Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.25 @ 00:02:14 Player: onyhow Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (220) 1100 Value Destroyed (7801) 7801 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2750) 2750 TOTAL SCORE: 15091 Bonus ------- High Alert Combat Kills 2050 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 94/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Ripper > --- INVENTORY (4) ---- Hacking Suite Ion Cannon Plasma Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Kinecellerator > --- WEAPON ----------- Flak Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Improved Cooling System Energy Filter Weapon Cycler Improved Shield Generator Hacking Suite Improved Field Recycling Unit Arc Projector Gatling Laser Ion Cannon Plasma Cannon Cooled Particle Cannon Missile Launcher Heavy Missile Launcher Chainsword [Rating: 51] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Slots Evolved 6 | . . 2 . 2 . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 4 | . . 2 . 1 . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 266 | 6 23 37 1 20 21 33 121 4 Power 24 | 1 1 5 . 2 3 3 9 . Engine 15 | 1 1 3 . 2 . 1 7 . Core 9 | . . 2 . . 3 2 2 . Reactor . | . . . . . . . . . Propulsion 46 | 2 9 9 . 3 5 6 12 . Treads 36 | 2 6 9 . 3 3 4 9 . Leg 7 | . . . . . 2 2 3 . Wheel 3 | . 3 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 107 | 1 3 8 1 10 2 13 67 2 Device 57 | . . 2 1 6 1 7 39 1 Storage 9 | 1 3 2 . 1 . 2 . . Processor 5 | . . 2 . 1 . . 1 1 Hackware . | . . . . . . . . . Protection 36 | . . 2 . 2 1 4 27 . Artifact . | . . . . . . . . . Weapon 89 | 2 10 15 . 5 11 11 33 2 Energy Gun 22 | 1 1 1 . . 2 8 9 . Energy Cannon 3 | . . 2 . 1 . . . . Ballistic Gun 32 | 1 7 8 . 1 3 2 10 . Ballistic Cannon 11 | . 2 1 . 1 1 . 5 1 Launcher 11 | . . 1 . 1 4 . 5 . Special Weapon 3 | . . 1 . . . . 2 . Impact Weapon 2 | . . 1 . 1 . . . . Slashing Weapon 5 | . . . . . 1 1 2 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 2 1 1 . 1 2 . Parts Lost 47 | . 1 2 . . 11 3 29 1 Power 3 | . . . . . . . 3 . Propulsion 14 | . . . . . 5 1 8 . Utility 12 | . . 1 . . 2 . 8 1 Weapon 18 | . 1 1 . . 4 2 10 . Highest Loss Streak 12 | . 1 1 . . 3 1 12 1 Average Slot Usage (%) 95 | . 92 98 100 99 90 99 97 11 Engine 6 | . 14 7 . 5 3 3 5 . Core 2 | . . 3 11 3 5 5 1 . Treads 21 | . 23 22 22 27 20 20 21 . Leg 1 | . . . . . 2 5 . . Device 10 | . . 7 11 12 9 14 13 . Storage 17 | . 21 22 22 18 18 18 14 . Processor 7 | . . 10 11 9 9 9 6 4 Protection 4 | . . 2 . 4 5 2 7 . Energy Gun 2 | . 1 . . . 2 9 3 . Energy Cannon 1 | . . 2 11 3 . . . . Ballistic Gun 12 | . 23 17 11 6 2 7 11 . Ballistic Cannon 3 | . 3 1 . 5 6 . 3 . Naked Turns 23 | . . . . . . . 3 20 Heaviest Build 77 | 10 41 49 47 58 58 52 77 3 Greatest Support 71 | 40 40 40 40 63 69 60 71 3 Greatest Overweight (x) 3 | 3 1 2 1 1 2 2 3 . Average Overweight (x) . | 2 . 1 1 . . . . . Largest Inventory Capacity 18 | 6 16 16 16 18 16 16 16 4 Average Capacity 15 | 5 11 16 16 16 16 16 15 4 Most Carried 16 | 6 16 16 16 16 16 16 16 4 Average Carried 14 | 3 10 15 15 15 14 15 14 3 Final Capacity 16 | 6 16 16 16 16 16 16 4 4 Final Carried 16 | 5 16 16 16 16 15 16 4 4 Class Distribution -------------------- 48% | Mutant 30% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Matter Collected 5996 | 263 296 1083 22 332 808 573 2559 60 Remotely . | . . . . . . . . . Salvage Created 9152 | 87 629 1753 . 