Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.01 @ 09:49:22 Player: Alexbot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (80) 400 Value Destroyed (2594) 2594 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3183) 3183 TOTAL SCORE: 13677 Bonus ------- Win 3000 Win Speed 183 Cogmind --------- Core Integrity 1600/1600 Matter 189/300 Energy 874/880 System Corruption 0% Temperature Cool (6) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (14) ----- Large Storage Unit Improved Energy Well Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Improved Propulsion Shielding Improved Powered Armor Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Light Particle Reactor Fusion Compressor Long-range Sensor Array Microactuators Improved Propulsion Shielding Improved Weapon Shielding System Restoration Module Hypervelocity Railgun Hypervelocity Railgun Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Improved Energy Well Advanced Signal Interpreter Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Improved Propulsion Shielding Improved Powered Armor Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Fusion Compressor Long-range Sensor Array Microactuators Advanced Force Booster Improved Propulsion Shielding Improved Weapon Shielding System Restoration Module Hypervelocity Railgun Hypervelocity Railgun Mini Smartbomb Launcher [Rating: 149] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Greatsword Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . 2 . . 2 2 2 Power 2 | . . . 1 . . 1 . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . . 1 1 . Utility 12 | . . 1 . 2 2 1 . . 2 . . 1 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 142 | . 11 17 19 25 13 6 . 5 8 . . 6 24 8 Power 18 | . 3 3 3 4 . . . . 1 . . . 4 . Engine 7 | . 3 3 1 . . . . . . . . . . . Core 7 | . . . 2 4 . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . 4 . Propulsion 44 | . 4 7 10 5 3 2 . 4 4 . . 2 2 1 Treads . | . . . . . . . . . . . . . . . Leg 15 | . 4 6 5 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 14 | . . . 3 4 3 2 . 2 . . . . . . Flight 15 | . . 1 2 1 . . . 2 4 . . 2 2 1 Utility 57 | . 2 2 2 14 9 4 . . 3 . . 4 13 4 Device 25 | . . 1 . 9 3 2 . . 1 . . 2 6 1 Storage 9 | . . . 1 2 4 . . . . . . . 2 . Processor 6 | . 1 1 . 2 . 1 . . . . . . . 1 Hackware 7 | . 1 . 1 1 . 1 . . 1 . . 1 . 1 Protection 10 | . . . . . 2 . . . 1 . . 1 5 1 Artifact . | . . . . . . . . . . . . . . . Weapon 23 | . 2 5 4 2 1 . . 1 . . . . 5 3 Energy Gun 1 | . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | . 2 3 . . . . . . . . . . 2 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . 3 2 1 . . 1 . . . . 2 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 2 1 . 1 . 2 . . . . . . Parts Lost 12 | . 1 6 1 . . . . . . . 1 1 2 . Power 5 | . 1 2 1 . . . . . . . . 1 . . Propulsion 3 | . . 3 . . . . . . . . . . . . Utility 4 | . . 1 . . . . . . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 2 1 . . . . . . . 1 1 2 . Average Slot Usage (%) 86 | . 95 94 87 85 85 81 82 81 79 84 79 79 80 80 Engine 4 | . 13 9 9 2 . . . . . . . . . . Core 5 | . . . 6 12 13 11 11 11 10 15 15 10 3 . Reactor 2 | . . . . . . . . . . . . . 7 11 Leg 10 | . 28 30 22 . . . . . . . . . . . Hover 7 | . . . 4 22 19 17 17 17 . . . . . . Flight 5 | . . 1 8 1 . . . . 11 10 10 13 13 12 Device 6 | . . 3 . 1 12 10 11 11 14 15 11 13 12 11 Storage 10 | . 14 11 9 14 13 11 11 11 5 5 5 4 7 8 Processor 9 | . 8 11 9 7 13 11 11 11 10 10 10 9 8 11 Hackware 10 | . 1 4 8 13 6 10 11 11 14 15 15 15 17 17 Protection 1 | . . . . . . . . . 4 5 5 6 5 4 Ballistic Gun 6 | . 28 17 . . . . . . . . . . . . Slashing Weapon 4 | . . . 8 7 5 5 5 4 5 5 5 4 3 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 96 | 12 12 19 28 41 52 52 52 52 52 48 48 53 96 77 Greatest Support 86 | 20 20 30 35 50 53 54 52 56 56 52 52 61 86 81 Greatest Overweight (x) 2 | . . . 