Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 05:41:26 Player: Darcyisverycute Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (142) 710 Value Destroyed (8460) 8460 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (7096) 7096 TOTAL SCORE: 23726 Bonus ------- High Alert Combat Kills 1599 Follower Combat Kills 1360 Entered Garrisons 1200 Used RIF Installer 3500 Aligned with FarCom 300 Friendly Fire -863 Cogmind --------- Core Integrity 0/1300 Matter 97/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Armory Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Spectral Analyzer Melee Analysis Suite Graphene Brace Relay Coupler [Grunt] (9) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Cutter] (37) Relay Coupler [Demolisher] (20) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Spectral Analyzer Melee Analysis Suite Advanced Target Analyzer Advanced Cloaking Device Hardened Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Improved Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Centrium Leg Advanced ECM Suite Improved Weapon Shielding Heavy Armor Plating Graphene Brace Antimissile System Authchip [Weapon] Relay Coupler [Cutter] Relay Coupler [Demolisher] Relay Coupler [Hunter] Improved Remote Datajack Enhanced Force Lance [Rating: 141] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Siege Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Airjet Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Lance Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Slots Evolved 14 | . . . . . 4 2 . . . 2 . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . 1 . . . Utility 10 | . . . . . 2 1 . . . 2 . 2 . . . 1 . 2 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Attached 261 | 6 . . 4 . 14 12 19 16 18 3 1 6 38 13 27 13 32 8 31 Power 24 | 1 . . . . 1 1 2 1 4 . . 1 4 . 2 1 2 1 3 Engine 5 | 1 . . . . . 1 1 1 1 . . . . . . . . . . Core 12 | . . . . . 1 . 1 . 2 . . 1 4 . 2 . 1 . . Reactor 7 | . . . . . . . . . 1 . . . . . . 1 1 1 3 Propulsion 91 | 2 . . . . 5 2 11 5 7 1 1 2 17 5 9 5 8 2 9 Treads 1 | . . . . . . . . . . . . . . . . 1 . . . Leg 81 | 2 . . . . . 2 11 5 7 1 1 2 16 5 9 4 6 1 9 Wheel 1 | . . . . . . . . . . . . . . . . . . 1 . Hover 8 | . . . . . 5 . . . . . . . 1 . . . 2 . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 79 | 1 . . 1 . 3 6 3 5 3 2 . 3 8 6 10 3 11 3 11 Device 23 | . . . 1 . . 1 1 4 1 1 . . 2 1 . 1 2 2 6 Storage 4 | 1 . . . . 1 . 1 . . . . . . . . 1 . . . Processor 9 | . . . . . 1 2 . . . . . 1 3 . . . . . 2 Hackware 22 | . . . . . . . . . 2 1 . 2 2 4 5 1 4 . 1 Protection 21 | . . . . . 1 3 1 1 . . . . 1 1 5 . 5 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 . . 3 . 5 3 3 5 4 . . . 9 2 6 4 11 2 8 Energy Gun 5 | . . . . . 1 . . . . . . . 1 1 2 . . . . Energy Cannon 10 | . . . . . . . . . . . . . . . . 2 5 1 2 Ballistic Gun 5 | 2 . . . . 3 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . Launcher 10 | . . . 3 . 1 . 1 . . . . . 4 . 1 . . . . Special Weapon 12 | . . . . . . . . . 2 . . . . 1 1 2 2 1 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 3 1 2 1 . . . . . . . . . . Piercing Weapon 16 | . . . . . . . . 3 1 . . . 4 . 2 . 4 . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 5 | . . . 1 . . . 1 . . . . . . . . . . 1 2 Parts Lost 98 | . . . . . 4 5 4 3 8 . . 2 18 5 6 11 10 . 22 Power 12 | . . . . . 1 1 . 1 2 . . 1 1 . . 1 2 . 2 Propulsion 43 | . . . . . 2 4 4 1 2 . . . 9 3 2 6 4 . 6 Utility 29 | . . . . . . . . 1 2 . . 1 7 2 3 2 2 . 9 Weapon 14 | . . . . . 1 . . . 2 . . . 1 . 1 2 2 . 5 Highest Loss Streak 18 | . . . . . 3 3 1 1 7 . . 2 7 2 4 5 4 . 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 85 85 91 100 73 77 96 98 90 94 100 94 86 93 92 88 89 83 83 Engine 2 | . 14 14 14 14 6 . 4 5 1 . . . . . . . . . . Core 2 | . . . . . . 3 1 1 4 . . . 4 5 5 1 1 1 . Reactor 1 | . . . . . . . . . . 6 6 4 . . . 3 2 2 3 Leg 21 | . 