362 1086 1122 4113 . Parts 450 | 2 40 102 . 28 36 58 184 . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 14 | . . 5 . 1 . 3 5 . Parts Field Recycled 82 | . . . . . . . 82 . Retrieved Matter 511 | . . . . . . . 511 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Combat Hostiles Destroyed 153 | . 11 29 . 11 26 20 56 . Melee 6 | . . . . . 2 2 2 . Guns 96 | . 11 25 . 4 8 18 30 . Cannons 29 | . . 3 . 7 5 . 14 . AOE 15 | . . 1 . . 7 . 7 . Classes Destroyed 15 | 1 6 2 . 2 . . 4 . Worker 8 | . 1 1 . . . 3 3 . Builder 9 | . . . . 3 . . 6 . Tunneler 1 | . . . . . . . 1 . Hauler 1 | . 1 . . . . . . . Recycler 31 | 1 3 7 . . . 2 18 . Mechanic 2 | . . . . . . . 2 . Operator 4 | . 3 1 . . . . . . Watcher 11 | . 1 4 . 1 . 2 3 . Swarmer 42 | . 8 7 . 7 . 7 13 . Grunt 62 | . 3 13 . . 20 7 19 . Brawler 2 | . . . . . . . 2 . Duelist 12 | . . 1 . . 5 . 6 . Sentry 19 | . . 8 . 3 . 5 3 . Hunter 5 | . . . . 1 1 1 2 . Programmer 11 | . . . . . . . 11 . Best Kill Streak 15 | 1 3 8 . 3 5 5 15 . Combat Bots Only 9 | . 3 6 . 3 5 4 9 . Max Kills in Single Turn 3 | 1 1 1 . 2 2 2 3 . Gunslinging 1 | . . . . . . 1 . . Exploded 2 | . . 1 . . 2 . 2 . Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Damage Taken 10941 | . 389 1729 . 587 1958 1028 5160 90 Core 1595 | . 83 280 . 25 381 112 655 59 Absorbed by Shields 239 | . . . . . . . 239 . Core Remaining (%) 50 | 100 66 . 30 . . 5 . . Volleys Fired 544 | 3 56 120 . 42 86 61 176 . Largest 3 | 2 2 2 . 2 2 2 3 . Hottest 147 | 60 60 91 . 107 114 83 147 . Shots Fired 1169 | 6 111 234 . 83 164 120 451 . Gun 857 | 6 108 205 . 30 62 120 326 . Cannon 265 | . 3 26 . 50 80 . 106 . Launcher 40 | . . 1 . 3 22 . 14 . Special 7 | . . 2 . . . . 5 . Kinetic 941 | 3 105 218 . 58 127 60 370 . Thermal 108 | . . 15 . 22 15 1 55 . Explosive 1 | . . 1 . . . . . . Electromagnetic 114 | 3 6 . . 3 22 59 21 . Robot Hit Streak 22 | 2 10 22 . 14 13 11 20 . Robot Miss Streak 6 | 1 3 5 . 5 4 4 6 . Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 11 | . 2 3 . . . 3 3 . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . Shots Hit Robots 783 | 3 65 155 . 48 111 86 313 2 Core Hits 380 | 1 32 59 . 19 49 43 176 1 Critical Hits 12 | . . 4 . 1 . . 7 . Critical Kills 5 | . . 2 . . . . 3 . Critical Parts Destroyed 7 | . . 2 . 1 . . 4 . Melee Attacks 51 | . . 1 . 6 17 8 16 3 Impact 7 | . . 1 . 6 . . . . Slashing 44 | . . . . . 17 8 16 3 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . 2 . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17682 | 48 596 2464 . 1191 2967 1882 8459 75 Guns 9914 | 48 577 2050 . 225 657 1661 4696 . Cannons 3726 | . 15 325 . 642 967 . 1777 . Explosions 2824 | . . 89 . 156 995 66 1518 . Melee 1193 | . . . . 168 348 155 447 75 Ramming 25 | . 4 . . . . . 21 . Kinetic 11004 | 18 528 2230 . 499 1432 774 5523 . Thermal 1739 | . . 145 . 368 192 66 968 . Explosive 89 | . . 89 . . . . . . Electromagnetic 3632 | 30 64 . . 156 995 887 1500 . Impact 168 | . . . . 168 . . . . Slashing 1025 | . . . . . 348 155 447 75 Piercing . | . . . . . . . . . Highest Corruption 14 | . . 1 1 . 2 2 14 14 Average Corruption 3 | . . 1 1 . 1 2 5 14 Corruption Purged . | . . . . . . . . . Effects 203 | . . 5 1 . 19 19 134 25 Message Errors 51 | . . . . . 9 8 29 5 Matter Fused 22 | . . . . . . . 18 4 Heat Flow Errors 20 | . . . . . 6 4 10 . Energy Discharges 18 | . . 3 . . . 2 13 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 27 | . . 