Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 16:41:14 Player: kaj Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (812) 812 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3907 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 196/300 Energy 25/100 System Corruption 28% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Advanced ECM Suite Hacking Suite > --- WEAPON (2) ------- Precision Grenade Launcher > --- INVENTORY (5) ---- Improved Deuterium Engine Fission Core Small Matter Pod (44) Shock Absorption System Proton Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Wheel Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Seismic Detector Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Flak Gun Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Fission Core Small Matter Pod Shock Absorption System High-powered Tractor Beam Gatling Laser Proton Cannon Autogun Signal Generator [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 36 | . 3 . . 3 30 Power 2 | . . . . . 2 Engine 2 | . . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | . 2 . . 2 8 Treads 5 | . 1 . . 1 3 Leg . | . . . . . . Wheel 6 | . 1 . . 1 4 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 12 | . 1 . . 1 10 Device 7 | . . . . 1 6 Storage 1 | . 1 . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 10 | . . . . . 10 Energy Gun 2 | . . . . . 2 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | . . . . . 3 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 10 | . . . . . 10 Parts Lost 23 | . . . . . 23 Power 2 | . . . . . 2 Propulsion 9 | . . . . . 9 Utility 6 | . . . . . 6 Weapon 6 | . . . . . 6 Highest Loss Streak 13 | . . . . . 13 To Critical Strikes . | . . . . . . Average Backups 7 | . 6 9 9 8 7 Power 1 | . 1 1 1 1 1 Propulsion 1 | . 4 4 4 3 . Utility 1 | . . 1 1 1 2 Weapon 2 | . 1 3 3 2 2 Tool/Special . | . . . . . . Unused Backups 14 | . 6 . . 1 7 Power 5 | . 1 . . . 4 Propulsion 2 | . 2 . . . . Utility 2 | . 1 . . . 1 Weapon 5 | . 2 . . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 99 100 100 100 75 Engine 9 | . 14 14 14 14 5 Treads 10 | . 5 14 14 14 9 Leg 2 | . 16 . . . . Wheel 14 | . 5 14 14 14 16 Device 8 | . . . . 9 11 Storage 13 | . 27 28 28 18 5 Processor 2 | . . . . . 5 Hackware 1 | . . . . . 2 Protection 2 | . . . . . 4 Energy Cannon 1 | . . . . . 2 Ballistic Gun 16 | . 28 28 28 28 5 Peak Build Rating 40 | . 7 8 8 9 40 Average Rating 18 | . 6 7 8 8 27 On Entrance 7 | 6 6 7 8 8 9 Naked Turns . | . . . . . . Heaviest Build 50 | 11 21 21 21 21 50 Greatest Support 46 | 20 20 10 10 10 46 Greatest Overweight (x) 16 | . 2 2 2 2 16 Average Overweight (x) . | . 1 2 2 1 . Largest Inventory Capacity 10 | . 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 9 Most Carried 10 | . 9 10 10 10 10 Average Carried 8 | . 6 9 10 9 8 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 6 9 10 10 10 5 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 746 | 183 35 . . . 528 Remotely 314 | . . . . . 314 Salvage Created 548 | . 30 . . . 518 Parts 32 | . 4 . . . 28 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 13 | . . . . . 13 Guns 6 | . . . . . 6 Cannons 1 | . . . . . 1 AOE 5 | . . . . . 5 Classes Destroyed 6 | . 1 . . . 5 Worker 2 | . 1 . . . 1 Swarmer 2 | . . . . . 2 Grunt 7 | . . . . . 7 Sentry 2 | . . . . . 2 Programmer 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 5 | . 1 . . . 5 Combat Bots Only 4 | . . . . . 4 Max Kills in Single Turn 2 | . 1 . . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 361 | . 4 . 44 . 313 Missed 128 | . 2 . 13 . 113 Hits 233 | . 2 . 31 . 200 Projectile 233 | . 2 . 31 . 200 Critical Strikes 11 | . . . . . 11 Part Disruptions 3 | . . . . . 3 Damage Taken 3485 | . 21 . 234 . 3230 Core 968 | . . . 49 . 919 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . . . 80 . Volleys Fired 57 | . 2 . . . 55 Largest 2 | . 2 . . . 2 Hottest 155 | . 40 . . . 