28 28 28 28 12 6 27 29 29 26 26 23 20 21 21 14 13 16 19 Hover 1 | . . . . . 14 10 . . . . . . . . . . 5 . . Device 5 | . . . 6 14 9 5 11 6 2 8 13 10 4 3 . 1 1 6 8 Storage 6 | . 14 14 14 14 9 7 7 7 7 6 6 5 5 5 2 3 5 4 3 Processor 12 | . . . . . 2 13 15 15 15 13 13 16 20 18 11 10 10 9 11 Hackware 11 | . . . . . . . . . 5 11 13 12 8 13 26 30 23 19 16 Protection 3 | . . . . . 1 8 3 7 3 . . . 1 3 5 4 7 6 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . 4 4 4 7 Ballistic Gun 1 | . 28 28 7 . 6 1 . . . . . . . . . . . . . Launcher 2 | . . . 20 28 10 . 2 1 . . . . 2 3 1 1 . . . Special Weapon 2 | . . . . . . . . . 4 6 6 5 2 3 1 1 3 1 3 Slashing Weapon 3 | . . . . . . 18 19 17 1 . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . 3 11 13 13 11 11 5 10 6 6 3 . Peak Build Rating 141 | 6 6 6 16 16 35 48 46 48 48 60 62 73 71 75 81 94 106 108 141 Average Rating 60 | 4 6 6 11 16 20 35 42 45 40 54 60 66 60 68 71 87 86 90 116 On Entrance 44 | . 6 6 6 16 16 35 37 40 43 48 60 62 64 64 75 78 57 66 107 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 12 12 12 18 18 28 34 45 43 41 43 43 43 63 57 53 58 95 89 105 Greatest Support 150 | 20 20 20 20 20 32 32 62 53 58 58 63 68 73 70 88 88 95 88 150 Greatest Overweight (x) 29 | . . . . . 1 7 1 . . . . 3 7 1 3 1 1 4 29 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 8 10 12 15 15 15 15 15 15 15 9 11 15 15 14 Most Carried 15 | 3 3 4 8 8 8 10 15 15 15 15 15 15 15 15 15 14 15 15 15 Average Carried 11 | 1 1 3 5 8 7 9 12 14 13 14 14 14 13 14 9 6 13 14 13 Final Capacity 15 | 8 8 8 8 8 10 10 15 15 15 15 15 15 15 15 5 15 15 15 5 Final Carried 15 | 1 3 4 8 8 7 10 15 15 15 14 15 14 14 15 4 14 15 15 2 Class Distribution -------------------- 27% | Scavenger-Gladiator 19% | Mutant 16% | Bothacker-Gladiator 10% | Botlord-Mutant 5% | Botlord-Skirmisher 4% | Botlord-Gladiator 3% | Scavenger-Mutant 3% | Bothacker-Mutant 3% | Gladiator 3% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -7/Garrison Scavenger-Gladiator | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Gladiator | -6/Factory Bothacker-Gladiator | -6/Garrison Bothacker-Gladiator | -5/Factory Bothacker-Gladiator | -5/Garrison Bothacker-Assassin | -5/Factory Scavenger-Gladiator | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Skirmisher | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Matter Collected 3480 | 230 25 50 107 56 96 285 215 140 185 80 15 65 430 168 395 198 452 82 206 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7051 | . 41 . . . 213 287 854 473 234 180 191 182 1377 263 541 393 937 82 803 Parts 343 | . 2 . . . 9 16 39 31 15 8 4 8 67 14 25 18 40 5 42 Haulers Intercepted 6 | . 1 . . . 1 1 . . . 1 . . . 1 . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Combat Hostiles Destroyed 122 | . . . . . 5 4 16 9 7 1 3 3 24 2 16 5 13 1 13 Melee 93 | . . . . . . 4 16 9 7 1 3 3 22 1 13 2 6 . 6 Guns 5 | . . . . . 2 . . . . . . . . . 3 . . . . Cannons 15 | . . . . . . . . . . . . . . . . 1 6 1 7 AOE 8 | . . . . . 3 . . . . . . . 2 1 . 2 . . . Classes Destroyed 18 | . 1 . . . 2 2 2 4 1 . . . 1 . 1 1 2 . 1 Worker 4 | . . . . . . . . 1 . . . . . 1 . 2 . . . Builder 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 1 1 . . . 1 . . . 1 . 1 . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . . . . Watcher 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . Swarmer 23 | . . . . . . . 6 3 4 . . . 1 . 6 . 2 . 1 Cutter 6 | . . . . . . . . . . . . . 4 . 2 . . . . Saboteur 5 | . . . . . . . . . . . . . . . 3 . . . 2 Grunt 55 | . . . . . 5 2 8 6 2 1 3 2 17 2 . 3 4 . . Brawler 1 | . . . . . . . . . . . . . . . . 1 . . . Duelist 5 | . . . . . . 1 . . . . . . 1 . 1 . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 11 | . . . . . . 1 . . . . . . . . 4 . 3 1 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 Hunter 4 | . . . . . . . . . 1 . . 1 . 1 . . . . 1 Programmer 10 | . . . . . . . 2 . . . . . 1 . . 1 3 . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 6 | . 