1 1 . 2 4 16 3 Data Loss (major) 4 | . . . . . . . 3 1 Misfires 4 | . . . . . . . 4 . Misdirections 12 | . . . . . . . . 12 Targeting Errors 41 | . . 1 . . 2 1 37 . Weapon Failures 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 369 | . . 13 . 170 47 3 136 . Projectiles 79 | . . 4 . 19 . . 56 . Explosions 113 | . . 9 . 43 28 3 30 . Melee 177 | . . . . 108 19 . 50 . Knockbacks 43 | . . 1 . 4 18 . 20 . Impact 1 | . . . . 1 . . . . Kinetic 41 | . . 1 . 3 18 . 19 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 281 | . . . . 20 51 29 181 . Shots 10 | . . . . 1 3 1 5 . Rammed 5 | . . . . . . . 5 . Targets Rammed 6 | . 1 . . . . . 5 . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 245 | 20 40 81 . 126 245 217 224 . Average Temperature 51 | 15 14 23 . 45 74 72 69 . Received Heat Transfer 2546 | . 42 603 . 54 819 243 785 . Siege Activations . | . . . . . . . . . Robots Corrupted 7 | . . . . . 4 . 3 . Combat Hostiles 7 | . . . . . 4 . 3 . Parts Fried 21 | . . . . 7 7 1 6 . Impact Corruptions 4 | . . . . 4 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 3130 | . . 333 . 666 333 100 1698 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 4 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Peak Influence 1953 | 5 198 508 139 243 1192 736 1953 . Initial 581 | . 3 13 139 . 42 581 254 . Average 497 | 2 70 243 112 104 717 589 809 . Maximum Alert Level 5 | . . 2 . 1 4 3 5 . Low Security (%) 37 | 100 100 42 100 82 17 . 16 . Level 1 18 | . . 42 . 17 7 . 24 . Level 2 17 | . . 14 . . 20 85 6 . Level 3 13 | . . . . . 27 14 24 . Level 4 6 | . . . . . 27 . 9 . Level 5 6 | . . . . . . . 18 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 29 | . 3 3 . 1 . 1 21 . Investigation 2 | . . . . . . . 2 . Extermination 10 | . . . . . . . 10 . Reinforcement 10 | . 3 3 . 1 . 1 2 . Assault 7 | . . . . . . . 7 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 2 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Distress Signals 13 | . 1 4 . 4 . 2 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 290 | . 31 66 . 22 31 31 108 1 Peak Tracking Total 8 | . 5 5 . 4 5 6 8 1 Tactical Retreats 31 | . . 12 . 2 4 2 11 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Traps Triggered 19 | . 1 3 . . 10 1 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 8 | . . 8 . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Machines Disabled 18 | . . 1 . . 8 . 9 . Max in Single Turn 5 | . . 1 . . 1 . 5 . Garrison Relay 6 | . . . . . 6 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Machines Accessed 30 | . 3 11 . 3 . 3 10 . Terminals 18 | . 3 8 . 1 . 2 4 . Fabricators 2 | . . . . . . . 2 . Repair Stations 3 | . . 1 . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . 2 . 1 . 1 2 . Garrison Access 1 | . . . . 1 . . . . Total Hacks 98 | . 9 39 . 9 . 16 25 . Successful 64 | . 5 24 . 8 . 13 14 . Failed 34 | . 4 15 . 1 . 3 11 . Catastrophic 8 | . 1 2 . . . . 5 . Database Lockouts . | . . . . . . . . . Manual 19 | . 3 10 . . . 3 3 . Terminals 55 | . 9 27 . 3 . 5 11 . Fabricators 5 | . . . . . . . 5 . Repair Stations 6 | . . 2 . . . . 4 . Recycling Units . | . . . . . . . . . Scanalyzers 31 | . . 10 . 5 . 11 5 . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 28 | . 5 12 . 2 . 3 6 . Record 5 | . . 1 . 1 . 1 2 . Part Schematic 1 | . . . . . . . 1 . Prototype ID Bank 6 | . 1 4 . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . Alert Level 4 | . 