2 1 1 . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | . 6 6 8 16 16 16 16 16 16 10 10 10 10 10 Average Capacity 9 | . 6 6 6 11 14 16 16 16 10 10 10 10 10 10 Most Carried 16 | . 6 6 8 16 16 16 16 16 16 10 10 10 10 10 Average Carried 9 | . 5 5 6 11 13 15 15 15 10 9 9 9 9 9 Final Capacity 16 | 6 6 6 8 12 16 16 16 16 10 10 10 10 10 10 Final Carried 16 | 6 6 6 8 12 16 16 16 16 10 10 10 10 9 10 Class Distribution -------------------- 31% | Hacker-Scout 25% | Scavenger-Mutant 15% | Mutant 13% | Hacker-Mutant 6% | Scout 4% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Mutant | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Matter Collected 2095 | 200 233 519 185 215 127 . . 13 200 . . 80 234 89 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3299 | . 354 690 795 516 154 23 . 13 214 . . 80 460 . Parts 184 | . 29 37 38 23 10 6 . 2 . . . 6 33 . Haulers Intercepted 5 | . . 1 1 3 . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 55 | . 9 16 13 5 3 . . . . . . . 9 . Melee 24 | . . . 13 5 3 . . . . . . . 3 . Guns 24 | . 9 14 . . . . . . . . . . 1 . Cannons 2 | . . 2 . . . . . . . . . . . . AOE 5 | . . . . . . . . . . . . . 5 . Classes Destroyed 13 | . 5 3 3 . . . . 1 . . . . 1 . Builder 3 | . . . . . . . . 1 . . . . 2 . Hauler 5 | . . 1 1 3 . . . . . . . . . . Recycler 3 | . 1 1 . 1 . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . 1 . . Watcher 11 | . 2 . 2 2 . 1 . . . . . 1 3 . Swarmer 19 | . 6 4 . 3 1 . . . . . . . 5 . Grunt 25 | . 3 9 9 . 2 . . . . . . . 2 . Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 2 | . . 1 1 . . . . . . . . . . . Sentry 5 | . . 2 1 2 . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 . Best Kill Streak 8 | . 4 4 8 3 3 1 . 1 . . . 1 7 . Combat Bots Only 8 | . 3 4 8 3 3 . . . . . . . 5 . Max Kills in Single Turn 4 | . 2 1 1 1 1 1 . 1 . . . 1 4 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . Melee 1 | . . . 1 1 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Damage Taken 3993 | . 291 1066 590 265 161 128 . . 19 . 180 260 914 119 Core 616 | . 27 212 101 . 15 23 . . . . 87 54 97 . Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 89 47 81 100 98 . . 97 . . 92 95 93 100 Volleys Fired 109 | . 35 67 . . . . . . . . . . 6 1 Largest 2 | . 2 2 . . . . . . . . . . 2 1 Hottest 80 | . 40 62 . . . . . . . . . . 80 80 Shots Fired 213 | . 70 134 . . . . . . . . . . 8 1 Gun 197 | . 70 123 . . . . . . . . . . 4 . Cannon 11 | . . 11 . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . . 4 1 Special . | . . . . . . . . . . . . . . . Kinetic 208 | . 70 134 . . . . . . . . . . 4 . Thermal . | . . . . . . . . . . . . . . . Explosive 5 | . . . . . . . . . . . . . 4 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 7 14 . . . . . . . . . . 5 . Robot Miss Streak 4 | . 4 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Shots Hit Robots 225 | . 34 90 39 25 4 2 . 4 5 . . 4 18 . Core Hits 112 | . 22 32 17 11 3 1 . 1 3 . . 1 21 . Critical Hits 13 | . 1 2 2 4 1 1 . . . . . 1 1 . Critical Kills 6 | . . 1 . 1 1 1 . . . . . 1 1 . Critical Parts Destroyed 7 | . 1 1 2 3 . . . . . . . . . . Melee Attacks 226 | . . . 54 45 11 10 . 5 10 . 7 16 33 35 Impact . | . . . . . . . . . . . . . . . Slashing 226 | . . . 54 45 11 10 . 5 10 . 7 16 33 35 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 3 7 1 1 . 1 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9420 | . 374 1177 2234 2059 289 215 . 296 685 . . 349 1742 . Guns 1416 | . 374 1007 . . . . . . . . . . 35 . Cannons 170 | . . 170 . . . . . . . . . . . . Explosions 961 | . . . . . . . . . . . . . 961 . Melee 6873 | . . . 2234 2059 289 215 . 296 685 . . 349 746 . Ramming . | . . . . . . . . . . . . . . . Kinetic 1586 | . 374 1177 . . . . . . . . . . 