1 . . . 3 3 3 6 3 2 3 2 5 3 5 4 4 1 3 Combat Bots Only 6 | . . . . . 2 3 3 6 3 1 3 2 5 1 5 3 4 1 3 Max Kills in Single Turn 2 | . 1 . . . 2 1 1 1 1 1 1 1 1 1 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . 1 1 . 2 . . . Melee 1 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Hostile Shots Fired 1465 | . . 1 . . 63 100 124 76 101 7 1 21 137 38 67 179 117 6 427 Missed 492 | . . 1 . . 27 46 55 30 31 2 . 11 33 10 15 65 36 1 129 Damage Taken 19272 | . . . . . 782 657 1210 667 1004 96 20 338 2341 689 1120 2270 2063 125 5890 Core 3504 | . . . . . 117 142 285 120 125 20 . 88 573 19 126 247 302 . 1340 Absorbed by Shields 53 | . . . . . . . . . . . . . . . . . 53 . . Redirected to Shielding 70 | . . . . . . . . . . . . . . . 28 . 42 . . Core Remaining (%) 64 | 100 . . . 100 78 . . . 4 . 97 . . . 19 . 52 . . Volleys Fired 270 | . 6 . . . 45 1 4 . 4 10 1 6 10 18 19 17 54 7 68 Largest 2 | . 2 . . . 2 2 1 . 1 1 1 1 2 1 1 2 2 2 2 Hottest 240 | . 40 . . . 50 83 48 . 5 5 5 5 72 94 94 170 240 205 240 Shots Fired 338 | . 12 . . . 66 2 4 . 4 10 1 6 13 18 19 18 68 10 87 Gun 91 | . 12 . . . 55 2 . . . . . . . 5 17 . . . . Cannon 130 | . . . . . . . 2 . . . . . . . . 2 50 6 70 Launcher 28 | . . . . . 11 . 2 . . . . . 6 3 1 5 . . . Special 89 | . . . . . . . . . 4 10 1 6 7 10 1 11 18 4 17 Kinetic 70 | . 12 . . . 55 1 2 . . . . . . . . . . . . Thermal 151 | . . . . . . 1 . . . . . . . 5 17 2 50 6 70 Explosive 28 | . . . . . 11 . 2 . . . . . 6 3 1 5 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 3 . . . 14 3 . . 2 6 . 5 8 9 11 4 15 6 8 Robot Miss Streak 4 | . 3 . . . 3 . 1 . 1 3 1 2 1 1 4 3 4 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 448 | . 7 . . . 41 13 47 26 23 11 5 12 78 18 34 19 58 8 48 Core Hits 222 | . 4 . . . 22 8 25 13 9 3 3 3 46 10 19 17 19 3 18 Critical Kills 2 | . . . . . . . . . . . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 32 | . . . . . . 2 5 6 2 . . . 7 . 2 3 3 . 2 Meltdown 2 | . . . . . . . . . . . . . . . . . 2 . . Sever 12 | . . . . . . 2 5 4 1 . . . . . . . . . . Impale 18 | . . . . . . . . 2 1 . . . 7 . 2 3 1 . 2 Melee Attacks 424 | . . . . . . 22 86 36 51 5 7 13 97 6 52 12 19 . 18 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 153 | . . . . . . 22 86 27 18 . . . . . . . . . . Piercing 270 | . . . . . . . . 9 33 5 7 13 97 6 52 12 19 . 17 Sneak Attacks 21 | . . . . . . . . 4 1 1 1 4 5 1 . 3 1 . . Combat Hostiles 10 | . . . . . . . . . . . 1 4 4 . . . 1 . . Follow-up Attacks 42 | . . . . . . 1 13 5 8 1 1 2 4 . 4 . 3 . . Damage Inflicted 15415 | . 69 . . . 801 432 2613 1043 683 164 173 359 2987 520 1242 851 1591 189 1698 Guns 670 | . 69 . . . 275 17 . . . . . . . 111 198 . . . . Cannons 2591 | . . . . . . . . . . . . . . . . 40 1149 189 1213 Explosions 2121 | . . . . . 526 . 439 . . . . . 462 240 54 400 . . . Melee 10032 | . . . . . . 415 2174 1043 683 164 173 359 2525 169 990 411 442 . 484 Ramming 1 | . . . . . . . . . . . . . . . . . . . 1 Kinetic 344 | . 69 . . . 275 . . . . . . . . . . . . . . Thermal 2917 | . . . . . . 17 . . . . . . . 111 198 40 1149 189 1213 Explosive 2121 | . . . . . 526 . 439 . . . . . 462 240 54 400 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3697 | . . . . . . 415 2174 779 329 . . . . . . . . . . Piercing 6335 | . . . . . . . . 264 354 164 173 359 2525 169 990 411 442 . 484 Highest Corruption 12 | . . . . . . . . . . . . 2 5 5 5 . 1 . 12 Average Corruption 4 | . . . . . . . . . . . . 2 3 5 5 . 1 . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 90 | . . . . . . . . . . . . 2 19 7 17 . 5 . 40 Message Errors 22 | . . . . . . . . . . . . 1 5 4 2 . . . 10 Matter Fused 21 | . . . . . . . . . . . . . 5 . 5 . 1 . 10 Heat Flow Errors 10 | . . . . . . . . . . . . . 2 1 1 . 1 . 5 Energy Discharges 12 | . . . . . . . . . . . . . 3 1 1 . . . 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . . . . . . 1 3 . 5 . . . . Data Loss (major) 8 | . . . . . . . . . . . . . 