1 2 . . . 1 . . Unreport Threat 2 | . . 1 . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 3 | . 1 2 . . . . . . Patrol Status 1 | . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . 1 . Zone Layout 2 | . . 1 . 1 . . . . Fabricator Hacks 4 | . . . . . . . 4 . Load Schematic 2 | . . . . . . . 2 . Build 2 | . . . . . . . 2 . Repair Station Hacks 4 | . . 2 . . . . 2 . Scan Component 2 | . . 1 . . . . 1 . Repair 2 | . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 27 | . . 10 . 5 . 10 2 . Insert Component 14 | . . 5 . 3 . 5 1 . Analyze 13 | . . 5 . 2 . 5 1 . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 3 10 . 2 . 2 9 . Full Trace Events 2 | . . . . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . 5 . 2 . 5 2 . Parts Built 4 | . . . . . . . 4 . Matter 248 | . . . . . . . 248 . Time 93 | . . . . . . . 93 . Total Part Build Rating 8 | . . . . . . . 8 . Parts Repaired 2 | . . 1 . . . . 1 . Time 66 | . . 26 . . . . 40 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 13 | . . 5 . 2 . 5 1 . Part Schematics Acquired 13 | . . 5 . 2 . 5 1 . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Low Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 2 | . . . . . . . 2 . Non-combat 2 | . . . . . . . 2 . Combat . | . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 4 . no_distress 2 | . . . . . . . 2 . find_chute 2 | . . . . . . . 2 . Relay Couplers Released 30 | . . . . . 27 . 3 . Machine Destruction 27 | . . . . . 27 . . . Programmers 3 | . . . . . . . 3 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 31 | . . . 31 31 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . Total Damage 22 | . . . . 22 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Turns Passed 14908 | 184 1500 2940 494 1071 1800 1696 4915 308 Spaces Moved 7583 | 85 804 1273 271 497 846 812 2423 572 Core 654 | 73 . . . . . . 9 572 Treads 6600 | 12 650 1273 271 497 846 702 2349 . Legs 175 | . . . . . . 110 65 . Wheels 154 | . 154 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 180 180 160 160 150 50 50 Average Speed 158 | 183 152 184 180 161 169 162 162 50 Slowest Speed 210 | 200 180 200 180 180 200 200 210 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 7 97 92 46 32 79 44 47 73 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 4 | . . 1 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched 4 | . . . 1 . . . . 3 Spaces Dug 7 | . . 1 . 4 . . 2 . Terrain Destroyed 108 | . . 4 . 6 . 13 85 . Melee 7 | . . 1 . 4 . . 2 . Projectile 46 | . . . . 2 . 2 42 . AOE 55 | . . 3 . . . 11 41 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Low Total 9367 | 110 989 1635 279 672 1017 1060 3010 595 Wait 506 | . 49 134 . 66 14 86 157 . Move 7575 | 84 803 1272 270 496 845 811 2422 572 Hop . | . . . . . . . . . Pick Up 236 | 14 36 38 4 22 11 34 68 9 Fast Attach . | . . . . . . . . . Attach 69 | 6 4 7 . 3 9 6 30 4 Detach . | . . . . . . . . . Swap 197 | . 19 30 1 17 12 27 91 . Drop 163 | 3 21 33 4 20 3 27 45 7 Fire 544 | 3 56 120 . 42 86 61 176 . Melee 51 | . . 1 . 6 17 8 16 3 Ram 5 | . . . . . . . 5 . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 20 | . . . . . 