35 . Thermal . | . . . . . . . . . . . . . . . Explosive 961 | . . . . . . . . . . . . . 961 . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 6873 | . . . 2234 2059 289 215 . 296 685 . . 349 746 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . 2 . . . . . 6 9 . 9 10 1 1 . Average Corruption 5 | . 2 . . . . . 6 8 . 9 9 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 16 | . 1 . . . . . 1 6 . 1 7 . . . Message Errors 5 | . . . . . . . . 2 . . 3 . . . Matter Fused 2 | . . . . . . . 1 . . 1 . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . Energy Discharges 2 | . 1 . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 . . 1 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . Misdirections 3 | . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 924 | . . . 322 113 . 50 . 153 110 . . 132 44 . Projectiles . | . . . . . . . . . . . . . . . Explosions 43 | . . . . . . . . . . . . . 43 . Melee 881 | . . . 322 113 . 50 . 153 110 . . 132 1 . Knockbacks 3 | . . 3 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . . . . . . . 15 . Shots 1 | . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 162 | . 9 7 6 3 . . . 115 . . . . 162 48 Average Temperature 48 | . 7 1 4 3 . . . 54 . . . . 77 21 Received Heat Transfer 1011 | . 87 339 387 54 54 27 . . . . 9 27 18 9 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Peak Influence 399 | . 212 247 399 175 191 163 57 117 68 53 64 215 278 321 Average Influence 127 | . 77 94 203 104 148 144 55 79 30 43 39 97 140 217 Maximum Alert Level 1 | . 1 1 1 . . . . . . . . 1 1 1 Low Security (%) 85 | . 89 97 60 100 100 100 100 100 100 100 100 90 91 41 Level 1 14 | . 10 2 39 . . . . . . . . 9 8 58 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 2 3 1 3 . . . . . . 2 1 2 Investigation 5 | . . . 1 . 2 . . . . . . 1 . 1 Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 9 | . 2 2 2 . 1 . . . . . . 1 1 . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Distress Signals 10 | . 1 . 3 1 . . . . . . . 2 1 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 156 | . 20 21 22 14 5 4 6 6 2 6 2 16 13 19 Peak Tracking Total 9 | . 4 4 9 4 3 3 6 5 2 6 2 7 5 6 Tactical Retreats 9 | . 1 1 1 1 . 1 . . . . . 2 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Traps Triggered 16 | . 4 . 1 . 2 3 . 1 1 . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Disabled 3 | . . . . . . 1 . . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 . . . . . . . 1 Garrison Access 3 | . . . . 1 . . . . . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Machines Accessed 40 | . 1 2 3 5 6 5 . 2 4 . 2 1 4 5 Terminals 26 | . 1 2 3 2 4 4 . 1 4 . . 1 1 3 Fabricators 4 | . . . . . 1 . . . . . 1 . 2 . Repair Stations 4 | . . . . 1 . 1 . 1 . . . . . 1 Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . 1 1 . . . . . . . 1 1 Total Hacks 109 | . 2 4 6 9 18 10 . 8 12 . 8 7 11 14 Successful 59 | . 1 1 5 5 11 4 . 4 8 . 6 2 5 7 Failed 49 | . 1 3 1 4 6 6 . 4 4 . 2 5 6 7 Catastrophic 11 | . . 1 . . 1 . . 2 1 . 1 1 3 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 46 | . 2 4 5 4 13 5 . 5 3 . . . 3 2 Terminals 75 | . 2 4 6 5 11 9 . 5 12 . . 7 5 9 Fabricators 11 | . . . . . 5 . . . . . 2 . 4 . Repair Stations 10 | . . . . 2 . 1 . 3 . . . . . 4 Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . 6 . . . Garrison Access 6 | . . . . 1 2 . . . . . . . 2 1 Terminal Hacks 23 | . 1 1 2 . 4 2 . 1 6 . . 2 1 3 Part Schematic 1 | . . . . . 1 . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Level Access Points 6 | . . . 1 . 1 . . 1 . . . 1 1 1 Branch Access Points 4 | . 1 1 . . . 1 . . . . . . . 1 Emergency Access Points 2 | . . . . . . . . . 2 . . . . . Machine Index 2 | . . . . . . . . . 1 . . 1 . . Terminal Index 1 | . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks 6 | . . . . . 