1 1 2 . . . 4 Alerts 2 | . . . . . . . . . . . . . . . 1 . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 392 | . . . . . 2 . 1 81 24 . . . 68 42 28 . 68 . 78 Projectiles 94 | . . . . . . . . . . . . . . . . . 52 . 42 Explosions 58 | . . . . . 2 . . . . . . . 9 42 5 . . . . Melee 240 | . . . . . . . 1 81 24 . . . 59 . 23 . 16 . 36 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 674 | . . . . . 163 . 152 . . . . . 139 40 41 69 . . 70 Shots 19 | . . . . . 7 . 2 . . . . . 5 1 1 2 . . 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . 1 . . . . . . 2 Kicked 1 | . . . . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . . . . . 35 50 . 4 . . . . 202 210 266 72 427 153 350 Average Temperature 116 | . . . . . 11 28 . 4 . . . . 83 93 95 28 116 79 140 Received Heat Transfer 3558 | . . . . . 378 240 252 141 102 45 9 27 519 234 63 290 118 9 1131 Effects 14 | . . . . . . . . . . . . . . . . . 2 . 12 Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 3 Interference 8 | . . . . . . . . . . . . . . . . . . . 8 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Melted 12 | . . . . . . . . . . . 2 . . . . . 10 . . Heat Transferred 2664 | . . . . . . 37 . . . . . . . 148 259 37 999 185 999 Parts Sabotaged 12 | . . . . . . . . . . . . . . . 8 . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Peak Influence 1248 | . 12 4 . . 128 101 942 625 726 528 431 421 976 779 1248 976 963 594 754 Initial 655 | . . 4 . . . 24 . 494 380 380 369 226 280 512 287 655 371 519 311 Average 502 | . 2 4 . . 35 45 476 560 545 438 397 283 644 562 861 764 651 529 440 Maximum Alert Level 4 | . . . . . . . 3 2 3 2 2 2 3 3 4 3 3 2 3 Low Security (%) 17 | 100 100 100 . 100 100 100 29 . . . . . . . . . . . . Level 1 16 | . . . . . . . 16 . 11 36 53 89 9 18 1 . 6 . 56 Level 2 41 | . . . . . . . 15 100 78 63 46 10 52 50 30 32 52 100 37 Level 3 22 | . . . . . . . 39 . 10 . . . 38 30 40 67 40 . 5 Level 4 2 | . . . . . . . . . . . . . . . 26 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . 1 2 . 3 . 1 . . . 5 . . . 1 4 Investigation 3 | . . . . . . 1 . 2 . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . 1 . . . 1 1 Reinforcement 9 | . . . . . 1 1 . 1 . 1 . . . 3 . . . . 2 Assault 2 | . . . . . . . . . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Distress Signals 9 | . 1 . . . 3 . . . . 1 . 1 . . . 1 . . 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . . . . . . 3 . Times Spotted 309 | . . 2 . . 18 5 31 18 13 9 3 11 28 12 38 25 43 5 48 Peak Tracking Total 9 | . . 2 . . 5 4 6 7 7 2 3 7 5 4 7 7 8 3 9 Tactical Retreats 35 | . . . . . 2 1 6 1 3 1 . 3 1 . 6 5 3 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Traps Triggered 22 | . . . . . . . 1 1 2 . 1 2 4 1 5 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Machines Disabled 26 | . . . . . 1 . 5 . 2 . . . 2 1 4 . 1 . 10 Max in Single Turn 2 | . . . . . 1 . 2 . 1 . . . 1 1 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison Relay 9 | . . . . . . . 2 . 2 . . . 2 . 2 . 1 . . Phase Generator 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Machines Accessed 37 | . 1 . 1 . 2 5 3 5 1 4 . 2 2 3 1 2 2 1 2 Terminals 26 | . 1 . . . 2 3 3 3 1 3 . 1 2 1 1 . 2 1 2 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . . . Total Hacks 76 | . 4 . 4 . 7 10 7 9 2 9 . 3 3 5 1 4 2 2 4 Successful 33 | . 1 . 4 . 1 5 2 3 1 5 . 1 . 4 1 2 1 . 2 Failed 43 | . 3 . . . 6 5 5 6 1 4 . 2 3 1 . 2 1 2 2 Catastrophic 12 | . . . . . 2 2 2 2 . 1 . . 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 11 | . . . 1 . 7 . . 3 . . . . . . . . . . . Terminals 56 | . 4 . . . 7 6 7 5 2 8 . 2 3 3 1 . 2 2 4 Fabricators 3 | . . . . . . 3 . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . . . Garrison Access 7 | . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . . . Terminal Hacks 22 | . 1 . 4 . 1 3 2 . 1 4 . . . 2 1 . 1 . 2 Record 8 | . . . 4 . . . . . . 1 . . . 1 . . . . 