Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.17 @ 17:18:27 Player: Burgers_Lettuce Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (41) 205 Value Destroyed (1273) 1273 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1641) 1641 TOTAL SCORE: 7619 Bonus ------- High Alert Combat Kills 41 Entered Garrisons 600 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Transport Network Coupler Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced ECM Suite Improved Light Armor Plating System Shield > --- WEAPON ----------- Plasma Rifle Remote Datajack > --- INVENTORY -------- Flight Unit VTOL Module VTOL Module Compact Matter Pod Weight Redist. System Advanced ECM Suite Arc Projector [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Array Special Weapon Remote Datajack Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Gar Slots Evolved 8 | . . 2 . 2 2 . . . 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . 2 . 1 . . . . . . . . Utility 4 | . . . . 1 2 . . . 1 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 113 | 7 11 19 2 5 15 1 2 . 3 13 31 4 Power 18 | 1 2 1 1 1 3 1 . . 1 1 5 1 Engine 6 | 1 2 1 1 . 1 . . . . . . . Core 12 | . . . . 1 2 1 . . 1 1 5 1 Reactor . | . . . . . . . . . . . . . Propulsion 46 | 2 6 12 1 2 5 . 1 . 1 3 13 . Treads 5 | 1 . 3 . 1 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . Hover 10 | . 4 2 . . . . . . . . 4 . Flight 30 | . 2 7 1 1 5 . 1 . 1 3 9 . Utility 24 | 2 . 3 . 1 5 . . . . 6 7 . Device 7 | . . 1 . . 3 . . . . 1 2 . Storage 9 | 2 . 2 . . . . . . . 5 . . Processor 3 | . . . . . . . . . . . 3 . Hackware 2 | . . . . 1 . . . . . . 1 . Protection 3 | . . . . . 2 . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 25 | 2 3 3 . 1 2 . 1 . 1 3 6 3 Energy Gun 6 | 1 . 1 . . 2 . . . 1 1 . . Energy Cannon 4 | . . 1 . . . . . . . . 2 1 Ballistic Gun 10 | 1 3 1 . 1 . . . . . 2 1 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 1 1 Special Weapon 1 | . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 3 . . 1 . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 1 | . . . . . . . . . . 1 . . Parts Lost 42 | . 3 2 2 . 1 1 . . . 12 7 14 Power 7 | . 1 . . . . . . . . 3 . 3 Propulsion 19 | . 2 2 1 . 1 . . . . 3 5 5 Utility 8 | . . . . . . . . . . 4 1 3 Weapon 8 | . . . 1 . . 1 . . . 2 1 3 Highest Loss Streak 14 | . 3 2 2 . 1 1 . . . 11 3 14 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 94 84 91 77 87 99 98 100 93 66 86 63 Engine 3 | . 12 11 11 7 . . . . . . . . Core 3 | . . . . 1 7 7 7 7 13 3 4 6 Hover 1 | . 11 2 . . . . . . . . . . Flight 29 | . 12 30 39 28 31 38 36 38 33 28 32 18 Device 10 | . . 5 11 9 12 15 15 15 13 6 16 5 Storage 12 | . 28 11 11 9 7 7 7 7 6 18 10 3 Processor 2 | . . . . . . . . . . . 8 13 Hackware 2 | . . . . 7 7 7 7 7 6 . . 6 Protection 2 | . . . . . 4 7 7 7 6 . 2 . Energy Gun 3 | . . 10 7 . 6 7 7 7 6 2 . . Energy Cannon 1 | . . 5 11 9 . . . . . . . 2 Ballistic Gun 7 | . 28 5 . 4 7 6 . . . 3 5 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 29 | 16 15 19 14 17 23 23 23 23 28 28 29 29 Greatest Support 60 | 10 14 60 19 29 31 25 25 25 33 33 30 30 Greatest Overweight (x) 3 | 1 3 2 . . 1 . . . . 1 2 1 Average Overweight (x) . | . 1 . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 8 | 8 8 8 7 8 8 8 8 7 7 7 8 8 Average Carried 7 | 5 7 7 6 7 7 8 7 7 6 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 7 8 7 7 8 8 8 7 7 7 5 8 2 Class Distribution -------------------- 61% | Scavenger-Sprinter 18% | Scavenger-Mutant 15% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Garrison Scavenger-Sprinter | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Gar Matter Collected 1970 | 251 47 220 86 82 185 38 . . . 125 836 100 Remotely . | . . . . . . . . . . . . . Salvage Created 1568 | 59 47 169 8 172 97 53 . . . 114 846 3 Parts 87 | 3 7 9 . 13 9 4 . . . 4 38 . Haulers Intercepted 6 | . . 2 . . 1 . . . . . 3 . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Gar Combat Hostiles Destroyed 34 | . 3 1 1 6 3 3 . . . 4 12 1 Melee 7 | . . . . . . . . . . . 7 . Guns 20 | . 3 1 1 3 3 3 . . . 4 2 . Cannons 3 | . . . . 3 . . . . . . . . AOE 4 | . . . . . . . . . . . 3 1 Classes Destroyed 7 | 1 1 2 1 1 . . . . . . 1 . Hauler 6 | . . 2 . . 1 . . . . . 3 . Recycler 2 | 1 . . . . . . . . . . 1 . Swarmer 22 | . 3 . . 3 3 3 . . . 4 6 . Grunt 5 | . . . . 3 . . . . . . 2 . Sentry 3 | . . 1 . . . . . . . . 1 1 Programmer 3 | . . . . . . . . . . . 3 . Assembled 1 | . . . 1 . . . . . . . . . Best Kill Streak 6 | 1 3 1 1 6 3 3 . . . 2 4 1 Combat Bots Only 6 | . 3 1 1 6 3 3 . . . 2 3 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 2 . . . 1 2 1 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 2 | . . . . . . . . . . . 2 1 Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Gar Damage Taken 4229 | . 263 325 237 113 116 313 . 132 . 933 689 1108 Core 1205 | . 67 112 70 18 . 85 . . . 255 101 497 Absorbed by Shields 381 | . . . . . . 27 . . . 186 . 168 Regen/Repaired (Parts) 26 | . . . . . . . 26 . . . . . Core Remaining (%) 82 | 100 73 . 54 96 . . . 87 . . . . Volleys Fired 119 | 2 13 11 4 11 11 4 . . . 31 24 8 Largest 2 | 2 2 2 2 2 2 2 . . . 2 2 2 Hottest 130 | 60 40 60 108 93 105 105 . . . 130 98 120 Shots Fired 192 | 4 26 22 8 21 22 8 . . . 38 34 9 Gun 160 | 4 26 22 4 10 22 8 . . . 38 23 3 Cannon 24 | . . . 4 11 . . . . . . 5 4 Launcher 8 | . . . . . . . . . . . 6 2 Special . | . . . . . . . . . . . . . Kinetic 99 | 2 26 11 . 10 11 4 . . . 9 23 3 Thermal 52 | . . . 4 11 11 4 . . . 22 . . Explosive 8 | . . . . . . . . . . . 6 2 Electromagnetic 33 | 2 . 11 4 . . . . . . 7 5 4 Robot Hit Streak 13 | 1 5 3 3 8 3 3 . . . 4 13 1 Robot Miss Streak 8 | 1 4 3 2 3 7 8 . . . 4 1 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . 1 . . Shots Hit Robots 135 | 2 15 12 4 11 14 7 . . . 22 46 2 Core Hits 82 | 1 6 7 1 9 8 6 . . . 6 30 8 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . 1 3 . Burn 1 | . . . . . . . . . . 1 . . Impale 3 | . . . . . . . . . . . 3 . Melee Attacks 29 | . . . . . . . . . . . 29 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . . . 29 . Sneak Attacks 2 | . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3436 | 27 136 119 62 294 260 147 . . . 444 1716 231 Guns 1710 | 27 136 119 21 191 260 147 . . . 444 345 20 Cannons 274 | . . . 41 103 . . . . . . 74 56 Explosions 602 | . . . . . . . . . . . 447 155 Melee 850 | . . . . . . . . . . . 850 . Ramming . | . . . . . . . . . . . . . Kinetic 1076 | . 136 70 . 191 140 83 . . . 91 345 20 Thermal 925 | . . . 41 103 120 64 . . . 307 290 . Explosive 312 | . . . . . . . . . . . 157 155 Electromagnetic 273 | 27 . 49 21 . . . . . . 