2 . . . . . 1 . 3 . Load Schematic 3 | . . . . . 1 . . . . . 1 . 1 . Build 3 | . . . . . 1 . . . . . . . 2 . Repair Station Hacks 7 | . . . . 2 . 1 . 2 . . . . . 2 Scan Component 4 | . . . . 1 . 1 . 1 . . . . . 1 Repair 3 | . . . . 1 . . . 1 . . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . 5 . . . Insert Component 3 | . . . . . . . . . . . 3 . . . Analyze 2 | . . . . . . . . . . . 2 . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . 1 1 Seal Access 3 | . . . . 1 . . . . . . . . 1 1 Unauthorized Hacks 14 | . . . 3 1 5 1 . 1 2 . . . . 1 Terminals 12 | . . . 3 1 3 1 . 1 2 . . . . 1 Track 3 | . . . 2 . . . . . . . . . . 1 Assimilate 2 | . . . 1 . 1 . . . . . . . . . Botnet 6 | . . . . 1 2 1 . . 2 . . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . Siphon 1 | . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 31 | . . 2 1 4 5 5 . 2 3 . 1 1 3 4 Full Trace Events 1 | . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . Matter 417 | . . . . . . . . . . . . . 417 . Time 74 | . . . . . . . . . . . . . 74 . Total Robot Build Rating 9 | . . . . . . . . . . . . . 9 . Part Schematics Acquired 3 | . . . . . 1 . . . . . 2 . . . Parts Built 4 | . . . . . 2 . . . . . . . 2 . Matter 272 | . . . . . 126 . . . . . . . 146 . Time 78 | . . . . . 42 . . . . . . . 36 . Total Part Build Rating 14 | . . . . . 8 . . . . . . . 6 . Parts Repaired 3 | . . . . 1 . . . 1 . . . . . 1 Time 61 | . . . . 25 . . . 22 . . . . . 14 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total Allies 2 | . . . . . 1 . . . . . . . 1 . Largest Group 1 | . . . . . 1 . . . . . . . 1 . Highest-Rated Group 56 | . . . . . 26 . . . . . . . 56 . Highest-Rated Ally 56 | . . . . . 26 . . . . . . . 56 . Total Orders 2 | . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . 2 Ally Attacks 6 | . . . . . . . . . . . . . 6 . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 11 | . . . . . . . 3 . 2 . . . . 6 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Turns Passed 5787 | . 802 713 659 884 386 301 70 198 157 49 115 185 589 679 Spaces Moved 6121 | 1 546 389 476 1250 498 270 136 278 289 113 230 299 559 787 Core . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 1222 | 1 546 389 286 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2631 | . . . 190 1250 498 270 136 278 9 . . . . . Flight 2268 | . . . . . . . . . 280 113 230 299 559 787 Fastest Speed 32 | 120 120 120 42 42 45 38 38 38 32 37 37 32 32 34 Average Speed 56 | 120 120 120 89 47 48 38 38 44 35 37 37 32 35 34 Slowest Speed 170 | 120 120 120 170 102 101 48 38 45 45 37 37 37 114 117 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . 2 3 2 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 94 35 37 41 10 8 98 14 10 84 10 11 16 27 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 . . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 99 | . . . 4 13 7 7 . 1 5 . 7 10 12 33 Terrain Destroyed 153 | . . 1 4 13 7 7 . 1 5 . 7 10 50 48 Melee 99 | . . . 4 13 7 7 . 1 5 . 7 10 12 33 Projectile 1 | . . 1 . . . . . . . . . . . . AOE 53 | . . . . . . . . . . . . . 38 15 Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Fac Was Fac Res Res Acc Total 7827 | . 632 505 606 1455 620 450 154 341 327 120 244 355 883 1135 Wait 1055 | . 25 21 32 90 78 158 16 48 8 4 6 31 240 298 Move 6085 | . 545 388 475 1249 497 270 135 277 289 112 225 292 554 777 Hop 11 | . . . . . . . . . . . 2 3 2 4 Pick Up 70 | . 5 2 6 20 11 1 1 2 3 2 2 4 8 3 Fast Attach 53 | . 5 10 10 11 1 1 . 1 2 . . 1 7 4 Attach 37 | . . 1 4 6 3 3 . 1 6 . . 3 8 2 Detach 16 | . 1 1 2 3 1 3 . . . . . . 3 2 Swap 52 | . 6 6 5 8 9 2 . 3 . . . 2 9 2 Drop 108 | . 10 9 18 23 9 2 1 4 8 2 2 3 13 4 Fire 109 | . 35 67 . . . . . . . . . . 6 1 Melee 226 | . . . 54 45 11 10 . 5 10 . 7 16 33 35 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . 1 . 1 . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/Waste -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 17) 496 | -10/Materials | Discovered new exit (range 17) 774 | -10/Materials | Discovered new exit (range 10) 803 | -10/Materials | Entered another Materials area 803 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1065 | -9/Materials | Identified exit to Mines 1307 | -9/Materials | Discovered new exit (range 7) 1442 | -9/Materials | Core integrity fell below 50% 1505 | -9/Materials | Build established: Scavenger-Mutant 1516 | -9/Materials | Entered another Materials area 1516 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1573 | -8/Materials | Identified exit to Factory 1852 | -8/Materials | Destroyed 8 combat bots 2175 | -8/Materials | Entered Factory 2175 | -7/Factory | Evolved 2 slots: Utility x2 2471 | -7/Factory | Garrison activated, responded to threat 2486 | -7/Factory | Build established: Hacker-Mutant 2695 | -7/Factory | Repaired Gravmag Array 2986 | -7/Factory | Discovered new exit (range 21) 3057 | -7/Factory | Identified exit to Factory 3059 | -7/Factory | Entered another Factory area 3059 | -6/Factory | Evolved 2 slots: Utility x2 3177 | -6/Factory | Identified exit to Factory 3250 | -6/Factory | Fabricated Powered Armor (x2) 3330 | -6/Factory | Build established: Scout 3368 | -6/Factory | Central database locked down 3445 | -6/Factory | Entered another Factory area 3445 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3464 | -5/Factory | Identified exit to Upper Caves 3464 | -5/Factory | Identified exit to Extension 3537 | -5/Factory | Found Prototype Processor 3537 | -5/Factory | Identified Exp. Signal Interpreter 3731 | -5/Factory | Build established: Hacker-Scout 3746 | -5/Factory | Sucked down chute 3746 | -5/Factory | Entered Waste 3756 | -5/Waste | Spotted C-40 Crusher 3761 | -5/Waste | EMP discharged 3769 | -5/Waste | Spotted C-40 Crusher 3776 | -5/Waste | Spotted C-40 Crusher 3778 | -5/Waste | Spotted C-40 Crusher 3785 | -5/Waste | Spotted C-40 Crusher 3794 | -5/Waste | Spotted C-40 Crusher 3811 | -5/Waste | Discovered new exit (range 10) 3814 | -5/Waste | Identified exit to Factory 3816 | -5/Waste | Entered Factory 3816 | -5/Factory | Accompanied by 2 allies 3859 | -5/Factory | Repaired Greatsword 3933 | -5/Factory | Identified exit to Factory 3986 | -5/Factory | Discovered exit to Upper Caves (range 12) 4001 | -5/Factory | Discovered exit to Upper Caves (range 24) 4014 | -5/Factory | Entered another Factory area 4014 | -4/Factory | Accompanied by 1 ally 4014 | -4/Factory | Evolved 2 slots: Utility x2 4041 | -4/Factory | Found Prototype Launcher 4171 | -4/Factory | Sucked down chute 4171 | -4/Factory | Entered Waste 4174 | -4/Waste | Spotted C-40 Crusher 4178 | -4/Waste | Found Adv. Force Booster 4186 | -4/Waste | EMP discharged 4187 | -4/Waste | Spotted C-40 Crusher 4190 | -4/Waste | Spotted C-40 Crusher 4192 | -4/Waste | Spotted C-40 Crusher 4193 | -4/Waste | Spotted C-40 Crusher 4194 | -4/Waste | Spotted C-40 Crusher 4214 | -4/Waste | Discovered new exit (range 10) 4217 | -4/Waste | Identified exit to Factory 4220 | -4/Waste | 2 allies followed down the chute 4220 | -4/Waste | Entered Factory 4232 | -4/Factory | Identified Mni. Smartbomb Launcher 4259 | -4/Factory | System corruption reached 10% 4333 | -4/Factory | Discovered new exit (range 6) 4335 | -4/Factory | Identified exit to Research 4335 | -4/Factory | Entered Research 4335 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4477 | -3/Research | Identified exit to Research 4520 | -3/Research | Entered another Research area 4520 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4599 | -2/Research | Fabricated C-65 Expert? 