155 Shots Fired 80 | . 4 . . . 76 Gun 68 | . 4 . . . 64 Cannon 5 | . . . . . 5 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 43 | . 4 . . . 39 Thermal 25 | . . . . . 25 Explosive 7 | . . . . . 7 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 9 | . 2 . . . 9 Robot Miss Streak 7 | . 1 . . . 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 52 | . 2 . . . 50 Core Hits 56 | . 1 . . . 55 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1969 | . 21 . . . 1948 Guns 844 | . 21 . . . 823 Cannons 73 | . . . . . 73 Explosions 1052 | . . . . . 1052 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 318 | . 21 . . . 297 Thermal 538 | . . . . . 538 Explosive 950 | . . . . . 950 Electromagnetic 163 | . . . . . 163 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 28 | . . . . . 28 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . . . . 28 Message Errors 4 | . . . . . 4 Matter Fused 7 | . . . . . 7 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 4 | . . . . . 4 Data Loss (major) 1 | . . . . . 1 Misdirections 3 | . . . . . 3 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 53 | . . . . . 53 Projectiles . | . . . . . . Explosions 53 | . . . . . 53 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 80 | . . . . . 80 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 512 | . . . . . 512 Average Temperature 154 | . . . . . 154 Received Heat Transfer 699 | . 12 . 114 . 573 Effects 6 | . . . . . 6 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 1211 | . . . . . 1211 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 63 | . 100 100 . 100 31 Level 1 36 | . . . . . 68 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 349 | . 5 . . 60 349 Initial 204 | . . . . . 204 Average 135 | . . . . 21 243 Influence Increases 798 | . 5 . . 96 697 Destroy 0b10 Robot/C 260 | . . . . . 260 Destroy 0b10 Robot/NC 10 | . 5 . . . 5 Destroy Leader 50 | . . . . . 50 Successful Hack 25 | . . . . 16 9 Select Force Hacks 80 | . . . . 80 . Disable Machine 150 | . . . . . 150 Destroy Structure 8 | . . . . . 8 Advance Influence 200 | . . . . . 200 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 597 | . 5 . . 84 508 Entered New Map 8 | . . . . . 8 Time Decay 359 | . 5 . . 84 270 Lost Part 230 | . . . . . 230 Squads Dispatched 7 | . 1 . . . 6 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . . . 4 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 3 . 6 . 23 Peak Tracking Total 6 | . 3 . 6 . 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 10 | . . . . . 10 Max in Single Turn 5 | . . . . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 1 | . . . . 1 . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 9 | . . . . 6 3 Terminals 7 | . . . . 4 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . . . . 19 6 Successful 11 | . . . . 8 3 Failed 14 | . . . . 11 3 Catastrophic 3 | . . . . 3 . Database Lockouts . | . . . . . . Manual 14 | . . . . 13 1 Terminals 19 | . . . . 13 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . . 6 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . . . 4 3 Robot Analysis 1 | . . . . 1 . Open DSF 2 | . . . . . 2 Alert Level 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Zone Layout 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Process 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . 2 . Terminals 1 | . . . . 1 . Sabotage 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Tunnel 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . . 6 1 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 19 | . . . . 19 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) 513 | . . . . 203 310 Optics 169 | . . . . . 169 Sensors 198 | . . . . . 198 Terrain 97 | . . . . . 97 Seismic 490 | . . . . 203 287 ECM 4 | . . . . . 4 Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 1118 | . 139 97 10 281 591 Spaces Moved 869 | 1 87 88 10 271 412 Core 54 | . . . . . 