46 74 56 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 850 | . . . . . . . . . . . 850 . Highest Corruption 5 | . . . . . . . . . . 1 5 5 Average Corruption 2 | . . . . . . . . . . 1 2 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . 2 14 2 Message Errors 6 | . . . . . . . . . . 1 5 . Matter Fused 3 | . . . . . . . . . . . 3 . Energy Discharges 3 | . . . . . . . . . . . 2 1 Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . 1 2 . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 74 | . . . . 1 . . . . . . 73 . Projectiles 4 | . . . . 1 . . . . . . 3 . Explosions . | . . . . . . . . . . . . . Melee 70 | . . . . . . . . . . . 70 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 95 | . . . . . . . . . . . 39 56 Shots 3 | . . . . . . . . . . . 1 2 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 424 | 10 8 59 204 132 194 355 130 . 148 424 320 96 Average Temperature 109 | 7 3 25 108 62 91 134 60 . 83 197 119 45 Received Heat Transfer 395 | . . 180 . 27 12 103 . . . 27 12 34 Effects 15 | . . . . . . 2 . . . 7 6 . Shutdowns 2 | . . . . . . . . . . 2 . . Energy Bleed 3 | . . . . . . . . . . . 3 . Interference 7 | . . . . . . 2 . . . 2 3 . Damage (minor) 1 | . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 . . . . . 1 . . Heat Transferred 1634 | . . . 74 185 275 150 . . . 800 150 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Gar Peak Influence 575 | 5 73 149 21 158 247 253 169 118 61 52 575 420 Initial 402 | . 3 30 1 3 71 64 127 118 61 42 21 402 Average 80 | . 43 103 9 39 101 120 153 118 61 32 78 368 Maximum Alert Level 2 | . . . . . 1 1 . . . . 2 2 Low Security (%) 93 | 100 100 100 100 100 87 84 100 100 100 100 92 . Level 1 3 | . . . . . 12 15 . . . . . 72 Level 2 2 | . . . . . . . . . . . 7 27 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . . . . 1 . . . 1 . . 4 . Investigation . | . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 2 . Reinforcement 3 | . . . . 1 . . . 1 . . 1 . Assault 1 | . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Gar Distress Signals 3 | . . 1 . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 97 | . 5 4 11 10 8 17 . 4 . 13 17 8 Peak Tracking Total 13 | . 4 2 7 5 5 13 . 4 . 9 5 7 Tactical Retreats 14 | . . . 2 . 3 3 . . . 1 4 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Gar Traps Triggered 11 | . 2 . . . . 3 . . . 3 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Gar Machines Disabled 5 | . . . . . . . . . . . 5 . Max in Single Turn 5 | . . . . . . . . . . . 5 . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Gar Machines Accessed 33 | . 2 4 . 3 7 1 3 . 2 1 10 . Terminals 24 | . 2 4 . 3 3 1 2 . 1 1 7 . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . 2 . Garrison Access 3 | . . . . . 1 . . . 1 . 1 . Total Hacks 70 | . 3 7 . 7 19 2 7 . 3 1 21 . Successful 26 | . . 2 . 4 6 1 3 . 2 1 7 . Failed 44 | . 3 5 . 3 13 1 4 . 1 . 14 . Catastrophic 9 | . . 2 . 1 3 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . Manual 31 | . . 3 . 7 12 1 1 . . . 7 . Terminals 49 | . 3 7 . 7 10 2 3 . 1 1 15 . Fabricators 4 | . . . . . 4 . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 3 . . . . . 4 . Garrison Access 6 | . . . . . 2 . . . 2 . 2 . Terminal Hacks 6 | . . . . 1 1 . 1 . . 1 2 . Open DSF 2 | . . . . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . Registered Components 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . 2 . Insert Component 2 | . . . . . 1 . . . . . 1 . Analyze 2 | . . . . . 1 . . . . . 1 . Garrison Access Hacks 5 | . . . . . 1 . . . 2 . 2 . Unlock Access 3 | . . . . . 1 . . . 1 . 1 . Coupler Status 2 | . . . . . . . . . 1 . 1 . Unauthorized Hacks 8 | . . 2 . 3 1 1 . . . . 1 . Terminals 8 | . . 2 . 3 1 1 . . . . 1 . Assimilate 1 | . . . . 1 . . . . . . . . Botnet 7 | . . 2 . 2 1 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 2 3 . 3 6 1 2 . 1 1 7 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 25 | . . . . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Gar Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Gar Turns Passed 3328 | 72 344 447 101 166 466 177 79 24 32 253 1116 51 Spaces Moved 3910 | 61 244 324 253 170 848 325 212 82 114 178 1073 26 Core 12 | 2 4 . . . . . . . . . 2 4 Treads 9 | . . 6 . 3 . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 68 | 59 9 . . . . . . . . . . . Hover 103 | . 100 3 . . . . . . . . . . Flight 3718 | . 131 315 253 167 848 325 212 82 114 178 1071 22 Fastest Speed 24 | 50 56 31 31 31 24 24 24 24 24 25 24 25 Average Speed 34 | 80 116 38 32 36 29 24 24 24 24 25 25 32 Slowest Speed 200 | 95 200 200 34 160 110 24 24 24 25 34 150 114 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 23 | . . . 6 . 8 3 . 1 . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 44 32 60 22 23 48 5 87 6 33 32 8 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . Spaces Dug 47 | . . . . . . . . . . . 47 . Terrain Destroyed 153 | . . . . . . . . . . . 150 3 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 153 | . . . . . . . . . . . 150 3 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Gar Fac DSF Fac Gar Fac Gar Total 5613 | 77 280 631 257 253 1041 409 238 84 118 344 1824 57 Wait 1254 | . 1 250 2 63 142 36 25 4 . 106 612 13 Move 3853 | 60 243 323 241 169 832 317 211 79 114 176 1062 26 Hop 20 | . . . 5 . 8 1 . 1 . . 5 . Pick Up 49 | 8 5 6 2 2 12 . . . . 2 12 . Fast Attach 70 | 6 10 12 . 3 10 . 1 . 1 8 19 . Attach 28 | 1 . 5 2 1 2 . 1 . 1 4 9 2 Detach 19 | . 1 5 . 1 1 . . . . . 11 . Swap 15 | . 1 2 . 1 3 1 . . 1 1 3 2 Drop 70 | . 6 17 1 2 20 1 . . 1 1 20 1 Fire 119 | 2 13 11 4 11 11 4 . . . 31 24 8 Melee 29 | . . . . . . . . . . . 29 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 87 | . . . . . . 49 . . . 15 18 5 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -6/Garrison History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 276 | -10/Materials | Lost 3 parts (1p2n) 360 | -10/Materials | Discovered new exit (range 11) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Propulsion x2 569 | -9/Materials | Build established: Scavenger-Mutant 798 | -9/Materials | Discovered new exit (range 10) 864 | -9/Materials | Entered Mines 872 | -9/Mines | Assembled infested the area 877 | -9/Mines | Assisted by a Guerilla fighting off Assembled 943 | -9/Mines | Learned Materials security intel 951 | -9/Mines | Discovered new exit (range 10) 965 | -9/Mines | Entered Materials 965 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1043 | -8/Materials | Discovered new exit (range 16) 1131 | -8/Materials | Entered Factory 1131 | -7/Factory | Evolved 2 slots: Utility x2 1296 | -7/Factory | Fabricated