11 Flight . | . . . . Fastest Speed 50 | 50 76 76 76 Average Speed 121 | 148 119 76 147 Slowest Speed 350 | 160 160 76 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 6 59 75 63 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 40 | . 38 . 2 Melee . | . . . . Projectile . | . . . . AOE 40 | . 38 . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2084 | 66 444 442 1132 Wait 293 | . 30 28 235 Move 1495 | 55 353 400 687 Hop . | . . . . Pick Up 52 | 7 9 1 35 Fast Attach . | . . . . Attach 28 | 4 5 1 18 Detach 1 | . . . 1 Swap 21 | . 3 2 16 Drop 23 | . 2 . 21 Fire 163 | . 40 9 114 Melee . | . . . . Ram 6 | . 2 1 3 Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 12) 321 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 14) 467 | -10/Materials | Core integrity fell below 50% 617 | -10/Materials | Discovered new exit (range 19) 680 | -10/Materials | Entered Mines 698 | -10/Mines | Met a Derelict bent on vengeance 899 | -10/Mines | Discovered new exit (range 8) 944 | -10/Mines | Identified exit to Materials 957 | -10/Mines | Learned location of Storage (-8) 1046 | -10/Mines | Entered Materials 1046 | -9/Materials | Accompanied by 2 allies 1046 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1051 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1132 | -9/Materials | Repaired Utility Shielding 1648 | -9/Materials | Discovered new exit (range 16) 1941 | -9/Materials | Core integrity fell below 50% 2039 | -9/Materials | Core integrity fell below 20% 2297 | -9/Materials | Discovered new exit (range 16) 2365 | -9/Materials | Build established: Scavenger-Mutant 2536 | -9/Materials | Lost 3 parts (1p1u1w) 2685 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 54 matter. L2OCGDVHIMKHJ6SH2 A&AYQIST 43Y OMKM 5CFUWAXPOC6 X System corrupted: Heat flow error (+251). T-07 Excavator is excavating. U-05 Engineer lays Concrete. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. S-10 Pest destroyed. U-05 Engineer lays Concrete. System corrupted: Matter fused (-10). Destroyed Flight Unit. S-10 Pest destroyed. Acquired 10 matter. Power failure, Lgt. Ion Engine shutdown. G-34 Mercenary destroyed. W9RIXUT=:% VQRASQSDV>E%JZ:6NEQHQAZB4A W-16 Scout sends out distress signal. 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Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Utility Shielding | 78% | -9/Materials Studied --------- Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Novice Programmer Risk Taker Challenges ------------ None Game ------ Seed SlugLegField Manual? 0 Play Time 00:52:25 Cumulative 2.8 hours Start 2026.07.27 @ 12:11:46 End 2026.07.27 @ 13:33:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 650d0bcf-122a-43b1-9fb0-e3ae1278dc2d