20 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 185 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 15) 694 | -10/Materials | Identified exit to Mines 755 | -10/Materials | Discovered new exit (range 13) 1590 | -10/Materials | Discovered new exit (range 16) 1685 | -10/Materials | Entered another Materials area 1685 | -9/Materials | Evolved 2 slots: Utility x2 2032 | -9/Materials | Repaired Lgt. Treads 2385 | -9/Materials | Discovered new exit (range 3) 2728 | -9/Materials | Discovered new exit (range 14) 3176 | -9/Materials | Discovered new exit (range 13) 3402 | -9/Materials | Build established: Scavenger-Mutant 3460 | -9/Materials | Discovered new exit (range 12) 3494 | -9/Materials | Identified exit to Mines 3584 | -9/Materials | Core integrity fell below 50% 4031 | -9/Materials | Discovered new exit (range 15) 4056 | -9/Materials | Identified exit to Materials 4069 | -9/Materials | Build established: Mutant 4625 | -9/Materials | Entered Mines 4681 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4685 | -9/Mines | Found Prototype Device 4686 | -9/Mines | Identified Exp. Sensor Array 5026 | -9/Mines | Discovered exit to Materials (range 3) 5051 | -9/Mines | Discovered exit to Materials (range 12) 5061 | -9/Mines | Received a Mining Laser from a helpful Derelict 5119 | -9/Mines | Entered Materials 5119 | -8/Materials | Accompanied by 1 ally 5119 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5409 | -8/Materials | Discovered new exit (range 8) 5426 | -8/Materials | Identified exit to Storage 5935 | -8/Materials | Discovered new exit (range 15) 5955 | -8/Materials | Build established: Scavenger-Mutant 5963 | -8/Materials | Identified exit to Factory 6185 | -8/Materials | Identified exit to Garrison 6190 | -8/Materials | Entered Garrison 6242 | -8/Garrison | Triggered checkpoint 6286 | -8/Garrison | Triggered checkpoint 6553 | -8/Garrison | Lost 3 parts (2n1u) 6574 | -8/Garrison | Spotted B-75 Beast 6574 | -8/Garrison | Spotted B-75 Beast 6855 | -8/Garrison | Triggered checkpoint 6943 | -8/Garrison | Discovered new exit (range 9) 6982 | -8/Garrison | Triggered checkpoint 7050 | -8/Garrison | Garrison Relay disabled 7062 | -8/Garrison | Triggered checkpoint 7089 | -8/Garrison | Core integrity fell below 50% 7132 | -8/Garrison | Garrison Relay disabled 7211 | -8/Garrison | Triggered checkpoint 7316 | -8/Garrison | Triggered checkpoint 7357 | -8/Garrison | Garrison Relay disabled 7456 | -8/Garrison | Triggered checkpoint 7479 | -8/Garrison | Garrison Relay disabled 7569 | -8/Garrison | Discovered new exit (range 10) 7583 | -8/Garrison | Identified exit to Materials 7631 | -8/Garrison | Build established: Mutant 7656 | -8/Garrison | Triggered checkpoint 7724 | -8/Garrison | Lost 3 parts (1n2w) 7958 | -8/Garrison | Discovered exit to Materials (range 10) 7983 | -8/Garrison | Installed Relay Interface Framework 7990 | -8/Garrison | Entered Materials 8063 | -8/Materials | Build established: Scavenger-Mutant 8304 | -8/Materials | Core integrity fell below 20% 8582 | -8/Materials | Discovered exit to Storage (range 15) 9653 | -8/Materials | Discovered exit to Factory (range 6) 9686 | -8/Materials | Entered Factory 9686 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10080 | -7/Factory | Build established: Scavenger-Skirmisher 10682 | -7/Factory | Fabricated Imp. Treads (x2) 10841 | -7/Factory | Discovered new exit (range 10) 10861 | -7/Factory | Identified exit to Factory 11099 | -7/Factory | Repaired Exp. Sensor Array 11674 | -7/Factory | Local fabrication network quarantined 11729 | -7/Factory | Fabricated Imp. Treads (x2) 11966 | -7/Factory | Build established: Mutant 12886 | -7/Factory | First assault squad dispatched 13368 | -7/Factory | Core integrity fell below 50% 13402 | -7/Factory | Lost 3 parts (2u1w) 13419 | -7/Factory | Destroyed 9 combat bots 13879 | -7/Factory | Lost 4 parts (1p1n1u1w) 14214 | -7/Factory | Lost 3 parts (2n1u) 14524 | -7/Factory | Discovered new exit (range 14) 14593 | -7/Factory | Core integrity fell below 20% 14599 | -7/Factory | System corruption reached 10% 14601 | -7/Factory | Entered Lower Caves 14629 | -7/Lower Caves | Lost 12 parts (2p3n4u3w) 14671 | -7/Lower Caves | Learned location of Extension (-6) 14777 | -7/Lower Caves | Spotted B-75 Beast 14909 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 14698_ Found Mak. Sword. 14698_ Found Imp. Terrain Scanner. 14698_ Found Melee Analysis Suite. 14698_ Found Hvy. Laser. 14698_ Found 21 Matter. 14699_ Dropped Maul. 14699_ Acquired Mak. Sword. 14700_ Acquired 21 matter. 14701_ Dropped Mak. Sword. 14702_ Acquired Melee Analysis Suite. 14704_ Acquired Mak. Sword. 14730_ System corrupted: Matter fused (-6). 14759_ RFNEV>4YOM>EKKOD#8IHWU4:IUVK&ADJT56 14776_ System corrupted: Component data lost. 14798_ System corrupted: Matter fused (-6). 14826_ NQ-WZI(c): "I like it here. It's the perfect spot where no one bothers me, for obvious reasons." 14838_ YKKPDIWB6FTLGT#TLMTC2,Q8UYX1A6ZFYRD 14877_ System corrupted: Matter fused (-5). 14895_ Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#####?? | | ??????????????????????????????????????????## ##? | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????#????????????????# # | | ?????????????????????????# ??????????????#### # | | ???????????????????????## ############ ## # | | ??????????????????????## # | | ?????????????????????## | | ????????????????????## ############ | | ????????????????????# ???####????## #### | | ????????????????????? #??## ###### ##??? | | ?????????????????????? = #??# #???? | | ???????????????????????#%!#?## ##??? | | ???????????????????????#/ ### ### ## ##?# | | ???????????????????????#p@ ##?# ### ### | | ???????????????????????# #??# #?## ##### | | ???????????????????? #??# #### | | ????????????????? #####??# ## | | ?????????????? ##??????## | | ?????????????? ## #????????# | | ??????????????# ??## ???????####### | | ?????????????? ????# ### ????????####### | | ?????????????? ?????# #?## ???????# #### | | ?????????????## ??????# ???## ##??????# | | ??????????????#??????? ##????? ##???????# | | ?????????????????????# #??????? #????????# ## | | ?????????????????????##??????? ????????## ### | | ????????????????????????????# ????????## #?? | | ????????????????????######## ?????????## ##? | | ???????????????????## ???????????## ## | | ??????????????????## ?????????### # | | ??????????????????# ?????????## ## | | ??????????????????# ??????????## #? | | ?????????????????## ????????????# ## | | ???????????????### #?????????????# # | | ?????????####### ##?????###????## # | | ????????## ##???## ##????## # | | ???????## ##### #?????#### # | | ??????## ###### ## #????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Launcher Guidance Computer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -7/Factory Imp. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackAutogunMagmablaster Manual? 0 Play Time 02:40:18 Cumulative 57.0 hours Start 2021.03.21 @ 22:59:59 End 2021.03.25 @ 00:02:14 Sessions 30 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c17a4951-14de-43ec-93a5-2c2cf492c8e9