2 Part Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . 1 . . . . . 1 . 1 . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 7 | . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . . . Unlock Access 7 | . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . . . 2 4 2 4 1 3 . 2 2 1 . 1 2 1 2 Full Trace Events 5 | . . . . . 1 1 1 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . 42 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Used RIF Installer 7 | . . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . . Hotswap 1 | . . . . . . . . . . . . . . . 1 . . . . Command Fork 2 | . . . . . . . . . . . 1 . . . 1 . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 56 | . . . . . . . . . 3 4 1 3 5 6 2 5 14 3 10 Non-combat 9 | . . . . . . . . . . 3 . . . 2 . 1 . 2 1 Combat 47 | . . . . . . . . . 3 1 1 3 5 4 2 4 14 1 9 Autoassimilated 6 | . . . . . . . . . . . . . . 2 1 1 2 . . Robot Hacks Applied 69 | . . . . . . . . . 3 7 1 5 6 9 1 7 16 3 11 parse_system 5 | . . . . . . . . . . . . . . 1 . . 3 . 1 ignore_repairs 1 | . . . . . . . . . . 1 . . . . . . . . . map_walls 2 | . . . . . . . . . . 1 . . . 1 . . . . . drop_inventory 1 | . . . . . . . . . . 1 . . . . . . . . . ignore_parts 1 | . . . . . . . . . . 1 . . . . . . . . . purge_threat 4 | . . . . . . . . . . . . . . 3 . 1 . . . block_reporting 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . map_route 1 | . . . . . . . . . . . . . . . . . . 1 . mark_security 1 | . . . . . . . . . . . . . . . . . . . 1 find_garrison 4 | . . . . . . . . . . 1 . 1 . 1 . 1 . . . tweak_propulsion 1 | . . . . . . . . . . . . . . . . 1 . . . spike_heat 2 | . . . . . . . . . . . . . 1 . . . 1 . . overload_power 4 | . . . . . . . . . . . . 1 . . . 1 1 . 1 disable_weapons 3 | . . . . . . . . . . 1 . . . . . . . 1 1 reboot_system 4 | . . . . . . . . . . . . 2 1 . . . 1 . . go_dormant 3 | . . . . . . . . . 1 1 . . . . . . . . 1 overwrite_iff 22 | . . . . . . . . . 2 . 1 1 2 1 . 2 7 . 6 streamctrl_high 3 | . . . . . . . . . . . . . 2 . . . 1 . . formatsys_high 4 | . . . . . . . . . . . . . . 1 1 . 2 . . Relay Couplers Released 43 | . . . . . . . 8 . 10 . . . 7 3 10 . 5 . . Machine Destruction 43 | . . . . . . . 8 . 10 . . . 7 3 10 . 5 . . Attached 22 | . . . . . . . . . 2 1 . 2 2 4 5 1 4 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . 2 Allies Hacked 2 | . . . . . . . 1 . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Total Allies 51 | . . . . . . . 4 . 4 . 1 1 6 5 2 6 13 . 9 Largest Group 5 | . . . . . . . 4 1 2 1 1 1 2 2 2 5 3 . 3 Highest-Rated Group 290 | . . . . . . . 230 20 190 95 29 24 175 175 186 162 290 . 145 Highest-Rated Ally 137 | . . . . . . . 95 20 95 95 29 24 95 137 137 46 116 . 64 Total Orders 9 | . . . 2 . 3 1 . 2 . . . . . . . . 1 . . EXPLORE 7 | . . . 1 . 3 1 . 2 . . . . . . . . . . . RETURN 2 | . . . 1 . . . . . . . . . . . . . 1 . . Ally Attacks 246 | . . . . . . . 18 . 16 2 4 5 13 35 43 25 52 . 33 Total Damage 7183 | . . . . . . . 779 . 348 97 75 75 229 942 980 453 1963 . 1242 Kills 48 | . . . . . . . 7 . 3 1 . . 2 6 7 5 12 . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 2 . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches 9 | . . . 1 . 3 1 . 2 . . . . . . . . 2 . . Drone Recoveries 8 | . . . 1 . 3 1 . 1 . . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Turns Passed 10240 | 55 124 147 525 136 483 424 1032 528 678 363 186 335 1252 328 908 446 988 264 1038 Spaces Moved 6577 | 40 85 110 426 114 240 380 634 322 424 276 151 254 742 211 573 308 517 159 611 Core 39 | 4 . . . . . 1 1 . . . . . 2 . 1 . . . 30 Treads 1 | . . . . . . . . . . . . . . . . 1 . . . Legs 6161 | 36 85 110 426 114 173 137 633 322 424 276 151 254 740 211 572 307 517 92 581 Wheels 67 | . . . . . . . . . . . . . . . . . . 67 . Hover 309 | . . . . . 