54 Treads 3 | . . . . . 3 Legs 40 | 1 39 . . . . Wheels 767 | . 48 88 10 271 350 Hover 5 | . . . . . 5 Flight . | . . . . . . Fastest Speed 50 | 120 110 110 110 95 50 Average Speed 101 | 120 142 110 110 98 92 Slowest Speed 850 | 120 190 110 110 110 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 2 18 28 2 55 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . . . 13 Melee . | . . . . . . Projectile . | . . . . . . AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Rec Fac Total 1020 | . 98 88 9 284 541 Wait 18 | . . . . 4 14 Move 864 | . 86 87 9 270 412 Hop . | . . . . . . Pick Up 19 | . 5 1 . 3 10 Fast Attach 19 | . 1 . . 1 17 Attach 16 | . 2 . . 1 13 Detach 3 | . . . . . 3 Swap 6 | . . . . 1 5 Drop 18 | . 2 . . 4 12 Fire 57 | . 2 . . . 55 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 13) 140 | -10/Materials | Entered Mines 141 | -10/Mines | Met a Derelict testing a Signal Generator 144 | -10/Mines | Found Signal Generator 171 | -10/Mines | Met a Derelict bent on vengeance 205 | -10/Mines | Discovered new exit (range 15) 237 | -10/Mines | Entered Subcaves 237 | -10/Subcaves | Discovered new exit (range 10) 238 | -10/Subcaves | Approached by a straggling Scientist 247 | -10/Subcaves | Entered Recycling 248 | -8/Recycling | Met a Zionite searching for Scraptown 315 | -8/Recycling | Build established: Mutant 511 | -8/Recycling | Discovered new exit (range 6) 528 | -8/Recycling | Entered Factory 528 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 533 | -6/Factory | Identified exit to DSF 607 | -6/Factory | System corruption reached 10% 852 | -6/Factory | Build established: Scavenger-Mutant 1005 | -6/Factory | Lost 13 parts (1p6n3u3w) 1027 | -6/Factory | Core integrity fell below 50% 1093 | -6/Factory | Core integrity fell below 20% 1118 | -6/Factory | Lost 6 parts (2n2u2w) 1119 | -6/Factory | Destroyed by exploding Power Conduit Last Messages --------------- transmissions. 01096_ ALERT: Intercepting significant anomalous signal. Dispatching assault force. 01100_ System corrupted: Component data lost. 01104_ Acquired Adv. ECM Suite. 01106_ Acquired Greatsword. 01108_ Dropped Greatsword. 01110_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 01117_ Acquired Prototype Launcher. 01117_ Identified Prc. Grenade Launcher. 01119_ Power Conduit explodes. 01119_ P-60 Hacker destroyed. 01119_ Power Conduit explodes. 01119_ G-50 Soldier destroyed. 01119_ M-28 Smith destroyed. 01119_ Power Conduit explodes. 01119_ X-72 Disruptor destroyed. 01119_ U-05 Engineer destroyed. 01119_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????########### | | ?????????? ?????????????# /! # | | ????????? ??????????# ! # | | ????????? ?????????# # | | ????????? ########## # | | ???????? # # | | ???????? ;= # | | ???????# ;%! # | | ???????# ;* # | | ???????# % # | | ???????# *% # | | ???????# = ; | | ???????# % ; | | ???????# ; | | ????"??# ; | | ?????# ; ; | | ! ??# #@ # | | ! # ########### | | ??? + #?????????? | | ?????? # [ #?????????? | | ???????# *& #?????????? | | ???????# #!T#######?????????? | | ???????# =!!####???????????????? | | ???????# !%!#??? ??????????????? | | ???????# =*=#??????????????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ???????# /??????????????????? | | ???????# # ?????????????????? | | ??#????# # ??? ????????????? | | ???##### #? ????????????????? | | ??## ## ####???????????????? | | ??# #?????????????????? | | ##### # #??????????#??????? | | #?????????????????? | | #?#???????????????? | | #??????????#??????? | | ##????????????????? | | #???????????#?????? | | ####### #?????????????????? | | ????### #??#??????????#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed MultinovaWaveFocus Manual? 0 Play Time 00:16:12 Cumulative 184.5 hours Start 2025.06.01 @ 19:57:50 End 2025.06.03 @ 16:41:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: cc284a24-9cce-4b59-ad58-6812ac676538