Graphene Brace (x2) 1413 | -7/Factory | Build established: Scavenger-Sprinter 1597 | -7/Factory | Identified exit to Garrison 1597 | -7/Factory | Entered Garrison 1648 | -7/Garrison | Triggered checkpoint 1649 | -7/Garrison | Spotted B-75 Beast 1649 | -7/Garrison | Spotted B-75 Beast 1654 | -7/Garrison | Discovered new exit (range 15) 1695 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1700 | -7/Garrison | Triggered checkpoint 1766 | -7/Garrison | Installed Relay Interface Framework 1771 | -7/Garrison | Discovered new exit (range 10) 1774 | -7/Garrison | Entered Factory 1806 | -7/Factory | Repaired Imp. Flight Unit 1852 | -7/Factory | Identified exit to DSF 1853 | -7/Factory | Entered DSF 1874 | -7/DSF | Discovered new exit (range 14) 1877 | -7/DSF | Entered Factory 1877 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1904 | -6/Factory | Discovered new exit (range 5) 1909 | -6/Factory | Identified exit to Garrison 1909 | -6/Factory | Entered Garrison 1916 | -6/Garrison | Triggered checkpoint 2040 | -6/Garrison | Lost 11 parts (2p3n4u2w) 2077 | -6/Garrison | Discovered new exit (range 15) 2162 | -6/Garrison | Entered Factory 2270 | -6/Factory | Discovered new exit (range 18) 2781 | -6/Factory | Discovered new exit (range 5) 2848 | -6/Factory | Lost 3 parts (2n1u) 3058 | -6/Factory | Found Prototype Launcher 3058 | -6/Factory | Identified Rocket Array 3094 | -6/Factory | Spotted B-75 Beast 3278 | -6/Factory | Identified exit to Garrison 3278 | -6/Factory | Entered Garrison 3286 | -6/Garrison | Triggered checkpoint 3288 | -6/Garrison | Triggered checkpoint 3294 | -6/Garrison | Triggered checkpoint 3299 | -6/Garrison | Core integrity fell below 50% 3321 | -6/Garrison | Core integrity fell below 20% 3329 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03305_ VTOL Module destroyed. 03306_ C-30 ARC bursts open, deploying its payload. 03306_ S-27 Virus unfolds itself. 03306_ Adv. ECM Suite destroyed. 03306_ S-27 Virus destroyed. 03307_ Dropped Med. Matter Pod. 03307_ Proton Cannon destroyed. 03308_ System corrupted: Energy discharge (-10). 03308_ Extracted 100 matter. 03309_ VTOL Module destroyed. 03311_ Minigun destroyed. 03312_ Nuclear Pulse Thruster destroyed. 03312_ Lgt. Nuclear Core destroyed. 03314_ Triggered Stasis Trap. 03314_ A bubble of rippling energy engulfs the area. 03314_ Field strength at 94. 03315_ Field strength at 81. 03316_ Field strength at 66. 03319_ S-27 Virus destroyed. 03326_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #???????#?????????????? | | ????????????????????????##C##????? ##????????????? | | ???????????????# ???????#% C#??## #????????????? | | ???????????????# ###### ss### #%% ## # ###### | | ???????????????# ^ %= %s | | ???????????????# [ [=s | | ???????????????# @ s/= | | ?????????????????################################# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 610 Matter Stores 450 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Graphene Brace | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredDeliveryMagmablaster Manual? 0 Play Time 01:11:17 Cumulative 19.1 hours Start 2023.03.17 @ 16:01:13 End 2023.03.17 @ 17:18:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 27 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: f20d3009-29b7-405d-b664-33d81b4137a1