67 242 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 48 48 100 120 120 112 112 112 110 120 105 105 120 117 100 Average Speed 118 | 113 120 120 120 120 112 85 120 120 120 115 112 112 119 121 114 113 134 148 123 Slowest Speed 1500 | 120 120 120 120 120 190 400 190 120 120 120 112 330 400 190 200 190 190 190 1500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 26 28 91 41 53 31 70 19 43 12 34 10 62 8 58 12 50 7 50 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . Spaces Dug 32 | . . . . . . 5 2 3 . . . 4 3 2 . . . . 13 Terrain Destroyed 330 | . . . . . 33 5 61 3 . . . 4 44 35 78 7 9 . 51 Melee 19 | . . . . . . 5 2 3 . . . 4 3 2 . . . . . Projectile 37 | . . . . . . . . . . . . . . 1 . 1 9 . 26 AOE 274 | . . . . . 33 . 59 . . . . . 41 32 78 6 . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Arm Total 8241 | 48 97 125 439 113 391 449 830 424 531 312 162 292 969 261 731 375 732 177 783 Wait 539 | . 5 15 . . 87 20 82 42 19 17 . 11 67 3 45 13 89 . 24 Move 6552 | 39 84 109 425 113 239 379 632 321 422 275 149 253 740 210 571 307 515 158 611 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 108 | 3 2 1 7 . 2 7 12 7 6 1 . 3 15 5 3 8 15 3 8 Fast Attach 137 | 4 . . 1 . 8 9 10 7 8 2 1 2 21 8 20 6 12 5 13 Attach 75 | 2 . . . . 1 3 3 3 6 1 . 4 15 2 3 6 11 2 13 Detach 38 | . . . . . . 4 1 . 3 1 1 1 5 1 7 6 5 . 3 Swap 49 | . . . 3 . 5 . 6 6 4 . . . 2 3 4 1 9 1 5 Drop 95 | . . . 3 . 4 7 11 12 6 2 . 2 8 5 8 . 8 1 18 Fire 270 | . 6 . . . 45 1 4 . 4 10 1 6 10 18 19 17 54 7 68 Melee 347 | . . . . . . 19 64 26 43 3 5 9 86 6 43 11 14 . 18 Ram 2 | . . . . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . 5 . 9 . 5 . . . 8 . . . . Rewire 1 | . . . . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / [*Low x2] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac / [*Fac]) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison -3/Research -3/Armory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 14) 156 | -10/Materials | Met 8R-AWN 180 | -10/Materials | Entered Mines 182 | -10/Mines | Followed 8R-AWN into the Mines 268 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 307 | -10/Mines | Build established: Mutant 322 | -10/Mines | Discovered new exit (range 5) 327 | -10/Mines | Entered Exiles 362 | -10/Exiles | Welcomed by 8R-AWN 380 | -10/Exiles | Met EX-HEX 434 | -10/Exiles | Met EX-DEC 544 | -10/Exiles | Learned location of Zion (-6) 568 | -10/Exiles | Met EX-BIN 585 | -10/Exiles | Aligned with FarCom system 586 | -10/Exiles | Given EX-Vault access code 615 | -10/Exiles | Opened EX-Vault 627 | -10/Exiles | Found Prototype Device 627 | -10/Exiles | Identified Supersonic Drone Bay 640 | -10/Exiles | Discovered new exit (range 55) 643 | -10/Exiles | Discovered new exit (range 63) 652 | -10/Exiles | Warned to stay clear of 0b10 Research branches 852 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 852 | -10/Exiles | Entered Mines 977 | -9/Mines | Discovered new exit (range 10) 988 | -9/Mines | Assembled infested the area 988 | -9/Mines | Entered Materials 988 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1310 | -8/Materials | Discovered new exit (range 16) 1406 | -8/Materials | Lost 3 parts (1p1n1w) 1471 | -8/Materials | Entered Factory 1471 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1495 | -7/Factory | Discovered new exit (range 161) 1497 | -7/Factory | Discovered new exit (range 126) 1500 | -7/Factory | Discovered new exit (range 18) 1648 | -7/Factory | Lost 3 parts (3n) 1827 | -7/Factory | Fabricated Arm. Huge Wheel? 