4664 | -2/Research | Found Imp. Powered Armor 5063 | -2/Research | Fabricated Imp. Propulsion Shielding (x2) 5086 | -2/Research | Identified exit to Access 5109 | -2/Research | Entered Access 5109 | -1/Access | Evolved 2 slots: Utility x2 5115 | -1/Access | Energy Cycler disabled 5157 | -1/Access | Repaired Greatsword 5756 | -1/Access | Identified exit to Command 5778 | -1/Access | Identified exit to Surface 5788 | *** | Escaped! Last Messages --------------- Found 1 branch access point: (139,104) Command Map updated. 05759_ ALERT: Rogue bot located, Programmers report to Access Zone 2Z. 05770_ W-44 Eye sends out distress signal. 05773_ Dropped Adv. Force Booster. 05775_ Penetrated by Slug. 05775_ Slug penetrates Wall. 05777_ Penetrated by Slug. 05778_ Connecting with Terminal... >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad YS9EYLONXD. >>Access(Main) Found 1 level access point to Surface: (92,85) Map updated. 05779_ K-01 Serf cleans the Terminal. 05786_ The Access Shell folds into the floor. [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ########## ##### ##########/### u R###/####### | | "" h k "" k up u | | ?? "T k T" k u | | ??????#### #####################k ##########+ | | ?????????## ####?##### ############+###### | | ? ?? ?# # ## ## | | ?? ?????# # ## ## " | | ??? ?? ? + + ## "" ## """ | | ???" ?? ??# # ## "" ## G | | ????? ??# #?? = ## """" ## """ | | ??????? ? # # ? """ """ ## """" ## " ? | | ????""????# #?? """T""" ## """" ## | | ?????? ??# #?#?####?##?######## """" ## | | ????????? # #??#####?########### """" ?######### | | ???? ???# #?##??###????####### "" # """ | | ????????? # #??##???#?#?##?##### # ""T"" | | ??#??????## #?#?#???##??#????### # "" "" | | ????#?????# #????#?#?#?##??###?########## ? | | ##?#??????# #???#?###?####?#?##?######### ??? | | ?#????#???# ####### ##########?????????#????????? | | ??????????# """T""" "??????????????????? | | ???????#??# """ """ "????? ????????????? | | ????????#?# "??????????????????? | | ????????### "???? ?????????????? | | ????#?????# "" "??????????????????? | | ?????#????# k @" "???? ?????????????? | | #???????## "??? ??????????????? | | ????##????# w "??????????????????? | | ??????????# "??????????????????? | | ???#?????# w "??????????????????? | | ??#?#?????# ####### ##########??????????????????? | | ???????#??# ??#???###????????????#??????????????? | | ????????#?# ????#?????#?????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????? ????????????????????????????? | | ?#????????+ ?? ????? ???????????????????????????? | | ???? ??"? # ? ?????????????????????????????????? | | ????????? # ? ????? ????#???????????????????????? | | ????????????????????? ???#???????????????????????? | | ??????????#????????????#?????????????????????????? | | ??????????????????? ?#???#??????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????#????##?#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 63 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Additional Mass Support 9 Armor Coverage 400 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Offensive Hacking 34 Defensive Hacking 26 Item Schematics ----------------- Powered Armor | -6/Factory | Hacked Cld. VTOL Module | -4/Factory | Scanalyzed Imp. Propulsion Shielding | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Powered Armor | x2 | -6/Factory C-65 Expert | x1 | -2/Research | Preloaded Imp. Propulsion Shielding | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Straight Shot Challenges ------------ None Game ------ Seed TrapMakeshiftCasing Manual? 0 Play Time 01:09:36 Cumulative 835.9 hours Start 2020.08.01 @ 08:40:07 End 2020.08.01 @ 09:49:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type 0 Total 48 Types 36/1/3/3/3/1/1 Lore% 97 Gallery% 99 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 915f6815-64c6-40c8-98cb-dad074f0f5df