1890 | -7/Factory | Identified exit to Garrison 1895 | -7/Factory | Entered Garrison 2003 | -7/Garrison | Triggered checkpoint 2102 | -7/Garrison | Garrison Relay disabled 2249 | -7/Garrison | Build established: Scavenger-Gladiator 2337 | -7/Garrison | Triggered checkpoint 2459 | -7/Garrison | Discovered new exit (range 10) 2469 | -7/Garrison | Found embedded Infiltrators 2495 | -7/Garrison | Rescued a captive Derelict 2497 | -7/Garrison | Rescued a captive Derelict 2514 | -7/Garrison | Phase Generator disabled 2566 | -7/Garrison | Core integrity fell below 50% 2606 | -7/Garrison | Triggered checkpoint 2659 | -7/Garrison | Triggered checkpoint 2720 | -7/Garrison | Discovered new exit (range 15) 2763 | -7/Garrison | Triggered checkpoint 2805 | -7/Garrison | Garrison Relay disabled 2844 | -7/Garrison | Installed Relay Interface Framework 2927 | -7/Garrison | Entered Factory 2927 | -7/Factory | Accompanied by 1 ally 3449 | -7/Factory | Identified exit to Garrison 3455 | -7/Factory | Entered Garrison 3469 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 3525 | -7/Garrison | Triggered checkpoint 3534 | -7/Garrison | Garrison Relay disabled 3646 | -7/Garrison | Core integrity fell below 20% 3828 | -7/Garrison | Lost 7 parts (2p1n2u2w) 3893 | -7/Garrison | Triggered checkpoint 3905 | -7/Garrison | Found embedded Infiltrators 3957 | -7/Garrison | Discovered new exit (range 5) 3987 | -7/Garrison | Triggered checkpoint 4055 | -7/Garrison | Build established: Scavenger-Mutant 4063 | -7/Garrison | Garrison Relay disabled 4133 | -7/Garrison | Entered Factory 4133 | -6/Factory | Accompanied by 1 ally 4133 | -6/Factory | Evolved 2 slots: Utility x2 4252 | -6/Factory | Identified exit to DSF 4377 | -6/Factory | Build established: Bothacker-Gladiator 4495 | -6/Factory | Identified exit to Garrison 4496 | -6/Factory | Entered Garrison 4586 | -6/Garrison | Triggered checkpoint 4615 | -6/Garrison | Discovered new exit (range 5) 4661 | -6/Garrison | Discovered new exit (range 10) 4670 | -6/Garrison | Expanded RIF knowledge: Command Fork 4682 | -6/Garrison | Entered Factory 4682 | -5/Factory | Evolved 2 slots: Utility x2 5005 | -5/Factory | Identified exit to Garrison 5017 | -5/Factory | Entered Garrison 5119 | -5/Garrison | Triggered checkpoint 5148 | -5/Garrison | Garrison Relay disabled 5323 | -5/Garrison | Spotted B-75 Beast 5367 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 5417 | -5/Garrison | Triggered checkpoint 5543 | -5/Garrison | Discovered new exit (range 8) 5601 | -5/Garrison | Core integrity fell below 50% 5615 | -5/Garrison | Lost 7 parts (4n2u1w) 5718 | -5/Garrison | Identified exit to Factory 5755 | -5/Garrison | Triggered checkpoint 5880 | -5/Garrison | Discovered exit to Factory (range 15) 5894 | -5/Garrison | Phase Generator disabled 5898 | -5/Garrison | Met a derelict Sapper fleeing the area 5916 | -5/Garrison | Build established: Scavenger-Gladiator 5959 | -5/Garrison | Triggered checkpoint 6003 | -5/Garrison | Triggered checkpoint 6084 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 6166 | -5/Garrison | Lost 3 parts (1p1n1u) 6205 | -5/Garrison | Found embedded Infiltrators 6269 | -5/Garrison | Entered Factory 6269 | -5/Factory | Accompanied by 2 allies 6292 | -5/Factory | Build established: Bothacker-Mutant 6399 | -5/Factory | Identified exit to Garrison 6436 | -5/Factory | Lost 4 allies 6585 | -5/Factory | Identified exit to Garrison 6597 | -5/Factory | Entered Garrison 6597 | -5/Garrison | Accompanied by 1 ally 6715 | -5/Garrison | Triggered checkpoint 6729 | -5/Garrison | Garrison Relay disabled 6941 | -5/Garrison | Triggered checkpoint 7052 | -5/Garrison | Lost 4 parts (1n3u) 7076 | -5/Garrison | Expanded RIF knowledge: Hotswap 7095 | -5/Garrison | Triggered checkpoint 7095 | -5/Garrison | Garrison Relay disabled 7179 | -5/Garrison | Build established: Scavenger-Gladiator 7240 | -5/Garrison | Discovered new exit (range 10) 7267 | -5/Garrison | Phase Generator disabled 7316 | -5/Garrison | Core integrity fell below 20% 7345 | -5/Garrison | Expanded RIF knowledge: Command Fork 7492 | -5/Garrison | Discovered new exit (range 10) 7505 | -5/Garrison | Entered Factory 7505 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7660 | -4/Factory | Lost 4 parts (1p1n1u1w) 7705 | -4/Factory | Allied Derelicts emerged from ambush trap array 7735 | -4/Factory | Discovered new exit (range 15) 7853 | -4/Factory | Lost 4 allies 7928 | -4/Factory | Lost 5 parts (4n1u) 7949 | -4/Factory | Identified exit to Garrison 7951 | -4/Factory | Entered Garrison 8003 | -4/Garrison | Triggered checkpoint 8095 | -4/Garrison | P-70 Sage assimilated allied Veteran 7a 8338 | -4/Garrison | Spotted B-86 Titan 8338 | -4/Garrison | Spotted B-86 Titan 8339 | -4/Garrison | Autoassimilated Titan 7a with RIF 8385 | -4/Garrison | Triggered checkpoint 8418 | -4/Garrison | Garrison Relay disabled 8524 | -4/Garrison | Spotted B-86 Titan 8527 | -4/Garrison | Assimilated Titan 7b with formatsys_high 8535 | -4/Garrison | Triggered checkpoint 8541 | -4/Garrison | Triggered checkpoint 8546 | -4/Garrison | Triggered checkpoint 8549 | -4/Garrison | Triggered checkpoint 8623 | -4/Garrison | Assimilated Titan 7c with formatsys_high 8675 | -4/Garrison | Lost 8 allies 8826 | -4/Garrison | Discovered new exit (range 15) 8866 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 8878 | -4/Garrison | Spotted Executioner 8879 | -4/Garrison | Spotted Executioner 8933 | -4/Garrison | Destroyed Titan 7c 8939 | -4/Garrison | Entered Research 8939 | -3/Research | Evolved 2 slots: Utility x2 8970 | -3/Research | Lost 4 parts (2n1u1w) 9073 | -3/Research | Build established: Botlord-Mutant 9092 | -3/Research | Found Prototype Processor 9154 | -3/Research | Discovered new exit (range 12) 9203 | -3/Research | Entered Armory 9456 | -3/Armory | System corruption reached 10% 9539 | -3/Armory | Identified Spectral Analyzer 9651 | -3/Armory | Energy Cycler disabled 9659 | -3/Armory | Build established: Botlord-Skirmisher 9953 | -3/Armory | First assault squad dispatched 10036 | -3/Armory | Lost 4 parts (3u1w) 10097 | -3/Armory | Lost 4 allies 10128 | -3/Armory | Spotted B-86 Titan 10163 | -3/Armory | Core integrity fell below 50% 10203 | -3/Armory | Core integrity fell below 20% 10241 | -3/Armory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 10180_ Knocked back. 10181_ Slug penetrates L-61 Swordsman. 10184_ Slug penetrates Wall. 10185_ System corrupted: Centrium Leg stumbles. 10186_ Knocked back. 10187_ System corrupted: Energy discharge (-36). 10188_ Penetrated by Slug. 10188_ Knocked back. 10197_ Slug penetrates Wall. 10202_ Penetrated by Slug. 10202_ Centrium Leg destroyed. 10202_ Knocked back. 10203_ WTD%ZONKZRWBRRL A5LIXCW3SQ&OERE&V% 2| 10205_ Dropped Authchip [Weapon]. 10215_ Relay Coupler [Brawler] destroyed. 10233_ System corrupted: Heat flow error (+271). 10234_ Overheating: Energy bleed (-12). 10238_ Enh. Force Lance destroyed. 10238_ Adv. ECM Suite destroyed. 10239_ Slammed into L-61 Swordsman. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ###########???????????????????? | | # #???????????????????? | | # !!!!!! #???????????????????? | | # !!!l!! #???????????????????? | | # @ #???????????????????? | | ######l####???????????????????? | | ?????#x#??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????#h#??????????????????????? | | ?????# #????#?????????????????? | | ?????# #??? #?????????????????? | | ?????# #??? #?????????#### ?? | | ?????# #### ######### ?? | | ?????# ? | | ?????# ? | | ?????# ? | | ?????#!! """"" #?? | | ?????#!! """"" ?? #?? | | ????## """"" #?? | | ????# B #?? | | ????#%B #?? | | ????# ########## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 25 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 1200 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 2 Relay Coupler Types 5 Relay Coupler Value 171 Authchip Count 1 Item Schematics ----------------- Imp. Gravmag System | -6/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -5/Factory | Hacked Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingMappingAmplifier Manual? 0 Play Time 03:01:31 Cumulative 73.1 hours Start 2024.08.14 @ 02:29:14 End 2024.08.14 @ 05:41:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 33 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d75277d-4663-4b5d-b0d1-a64bbdf8f79d